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-rw-r--r--Makefile2
-rw-r--r--apps/Games/kcheckers.desktop6
-rw-r--r--noncore/games/kcheckers/.cvsignore3
-rw-r--r--noncore/games/kcheckers/checkers.cpp337
-rw-r--r--noncore/games/kcheckers/checkers.h56
-rw-r--r--noncore/games/kcheckers/echeckers.cpp349
-rw-r--r--noncore/games/kcheckers/echeckers.h28
-rw-r--r--noncore/games/kcheckers/field.cpp31
-rw-r--r--noncore/games/kcheckers/field.h27
-rw-r--r--noncore/games/kcheckers/kcheckers.cpp382
-rw-r--r--noncore/games/kcheckers/kcheckers.h97
-rw-r--r--noncore/games/kcheckers/kcheckers.pro19
-rw-r--r--noncore/games/kcheckers/main.cpp18
-rw-r--r--noncore/games/kcheckers/pics/biglogo.xpm41
-rw-r--r--noncore/games/kcheckers/pics/contexthelp.xpm20
-rw-r--r--noncore/games/kcheckers/pics/exit.xpm21
-rw-r--r--noncore/games/kcheckers/pics/king_black.xpm39
-rw-r--r--noncore/games/kcheckers/pics/king_white.xpm39
-rw-r--r--noncore/games/kcheckers/pics/logo.xpm23
-rw-r--r--noncore/games/kcheckers/pics/man_black.xpm39
-rw-r--r--noncore/games/kcheckers/pics/man_white.xpm41
-rw-r--r--noncore/games/kcheckers/pics/marble1.xpm240
-rw-r--r--noncore/games/kcheckers/pics/marble2.xpm595
-rw-r--r--noncore/games/kcheckers/pics/marble3.xpm33
-rw-r--r--noncore/games/kcheckers/pics/wood1.xpm117
-rw-r--r--noncore/games/kcheckers/pics/wood2.xpm114
-rw-r--r--noncore/games/kcheckers/pics/wood3.xpm33
-rw-r--r--noncore/games/kcheckers/rcheckers.cpp476
-rw-r--r--noncore/games/kcheckers/rcheckers.h28
-rw-r--r--pics/KCheckers.xpm41
30 files changed, 3294 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 1370f24..17d23ef 100644
--- a/Makefile
+++ b/Makefile
@@ -17,49 +17,49 @@ COMPONENTS=$(LOCALCOMPONENTS) inputmethods/keyboard \
taskbar/screenshotapplet \
taskbar/vmemo \
netsetup/dialup \
netsetup/lan \
opiemail/ifaces/pop3 opiemail/ifaces/smtp \
mpegplayer/libmpeg3 \
mpegplayer/libmad \
mpegplayer/wavplugin \
cardmon \
sdmon
APPS=$(LOCALAPPS) addressbook calculator clock datebook \
filebrowser helpbrowser minesweep mpegplayer \
settings/light-and-power \
settings/language \
settings/rotation \
settings/appearance \
settings/security \
settings/sound \
settings/systemtime \
solitaire spreadsheet tetrix textedit \
todo wordgame embeddedkonsole taskbar sysinfo \
parashoot snake citytime showimg netsetup tableviewer \
qipkg mindbreaker go qasteroids qcop fifteen keypebble today opiemail/converter opiemail \
- noncore/tictac noncore/opieftp
+ noncore/tictac noncore/opieftp noncore/kcheckers
DOCS = docs/src/opie-policy
single: mpegplayer/libmpeg3
dynamic: $(APPS)
docs: $(DOCS)
$(COMPONENTS): $(LIBS)
$(APPS): $(LIBS) $(COMPONENTS)
$(LIBS) $(COMPONENTS) $(APPS) $(DOCS) single:
$(MAKE) -C $@ -f Makefile
showcomponents:
@echo $(LIBS) $(APPS) $(COMPONENTS) single
clean:
$(MAKE) -C single -f Makefile $@
for dir in $(APPS) $(LIBS) $(COMPONENTS) $(DOCS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done
lupdate:
for dir in $(APPS) $(LIBS) $(COMPONENTS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done
diff --git a/apps/Games/kcheckers.desktop b/apps/Games/kcheckers.desktop
new file mode 100644
index 0000000..4515b3a
--- a/dev/null
+++ b/apps/Games/kcheckers.desktop
@@ -0,0 +1,6 @@
+[Desktop Entry]
+Comment=A Ckeckers Game
+Exec=kcheckers
+Icon=KCheckers
+Type=Application
+Name=KCheckers
diff --git a/noncore/games/kcheckers/.cvsignore b/noncore/games/kcheckers/.cvsignore
new file mode 100644
index 0000000..2c33e73
--- a/dev/null
+++ b/noncore/games/kcheckers/.cvsignore
@@ -0,0 +1,3 @@
+moc_*
+*.moc
+Makefile*
diff --git a/noncore/games/kcheckers/checkers.cpp b/noncore/games/kcheckers/checkers.cpp
new file mode 100644
index 0000000..1e4dd1f
--- a/dev/null
+++ b/noncore/games/kcheckers/checkers.cpp
@@ -0,0 +1,337 @@
+//
+// KCheckers Engine
+
+//
+// Board = 54 Fields:
+//
+// | 06 07 08 09| MAN2
+// |11 12 13 14 |
+// | 17 18 19 20|
+// |22 23 24 25 |
+// | 28 29 30 31|
+// |33 34 35 36 |
+// | 39 40 41 42|
+// |44 45 46 47 | MAN1
+
+#include <time.h>
+#include <stdlib.h>
+
+#include "checkers.h"
+
+
+Checkers::Checkers(int skill)
+{
+ for(int i=0;i<54;i++) board[i]=NONE;
+ board[6] =MAN2; board[7] =MAN2; board[8] =MAN2; board[9] =MAN2;
+ board[11]=MAN2; board[12]=MAN2; board[13]=MAN2; board[14]=MAN2;
+ board[17]=MAN2; board[18]=MAN2; board[19]=MAN2; board[20]=MAN2;
+ board[22]=FREE; board[23]=FREE; board[24]=FREE; board[25]=FREE;
+ board[28]=FREE; board[29]=FREE; board[30]=FREE; board[31]=FREE;
