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-rw-r--r--noncore/apps/opie-console/TECommon.h114
-rw-r--r--noncore/apps/opie-console/TEHistory.cpp212
-rw-r--r--noncore/apps/opie-console/TEHistory.h75
-rw-r--r--noncore/apps/opie-console/TEScreen.cpp1197
-rw-r--r--noncore/apps/opie-console/TEScreen.h259
-rw-r--r--noncore/apps/opie-console/TEWidget.cpp1264
-rw-r--r--noncore/apps/opie-console/TEWidget.h202
-rw-r--r--noncore/apps/opie-console/TEmuVt102.cpp1020
-rw-r--r--noncore/apps/opie-console/TEmuVt102.h135
-rw-r--r--noncore/apps/opie-console/TEmulation.cpp363
-rw-r--r--noncore/apps/opie-console/TEmulation.h117
-rw-r--r--noncore/apps/opie-console/default.cpp12
-rw-r--r--noncore/apps/opie-console/default.h4
-rw-r--r--noncore/apps/opie-console/history.cpp4
-rw-r--r--noncore/apps/opie-console/io_layer.cpp2
-rw-r--r--noncore/apps/opie-console/io_layer.h8
-rw-r--r--noncore/apps/opie-console/mainwindow.cpp8
-rw-r--r--noncore/apps/opie-console/opie-console.pro28
-rw-r--r--noncore/apps/opie-console/profilemanager.cpp15
-rw-r--r--noncore/apps/opie-console/session.cpp22
-rw-r--r--noncore/apps/opie-console/session.h10
21 files changed, 5023 insertions, 48 deletions
diff --git a/noncore/apps/opie-console/TECommon.h b/noncore/apps/opie-console/TECommon.h
new file mode 100644
index 0000000..5db41ad
--- a/dev/null
+++ b/noncore/apps/opie-console/TECommon.h
@@ -0,0 +1,114 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TECommon.h] Common Definitions */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+/*! \file TECommon.h
+ \brief Definitions shared between TEScreen and TEWidget.
+*/
+
+#ifndef TECOMMON_H
+#define TECOMMON_H
+
+#include <qcolor.h>
+
+#ifndef BOOL
+typedef int BOOL;
+#endif
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#ifndef UINT8
+typedef unsigned char UINT8;
+#endif
+
+#ifndef UINT16
+typedef unsigned short UINT16;
+#endif
+
+// Attributed Character Representations ///////////////////////////////
+
+// Colors
+
+#define BASE_COLORS (2+8)
+#define INTENSITIES 2
+#define TABLE_COLORS (INTENSITIES*BASE_COLORS)
+
+#define DEFAULT_FORE_COLOR 0
+#define DEFAULT_BACK_COLOR 1
+
+#define DEFAULT_RENDITION 0
+#define RE_BOLD (1 << 0)
+#define RE_BLINK (1 << 1)
+#define RE_UNDERLINE (1 << 2)
+#define RE_REVERSE (1 << 3) // Screen only
+#define RE_INTENSIVE (1 << 3) // Widget only
+
+/*! \class ca
+ * \brief a character with rendition attributes.
+*/
+
+class ca
+{
+public:
+ inline ca(UINT16 _c = ' ',
+ UINT8 _f = DEFAULT_FORE_COLOR,
+ UINT8 _b = DEFAULT_BACK_COLOR,
+ UINT8 _r = DEFAULT_RENDITION)
+ : c(_c), f(_f), b(_b), r(_r) {}
+public:
+ UINT16 c; // character
+ UINT8 f; // foreground color
+ UINT8 b; // background color
+ UINT8 r; // rendition
+public:
+ friend BOOL operator == (ca a, ca b);
+ friend BOOL operator != (ca a, ca b);
+};
+
+inline BOOL operator == (ca a, ca b)
+{
+ return a.c == b.c && a.f == b.f && a.b == b.b && a.r == b.r;
+}
+
+inline BOOL operator != (ca a, ca b)
+{
+ return a.c != b.c || a.f != b.f || a.b != b.b || a.r != b.r;
+}
+
+/*!
+*/
+struct ColorEntry
+{
+ ColorEntry(QColor c, bool tr, bool b) : color(c), transparent(tr), bold(b) {}
+ ColorEntry() : transparent(false), bold(false) {} // default constructors
+ void operator=(const ColorEntry& rhs) {
+ color = rhs.color;
+ transparent = rhs.transparent;
+ bold = rhs.bold;
+ }
+ QColor color;
+ bool transparent; // if used on bg
+ bool bold; // if used on fg
+};
+
+#endif // TECOMMON_H
diff --git a/noncore/apps/opie-console/TEHistory.cpp b/noncore/apps/opie-console/TEHistory.cpp
new file mode 100644
index 0000000..317ce57
--- a/dev/null
+++ b/noncore/apps/opie-console/TEHistory.cpp
@@ -0,0 +1,212 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TEHistory.C] History Buffer */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+#include "TEHistory.h"
+#include <stdlib.h>
+#include <assert.h>
+#include <stdio.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <errno.h>
+
+#define HERE printf("%s(%d): here\n",__FILE__,__LINE__)
+
+/*
+ An arbitrary long scroll.
+
+ One can modify the scroll only by adding either cells
+ or newlines, but access it randomly.
+
+ The model is that of an arbitrary wide typewriter scroll
+ in that the scroll is a serie of lines and each line is
+ a serie of cells with no overwriting permitted.
+
+ The implementation provides arbitrary length and numbers
+ of cells and line/column indexed read access to the scroll
+ at constant costs.
+
+FIXME: some complain about the history buffer comsuming the
+ memory of their machines. This problem is critical
+ since the history does not behave gracefully in cases
+ where the memory is used up completely.
+
+ I put in a workaround that should handle it problem
+ now gracefully. I'm not satisfied with the solution.
+
+FIXME: Terminating the history is not properly indicated
+ in the menu. We should throw a signal.
+
+FIXME: There is noticable decrease in speed, also. Perhaps,
+ there whole feature needs to be revisited therefore.
+ Disadvantage of a more elaborated, say block-oriented
+ scheme with wrap around would be it's complexity.
+*/
+
+//FIXME: tempory replacement for tmpfile
+// this is here one for debugging purpose.
+
+//#define tmpfile xTmpFile
+
+FILE* xTmpFile()
+{
+ static int fid = 0;
+ char fname[80];
+ sprintf(fname,"TmpFile.%d",fid++);
+ return fopen(fname,"w");
+}
+
+
+// History Buffer ///////////////////////////////////////////
+
+/*
+ A Row(X) data type which allows adding elements to the end.
+*/
+
+HistoryBuffer::HistoryBuffer()
+{
+ ion = -1;
+ length = 0;
+}
+
+HistoryBuffer::~HistoryBuffer()
+{
+ setScroll(FALSE);
+}
+
+void HistoryBuffer::setScroll(bool on)
+{
+ if (on == hasScroll()) return;
+
+ if (on)
+ {
+ assert( ion < 0 );
+ assert( length == 0);
+ FILE* tmp = tmpfile(); if (!tmp) { perror("konsole: cannot open temp file.\n"); return; }
+ ion = dup(fileno(tmp)); if (ion<0) perror("konsole: cannot dup temp file.\n");
+ fclose(tmp);
+ }
+ else
+ {
+ assert( ion >= 0 );
+ close(ion);
+ ion = -1;
+ length = 0;
+ }
+}
+
+bool HistoryBuffer::hasScroll()
+{
+ return ion >= 0;
+}
+
+void HistoryBuffer::add(const unsigned char* bytes, int len)
+{ int rc;
+ assert(hasScroll());
+ rc = lseek(ion,length,SEEK_SET); if (rc < 0) { perror("HistoryBuffer::add.seek"); setScroll(FALSE); return; }
+ rc = write(ion,bytes,len); if (rc < 0) { perror("HistoryBuffer::add.write"); setScroll(FALSE); return; }
+ length += rc;
+}
+
+void HistoryBuffer::get(unsigned char* bytes, int len, int loc)
+{ int rc;
+ assert(hasScroll());
+ if (loc < 0 || len < 0 || loc + len > length)
+ fprintf(stderr,"getHist(...,%d,%d): invalid args.\n",len,loc);
+ rc = lseek(ion,loc,SEEK_SET); if (rc < 0) { perror("HistoryBuffer::get.seek"); setScroll(FALSE); return; }
+ rc = read(ion,bytes,len); if (rc < 0) { perror("HistoryBuffer::get.read"); setScroll(FALSE); return; }
+}
+
+int HistoryBuffer::len()
+{
+ return length;
+}
+
+// History Scroll //////////////////////////////////////
+
+/*
+ The history scroll makes a Row(Row(Cell)) from
+ two history buffers. The index buffer contains
+ start of line positions which refere to the cells
+ buffer.
+
+ Note that index[0] addresses the second line
+ (line #1), while the first line (line #0) starts
+ at 0 in cells.
+*/
+
+HistoryScroll::HistoryScroll()
+{
+}
+
+HistoryScroll::~HistoryScroll()
+{
+}
+
+void HistoryScroll::setScroll(bool on)
+{
+ index.setScroll(on);
+ cells.setScroll(on);
+}
+
+bool HistoryScroll::hasScroll()
+{
+ return index.hasScroll() && cells.hasScroll();
+}
+
+int HistoryScroll::getLines()
+{
+ if (!hasScroll()) return 0;
+ return index.len() / sizeof(int);
+}
+
+int HistoryScroll::getLineLen(int lineno)
+{
+ if (!hasScroll()) return 0;
+ return (startOfLine(lineno+1) - startOfLine(lineno)) / sizeof(ca);
+}
+
+int HistoryScroll::startOfLine(int lineno)
+{
+ if (lineno <= 0) return 0;
+ if (!hasScroll()) return 0;
+ if (lineno <= getLines())
+ { int res;
+ index.get((unsigned char*)&res,sizeof(int),(lineno-1)*sizeof(int));
+ return res;
+ }
+ return cells.len();
+}
+
+void HistoryScroll::getCells(int lineno, int colno, int count, ca res[])
+{
+ assert(hasScroll());
+ cells.get((unsigned char*)res,count*sizeof(ca),startOfLine(lineno)+colno*sizeof(ca));
+}
+
+void HistoryScroll::addCells(ca text[], int count)
+{
+ if (!hasScroll()) return;
+ cells.add((unsigned char*)text,count*sizeof(ca));
+}
+
+void HistoryScroll::addLine()
+{
+ if (!hasScroll()) return;
+ int locn = cells.len();
+ index.add((unsigned char*)&locn,sizeof(int));
+}
diff --git a/noncore/apps/opie-console/TEHistory.h b/noncore/apps/opie-console/TEHistory.h
new file mode 100644
index 0000000..8339ec6
--- a/dev/null
+++ b/noncore/apps/opie-console/TEHistory.h
@@ -0,0 +1,75 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TEHistory.H] History Buffer */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+#ifndef TEHISTORY_H
+#define TEHISTORY_H
+
+#include "TECommon.h"
+
+/*
+ An extendable tmpfile(1) based buffer.
+*/
+class HistoryBuffer
+{
+public:
+ HistoryBuffer();
+ ~HistoryBuffer();
+
+public:
+ void setScroll(bool on);
+ bool hasScroll();
+
+public:
+ void add(const unsigned char* bytes, int len);
+ void get(unsigned char* bytes, int len, int loc);
+ int len();
+
+private:
+ int ion;
+ int length;
+};
+
+class HistoryScroll
+{
+public:
+ HistoryScroll();
+ ~HistoryScroll();
+
+public:
+ void setScroll(bool on);
+ bool hasScroll();
+
+public: // access to history
+ int getLines();
+ int getLineLen(int lineno);
+ void getCells(int lineno, int colno, int count, ca res[]);
+
+public: // backward compatibility (obsolete)
+ ca getCell(int lineno, int colno) { ca res; getCells(lineno,colno,1,&res); return res; }
+
+public: // adding lines.
+ void addCells(ca a[], int count);
+ void addLine();
+
+private:
+ int startOfLine(int lineno);
+ HistoryBuffer index; // lines Row(int)
+ HistoryBuffer cells; // text Row(ca)
+};
+
+#endif // TEHISTORY_H
diff --git a/noncore/apps/opie-console/TEScreen.cpp b/noncore/apps/opie-console/TEScreen.cpp
new file mode 100644
index 0000000..a3d115d
--- a/dev/null
+++ b/noncore/apps/opie-console/TEScreen.cpp
@@ -0,0 +1,1197 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TEScreen.C] Screen Data Type */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+/*! \file
+*/
+
+/*! \class TEScreen
+
+ \brief The image manipulated by the emulation.
+
+ This class implements the operations of the terminal emulation framework.
+ It is a complete passive device, driven by the emulation decoder
+ (TEmuVT102). By this it forms in fact an ADT, that defines operations
+ on a rectangular image.
+
+ It does neither know how to display its image nor about escape sequences.
+ It is further independent of the underlying toolkit. By this, one can even
+ use this module for an ordinary text surface.
+
+ Since the operations are called by a specific emulation decoder, one may
+ collect their different operations here.
+
+ The state manipulated by the operations is mainly kept in `image', though
+ it is a little more complex bejond this. See the header file of the class.
+
+ \sa TEWidget \sa VT102Emulation
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+// #include <kdebug.h>
+
+#include <assert.h>
+#include <string.h>
+#include <ctype.h>
+
+#include "TEScreen.h"
+
+#define HERE printf("%s(%d): here\n",__FILE__,__LINE__)
+
+//FIXME: this is emulation specific. Use FALSE for xterm, TRUE for ANSI.
+//FIXME: see if we can get this from terminfo.
+#define BS_CLEARS FALSE
+
+#define loc(X,Y) ((Y)*columns+(X))
+
+/*! creates a `TEScreen' of `lines' lines and `columns' columns.
+*/
+
+TEScreen::TEScreen(int lines, int columns)
+{
+ this->lines = lines;
+ this->columns = columns;
+
+ image = (ca*) malloc(lines*columns*sizeof(ca));
+ tabstops = NULL; initTabStops();
+
+ histCursor = 0;
+
+ clearSelection();
+ reset();
+}
+
+/*! Destructor
+*/
+
+TEScreen::~TEScreen()
+{
+ free(image);
+ if (tabstops) free(tabstops);
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Normalized Screen Operations */
+/* */
+/* ------------------------------------------------------------------------- */
+
+// Cursor Setting --------------------------------------------------------------
+
+/*! \section Cursor
+
+ The `cursor' is a location within the screen that is implicitely used in
+ many operations. The operations within this section allow to manipulate
+ the cursor explicitly and to obtain it's value.
+
+ The position of the cursor is guarantied to be between (including) 0 and
+ `columns-1' and `lines-1'.
+*/
+
+/*!
+ Move the cursor up.
+
+ The cursor will not be moved beyond the top margin.
+*/
+
+void TEScreen::cursorUp(int n)
+//=CUU
+{
+ if (n == 0) n = 1; // Default
+ int stop = cuY < tmargin ? 0 : tmargin;
+ cuX = QMIN(columns-1,cuX); // nowrap!
+ cuY = QMAX(stop,cuY-n);
+}
+
+/*!
+ Move the cursor down.
+
+ The cursor will not be moved beyond the bottom margin.
+*/
+
+void TEScreen::cursorDown(int n)
+//=CUD
+{
+ if (n == 0) n = 1; // Default
+ int stop = cuY > bmargin ? lines-1 : bmargin;
+ cuX = QMIN(columns-1,cuX); // nowrap!
+ cuY = QMIN(stop,cuY+n);
+}
+
+/*!
+ Move the cursor left.
+
+ The cursor will not move beyond the first column.
+*/
+
+void TEScreen::cursorLeft(int n)
+//=CUB
+{
+ if (n == 0) n = 1; // Default
+ cuX = QMIN(columns-1,cuX); // nowrap!
+ cuX = QMAX(0,cuX-n);
+}
+
+/*!
+ Move the cursor left.
+
+ The cursor will not move beyond the rightmost column.
+*/
+
+void TEScreen::cursorRight(int n)
+//=CUF
+{
+ if (n == 0) n = 1; // Default
+ cuX = QMIN(columns-1,cuX+n);
+}
+
+/*!
+ Set top and bottom margin.
+*/
+
+void TEScreen::setMargins(int top, int bot)
+//=STBM
+{
+ if (top == 0) top = 1; // Default
+ if (bot == 0) bot = lines; // Default
+ top = top - 1; // Adjust to internal lineno
+ bot = bot - 1; // Adjust to internal lineno
+ if ( !( 0 <= top && top < bot && bot < lines ) )
+ { fprintf(stderr,"%s(%d) : setRegion(%d,%d) : bad range.\n",
+ __FILE__,__LINE__,top,bot);
+ return; // Default error action: ignore
+ }
+ tmargin = top;
+ bmargin = bot;
+ cuX = 0;
+ cuY = getMode(MODE_Origin) ? top : 0;
+}
+
+/*!
+ Move the cursor down one line.
+
+ If cursor is on bottom margin, the region between the
+ actual top and bottom margin is scrolled up instead.
+*/
+
+void TEScreen::index()
+//=IND
+{
+ if (cuY == bmargin)
+ {
+ if (tmargin == 0 && bmargin == lines-1) addHistLine(); // hist.history
+ scrollUp(tmargin,1);
+ }
+ else if (cuY < lines-1)
+ cuY += 1;
+}
+
+/*!
+ Move the cursor up one line.
+
+ If cursor is on the top margin, the region between the
+ actual top and bottom margin is scrolled down instead.
+*/
+
+void TEScreen::reverseIndex()
+//=RI
+{
+ if (cuY == tmargin)
+ scrollDown(tmargin,1);
+ else if (cuY > 0)
+ cuY -= 1;
+}
+
+/*!
+ Move the cursor to the begin of the next line.
+
+ If cursor is on bottom margin, the region between the
+ actual top and bottom margin is scrolled up.
+*/
+
+void TEScreen::NextLine()
+//=NEL
+{
+ Return(); index();
+}
+
+// Line Editing ----------------------------------------------------------------
+
+/*! \section inserting / deleting characters
+*/
+
+/*! erase `n' characters starting from (including) the cursor position.
+
+ The line is filled in from the right with spaces.
+*/
+
+void TEScreen::eraseChars(int n)
+{
+ if (n == 0) n = 1; // Default
+ int p = QMAX(0,QMIN(cuX+n-1,columns-1));
+ clearImage(loc(cuX,cuY),loc(p,cuY),' ');
+}
+
+/*! delete `n' characters starting from (including) the cursor position.
+
+ The line is filled in from the right with spaces.
+*/
+
+void TEScreen::deleteChars(int n)
+{
+ if (n == 0) n = 1; // Default
+ int p = QMAX(0,QMIN(cuX+n,columns-1));
+ moveImage(loc(cuX,cuY),loc(p,cuY),loc(columns-1,cuY));
+ clearImage(loc(columns-n,cuY),loc(columns-1,cuY),' ');
+}
+
+/*! insert `n' spaces at the cursor position.
+
+ The cursor is not moved by the operation.
+*/
+
+void TEScreen::insertChars(int n)
+{
+ if (n == 0) n = 1; // Default
+ int p = QMAX(0,QMIN(columns-1-n,columns-1));
+ int q = QMAX(0,QMIN(cuX+n,columns-1));
+ moveImage(loc(q,cuY),loc(cuX,cuY),loc(p,cuY));
+ clearImage(loc(cuX,cuY),loc(q-1,cuY),' ');
+}
+
+/*! delete `n' lines starting from (including) the cursor position.
+
+ The cursor is not moved by the operation.
+*/
+
+void TEScreen::deleteLines(int n)
+{
+ if (n == 0) n = 1; // Default
+ scrollUp(cuY,n);
+}
+
+/*! insert `n' lines at the cursor position.
+
+ The cursor is not moved by the operation.
+*/
+
+void TEScreen::insertLines(int n)
+{
+ if (n == 0) n = 1; // Default
+ scrollDown(cuY,n);
+}
+
+// Mode Operations -----------------------------------------------------------
+
+/*! Set a specific mode. */
+
+void TEScreen::setMode(int m)
+{
+ currParm.mode[m] = TRUE;
+ switch(m)
+ {
+ case MODE_Origin : cuX = 0; cuY = tmargin; break; //FIXME: home
+ }
+}
+
+/*! Reset a specific mode. */
+
+void TEScreen::resetMode(int m)
+{
+ currParm.mode[m] = FALSE;
+ switch(m)
+ {
+ case MODE_Origin : cuX = 0; cuY = 0; break; //FIXME: home
+ }
+}
+
+/*! Save a specific mode. */
+
+void TEScreen::saveMode(int m)
+{
+ saveParm.mode[m] = currParm.mode[m];
+}
+
+/*! Restore a specific mode. */
+
+void TEScreen::restoreMode(int m)
+{
+ currParm.mode[m] = saveParm.mode[m];
+}
+
+//NOTE: this is a helper function
+/*! Return the setting a specific mode. */
+BOOL TEScreen::getMode(int m)
+{
+ return currParm.mode[m];
+}
+
+/*! Save the cursor position and the rendition attribute settings. */
+
+void TEScreen::saveCursor()
+{
+ sa_cuX = cuX;
+ sa_cuY = cuY;
+ sa_cu_re = cu_re;
+ sa_cu_fg = cu_fg;
+ sa_cu_bg = cu_bg;
+}
+
+/*! Restore the cursor position and the rendition attribute settings. */
+
+void TEScreen::restoreCursor()
+{
+ cuX = QMIN(sa_cuX,columns-1);
+ cuY = QMIN(sa_cuY,lines-1);
+ cu_re = sa_cu_re;
+ cu_fg = sa_cu_fg;
+ cu_bg = sa_cu_bg;
+ effectiveRendition();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Screen Operations */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*! Assing a new size to the screen.
+
+ The topmost left position is maintained, while lower lines
+ or right hand side columns might be removed or filled with
+ spaces to fit the new size.
+
+ The region setting is reset to the whole screen and the
+ tab positions reinitialized.
