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-rw-r--r--libopie2/opiecore/device/odevice.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/libopie2/opiecore/device/odevice.cpp b/libopie2/opiecore/device/odevice.cpp
index e57cdef..39b37cd 100644
--- a/libopie2/opiecore/device/odevice.cpp
+++ b/libopie2/opiecore/device/odevice.cpp
@@ -456,388 +456,389 @@ ODirection ODevice::direction() const
* This plays an alarm sound
*/
void ODevice::playAlarmSound()
{
#ifndef QT_NO_SOUND
static Sound snd ( "alarm" );
if ( snd. isFinished())
snd. play();
#endif
}
/**
* This plays a key sound
*/
void ODevice::playKeySound()
{
#ifndef QT_NO_SOUND
static Sound snd ( "keysound" );
if ( snd. isFinished())
snd. play();
#endif
}
/**
* This plays a touch sound
*/
void ODevice::playTouchSound()
{
#ifndef QT_NO_SOUND
static Sound snd ( "touchsound" );
if ( snd. isFinished())
snd. play();
#endif
}
/**
* This method will return a list of leds
* available on this device
* @return a list of LEDs.
*/
QValueList <OLed> ODevice::ledList() const
{
return QValueList <OLed>();
}
/**
* This does return the state of the LEDs
*/
QValueList <OLedState> ODevice::ledStateList ( OLed /*which*/ ) const
{
return QValueList <OLedState>();
}
/**
* @return the state for a given OLed
*/
OLedState ODevice::ledState ( OLed /*which*/ ) const
{
return Led_Off;
}
/**
* Set the state for a LED
* @param which Which OLed to use
* @param st The state to set
* @return success or failure
*/
bool ODevice::setLedState ( OLed which, OLedState st )
{
Q_UNUSED( which )
Q_UNUSED( st )
return false;
}
/**
* @return if the device has a light sensor
*/
bool ODevice::hasLightSensor() const
{
return false;
}
/**
* @return a value from the light sensor
*/
int ODevice::readLightSensor()
{
return -1;
}
/**
* @return the light sensor resolution
*/
int ODevice::lightSensorResolution() const
{
return 0;
}
/**
* @return if the device has a hinge sensor
*/
bool ODevice::hasHingeSensor() const
{
return false;
}
/**
* @return a value from the hinge sensor
*/
OHingeStatus ODevice::readHingeSensor()
{
return CASE_UNKNOWN;
}
/**
* @return a list with CPU frequencies supported by the hardware
*/
const QStrList &ODevice::allowedCpuFrequencies() const
{
return *d->m_cpu_frequencies;
}
/**
* Set desired CPU frequency
*
* @param index index into d->m_cpu_frequencies of the frequency to be set
*/
bool ODevice::setCurrentCpuFrequency(uint index)
{
if (index >= d->m_cpu_frequencies->count())
return false;
char *freq = d->m_cpu_frequencies->at(index);
qWarning("set freq to %s", freq);
int fd;
if ((fd = ::open("/proc/sys/cpu/0/speed", O_WRONLY)) >= 0) {
char writeCommand[50];
const int count = sprintf(writeCommand, "%s\n", freq);
int res = (::write(fd, writeCommand, count) != -1);
::close(fd);
return res;
}
return false;
}
/**
* @return a list of hardware buttons
*/
const QValueList <ODeviceButton> &ODevice::buttons()
{
initButtons();
return *d->m_buttons;
}
/**
* @return The amount of time that would count as a hold
*/
uint ODevice::buttonHoldTime() const
{
return d->m_holdtime;
}
/**
* This method return a ODeviceButton for a key code
* or 0 if no special hardware button is available for the device
*
* @return The devicebutton or 0l
* @see ODeviceButton
*/
const ODeviceButton *ODevice::buttonForKeycode ( ushort code )
{
initButtons();
for ( QValueListConstIterator<ODeviceButton> it = d->m_buttons->begin(); it != d->m_buttons->end(); ++it ) {
if ( (*it). keycode() == code )
return &(*it);
}
return 0;
}
void ODevice::reloadButtonMapping()
{
if(!d->m_buttons)
- initButtons();
+ initButtons();
if(!d->m_initializedButtonQcop) {
- connect(qApp,SIGNAL(systemMessageSignal(const QCString&,const QByteArray&)),
+ QCopChannel *chan = new QCopChannel("QPE/System", this, "ODevice button channel");
+ connect(chan,SIGNAL(received(const QCString&,const QByteArray&)),
this,SLOT(systemMessage(const QCString&,const QByteArray&)));
d->m_initializedButtonQcop = true;
}
Config cfg ( "ButtonSettings" );
for ( uint i = 0; i < d->m_buttons->count(); i++ ) {
ODeviceButton &b = ( *d->m_buttons ) [i];
QString group = "Button" + QString::number ( i );
QCString pch, hch;
QCString pm, hm;
QByteArray pdata, hdata;
if ( cfg. hasGroup ( group )) {
cfg. setGroup ( group );
pch = cfg. readEntry ( "PressedActionChannel" ). latin1();
pm = cfg. readEntry ( "PressedActionMessage" ). latin1();
// pdata = decodeBase64 ( buttonFile. readEntry ( "PressedActionArgs" ));
hch = cfg. readEntry ( "HeldActionChannel" ). latin1();
hm = cfg. readEntry ( "HeldActionMessage" ). latin1();
// hdata = decodeBase64 ( buttonFile. readEntry ( "HeldActionArgs" ));
}