+ board[33]=MAN1; board[34]=MAN1; board[35]=MAN1; board[36]=MAN1;
+ board[39]=MAN1; board[40]=MAN1; board[41]=MAN1; board[42]=MAN1;
+ board[44]=MAN1; board[45]=MAN1; board[46]=MAN1; board[47]=MAN1;
+
+ levelmax=skill;
+
+ srand(time(0)); // Seed the random number generator
+}
+
+
+///////////////////////////////////////////////////
+//
+// User Functions
+//
+///////////////////////////////////////////////////
+
+
+bool Checkers::checkMove1()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN1:
+ if(board[i-6]==FREE) return true;
+ if(board[i-5]==FREE) return true;
+ break;
+ case KING1:
+ if(board[i-6]==FREE) return true;
+ if(board[i-5]==FREE) return true;
+ if(board[i+5]==FREE) return true;
+ if(board[i+6]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+////////////////////////////////////////////////////
+//
+// Computer Functions
+//
+////////////////////////////////////////////////////
+
+
+void Checkers::go2()
+{
+ level=0;
+ for(int i=6;i<48;i++) bestboard[i]=board[i];
+ turn();
+ for(int i=6;i<48;i++) board[i]=bestboard[i];
+ ;
+}
+
+
+void Checkers::turn(int &resMax,bool capture)
+{
+ if(level<levelmax)
+ {
+ bool f12,f13,f14,f17,f18,f19,f23,f24,f25,f28,f29,f30,f34,f35,f36,f39,f40,f41;
+ if(capture)
+ {
+ if(board[12]==NONE) {f12=true;board[12]=FREE;} else f12=false;
+ if(board[13]==NONE) {f13=true;board[13]=FREE;} else f13=false;
+ if(board[14]==NONE) {f14=true;board[14]=FREE;} else f14=false;
+ if(board[17]==NONE) {f17=true;board[17]=FREE;} else f17=false;
+ if(board[18]==NONE) {f18=true;board[18]=FREE;} else f18=false;
+ if(board[19]==NONE) {f19=true;board[19]=FREE;} else f19=false;
+ if(board[23]==NONE) {f23=true;board[23]=FREE;} else f23=false;
+ if(board[24]==NONE) {f24=true;board[24]=FREE;} else f24=false;
+ if(board[25]==NONE) {f25=true;board[25]=FREE;} else f25=false;
+ if(board[28]==NONE) {f28=true;board[28]=FREE;} else f28=false;
+ if(board[29]==NONE) {f29=true;board[29]=FREE;} else f29=false;
+ if(board[30]==NONE) {f30=true;board[30]=FREE;} else f30=false;
+ if(board[34]==NONE) {f34=true;board[34]=FREE;} else f34=false;
+ if(board[35]==NONE) {f35=true;board[35]=FREE;} else f35=false;
+ if(board[36]==NONE) {f36=true;board[36]=FREE;} else f36=false;
+ if(board[39]==NONE) {f39=true;board[39]=FREE;} else f39=false;
+ if(board[40]==NONE) {f40=true;board[40]=FREE;} else f40=false;
+ if(board[41]==NONE) {f41=true;board[41]=FREE;} else f41=false;
+ }
+
+ int b6=board[6];
+ int b7=board[7];
+ int b8=board[8];
+ int b9=board[9];
+ int b11=board[11];
+ int b12=board[12];
+ int b13=board[13];
+ int b14=board[14];
+ int b17=board[17];
+ int b18=board[18];
+ int b19=board[19];
+ int b20=board[20];
+ int b22=board[22];
+ int b23=board[23];
+ int b24=board[24];
+ int b25=board[25];
+ int b28=board[28];
+ int b29=board[29];
+ int b30=board[30];
+ int b31=board[31];
+ int b33=board[33];
+ int b34=board[34];
+ int b35=board[35];
+ int b36=board[36];
+ int b39=board[39];
+ int b40=board[40];
+ int b41=board[41];
+ int b42=board[42];
+ int b44=board[44];
+ int b45=board[45];
+ int b46=board[46];
+ int b47=board[47];
+
+ board[6]=FULL-b47;
+ board[7]=FULL-b46;
+ board[8]=FULL-b45;
+ board[9]=FULL-b44;
+ board[11]=FULL-b42;
+ board[12]=FULL-b41;
+ board[13]=FULL-b40;
+ board[14]=FULL-b39;
+ board[17]=FULL-b36;
+ board[18]=FULL-b35;
+ board[19]=FULL-b34;
+ board[20]=FULL-b33;
+ board[22]=FULL-b31;
+ board[23]=FULL-b30;
+ board[24]=FULL-b29;
+ board[25]=FULL-b28;
+ board[28]=FULL-b25;
+ board[29]=FULL-b24;
+ board[30]=FULL-b23;
+ board[31]=FULL-b22;
+ board[33]=FULL-b20;
+ board[34]=FULL-b19;
+ board[35]=FULL-b18;
+ board[36]=FULL-b17;
+ board[39]=FULL-b14;
+ board[40]=FULL-b13;
+ board[41]=FULL-b12;
+ board[42]=FULL-b11;
+ board[44]=FULL-b9;
+ board[45]=FULL-b8;
+ board[46]=FULL-b7;
+ board[47]=FULL-b6;
+
+ int res=-turn();
+
+ board[6]=b6;
+ board[7]=b7;
+ board[8]=b8;
+ board[9]=b9;
+ board[11]=b11;
+ board[12]=b12;
+ board[13]=b13;
+ board[14]=b14;
+ board[17]=b17;
+ board[18]=b18;
+ board[19]=b19;
+ board[20]=b20;
+ board[22]=b22;
+ board[23]=b23;
+ board[24]=b24;
+ board[25]=b25;
+ board[28]=b28;
+ board[29]=b29;
+ board[30]=b30;
+ board[31]=b31;
+ board[33]=b33;
+ board[34]=b34;
+ board[35]=b35;
+ board[36]=b36;
+ board[39]=b39;
+ board[40]=b40;
+ board[41]=b41;
+ board[42]=b42;
+ board[44]=b44;
+ board[45]=b45;
+ board[46]=b46;
+ board[47]=b47;
+
+ if(res>resMax)
+ {
+ resMax=res;
+ if(level==1)
+ {
+ for(int i=6;i<48;i++) bestboard[i]=board[i];
+ bestcounter=1;
+ }
+ }
+ else if(res==resMax && level==1)