+*/
+
+void TEScreen::resizeImage(int new_lines, int new_columns)
+{
+
+ if (cuY > new_lines-1)
+ { // attempt to preserve focus and lines
+ bmargin = lines-1; //FIXME: margin lost
+ for (int i = 0; i < cuY-(new_lines-1); i++)
+ {
+ addHistLine(); scrollUp(0,1);
+ }
+ }
+
+ // make new image
+ ca* newimg = (ca*)malloc(new_lines*new_columns*sizeof(ca));
+
+ clearSelection();
+
+ // clear new image
+ for (int y = 0; y < new_lines; y++)
+ for (int x = 0; x < new_columns; x++)
+ {
+ newimg[y*new_columns+x].c = ' ';
+ newimg[y*new_columns+x].f = DEFAULT_FORE_COLOR;
+ newimg[y*new_columns+x].b = DEFAULT_BACK_COLOR;
+ newimg[y*new_columns+x].r = DEFAULT_RENDITION;
+ }
+ int cpy_lines = QMIN(new_lines, lines);
+ int cpy_columns = QMIN(new_columns,columns);
+ // copy to new image
+ for (int y = 0; y < cpy_lines; y++)
+ for (int x = 0; x < cpy_columns; x++)
+ {
+ newimg[y*new_columns+x].c = image[loc(x,y)].c;
+ newimg[y*new_columns+x].f = image[loc(x,y)].f;
+ newimg[y*new_columns+x].b = image[loc(x,y)].b;
+ newimg[y*new_columns+x].r = image[loc(x,y)].r;
+ }
+ free(image);
+ image = newimg;
+ lines = new_lines;
+ columns = new_columns;
+ cuX = QMIN(cuX,columns-1);
+ cuY = QMIN(cuY,lines-1);
+
+ // FIXME: try to keep values, evtl.
+ tmargin=0;
+ bmargin=lines-1;
+ initTabStops();
+ clearSelection();
+}
+
+/*
+ Clarifying rendition here and in TEWidget.
+
+ currently, TEWidget's color table is
+ 0 1 2 .. 9 10 .. 17
+ dft_fg, dft_bg, dim 0..7, intensive 0..7
+
+ cu_fg, cu_bg contain values 0..8;
+ - 0 = default color
+ - 1..8 = ansi specified color
+
+ re_fg, re_bg contain values 0..17
+ due to the TEWidget's color table
+
+ rendition attributes are
+
+ attr widget screen
+ -------------- ------ ------
+ RE_UNDERLINE XX XX affects foreground only
+ RE_BLINK XX XX affects foreground only
+ RE_BOLD XX XX affects foreground only
+ RE_REVERSE -- XX
+ RE_TRANSPARENT XX -- affects background only
+ RE_INTENSIVE XX -- affects foreground only
+
+ Note that RE_BOLD is used in both widget
+ and screen rendition. Since xterm/vt102
+ is to poor to distinguish between bold
+ (which is a font attribute) and intensive
+ (which is a color attribute), we translate
+ this and RE_BOLD in falls eventually appart
+ into RE_BOLD and RE_INTENSIVE.
+*/
+
+void TEScreen::reverseRendition(ca* p)
+{ UINT8 f = p->f; UINT8 b = p->b;
+ p->f = b; p->b = f; //p->r &= ~RE_TRANSPARENT;
+}
+
+void TEScreen::effectiveRendition()
+// calculate rendition
+{
+ ef_re = cu_re & (RE_UNDERLINE | RE_BLINK);
+ if (cu_re & RE_REVERSE)
+ {
+ ef_fg = cu_bg;
+ ef_bg = cu_fg;
+ }
+ else
+ {
+ ef_fg = cu_fg;
+ ef_bg = cu_bg;
+ }
+ if (cu_re & RE_BOLD)
+ {
+ if (ef_fg < BASE_COLORS)
+ ef_fg += BASE_COLORS;
+ else
+ ef_fg -= BASE_COLORS;
+ }
+}
+
+/*!
+ returns the image.
+
+ Get the size of the image by \sa getLines and \sa getColumns.
+
+ NOTE that the image returned by this function must later be
+ freed.
+
+*/
+
+ca* TEScreen::getCookedImage()
+{ int x,y;
+ ca* merged = (ca*)malloc(lines*columns*sizeof(ca));
+ ca dft(' ',DEFAULT_FORE_COLOR,DEFAULT_BACK_COLOR,DEFAULT_RENDITION);
+
+ for (y = 0; (y < lines) && (y < (hist.getLines()-histCursor)); y++)
+ {
+ int len = QMIN(columns,hist.getLineLen(y+histCursor));
+ int yp = y*columns;
+ int yq = (y+histCursor)*columns;
+
+ hist.getCells(y+histCursor,0,len,merged+yp);
+ for (x = len; x < columns; x++) merged[yp+x] = dft;
+ for (x = 0; x < columns; x++)
+ { int p=x + yp; int q=x + yq;
+ if ( ( q >= sel_TL ) && ( q <= sel_BR ) )
+ reverseRendition(&merged[p]); // for selection
+ }
+ }
+ if (lines >= hist.getLines()-histCursor)
+ {
+ for (y = (hist.getLines()-histCursor); y < lines ; y++)
+ {
+ int yp = y*columns;
+ int yq = (y+histCursor)*columns;
+ int yr = (y-hist.getLines()+histCursor)*columns;
+ for (x = 0; x < columns; x++)
+ { int p = x + yp; int q = x + yq; int r = x + yr;
+ merged[p] = image[r];
+ if ( q >= sel_TL && q <= sel_BR )
+ reverseRendition(&merged[p]); // for selection
+ }
+
+ }
+ }
+ // evtl. inverse display
+ if (getMode(MODE_Screen))
+ { int i,n = lines*columns;
+ for (i = 0; i < n; i++)
+ reverseRendition(&merged[i]); // for reverse display
+ }
+ if (getMode(MODE_Cursor) && (cuY+(hist.getLines()-histCursor) < lines)) // cursor visible
+ reverseRendition(&merged[loc(cuX,cuY+(hist.getLines()-histCursor))]);
+ return merged;
+}
+
+
+/*!
+*/
+
+void TEScreen::reset()
+{
+ setMode(MODE_Wrap ); saveMode(MODE_Wrap ); // wrap at end of margin
+ resetMode(MODE_Origin); saveMode(MODE_Origin); // position refere to [1,1]
+ resetMode(MODE_Insert); saveMode(MODE_Insert); // overstroke
+ setMode(MODE_Cursor); // cursor visible
+ resetMode(MODE_Screen); // screen not inverse
+ resetMode(MODE_NewLine);
+
+ tmargin=0;
+ bmargin=lines-1;
+
+ setDefaultRendition();
+ saveCursor();
+
+ clear();
+}
+
+/*! Clear the entire screen and home the cursor.
+*/
+
+void TEScreen::clear()
+{
+ clearEntireScreen();
+ home();
+}
+
+/*! Moves the cursor left one column.
+*/
+
+void TEScreen::BackSpace()
+{
+ cuX = QMAX(0,cuX-1);
+ if (BS_CLEARS) image[loc(cuX,cuY)].c = ' ';
+}
+
+/*!
+*/
+
+void TEScreen::Tabulate()
+{
+ // note that TAB is a format effector (does not write ' ');
+ cursorRight(1); while(cuX < columns-1 && !tabstops[cuX]) cursorRight(1);
+}
+
+void TEScreen::clearTabStops()
+{
+ for (int i = 0; i < columns; i++) tabstops[i-1] = FALSE;
+}
+
+void TEScreen::changeTabStop(bool set)
+{
+ if (cuX >= columns) return;
+ tabstops[cuX] = set;
+}
+
+void TEScreen::initTabStops()
+{
+ if (tabstops) free(tabstops);
+ tabstops = (bool*)malloc(columns*sizeof(bool));
+ // Arrg! The 1st tabstop has to be one longer than the other.
+ // i.e. the kids start counting from 0 instead of 1.
+ // Other programs might behave correctly. Be aware.
+ for (int i = 0; i < columns; i++) tabstops[i] = (i%8 == 0 && i != 0);
+}
+
+/*!
+ This behaves either as IND (Screen::Index) or as NEL (Screen::NextLine)
+ depending on the NewLine Mode (LNM). This mode also
+ affects the key sequence returned for newline ([CR]LF).
+*/
+
+void TEScreen::NewLine()
+{
+ if (getMode(MODE_NewLine)) Return();
+ index();
+}
+
+/*! put `c' literally onto the screen at the current cursor position.
+
+ VT100 uses the convention to produce an automatic newline (am)
+ with the *first* character that would fall onto the next line (xenl).
+*/
+
+void TEScreen::checkSelection(int from, int to)
+{
+ if (sel_begin == -1) return;
+ int scr_TL = loc(0, hist.getLines());
+ //Clear entire selection if it overlaps region [from, to]
+ if ( (sel_BR > (from+scr_TL) )&&(sel_TL < (to+scr_TL)) )
+ {
+ clearSelection();
+ }
+}
+
+void TEScreen::ShowCharacter(unsigned short c)
+{
+ // Note that VT100 does wrapping BEFORE putting the character.
+ // This has impact on the assumption of valid cursor positions.
+ // We indicate the fact that a newline has to be triggered by
+ // putting the cursor one right to the last column of the screen.
+
+ if (cuX >= columns)
+ {
+ if (getMode(MODE_Wrap)) NextLine(); else cuX = columns-1;
+ }
+
+ if (getMode(MODE_Insert)) insertChars(1);
+
+ int i = loc(cuX,cuY);
+
+ checkSelection(i, i); // check if selection is still valid.
+
+ image[i].c = c;
+ image[i].f = ef_fg;
+ image[i].b = ef_bg;
+ image[i].r = ef_re;
+
+ cuX += 1;
+}
+
+// Region commands -------------------------------------------------------------
+
+
+/*! scroll up `n' lines within current region.
+ The `n' new lines are cleared.
+ \sa setRegion \sa scrollDown
+*/
+
+void TEScreen::scrollUp(int from, int n)
+{
+ if (n <= 0 || from + n > bmargin) return;
+ //FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds.
+ moveImage(loc(0,from),loc(0,from+n),loc(columns-1,bmargin));
+ clearImage(loc(0,bmargin-n+1),loc(columns-1,bmargin),' ');
+}
+
+/*! scroll down `n' lines within current region.
+ The `n' new lines are cleared.
+ \sa setRegion \sa scrollUp
+*/
+
+void TEScreen::scrollDown(int from, int n)
+{
+//FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds.
+ if (n <= 0) return;
+ if (from > bmargin) return;
+ if (from + n > bmargin) n = bmargin - from;
+ moveImage(loc(0,from+n),loc(0,from),loc(columns-1,bmargin-n));
+ clearImage(loc(0,from),loc(columns-1,from+n-1),' ');
+}
+
+/*! position the cursor to a specific line and column. */
+void TEScreen::setCursorYX(int y, int x)
+{
+ setCursorY(y); setCursorX(x);
+}
+
+/*! Set the cursor to x-th line. */
+
+void TEScreen::setCursorX(int x)
+{
+ if (x == 0) x = 1; // Default
+ x -= 1; // Adjust
+ cuX = QMAX(0,QMIN(columns-1, x));
+}
+
+/*! Set the cursor to y-th line. */
+
+void TEScreen::setCursorY(int y)
+{
+ if (y == 0) y = 1; // Default
+ y -= 1; // Adjust
+ cuY = QMAX(0,QMIN(lines -1, y + (getMode(MODE_Origin) ? tmargin : 0) ));
+}
+
+/*! set cursor to the `left upper' corner of the screen (1,1).
+*/
+
+void TEScreen::home()
+{
+ cuX = 0;
+ cuY = 0;
+}
+
+/*! set cursor to the begin of the current line.
+*/
+
+void TEScreen::Return()
+{
+ cuX = 0;
+}
+
+/*! returns the current cursor columns.
+*/
+
+int TEScreen::getCursorX()
+{
+ return cuX;
+}
+
+/*! returns the current cursor line.
+*/
+
+int TEScreen::getCursorY()
+{
+ return cuY;
+}
+
+// Erasing ---------------------------------------------------------------------
+
+/*! \section Erasing
+
+ This group of operations erase parts of the screen contents by filling
+ it with spaces colored due to the current rendition settings.
+
+ Althought the cursor position is involved in most of these operations,
+ it is never modified by them.
+*/
+
+/*! fill screen between (including) `loca' and `loce' with spaces.
+
+ This is an internal helper functions. The parameter types are internal
+ addresses of within the screen image and make use of the way how the
+ screen matrix is mapped to the image vector.
+*/
+
+void TEScreen::clearImage(int loca, int loce, char c)
+{ int i;
+ int scr_TL=loc(0,hist.getLines());
+ //FIXME: check positions
+
+ //Clear entire selection if it overlaps region to be moved...
+ if ( (sel_BR > (loca+scr_TL) )&&(sel_TL < (loce+scr_TL)) )
+ {
+ clearSelection();
+ }
+ for (i = loca; i <= loce; i++)
+ {
+ image[i].c = c;
+ image[i].f = ef_fg; //DEFAULT_FORE_COLOR; //FIXME: xterm and linux/ansi
+ image[i].b = ef_bg; //DEFAULT_BACK_COLOR; // many have different
+ image[i].r = ef_re; //DEFAULT_RENDITION; // ideas here.
+ }
+}
+
+/*! move image between (including) `loca' and `loce' to 'dst'.
+
+ This is an internal helper functions. The parameter types are internal
+ addresses of within the screen image and make use of the way how the
+ screen matrix is mapped to the image vector.
+*/
+
+void TEScreen::moveImage(int dst, int loca, int loce)
+{
+//FIXME: check positions
+ if (loce < loca) {
+ // kdDebug() << "WARNING!!! call to TEScreen:moveImage with loce < loca!" << endl;
+ return;
+ }
+ memmove(&image[dst],&image[loca],(loce-loca+1)*sizeof(ca));
+}
+
+/*! clear from (including) current cursor position to end of screen.
+*/
+
+void TEScreen::clearToEndOfScreen()
+{
+ clearImage(loc(cuX,cuY),loc(columns-1,lines-1),' ');
+}
+
+/*! clear from begin of screen to (including) current cursor position.
+*/
+
+void TEScreen::clearToBeginOfScreen()
+{
+ clearImage(loc(0,0),loc(cuX,cuY),' ');
+}
+
+/*! clear the entire screen.
+*/
+
+void TEScreen::clearEntireScreen()
+{
+ clearImage(loc(0,0),loc(columns-1,lines-1),' ');
+}
+
+/*! fill screen with 'E'
+ This is to aid screen alignment
+*/
+
+void TEScreen::helpAlign()
+{
+ clearImage(loc(0,0),loc(columns-1,lines-1),'E');
+}
+
+/*! clear from (including) current cursor position to end of current cursor line.
+*/
+
+void TEScreen::clearToEndOfLine()
+{
+ clearImage(loc(cuX,cuY),loc(columns-1,cuY),' ');
+}
+
+/*! clear from begin of current cursor line to (including) current cursor position.
+*/
+
+void TEScreen::clearToBeginOfLine()
+{
+ clearImage(loc(0,cuY),loc(cuX,cuY),' ');
+}
+
+/*! clears entire current cursor line
+*/
+
+void TEScreen::clearEntireLine()
+{
+ clearImage(loc(0,cuY),loc(columns-1,cuY),' ');
+}
+
+// Rendition ------------------------------------------------------------------
+
+/*!
+ set rendition mode
+*/
+
+void TEScreen::setRendition(int re)
+{
+ cu_re |= re;
+ effectiveRendition();
+}
+
+/*!
+ reset rendition mode
+*/
+
+void TEScreen::resetRendition(int re)
+{
+ cu_re &= ~re;
+ effectiveRendition();
+}
+
+/*!
+*/
+
+void TEScreen::setDefaultRendition()
+{
+ setForeColorToDefault();
+ setBackColorToDefault();
+ cu_re = DEFAULT_RENDITION;
+ effectiveRendition();
+}
+
+/*!
+*/
+
+void TEScreen::setForeColor(int fgcolor)
+{
+ cu_fg = (fgcolor&7)+((fgcolor&8) ? 4+8 : 2);
+ effectiveRendition();
+}
+
+/*!
+*/
+
+void TEScreen::setBackColor(int bgcolor)
+{
+ cu_bg = (bgcolor&7)+((bgcolor&8) ? 4+8 : 2);
+ effectiveRendition();
+}
+
+/*!
+*/
+
+void TEScreen::setBackColorToDefault()
+{
+ cu_bg = DEFAULT_BACK_COLOR;
+ effectiveRendition();
+}
+
+/*!
+*/
+
+void TEScreen::setForeColorToDefault()
+{
+ cu_fg = DEFAULT_FORE_COLOR;
+ effectiveRendition();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Marking & Selection */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEScreen::clearSelection()
+{
+ sel_BR = -1;
+ sel_TL = -1;
+ sel_begin = -1;
+}
+
+void TEScreen::setSelBeginXY(const int x, const int y)
+{
+ sel_begin = loc(x,y+histCursor) ;
+ sel_BR = sel_begin;
+ sel_TL = sel_begin;
+}
+
+void TEScreen::setSelExtentXY(const int x, const int y)
+{
+ if (sel_begin == -1) return;
+ int l = loc(x,y + histCursor);
+
+ if (l < sel_begin)
+ {
+ sel_TL = l;
+ sel_BR = sel_begin;
+ }
+ else
+ {
+ /* FIXME, HACK to correct for x too far to the right... */
+ if (( x == columns )|| (x == 0)) l--;
+
+ sel_TL = sel_begin;
+ sel_BR = l;
+ }
+}
+
+QString TEScreen::getSelText(const BOOL preserve_line_breaks)
+{
+ if (sel_begin == -1)
+ return QString::null; // Selection got clear while selecting.
+
+ int *m; // buffer to fill.
+ int s, d; // source index, dest. index.
+ int hist_BR = loc(0, hist.getLines());
+ int hY = sel_TL / columns;
+ int hX = sel_TL % columns;
+ int eol; // end of line
+
+ s = sel_TL; // tracks copy in source.
+
+ // allocate buffer for maximum
+ // possible size...
+ d = (sel_BR - sel_TL) / columns + 1;
+ m = new int[d * (columns + 1) + 2];
+ d = 0;
+
+ while (s <= sel_BR)
+ {
+ if (s < hist_BR)
+ { // get lines from hist.history
+ // buffer.
+ eol = hist.getLineLen(hY);
+
+ if ((hY == (sel_BR / columns)) &&
+ (eol >= (sel_BR % columns)))
+ {
+ eol = sel_BR % columns + 1;
+ }
+
+ while (hX < eol)
+ {
+ m[d++] = hist.getCell(hY, hX++).c;
+ s++;
+ }
+
+ if (s <= sel_BR)
+ {
+ // The line break handling
+ // It's different from the screen
+ // image case!
+ if (eol % columns == 0)
+ {
+ // That's either a completely filled
+ // line or an empty line
+ if (eol == 0)
+ {
+ m[d++] = '\n';
+ }
+ else
+ {
+ // We have a full line.
+ // FIXME: How can we handle newlines
+ // at this position?!
+ }
+ }
+ else if ((eol + 1) % columns == 0)
+ {
+ // FIXME: We don't know if this was a
+ // space at the last position or a
+ // short line!!
+ m[d++] = ' ';
+ }
+ else
+ {
+ // We have a short line here. Put a
+ // newline or a space into the
+ // buffer.
+ m[d++] = preserve_line_breaks ? '\n' : ' ';
+ }
+ }
+
+ hY++;
+ hX = 0;
+ s = hY * columns;
+ }
+ else
+ { // or from screen image.
+ eol = (s / columns + 1) * columns - 1;
+
+ if (eol < sel_BR)
+ {
+ while ((eol > s) &&
+ isspace(image[eol - hist_BR].c))
+ {
+ eol--;
+ }
+ }
+ else
+ {
+ eol = sel_BR;
+ }
+
+ while (s <= eol)
+ {
+ m[d++] = image[s++ - hist_BR].c;
+ }
+
+ if (eol < sel_BR)
+ {
+ // eol processing see below ...
+ if ((eol + 1) % columns == 0)
+ {
+ if (image[eol - hist_BR].c == ' ')
+ {
+ m[d++] = ' ';
+ }
+ }
+ else
+ {
+ m[d++] = ((preserve_line_breaks ||
+ ((eol % columns) == 0)) ?
+ '\n' : ' ');
+ }
+ }
+
+ s = (eol / columns + 1) * columns;
+ }
+ }
+
+ QChar* qc = new QChar[d];
+
+ for (int i = 0; i < d; i++)
+ {
+ qc[i] = m[i];
+ }
+
+ QString res(qc, d);
+
+ delete m;
+ delete qc;
+
+ return res;
+}
+/* above ... end of line processing for selection -- psilva
+cases:
+
+1) (eol+1)%columns == 0 --> the whole line is filled.
+ If the last char is a space, insert (preserve) space. otherwise
+ leave the text alone, so that words that are broken by linewrap
+ are preserved.
+
+FIXME:
+ * this suppresses \n for command output that is
+ sized to the exact column width of the screen.
+
+2) eol%columns == 0 --> blank line.
+ insert a \n unconditionally.
+ Do it either you would because you are in preserve_line_break mode,
+ or because it's an ASCII paragraph delimiter, so even when
+ not preserving line_breaks, you want to preserve paragraph breaks.
+
+3) else --> partially filled line
+ insert a \n in preserve line break mode, else a space
+ The space prevents concatenation of the last word of one
+ line with the first of the next.
+
+*/
+
+void TEScreen::addHistLine()
+{
+ assert(hasScroll() || histCursor == 0);
+
+ // add to hist buffer
+ // we have to take care about scrolling, too...
+
+ if (hasScroll())
+ { ca dft;
+
+ int end = columns-1;
+ while (end >= 0 && image[end] == dft)
+ end -= 1;
+
+ hist.addCells(image,end+1);
+ hist.addLine();
+
+ // adjust history cursor
+ histCursor += (hist.getLines()-1 == histCursor);
+ }
+
+ if (!hasScroll()) histCursor = 0; //FIXME: a poor workaround
+}
+
+void TEScreen::setHistCursor(int cursor)
+{
+ histCursor = cursor; //FIXME:rangecheck
+}
+
+int TEScreen::getHistCursor()
+{
+ return histCursor;
+}
+
+int TEScreen::getHistLines()
+{
+ return hist.getLines();
+}
+
+void TEScreen::setScroll(bool on)
+{
+ histCursor = 0;
+ clearSelection();
+ hist.setScroll(on);
+}
+
+bool TEScreen::hasScroll()
+{
+ return hist.hasScroll();
+}
diff --git a/noncore/apps/opie-console/TEScreen.h b/noncore/apps/opie-console/TEScreen.h
new file mode 100644
index 0000000..ba47ee5
--- a/dev/null
+++ b/noncore/apps/opie-console/TEScreen.h
@@ -0,0 +1,259 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [te_screen.h] Screen Data Type */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+#ifndef TESCREEN_H
+#define TESCREEN_H
+
+/*! \file
+*/
+
+#include "TECommon.h"
+#include "TEHistory.h"
+
+#define MODE_Origin 0
+#define MODE_Wrap 1
+#define MODE_Insert 2
+#define MODE_Screen 3
+#define MODE_Cursor 4
+#define MODE_NewLine 5
+#define MODES_SCREEN 6
+
+/*!
