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-rw-r--r--core/launcher/serverapp.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp
index 0e92040..b933340 100644
--- a/core/launcher/serverapp.cpp
+++ b/core/launcher/serverapp.cpp
@@ -574,290 +574,291 @@ void ServerApplication::togglePower()
excllock = true;
bool wasloggedin = loggedin;
loggedin = 0;
m_suspendTime = QDateTime::currentDateTime();
#ifdef QWS
if ( Opie::Security::MultiauthPassword::needToAuthenticate ( false ) && qt_screen ) {
// Should use a big black window instead.
// But this would not show up fast enough
QGfx *g = qt_screen-> screenGfx ( );
g-> fillRect ( 0, 0, qt_screen-> width ( ), qt_screen-> height ( ));
delete g;
}
#endif
ODevice::inst ( )-> suspend ( );
ServerApplication::switchLCD ( true ); // force LCD on without slow qcop call
QWSServer::screenSaverActivate ( false );
{
QCopEnvelope( "QPE/Card", "mtabChanged()" ); // might have changed while asleep
}
if ( wasloggedin )
login ( false );
execAutoStart(m_suspendTime);
//qcopBridge->closeOpenConnections();
excllock = false;
}
void ServerApplication::toggleLight()
{
#ifndef QT_NO_COP
QCopEnvelope e("QPE/System", "setBacklight(int)");
e << -2; // toggle
#endif
}
/*
* We still listen to key events but handle them in
* a special class
*/
bool ServerApplication::eventFilter( QObject *o, QEvent *e) {
if ( e->type() != QEvent::KeyPress &&
e->type() != QEvent::KeyRelease )
return QPEApplication::eventFilter( o, e );
QKeyEvent *ke = static_cast<QKeyEvent*>( e );
if ( kf->checkButtonAction( true, ke->key(),
e->type() == QEvent::KeyPress,
ke-> isAutoRepeat() ))
return true;
return QPEApplication::eventFilter( o, e );
}
#ifdef Q_WS_QWS
bool ServerApplication::qwsEventFilter( QWSEvent *e )
{
checkMemory();
if ( e->type == QWSEvent::Mouse ) {
QWSMouseEvent *me = (QWSMouseEvent *)e;
static bool up = TRUE;
if ( me->simpleData.state&LeftButton ) {
if ( up ) {
up = FALSE;
screenClick(TRUE);
}
} else if ( !up ) {
up = TRUE;
screenClick(FALSE);
}
} else
if ( e->type == QWSEvent::Key ) {
QWSKeyEvent * ke = static_cast<QWSKeyEvent*>( e );
if ( kf->checkButtonAction( false,
ke-> simpleData.keycode,
ke-> simpleData.is_press,
ke-> simpleData.is_auto_repeat ) )
return true;
}
return QPEApplication::qwsEventFilter( e );
}
#endif
/* ### FIXME libqtopia Plugin Safe Mode */
void ServerApplication::showSafeMode()
{
#if 0
if ( QMessageBox::warning(0, tr("Safe Mode"), tr("<P>A system startup error occurred, "
"and the system is now in Safe Mode. "
"Plugins are not loaded in Safe Mode. "
"You can use the Plugin Manager to "
"disable plugins that cause system error."), tr("OK"), tr("Plugin Manager..."), 0) == 1 )
{
Global::execute( "pluginmanager" );
}
#endif
}
void ServerApplication::clearSafeMode()
{
#if 0
// If we've been running OK for a while then we won't bother going into
// safe mode immediately on the next crash.