+ {
+ bestcounter++;
+ if((rand()%bestcounter)==0)
+ {
+ for(int i=6;i<48;i++) bestboard[i]=board[i];
+ }
+ }
+
+ if(capture)
+ {
+ if(f12) board[12]=NONE;
+ if(f13) board[13]=NONE;
+ if(f14) board[14]=NONE;
+ if(f17) board[17]=NONE;
+ if(f18) board[18]=NONE;
+ if(f19) board[19]=NONE;
+ if(f23) board[23]=NONE;
+ if(f24) board[24]=NONE;
+ if(f25) board[25]=NONE;
+ if(f28) board[28]=NONE;
+ if(f29) board[29]=NONE;
+ if(f30) board[30]=NONE;
+ if(f34) board[34]=NONE;
+ if(f35) board[35]=NONE;
+ if(f36) board[36]=NONE;
+ if(f39) board[39]=NONE;
+ if(f40) board[40]=NONE;
+ if(f41) board[41]=NONE;
+ }
+ }
+ else if(resMax<0) resMax=0;
+}
+
+
+bool Checkers::checkMove2()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN2:
+ if(board[i+5]==FREE) return true;
+ if(board[i+6]==FREE) return true;
+ break;
+ case KING2:
+ if(board[i-6]==FREE) return true;
+ if(board[i-5]==FREE) return true;
+ if(board[i+5]==FREE) return true;
+ if(board[i+6]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+int Checkers::turn()
+{
+ int resMax=(level-levelmax)*10;
+ level++;
+ if(checkCapture2())
+ {
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN2:
+ manCapture2(i,resMax);
+ break;
+ case KING2:
+ kingCapture2(i,UL,resMax);
+ kingCapture2(i,UR,resMax);
+ kingCapture2(i,DL,resMax);
+ kingCapture2(i,DR,resMax);
+ }
+ }
+ }
+ else if(checkMove2())
+ {
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN2:
+ if(board[i+5]==FREE)
+ {
+ board[i]=FREE;
+ if(i>38) board[i+5]=KING2;
+ else board[i+5]=MAN2;
+ turn(resMax);
+ board[i+5]=FREE;
+ board[i]=MAN2;
+ }
+ if(board[i+6]==FREE)
+ {
+ board[i]=FREE;
+ if(i>38) board[i+6]=KING2;
+ else board[i+6]=MAN2;
+ turn(resMax);
+ board[i+6]=FREE;
+ board[i]=MAN2;
+ }
+ break;
+ case KING2:
+ kingMove2(i,resMax);
+ break;
+ }
+ }
+ }
+ else ;
+
+ level--;
+ return resMax;
+}
+
+
diff --git a/noncore/games/kcheckers/checkers.h b/noncore/games/kcheckers/checkers.h
new file mode 100644
index 0000000..bd2be08
--- a/dev/null
+++ b/noncore/games/kcheckers/checkers.h
@@ -0,0 +1,56 @@
+#ifndef CHECKERS_H
+#define CHECKERS_H
+
+#define NONE 0
+#define MAN1 1
+#define KING1 2
+#define FREE 3
+#define KING2 4
+#define MAN2 5
+#define FULL 6
+
+#define UL -6
+#define UR -5
+#define DL 5
+#define DR 6
+
+
+class Checkers
+{
+ public:
+ Checkers(int);
+ virtual bool go1(int,int)=0;
+
+ void go2();
+ bool checkMove1();
+ bool checkMove2();
+
+ virtual bool checkCapture1()=0;
+ virtual bool checkCapture2()=0;
+
+ void setLevel(int i) {levelmax=i;};
+ int getBoard(int i) {return board[i];};
+
+ protected:
+ int level; // Current level
+ int levelmax; // Maximum level
+
+ int turn();
+ void turn(int &,bool capture=false);
+
+ int to;
+ int board[54];
+ int bestboard[54];
+ int bestcounter;
+
+ virtual void kingMove2(int,int &)=0;
+
+ virtual bool manCapture2(int,int &)=0;
+ virtual bool kingCapture2(int,int,int &)=0;
+
+ virtual bool manCapture1(int,int,bool &)=0;
+ virtual bool kingCapture1(int,int,bool &)=0;
+
+};
+
+#endif
diff --git a/noncore/games/kcheckers/echeckers.cpp b/noncore/games/kcheckers/echeckers.cpp
new file mode 100644
index 0000000..1146059
--- a/dev/null
+++ b/noncore/games/kcheckers/echeckers.cpp
@@ -0,0 +1,349 @@
+//
+// English Checkers
+
+
+#include "echeckers.h"
+
+
+///////////////////////////////////////////////////
+//
+// User Functions
+//
+///////////////////////////////////////////////////
+
+
+bool ECheckers::go1(int from,int field)
+{
+ to=field;
+
+ if(checkCapture1())
+ {
+ bool capture=false;
+ switch(board[from])
+ {
+ case MAN1:
+ if(manCapture1(from,UL,capture)) return true;
+ if(manCapture1(from,UR,capture)) return true;
+ return false;
+ case KING1:
+ if(kingCapture1(from,UL,capture)) return true;
+ if(kingCapture1(from,UR,capture)) return true;
+ if(kingCapture1(from,DL,capture)) return true;
+ if(kingCapture1(from,DR,capture)) return true;
+ return false;
+ }
+ }
+ else
+ {
+ switch(board[from])
+ {
+ case MAN1:
+ if((to==(from-6))||(to==(from-5)))
+ {
+ board[from]=FREE;
+ if(to<10) board[to]=KING1;
+ else board[to]=MAN1;
+ return true;
+ }
+ return false;
+ case KING1:
+ if((to==(from-6))||(to==(from-5))||
+ (to==(from+5))||(to==(from+6)) )
+ {
+ board[from]=FREE;
+ board[to]=KING1;
+ return true;
+ }
+ return false;
+ }
+ }
+ return false;
+}
+
+
+bool ECheckers::checkCapture1()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN1:
+ if(board[i-6]==MAN2 || board[i-6]==KING2)
+ if(board[i-12]==FREE) return true;
+ if(board[i-5]==MAN2 || board[i-5]==KING2)