+*/
+struct ScreenParm
+{
+ int mode[MODES_SCREEN];
+};
+
+
+class TEScreen
+{
+public:
+ TEScreen(int lines, int columns);
+ ~TEScreen();
+
+public: // these are all `Screen' operations
+ //
+ // VT100/2 Operations ------------------
+ //
+ // Cursor Movement
+ //
+ void cursorUp (int n);
+ void cursorDown (int n);
+ void cursorLeft (int n);
+ void cursorRight (int n);
+ void setCursorY (int y);
+ void setCursorX (int x);
+ void setCursorYX (int y, int x);
+ void setMargins (int t, int b);
+ //
+ // Cursor Movement with Scrolling
+ //
+ void NewLine ();
+ void NextLine ();
+ void index ();
+ void reverseIndex();
+ //
+ void Return ();
+ void BackSpace ();
+ void Tabulate ();
+ //
+ // Editing
+ //
+ void eraseChars (int n);
+ void deleteChars (int n);
+ void insertChars (int n);
+ void deleteLines (int n);
+ void insertLines (int n);
+ //
+ // -------------------------------------
+ //
+ void clearTabStops();
+ void changeTabStop(bool set);
+ //
+ void resetMode (int n);
+ void setMode (int n);
+ void saveMode (int n);
+ void restoreMode (int n);
+ //
+ void saveCursor ();
+ void restoreCursor();
+ //
+ // -------------------------------------
+ //
+ void clearEntireScreen();
+ void clearToEndOfScreen();
+ void clearToBeginOfScreen();
+ //
+ void clearEntireLine();
+ void clearToEndOfLine();
+ void clearToBeginOfLine();
+ //
+ void helpAlign ();
+ //
+ // -------------------------------------
+ //
+ void setRendition (int rendition);
+ void resetRendition(int rendition);
+ void setForeColor (int fgcolor);
+ void setBackColor (int bgcolor);
+ //
+ void setDefaultRendition();
+ void setForeColorToDefault();
+ void setBackColorToDefault();
+ //
+ // -------------------------------------
+ //
+ BOOL getMode (int n);
+ //
+ // only for report cursor position
+ //
+ int getCursorX();
+ int getCursorY();
+ //
+ // -------------------------------------
+ //
+ void clear();
+ void home();
+ void reset();
+ //
+ void ShowCharacter(unsigned short c);
+ //
+ void resizeImage(int new_lines, int new_columns);
+ //
+ ca* getCookedImage();
+
+ /*! return the number of lines. */
+ int getLines() { return lines; }
+ /*! return the number of columns. */
+ int getColumns() { return columns; }
+
+ /*! set the position of the history cursor. */
+ void setHistCursor(int cursor);
+ /*! return the position of the history cursor. */
+ int getHistCursor();
+
+ int getHistLines ();
+ void setScroll(bool on);
+ bool hasScroll();
+
+ //
+ // Selection
+ //
+ void setSelBeginXY(const int x, const int y);
+ void setSelExtentXY(const int x, const int y);
+ void clearSelection();
+ QString getSelText(const BOOL preserve_line_breaks);
+
+ void checkSelection(int from, int to);
+
+private: // helper
+
+ void clearImage(int loca, int loce, char c);
+ void moveImage(int dst, int loca, int loce);
+
+ void scrollUp(int from, int i);
+ void scrollDown(int from, int i);
+
+ void addHistLine();
+
+ void initTabStops();
+
+ void effectiveRendition();
+ void reverseRendition(ca* p);
+
+private:
+
+ /*
+ The state of the screen is more complex as one would
+ expect first. The screem does really do part of the
+ emulation providing state informations in form of modes,
+ margins, tabulators, cursor etc.
+
+ Even more unexpected are variables to save and restore
+ parts of the state.
+ */
+
+ // screen image ----------------
+
+ int lines;
+ int columns;
+ ca *image; // [lines][columns]
+
+ // history buffer ---------------
+
+ int histCursor; // display position relative to start of the history buffer
+ HistoryScroll hist;
+
+ // cursor location
+
+ int cuX;
+ int cuY;
+
+ // cursor color and rendition info
+
+ UINT8 cu_fg; // foreground
+ UINT8 cu_bg; // background
+ UINT8 cu_re; // rendition
+
+ // margins ----------------
+
+ int tmargin; // top margin
+ int bmargin; // bottom margin
+
+ // states ----------------
+
+ ScreenParm currParm;
+
+ // ----------------------------
+
+ bool* tabstops;
+
+ // selection -------------------
+
+ int sel_begin; // The first location selected.
+ int sel_TL; // TopLeft Location.
+ int sel_BR; // Bottom Right Location.
+
+ // effective colors and rendition ------------
+
+ UINT8 ef_fg; // These are derived from
+ UINT8 ef_bg; // the cu_* variables above
+ UINT8 ef_re; // to speed up operation
+
+ //
+ // save cursor, rendition & states ------------
+ //
+
+ // cursor location
+
+ int sa_cuX;
+ int sa_cuY;
+
+ // rendition info
+
+ UINT8 sa_cu_re;
+ UINT8 sa_cu_fg;
+ UINT8 sa_cu_bg;
+
+ // modes
+
+ ScreenParm saveParm;
+};
+
+#endif // TESCREEN_H
diff --git a/noncore/apps/opie-console/TEWidget.cpp b/noncore/apps/opie-console/TEWidget.cpp
new file mode 100644
index 0000000..75c438c
--- a/dev/null
+++ b/noncore/apps/opie-console/TEWidget.cpp
@@ -0,0 +1,1264 @@
+/* ------------------------------------------------------------------------ */
+/* */
+/* [TEWidget.C] Terminal Emulation Widget */
+/* */
+/* ------------------------------------------------------------------------ */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* ------------------------------------------------------------------------ */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+/*! \class TEWidget
+
+ \brief Visible screen contents
+
+ This class is responsible to map the `image' of a terminal emulation to the
+ display. All the dependency of the emulation to a specific GUI or toolkit is
+ localized here. Further, this widget has no knowledge about being part of an
+ emulation, it simply work within the terminal emulation framework by exposing
+ size and key events and by being ordered to show a new image.
+
+ <ul>
+ <li> The internal image has the size of the widget (evtl. rounded up)
+ <li> The external image used in setImage can have any size.
+ <li> (internally) the external image is simply copied to the internal
+ when a setImage happens. During a resizeEvent no painting is done
+ a paintEvent is expected to follow anyway.
+ </ul>
+
+ \sa TEScreen \sa Emulation
+*/
+
+/* FIXME:
+ - 'image' may also be used uninitialized (it isn't in fact) in resizeEvent
+ - 'font_a' not used in mouse events
+ - add destructor
+*/
+
+/* TODO
+ - evtl. be sensitive to `paletteChange' while using default colors.
+ - set different 'rounding' styles? I.e. have a mode to show clipped chars?
+*/
+
+// #include "config.h"
+#include "TEWidget.h"
+#include "session.h"
+#include <qpe/config.h>
+
+#include <qapplication.h>
+#include <qcursor.h>
+#include <qregexp.h>
+#include <qpainter.h>
+#include <qclipboard.h>
+#include <qstyle.h>
+#include <qfile.h>
+#include <qdragobject.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <ctype.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <signal.h>
+
+#include <assert.h>
+
+// #include "TEWidget.moc"
+//#include <kapp.h>
+//#include <kcursor.h>
+//#include <kurl.h>
+//#include <kdebug.h>
+//#include <klocale.h>
+
+#define HERE printf("%s(%d): %s\n",__FILE__,__LINE__,__FUNCTION__)
+#define HCNT(Name) // { static int cnt = 1; printf("%s(%d): %s %d\n",__FILE__,__LINE__,Name,cnt++); }
+
+#define loc(X,Y) ((Y)*columns+(X))
+
+//FIXME: the rim should normally be 1, 0 only when running in full screen mode.
+#define rimX 0 // left/right rim width
+#define rimY 0 // top/bottom rim high
+
+#define SCRWIDTH 16 // width of the scrollbar
+
+#define yMouseScroll 1
+// scroll increment used when dragging selection at top/bottom of window.
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Colors */
+/* */
+/* ------------------------------------------------------------------------- */
+
+//FIXME: the default color table is in session.C now.
+// We need a way to get rid of this one, here.
+static const ColorEntry base_color_table[TABLE_COLORS] =
+// The following are almost IBM standard color codes, with some slight
+// gamma correction for the dim colors to compensate for bright X screens.
+// It contains the 8 ansiterm/xterm colors in 2 intensities.
+{
+ // Fixme: could add faint colors here, also.
+ // normal
+ ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 1, 0 ), // Dfore, Dback
+ ColorEntry(QColor(0x00,0x00,0x00), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0x18), 0, 0 ), // Black, Red
+ ColorEntry(QColor(0x18,0xB2,0x18), 0, 0 ), ColorEntry( QColor(0xB2,0x68,0x18), 0, 0 ), // Green, Yellow
+ ColorEntry(QColor(0x18,0x18,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0xB2), 0, 0 ), // Blue, Magenta
+ ColorEntry(QColor(0x18,0xB2,0xB2), 0, 0 ), ColorEntry( QColor(0xB2,0xB2,0xB2), 0, 0 ), // Cyan, White
+ // intensiv
+ ColorEntry(QColor(0x00,0x00,0x00), 0, 1 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 1, 0 ),
+ ColorEntry(QColor(0x68,0x68,0x68), 0, 0 ), ColorEntry( QColor(0xFF,0x54,0x54), 0, 0 ),
+ ColorEntry(QColor(0x54,0xFF,0x54), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0x54), 0, 0 ),
+ ColorEntry(QColor(0x54,0x54,0xFF), 0, 0 ), ColorEntry( QColor(0xB2,0x18,0xB2), 0, 0 ),
+ ColorEntry(QColor(0x54,0xFF,0xFF), 0, 0 ), ColorEntry( QColor(0xFF,0xFF,0xFF), 0, 0 )
+};
+
+/* Note that we use ANSI color order (bgr), while IBMPC color order is (rgb)
+
+ Code 0 1 2 3 4 5 6 7
+ ----------- ------- ------- ------- ------- ------- ------- ------- -------
+ ANSI (bgr) Black Red Green Yellow Blue Magenta Cyan White
+ IBMPC (rgb) Black Blue Green Cyan Red Magenta Yellow White
+*/
+
+QColor TEWidget::getDefaultBackColor()
+{
+ return color_table[DEFAULT_BACK_COLOR].color;
+}
+
+const ColorEntry* TEWidget::getColorTable() const
+{
+ return color_table;
+}
+
+const ColorEntry* TEWidget::getdefaultColorTable() const
+{
+ return base_color_table;
+}
+
+
+const QPixmap *TEWidget::backgroundPixmap()
+{
+ static QPixmap *bg = new QPixmap("~/qpim/main/pics/faded_bg.xpm");
+ const QPixmap *pm = bg;
+ return pm;
+}
+
+void TEWidget::setColorTable(const ColorEntry table[])
+{
+ for (int i = 0; i < TABLE_COLORS; i++) color_table[i] = table[i];
+
+ const QPixmap* pm = backgroundPixmap();
+ if (!pm) setBackgroundColor(color_table[DEFAULT_BACK_COLOR].color);
+ update();
+}
+
+//FIXME: add backgroundPixmapChanged.
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Font */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ The VT100 has 32 special graphical characters. The usual vt100 extended
+ xterm fonts have these at 0x00..0x1f.
+
+ QT's iso mapping leaves 0x00..0x7f without any changes. But the graphicals
+ come in here as proper unicode characters.
+
+ We treat non-iso10646 fonts as VT100 extended and do the requiered mapping
+ from unicode to 0x00..0x1f. The remaining translation is then left to the
+ QCodec.
+*/
+
+// assert for i in [0..31] : vt100extended(vt100_graphics[i]) == i.
+
+unsigned short vt100_graphics[32] =
+{ // 0/8 1/9 2/10 3/11 4/12 5/13 6/14 7/15
+ 0x0020, 0x25C6, 0x2592, 0x2409, 0x240c, 0x240d, 0x240a, 0x00b0,
+ 0x00b1, 0x2424, 0x240b, 0x2518, 0x2510, 0x250c, 0x2514, 0x253c,
+ 0xF800, 0xF801, 0x2500, 0xF803, 0xF804, 0x251c, 0x2524, 0x2534,
+ 0x252c, 0x2502, 0x2264, 0x2265, 0x03C0, 0x2260, 0x00A3, 0x00b7
+};
+
+static QChar vt100extended(QChar c)
+{
+ switch (c.unicode())
+ {
+ case 0x25c6 : return 1;
+ case 0x2592 : return 2;
+ case 0x2409 : return 3;
+ case 0x240c : return 4;
+ case 0x240d : return 5;
+ case 0x240a : return 6;
+ case 0x00b0 : return 7;
+ case 0x00b1 : return 8;
+ case 0x2424 : return 9;
+ case 0x240b : return 10;
+ case 0x2518 : return 11;
+ case 0x2510 : return 12;
+ case 0x250c : return 13;
+ case 0x2514 : return 14;
+ case 0x253c : return 15;
+ case 0xf800 : return 16;
+ case 0xf801 : return 17;
+ case 0x2500 : return 18;
+ case 0xf803 : return 19;
+ case 0xf804 : return 20;
+ case 0x251c : return 21;
+ case 0x2524 : return 22;
+ case 0x2534 : return 23;
+ case 0x252c : return 24;
+ case 0x2502 : return 25;
+ case 0x2264 : return 26;
+ case 0x2265 : return 27;
+ case 0x03c0 : return 28;
+ case 0x2260 : return 29;
+ case 0x00a3 : return 30;
+ case 0x00b7 : return 31;
+ }
+ return c;
+}
+
+static QChar identicalMap(QChar c)
+{
+ return c;
+}
+
+void TEWidget::fontChange(const QFont &)
+{
+ QFontMetrics fm(font());
+ font_h = fm.height();
+ font_w = fm.maxWidth();
+ font_a = fm.ascent();
+//printf("font_h: %d\n",font_h);
+//printf("font_w: %d\n",font_w);
+//printf("font_a: %d\n",font_a);
+//printf("charset: %s\n",QFont::encodingName(font().charSet()).ascii());
+//printf("rawname: %s\n",font().rawName().ascii());
+ fontMap =
+#if QT_VERSION < 300
+ strcmp(QFont::encodingName(font().charSet()).ascii(),"iso10646")
+ ? vt100extended
+ :
+#endif
+ identicalMap;
+ propagateSize();
+ update();
+}
+
+void TEWidget::setVTFont(const QFont& f)
+{
+ QFrame::setFont(f);
+}
+
+QFont TEWidget::getVTFont() {
+ return font();
+}
+
+void TEWidget::setFont(const QFont &)
+{
+ // ignore font change request if not coming from konsole itself
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Constructor / Destructor */
+/* */
+/* ------------------------------------------------------------------------- */
+
+TEWidget::TEWidget(QWidget *parent, const char *name) : QFrame(parent,name)
+{
+#ifndef QT_NO_CLIPBOARD
+ cb = QApplication::clipboard();
+ QObject::connect( (QObject*)cb, SIGNAL(dataChanged()),
+ this, SLOT(onClearSelection()) );
+#endif
+
+ scrollbar = new QScrollBar(this);
+ scrollbar->setCursor( arrowCursor );
+ connect(scrollbar, SIGNAL(valueChanged(int)), this, SLOT(scrollChanged(int)));
+
+ Config cfg("Konsole");
+ cfg.setGroup("ScrollBar");
+ switch( cfg.readNumEntry("Position",2)){
+ case 0:
+ scrollLoc = SCRNONE;
+ break;
+ case 1:
+ scrollLoc = SCRLEFT;
+ break;
+ case 2:
+ scrollLoc = SCRRIGHT;
+ break;
+ };
+
+ blinkT = new QTimer(this);
+ connect(blinkT, SIGNAL(timeout()), this, SLOT(blinkEvent()));
+ // blinking = FALSE;
+ blinking = TRUE;
+
+ resizing = FALSE;
+ actSel = 0;
+ image = 0;
+ lines = 1;
+ columns = 1;
+ font_w = 1;
+ font_h = 1;
+ font_a = 1;
+ word_selection_mode = FALSE;
+
+ setMouseMarks(TRUE);
+ setVTFont( QFont("fixed") );
+ setColorTable(base_color_table); // init color table
+
+ qApp->installEventFilter( this ); //FIXME: see below
+// KCursor::setAutoHideCursor( this, true );
+
+ // Init DnD ////////////////////////////////////////////////////////////////
+ currentSession = NULL;
+// setAcceptDrops(true); // attempt
+// m_drop = new QPopupMenu(this);
+// m_drop->insertItem( QString("Paste"), 0);
+// m_drop->insertItem( QString("cd"), 1);
+// connect(m_drop, SIGNAL(activated(int)), SLOT(drop_menu_activated(int)));
+
+ // we need focus so that the auto-hide cursor feature works
+ setFocus();
+ setFocusPolicy( WheelFocus );
+}
+
+//FIXME: make proper destructor
+// Here's a start (David)
+TEWidget::~TEWidget()
+{
+ qApp->removeEventFilter( this );
+ if (image) free(image);
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Display Operations */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*!
+ attributed string draw primitive
+*/
+
+void TEWidget::drawAttrStr(QPainter &paint, QRect rect,
+ QString& str, ca attr, BOOL pm, BOOL clear)
+{
+ if (pm && color_table[attr.b].transparent)
+ {
+ paint.setBackgroundMode( TransparentMode );
+ if (clear) erase(rect);
+ }
+ else
+ {
+ if (blinking)
+ paint.fillRect(rect, color_table[attr.b].color);
+ else
+ {
+ paint.setBackgroundMode( OpaqueMode );
+ paint.setBackgroundColor( color_table[attr.b].color );
+ }
+ }
+
+ if (color_table[attr.f].bold)
+ paint.setPen(QColor( 0x8F, 0x00, 0x00 ));
+ else
+ paint.setPen(color_table[attr.f].color);
+
+ paint.drawText(rect.x(),rect.y()+font_a, str);
+
+ if (attr.r & RE_UNDERLINE)
+ paint.drawLine(rect.left(), rect.y()+font_a+1, rect.right(),rect.y()+font_a+1 );
+}
+
+/*!
+ The image can only be set completely.
+
+ The size of the new image may or may not match the size of the widget.
+*/
+
+void TEWidget::setImage(const ca* const newimg, int lines, int columns)
+{ int y,x,len;
+ const QPixmap* pm = backgroundPixmap();
+ QPainter paint;
+ setUpdatesEnabled(FALSE);
+ paint.begin( this );
+HCNT("setImage");
+
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+ hasBlinker = FALSE;
+
+ int cf = -1; // undefined
+ int cb = -1; // undefined
+ int cr = -1; // undefined
+
+ int lins = QMIN(this->lines, QMAX(0,lines ));
+ int cols = QMIN(this->columns,QMAX(0,columns));
+ QChar *disstrU = new QChar[cols];
+
+//{ static int cnt = 0; printf("setImage %d\n",cnt++); }
+ for (y = 0; y < lins; y++)
+ {
+ const ca* lcl = &image[y*this->columns];
+ const ca* const ext = &newimg[y*columns];
+ if (!resizing) // not while resizing, we're expecting a paintEvent
+ for (x = 0; x < cols; x++)
+ {
+ hasBlinker |= (ext[x].r & RE_BLINK);
+ if (ext[x] != lcl[x])
+ {
+ cr = ext[x].r;
+ cb = ext[x].b;
+ if (ext[x].f != cf) cf = ext[x].f;
+ int lln = cols - x;
+ disstrU[0] = fontMap(ext[x+0].c);
+ for (len = 1; len < lln; len++)
+ {
+ if (ext[x+len].f != cf || ext[x+len].b != cb || ext[x+len].r != cr ||
+ ext[x+len] == lcl[x+len] )
+ break;
+ disstrU[len] = fontMap(ext[x+len].c);
+ }
+ QString unistr(disstrU,len);
+ drawAttrStr(paint,
+ QRect(blX+tLx+font_w*x,bY+tLy+font_h*y,font_w*len,font_h),
+ unistr, ext[x], pm != NULL, true);
+ x += len - 1;
+ }
+ }
+ // finally, make `image' become `newimg'.
+ memcpy((void*)lcl,(const void*)ext,cols*sizeof(ca));
+ }
+ drawFrame( &paint );
+ paint.end();
+ setUpdatesEnabled(TRUE);
+ if ( hasBlinker && !blinkT->isActive()) blinkT->start(1000); // 1000 ms
+ if (!hasBlinker && blinkT->isActive()) { blinkT->stop(); blinking = FALSE; }
+ delete [] disstrU;
+}
+
+// paint Event ////////////////////////////////////////////////////
+
+/*!
+ The difference of this routine vs. the `setImage' is,
+ that the drawing does not include a difference analysis
+ between the old and the new image. Instead, the internal
+ image is used and the painting bound by the PaintEvent box.
+*/
+
+void TEWidget::paintEvent( QPaintEvent* pe )
+{
+
+//{ static int cnt = 0; printf("paint %d\n",cnt++); }
+ const QPixmap* pm = backgroundPixmap();
+ QPainter paint;
+ setUpdatesEnabled(FALSE);
+ paint.begin( this );
+ paint.setBackgroundMode( TransparentMode );
+HCNT("paintEvent");
+
+ // Note that the actual widget size can be slightly larger
+ // that the image (the size is truncated towards the smaller
+ // number of characters in `resizeEvent'. The paint rectangle
+ // can thus be larger than the image, but less then the size
+ // of one character.
+
+ QRect rect = pe->rect().intersect(contentsRect());
+
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+
+ int lux = QMIN(columns-1, QMAX(0,(rect.left() - tLx - blX ) / font_w));
+ int luy = QMIN(lines-1, QMAX(0,(rect.top() - tLy - bY ) / font_h));
+ int rlx = QMIN(columns-1, QMAX(0,(rect.right() - tLx - blX ) / font_w));
+ int rly = QMIN(lines-1, QMAX(0,(rect.bottom() - tLy - bY ) / font_h));
+
+ /*
+ printf("paintEvent: %d..%d, %d..%d (%d..%d, %d..%d)\n",lux,rlx,luy,rly,
+ rect.left(), rect.right(), rect.top(), rect.bottom());
+ */
+
+ // if (pm != NULL && color_table[image->b].transparent)
+ // erase(rect);
+ // BL: I have no idea why we need this, and it breaks the refresh.
