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-rw-r--r--noncore/multimedia/opieplayer2/skin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/skin.cpp b/noncore/multimedia/opieplayer2/skin.cpp
index b95c544..bd176e3 100644
--- a/noncore/multimedia/opieplayer2/skin.cpp
+++ b/noncore/multimedia/opieplayer2/skin.cpp
@@ -1,329 +1,329 @@
/*
Copyright (C) 2002 Simon Hausmann <simon@lst.de>
(C) 2002 Max Reiss <harlekin@handhelds.org>
(C) 2002 L. Potter <ljp@llornkcor.com>
(C) 2002 Holger Freyther <zecke@handhelds.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "skin.h"
#include "singleton.h"
/* OPIE */
#include <opie2/odebug.h>
#include <opie2/oresource.h>
using namespace Opie::Core;
#include <qpe/config.h>
#include <qpe/global.h>
/* QT */
#include <qcache.h>
#include <qtimer.h>
/* STD */
#include <assert.h>
struct SkinData
{
typedef QMap<QString, QImage> ButtonMaskImageMap;
QPixmap backgroundPixmap;
QImage buttonUpImage;
QImage buttonDownImage;
QImage buttonMask;
ButtonMaskImageMap buttonMasks;
};
class SkinCache : public Singleton<SkinCache>
{
public:
SkinCache();
SkinData *lookupAndTake( const QString &skinPath, const QString &fileNameInfix );
void store( const QString &skinPath, const QString &fileNameInfix, SkinData *data );
private:
typedef QCache<SkinData> DataCache;
typedef QCache<QPixmap> BackgroundPixmapCache;
template <class CacheType>
void store( const QCache<CacheType> &cache, const QString &key, CacheType *data );
DataCache m_cache;
BackgroundPixmapCache m_backgroundPixmapCache;
};
Skin::Skin( const QString &name, const QString &fileNameInfix )
: m_fileNameInfix( fileNameInfix )
{
init( name );
}
Skin::Skin( const QString &fileNameInfix )
: m_fileNameInfix( fileNameInfix )
{
init( defaultSkinName() );
}
Skin::~Skin()
{
if ( m_isCachable )
SkinCache::self().store( m_skinPath, m_fileNameInfix, d );
else
delete d;
}
void Skin::init( const QString &name )
{
m_isCachable = true;
m_skinPath = "opieplayer2/skins/" + name;
d = SkinCache::self().lookupAndTake( m_skinPath, m_fileNameInfix );
}
QPixmap Skin::backgroundPixmap() const
{
if ( d->backgroundPixmap.isNull() )
d->backgroundPixmap = loadImage( QString( "%1/background" ).arg( m_skinPath ) );
return d->backgroundPixmap;
}
QImage Skin::buttonUpImage() const
{
if ( d->buttonUpImage.isNull() )
d->buttonUpImage = loadImage( QString( "%1/skin%2_up" ).arg( m_skinPath ).arg( m_fileNameInfix ) );
return d->buttonUpImage;
}
QImage Skin::buttonDownImage() const
{
if ( d->buttonDownImage.isNull() )
d->buttonDownImage = loadImage( QString( "%1/skin%2_down" ).arg( m_skinPath ).arg( m_fileNameInfix ) );
return d->buttonDownImage;
}
QImage Skin::buttonMask( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount ) const
{
if ( !d->buttonMask.isNull() )
return d->buttonMask;
QSize buttonAreaSize = buttonUpImage().size();
d->buttonMask = QImage( buttonAreaSize, 8, 255 );
d->buttonMask.fill( 0 );
for ( uint i = 0; i < buttonCount; ++i )
addButtonToMask( skinButtonInfo[ i ].command + 1, buttonMaskImage( skinButtonInfo[ i ].fileName ) );
return d->buttonMask;
}
void Skin::addButtonToMask( int tag, const QImage &maskImage ) const
{
if ( maskImage.isNull() )
return;
uchar **dest = d->buttonMask.jumpTable();
for ( int y = 0; y < d->buttonMask.height(); y++ ) {
uchar *line = dest[y];
for ( int x = 0; x < d->buttonMask.width(); x++ )
if ( !qRed( maskImage.pixel( x, y ) ) )
line[x] = tag;
}
}
QImage Skin::buttonMaskImage( const QString &fileName ) const
{
SkinData::ButtonMaskImageMap::Iterator it = d->buttonMasks.find( fileName );
if ( it == d->buttonMasks.end() ) {
QString prefix = m_skinPath + QString::fromLatin1( "/skin%1_mask_" ).arg( m_fileNameInfix );
QString path = prefix + fileName;
it = d->buttonMasks.insert( fileName, loadImage( path ) );
}
return *it;
}
QString Skin::defaultSkinName()
{
Config cfg( "OpiePlayer" );
cfg.setGroup( "Options" );