+ if(board[i-10]==FREE) return true;
+ break;
+ case KING1:
+ if(board[i-6]==MAN2 || board[i-6]==KING2)
+ if(board[i-12]==FREE) return true;
+ if(board[i-5]==MAN2 || board[i-5]==KING2)
+ if(board[i-10]==FREE) return true;
+ if(board[i+5]==MAN2 || board[i+5]==KING2)
+ if(board[i+10]==FREE) return true;
+ if(board[i+6]==MAN2 || board[i+6]==KING2)
+ if(board[i+12]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+// Return TRUE if a course of the user true
+// Return FALSE if a course of the user incorrect
+
+bool ECheckers::manCapture1(int from,int direction,bool &capture)
+{
+ int i=from+direction;
+ if(board[i]==MAN2 || board[i]==KING2)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool next=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+
+ if(k<10)
+ {
+ board[k]=KING1;
+ if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;}
+ }
+ else
+ {
+ board[k]=MAN1;
+ if(manCapture1(k,UL,next)) {board[i]=FREE;return true;}
+ if(manCapture1(k,UR,next)) {board[i]=FREE;return true;}
+ }
+
+ if((!next) && k==to) {board[i]=FREE;return true;}
+
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN1;
+ capture=true;
+ }
+ }
+ return false;
+}
+
+
+bool ECheckers::kingCapture1(int from,int direction,bool &capture)
+{
+ int i=from+direction;
+ if(board[i]==MAN2 || board[i]==KING2)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool next=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ board[k]=KING1;
+
+ if(direction==UL || direction==DR)
+ {
+ if(kingCapture1(k,UR,next)) {board[i]=FREE;return true;}
+ if(kingCapture1(k,DL,next)) {board[i]=FREE;return true;}
+ }
+ else
+ {
+ if(kingCapture1(k,UL,next)) {board[i]=FREE;return true;}
+ if(kingCapture1(k,DR,next)) {board[i]=FREE;return true;}
+ }
+ if(kingCapture1(k,direction,next)) {board[i]=FREE;return true;}
+
+ if((!next) && k==to) {board[i]=FREE;return true;}
+
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=KING1;
+ capture=true;
+ }
+ }
+ return false;
+}
+
+
+////////////////////////////////////////////////////
+//
+// Computer Functions
+//
+////////////////////////////////////////////////////
+
+
+void ECheckers::kingMove2(int from,int &resMax)
+{
+ board[from]=FREE;
+
+ int i=from-6;
+ if(board[i]==FREE)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+
+ i=from-5;
+ if(board[i]==FREE)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+
+ i=from+5;
+ if(board[i]==FREE)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+
+ i=from+6;
+ if(board[i]==FREE)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+
+ board[from]=KING2;
+}
+
+
+bool ECheckers::checkCapture2()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN2:
+ if(board[i+5]==MAN1 || board[i+5]==KING1)
+ if(board[i+10]==FREE) return true;
+ if(board[i+6]==MAN1 || board[i+6]==KING1)
+ if(board[i+12]==FREE) return true;
+ break;
+ case KING2:
+ if(board[i-6]==MAN1 || board[i-6]==KING1)
+ if(board[i-12]==FREE) return true;
+ if(board[i-5]==MAN1 || board[i-5]==KING1)
+ if(board[i-10]==FREE) return true;
+ if(board[i+5]==MAN1 || board[i+5]==KING1)
+ if(board[i+10]==FREE) return true;
+ if(board[i+6]==MAN1 || board[i+6]==KING1)
+ if(board[i+12]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+// Return TRUE if it is possible to capture
+// Return FALSE if it is impossible to capture
+
+bool ECheckers::manCapture2(int from,int &resMax)
+{
+ bool capture=false;
+
+ int i=from+5;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from+10;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+ if(from>32)
+ {
+ board[k]=KING2;
+ if(!kingCapture2(k,UL,resMax)) turn(resMax,true);
+ }
+ else
+ {
+ board[k]=MAN2;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ }
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ i=from+6;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from+12;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+ if(from>32)
+ {
+ board[k]=KING2;
+ if(!kingCapture2(k,UR,resMax)) turn(resMax,true);
+ }
+ else
+ {
+ board[k]=MAN2;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ }
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ if(capture) return true;
+ return false;
+}
+
+
+bool ECheckers::kingCapture2(int from,int direction,int &resMax)
+{
+ int i=from+direction;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool capture=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+
+ board[k]=KING2;
+ if(direction==UL || direction==DR)
+ {
+ if(kingCapture2(k,UR,resMax)) capture=true;