+
+ QChar *disstrU = new QChar[columns];
+ for (int y = luy; y <= rly; y++)
+ for (int x = lux; x <= rlx; x++)
+ {
+ int len = 1;
+ disstrU[0] = fontMap(image[loc(x,y)].c);
+ int cf = image[loc(x,y)].f;
+ int cb = image[loc(x,y)].b;
+ int cr = image[loc(x,y)].r;
+ while (x+len <= rlx &&
+ image[loc(x+len,y)].f == cf &&
+ image[loc(x+len,y)].b == cb &&
+ image[loc(x+len,y)].r == cr )
+ {
+ disstrU[len] = fontMap(image[loc(x+len,y)].c);
+ len += 1;
+ }
+ QString unistr(disstrU,len);
+ drawAttrStr(paint,
+ QRect(blX+tLx+font_w*x,bY+tLy+font_h*y,font_w*len,font_h),
+ unistr, image[loc(x,y)], pm != NULL, false);
+ x += len - 1;
+ }
+ delete [] disstrU;
+ drawFrame( &paint );
+ paint.end();
+ setUpdatesEnabled(TRUE);
+}
+
+void TEWidget::blinkEvent()
+{
+ blinking = !blinking;
+ repaint(FALSE);
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Resizing */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEWidget::resizeEvent(QResizeEvent* ev)
+{
+// printf("resize: %d,%d\n",ev->size().width(),ev->size().height());
+ //printf("approx: %d,%d\n",ev->size().width()/font_w,ev->size().height()/font_h);
+ //printf("leaves: %d,%d\n",ev->size().width()%font_w,ev->size().height()%font_h);
+ //printf("curren: %d,%d\n",width(),height());
+HCNT("resizeEvent");
+
+ // see comment in `paintEvent' concerning the rounding.
+ //FIXME: could make a routine here; check width(),height()
+ assert(ev->size().width() == width());
+ assert(ev->size().height() == height());
+
+ propagateSize();
+}
+
+void TEWidget::propagateSize()
+{
+ ca* oldimg = image;
+ int oldlin = lines;
+ int oldcol = columns;
+ makeImage();
+ // we copy the old image to reduce flicker
+ int lins = QMIN(oldlin,lines);
+ int cols = QMIN(oldcol,columns);
+ if (oldimg)
+ {
+ for (int lin = 0; lin < lins; lin++)
+ memcpy((void*)&image[columns*lin],
+ (void*)&oldimg[oldcol*lin],cols*sizeof(ca));
+ free(oldimg); //FIXME: try new,delete
+ }
+ else
+ clearImage();
+
+ //NOTE: control flows from the back through the chest right into the eye.
+ // `emu' will call back via `setImage'.
+
+ resizing = TRUE;
+ emit changedImageSizeSignal(lines, columns); // expose resizeEvent
+ resizing = FALSE;
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Scrollbar */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEWidget::scrollChanged(int)
+{
+ emit changedHistoryCursor(scrollbar->value()); //expose
+}
+
+void TEWidget::setScroll(int cursor, int slines)
+{
+ disconnect(scrollbar, SIGNAL(valueChanged(int)), this, SLOT(scrollChanged(int)));
+ scrollbar->setRange(0,slines);
+ scrollbar->setSteps(1,lines);
+ scrollbar->setValue(cursor);
+ connect(scrollbar, SIGNAL(valueChanged(int)), this, SLOT(scrollChanged(int)));
+}
+
+void TEWidget::setScrollbarLocation(int loc)
+{
+ if (scrollLoc == loc) return; // quickly
+ scrollLoc = loc;
+ propagateSize();
+ update();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Mouse */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*!
+ Three different operations can be performed using the mouse, and the
+ routines in this section serve all of them:
+
+ 1) The press/release events are exposed to the application
+ 2) Marking (press and move left button) and Pasting (press middle button)
+ 3) The right mouse button is used from the configuration menu
+
+ NOTE: During the marking process we attempt to keep the cursor within
+ the bounds of the text as being displayed by setting the mouse position
+ whenever the mouse has left the text area.
+
+ Two reasons to do so:
+ 1) QT does not allow the `grabMouse' to confine-to the TEWidget.
+ Thus a `XGrapPointer' would have to be used instead.
+ 2) Even if so, this would not help too much, since the text area
+ of the TEWidget is normally not identical with it's bounds.
+
+ The disadvantage of the current handling is, that the mouse can visibly
+ leave the bounds of the widget and is then moved back. Because of the
+ current construction, and the reasons mentioned above, we cannot do better
+ without changing the overall construction.
+*/
+
+/*!
+*/
+
+void TEWidget::mousePressEvent(QMouseEvent* ev)
+{
+//printf("press [%d,%d] %d\n",ev->x()/font_w,ev->y()/font_h,ev->button());
+ if ( !contentsRect().contains(ev->pos()) ) return;
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+
+ word_selection_mode = FALSE;
+
+//printf("press top left [%d,%d] by=%d\n",tLx,tLy, bY);
+ if ( ev->button() == LeftButton)
+ {
+ QPoint pos = QPoint((ev->x()-tLx-blX)/font_w,(ev->y()-tLy-bY)/font_h);
+
+ if ( ev->state() & ControlButton ) preserve_line_breaks = FALSE ;
+
+ if (mouse_marks || (ev->state() & ShiftButton))
+ {
+ emit clearSelectionSignal();
+ iPntSel = pntSel = pos;
+ actSel = 1; // left mouse button pressed but nothing selected yet.
+ grabMouse( /*crossCursor*/ ); // handle with care!
+ }
+ else
+ {
+ emit mouseSignal( 0, pos.x() + 1, pos.y() + 1 ); // left button
+ }
+ }
+ if ( ev->button() == MidButton )
+ {
+ emitSelection();
+ }
+ if ( ev->button() == RightButton ) // Configure
+ {
+ emit configureRequest( this, ev->state()&(ShiftButton|ControlButton), ev->x(), ev->y() );
+ }
+}
+
+void TEWidget::mouseMoveEvent(QMouseEvent* ev)
+{
+ // for auto-hiding the cursor, we need mouseTracking
+ if (ev->state() == NoButton ) return;
+
+ if (actSel == 0) return;
+
+ // don't extend selection while pasting
+ if (ev->state() & MidButton) return;
+
+ //if ( !contentsRect().contains(ev->pos()) ) return;
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+ int scroll = scrollbar->value();
+
+ // we're in the process of moving the mouse with the left button pressed
+ // the mouse cursor will kept catched within the bounds of the text in
+ // this widget.
+
+ // Adjust position within text area bounds. See FIXME above.
+ QPoint pos = ev->pos();
+ if ( pos.x() < tLx+blX ) pos.setX( tLx+blX );
+ if ( pos.x() > tLx+blX+columns*font_w-1 ) pos.setX( tLx+blX+columns*font_w );
+ if ( pos.y() < tLy+bY ) pos.setY( tLy+bY );
+ if ( pos.y() > tLy+bY+lines*font_h-1 ) pos.setY( tLy+bY+lines*font_h-1 );
+ // check if we produce a mouse move event by this
+ if ( pos != ev->pos() ) cursor().setPos(mapToGlobal(pos));
+
+ if ( pos.y() == tLy+bY+lines*font_h-1 )
+ {
+ scrollbar->setValue(scrollbar->value()+yMouseScroll); // scrollforward
+ }
+ if ( pos.y() == tLy+bY )
+ {
+ scrollbar->setValue(scrollbar->value()-yMouseScroll); // scrollback
+ }
+
+ QPoint here = QPoint((pos.x()-tLx-blX)/font_w,(pos.y()-tLy-bY)/font_h);
+ QPoint ohere;
+ bool swapping = FALSE;
+
+ if ( word_selection_mode )
+ {
+ // Extend to word boundaries
+ int i;
+ int selClass;
+
+ bool left_not_right = ( here.y() < iPntSel.y() ||
+ here.y() == iPntSel.y() && here.x() < iPntSel.x() );
+ bool old_left_not_right = ( pntSel.y() < iPntSel.y() ||
+ pntSel.y() == iPntSel.y() && pntSel.x() < iPntSel.x() );
+ swapping = left_not_right != old_left_not_right;
+
+ // Find left (left_not_right ? from here : from start)
+ QPoint left = left_not_right ? here : iPntSel;
+ i = loc(left.x(),left.y());
+ selClass = charClass(image[i].c);
+ while ( left.x() > 0 && charClass(image[i-1].c) == selClass )
+ { i--; left.rx()--; }
+
+ // Find left (left_not_right ? from start : from here)
+ QPoint right = left_not_right ? iPntSel : here;
+ i = loc(right.x(),right.y());
+ selClass = charClass(image[i].c);
+ while ( right.x() < columns-1 && charClass(image[i+1].c) == selClass )
+ { i++; right.rx()++; }
+
+ // Pick which is start (ohere) and which is extension (here)
+ if ( left_not_right )
+ {
+ here = left; ohere = right;
+ }
+ else
+ {
+ here = right; ohere = left;
+ }
+ }
+
+ if (here == pntSel && scroll == scrollbar->value()) return; // not moved
+
+ if ( word_selection_mode ) {
+ if ( actSel < 2 || swapping ) {
+ emit beginSelectionSignal( ohere.x(), ohere.y() );
+ }
+ } else if ( actSel < 2 ) {
+ emit beginSelectionSignal( pntSel.x(), pntSel.y() );
+ }
+
+ actSel = 2; // within selection
+ pntSel = here;
+ emit extendSelectionSignal( here.x(), here.y() );
+}
+
+void TEWidget::mouseReleaseEvent(QMouseEvent* ev)
+{
+//printf("release [%d,%d] %d\n",ev->x()/font_w,ev->y()/font_h,ev->button());
+ if ( ev->button() == LeftButton)
+ {
+ if ( actSel > 1 ) emit endSelectionSignal(preserve_line_breaks);
+ preserve_line_breaks = TRUE;
+ actSel = 0;
+
+ //FIXME: emits a release event even if the mouse is
+ // outside the range. The procedure used in `mouseMoveEvent'
+ // applies here, too.
+
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+
+ if (!mouse_marks && !(ev->state() & ShiftButton))
+ emit mouseSignal( 3, // release
+ (ev->x()-tLx-blX)/font_w + 1,
+ (ev->y()-tLy-bY)/font_h + 1 );
+ releaseMouse();
+ }
+}
+
+void TEWidget::mouseDoubleClickEvent(QMouseEvent* ev)
+{
+ if ( ev->button() != LeftButton) return;
+
+ QPoint tL = contentsRect().topLeft();
+ int tLx = tL.x();
+ int tLy = tL.y();
+ QPoint pos = QPoint((ev->x()-tLx-blX)/font_w,(ev->y()-tLy-bY)/font_h);
+
+ // pass on double click as two clicks.
+ if (!mouse_marks && !(ev->state() & ShiftButton))
+ {
+ emit mouseSignal( 0, pos.x()+1, pos.y()+1 ); // left button
+ emit mouseSignal( 3, pos.x()+1, pos.y()+1 ); // release
+ emit mouseSignal( 0, pos.x()+1, pos.y()+1 ); // left button
+ return;
+ }
+
+
+ emit clearSelectionSignal();
+ QPoint bgnSel = pos;
+ QPoint endSel = QPoint((ev->x()-tLx-blX)/font_w,(ev->y()-tLy-bY)/font_h);
+ int i = loc(bgnSel.x(),bgnSel.y());
+ iPntSel = bgnSel;
+
+ word_selection_mode = TRUE;
+
+ // find word boundaries...
+ int selClass = charClass(image[i].c);
+ {
+ // set the start...
+ int x = bgnSel.x();
+ while ( x > 0 && charClass(image[i-1].c) == selClass )
+ { i--; x--; }
+ bgnSel.setX(x);
+ emit beginSelectionSignal( bgnSel.x(), bgnSel.y() );
+
+ // set the end...
+ i = loc( endSel.x(), endSel.y() );
+ x = endSel.x();
+ while( x < columns-1 && charClass(image[i+1].c) == selClass )
+ { i++; x++ ; }
+ endSel.setX(x);
+ actSel = 2; // within selection
+ emit extendSelectionSignal( endSel.x(), endSel.y() );
+ emit endSelectionSignal(preserve_line_breaks);
+ preserve_line_breaks = TRUE;
+ }
+}
+
+void TEWidget::focusInEvent( QFocusEvent * )
+{
+
+ // do nothing, to prevent repainting
+}
+
+
+void TEWidget::focusOutEvent( QFocusEvent * )
+{
+ // do nothing, to prevent repainting
+}
+
+bool TEWidget::focusNextPrevChild( bool next )
+{
+ if (next)
+ return false; // This disables changing the active part in konqueror
+ // when pressing Tab
+ return QFrame::focusNextPrevChild( next );
+}
+
+
+int TEWidget::charClass(char ch) const
+{
+ // This might seem like overkill, but imagine if ch was a Unicode
+ // character (Qt 2.0 QChar) - it might then be sensible to separate
+ // the different language ranges, etc.
+
+ if ( isspace(ch) ) return ' ';
+
+ static const char *word_characters = ":@-./_~";
+ if ( isalnum(ch) || strchr(word_characters, ch) )
+ return 'a';
+
+ // Everything else is weird
+ return 1;
+}
+
+void TEWidget::setMouseMarks(bool on)
+{
+ mouse_marks = on;
+ setCursor( mouse_marks ? ibeamCursor : arrowCursor );
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Clipboard */
+/* */
+/* ------------------------------------------------------------------------- */
+
+#undef KeyPress
+
+void TEWidget::emitSelection()
+// Paste Clipboard by simulating keypress events
+{
+#ifndef QT_NO_CLIPBOARD
+ QString text = QApplication::clipboard()->text();
+ if ( ! text.isNull() )
+ {
+ text.replace(QRegExp("\n"), "\r");
+ QKeyEvent e(QEvent::KeyPress, 0, -1, 0, text);
+ emit keyPressedSignal(&e); // expose as a big fat keypress event
+ emit clearSelectionSignal();
+ }
+#endif
+}
+
+void TEWidget::emitText(QString text)
+{
+ QKeyEvent e(QEvent::KeyPress, 0, -1, 0, text);
+ emit keyPressedSignal(&e); // expose as a big fat keypress event
+}
+
+void TEWidget::pasteClipboard( )
+{
+ emitSelection();
+}
+
+void TEWidget::setSelection(const QString& t)
+{
+#ifndef QT_NO_CLIPBOARD
+ // Disconnect signal while WE set the clipboard
+ QObject *cb = QApplication::clipboard();
+ QObject::disconnect( cb, SIGNAL(dataChanged()),
+ this, SLOT(onClearSelection()) );
+
+ QApplication::clipboard()->setText(t);
+
+ QObject::connect( cb, SIGNAL(dataChanged()),
+ this, SLOT(onClearSelection()) );
+#endif
+}
+
+void TEWidget::onClearSelection()
+{
+ emit clearSelectionSignal();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Keyboard */
+/* */
+/* ------------------------------------------------------------------------- */
+
+//FIXME: an `eventFilter' has been installed instead of a `keyPressEvent'
+// due to a bug in `QT' or the ignorance of the author to prevent
+// repaint events being emitted to the screen whenever one leaves
+// or reenters the screen to/from another application.
+//
+// Troll says one needs to change focusInEvent() and focusOutEvent(),
+// which would also let you have an in-focus cursor and an out-focus
+// cursor like xterm does.
+
+// for the auto-hide cursor feature, I added empty focusInEvent() and
+// focusOutEvent() so that update() isn't called.
+// For auto-hide, we need to get keypress-events, but we only get them when
+// we have focus.
+
+void TEWidget::doScroll(int lines)
+{
+ scrollbar->setValue(scrollbar->value()+lines);
+}
+
+bool TEWidget::eventFilter( QObject *obj, QEvent *e )
+{
+ if ( (e->type() == QEvent::Accel ||
+ e->type() == QEvent::AccelAvailable ) && qApp->focusWidget() == this ) {
+ static_cast<QKeyEvent *>( e )->ignore();
+ return true;
+ }
+ if ( obj != this /* when embedded */ && obj != parent() /* when standalone */ )
+ return FALSE; // not us
+ if ( e->type() == QEvent::Wheel) {
+ QApplication::sendEvent(scrollbar, e);
+ }
+
+#ifdef FAKE_CTRL_AND_ALT
+ static bool control = FALSE;
+ static bool alt = FALSE;
+// qDebug(" Has a keyboard with no CTRL and ALT keys, but we fake it:");
+ bool dele=FALSE;
+ if ( e->type() == QEvent::KeyPress || e->type() == QEvent::KeyRelease ) {
+ QKeyEvent* ke = (QKeyEvent*)e;
+ bool keydown = e->type() == QEvent::KeyPress || ke->isAutoRepeat();
+ switch (ke->key()) {
+ case Key_F9: // let this be "Control"
+ control = keydown;
+ e = new QKeyEvent(QEvent::KeyPress, Key_Control, 0, ke->state());
+ dele=TRUE;
+ break;
+ case Key_F13: // let this be "Alt"
+ alt = keydown;
+ e = new QKeyEvent(QEvent::KeyPress, Key_Alt, 0, ke->state());
+ dele=TRUE;
+ break;
+ default:
+ if ( control ) {
+ int a = toupper(ke->ascii())-64;
+ if ( a >= 0 && a < ' ' ) {
+ e = new QKeyEvent(e->type(), ke->key(),
+ a, ke->state()|ControlButton, QChar(a,0));
+ dele=TRUE;
+ }
+ }
+ if ( alt ) {
+ e = new QKeyEvent(e->type(), ke->key(),
+ ke->ascii(), ke->state()|AltButton, ke->text());
+ dele=TRUE;
+ }
+ }
+ }
+#endif
+
+ if ( e->type() == QEvent::KeyPress ) {
+ QKeyEvent* ke = (QKeyEvent*)e;
+ actSel=0; // Key stroke implies a screen update, so TEWidget won't
+ // know where the current selection is.
+
+// qDebug("key pressed is 0x%x",ke->key());
+
+ if( ke->state() == ShiftButton && ke->key() == Key_Tab) { //lets hardcode this sucker
+
+// qDebug("key pressed 2 is 0x%x",ke->key());
+ emitText("\\"); // expose
+ } else
+ emit keyPressedSignal(ke); // expose
+ ke->accept();
+#ifdef FAKE_CTRL_AND_ALT
+ if ( dele ) delete e;
+#endif
+ return true; // stop the event
+ }
+ if ( e->type() == QEvent::Enter ) {
+ QObject::disconnect( (QObject*)cb, SIGNAL(dataChanged()),
+ this, SLOT(onClearSelection()) );
+ }
+ if ( e->type() == QEvent::Leave ) {
+ QObject::connect( (QObject*)cb, SIGNAL(dataChanged()),
+ this, SLOT(onClearSelection()) );
+ }
+ return QFrame::eventFilter( obj, e );
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Frame */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEWidget::frameChanged()
+{
+ propagateSize();
+ update();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Sound */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEWidget::Bell()
+{
+ QApplication::beep();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Auxiluary */
+/* */
+/* ------------------------------------------------------------------------- */
+
+void TEWidget::clearImage()
+// initialize the image
+// for internal use only
+{
+ for (int y = 0; y < lines; y++)
+ for (int x = 0; x < columns; x++)
+ {
+ image[loc(x,y)].c = 0xff; //' ';
+ image[loc(x,y)].f = 0xff; //DEFAULT_FORE_COLOR;
+ image[loc(x,y)].b = 0xff; //DEFAULT_BACK_COLOR;
+ image[loc(x,y)].r = 0xff; //DEFAULT_RENDITION;
+ }
+}
+
+// Create Image ///////////////////////////////////////////////////////
+
+void TEWidget::calcGeometry()
+{
+ //FIXME: set rimX == rimY == 0 when running in full screen mode.
+
+ scrollbar->resize(QApplication::style().scrollBarExtent().width(),
+ contentsRect().height());
+ switch(scrollLoc)
+ {
+ case SCRNONE :
+ columns = ( contentsRect().width() - 2 * rimX ) / font_w;
+ blX = (contentsRect().width() - (columns*font_w) ) / 2;
+ brX = blX;
+ scrollbar->hide();
+ break;
+ case SCRLEFT :
+ columns = ( contentsRect().width() - 2 * rimX - scrollbar->width()) / font_w;
+ brX = (contentsRect().width() - (columns*font_w) - scrollbar->width() ) / 2;
+ blX = brX + scrollbar->width();
+ scrollbar->move(contentsRect().topLeft());
+ scrollbar->show();
+ break;
+ case SCRRIGHT:
+ columns = ( contentsRect().width() - 2 * rimX - scrollbar->width()) / font_w;
+ blX = (contentsRect().width() - (columns*font_w) - scrollbar->width() ) / 2;
+ brX = blX;
+ scrollbar->move(contentsRect().topRight() - QPoint(scrollbar->width()-1,0));
+ scrollbar->show();
+ break;
+ }
+ //FIXME: support 'rounding' styles
+ lines = ( contentsRect().height() - 2 * rimY ) / font_h;
+ bY = (contentsRect().height() - (lines *font_h)) / 2;
+}
+
+void TEWidget::makeImage()
+//FIXME: rename 'calcGeometry?
