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-rw-r--r--core/applets/volumeapplet/volume.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/applets/volumeapplet/volume.cpp b/core/applets/volumeapplet/volume.cpp
index 906bb77..b129be3 100644
--- a/core/applets/volumeapplet/volume.cpp
+++ b/core/applets/volumeapplet/volume.cpp
@@ -538,246 +538,246 @@ void VolumeControl::readConfig ( bool force )
bool old_sa = m_snd_alarm;
int old_ap = m_alarm_percent;
m_vol_percent = cfg. readNumEntry ( "VolumePercent", 50 );
m_mic_percent = cfg. readNumEntry ( "Mic", 50 );
m_bass_percent = cfg. readNumEntry ( "BassPercent", 50 );
m_treble_percent = cfg. readNumEntry ( "TreblePercent", 50 );
m_vol_muted = cfg. readBoolEntry ( "Mute", 0 );
m_mic_muted = cfg. readBoolEntry ( "MicMute", 0 );
m_snd_key = cfg. readBoolEntry ( "KeySound", 0 );
m_snd_touch = cfg. readBoolEntry ( "TouchSound", 0 );
m_snd_alarm = cfg. readBoolEntry ( "AlarmSound", 1 );
m_alarm_percent = cfg. readNumEntry ( "AlarmPercent", 65 );
if ( force || ( m_vol_percent != old_vp ))
volSlider-> setValue ( 100 - m_vol_percent );
if ( force || ( m_mic_percent != old_mp ))
micSlider-> setValue ( 100 - m_mic_percent );
if ( force || ( m_alarm_percent != old_ap ))
alarmSlider-> setValue ( 100 - m_alarm_percent );
if ( force || ( m_bass_percent != old_bass ))
bassSlider-> setValue ( 100 - m_bass_percent );
if ( force || ( m_treble_percent != old_treble ))
trebleSlider-> setValue ( 100 - m_treble_percent );
if ( force || ( m_vol_muted != old_vm ))
volLed-> setOn ( !m_vol_muted );
if ( force || ( m_mic_muted != old_mm ))
micLed-> setOn ( !m_mic_muted );
if ( force || ( m_snd_alarm != old_sa ))
alarmLed-> setOn ( m_snd_alarm );
if ( force || ( m_snd_key != old_sk ))
keyBox-> setChecked ( m_snd_key );
if ( force || ( m_snd_touch != old_st ))
tapBox-> setChecked ( m_snd_touch );
if ( force || ( m_snd_alarm != old_sa ))
alarmBox-> setChecked ( m_snd_alarm );
}
void VolumeControl::volumeChanged ( bool /*nowMuted*/ )
{
int prevVol = m_vol_percent;
bool prevMute = m_vol_muted;
readConfig ( );
// Handle case where muting it toggled
if ( m_vol_muted != prevMute )
m_icon-> redraw ( true );
else if ( prevVol != m_vol_percent ) // Avoid over repainting
m_icon-> redraw ( false );
}
void VolumeControl::micChanged ( bool nowMuted )
{
if ( !nowMuted )
readConfig ( );
m_mic_muted = nowMuted;
}
void VolumeControl::screenTapToggled ( bool b )
{
m_snd_touch = b;
writeConfigEntry ( "TouchSound", m_snd_touch, UPD_Vol );
}
void VolumeControl::keyClickToggled ( bool b )
{
m_snd_key = b;
writeConfigEntry ( "KeySound", m_snd_key, UPD_Vol );
}
void VolumeControl::alarmSoundToggled ( bool b )
{
m_snd_alarm = b;
writeConfigEntry ( "AlarmSound", m_snd_alarm, UPD_Vol );
}
void VolumeControl::volMuteToggled ( bool b )
{
m_vol_muted = !b;
m_icon-> redraw ( true );
writeConfigEntry ( "Mute", m_vol_muted, UPD_Vol );
}
void VolumeControl::micMuteToggled ( bool b )
{
m_mic_muted = !b;
writeConfigEntry ( "MicMute", m_mic_muted, UPD_Mic );
}
void VolumeControl::volMoved ( int percent )
{
m_vol_percent = 100 - percent;
// clamp volume percent to be between 0 and 100
m_vol_percent = ( m_vol_percent < 0 ) ? 0 : (( m_vol_percent > 100 ) ? 100 : m_vol_percent );
// repaint just the little volume rectangle
m_icon-> redraw ( false );
writeConfigEntry ( "VolumePercent", m_vol_percent, UPD_Vol );
}