+ if(kingCapture2(k,DL,resMax)) capture=true;
+ }
+ else
+ {
+ if(kingCapture2(k,UL,resMax)) capture=true;
+ if(kingCapture2(k,DR,resMax)) capture=true;
+ }
+ if(kingCapture2(k,direction,resMax)) capture=true;
+
+ if(!capture) turn(resMax,true);
+ board[k]=FREE;
+
+ resMax++;
+ board[i]=save;
+ board[from]=KING2;
+ return true;
+ }
+ }
+ return false;
+}
+
diff --git a/noncore/games/kcheckers/echeckers.h b/noncore/games/kcheckers/echeckers.h
new file mode 100644
index 0000000..5ca3ecc
--- a/dev/null
+++ b/noncore/games/kcheckers/echeckers.h
@@ -0,0 +1,28 @@
+
+#ifndef ECHECKERS_H
+#define ECHECKERS_H
+
+#include <checkers.h>
+
+
+class ECheckers:public Checkers
+{
+ public:
+ ECheckers(int skill):Checkers(skill){};
+ bool go1(int,int);
+
+ bool checkCapture1();
+ bool checkCapture2();
+
+ private:
+ void kingMove2(int,int &);
+
+ bool manCapture1(int,int,bool &);
+ bool kingCapture1(int,int,bool &);
+
+ bool manCapture2(int,int &);
+ bool kingCapture2(int,int,int &);
+
+};
+
+#endif
diff --git a/noncore/games/kcheckers/field.cpp b/noncore/games/kcheckers/field.cpp
new file mode 100644
index 0000000..0755008
--- a/dev/null
+++ b/noncore/games/kcheckers/field.cpp
@@ -0,0 +1,31 @@
+
+#include <qpainter.h>
+
+#include "field.h"
+
+Field::Field(QWidget *parent,int i):QWidget(parent)
+{
+ pixmap=new QPixmap(SIZE,SIZE);
+ number=i;
+}
+
+void Field::paintEvent(QPaintEvent*)
+{
+ bitBlt(this,0,0,pixmap);
+}
+
+void Field::mousePressEvent(QMouseEvent* mouseevent)
+{
+ if(mouseevent->button()!=Qt::LeftButton) return;
+ emit click(number);
+}
+
+void Field::draw(QImage *image)
+{
+ QPainter paint;
+ paint.begin(pixmap);
+ paint.drawImage(0,0,*image);
+ paint.end();
+ update();
+}
+
diff --git a/noncore/games/kcheckers/field.h b/noncore/games/kcheckers/field.h
new file mode 100644
index 0000000..d929e49
--- a/dev/null
+++ b/noncore/games/kcheckers/field.h
@@ -0,0 +1,27 @@
+
+#ifndef FIELD_H
+#define FIELD_H
+
+#include <qwidget.h>
+#include <qpixmap.h>
+
+#define SIZE 28
+
+class Field:public QWidget
+{
+ Q_OBJECT
+ public:
+ Field(QWidget*,int);
+ void draw(QImage*);
+ signals:
+ void click(int);
+ protected:
+ void paintEvent(QPaintEvent*);
+ void mousePressEvent(QMouseEvent*);
+ private:
+ int number;
+ QPixmap *pixmap;
+
+};
+
+#endif
diff --git a/noncore/games/kcheckers/kcheckers.cpp b/noncore/games/kcheckers/kcheckers.cpp
new file mode 100644
index 0000000..3df744e
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.cpp
@@ -0,0 +1,382 @@
+
+#include <qimage.h>
+#include <qframe.h>
+#include <qlayout.h>
+#include <qmenubar.h>
+#include <qwhatsthis.h>
+#include <qmessagebox.h>
+#include <qapplication.h>
+
+#include "kcheckers.h"
+#include "echeckers.h"
+#include "rcheckers.h"
+
+#include "pics/exit.xpm"
+#include "pics/logo.xpm"
+#include "pics/wood1.xpm"
+#include "pics/wood2.xpm"
+#include "pics/wood3.xpm"
+#include "pics/marble1.xpm"
+#include "pics/marble2.xpm"
+#include "pics/marble3.xpm"
+#include "pics/biglogo.xpm"
+#include "pics/man_black.xpm"
+#include "pics/man_white.xpm"
+#include "pics/king_black.xpm"
+#include "pics/king_white.xpm"
+#include "pics/contexthelp.xpm"
+
+
+const int KCheckers::t[]={6,7,8,9,11,12,13,14,17,18,19,20,22,23,
+ 24,25,28,29,30,31,33,34,35,36,39,40,41,42,44,45,46,47};
+
+KCheckers::KCheckers():QMainWindow(0,0,WStyle_DialogBorder)
+{
+ setCaption("KCheckers");
+ setIcon(QPixmap(biglogo));
+ showMaximized();
+
+ QPopupMenu* gameMenu=new QPopupMenu;
+ gameMenu->insertItem(QPixmap(logo),tr("New"),this,SLOT(newGame()));
+ gameMenu->insertSeparator();
+ gameMenu->insertItem(QPixmap(exit),tr("Quit"),qApp,SLOT(quit()));
+
+ skillMenu=new QPopupMenu;
+
+ skillMenu->insertItem(tr("Beginner"),this,SLOT(setSkillBeginner()),0,BEGINNER);
+ skillMenu->insertItem(tr("Novice"), this,SLOT(setSkillNovice()), 0,NOVICE);
+ skillMenu->insertItem(tr("Average"), this,SLOT(setSkillAverage()), 0,AVERAGE);
+ skillMenu->insertItem(tr("Good"), this,SLOT(setSkillGood()), 0,GOOD);
+ skillMenu->insertItem(tr("Expert"), this,SLOT(setSkillExpert()), 0,EXPERT);
+ skillMenu->insertItem(tr("Master"), this,SLOT(setSkillMaster()), 0,MASTER);
+
+ optionsMenu=new QPopupMenu;
+
+ optionsMenu->insertItem(tr("English Rules"),this,SLOT(setRulesEnglish()),0,ENGLISH);
+ optionsMenu->insertItem(tr("Russian Rules"),this,SLOT(setRulesRussian()),0,RUSSIAN);
+ optionsMenu->insertSeparator();
+ optionsMenu->insertItem(tr("Marble Board"),this,SLOT(setPatternMarble()),0,MARBLE);