+{
+ calcGeometry();
+ image = (ca*) malloc(lines*columns*sizeof(ca));
+ clearImage();
+}
+
+// calculate the needed size
+QSize TEWidget::calcSize(int cols, int lins) const
+{
+ int frw = width() - contentsRect().width();
+ int frh = height() - contentsRect().height();
+ int scw = (scrollLoc==SCRNONE?0:scrollbar->width());
+ return QSize( font_w*cols + 2*rimX + frw + scw, font_h*lins + 2*rimY + frh );
+}
+
+QSize TEWidget::sizeHint() const
+{
+ return size();
+}
+
+void TEWidget::styleChange(QStyle &)
+{
+ propagateSize();
+}
+
+#ifndef QT_NO_DRAGANDDROP
+
+/* --------------------------------------------------------------------- */
+/* */
+/* Drag & Drop */
+/* */
+/* --------------------------------------------------------------------- */
+
+
+void TEWidget::dragEnterEvent(QDragEnterEvent* e)
+{
+ e->accept(QTextDrag::canDecode(e) ||
+ QUriDrag::canDecode(e));
+}
+
+void TEWidget::dropEvent(QDropEvent* event)
+{
+ // The current behaviour when url(s) are dropped is
+ // * if there is only ONE url and if it's a LOCAL one, ask for paste or cd
+ // * in all other cases, just paste
+ // (for non-local ones, or for a list of URLs, 'cd' is nonsense)
+ QStrList strlist;
+ int file_count = 0;
+ dropText = "";
+ bool bPopup = true;
+
+ if(QUriDrag::decode(event, strlist)) {
+ if (strlist.count()) {
+ for(const char* p = strlist.first(); p; p = strlist.next()) {
+ if(file_count++ > 0) {
+ dropText += " ";
+ bPopup = false; // more than one file, don't popup
+ }
+
+/*
+ KURL url(p);
+ if (url.isLocalFile()) {
+ dropText += url.path(); // local URL : remove protocol
+ }
+ else {
+ dropText += url.prettyURL();
+ bPopup = false; // a non-local file, don't popup
+ }
+*/
+
+ }
+
+ if (bPopup)
+ // m_drop->popup(pos() + event->pos());
+ m_drop->popup(mapToGlobal(event->pos()));
+ else
+ {
+ if (currentSession) {
+ currentSession->getEmulation()->sendString(dropText.local8Bit());
+ }
+// kdDebug() << "Drop:" << dropText.local8Bit() << "\n";
+ }
+ }
+ }
+ else if(QTextDrag::decode(event, dropText)) {
+// kdDebug() << "Drop:" << dropText.local8Bit() << "\n";
+ if (currentSession) {
+ currentSession->getEmulation()->sendString(dropText.local8Bit());
+ }
+ // Paste it
+ }
+}
+#endif
+
+
+void TEWidget::drop_menu_activated(int item)
+{
+#ifndef QT_NO_DRAGANDDROP
+ switch (item)
+ {
+ case 0: // paste
+ currentSession->getEmulation()->sendString(dropText.local8Bit());
+// KWM::activate((Window)this->winId());
+ break;
+ case 1: // cd ...
+ currentSession->getEmulation()->sendString("cd ");
+ struct stat statbuf;
+ if ( ::stat( QFile::encodeName( dropText ), &statbuf ) == 0 )
+ {
+ if ( !S_ISDIR(statbuf.st_mode) )
+ {
+/*
+ KURL url;
+ url.setPath( dropText );
+ dropText = url.directory( true, false ); // remove filename
+*/
+ }
+ }
+ dropText.replace(QRegExp(" "), "\\ "); // escape spaces
+ currentSession->getEmulation()->sendString(dropText.local8Bit());
+ currentSession->getEmulation()->sendString("\n");
+// KWM::activate((Window)this->winId());
+ break;
+ }
+#endif
+}
+
diff --git a/noncore/apps/opie-console/TEWidget.h b/noncore/apps/opie-console/TEWidget.h
new file mode 100644
index 0000000..40e1aea
--- a/dev/null
+++ b/noncore/apps/opie-console/TEWidget.h
@@ -0,0 +1,202 @@
+/* ----------------------------------------------------------------------- */
+/* */
+/* [te_widget.h] Terminal Emulation Widget */
+/* */
+/* ----------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* ----------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+#ifndef TE_WIDGET_H
+#define TE_WIDGET_H
+
+#include <qwidget.h>
+#include <qlabel.h>
+#include <qtimer.h>
+#include <qcolor.h>
+#include <qkeycode.h>
+#include <qscrollbar.h>
+
+#include <qpopupmenu.h>
+
+#include "TECommon.h"
+
+extern unsigned short vt100_graphics[32];
+
+class TESession;
+
+// class Konsole;
+
+class TEWidget : public QFrame
+// a widget representing attributed text
+{ Q_OBJECT
+
+// friend class Konsole;
+
+public:
+
+ TEWidget(QWidget *parent=0, const char *name=0);
+ virtual ~TEWidget();
+
+public:
+
+ QColor getDefaultBackColor();
+
+ const ColorEntry* getColorTable() const;
+ const ColorEntry* getdefaultColorTable() const;
+ void setColorTable(const ColorEntry table[]);
+
+ void setScrollbarLocation(int loc);
+ enum { SCRNONE=0, SCRLEFT=1, SCRRIGHT=2 };
+
+ void setScroll(int cursor, int lines);
+ void doScroll(int lines);
+
+ void emitSelection();
+
+public:
+
+ void setImage(const ca* const newimg, int lines, int columns);
+
+ int Lines() { return lines; }
+ int Columns() { return columns; }
+
+ void calcGeometry();
+ void propagateSize();
+ QSize calcSize(int cols, int lins) const;
+
+ QSize sizeHint() const;
+
+public:
+
+ void Bell();
+ void emitText(QString text);
+ void pasteClipboard();
+
+signals:
+
+ void keyPressedSignal(QKeyEvent *e);
+ void mouseSignal(int cb, int cx, int cy);
+ void changedImageSizeSignal(int lines, int columns);
+ void changedHistoryCursor(int value);
+ void configureRequest( TEWidget*, int state, int x, int y );
+
+ void clearSelectionSignal();
+ void beginSelectionSignal( const int x, const int y );
+ void extendSelectionSignal( const int x, const int y );
+ void endSelectionSignal(const BOOL preserve_line_breaks);
+
+
+protected:
+
+ virtual void styleChange( QStyle& );
+
+ bool eventFilter( QObject *, QEvent * );
+
+ void drawAttrStr(QPainter &paint, QRect rect,
+ QString& str, ca attr, BOOL pm, BOOL clear);
+ void paintEvent( QPaintEvent * );
+
+ void resizeEvent(QResizeEvent*);
+
+ void fontChange(const QFont &font);
+ void frameChanged();
+
+ void mouseDoubleClickEvent(QMouseEvent* ev);
+ void mousePressEvent( QMouseEvent* );
+ void mouseReleaseEvent( QMouseEvent* );
+ void mouseMoveEvent( QMouseEvent* );
+
+ void focusInEvent( QFocusEvent * );
+ void focusOutEvent( QFocusEvent * );
+ bool focusNextPrevChild( bool next );
+
+#ifndef QT_NO_DRAGANDDROP
+ // Dnd
+ void dragEnterEvent(QDragEnterEvent* event);
+ void dropEvent(QDropEvent* event);
+#endif
+
+ virtual int charClass(char) const;
+
+ void clearImage();
+
+public:
+ const QPixmap *backgroundPixmap();
+
+ void setSelection(const QString &t);
+
+ virtual void setFont(const QFont &);
+ void setVTFont(const QFont &);
+ QFont getVTFont();
+
+ void setMouseMarks(bool on);
+
+public slots:
+
+ void onClearSelection();
+
+protected slots:
+
+ void scrollChanged(int value);
+ void blinkEvent();
+
+private:
+
+ QChar (*fontMap)(QChar); // possible vt100 font extention
+
+ bool fixed_font; // has fixed pitch
+ int font_h; // height
+ int font_w; // width
+ int font_a; // ascend
+
+ int blX; // actual offset (left)
+ int brX; // actual offset (right)
+ int bY; // actual offset
+
+ int lines;
+ int columns;
+ ca *image; // [lines][columns]
+
+ ColorEntry color_table[TABLE_COLORS];
+
+ BOOL resizing;
+ bool mouse_marks;
+
+ void makeImage();
+
+ QPoint iPntSel; // initial selection point
+ QPoint pntSel; // current selection point
+ int actSel; // selection state
+ BOOL word_selection_mode;
+ BOOL preserve_line_breaks;
+
+ QClipboard* cb;
+ QScrollBar* scrollbar;
+ int scrollLoc;
+
+//#define SCRNONE 0
+//#define SCRLEFT 1
+//#define SCRRIGHT 2
+
+ BOOL blinking; // hide text in paintEvent
+ BOOL hasBlinker; // has characters to blink
+ QTimer* blinkT; // active when hasBlinker
+ QPopupMenu* m_drop;
+ QString dropText;
+ public:
+ // current session in this widget
+ TESession *currentSession;
+private slots:
+ void drop_menu_activated(int item);
+};
+
+#endif // TE_WIDGET_H
diff --git a/noncore/apps/opie-console/TEmuVt102.cpp b/noncore/apps/opie-console/TEmuVt102.cpp
new file mode 100644
index 0000000..275c18d
--- a/dev/null
+++ b/noncore/apps/opie-console/TEmuVt102.cpp
@@ -0,0 +1,1020 @@
+/* ------------------------------------------------------------------------- */
+/* */
+/* [TEmuVt102.C] VT102 Terminal Emulation */
+/* */
+/* ------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* ------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+/*! \class TEmuVt102
+
+ \brief Actual Emulation for Konsole
+
+ \sa TEWidget \sa TEScreen
+*/
+
+#include "TEmuVt102.h"
+#include "TEWidget.h"
+#include "TEScreen.h"
+#include "keytrans.h"
+
+#include <stdio.h>
+#include <unistd.h>
+#include <qkeycode.h>
+#include <qtextcodec.h>
+
+
+/* VT102 Terminal Emulation
+
+ This class puts together the screens, the pty and the widget to a
+ complete terminal emulation. Beside combining it's componentes, it
+ handles the emulations's protocol.
+
+ This module consists of the following sections:
+
+ - Constructor/Destructor
+ - Incoming Bytes Event pipeline
+ - Outgoing Bytes
+ - Mouse Events
+ - Keyboard Events
+ - Modes and Charset State
+ - Diagnostics
+*/
+
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Constructor / Destructor */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Nothing really intesting happens here.
+*/
+
+/*!
+*/
+
+TEmuVt102::TEmuVt102(TEWidget* gui) : TEmulation(gui)
+{
+ QObject::connect(gui,SIGNAL(mouseSignal(int,int,int)),
+ this,SLOT(onMouse(int,int,int)));
+ initTokenizer();
+ reset();
+}
+
+/*!
+*/
+
+TEmuVt102::~TEmuVt102()
+{
+}
+
+/*!
+*/
+
+void TEmuVt102::reset()
+{
+ resetToken();
+ resetModes();
+ resetCharset(0); screen[0]->reset();
+ resetCharset(1); screen[0]->reset();
+ setCodec(0);
+ setKeytrans("linux.keytab");
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Processing the incoming byte stream */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/* Incoming Bytes Event pipeline
+
+ This section deals with decoding the incoming character stream.
+ Decoding means here, that the stream is first seperated into `tokens'
+ which are then mapped to a `meaning' provided as operations by the
+ `TEScreen' class or by the emulation class itself.
+
+ The pipeline proceeds as follows:
+
+ - Tokenizing the ESC codes (onRcvChar)
+ - VT100 code page translation of plain characters (applyCharset)
+ - Interpretation of ESC codes (tau)
+
+ The escape codes and their meaning are described in the
+ technical reference of this program.
+*/
+
+// Tokens ------------------------------------------------------------------ --
+
+/*
+ Since the tokens are the central notion if this section, we've put them
+ in front. They provide the syntactical elements used to represent the
+ terminals operations as byte sequences.
+
+ They are encodes here into a single machine word, so that we can later
+ switch over them easily. Depending on the token itself, additional
+ argument variables are filled with parameter values.
+
+ The tokens are defined below:
+
+ - CHR - Printable characters (32..255 but DEL (=127))
+ - CTL - Control characters (0..31 but ESC (= 27), DEL)
+ - ESC - Escape codes of the form <ESC><CHR but `[]()+*#'>
+ - ESC_DE - Escape codes of the form <ESC><any of `()+*#%'> C
+ - CSI_PN - Escape codes of the form <ESC>'[' {Pn} ';' {Pn} C
+ - CSI_PS - Escape codes of the form <ESC>'[' {Pn} ';' ... C
+ - CSI_PR - Escape codes of the form <ESC>'[' '?' {Pn} ';' ... C
+ - VT52 - VT52 escape codes
+ - <ESC><Chr>
+ - <ESC>'Y'{Pc}{Pc}
+ - XTE_HA - Xterm hacks <ESC>`]' {Pn} `;' {Text} <BEL>
+ note that this is handled differently
+
+ The last two forms allow list of arguments. Since the elements of
+ the lists are treated individually the same way, they are passed
+ as individual tokens to the interpretation. Further, because the
+ meaning of the parameters are names (althought represented as numbers),
+ they are includes within the token ('N').
+
+*/
+
+#define TY_CONSTR(T,A,N) ( ((((int)N) & 0xffff) << 16) | ((((int)A) & 0xff) << 8) | (((int)T) & 0xff) )
+
+#define TY_CHR___( ) TY_CONSTR(0,0,0)
+#define TY_CTL___(A ) TY_CONSTR(1,A,0)
+#define TY_ESC___(A ) TY_CONSTR(2,A,0)
+#define TY_ESC_CS(A,B) TY_CONSTR(3,A,B)
+#define TY_ESC_DE(A ) TY_CONSTR(4,A,0)
+#define TY_CSI_PS(A,N) TY_CONSTR(5,A,N)
+#define TY_CSI_PN(A ) TY_CONSTR(6,A,0)
+#define TY_CSI_PR(A,N) TY_CONSTR(7,A,N)
+
+#define TY_VT52__(A ) TY_CONSTR(8,A,0)
+
+// Tokenizer --------------------------------------------------------------- --
+
+/* The tokenizers state
+
+ The state is represented by the buffer (pbuf, ppos),
+ and accompanied by decoded arguments kept in (argv,argc).
+ Note that they are kept internal in the tokenizer.
+*/
+
+void TEmuVt102::resetToken()
+{
+ ppos = 0; argc = 0; argv[0] = 0; argv[1] = 0;
+}
+
+void TEmuVt102::addDigit(int dig)
+{
+ argv[argc] = 10*argv[argc] + dig;
+}
+
+void TEmuVt102::addArgument()
+{
+ argc = QMIN(argc+1,MAXARGS-1);
+ argv[argc] = 0;
+}
+
+void TEmuVt102::pushToToken(int cc)
+{
+ pbuf[ppos] = cc;
+ ppos = QMIN(ppos+1,MAXPBUF-1);
+}
+
+// Character Classes used while decoding
+
+#define CTL 1
+#define CHR 2
+#define CPN 4
+#define DIG 8
+#define SCS 16
+#define GRP 32
+
+void TEmuVt102::initTokenizer()
+{ int i; UINT8* s;
+ for(i = 0; i < 256; i++) tbl[ i] = 0;
+ for(i = 0; i < 32; i++) tbl[ i] |= CTL;
+ for(i = 32; i < 256; i++) tbl[ i] |= CHR;
+ for(s = (UINT8*)"@ABCDGHLMPXcdfry"; *s; s++) tbl[*s] |= CPN;
+ for(s = (UINT8*)"0123456789" ; *s; s++) tbl[*s] |= DIG;
+ for(s = (UINT8*)"()+*%" ; *s; s++) tbl[*s] |= SCS;
+ for(s = (UINT8*)"()+*#[]%" ; *s; s++) tbl[*s] |= GRP;
+ resetToken();
+}
+
+/* Ok, here comes the nasty part of the decoder.
+
+ Instead of keeping an explicit state, we deduce it from the
+ token scanned so far. It is then immediately combined with
+ the current character to form a scanning decision.
+
+ This is done by the following defines.
+
+ - P is the length of the token scanned so far.
+ - L (often P-1) is the position on which contents we base a decision.
+ - C is a character or a group of characters (taken from 'tbl').
+
+ Note that they need to applied in proper order.
+*/
+
+#define lec(P,L,C) (p == (P) && s[(L)] == (C))
+#define lun( ) (p == 1 && cc >= 32 )
+#define les(P,L,C) (p == (P) && s[L] < 256 && (tbl[s[(L)]] & (C)) == (C))
+#define eec(C) (p >= 3 && cc == (C))
+#define ees(C) (p >= 3 && cc < 256 && (tbl[ cc ] & (C)) == (C))
+#define eps(C) (p >= 3 && s[2] != '?' && cc < 256 && (tbl[ cc ] & (C)) == (C))
+#define epp( ) (p >= 3 && s[2] == '?' )
+#define egt( ) (p == 3 && s[2] == '>' )
+#define Xpe (ppos>=2 && pbuf[1] == ']' )
+#define Xte (Xpe && cc == 7 )
+#define ces(C) ( cc < 256 && (tbl[ cc ] & (C)) == (C) && !Xte)
+
+#define ESC 27
+#define CNTL(c) ((c)-'@')
+
+// process an incoming unicode character
+
+void TEmuVt102::onRcvChar(int cc)
+{ int i;
+
+ if (cc == 127) return; //VT100: ignore.
+
+ if (ces( CTL))
+ { // DEC HACK ALERT! Control Characters are allowed *within* esc sequences in VT100
+ // This means, they do neither a resetToken nor a pushToToken. Some of them, do
+ // of course. Guess this originates from a weakly layered handling of the X-on
+ // X-off protocol, which comes really below this level.
+ if (cc == CNTL('X') || cc == CNTL('Z') || cc == ESC) resetToken(); //VT100: CAN or SUB
+ if (cc != ESC) { tau( TY_CTL___(cc+'@' ), 0, 0); return; }
+ }
+
+ pushToToken(cc); // advance the state
+
+ int* s = pbuf;
+ int p = ppos;
+
+ if (getMode(MODE_Ansi)) // decide on proper action
+ {
+ if (lec(1,0,ESC)) { return; }
+ if (les(2,1,GRP)) { return; }
+ if (Xte ) { XtermHack(); resetToken(); return; }
+ if (Xpe ) { return; }
+ if (lec(3,2,'?')) { return; }
+ if (lec(3,2,'>')) { return; }
+ if (lun( )) { tau( TY_CHR___(), applyCharset(cc), 0); resetToken(); return; }
+ if (lec(2,0,ESC)) { tau( TY_ESC___(s[1]), 0, 0); resetToken(); return; }
+ if (les(3,1,SCS)) { tau( TY_ESC_CS(s[1],s[2]), 0, 0); resetToken(); return; }
+ if (lec(3,1,'#')) { tau( TY_ESC_DE(s[2]), 0, 0); resetToken(); return; }
+// if (egt( )) { tau( TY_CSI_PG(cc ), '>', 0); resetToken(); return; }
+ if (eps( CPN)) { tau( TY_CSI_PN(cc), argv[0],argv[1]); resetToken(); return; }
+ if (ees( DIG)) { addDigit(cc-'0'); return; }
+ if (eec( ';')) { addArgument(); return; }
+ for (i=0;i<=argc;i++)
+ if (epp( )) tau( TY_CSI_PR(cc,argv[i]), 0, 0); else
+ tau( TY_CSI_PS(cc,argv[i]), 0, 0);
+ resetToken();
+ }
+ else // mode VT52
+ {
+ if (lec(1,0,ESC)) return;
+ if (les(1,0,CHR)) { tau( TY_CHR___( ), s[0], 0); resetToken(); return; }
+ if (lec(2,1,'Y')) return;
+ if (lec(3,1,'Y')) return;
+ if (p < 4) { tau( TY_VT52__(s[1] ), 0, 0); resetToken(); return; }
+ tau( TY_VT52__(s[1] ), s[2],s[3]); resetToken(); return;
+ }
+}
+
+void TEmuVt102::XtermHack()
+{ int i,arg = 0;
+ for (i = 2; i < ppos && '0'<=pbuf[i] && pbuf[i]<'9' ; i++)
+ arg = 10*arg + (pbuf[i]-'0');
+ if (pbuf[i] != ';') { ReportErrorToken(); return; }
+ QChar *str = new QChar[ppos-i-2];
+ for (int j = 0; j < ppos-i-2; j++) str[j] = pbuf[i+1+j];
+ QString unistr(str,ppos-i-2);
+ // arg == 1 doesn't change the title. In XTerm it only changes the icon name
+ // (btw: arg=0 changes title and icon, arg=1 only icon, arg=2 only title
+ if (arg == 0 || arg == 2) emit changeTitle(arg,unistr);
+ delete [] str;
+}
+
+// Interpreting Codes ---------------------------------------------------------
+
+/*
+ Now that the incoming character stream is properly tokenized,
+ meaning is assigned to them. These are either operations of
+ the current screen, or of the emulation class itself.
+
+ The token to be interpreteted comes in as a machine word
+ possibly accompanied by two parameters.
+
+ Likewise, the operations assigned to, come with up to two
+ arguments. One could consider to make up a proper table
+ from the function below.
+
+ The technical reference manual provides more informations
+ about this mapping.