void VolumeControl::micMoved ( int percent )
{
m_mic_percent = 100 - percent;
// clamp volume percent to be between 0 and 100
m_mic_percent = ( m_mic_percent < 0 ) ? 0 : (( m_mic_percent > 100 ) ? 100 : m_mic_percent );
writeConfigEntry ( "Mic", m_mic_percent, UPD_Mic );
}
void VolumeControl::alarmMoved ( int percent )
{
m_alarm_percent = 100 - percent;
// clamp volume percent to be between 0 and 100
m_alarm_percent = ( m_alarm_percent < 0 ) ? 0 : (( m_alarm_percent > 100 ) ? 100 : m_alarm_percent );
writeConfigEntry ( "AlarmPercent", m_alarm_percent, UPD_None );
}
void VolumeControl::bassMoved ( int percent )
{
m_bass_percent = 100 - percent;
// clamp bass percent to be between 0 and 100
m_bass_percent = ( m_bass_percent < 0 ) ? 0 : (( m_bass_percent > 100 ) ? 100 : m_bass_percent );
writeConfigEntry ( "BassPercent", m_bass_percent, UPD_Bass );
}
void VolumeControl::trebleMoved ( int percent )
{
m_treble_percent = 100 - percent;
// clamp treble percent to be between 0 and 100
m_treble_percent = ( m_treble_percent < 0 ) ? 0 : (( m_treble_percent > 100 ) ? 100 : m_treble_percent );
writeConfigEntry ( "TreblePercent", m_treble_percent, UPD_Treble );
}
void VolumeControl::writeConfigEntry ( const char *entry, int val, eUpdate upd )
{
Config cfg ( "qpe" );
cfg. setGroup ( "Volume" );
cfg. writeEntry ( entry, val );
// cfg. write ( );
#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)
switch ( upd ) {
case UPD_Vol: {
QCopEnvelope ( "QPE/System", "volumeChange(bool)" ) << m_vol_muted;
break;
}
case UPD_Mic: {
QCopEnvelope ( "QPE/System", "micChange(bool)" ) << m_mic_muted;
break;
}
case UPD_Bass: {
QCopEnvelope ( "QPE/System", "bassChange(bool)" ) << true;
break;
}
case UPD_Treble: {
QCopEnvelope ( "QPE/System", "trebleChange(bool)" ) << true;
break;
}
case UPD_None:
break;
}
#endif
}
//===========================================================================
VolumeApplet::VolumeApplet( QWidget *parent, const char *name )
: QWidget( parent, name )
{
setFixedWidth ( AppLnk::smallIconSize() );
- setFixedHeight ( AppLnk::smallIconSize() );
+ setFixedHeight ( AppLnk::smallIconSize()+4 );
m_pixmap = new QPixmap ( Resource::loadPixmap ( "volume" ));
m_dialog = new VolumeControl ( this, true, this, "volumecontrol" );
connect ( qApp, SIGNAL( volumeChanged ( bool )), m_dialog, SLOT( volumeChanged( bool )));
connect ( qApp, SIGNAL( micChanged ( bool )), m_dialog, SLOT ( micChanged( bool )));
}
VolumeApplet::~VolumeApplet()
{
delete m_pixmap;
}
void VolumeApplet::mousePressEvent ( QMouseEvent * )
{
if ( m_dialog-> isVisible ( ))
m_dialog-> hide ( );
else
m_dialog-> show ( true );
}
void VolumeApplet::redraw ( bool all )
{
if ( all )
repaint ( true );
else
repaint ( 2, height ( ) - 3, width ( ) - 4, 2, false );
}
void VolumeApplet::paintEvent ( QPaintEvent * )
{
QPainter p ( this );
p. drawPixmap ( 0, 1, *m_pixmap );
p. setPen ( darkGray );
p. drawRect ( 1, height() - 4, width() - 2, 4 );
int pixelsWide = m_dialog-> volPercent ( ) * ( width() - 4 ) / 100;
p. fillRect ( 2, height() - 3, pixelsWide, 2, red );
p. fillRect ( pixelsWide + 2, height() - 3, width() - 4 - pixelsWide, 2, lightGray );
if ( m_dialog-> volMuted ( )) {
p. setPen ( red );
p. drawLine ( 1, 2, width() - 2, height() - 5 );
p. drawLine ( 1, 3, width() - 2, height() - 4 );
p. drawLine ( width() - 2, 2, 1, height() - 5 );
p. drawLine ( width() - 2, 3, 1, height() - 4 );
}
}