+ optionsMenu->insertItem(tr("Wooden Board"),this,SLOT(setPatternWood()), 0,WOOD);
+
+ QPopupMenu* helpMenu=new QPopupMenu;
+
+ helpMenu->insertItem(QPixmap(contexthelp),tr("What's This"),this,SLOT(whatsThis()));
+ helpMenu->insertSeparator();
+ helpMenu->insertItem(QPixmap(logo),tr("About KCheckers"),this,SLOT(about()));
+ helpMenu->insertItem(tr("About &Qt"),this,SLOT(aboutQt()));
+
+ menuBar()->insertItem(tr("Game"), gameMenu);
+ menuBar()->insertItem(tr("Skill"), skillMenu);
+ menuBar()->insertItem(tr("Options"),optionsMenu);
+ menuBar()->insertItem(tr("Help"), helpMenu);
+
+ skill=NOVICE;
+ skillMenu->setItemChecked(skill,true);
+
+ rules=ENGLISH;
+ optionsMenu->setItemChecked(rules,true);
+
+ pattern=WOOD;
+ optionsMenu->setItemChecked(pattern,true);
+
+ imageMan1=new QImage(man_black);
+ imageMan2=new QImage(man_white);
+ imageKing1=new QImage(king_black);
+ imageKing2=new QImage(king_white);
+
+ imageWood1=new QImage(wood1);
+ imageWood2=new QImage(wood2);
+ imageWood3=new QImage(wood3);
+ imageMarble1=new QImage(marble1);
+ imageMarble2=new QImage(marble2);
+ imageMarble3=new QImage(marble3);
+
+ imagePat1=imageWood1;
+ imagePat2=imageWood2;
+ imageFrame=imageWood3;
+
+ QWidget* centralWidget=new QWidget(this);
+ setCentralWidget(centralWidget);
+
+ QFrame* frame=new QFrame(centralWidget);
+ frame->setFrameStyle(QFrame::Box|QFrame::Plain);
+ frame->setFixedSize(SIZE*8+2,SIZE*8+2);
+
+ QVBoxLayout* vlayout=new QVBoxLayout(centralWidget);
+ vlayout->addWidget(frame);
+
+ statusLabel = new QLabel(centralWidget);
+ vlayout->addWidget(statusLabel);
+
+ for(int i=0;i<64;i++) field[i]=new Field(frame,i);
+
+ QGridLayout* grid=new QGridLayout(frame,8,8,1,0);
+
+ for(int i=0;i<4;i++)
+ {
+ for(int k=0;k<4;k++)
+ {
+ grid->addWidget(field[i*8+k+32],i*2, k*2 );
+ grid->addWidget(field[i*8+k ],i*2, k*2+1);
+ grid->addWidget(field[i*8+k+4 ],i*2+1,k*2 );
+ grid->addWidget(field[i*8+k+36],i*2+1,k*2+1);
+ }
+ }
+
+ for(int i=0;i<32;i++)
+ connect(field[i],SIGNAL(click(int)),this,SLOT(click(int)));
+
+ userFirst=false;
+
+ game=NULL;
+ newGame();
+}
+
+
+void KCheckers::setSkill(int set)
+{
+ skillMenu->setItemChecked(skill,false);
+
+ skill=set;
+ skillMenu->setItemChecked(skill,true);
+
+ game->setLevel(skill);
+}
+
+
+void KCheckers::setRules(int set)
+{
+ optionsMenu->setItemChecked(rules,false);
+
+ rules=set;
+ optionsMenu->setItemChecked(rules,true);
+
+ colorChange();
+ newGame();
+}
+
+
+void KCheckers::setPattern(int set)
+{
+ optionsMenu->setItemChecked(pattern,false);
+
+ pattern=set;
+ optionsMenu->setItemChecked(pattern,true);
+
+ switch(pattern)
+ {
+ case MARBLE:
+ imagePat1=imageMarble1;
+ imagePat2=imageMarble2;
+ imageFrame=imageMarble3;
+ break;
+ case WOOD:
+ imagePat1=imageWood1;
+ imagePat2=imageWood2;
+ imageFrame=imageWood3;
+ }
+
+ drawBoard();
+
+ if(selected) field[from]->draw(imageFrame);
+}
+
+
+void KCheckers::about()
+{
+ QMessageBox::about(this, "About",
+ "KCheckers, a board game. Ver 0.2\n"
+ "(C) 2002, A. Peredri <andi@ukr.net>\n\n"
+ "http://kcheckers.tuxfamily.org\n\n"
+ "Opie version by S.Prud'homme\n"
+ "<prudhomme@laposte.net>\n\n"
+ "http://opie.handhelds.org\n\n"
+ "This program is distributed under the\n"
+ "terms of the GNU General Public\n"
+ "License.");
+}
+
+
+void KCheckers::aboutQt()
+{
+ QMessageBox::aboutQt(this);
+}
+
+
+void KCheckers::newGame()
+{
+ if(game)
+ {
+ delete game;
+ QWhatsThis::remove(this);
+ }
+
+ switch(rules)
+ {
+ case ENGLISH:
+ game=new ECheckers(skill);
+ QWhatsThis::add(this,
+ "<b>Rules of English Checkers</b>"
+ "<ul>"
+ "<li>In the beginning of game you have<br>12 checkers (men)."
+ "<li>Men move forward only."
+ "<li>Men capture by jumping forward only."
+ "<li>A man which reaches the far side of<br>the board becomes a king."
+ "<li>Kings move forward or backward to<br>one square."
+ "<li>Kings capture by jumping forward or<br>backward."
+ "<li>Whenever a player is able to make<br> a capture he must do so."
+ "</ul>");
+ break;
+ case RUSSIAN:
+ game=new RCheckers(skill);
+ QWhatsThis::add(this,
+ "<b>Rules of Russian Checkers</b>"
+ "<ul>"
+ "<li>In the beginning of game you have<br> 12 checkers (men)."
+ "<li>Men move forward only."
+ "<li>Men capture by jumping forward or<br>backward."
+ "<li>A man which reaches the far side of<br> the board becomes a king."
+ "<li>Kings move forward or backward to<br>any number of squares."
+ "<li>Kings capture by jumping forward or<br>backward."
+ "<li>Whenever a player is able to make<br> a capture he must do so."
