-rw-r--r-- | libopie2/opiecore/device/odevice.cpp | 2 | ||||
-rw-r--r-- | libopie2/opiecore/device/odevice.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiecore/device/odevice.cpp b/libopie2/opiecore/device/odevice.cpp index ed705a6..cf2061b 100644 --- a/libopie2/opiecore/device/odevice.cpp +++ b/libopie2/opiecore/device/odevice.cpp @@ -326,385 +326,385 @@ int ODevice::displayContrastResolution() const qDebug( "ODevice::displayBrightnessResolution() - please override me." ); return 0; } /** * This returns the vendor as string * @return Vendor as QString */ QString ODevice::vendorString() const { return d->m_vendorstr; } /** * This returns the vendor as one of the values of OVendor * @return OVendor */ OVendor ODevice::vendor() const { return d->m_vendor; } /** * This returns the model as a string * @return A string representing the model */ QString ODevice::modelString() const { return d->m_modelstr; } /** * This does return the OModel used */ OModel ODevice::model() const { return d->m_model; } /** * This does return the systen name */ QString ODevice::systemString() const { return d->m_systemstr; } /** * Return System as OSystem value */ OSystem ODevice::system() const { return d->m_system; } /** * @return the version string of the base system */ QString ODevice::systemVersionString() const { return d->m_sysverstr; } /** * @return the current Transformation */ Transformation ODevice::rotation() const { return d->m_rotation; } /** * @return the current rotation direction */ ODirection ODevice::direction() const { return d->m_direction; } /** * This plays an alarm sound */ void ODevice::playAlarmSound() { #ifndef QT_NO_SOUND static Sound snd ( "alarm" ); if ( snd. isFinished()) snd. play(); #endif } /** * This plays a key sound */ void ODevice::playKeySound() { #ifndef QT_NO_SOUND static Sound snd ( "keysound" ); if ( snd. isFinished()) snd. play(); #endif } /** * This plays a touch sound */ void ODevice::playTouchSound() { #ifndef QT_NO_SOUND static Sound snd ( "touchsound" ); if ( snd. isFinished()) snd. play(); #endif } /** * This method will return a list of leds * available on this device * @return a list of LEDs. */ QValueList <OLed> ODevice::ledList() const { return QValueList <OLed>(); } /** * This does return the state of the LEDs */ QValueList <OLedState> ODevice::ledStateList ( OLed /*which*/ ) const { return QValueList <OLedState>(); } /** * @return the state for a given OLed */ OLedState ODevice::ledState ( OLed /*which*/ ) const { return Led_Off; } /** * Set the state for a LED * @param which Which OLed to use * @param st The state to set * @return success or failure */ bool ODevice::setLedState ( OLed which, OLedState st ) { Q_UNUSED( which ) Q_UNUSED( st ) return false; } /** * @return if the device has a light sensor */ bool ODevice::hasLightSensor() const { return false; } /** * @return a value from the light sensor */ int ODevice::readLightSensor() { return -1; } /** * @return the light sensor resolution */ int ODevice::lightSensorResolution() const { return 0; } /** * @return if the device has a hinge sensor */ bool ODevice::hasHingeSensor() const { return false; } /** * @return a value from the hinge sensor */ -OHingeStatus ODevice::readHingeSensor() +OHingeStatus ODevice::readHingeSensor()const { return CASE_UNKNOWN; } /** * @return a list with CPU frequencies supported by the hardware */ const QStrList &ODevice::allowedCpuFrequencies() const { return *d->m_cpu_frequencies; } /** * Set desired CPU frequency * * @param index index into d->m_cpu_frequencies of the frequency to be set */ bool ODevice::setCurrentCpuFrequency(uint index) { if (index >= d->m_cpu_frequencies->count()) return false; char *freq = d->m_cpu_frequencies->at(index); qWarning("set freq to %s", freq); int fd; if ((fd = ::open("/proc/sys/cpu/0/speed", O_WRONLY)) >= 0) { char writeCommand[50]; const int count = sprintf(writeCommand, "%s\n", freq); int res = (::write(fd, writeCommand, count) != -1); ::close(fd); return res; } return false; } /** * @return a list of hardware buttons */ const QValueList <ODeviceButton> &ODevice::buttons() { initButtons(); return *d->m_buttons; } /** * @return The amount of time that would count as a hold */ uint ODevice::buttonHoldTime() const { return d->m_holdtime; } /** * This method return a ODeviceButton for a key code * or 0 if no special hardware button is available for the device * * @return The devicebutton or 0l * @see ODeviceButton */ const