Config cfg( "PluginLoader" );
cfg.setGroup( "Global" );
QString mode = cfg.readEntry( "Mode", "Normal" );
if ( mode == "MaybeSafe" ) {
cfg.writeEntry( "Mode", "Normal" );
}
#endif
}
void ServerApplication::shutdown()
{
if ( type() != GuiServer )
return;
ShutdownImpl *sd = new ShutdownImpl( 0, 0, WDestructiveClose );
connect( sd, SIGNAL(shutdown(ShutdownImpl::Type)),
this, SLOT(shutdown(ShutdownImpl::Type)) );
QPEApplication::showWidget( sd );
}
void ServerApplication::shutdown( ShutdownImpl::Type t )
{
char *opt = 0;
switch ( t ) {
case ShutdownImpl::ShutdownSystem:
opt = "-h";
// fall through
case ShutdownImpl::RebootSystem:
if ( opt == 0 )
opt = "-r";
if ( execl( "/sbin/shutdown", "shutdown", opt, "now", ( void* ) 0) < 0 )
perror("shutdown");
// ::syslog ( LOG_ERR, "Erroring execing shutdown\n" );
break;
case ShutdownImpl::RestartDesktop:
restart();
break;
case ShutdownImpl::TerminateDesktop:
prepareForTermination( FALSE );
// This is a workaround for a Qt bug
// clipboard applet has to stop its poll timer, or Qt/E
// will hang on quit() right before it emits aboutToQuit()
emit aboutToQuit ( );
quit();
break;
}
}
void ServerApplication::restart()
{
if ( allowRestart ) {
/*
* Applets and restart is a problem. Some applets delete
* their widgets even if ownership gets transfered to the
* parent (Systray ) but deleting the applet may be unsafe
* as well ( double deletion ). Some have topLevel widgets
* and when we dlclose and then delete the widget we will
* crash and an crash during restart is not nice
*/
#ifdef ALL_APPLETS_ON_THIS_WORLD_ARE_FIXED
/* same as above */
emit aboutToQuit();
prepareForTermination(TRUE);
doRestart = TRUE;
quit();
#else
prepareForTermination( true );
for ( int fd = 3; fd < 100; fd++ )
close( fd );
execl( ( qpeDir() + "/bin/qpe" ).local8Bit(), "qpe", NULL );
+ execl( OPIE_BINDIR "/qpe", "qpe", NULL );
exit( 1 );
#endif
}
}
void ServerApplication::rereadVolumes()
{
Config cfg( "qpe" );
cfg. setGroup ( "Volume" );
m_screentap_sound = cfg. readBoolEntry ( "TouchSound" );
m_keyclick_sound = cfg. readBoolEntry ( "KeySound" );
m_alarm_sound = cfg. readBoolEntry ( "AlarmSound" );
}
void ServerApplication::checkMemory()
{
#if defined(QPE_HAVE_MEMALERTER)
static bool ignoreNormal=TRUE;
static bool existingMessage=FALSE;
if(existingMessage)
return; // don't show a second message while still on first
existingMessage = TRUE;
switch ( memstate ) {
case MemUnknown:
break;
case MemLow:
memstate = MemUnknown;
if ( !recoverMemory() ) {
QMessageBox::warning( 0 , tr("Memory Status"),
tr("Memory Low\nPlease save data.") );
ignoreNormal = FALSE;
}
break;
case MemNormal:
memstate = MemUnknown;
if ( !ignoreNormal ) {
ignoreNormal = TRUE;
QMessageBox::information ( 0 , tr("Memory Status"),
"Memory OK" );
}
break;
case MemVeryLow:
memstate = MemUnknown;
QMessageBox::critical( 0 , tr("Memory Status"),
tr("Critical Memory Shortage\n"
"Please end this application\n"
"immediately.") );
recoverMemory();
}
existingMessage = FALSE;
#endif
}
bool ServerApplication::recoverMemory()
{
return FALSE;
}
void ServerApplication::keyClick(int , bool press, bool )
{
if ( press && m_keyclick_sound )
ODevice::inst() -> playKeySound();
}
void ServerApplication::screenClick(bool press)
{
if ( press && m_screentap_sound )
ODevice::inst() -> playTouchSound();
}
void ServerApplication::soundAlarm() {
if ( me ()->m_alarm_sound )
ODevice::inst()->playAlarmSound();
}
ServerApplication *ServerApplication::me ( )
{
return static_cast<ServerApplication*>( qApp );
}
bool ServerApplication::isStarting()
{
return ms_is_starting;
}
int ServerApplication::exec()
{
ms_is_starting = true;
odebug << "Serverapp - exec" << oendl;
return QPEApplication::exec();
}
#include "serverapp.moc"