+*/
+
+void TEmuVt102::tau( int token, int p, int q )
+{
+//scan_buffer_report();
+//if (token == TY_CHR___()) printf("%c",p); else
+//printf("tau(%d,%d,%d, %d,%d)\n",(token>>0)&0xff,(token>>8)&0xff,(token>>16)&0xffff,p,q);
+ switch (token)
+ {
+
+ case TY_CHR___( ) : scr->ShowCharacter (p ); break; //UTF16
+
+ // 127 DEL : ignored on input
+
+ case TY_CTL___('@' ) : /* NUL: ignored */ break;
+ case TY_CTL___('A' ) : /* SOH: ignored */ break;
+ case TY_CTL___('B' ) : /* STX: ignored */ break;
+ case TY_CTL___('C' ) : /* ETX: ignored */ break;
+ case TY_CTL___('D' ) : /* EOT: ignored */ break;
+ case TY_CTL___('E' ) : reportAnswerBack ( ); break; //VT100
+ case TY_CTL___('F' ) : /* ACK: ignored */ break;
+ case TY_CTL___('G' ) : gui->Bell ( ); break; //VT100
+ case TY_CTL___('H' ) : scr->BackSpace ( ); break; //VT100
+ case TY_CTL___('I' ) : scr->Tabulate ( ); break; //VT100
+ case TY_CTL___('J' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('K' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('L' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('M' ) : scr->Return ( ); break; //VT100
+
+ case TY_CTL___('N' ) : useCharset ( 1); break; //VT100
+ case TY_CTL___('O' ) : useCharset ( 0); break; //VT100
+
+ case TY_CTL___('P' ) : /* DLE: ignored */ break;
+ case TY_CTL___('Q' ) : /* DC1: XON continue */ break; //VT100
+ case TY_CTL___('R' ) : /* DC2: ignored */ break;
+ case TY_CTL___('S' ) : /* DC3: XOFF halt */ break; //VT100
+ case TY_CTL___('T' ) : /* DC4: ignored */ break;
+ case TY_CTL___('U' ) : /* NAK: ignored */ break;
+ case TY_CTL___('V' ) : /* SYN: ignored */ break;
+ case TY_CTL___('W' ) : /* ETB: ignored */ break;
+ case TY_CTL___('X' ) : scr->ShowCharacter ( 0x2592); break; //VT100
+ case TY_CTL___('Y' ) : /* EM : ignored */ break;
+ case TY_CTL___('Z' ) : scr->ShowCharacter ( 0x2592); break; //VT100
+ case TY_CTL___('[' ) : /* ESC: cannot be seen here. */ break;
+ case TY_CTL___('\\' ) : /* FS : ignored */ break;
+ case TY_CTL___(']' ) : /* GS : ignored */ break;
+ case TY_CTL___('^' ) : /* RS : ignored */ break;
+ case TY_CTL___('_' ) : /* US : ignored */ break;
+
+ case TY_ESC___('D' ) : scr->index ( ); break; //VT100
+ case TY_ESC___('E' ) : scr->NextLine ( ); break; //VT100
+ case TY_ESC___('H' ) : scr->changeTabStop (TRUE ); break; //VT100
+ case TY_ESC___('M' ) : scr->reverseIndex ( ); break; //VT100
+ case TY_ESC___('Z' ) : reportTerminalType ( ); break;
+ case TY_ESC___('c' ) : reset ( ); break;
+
+ case TY_ESC___('n' ) : useCharset ( 2); break;
+ case TY_ESC___('o' ) : useCharset ( 3); break;
+ case TY_ESC___('7' ) : saveCursor ( ); break;
+ case TY_ESC___('8' ) : restoreCursor ( ); break;
+
+ case TY_ESC___('=' ) : setMode (MODE_AppKeyPad); break;
+ case TY_ESC___('>' ) : resetMode (MODE_AppKeyPad); break;
+ case TY_ESC___('<' ) : setMode (MODE_Ansi ); break; //VT100
+
+ case TY_ESC_CS('(', '0') : setCharset (0, '0'); break; //VT100
+ case TY_ESC_CS('(', 'A') : setCharset (0, 'A'); break; //VT100
+ case TY_ESC_CS('(', 'B') : setCharset (0, 'B'); break; //VT100
+
+ case TY_ESC_CS(')', '0') : setCharset (1, '0'); break; //VT100
+ case TY_ESC_CS(')', 'A') : setCharset (1, 'A'); break; //VT100
+ case TY_ESC_CS(')', 'B') : setCharset (1, 'B'); break; //VT100
+
+ case TY_ESC_CS('*', '0') : setCharset (2, '0'); break; //VT100
+ case TY_ESC_CS('*', 'A') : setCharset (2, 'A'); break; //VT100
+ case TY_ESC_CS('*', 'B') : setCharset (2, 'B'); break; //VT100
+
+ case TY_ESC_CS('+', '0') : setCharset (3, '0'); break; //VT100
+ case TY_ESC_CS('+', 'A') : setCharset (3, 'A'); break; //VT100
+ case TY_ESC_CS('+', 'B') : setCharset (3, 'B'); break; //VT100
+
+ case TY_ESC_CS('%', 'G') : setCodec (1 ); break; //LINUX
+ case TY_ESC_CS('%', '@') : setCodec (0 ); break; //LINUX
+
+ case TY_ESC_DE('3' ) : /* IGNORED: double high, top half */ break;
+ case TY_ESC_DE('4' ) : /* IGNORED: double high, bottom half */ break;
+ case TY_ESC_DE('5' ) : /* IGNORED: single width, single high*/ break;
+ case TY_ESC_DE('6' ) : /* IGNORED: double width, single high*/ break;
+ case TY_ESC_DE('8' ) : scr->helpAlign ( ); break;
+
+ case TY_CSI_PS('K', 0) : scr->clearToEndOfLine ( ); break;
+ case TY_CSI_PS('K', 1) : scr->clearToBeginOfLine ( ); break;
+ case TY_CSI_PS('K', 2) : scr->clearEntireLine ( ); break;
+ case TY_CSI_PS('J', 0) : scr->clearToEndOfScreen ( ); break;
+ case TY_CSI_PS('J', 1) : scr->clearToBeginOfScreen ( ); break;
+ case TY_CSI_PS('J', 2) : scr->clearEntireScreen ( ); break;
+ case TY_CSI_PS('g', 0) : scr->changeTabStop (FALSE ); break; //VT100
+ case TY_CSI_PS('g', 3) : scr->clearTabStops ( ); break; //VT100
+ case TY_CSI_PS('h', 4) : scr-> setMode (MODE_Insert ); break;
+ case TY_CSI_PS('h', 20) : setMode (MODE_NewLine ); break;
+ case TY_CSI_PS('i', 0) : /* IGNORE: attached printer */ break; //VT100
+ case TY_CSI_PS('l', 4) : scr-> resetMode (MODE_Insert ); break;
+ case TY_CSI_PS('l', 20) : resetMode (MODE_NewLine ); break;
+
+ case TY_CSI_PS('m', 0) : scr->setDefaultRendition ( ); break;
+ case TY_CSI_PS('m', 1) : scr-> setRendition (RE_BOLD ); break; //VT100
+ case TY_CSI_PS('m', 4) : scr-> setRendition (RE_UNDERLINE); break; //VT100
+ case TY_CSI_PS('m', 5) : scr-> setRendition (RE_BLINK ); break; //VT100
+ case TY_CSI_PS('m', 7) : scr-> setRendition (RE_REVERSE ); break;
+ case TY_CSI_PS('m', 10) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 11) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 12) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 22) : scr->resetRendition (RE_BOLD ); break;
+ case TY_CSI_PS('m', 24) : scr->resetRendition (RE_UNDERLINE); break;
+ case TY_CSI_PS('m', 25) : scr->resetRendition (RE_BLINK ); break;
+ case TY_CSI_PS('m', 27) : scr->resetRendition (RE_REVERSE ); break;
+
+ case TY_CSI_PS('m', 30) : scr->setForeColor ( 0); break;
+ case TY_CSI_PS('m', 31) : scr->setForeColor ( 1); break;
+ case TY_CSI_PS('m', 32) : scr->setForeColor ( 2); break;
+ case TY_CSI_PS('m', 33) : scr->setForeColor ( 3); break;
+ case TY_CSI_PS('m', 34) : scr->setForeColor ( 4); break;
+ case TY_CSI_PS('m', 35) : scr->setForeColor ( 5); break;
+ case TY_CSI_PS('m', 36) : scr->setForeColor ( 6); break;
+ case TY_CSI_PS('m', 37) : scr->setForeColor ( 7); break;
+ case TY_CSI_PS('m', 39) : scr->setForeColorToDefault( ); break;
+
+ case TY_CSI_PS('m', 40) : scr->setBackColor ( 0); break;
+ case TY_CSI_PS('m', 41) : scr->setBackColor ( 1); break;
+ case TY_CSI_PS('m', 42) : scr->setBackColor ( 2); break;
+ case TY_CSI_PS('m', 43) : scr->setBackColor ( 3); break;
+ case TY_CSI_PS('m', 44) : scr->setBackColor ( 4); break;
+ case TY_CSI_PS('m', 45) : scr->setBackColor ( 5); break;
+ case TY_CSI_PS('m', 46) : scr->setBackColor ( 6); break;
+ case TY_CSI_PS('m', 47) : scr->setBackColor ( 7); break;
+ case TY_CSI_PS('m', 49) : scr->setBackColorToDefault( ); break;
+
+ case TY_CSI_PS('m', 90) : scr->setForeColor ( 8); break;
+ case TY_CSI_PS('m', 91) : scr->setForeColor ( 9); break;
+ case TY_CSI_PS('m', 92) : scr->setForeColor ( 10); break;
+ case TY_CSI_PS('m', 93) : scr->setForeColor ( 11); break;
+ case TY_CSI_PS('m', 94) : scr->setForeColor ( 12); break;
+ case TY_CSI_PS('m', 95) : scr->setForeColor ( 13); break;
+ case TY_CSI_PS('m', 96) : scr->setForeColor ( 14); break;
+ case TY_CSI_PS('m', 97) : scr->setForeColor ( 15); break;
+
+ case TY_CSI_PS('m', 100) : scr->setBackColor ( 8); break;
+ case TY_CSI_PS('m', 101) : scr->setBackColor ( 9); break;
+ case TY_CSI_PS('m', 102) : scr->setBackColor ( 10); break;
+ case TY_CSI_PS('m', 103) : scr->setBackColor ( 11); break;
+ case TY_CSI_PS('m', 104) : scr->setBackColor ( 12); break;
+ case TY_CSI_PS('m', 105) : scr->setBackColor ( 13); break;
+ case TY_CSI_PS('m', 106) : scr->setBackColor ( 14); break;
+ case TY_CSI_PS('m', 107) : scr->setBackColor ( 15); break;
+
+ case TY_CSI_PS('n', 5) : reportStatus ( ); break;
+ case TY_CSI_PS('n', 6) : reportCursorPosition ( ); break;
+ case TY_CSI_PS('q', 0) : /* IGNORED: LEDs off */ break; //VT100
+ case TY_CSI_PS('q', 1) : /* IGNORED: LED1 on */ break; //VT100
+ case TY_CSI_PS('q', 2) : /* IGNORED: LED2 on */ break; //VT100
+ case TY_CSI_PS('q', 3) : /* IGNORED: LED3 on */ break; //VT100
+ case TY_CSI_PS('q', 4) : /* IGNORED: LED4 on */ break; //VT100
+ case TY_CSI_PS('x', 0) : reportTerminalParms ( 2); break; //VT100
+ case TY_CSI_PS('x', 1) : reportTerminalParms ( 3); break; //VT100
+
+ case TY_CSI_PN('@' ) : scr->insertChars (p ); break;
+ case TY_CSI_PN('A' ) : scr->cursorUp (p ); break; //VT100
+ case TY_CSI_PN('B' ) : scr->cursorDown (p ); break; //VT100
+ case TY_CSI_PN('C' ) : scr->cursorRight (p ); break; //VT100
+ case TY_CSI_PN('D' ) : scr->cursorLeft (p ); break; //VT100
+ case TY_CSI_PN('G' ) : scr->setCursorX (p ); break; //LINUX
+ case TY_CSI_PN('H' ) : scr->setCursorYX (p, q); break; //VT100
+ case TY_CSI_PN('L' ) : scr->insertLines (p ); break;
+ case TY_CSI_PN('M' ) : scr->deleteLines (p ); break;
+ case TY_CSI_PN('P' ) : scr->deleteChars (p ); break;
+ case TY_CSI_PN('X' ) : scr->eraseChars (p ); break;
+ case TY_CSI_PN('c' ) : reportTerminalType ( ); break; //VT100
+ case TY_CSI_PN('d' ) : scr->setCursorY (p ); break; //LINUX
+ case TY_CSI_PN('f' ) : scr->setCursorYX (p, q); break; //VT100
+ case TY_CSI_PN('r' ) : scr->setMargins (p, q); break; //VT100
+ case TY_CSI_PN('y' ) : /* IGNORED: Confidence test */ break; //VT100
+
+ case TY_CSI_PR('h', 1) : setMode (MODE_AppCuKeys); break; //VT100
+ case TY_CSI_PR('l', 1) : resetMode (MODE_AppCuKeys); break; //VT100
+ case TY_CSI_PR('s', 1) : saveMode (MODE_AppCuKeys); break; //FIXME
+ case TY_CSI_PR('r', 1) : restoreMode (MODE_AppCuKeys); break; //FIXME
+
+ case TY_CSI_PR('l', 2) : resetMode (MODE_Ansi ); break; //VT100
+
+ case TY_CSI_PR('h', 3) : setColumns ( 132); break; //VT100
+ case TY_CSI_PR('l', 3) : setColumns ( 80); break; //VT100
+
+ case TY_CSI_PR('h', 4) : /* IGNORED: soft scrolling */ break; //VT100
+ case TY_CSI_PR('l', 4) : /* IGNORED: soft scrolling */ break; //VT100
+
+ case TY_CSI_PR('h', 5) : scr-> setMode (MODE_Screen ); break; //VT100
+ case TY_CSI_PR('l', 5) : scr-> resetMode (MODE_Screen ); break; //VT100
+
+ case TY_CSI_PR('h', 6) : scr-> setMode (MODE_Origin ); break; //VT100
+ case TY_CSI_PR('l', 6) : scr-> resetMode (MODE_Origin ); break; //VT100
+ case TY_CSI_PR('s', 6) : scr-> saveMode (MODE_Origin ); break; //FIXME
+ case TY_CSI_PR('r', 6) : scr->restoreMode (MODE_Origin ); break; //FIXME
+
+ case TY_CSI_PR('h', 7) : scr-> setMode (MODE_Wrap ); break; //VT100
+ case TY_CSI_PR('l', 7) : scr-> resetMode (MODE_Wrap ); break; //VT100
+ case TY_CSI_PR('s', 7) : scr-> saveMode (MODE_Wrap ); break; //FIXME
+ case TY_CSI_PR('r', 7) : scr->restoreMode (MODE_Wrap ); break; //FIXME
+
+ case TY_CSI_PR('h', 8) : /* IGNORED: autorepeat on */ break; //VT100
+ case TY_CSI_PR('l', 8) : /* IGNORED: autorepeat off */ break; //VT100
+
+ case TY_CSI_PR('h', 9) : /* IGNORED: interlace */ break; //VT100
+ case TY_CSI_PR('l', 9) : /* IGNORED: interlace */ break; //VT100
+
+ case TY_CSI_PR('h', 25) : setMode (MODE_Cursor ); break; //VT100
+ case TY_CSI_PR('l', 25) : resetMode (MODE_Cursor ); break; //VT100
+
+ case TY_CSI_PR('h', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('l', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('s', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('r', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+
+ case TY_CSI_PR('h', 47) : setMode (MODE_AppScreen); break; //VT100
+ case TY_CSI_PR('l', 47) : resetMode (MODE_AppScreen); break; //VT100
+
+ case TY_CSI_PR('h', 1000) : setMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('l', 1000) : resetMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('s', 1000) : saveMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('r', 1000) : restoreMode (MODE_Mouse1000); break; //XTERM
+
+ case TY_CSI_PR('h', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('l', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('s', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('r', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+
+ case TY_CSI_PR('h', 1047) : setMode (MODE_AppScreen); break; //XTERM
+ case TY_CSI_PR('l', 1047) : resetMode (MODE_AppScreen); break; //XTERM
+
+ //FIXME: Unitoken: save translations
+ case TY_CSI_PR('h', 1048) : saveCursor ( ); break; //XTERM
+ case TY_CSI_PR('l', 1048) : restoreCursor ( ); break; //XTERM
+
+ //FIXME: every once new sequences like this pop up in xterm.
+ // Here's a guess of what they could mean.
+ case TY_CSI_PR('h', 1049) : setMode (MODE_AppScreen); break; //XTERM
+ case TY_CSI_PR('l', 1049) : resetMode (MODE_AppScreen); break; //XTERM
+
+ //FIXME: when changing between vt52 and ansi mode evtl do some resetting.
+ case TY_VT52__('A' ) : scr->cursorUp ( 1); break; //VT52
+ case TY_VT52__('B' ) : scr->cursorDown ( 1); break; //VT52
+ case TY_VT52__('C' ) : scr->cursorRight ( 1); break; //VT52
+ case TY_VT52__('D' ) : scr->cursorLeft ( 1); break; //VT52
+
+ case TY_VT52__('F' ) : setAndUseCharset (0, '0'); break; //VT52
+ case TY_VT52__('G' ) : setAndUseCharset (0, 'B'); break; //VT52
+
+ case TY_VT52__('H' ) : scr->setCursorYX (1,1 ); break; //VT52
+ case TY_VT52__('I' ) : scr->reverseIndex ( ); break; //VT52
+ case TY_VT52__('J' ) : scr->clearToEndOfScreen ( ); break; //VT52
+ case TY_VT52__('K' ) : scr->clearToEndOfLine ( ); break; //VT52
+ case TY_VT52__('Y' ) : scr->setCursorYX (p-31,q-31 ); break; //VT52
+ case TY_VT52__('Z' ) : reportTerminalType ( ); break; //VT52
+ case TY_VT52__('<' ) : setMode (MODE_Ansi ); break; //VT52
+ case TY_VT52__('=' ) : setMode (MODE_AppKeyPad); break; //VT52
+ case TY_VT52__('>' ) : resetMode (MODE_AppKeyPad); break; //VT52
+
+ default : ReportErrorToken(); break;
+ };
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Terminal to Host protocol */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Outgoing bytes originate from several sources:
+
+ - Replies to Enquieries.
+ - Mouse Events
+ - Keyboard Events
+*/
+
+/*!
+*/
+
+void TEmuVt102::sendString(const char* s)
+{
+ emit sndBlock(s,strlen(s));
+}
+
+// Replies ----------------------------------------------------------------- --
+
+// This section copes with replies send as response to an enquiery control code.
+
+/*!
+*/
+
+void TEmuVt102::reportCursorPosition()
+{ char tmp[20];
+ sprintf(tmp,"\033[%d;%dR",scr->getCursorY()+1,scr->getCursorX()+1);
+ sendString(tmp);
+}
+
+/*
+ What follows here is rather obsolete and faked stuff.
+ The correspondent enquieries are neverthenless issued.
+*/
+
+/*!
+*/
+
+void TEmuVt102::reportTerminalType()
+{
+//FIXME: should change?
+ if (getMode(MODE_Ansi))
+// sendString("\033[?1;2c"); // I'm a VT100 with AP0 //FIXME: send only in response to ^[[0c
+ sendString("\033[>0;115;0c"); // I'm a VT220 //FIXME: send only in response to ^[[>c
+ else
+ sendString("\033/Z"); // I'm a VT52
+}
+
+void TEmuVt102::reportTerminalParms(int p)
+// DECREPTPARM
+{ char tmp[100];
+ sprintf(tmp,"\033[%d;1;1;112;112;1;0x",p); // not really true.
+ sendString(tmp);
+}
+
+/*!
+*/
+
+void TEmuVt102::reportStatus()
+{
+ sendString("\033[0n"); //VT100. Device status report. 0 = Ready.
+}
+
+/*!
+*/
+
+#define ANSWER_BACK "" // This is really obsolete VT100 stuff.
+
+void TEmuVt102::reportAnswerBack()
+{
+ sendString(ANSWER_BACK);
+}
+
+// Mouse Handling ---------------------------------------------------------- --
+
+/*!
+ Mouse clicks are possibly reported to the client
+ application if it has issued interest in them.
+ They are normally consumed by the widget for copy
+ and paste, but may be propagated from the widget
+ when gui->setMouseMarks is set via setMode(MODE_Mouse1000).
+
+ `x',`y' are 1-based.
+ `ev' (event) indicates the button pressed (0-2)
+ or a general mouse release (3).
+*/
+
+void TEmuVt102::onMouse( int cb, int cx, int cy )
+{ char tmp[20];
+ if (!connected) return;
+ sprintf(tmp,"\033[M%c%c%c",cb+040,cx+040,cy+040);
+ sendString(tmp);
+}
+
+// Keyboard Handling ------------------------------------------------------- --
+
+#define encodeMode(M,B) BITS(B,getMode(M))
+#define encodeStat(M,B) BITS(B,((ev->state() & (M)) == (M)))
+
+/*
+ Keyboard event handling has been simplified somewhat by pushing
+ the complications towards a configuration file [see KeyTrans class].
+*/
+
+void TEmuVt102::onKeyPress( QKeyEvent* ev )
+{
+ if (!connected) return; // someone else gets the keys
+
+//printf("State/Key: 0x%04x 0x%04x (%d,%d)\n",ev->state(),ev->key(),ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);
+
+ // revert to non-history when typing
+ if (scr->getHistCursor() != scr->getHistLines());
+ scr->setHistCursor(scr->getHistLines());
+
+ // lookup in keyboard translation table ...
+ int cmd; const char* txt; int len;
+ if (keytrans->findEntry(ev->key(), encodeMode(MODE_NewLine , BITS_NewLine ) + // OLD,
+ encodeMode(MODE_Ansi , BITS_Ansi ) + // OBSOLETE,
+ encodeMode(MODE_AppCuKeys, BITS_AppCuKeys ) + // VT100 stuff
+ encodeStat(ControlButton , BITS_Control ) +
+ encodeStat(ShiftButton , BITS_Shift ) +
+ encodeStat(AltButton , BITS_Alt ),
+ &cmd, &txt, &len ))
+//printf("cmd: %d, %s, %d\n",cmd,txt,len);
+ switch(cmd) // ... and execute if found.
+ {
+ case CMD_emitSelection : gui->emitSelection(); return;
+ case CMD_scrollPageUp : gui->doScroll(-gui->Lines()/2); return;
+ case CMD_scrollPageDown : gui->doScroll(+gui->Lines()/2); return;
+ case CMD_scrollLineUp : gui->doScroll(-1 ); return;
+ case CMD_scrollLineDown : gui->doScroll(+1 ); return;
+ case CMD_send : emit sndBlock(txt,len); return;
+ case CMD_prevSession : emit prevSession(); return;
+ case CMD_nextSession : emit nextSession(); return;
+ }
+
+ // fall back handling
+ if (!ev->text().isEmpty())
+ {
+ if (ev->state() & AltButton) sendString("\033"); // ESC, this is the ALT prefix
+ /// very hacky
+ if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='A')) sendString("\01");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='B')) sendString("\02");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='C')) sendString("\03");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='D')) sendString("\04");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='E')) sendString("\05");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='F')) sendString("\06");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='G')) sendString("\07");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='H')) sendString("\010");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='I')) sendString("\011");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='J')) sendString("\012");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='K')) sendString("\013");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='L')) sendString("\014");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='M')) sendString("\015");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='N')) sendString("\016");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='O')) sendString("\017");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='P')) sendString("\020");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Q')) sendString("\021");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='R')) sendString("\022");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='S')) sendString("\023");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='T')) sendString("\024");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='U')) sendString("\025");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='V')) sendString("\026");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='W')) sendString("\027");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='X')) sendString("\030");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Y')) sendString("\031");
+ else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Z')) sendString("\032");
+ else {
+ QCString s = codec->fromUnicode(ev->text()); // encode for application
+ emit sndBlock(s.data(),s.length()); // we may well have s.length() > 1
+ }
+ return;
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* VT100 Charsets */
+/* */
+/* ------------------------------------------------------------------------- */
+
+// Character Set Conversion ------------------------------------------------ --
+
+/*
+ The processing contains a VT100 specific code translation layer.
+ It's still in use and mainly responsible for the line drawing graphics.