return cfg.readEntry( "Skin", "default" );
}
QImage Skin::loadImage( const QString &fileName )
{
- return QImage( OResource::findPixmap( fileName ) );
+ return QImage( Opie::Core::OResource::findPixmap( fileName ) );
}
SkinCache::SkinCache()
{
// let's say we cache two skins (audio+video) at maximum
m_cache.setMaxCost( 2 );
// ... and one background pixmap
m_backgroundPixmapCache.setMaxCost( 1 );
}
SkinData *SkinCache::lookupAndTake( const QString &skinPath, const QString &fileNameInfix )
{
QString key = skinPath + fileNameInfix;
SkinData *data = m_cache.take( key );
if ( !data )
data = new SkinData;
else
odebug << "SkinCache: hit" << oendl;
QPixmap *bgPixmap = m_backgroundPixmapCache.find( skinPath );
if ( bgPixmap ) {
odebug << "SkinCache: hit on bgpixmap" << oendl;
data->backgroundPixmap = *bgPixmap;
}
else
data->backgroundPixmap = QPixmap();
return data;
}
void SkinCache::store( const QString &skinPath, const QString &fileNameInfix, SkinData *data )
{
QPixmap *backgroundPixmap = new QPixmap( data->backgroundPixmap );
data->backgroundPixmap = QPixmap();
QString key = skinPath + fileNameInfix;
if ( m_cache.find( key, false /*ref*/ ) != 0 ||
!m_cache.insert( key, data ) )
delete data;
if ( m_backgroundPixmapCache.find( skinPath, false /*ref*/ ) != 0 ||
!m_backgroundPixmapCache.insert( skinPath, backgroundPixmap ) )
delete backgroundPixmap;
}
SkinLoader::IncrementalLoader::IncrementalLoader( const Info &info )
: m_skin( info.skinName, info.fileNameInfix ), m_info( info )
{
m_currentState = LoadBackgroundPixmap;
}
SkinLoader::IncrementalLoader::LoaderResult SkinLoader::IncrementalLoader::loadStep()
{
switch ( m_currentState ) {
case LoadBackgroundPixmap:
odebug << "load bgpixmap" << oendl;
m_skin.backgroundPixmap();
m_currentState = LoadButtonUpImage;
break;
case LoadButtonUpImage:
odebug << "load upimage" << oendl;
m_skin.buttonUpImage();
m_currentState = LoadButtonDownImage;
break;
case LoadButtonDownImage:
odebug << "load downimage" << oendl;
m_skin.buttonDownImage();
m_currentState = LoadButtonMasks;
m_currentButton = 0;
break;
case LoadButtonMasks:
odebug << "load button masks " << m_currentButton << "" << oendl;
m_skin.buttonMaskImage( m_info.buttonInfo[ m_currentButton ].fileName );
m_currentButton++;
if ( m_currentButton >= m_info.buttonCount )
m_currentState = LoadButtonMask;
break;
case LoadButtonMask:
odebug << "load whole mask" << oendl;
m_skin.buttonMask( m_info.buttonInfo, m_info.buttonCount );
return LoadingCompleted;
}
return MoreToCome;
}
SkinLoader::SkinLoader()
: m_currentLoader( 0 ), m_timerId( -1 )
{
}
SkinLoader::~SkinLoader()
{
Global::statusMessage( tr( "Loading of Skin finished" ) );
killTimers();
delete m_currentLoader;
}
void SkinLoader::schedule( const MediaWidget::GUIInfo &guiInfo )
{
schedule( Skin::defaultSkinName(), guiInfo );
}
void SkinLoader::schedule( const QString &skinName, const MediaWidget::GUIInfo &guiInfo )
{
pendingSkins << Info( skinName, guiInfo );
}
void SkinLoader::start()
{
assert( m_timerId == -1 );
m_timerId = startTimer( 100 /* ms */ );
odebug << "SkinLoader::start() " << pendingSkins.count() << " jobs" << oendl;
}
void SkinLoader::timerEvent( QTimerEvent *ev )
{
if ( ev->timerId() != m_timerId ) {
QObject::timerEvent( ev );
return;
}
if ( !m_currentLoader ) {
if ( pendingSkins.isEmpty() ) {
odebug << "all jobs done" << oendl;
killTimer( m_timerId );
m_timerId = -1;
// ### qt3: use deleteLater();
QTimer::singleShot( 0, this, SLOT( deleteMe() ) );
return;
}
Info nfo = *pendingSkins.begin();
pendingSkins.remove( pendingSkins.begin() );
m_currentLoader = new IncrementalLoader( nfo );
odebug << "new loader " << pendingSkins.count() << " jobs left" << oendl;
}
if ( m_currentLoader->loadStep() == IncrementalLoader::LoadingCompleted ) {
delete m_currentLoader;
m_currentLoader = 0;
}
odebug << "finished step" << oendl;
}
void SkinLoader::deleteMe()
{
delete this;
}
/* vim: et sw=4 ts=4
*/