-rw-r--r-- | core/launcher/serverapp.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index 0e92040..b933340 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -574,290 +574,291 @@ void ServerApplication::togglePower() excllock = true; bool wasloggedin = loggedin; loggedin = 0; m_suspendTime = QDateTime::currentDateTime(); #ifdef QWS if ( Opie::Security::MultiauthPassword::needToAuthenticate ( false ) && qt_screen ) { // Should use a big black window instead. // But this would not show up fast enough QGfx *g = qt_screen-> screenGfx ( ); g-> fillRect ( 0, 0, qt_screen-> width ( ), qt_screen-> height ( )); delete g; } #endif ODevice::inst ( )-> suspend ( ); ServerApplication::switchLCD ( true ); // force LCD on without slow qcop call QWSServer::screenSaverActivate ( false ); { QCopEnvelope( "QPE/Card", "mtabChanged()" ); // might have changed while asleep } if ( wasloggedin ) login ( false ); execAutoStart(m_suspendTime); //qcopBridge->closeOpenConnections(); excllock = false; } void ServerApplication::toggleLight() { #ifndef QT_NO_COP QCopEnvelope e("QPE/System", "setBacklight(int)"); e << -2; // toggle #endif } /* * We still listen to key events but handle them in * a special class */ bool ServerApplication::eventFilter( QObject *o, QEvent *e) { if ( e->type() != QEvent::KeyPress && e->type() != QEvent::KeyRelease ) return QPEApplication::eventFilter( o, e ); QKeyEvent *ke = static_cast<QKeyEvent*>( e ); if ( kf->checkButtonAction( true, ke->key(), e->type() == QEvent::KeyPress, ke-> isAutoRepeat() )) return true; return QPEApplication::eventFilter( o, e ); } #ifdef Q_WS_QWS bool ServerApplication::qwsEventFilter( QWSEvent *e ) { checkMemory(); if ( e->type == QWSEvent::Mouse ) { QWSMouseEvent *me = (QWSMouseEvent *)e; static bool up = TRUE; if ( me->simpleData.state&LeftButton ) { if ( up ) { up = FALSE; screenClick(TRUE); } } else if ( !up ) { up = TRUE; screenClick(FALSE); } } else if ( e->type == QWSEvent::Key ) { QWSKeyEvent * ke = static_cast<QWSKeyEvent*>( e ); if ( kf->checkButtonAction( false, ke-> simpleData.keycode, ke-> simpleData.is_press, ke-> simpleData.is_auto_repeat ) ) return true; } return QPEApplication::qwsEventFilter( e ); } #endif /* ### FIXME libqtopia Plugin Safe Mode */ void ServerApplication::showSafeMode() { #if 0 if ( QMessageBox::warning(0, tr("Safe Mode"), tr("<P>A system startup error occurred, " "and the system is now in Safe Mode. " "Plugins are not loaded in Safe Mode. " "You can use the Plugin Manager to " "disable plugins that cause system error."), tr("OK"), tr("Plugin Manager..."), 0) == 1 ) { Global::execute( "pluginmanager" ); } #endif } void ServerApplication::clearSafeMode() { #if 0 // If we've been running OK for a while then we won't bother going into // safe mode immediately on the next crash. Config cfg( "PluginLoader" ); cfg.setGroup( "Global" ); QString mode = cfg.readEntry( "Mode", "Normal" ); if ( mode == "MaybeSafe" ) { cfg.writeEntry( "Mode", "Normal" ); } #endif } void ServerApplication::shutdown() { if ( type() != GuiServer ) return; ShutdownImpl *sd = new ShutdownImpl( 0, 0, WDestructiveClose ); connect( sd, SIGNAL(shutdown(ShutdownImpl::Type)), this, SLOT(shutdown(ShutdownImpl::Type)) ); QPEApplication::showWidget( sd ); } void ServerApplication::shutdown( ShutdownImpl::Type t ) { char *opt = 0; switch ( t ) { case ShutdownImpl::ShutdownSystem: opt = "-h"; // fall through case ShutdownImpl::RebootSystem: if ( opt == 0 ) opt = "-r"; if ( execl( "/sbin/shutdown", "shutdown", opt, "now", ( void* ) 0) < 0 ) perror("shutdown"); // ::syslog ( LOG_ERR, "Erroring execing shutdown\n" ); break; case ShutdownImpl::RestartDesktop: restart(); break; case ShutdownImpl::TerminateDesktop: prepareForTermination( FALSE ); // This is a workaround for a Qt bug // clipboard applet has to stop its poll timer, or Qt/E // will hang on quit() right before it emits aboutToQuit() emit aboutToQuit ( ); quit(); break; } } void ServerApplication::restart() { if ( allowRestart ) { /* * Applets and restart is a problem. Some applets delete * their widgets even if ownership gets transfered to the * parent (Systray ) but deleting the applet may be unsafe * as well ( double deletion ). Some have topLevel widgets * and when we dlclose and then delete the widget we will * crash and an crash during restart is not nice */ #ifdef ALL_APPLETS_ON_THIS_WORLD_ARE_FIXED /* same as above */ emit aboutToQuit(); prepareForTermination(TRUE); doRestart = TRUE; quit(); #else prepareForTermination( true ); for ( int fd = 3; fd < 100; fd++ ) close( fd ); execl( ( qpeDir() + "/bin/qpe" ).local8Bit(), "qpe", NULL ); + execl( OPIE_BINDIR "/qpe", "qpe", NULL ); exit( 1 ); #endif } } void ServerApplication::rereadVolumes() { Config cfg( "qpe" ); cfg. setGroup ( "Volume" ); m_screentap_sound = cfg. readBoolEntry ( "TouchSound" ); m_keyclick_sound = cfg. readBoolEntry ( "KeySound" ); m_alarm_sound = cfg. readBoolEntry ( "AlarmSound" ); } void ServerApplication::checkMemory() { #if defined(QPE_HAVE_MEMALERTER) static bool ignoreNormal=TRUE; static bool existingMessage=FALSE; if(existingMessage) return; // don't show a second message while still on first existingMessage = TRUE; switch ( memstate ) { case MemUnknown: break; case MemLow: memstate = MemUnknown; if ( !recoverMemory() ) { QMessageBox::warning( 0 , tr("Memory Status"), tr("Memory Low\nPlease save data.") ); ignoreNormal = FALSE; } break; case MemNormal: memstate = MemUnknown; if ( !ignoreNormal ) { ignoreNormal = TRUE; QMessageBox::information ( 0 , tr("Memory Status"), "Memory OK" ); } break; case MemVeryLow: memstate = MemUnknown; QMessageBox::critical( 0 , tr("Memory Status"), tr("Critical Memory Shortage\n" "Please end this application\n" "immediately.") ); recoverMemory(); } existingMessage = FALSE; #endif } bool ServerApplication::recoverMemory() { return FALSE; } void ServerApplication::keyClick(int , bool press, bool ) { if ( press && m_keyclick_sound ) ODevice::inst() -> playKeySound(); } void ServerApplication::screenClick(bool press) { if ( press && m_screentap_sound ) ODevice::inst() -> playTouchSound(); } void ServerApplication::soundAlarm() { if ( me ()->m_alarm_sound ) ODevice::inst()->playAlarmSound(); } ServerApplication *ServerApplication::me ( ) { return static_cast<ServerApplication*>( qApp ); } bool ServerApplication::isStarting() { return ms_is_starting; } int ServerApplication::exec() { ms_is_starting = true; odebug << "Serverapp - exec" << oendl; return QPEApplication::exec(); } #include "serverapp.moc" |