b. setPressedAction ( OQCopMessage ( pch, pm, pdata ));
b. setHeldAction ( OQCopMessage ( hch, hm, hdata ));
}
}
void ODevice::remapPressedAction ( int button, const OQCopMessage &action )
{
initButtons();
QString mb_chan;
if ( button >= (int) d->m_buttons->count())
return;
ODeviceButton &b = ( *d->m_buttons ) [button];
b. setPressedAction ( action );
mb_chan=b. pressedAction(). channel();
Config buttonFile ( "ButtonSettings" );
buttonFile. setGroup ( "Button" + QString::number ( button ));
buttonFile. writeEntry ( "PressedActionChannel", (const char*) mb_chan);
buttonFile. writeEntry ( "PressedActionMessage", (const char*) b. pressedAction(). message());
// buttonFile. writeEntry ( "PressedActionArgs", encodeBase64 ( b. pressedAction(). data()));
QCopEnvelope ( "QPE/System", "deviceButtonMappingChanged()" );
}
void ODevice::remapHeldAction ( int button, const OQCopMessage &action )
{
initButtons();
if ( button >= (int) d->m_buttons->count())
return;
ODeviceButton &b = ( *d->m_buttons ) [button];
b. setHeldAction ( action );
Config buttonFile ( "ButtonSettings" );
buttonFile. setGroup ( "Button" + QString::number ( button ));
buttonFile. writeEntry ( "HeldActionChannel", (const char *) b. heldAction(). channel());
buttonFile. writeEntry ( "HeldActionMessage", (const char *) b. heldAction(). message());
// buttonFile. writeEntry ( "HeldActionArgs", decodeBase64 ( b. heldAction(). data()));
QCopEnvelope ( "QPE/System", "deviceButtonMappingChanged()" );
}
/**
* @internal
*/
void ODevice::virtual_hook(int, void* ){
}
/**
* \brief Send a QCOP Message before suspending
*
* Sends a QCOP message to channel QPE/System
* with the message "aboutToSuspend()" if this
* is the windowing server.
*
* Call this in your custom \sa suspend() Method
* before going to suspend.
*
*/
void ODevice::sendSuspendmsg()
{
if ( isQWS() )
return;
QCopEnvelope ( "QPE/System", "aboutToSuspend()" );
}
/**
* \brief Prepend the QWSServer::KeyboardFilter to the list of installed KeyFilters
*
* Prepend a QWSServer::KeyboardFilter to the List of Keyboard
* Filters. This function is the only way to prepend a KeyFilter.
*
* @param aFilter The KeyFilter to be prepended to the list of filters
*
* @see Opie::Core::OKeyFilter
* @see Opie::Core::OKeyFilter::inst()
*/
void ODevice::addPreHandler(QWSServer::KeyboardFilter*aFilter)
{
Opie::Core::OKeyFilter::inst()->addPreHandler(aFilter);
}
/**
* \brief Remove the QWSServer::KeyboardFilter in the param from the list
*
* Remove the QWSServer::KeyboardFilter \par aFilter from the List
* of Keyfilters. Call this when you delete the KeyFilter!
*
* @param aFilter The filter to be removed from the Opie::Core::OKeyFilter
* @see Opie::Core::ODevice::addPreHandler
*/
void ODevice::remPreHandler(QWSServer::KeyboardFilter*aFilter)
{
Opie::Core::OKeyFilter::inst()->remPreHandler(aFilter);
}
/**
* @internal
*
* @see changeMixerForAlarm
*/
void ODevice::playingStopped() {
if ( sender() )
const_cast<QObject*>(sender())->disconnect( this );
#ifndef QT_NO_SOUND
if ( d->m_sound >= 0 ) {
::ioctl ( d->m_sound, MIXER_WRITE( d->m_mixer ), &d->m_vol );
::close ( d->m_sound );
}
#endif
}
/**
* \brief Change the Volume for the Alarm and set it back after playing is finished
*
* If you play an Alarm Sound you might want to change the Mixer to
* full volume and ignore the user setting. After it \sa Sound::isFinished
* you would turn the volume back to the user preference.
* The problem is that we used to enter the event loop while waiting
* for the sound to be finished triggering all kind of reentrance
* problems what a library shouldn't introduce.
* Instead of manually waiting for the sound to be finished use
* this Method and it will automatically restore the Mixer to
* the user configuration after the sound finished playing.
*
* Note: The onwership of \param snd is not transfered and playing
* is not started in this method. If 'snd' gets deleted before
* playing is finished the volume doesn't get set back to
* the user preference!
*
* \code
* static Sound snd("alarm");
* if(!snd.isFinished())
* return;
*
* changeMixerForAlarm( my_channel, "/dev/mixer", &snd );
* snd.play()
* \endcode
*
*
*
* @param mixer The mixer number/channel to use
* @param file The file name. If you convert from QString use QFile::encodeName
* @param snd The sound to wait for finishing
*
*/
void ODevice::changeMixerForAlarm( int mixer, const char* file, Sound *snd ) {
#ifndef QT_NO_SOUND
if (( d->m_sound = ::open ( file, O_RDWR )) >= 0 ) {
if ( ::ioctl ( d->m_sound, MIXER_READ( mixer ), &d->m_vol ) >= 0 ) {
Config cfg ( "qpe" );
cfg. setGroup ( "Volume" );
int volalarm = cfg. readNumEntry ( "AlarmPercent", 50 );