ODeviceButton *ODevice::buttonForKeycode ( ushort code ) { initButtons(); for ( QValueListConstIterator<ODeviceButton> it = d->m_buttons->begin(); it != d->m_buttons->end(); ++it ) { if ( (*it).keycode() == code ) return &(*it); } return 0; } void ODevice::reloadButtonMapping() { if(!d->m_buttons) initButtons(); if(!d->m_initializedButtonQcop) { QCopChannel *chan = new QCopChannel("QPE/System", this, "ODevice button channel"); connect(chan,SIGNAL(received(const QCString&,const QByteArray&)), this,SLOT(systemMessage(const QCString&,const QByteArray&))); d->m_initializedButtonQcop = true; } Config cfg ( "ButtonSettings" ); for ( uint i = 0; i < d->m_buttons->count(); i++ ) { ODeviceButton &b = ( *d->m_buttons ) [i]; QString group = "Button" + QString::number ( i ); QCString pch, hch; QCString pm, hm; QByteArray pdata, hdata; if ( cfg. hasGroup ( group )) { cfg. setGroup ( group ); pch = cfg. readEntry ( "PressedActionChannel" ). latin1(); pm = cfg. readEntry ( "PressedActionMessage" ). latin1(); // pdata = decodeBase64 ( buttonFile. readEntry ( "PressedActionArgs" )); hch = cfg. readEntry ( "HeldActionChannel" ). latin1(); hm = cfg. readEntry ( "HeldActionMessage" ). latin1(); // hdata = decodeBase64 ( buttonFile. readEntry ( "HeldActionArgs" )); } b. setPressedAction ( OQCopMessage ( pch, pm, pdata )); b. setHeldAction ( OQCopMessage ( hch, hm, hdata )); } } void ODevice::remapPressedAction ( int button, const OQCopMessage &action ) { initButtons(); QString mb_chan; if ( button >= (int) d->m_buttons->count()) return; ODeviceButton &b = ( *d->m_buttons ) [button]; b. setPressedAction ( action ); mb_chan=b. pressedAction(). channel(); Config buttonFile ( "ButtonSettings" ); buttonFile. setGroup ( "Button" + QString::number ( button )); buttonFile. writeEntry ( "PressedActionChannel", (const char*) mb_chan); buttonFile. writeEntry ( "PressedActionMessage", (const char*) b. pressedAction(). message()); // buttonFile. writeEntry ( "PressedActionArgs", encodeBase64 ( b. pressedAction(). data())); QCopEnvelope ( "QPE/System", "deviceButtonMappingChanged()" ); } void ODevice::remapHeldAction ( int button, const OQCopMessage &action ) { initButtons(); if ( button >= (int) d->m_buttons->count()) return; ODeviceButton &b = ( *d->m_buttons ) [button]; b. setHeldAction ( action ); Config buttonFile ( "ButtonSettings" ); buttonFile. setGroup ( "Button" + QString::number ( button )); buttonFile. writeEntry ( "HeldActionChannel", (const char *) b. heldAction(). channel()); buttonFile. writeEntry ( "HeldActionMessage", (const char *) b. heldAction(). message()); // buttonFile. writeEntry ( "HeldActionArgs", decodeBase64 ( b. heldAction(). data())); QCopEnvelope ( "QPE/System", "deviceButtonMappingChanged()" ); } /** * @internal */ void ODevice::virtual_hook(int, void* ){ } /** * \brief Send a QCOP Message before suspending * * Sends a QCOP message to channel QPE/System * with the message "aboutToSuspend()" if this * is the windowing server. * * Call this in your custom \sa suspend() Method * before going to suspend. * */ void ODevice::sendSuspendmsg() { if ( isQWS() ) return; QCopEnvelope ( "QPE/System", "aboutToSuspend()" ); } /** * \brief Prepend the QWSServer::KeyboardFilter to the list of installed KeyFilters * * Prepend a QWSServer::KeyboardFilter to the List of Keyboard * Filters. This function is the only way to prepend a KeyFilter. * * @param aFilter The KeyFilter to be prepended to the list of filters * diff --git a/libopie2/opiecore/device/odevice.h b/libopie2/opiecore/device/odevice.h index c434216..e7cd82a 100644 --- a/libopie2/opiecore/device/odevice.h +++ b/libopie2/opiecore/device/odevice.h @@ -96,284 +96,284 @@ enum OModel { Model_Ramses_All = ( Model_Ramses | 0xffffff ), Model_Ramses_MNCI = ( Model_Ramses | 0x000001 ), Model_Ramses_MNCIRX = ( Model_Ramses | 0x000002 ), Model_Yopy = ( 5 << 24 ), Model_Yopy_All = ( Model_Yopy | 0xffffff ), Model_Yopy_3000 = ( Model_Yopy | 0x000001 ), Model_Yopy_3500 = ( Model_Yopy | 0x000002 ), Model_Yopy_3700 = ( Model_Yopy | 0x000003 ), Model_Beagle = ( 6 << 24 ), Model_Beagle_All = ( Model_Beagle | 0xffffff ), Model_Beagle_PA100 = ( Model_Beagle | 0x000001 ), Model_GenuineIntel = ( 7 << 24 ) }; /** * The vendor of the device */ enum OVendor { Vendor_Unknown, Vendor_HP, Vendor_Sharp, Vendor_SIEMENS, Vendor_MundN, Vendor_GMate, Vendor_MasterIA, Vendor_GenuineIntel }; /** * The System used */ enum OSystem { System_Unknown, System_Familiar, System_Zaurus, System_OpenZaurus, System_Linupy, System_OpenEmbedded, System_PC }; typedef struct { OSystem system; char* sysstr; char* sysvfile; } ODistribution; extern ODistribution distributions[]; enum OLedState { Led_Off, Led_On, Led_BlinkSlow, Led_BlinkFast }; enum OLed { Led_Mail, Led_Power, Led_BlueTooth }; enum OHardKey { HardKey_Datebook = Qt::Key_F9, HardKey_Contacts = Qt::Key_F10, HardKey_Menu = Qt::Key_F11, HardKey_Home = Qt::Key_F12, HardKey_Mail = Qt::Key_F13, HardKey_Record = Qt::Key_F24, HardKey_Suspend = Qt::Key_F34, HardKey_Backlight = Qt::Key_F35, HardKey_Action = Qt::Key_F10, HardKey_OK = Qt::Key_F11, HardKey_End = Qt::Key_F12, }; enum ODirection { CW = 0, CCW = 1, Flip = 2, }; enum OHingeStatus { CASE_CLOSED = 3, CASE_PORTRAIT = 2, CASE_LANDSCAPE = 0, CASE_UNKNOWN = 1, }; /* default button for qvfb or such * see odevice.cpp for details. * hint: manage a user defined button for qvfb? * alwin */ struct default_button { Qt::Key code; char *utext; char *pix; char *fpressedservice; char *fpressedaction; char *fheldservice; char *fheldaction; }; /** * A singleton which gives informations about device specefic option * like the Hardware used, LEDs, the Base Distribution and * hardware key mappings. * * @short A small class for device specefic options * @see QObject * @author Robert Griebl * @version 1.0 */ class ODevice : public QObject { Q_OBJECT private: /* disable copy */ ODevice ( const ODevice & ); protected: ODevice(); virtual void init(const QString&); virtual void initButtons(); static void sendSuspendmsg(); ODeviceData *d; public: // sandman do we want to allow destructions? -zecke? virtual ~ODevice(); static ODevice *inst(); // information QString modelString() const; OModel model() const; inline OModel series() const { return (OModel) ( model() & Model_Series_Mask ); } QString vendorString() const; OVendor vendor() const; QString systemString() const; OSystem system() const; QString systemVersionString() const; virtual Transformation rotation() const; virtual ODirection direction() const; // system virtual bool suspend(); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution() const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution() const; // don't add new virtual methods, use this: // /*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; // and in your subclass do overwrite // protected virtual int virtual_hook(int, void *) // which is defined below // input / output virtual void playAlarmSound(); virtual void playKeySound(); virtual void playTouchSound(); virtual QValueList <OLed> ledList() const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor() const; virtual int readLightSensor(); virtual int lightSensorResolution() const; virtual bool hasHingeSensor() const; - virtual OHingeStatus readHingeSensor(); + virtual OHingeStatus readHingeSensor()const; const QStrList &allowedCpuFrequencies() const; bool setCurrentCpuFrequency(uint index); /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. * * @todo Make method const and take care of calling initButtons or make that const too * */ const QValueList<ODeviceButton> &buttons(); /** * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it * returns 0L */ const ODeviceButton *buttonForKeycode ( ushort keyCode ); /** * Reassigns the pressed action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); /** * Reassigns the held action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); /** * How long (in ms) you have to press a button for a "hold" action */ uint buttonHoldTime() const; signals: void buttonMappingChanged(); private slots: void systemMessage ( const QCString &, const QByteArray & ); void playingStopped(); protected: void addPreHandler(QWSServer::KeyboardFilter*aFilter); void remPreHandler(QWSServer::KeyboardFilter*aFilter); void reloadButtonMapping(); void changeMixerForAlarm( int mixer, const char* file, Sound *snd); /* ugly virtual hook */ virtual void virtual_hook( int id, void* data ); }; class ODeviceData { public: QString m_vendorstr; OVendor m_vendor; QString m_modelstr; OModel m_model; QString m_systemstr; OSystem m_system; QString m_sysverstr; Transformation m_rotation; ODirection m_direction; QValueList <ODeviceButton> *m_buttons; uint m_holdtime; QStrList *m_cpu_frequencies; bool m_initializedButtonQcop : 1; /* values for changeMixerForAlarm */ int m_sound, m_vol, m_mixer; }; extern bool isQWS(); extern QCString makeChannel ( const char *str ); } } #endif |