+ "</ul>");
+ }
+
+ selected=false;
+ gameOver=false;
+
+ colorChange();
+ drawBoard();
+
+ if(!userFirst) compGo();
+
+ statusLabel->setText(tr("Go!"));
+}
+
+
+void KCheckers::colorChange()
+{
+ userFirst=!userFirst;
+
+ QImage* image;
+ image=imageMan1;
+ imageMan1=imageMan2;
+ imageMan2=image;
+ image=imageKing1;
+ imageKing1=imageKing2;
+ imageKing2=image;
+}
+
+
+void KCheckers::drawBoard()
+{
+ // Drawing of start position
+ for(int i=0;i<32;i++)
+ {
+ field[i]->draw(imagePat2);
+ if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
+ else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
+ else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
+ else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
+ }
+
+ for(int i=32;i<64;i++) field[i]->draw(imagePat1);
+}
+
+
+void KCheckers::click(int fieldNumber)
+{
+ if(gameOver) return;
+ switch(game->getBoard(t[fieldNumber]))
+ {
+ case MAN1:
+ case KING1:
+ // User selected
+ if(!selected)
+ {
+ from=fieldNumber;
+ selected=true;
+ field[fieldNumber]->draw(imageFrame);
+ return;
+ }
+ // User reselected
+ else
+ {
+ field[from]->draw(imagePat2);
+ if(game->getBoard(t[from])==MAN1) field[from]->draw(imageMan1);
+ else field[from]->draw(imageKing1);
+ from=fieldNumber;
+ field[fieldNumber]->draw(imageFrame);
+ return;
+ }
+ case FREE:
+ if(!selected) return;
+
+ if(!userGo(fieldNumber)) return;
+ selected=false;
+
+ if(!(game->checkMove2() || game->checkCapture2()))
+ {
+ gameOver=true;
+ statusLabel->setText(tr("Congratulation! You have won!"));
+ return;
+ }
+
+ statusLabel->setText(tr("Please wait..."));
+ qApp->processEvents();
+
+ compGo();
+ if(!(game->checkMove1() || game->checkCapture1()))
+ {
+ gameOver=true;
+ statusLabel->setText(tr("You have lost. Game over."));
+ return;
+ }
+ statusLabel->setText(tr("Go!"));
+ }
+}
+
+
+void KCheckers::compGo()
+{
+ int save[32];
+ for(int i=0;i<32;i++) save[i]=game->getBoard(t[i]);
+
+ game->go2();
+
+ for(int i=0;i<32;i++)
+ {
+ if(game->getBoard(t[i])==save[i]) continue;
+ field[i]->draw(imagePat2);
+ if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
+ else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
+ else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
+ else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
+ }
+}
+
+
+bool KCheckers::userGo(int to)
+{
+ int save[32];
+ for(int i=0;i<32;i++) save[i]=game->getBoard(t[i]);
+
+ if(!game->go1(t[from],t[to]))
+ {
+ statusLabel->setText(tr("Incorrect course."));
+ return false;
+ }
+
+ for(int i=0;i<32;i++)
+ {
+ if(game->getBoard(t[i])==save[i]) continue;
+ field[i]->draw(imagePat2);
+ if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
+ else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
+ else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
+ else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
+ }
+ return true;
+}
+
+
diff --git a/noncore/games/kcheckers/kcheckers.h b/noncore/games/kcheckers/kcheckers.h
new file mode 100644
index 0000000..e86524f
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.h
@@ -0,0 +1,97 @@
+
+#ifndef KCHECKERS_H
+#define KCHECKERS_H
+
+#include <qmainwindow.h>
+#include <qlabel.h>
+
+#include "field.h"
+#include "checkers.h"
+
+#define WOOD 1
+#define MARBLE 2
+
+#define ENGLISH 11
+#define RUSSIAN 12
+
+#define BEGINNER 2
+#define NOVICE 4
+#define AVERAGE 5
+#define GOOD 6
+#define EXPERT 7
+#define MASTER 8
+
+
+class KCheckers:public QMainWindow
+{
+ Q_OBJECT
+ public:
+ KCheckers();
+
+ private slots:
+ void about();
+ void aboutQt();
+ void newGame();
+ void click(int); // Processes the mouse clics on fields
+
+ void setSkillBeginner() {setSkill(BEGINNER);};
+ void setSkillNovice() {setSkill(NOVICE);};
+ void setSkillAverage() {setSkill(AVERAGE);};
+ void setSkillGood() {setSkill(GOOD);};
+ void setSkillExpert() {setSkill(EXPERT);};
+ void setSkillMaster() {setSkill(MASTER);};
+
+ void setPatternWood() {setPattern(WOOD);};
+ void setPatternMarble() {setPattern(MARBLE);};
+
+ void setRulesEnglish() {setRules(ENGLISH);};
+ void setRulesRussian() {setRules(RUSSIAN);};
+
+ private:
+ void compGo();
+ bool userGo(int);
+
+ void drawBoard();
+ void colorChange();
+
+ void setSkill(int);
+ void setRules(int);
+ void setPattern(int);
+
+ int from; // Selected by user
+ int skill;
+ int rules;
+ int pattern;
+ bool gameOver;
+ bool selected;
+ bool userFirst;
+
+ Field* field[64]; // Fields of board
+
+ QImage* imagePat1; // Patterns
+ QImage* imagePat2;
+ QImage* imageFrame; // Frame of selected field
+
+ QImage* imageWood1;
+ QImage* imageWood2;
+ QImage* imageWood3;
+ QImage* imageMarble1;
+ QImage* imageMarble2;
+ QImage* imageMarble3;
+
+ QImage* imageMan1;
+ QImage* imageMan2;
+ QImage* imageKing1;
+ QImage* imageKing2;
+
+ Checkers* game;
+ QPopupMenu* skillMenu;
+ QPopupMenu* optionsMenu;
+ QLabel* statusLabel;
+
+ static const int t[32]; // Translate table
+
+};
+
+#endif
+
diff --git a/noncore/games/kcheckers/kcheckers.pro b/noncore/games/kcheckers/kcheckers.pro
new file mode 100644
index 0000000..6ed8c1c
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.pro
@@ -0,0 +1,19 @@
+TEMPLATE = app
+CONFIG = qt warn_on release
+HEADERS = checkers.h \
+ echeckers.h \
+ field.h \
+ kcheckers.h \
+ rcheckers.h
+SOURCES = checkers.cpp \
+ echeckers.cpp \
+ field.cpp \
+ kcheckers.cpp \
+ main.cpp \
+ rcheckers.cpp
+INTERFACES =
+INCLUDEPATH += . \
+ $(OPIEDIR)/include
+LIBS += -lqpe
+DESTDIR = $(OPIEDIR)/bin
+TARGET = kcheckers
diff --git a/noncore/games/kcheckers/main.cpp b/noncore/games/kcheckers/main.cpp
new file mode 100644
index 0000000..ac86271
--- a/dev/null
+++ b/noncore/games/kcheckers/main.cpp
@@ -0,0 +1,18 @@
+
+#include <qpe/qpeapplication.h>
+#include <qfont.h>
+
+#include "kcheckers.h"
+
+
+int main(int argc, char *argv[])
+{
+ QPEApplication app(argc,argv);
+
+ KCheckers kcheckers;