+
+ These and some other glyphs are assigned to codes (0x5f-0xfe)
+ normally occupied by the latin letters. Since this codes also
+ appear within control sequences, the extra code conversion
+ does not permute with the tokenizer and is placed behind it
+ in the pipeline. It only applies to tokens, which represent
+ plain characters.
+
+ This conversion it eventually continued in TEWidget.C, since
+ it might involve VT100 enhanced fonts, which have these
+ particular glyphs allocated in (0x00-0x1f) in their code page.
+*/
+
+#define CHARSET charset[scr==screen[1]]
+
+// Apply current character map.
+
+unsigned short TEmuVt102::applyCharset(unsigned short c)
+{
+ if (CHARSET.graphic && 0x5f <= c && c <= 0x7e) return vt100_graphics[c-0x5f];
+ if (CHARSET.pound && c == '#' ) return 0xa3; //This mode is obsolete
+ return c;
+}
+
+/*
+ "Charset" related part of the emulation state.
+ This configures the VT100 charset filter.
+
+ While most operation work on the current screen,
+ the following two are different.
+*/
+
+void TEmuVt102::resetCharset(int scrno)
+{
+ charset[scrno].cu_cs = 0;
+ strncpy(charset[scrno].charset,"BBBB",4);
+ charset[scrno].sa_graphic = FALSE;
+ charset[scrno].sa_pound = FALSE;
+ charset[scrno].graphic = FALSE;
+ charset[scrno].pound = FALSE;
+}
+
+/*!
+*/
+
+void TEmuVt102::setCharset(int n, int cs) // on both screens.
+{
+ charset[0].charset[n&3] = cs; useCharset(charset[0].cu_cs);
+ charset[1].charset[n&3] = cs; useCharset(charset[1].cu_cs);
+}
+
+/*!
+*/
+
+void TEmuVt102::setAndUseCharset(int n, int cs)
+{
+ CHARSET.charset[n&3] = cs;
+ useCharset(n&3);
+}
+
+/*!
+*/
+
+void TEmuVt102::useCharset(int n)
+{
+ CHARSET.cu_cs = n&3;
+ CHARSET.graphic = (CHARSET.charset[n&3] == '0');
+ CHARSET.pound = (CHARSET.charset[n&3] == 'A'); //This mode is obsolete
+}
+
+/*! Save the cursor position and the rendition attribute settings. */
+
+void TEmuVt102::saveCursor()
+{
+ CHARSET.sa_graphic = CHARSET.graphic;
+ CHARSET.sa_pound = CHARSET.pound; //This mode is obsolete
+ // we are not clear about these
+ //sa_charset = charsets[cScreen->charset];
+ //sa_charset_num = cScreen->charset;
+ scr->saveCursor();
+}
+
+/*! Restore the cursor position and the rendition attribute settings. */
+
+void TEmuVt102::restoreCursor()
+{
+ CHARSET.graphic = CHARSET.sa_graphic;
+ CHARSET.pound = CHARSET.sa_pound; //This mode is obsolete
+ scr->restoreCursor();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Mode Operations */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Some of the emulations state is either added to the state of the screens.
+
+ This causes some scoping problems, since different emulations choose to
+ located the mode either to the current screen or to both.
+
+ For strange reasons, the extend of the rendition attributes ranges over
+ all screens and not over the actual screen.
+
+ We decided on the precise precise extend, somehow.
+*/
+
+// "Mode" related part of the state. These are all booleans.
+
+void TEmuVt102::resetModes()
+{
+ resetMode(MODE_Mouse1000); saveMode(MODE_Mouse1000);
+ resetMode(MODE_AppScreen); saveMode(MODE_AppScreen);
+ // here come obsolete modes
+ resetMode(MODE_AppCuKeys); saveMode(MODE_AppCuKeys);
+ resetMode(MODE_NewLine );
+ setMode(MODE_Ansi );
+}
+
+void TEmuVt102::setMode(int m)
+{
+ currParm.mode[m] = TRUE;
+ switch (m)
+ {
+ case MODE_Mouse1000 : gui->setMouseMarks(FALSE);
+ break;
+ case MODE_AppScreen : screen[1]->clearSelection();
+ screen[1]->clearEntireScreen();
+ setScreen(1);
+ break;
+ }
+ if (m < MODES_SCREEN || m == MODE_NewLine)
+ {
+ screen[0]->setMode(m);
+ screen[1]->setMode(m);
+ }
+}
+
+void TEmuVt102::resetMode(int m)
+{
+ currParm.mode[m] = FALSE;
+ switch (m)
+ {
+ case MODE_Mouse1000 : gui->setMouseMarks(TRUE);
+ break;
+ case MODE_AppScreen : screen[0]->clearSelection();
+ setScreen(0);
+ break;
+ }
+ if (m < MODES_SCREEN || m == MODE_NewLine)
+ {
+ screen[0]->resetMode(m);
+ screen[1]->resetMode(m);
+ }
+}
+
+void TEmuVt102::saveMode(int m)
+{
+ saveParm.mode[m] = currParm.mode[m];
+}
+
+void TEmuVt102::restoreMode(int m)
+{
+ if(saveParm.mode[m]) setMode(m); else resetMode(m);
+}
+
+BOOL TEmuVt102::getMode(int m)
+{
+ return currParm.mode[m];
+}
+
+void TEmuVt102::setConnect(bool c)
+{
+ TEmulation::setConnect(c);
+ if (c)
+ { // refresh mouse mode
+ if (getMode(MODE_Mouse1000))
+ setMode(MODE_Mouse1000);
+ else
+ resetMode(MODE_Mouse1000);
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Diagnostic */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*! shows the contents of the scan buffer.
+
+ This functions is used for diagnostics. It is called by \e ReportErrorToken
+ to inform about strings that cannot be decoded or handled by the emulation.
+
+ \sa ReportErrorToken
+*/
+
+/*!
+*/
+
+static void hexdump(int* s, int len)
+{ int i;
+ for (i = 0; i < len; i++)
+ {
+ if (s[i] == '\\')
+ printf("\\\\");
+ else
+ if ((s[i]) > 32 && s[i] < 127)
+ printf("%c",s[i]);
+ else
+ printf("\\%04x(hex)",s[i]);
+ }
+}
+
+void TEmuVt102::scan_buffer_report()
+{
+ if (ppos == 0 || ppos == 1 && (pbuf[0] & 0xff) >= 32) return;
+ printf("token: "); hexdump(pbuf,ppos); printf("\n");
+}
+
+/*!
+*/
+
+void TEmuVt102::ReportErrorToken()
+{
+ printf("undecodable "); scan_buffer_report();
+}
diff --git a/noncore/apps/opie-console/TEmuVt102.h b/noncore/apps/opie-console/TEmuVt102.h
new file mode 100644
index 0000000..a448a71
--- a/dev/null
+++ b/noncore/apps/opie-console/TEmuVt102.h
@@ -0,0 +1,135 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TEmuVt102.h] X Terminal Emulation */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+#ifndef VT102EMU_H
+#define VT102EMU_H
+
+#include "TEWidget.h"
+#include "TEScreen.h"
+#include "TEmulation.h"
+#include <qtimer.h>
+#include <stdio.h>
+
+//
+
+#define MODE_AppScreen (MODES_SCREEN+0)
+#define MODE_AppCuKeys (MODES_SCREEN+1)
+#define MODE_AppKeyPad (MODES_SCREEN+2)
+#define MODE_Mouse1000 (MODES_SCREEN+3)
+#define MODE_Ansi (MODES_SCREEN+4)
+#define MODE_total (MODES_SCREEN+5)
+
+struct DECpar
+{
+ BOOL mode[MODE_total];
+};
+
+struct CharCodes
+{
+ // coding info
+ char charset[4]; //
+ int cu_cs; // actual charset.
+ bool graphic; // Some VT100 tricks
+ bool pound ; // Some VT100 tricks
+ bool sa_graphic; // saved graphic
+ bool sa_pound; // saved pound
+};
+
+class TEmuVt102 : public TEmulation
+{ Q_OBJECT
+
+public:
+
+ TEmuVt102(TEWidget* gui);
+ ~TEmuVt102();
+
+public slots: // signals incoming from TEWidget
+
+ void onKeyPress(QKeyEvent*);
+ void onMouse(int cb, int cx, int cy);
+
+signals:
+
+ void changeTitle(int,const QString&);
+ void prevSession();
+ void nextSession();
+
+public:
+
+ void reset();
+
+ void onRcvChar(int cc);
+ void sendString(const char *);
+
+public:
+
+ BOOL getMode (int m);
+
+ void setMode (int m);
+ void resetMode (int m);
+ void saveMode (int m);
+ void restoreMode(int m);
+ void resetModes();
+
+ void setConnect(bool r);
+
+private:
+
+ void resetToken();
+#define MAXPBUF 80
+ void pushToToken(int cc);
+ int pbuf[MAXPBUF]; //FIXME: overflow?
+ int ppos;
+#define MAXARGS 15
+ void addDigit(int dig);
+ void addArgument();
+ int argv[MAXARGS];
+ int argc;
+ void initTokenizer();
+ int tbl[256];
+
+ void scan_buffer_report(); //FIXME: rename
+ void ReportErrorToken(); //FIXME: rename
+
+ void tau(int code, int p, int q);
+ void XtermHack();
+
+ //
+
+ void reportTerminalType();
+ void reportStatus();
+ void reportAnswerBack();
+ void reportCursorPosition();
+ void reportTerminalParms(int p);
+
+protected:
+
+ unsigned short applyCharset(unsigned short c);
+ void setCharset(int n, int cs);
+ void useCharset(int n);
+ void setAndUseCharset(int n, int cs);
+ void saveCursor();
+ void restoreCursor();
+ void resetCharset(int scrno);
+ CharCodes charset[2];
+
+ DECpar currParm;
+ DECpar saveParm;
+};
+
+#endif // ifndef ANSIEMU_H
diff --git a/noncore/apps/opie-console/TEmulation.cpp b/noncore/apps/opie-console/TEmulation.cpp
new file mode 100644
index 0000000..6f3ad32
--- a/dev/null
+++ b/noncore/apps/opie-console/TEmulation.cpp
@@ -0,0 +1,363 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [TEmulation.cpp] Terminal Emulation Decoder */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+/*! \class TEmulation
+
+ \brief Mediator between TEWidget and TEScreen.
+
+ This class is responsible to scan the escapes sequences of the terminal
+ emulation and to map it to their corresponding semantic complements.
+ Thus this module knows mainly about decoding escapes sequences and
+ is a stateless device w.r.t. the semantics.
+
+ It is also responsible to refresh the TEWidget by certain rules.
+
+ \sa TEWidget \sa TEScreen
+
+ \par A note on refreshing
+
+ Although the modifications to the current screen image could immediately
+ be propagated via `TEWidget' to the graphical surface, we have chosen
+ another way here.
+
+ The reason for doing so is twofold.
+
+ First, experiments show that directly displaying the operation results
+ in slowing down the overall performance of emulations. Displaying
+ individual characters using X11 creates a lot of overhead.
+
+ Second, by using the following refreshing method, the screen operations
+ can be completely separated from the displaying. This greatly simplifies
+ the programmer's task of coding and maintaining the screen operations,
+ since one need not worry about differential modifications on the
+ display affecting the operation of concern.
+
+ We use a refreshing algorithm here that has been adoped from rxvt/kvt.
+
+ By this, refreshing is driven by a timer, which is (re)started whenever
+ a new bunch of data to be interpreted by the emulation arives at `onRcvBlock'.
+ As soon as no more data arrive for `BULK_TIMEOUT' milliseconds, we trigger
+ refresh. This rule suits both bulk display operation as done by curses as
+ well as individual characters typed.
+ (BULK_TIMEOUT < 1000 / max characters received from keyboard per second).
+
+ Additionally, we trigger refreshing by newlines comming in to make visual
+ snapshots of lists as produced by `cat', `ls' and likely programs, thereby
+ producing the illusion of a permanent and immediate display operation.
+
+ As a sort of catch-all needed for cases where none of the above
+ conditions catch, the screen refresh is also triggered by a count
+ of incoming bulks (`bulk_incnt').
+*/
+
+/* FIXME
+ - evtl. the bulk operations could be made more transparent.
+*/
+
+#include "TEmulation.h"
+#include "TEWidget.h"
+#include "TEScreen.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <qkeycode.h>
+
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* TEmulation */
+/* */
+/* ------------------------------------------------------------------------- */
+
+#define CNTL(c) ((c)-'@')
+
+/*!
+*/
+
+TEmulation::TEmulation(TEWidget* gui)
+: decoder((QTextDecoder*)NULL)
+{
+ this->gui = gui;
+
+ screen[0] = new TEScreen(gui->Lines(),gui->Columns());
+ screen[1] = new TEScreen(gui->Lines(),gui->Columns());
+ scr = screen[0];
+
+ bulk_nlcnt = 0; // reset bulk newline counter
+ bulk_incnt = 0; // reset bulk counter
+ connected = FALSE;
+
+ QObject::connect(&bulk_timer, SIGNAL(timeout()), this, SLOT(showBulk()) );
+ QObject::connect(gui,SIGNAL(changedImageSizeSignal(int,int)),
+ this,SLOT(onImageSizeChange(int,int)));
+ QObject::connect(gui,SIGNAL(changedHistoryCursor(int)),
+ this,SLOT(onHistoryCursorChange(int)));
+ QObject::connect(gui,SIGNAL(keyPressedSignal(QKeyEvent*)),
+ this,SLOT(onKeyPress(QKeyEvent*)));
+ QObject::connect(gui,SIGNAL(beginSelectionSignal(const int,const int)),
+ this,SLOT(onSelectionBegin(const int,const int)) );
+ QObject::connect(gui,SIGNAL(extendSelectionSignal(const int,const int)),
+ this,SLOT(onSelectionExtend(const int,const int)) );
+ QObject::connect(gui,SIGNAL(endSelectionSignal(const BOOL)),
+ this,SLOT(setSelection(const BOOL)) );
+ QObject::connect(gui,SIGNAL(clearSelectionSignal()),
+ this,SLOT(clearSelection()) );
+}
+
+/*!
+*/
+
+TEmulation::~TEmulation()
+{
+ delete screen[0];
+ delete screen[1];
+ bulk_timer.stop();
+}
+
+/*! change between primary and alternate screen
+*/
+
+void TEmulation::setScreen(int n)
+{
+ scr = screen[n&1];
+}
+
+void TEmulation::setHistory(bool on)
+{
+ screen[0]->setScroll(on);
+ if (!connected) return;
+ showBulk();
+}
+
+bool TEmulation::history()
+{
+ return screen[0]->hasScroll();
+}
+
+void TEmulation::setCodec(int c)
+{
+ //FIXME: check whether we have to free codec
+ codec = c ? QTextCodec::codecForName("utf8")
+ : QTextCodec::codecForLocale();
+ if (decoder) delete decoder;
+ decoder = codec->makeDecoder();
+}
+
+void TEmulation::setKeytrans(int no)
+{
+ keytrans = KeyTrans::find(no);
+}
+
+void TEmulation::setKeytrans(const char * no)
+{
+ keytrans = KeyTrans::find(no);
+}
+
+// Interpreting Codes ---------------------------------------------------------
+
+/*
+ This section deals with decoding the incoming character stream.
+ Decoding means here, that the stream is first seperated into `tokens'
+ which are then mapped to a `meaning' provided as operations by the
+ `Screen' class.
+*/
+
+/*!
+*/
+
+void TEmulation::onRcvChar(int c)
+// process application unicode input to terminal
+// this is a trivial scanner
+{
+ c &= 0xff;
+ switch (c)
+ {
+ case '\b' : scr->BackSpace(); break;
+ case '\t' : scr->Tabulate(); break;
+ case '\n' : scr->NewLine(); break;
+ case '\r' : scr->Return(); break;
+ case 0x07 : gui->Bell(); break;
+ default : scr->ShowCharacter(c); break;
+ };
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Keyboard Handling */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*!
+*/
+
+void TEmulation::onKeyPress( QKeyEvent* ev )
+{
+ if (!connected) return; // someone else gets the keys
+ if (scr->getHistCursor() != scr->getHistLines());
+ scr->setHistCursor(scr->getHistLines());
+ if (!ev->text().isEmpty())
+ { // A block of text
+ // Note that the text is proper unicode.
+ // We should do a conversion here, but since this
+ // routine will never be used, we simply emit plain ascii.
+ emit sndBlock(ev->text().ascii(),ev->text().length());
+ }
+ else if (ev->ascii()>0)
+ { unsigned char c[1];
+ c[0] = ev->ascii();
+ emit sndBlock((char*)c,1);
+ }
+}
+
+// Unblocking, Byte to Unicode translation --------------------------------- --
+
+/*
+ We are doing code conversion from locale to unicode first.
+*/
+
+void TEmulation::onRcvBlock(const char *s, int len)
+{
+ bulkStart();
+ bulk_incnt += 1;
+ for (int i = 0; i < len; i++)
+ {
+ QString result = decoder->toUnicode(&s[i],1);
+ int reslen = result.length();
+ for (int j = 0; j < reslen; j++)
+ onRcvChar(result[j].unicode());
+ if (s[i] == '\n') bulkNewline();
+ }
+ bulkEnd();
+}
+
+// Selection --------------------------------------------------------------- --
+
+void TEmulation::onSelectionBegin(const int x, const int y) {
+ if (!connected) return;
+ scr->setSelBeginXY(x,y);
+ showBulk();
+}
+
+void TEmulation::onSelectionExtend(const int x, const int y) {
+ if (!connected) return;
+ scr->setSelExtentXY(x,y);
+ showBulk();
+}
+
+void TEmulation::setSelection(const BOOL preserve_line_breaks) {
+ if (!connected) return;
+ QString t = scr->getSelText(preserve_line_breaks);
+ if (!t.isNull()) gui->setSelection(t);
+}
+
+void TEmulation::clearSelection() {
+ if (!connected) return;
+ scr->clearSelection();
+ showBulk();
+}
+
+// Refreshing -------------------------------------------------------------- --
+
+#define BULK_TIMEOUT 20
+
+/*!
+ called when \n comes in. Evtl. triggers showBulk at endBulk
+*/
+
+void TEmulation::bulkNewline()
+{
+ bulk_nlcnt += 1;
+ bulk_incnt = 0; // reset bulk counter since `nl' rule applies
+}
+
+/*!
+*/
+
+void TEmulation::showBulk()
+{
+ bulk_nlcnt = 0; // reset bulk newline counter
+ bulk_incnt = 0; // reset bulk counter
+ if (connected)
+ {
+ ca* image = scr->getCookedImage(); // get the image
+ gui->setImage(image,
+ scr->getLines(),
+ scr->getColumns()); // actual refresh
+ free(image);
+ //FIXME: check that we do not trigger other draw event here.
+ gui->setScroll(scr->getHistCursor(),scr->getHistLines());
+ }
+}
+
+void TEmulation::bulkStart()
+{
+ if (bulk_timer.isActive()) bulk_timer.stop();
+}
+
+void TEmulation::bulkEnd()
+{
+ if ( bulk_nlcnt > gui->Lines() || bulk_incnt > 20 )
+ showBulk(); // resets bulk_??cnt to 0, too.
+ else
+ bulk_timer.start(BULK_TIMEOUT,TRUE);
+}
+
+void TEmulation::setConnect(bool c)
+{
+ connected = c;
+ if ( connected)
+ {
+ onImageSizeChange(gui->Lines(), gui->Columns());
+ showBulk();
+ }
+ else
+ {
+ scr->clearSelection();
+ }
+}
+
+// ---------------------------------------------------------------------------
+
+/*! triggered by image size change of the TEWidget `gui'.
+
+ This event is simply propagated to the attached screens
+ and to the related serial line.
+*/
+
+void TEmulation::onImageSizeChange(int lines, int columns)
+{
+ if (!connected) return;
+ screen[0]->resizeImage(lines,columns);
+ screen[1]->resizeImage(lines,columns);
+ showBulk();
+ emit ImageSizeChanged(lines,columns); // propagate event to serial line
+}
+
+void TEmulation::onHistoryCursorChange(int cursor)
+{
+ if (!connected) return;
+ scr->setHistCursor(cursor);
+ showBulk();
+}
+
+void TEmulation::setColumns(int columns)
+{
+ //FIXME: this goes strange ways.
+ // Can we put this straight or explain it at least?
+ emit changeColumns(columns);
+}
diff --git a/noncore/apps/opie-console/TEmulation.h b/noncore/apps/opie-console/TEmulation.h
new file mode 100644
index 0000000..ec15e7a
--- a/dev/null
+++ b/noncore/apps/opie-console/TEmulation.h
@@ -0,0 +1,117 @@
+/* -------------------------------------------------------------------------- */
+/* */
+/* [emulation.h] Fundamental Terminal Emulation */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* -------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+#ifndef EMULATION_H
+#define EMULATION_H
+
+#include "TEWidget.h"
+#include "TEScreen.h"
+#include <qtimer.h>
+#include <stdio.h>
+#include <qtextcodec.h>
+#include "keytrans.h"
+
+class TEmulation : public QObject
+{ Q_OBJECT
+
+public:
+
+ TEmulation(TEWidget* gui);
+ ~TEmulation();
+
+public:
+ virtual void setHistory(bool on);
+ virtual bool history();
+
+public slots: // signals incoming from TEWidget
+
+ virtual void onImageSizeChange(int lines, int columns);
+ virtual void onHistoryCursorChange(int cursor);
+ virtual void onKeyPress(QKeyEvent*);
+
+ virtual void clearSelection();
+ virtual void onSelectionBegin(const int x, const int y);
+ virtual void onSelectionExtend(const int x, const int y);
+ virtual void setSelection(const BOOL preserve_line_breaks);
+
+public slots: // signals incoming from data source
+
+ void onRcvBlock(const char* txt,int len);
+
+signals:
+
+ void sndBlock(const char* txt,int len);
+ void ImageSizeChanged(int lines, int columns);
+ void changeColumns(int columns);
+ void changeTitle(int arg, const char* str);
+
+public:
+
+ virtual void onRcvChar(int);
+
+ virtual void setMode (int) = 0;
+ virtual void resetMode(int) = 0;
+
+ virtual void sendString(const char*) = 0;
+
+ virtual void setConnect(bool r);
+ void setColumns(int columns);
+
+ void setKeytrans(int no);
+ void setKeytrans(const char * no);
+
+protected:
+
+ TEWidget* gui;
+ TEScreen* scr; // referes to one `screen'
+ TEScreen* screen[2]; // 0 = primary, 1 = alternate
+ void setScreen(int n); // set `scr' to `screen[n]'
+
+ bool connected; // communicate with widget
+
+ void setCodec(int c); // codec number, 0 = locale, 1=utf8
+
+ QTextCodec* codec;
+ QTextCodec* localeCodec;
+ QTextDecoder* decoder;
+
+ KeyTrans* keytrans;
+
+// refreshing related material.
