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-rw-r--r--libopie/odevice.cpp45
1 files changed, 42 insertions, 3 deletions
diff --git a/libopie/odevice.cpp b/libopie/odevice.cpp
index 713cc90..cb7dd74 100644
--- a/libopie/odevice.cpp
+++ b/libopie/odevice.cpp
@@ -40,4 +40,7 @@
#include <qwindowsystem_qws.h>
+#ifndef ARRAY_SIZE
+#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
+#endif
// _IO and friends are only defined in kernel headers ...
@@ -206,4 +209,27 @@ struct z_button {
};
+struct z_button z_buttons_c700 [] = {
+ { Qt::Key_F9, QT_TRANSLATE_NOOP("Button", "Calendar Button"),
+ "devicebuttons/z_calendar",
+ "datebook", "nextView()",
+ "today", "raise()" },
+ { Qt::Key_F10, QT_TRANSLATE_NOOP("Button", "Contacts Button"),
+ "devicebuttons/z_contact",
+ "addressbook", "raise()",
+ "addressbook", "beamBusinessCard()" },
+ { Qt::Key_F12, QT_TRANSLATE_NOOP("Button", "Home Button"),
+ "devicebuttons/z_home",
+ "QPE/Launcher", "home()",
+ "buttonsettings", "raise()" },
+ { Qt::Key_F11, QT_TRANSLATE_NOOP("Button", "Menu Button"),
+ "devicebuttons/z_menu",
+ "QPE/TaskBar", "toggleMenu()",
+ "QPE/TaskBar", "toggleStartMenu()" },
+ { Qt::Key_F13, QT_TRANSLATE_NOOP("Button", "Display Rotate"),
+ "",
+ "QPE/Rotation", "flip()",
+ "QPE/Rotation", "flip()" },
+};
+
static QCString makeChannel ( const char *str )
{
@@ -1142,4 +1168,5 @@ void Zaurus::init ( )
}
+ bool flipstate = false;
switch ( d-> m_model ) {
case Model_Zaurus_SLA300:
@@ -1147,5 +1174,4 @@ void Zaurus::init ( )
break;
case Model_Zaurus_SLC700:
- bool flipstate = false;
// Note: need to 1) set flipstate based on physical screen orientation
// and 2) check to see if the user overrode the rotation direction
@@ -1181,6 +1207,19 @@ void Zaurus::initButtons ( )
d-> m_buttons = new QValueList <ODeviceButton>;
- for ( uint i = 0; i < ( sizeof( z_buttons ) / sizeof( z_button )); i++ ) {
- z_button *zb = z_buttons + i;
+ struct z_button * pz_buttons;
+ int buttoncount;
+ switch ( d-> m_model ) {
+ case Model_Zaurus_SLC700:
+ pz_buttons = z_buttons_c700;
+ buttoncount = ARRAY_SIZE(z_buttons_c700);
+ break;
+ default:
+ pz_buttons = z_buttons;
+ buttoncount = ARRAY_SIZE(z_buttons);
+ break;
+ }
+
+ for ( int i = 0; i < buttoncount; i++ ) {
+ struct z_button *zb = pz_buttons + i;
ODeviceButton b;