+// this is localized in the class.
+private slots: // triggered by timer
+
+ void showBulk();
+
+private:
+
+ void bulkNewline();
+ void bulkStart();
+ void bulkEnd();
+
+private:
+
+ QTimer bulk_timer;
+ int bulk_nlcnt; // bulk newline counter
+ char* SelectedText;
+ int bulk_incnt; // bulk counter
+
+
+};
+
+#endif // ifndef EMULATION_H
diff --git a/noncore/apps/opie-console/default.cpp b/noncore/apps/opie-console/default.cpp
index dd9681d..ce5c870 100644
--- a/noncore/apps/opie-console/default.cpp
+++ b/noncore/apps/opie-console/default.cpp
@@ -41,60 +41,60 @@ extern "C" {
}
IOLayer* newBTLayer( const Profile& prof ) {
return new IOBt( prof );
}
IOLayer* newIrDaLayer( const Profile& prof ) {
return new IOIrda( prof );
}
// Connection Widgets
ProfileDialogWidget* newSerialWidget( const QString& str, QWidget* wid ) {
return new SerialConfigWidget( str, wid );
}
ProfileDialogWidget* newIrDaWidget( const QString& str, QWidget* wid ) {
return new IrdaConfigWidget( str, wid );
}
ProfileDialogWidget* newModemWidget( const QString& str, QWidget* wid ) {
return new ModemConfigWidget(str, wid );
}
ProfileDialogWidget* newBTWidget( const QString& str, QWidget* wid ) {
return new BTConfigWidget(str, wid );
}
// Terminal Widget(s)
- ProfileDialogWidget* newTerminalWidget(const QString& na, QWidget* wid) {
+/* ProfileDialogWidget* newTerminalWidget(const QString& na, QWidget* wid) {
return new TerminalWidget(na, wid,0 );
}
-
- // VT Emulations
+*/
+/* // VT Emulations
EmulationLayer* newVT102( WidgetLayer* wid ) {
return new Vt102Emulation( wid );
}
-
+*/
};
Default::Default( MetaFactory* fact ) {
fact->addFileTransferLayer( "SZ", QObject::tr("Z-Modem"), newSZTransfer );
fact->addFileTransferLayer( "SY", QObject::tr("Y-Modem"), newSYTransfer );
fact->addFileTransferLayer( "SX", QObject::tr("X-Modem"), newSXTransfer );
fact->addReceiveLayer( "SZ", QObject::tr("Z-Modem"), newSZReceive );
fact->addReceiveLayer( "SY", QObject::tr("Y-Modem"), newSYReceive );
fact->addReceiveLayer( "SX", QObject::tr("X-Modem"), newSXReceive );
fact->addIOLayerFactory( "serial", QObject::tr("Serial"), newSerialLayer );
fact->addIOLayerFactory( "irda", QObject::tr("Infrared"), newIrDaLayer );
fact->addIOLayerFactory( "bt", QObject::tr("Bluetooth"), newBTLayer );
fact->addConnectionWidgetFactory( "serial", QObject::tr("Serial"), newSerialWidget );
fact->addConnectionWidgetFactory( "irda", QObject::tr("Infrared"), newIrDaWidget );
fact->addConnectionWidgetFactory( "modem", QObject::tr("Modem"), newModemWidget );
fact->addConnectionWidgetFactory( "bt", QObject::tr("Bluetooth"), newBTWidget );
- fact->addTerminalWidgetFactory( "default", QObject::tr("Default Terminal"), newTerminalWidget );
+// fact->addTerminalWidgetFactory( "default", QObject::tr("Default Terminal"), newTerminalWidget );
- fact->addEmulationLayer( "default", QObject::tr("Default Terminal"), newVT102 );
+// fact->addEmulationLayer( "default", QObject::tr("Default Terminal"), newVT102 );
}
Default::~Default() {
}
diff --git a/noncore/apps/opie-console/default.h b/noncore/apps/opie-console/default.h
index 03616f3..288f370 100644
--- a/noncore/apps/opie-console/default.h
+++ b/noncore/apps/opie-console/default.h
@@ -1,38 +1,38 @@
#ifndef OPIE_DEFAULT_H
#define OPIE_DEFAULT_H
#include "metafactory.h"
class Widget;
extern "C" {
FileTransferLayer* newSZTransfer(IOLayer*);
FileTransferLayer* newSYTransfer(IOLayer*);
FileTransferLayer* newSXTransfer(IOLayer*);
ReceiveLayer* newSZReceive(IOLayer*);
ReceiveLayer* newSYReceive(IOLayer*);
ReceiveLayer* newSXReceive(IOLayer*);
IOLayer* newSerialLayer(const Profile&);
IOLayer* newBTLayer(const Profile& );
IOLayer* newIrDaLayer(const Profile& );
ProfileDialogWidget* newSerialWidget(const QString&, QWidget* );
ProfileDialogWidget* newIrDaWidget (const QString&, QWidget* );
ProfileDialogWidget* newBTWidget (const QString&, QWidget* );
- ProfileDialogWidget* newTerminalWidget(const QString&, QWidget* );
+// ProfileDialogWidget* newTerminalWidget(const QString&, QWidget* );
- EmulationLayer* newVT102( WidgetLayer* );
+// EmulationLayer* newVT102( WidgetLayer* );
};
class MetaFactory;
struct Default {
public:
Default(MetaFactory* );
~Default();
};
#endif
diff --git a/noncore/apps/opie-console/history.cpp b/noncore/apps/opie-console/history.cpp
index 3b82d16..226a0a2 100644
--- a/noncore/apps/opie-console/history.cpp
+++ b/noncore/apps/opie-console/history.cpp
@@ -46,57 +46,57 @@
of cells and line/column indexed read access to the scroll
at constant costs.
FIXME: some complain about the history buffer comsuming the
memory of their machines. This problem is critical
since the history does not behave gracefully in cases
where the memory is used up completely.
I put in a workaround that should handle it problem
now gracefully. I'm not satisfied with the solution.
FIXME: Terminating the history is not properly indicated
in the menu. We should throw a signal.
FIXME: There is noticable decrease in speed, also. Perhaps,
there whole feature needs to be revisited therefore.
Disadvantage of a more elaborated, say block-oriented
scheme with wrap around would be it's complexity.
*/
//FIXME: tempory replacement for tmpfile
// this is here one for debugging purpose.
//#define tmpfile xTmpFile
-
+/*
FILE* xTmpFile()
{
static int fid = 0;
char fname[80];
sprintf(fname,"TmpFile.%d",fid++);
return fopen(fname,"w");
}
-
+*/
// History Buffer ///////////////////////////////////////////
/*
A Row(X) data type which allows adding elements to the end.
*/
HistoryBuffer::HistoryBuffer()
{
ion = -1;
length = 0;
}
HistoryBuffer::~HistoryBuffer()
{
setScroll(FALSE);
}
void HistoryBuffer::setScroll(bool on)
{
if (on == hasScroll()) return;
if (on)
{
diff --git a/noncore/apps/opie-console/io_layer.cpp b/noncore/apps/opie-console/io_layer.cpp
index 9ba2f70..975ee60 100644
--- a/noncore/apps/opie-console/io_layer.cpp
+++ b/noncore/apps/opie-console/io_layer.cpp
@@ -1,20 +1,22 @@
#include "io_layer.h"
IOLayer::IOLayer()
: QObject()
{
}
IOLayer::IOLayer(const Profile &)
: QObject()
{
}
IOLayer::~IOLayer() {
}
int IOLayer::rawIO()const{
return -1;
}
void IOLayer::closeRawIO(int) {
}
+void IOLayer::setSize(int, int ) {
+}
diff --git a/noncore/apps/opie-console/io_layer.h b/noncore/apps/opie-console/io_layer.h
index bf5a893..9c99222 100644
--- a/noncore/apps/opie-console/io_layer.h
+++ b/noncore/apps/opie-console/io_layer.h
@@ -43,60 +43,68 @@ public:
/**
* a small internal identifier
*/
virtual QString identifier() const = 0;
/**
* a short name
*/
virtual QString name() const = 0;
/**
* a file descriptor which opens
* the device for io but does not
* do any ioctling on it...
* and it'll stop listening to the before opened
* device
*/
virtual int rawIO()const;
/**
* will close the rawIO stuff
* and will listen to it's data again...
*/
virtual void closeRawIO(int);
+
+
signals:
/**
* received input as QCString
*/
virtual void received( const QByteArray& ) = 0;
/**
* an error occured
* int for the error number
* and QString for a text
*/
virtual void error( int, const QString& ) = 0;
public slots:
/**
* send a QCString to the device
*/
virtual void send( const QByteArray& ) = 0;
/**
* bool open
*/
virtual bool open() = 0;
/**
* close the io
*/
virtual void close() = 0;
/**
* closes and reloads the settings
*/
virtual void reload( const Profile& ) = 0;
+
+ /**
+ * set the size
+ * needed for pty
+ */
+ virtual void setSize(int rows, int cols );
};
#endif
diff --git a/noncore/apps/opie-console/mainwindow.cpp b/noncore/apps/opie-console/mainwindow.cpp
index 1adb43d..1d7a4be 100644
--- a/noncore/apps/opie-console/mainwindow.cpp
+++ b/noncore/apps/opie-console/mainwindow.cpp
@@ -193,79 +193,83 @@ MainWindow::~MainWindow() {
MetaFactory* MainWindow::factory() {
return m_factory;
}
Session* MainWindow::currentSession() {
return m_curSession;
}
QList<Session> MainWindow::sessions() {
return m_sessions;
}
void MainWindow::slotNew() {
qWarning("New Connection");
ProfileEditorDialog dlg(factory() );
dlg.showMaximized();
int ret = dlg.exec();
if ( ret == QDialog::Accepted ) {
create( dlg.profile() );
}
}
void MainWindow::slotRecordScript() {
- if (currentSession()) {
+/* if (currentSession()) {
currentSession()->emulationLayer()->startRecording();
}
+ */
}
void MainWindow::slotSaveScript() {
- if (currentSession() && currentSession()->emulationLayer()->isRecording()) {
+/* if (currentSession() && currentSession()->emulationLayer()->isRecording()) {
MimeTypes types;
QStringList script;
script << "text/plain";
types.insert("Script", script);
QString filename = OFileDialog::getSaveFileName(2, "/", QString::null, types);
if (!filename.isEmpty()) {
currentSession()->emulationLayer()->script()->saveTo(filename);
currentSession()->emulationLayer()->clearScript();
}
}
+ */
}
void MainWindow::slotRunScript() {
+/*
if (currentSession()) {
MimeTypes types;
QStringList script;
script << "text/plain";
types.insert("Script", script);
QString filename = OFileDialog::getOpenFileName(2, "/", QString::null, types);
if (!filename.isEmpty()) {
Script script(DocLnk(filename).file());
currentSession()->emulationLayer()->runScript(&script);
}
}
+ */
}
void MainWindow::slotConnect() {
if ( currentSession() )
currentSession()->layer()->open();
}
void MainWindow::slotDisconnect() {
if ( currentSession() )
currentSession()->layer()->close();
}
void MainWindow::slotTerminate() {
if ( currentSession() )
currentSession()->layer()->close();
slotClose();
/* FIXME move to the next session */
}
void MainWindow::slotConfigure() {
qWarning("configure");
ConfigDialog conf( manager()->all(), factory() );
conf.showMaximized();
diff --git a/noncore/apps/opie-console/opie-console.pro b/noncore/apps/opie-console/opie-console.pro
index 26bce83..7990a64 100644
--- a/noncore/apps/opie-console/opie-console.pro
+++ b/noncore/apps/opie-console/opie-console.pro
@@ -1,74 +1,68 @@
TEMPLATE = app
#CONFIG = qt warn_on release
CONFIG = qt debug
DESTDIR = $(OPIEDIR)/bin
HEADERS = io_layer.h io_serial.h io_irda.h io_bt.h io_modem.h \
file_layer.h filetransfer.h \
metafactory.h \
session.h \
mainwindow.h \
profile.h \
profileconfig.h \
profilemanager.h \
configwidget.h \
tabwidget.h \
configdialog.h \
- emulation_layer.h \
- vt102emulation.h \
- common.h \
- history.h \
- screen.h \
keytrans.h \
- widget_layer.h \
transferdialog.h \
profiledialogwidget.h \
profileeditordialog.h \
default.h \
- terminalwidget.h \
iolayerbase.h \
serialconfigwidget.h irdaconfigwidget.h \
btconfigwidget.h modemconfigwidget.h \
atconfigdialog.h dialdialog.h \
- emulation_widget.h procctl.h \
+ procctl.h \
function_keyboard.h \
receive_layer.h filereceive.h \
script.h \
- dialer.h
+ dialer.h \
+ emulation_handler.h TECommon.h \
+ TEHistroy.h TEScreen.h TEWidget.h \
+ TEmuVt102.h TEmulation.h
SOURCES = io_layer.cpp io_serial.cpp io_irda.cpp io_bt.cpp io_modem.cpp \
file_layer.cpp filetransfer.cpp \
main.cpp \
metafactory.cpp \
session.cpp \
mainwindow.cpp \
profile.cpp \
profileconfig.cpp \
profilemanager.cpp \
tabwidget.cpp \
configdialog.cpp \
- emulation_layer.cpp \
- vt102emulation.cpp \
- history.cpp \
- screen.cpp \
keytrans.cpp \
- widget_layer.cpp \
transferdialog.cpp \
profiledialogwidget.cpp \
profileeditordialog.cpp \
- terminalwidget.cpp \
iolayerbase.cpp \
serialconfigwidget.cpp irdaconfigwidget.cpp \
btconfigwidget.cpp modemconfigwidget.cpp \
atconfigdialog.cpp dialdialog.cpp \
- emulation_widget.cpp default.cpp procctl.cpp \
+ default.cpp procctl.cpp \
function_keyboard.cpp \
receive_layer.cpp filereceive.cpp \
script.cpp \
- dialer.cpp
+ dialer.cpp \
+ emulation_handler.cpp TEHistory.cpp \
+ TEScreen.cpp TEWidget.cpp \
+ TEmuVt102.cpp TEmulation.cpp
+
INTERFACES = configurebase.ui editbase.ui
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe -lopie
TARGET = opie-console
diff --git a/noncore/apps/opie-console/profilemanager.cpp b/noncore/apps/opie-console/profilemanager.cpp
index 4b88dec..113327c 100644
--- a/noncore/apps/opie-console/profilemanager.cpp
+++ b/noncore/apps/opie-console/profilemanager.cpp
@@ -1,33 +1,34 @@
#include <stdio.h>
#include <stdlib.h>
#include <qfile.h>
#include <qlayout.h>
#include <qwidgetstack.h>
#include <qpe/config.h>
+#include "emulation_handler.h"
#include "widget_layer.h"
#include "emulation_widget.h"
#include "metafactory.h"
#include "profileconfig.h"
#include "profilemanager.h"
ProfileManager::ProfileManager( MetaFactory* fact )
: m_fact( fact )
{
}
ProfileManager::~ProfileManager() {
}
void ProfileManager::load() {
m_list.clear();
qWarning("load");
ProfileConfig conf("opie-console-profiles");
QStringList groups = conf.groups();
QStringList::Iterator it;
/*
* for each profile
*/
@@ -62,54 +63,56 @@ Profile::ValueList ProfileManager::all()const {
* We will load the the IOLayer and EmulationLayer
* from the factory
* we will generate a QWidgetStack
* add a dummy widget with layout
* add "Widget" to the layout
* add the dummy to the stack
* raise the dummy
* call session->connect(=
* this way we only need to reparent
* in TabWidget
*/
Session* ProfileManager::fromProfile( const Profile& prof, QWidget* parent) {
Session* session = new Session();
session->setName( prof.name() );
/* translate the internal name to the external */
session->setIOLayer(m_fact->newIOLayer( m_fact->external(prof.ioLayerName()) ,
prof) );
QWidgetStack *stack = new QWidgetStack(parent);
session->setWidgetStack( stack );
QWidget* dummy = new QWidget( stack );
QHBoxLayout* lay = new QHBoxLayout(dummy );
stack->addWidget( dummy, 0 );
stack->raiseWidget( 0 );
- WidgetLayer* wid = new EmulationWidget( prof, dummy );
- lay->addWidget( wid );
-
- session->setEmulationWidget( wid );
- session->setEmulationLayer( m_fact->newEmulationLayer( m_fact->external( prof.terminalName() ),
- wid ) );
+ EmulationHandler* handler = new EmulationHandler(prof,dummy );
+ lay->addWidget( handler->widget() );
+// WidgetLayer* wid = new EmulationWidget( prof, dummy );
+// lay->addWidget( wid );
+
+// session->setEmulationWidget( wid );
+// session->setEmulationLayer( m_fact->newEmulationLayer( m_fact->external( prof.terminalName() ),
+// wid ) );
session->connect();
return session;
}
void ProfileManager::save( ) {
QFile::remove( (QString(getenv("HOME") )+ "/Settings/opie-console-profiles.conf" ) );
ProfileConfig conf("opie-console-profiles");
Profile::ValueList::Iterator it2;
for (it2 = m_list.begin(); it2 != m_list.end(); ++it2 ) {
conf.setGroup( (*it2).name() );
/* now the config stuff */
QMap<QString, QString> map = (*it2).conf();
QMap<QString, QString>::Iterator confIt;
for ( confIt = map.begin(); confIt != map.end(); ++confIt ) {
conf.writeEntry( confIt.key(), confIt.data() );
}
conf.writeEntry( "name", (*it2).name() );
QString str = QString::fromUtf8( (*it2).ioLayerName() );
qWarning("IOLayerName " + str );
conf.writeEntry( "iolayer", str );
conf.writeEntry( "term", QString::fromUtf8( (*it2).terminalName() ) );
diff --git a/noncore/apps/opie-console/session.cpp b/noncore/apps/opie-console/session.cpp
index ff2c3e2..7cae0df 100644
--- a/noncore/apps/opie-console/session.cpp
+++ b/noncore/apps/opie-console/session.cpp
@@ -1,81 +1,87 @@
#include "io_layer.h"
#include "file_layer.h"
#include "widget_layer.h"
#include "emulation_layer.h"
#include "session.h"
Session::Session() {
m_widget = 0l;
m_layer = 0l;
- m_widLay = 0l;
- m_emLay = 0l;
+// m_widLay = 0l;
+// m_emLay = 0l;
}
Session::Session( const QString& na, QWidgetStack* widget, IOLayer* lay)
: m_name( na ), m_widget( widget ), m_layer( lay )
{
- m_widLay = 0l;
- m_emLay = 0l;
+// m_widLay = 0l;
+// m_emLay = 0l;
}
Session::~Session() {
delete m_layer;
- delete m_emLay;
+// delete m_emLay;
delete m_widget;
/* the widget layer should be deleted by the m_widget */
}
QString Session::name()const {
return m_name;
}
QWidgetStack* Session::widgetStack() {
return m_widget;
}
IOLayer* Session::layer() {
return m_layer;
}
-EmulationLayer* Session::emulationLayer() {
+/*EmulationLayer* Session::emulationLayer() {
return m_emLay;
}
WidgetLayer* Session::emulationWidget() {
return m_widLay;
}
+*/
void Session::connect() {
- if ( !m_layer || !m_emLay )
+/* if ( !m_layer || !m_emLay )
return;
QObject::connect(m_layer, SIGNAL(received(const QByteArray&) ),
m_emLay, SLOT(onRcvBlock(const QByteArray&) ) );
QObject::connect(m_emLay, SIGNAL(sndBlock(const QByteArray&) ),
m_layer, SLOT(send(const QByteArray&) ) );
+ */
}
void Session::disconnect() {
+/*
if ( !m_layer || !m_emLay )
return;
QObject::disconnect(m_layer, SIGNAL(received(const QByteArray&) ),
m_emLay, SLOT(onRcvBlock(const QByteArray&) ) );
QObject::disconnect(m_emLay, SIGNAL(sndBlock(const QByteArray&) ),
m_layer, SLOT(send(const QByteArray&) ) );
+ */
}
void Session::setName( const QString& na){
m_name = na;
}
void Session::setWidgetStack( QWidgetStack* wid ) {
delete m_widget;
/* the EmulationLayer was destroyed... */
- delete m_emLay;
+ //delete m_emLay;
m_widget = wid;
}
void Session::setIOLayer( IOLayer* lay ) {
delete m_layer;
m_layer = lay;
}
+/*
void Session::setEmulationLayer( EmulationLayer* lay ) {
delete m_emLay;
m_emLay = lay;
}
void Session::setEmulationWidget( WidgetLayer* lay ) {
delete m_widLay;
m_widLay = lay;
}
+*/ \ No newline at end of file
diff --git a/noncore/apps/opie-console/session.h b/noncore/apps/opie-console/session.h
index 64c2cdb..04bf257 100644
--- a/noncore/apps/opie-console/session.h
+++ b/noncore/apps/opie-console/session.h
@@ -20,55 +20,55 @@ public:
*/
Session();
Session( const QString&, QWidgetStack* widget, IOLayer* );
~Session();
/**
* return the name of the session
*/
QString name()const;
/**
* return the widgetstack
* this is used to be semi modal
* for FileTransfer
*
* semi modal == SessionModal
*/
QWidgetStack* widgetStack();
/**
* return the layer
*/
IOLayer* layer();
- EmulationLayer* emulationLayer();
+// EmulationLayer* emulationLayer();
WidgetLayer* emulationWidget();
/*
* connects the data flow from
* the IOLayer to the EmulationLayer
*/
void connect();
/*
* disconnect the dataflow
* this will be done for ft
*/
void disconnect();
void setWidgetStack( QWidgetStack* widget );
- void setEmulationLayer( EmulationLayer* lay );
- void setEmulationWidget( WidgetLayer* lay );
+// void setEmulationLayer( EmulationLayer* lay );
+// void setEmulationWidget( WidgetLayer* lay );
void setIOLayer( IOLayer* );
void setName( const QString& );
private:
QString m_name;
QWidgetStack* m_widget;
IOLayer* m_layer;
- EmulationLayer* m_emLay;
- WidgetLayer* m_widLay;
+// EmulationLayer* m_emLay;
+// WidgetLayer* m_widLay;
};
#endif