+ app.setMainWidget(&kcheckers);
+ kcheckers.show();
+
+ return app.exec();
+}
+
diff --git a/noncore/games/kcheckers/pics/biglogo.xpm b/noncore/games/kcheckers/pics/biglogo.xpm
new file mode 100644
index 0000000..6570d88
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/biglogo.xpm
@@ -0,0 +1,41 @@
+/* XPM */
+static const char *biglogo[]={
+"32 32 6 1",
+". c None",
+"# c #000000",
+"a c #303030",
+"d c #d7d7d7",
+"c c #eaeaea",
+"b c #ffffff",
+"................................",
+"................................",
+"................................",
+"................................",
+"....########################....",
+"....#aaaaaaaaaaaaaaaaaaaaaa#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbbbbbcbc##########a#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbbbcbcbc##########a#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbcbcbcbc##########a#....",
+"....#abbbbbbbbbc##########a#....",
+"....#abcbcbcbbcc##########a#....",
+"....#abbbbbbbccc##########a#....",
+"....#abcbcbccccc##########a#....",
+"....#a##########cccccccccca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccccccdca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccccdcdca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccdcdcdca#....",
+"....#a##########cccccccccda#....",
+"....#a##########ccdcdcdcdca#....",
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diff --git a/noncore/games/kcheckers/pics/contexthelp.xpm b/noncore/games/kcheckers/pics/contexthelp.xpm
new file mode 100644
index 0000000..9447207
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/contexthelp.xpm
@@ -0,0 +1,20 @@
+/* XPM */
+static const char *contexthelp[]={
+"14 14 3 1",
+". c None",
+"a c #000000",
+"# c #ffffff",
+"##............",
+"#a#...........",
+"#aa#.....aaaa.",
+"#aaa#...aa..aa",
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+"#aaaa###..aa..",
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+"##..#a#...aa..",
+"....#a#.......",
+".....#........",
+".............."};
diff --git a/noncore/games/kcheckers/pics/exit.xpm b/noncore/games/kcheckers/pics/exit.xpm
new file mode 100644
index 0000000..6fe404e
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/exit.xpm
@@ -0,0 +1,21 @@
+/* XPM */
+static const char *exit[]={
+"14 14 4 1",
+". c None",
+"# c #000000",
+"a c #303030",
+"b c #757575",
+"..............",
+"......##......",
+"......##......",
+"...#..##..#...",
+"..a##.##.##a..",
+".b##..##..##b.",
+".a#b..##..b#a.",
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+".##...##...##.",
+".a#b..##..b#a.",
+".b##......##b.",
+"..a##b..b##a..",
+"...a######a...",
+"....ba##ab...."};
diff --git a/noncore/games/kcheckers/pics/king_black.xpm b/noncore/games/kcheckers/pics/king_black.xpm
new file mode 100644
index 0000000..382ee71
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/king_black.xpm
@@ -0,0 +1,39 @@
+/* XPM */
+static const char *king_black[]={
+"28 28 8 1",
+". c None",
+"# c #000000",
+"f c #303030",
+"d c #585858",
+"b c #808080",
+"a c #a0a0a0",
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+"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/king_white.xpm b/noncore/games/kcheckers/pics/king_white.xpm
new file mode 100644
index 0000000..30932e8
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/king_white.xpm
@@ -0,0 +1,39 @@
+/* XPM */
+static const char *king_white[]={
+"28 28 8 1",
+". c None",
+"# c #000000",
+"d c #303030",
+"e c #585858",
+"f c #808080",
+"c c #a0a0a0",
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+"........##aaaaaaaa##........",
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+"........##cccccccc##........",
+"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/logo.xpm b/noncore/games/kcheckers/pics/logo.xpm
new file mode 100644
index 0000000..a47d3de
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/logo.xpm
@@ -0,0 +1,23 @@
+/* XPM */
+static const char *logo[]={
+"14 14 6 1",
+". c None",
+"# c #000000",
+"d c #dcdcdc",
+"c c #e1e1e1",
+"b c #efefef",
+"a c #ffffff",
+"..............",
+".############.",
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+".############.",
+".............."};
diff --git a/noncore/games/kcheckers/pics/man_black.xpm b/noncore/games/kcheckers/pics/man_black.xpm
new file mode 100644
index 0000000..e40a265
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/man_black.xpm
@@ -0,0 +1,39 @@
+/* XPM */
+static const char *man_black[]={
+"28 28 8 1",
+". c None",
+"# c #000000",
+"c c #585858",
+"a c #808080",
+"f c #a0a0a0",
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diff --git a/noncore/games/kcheckers/pics/man_white.xpm b/noncore/games/kcheckers/pics/man_white.xpm
new file mode 100644
index 0000000..b0968db
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/man_white.xpm
@@ -0,0 +1,41 @@
+/* XPM */
+static const char *man_white[]={
+"28 28 10 1",
+". c None",
+"# c #000000",
+"g c #808080",
+"d c #a0a0a0",
+"f c #b3b3b3",
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+"#abeffebedgffeabbbebbegfchd#",
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+"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/marble1.xpm b/noncore/games/kcheckers/pics/marble1.xpm
new file mode 100644
index 0000000..124cbd2
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble1.xpm
@@ -0,0 +1,240 @@
+/* XPM */
+static const char *marble1[]={
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diff --git a/noncore/games/kcheckers/pics/marble2.xpm b/noncore/games/kcheckers/pics/marble2.xpm
new file mode 100644
index 0000000..f31ee0b
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble2.xpm
@@ -0,0 +1,595 @@
+/* XPM */
+static const char *marble2[]={
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+"fDfEfFfGfHfIfJ.kfK.f.fcffLfMfNfOeOezchfPfQfCcXdWeufRbVfScXfTfUea",
+"fVewc..lfWfXfYfZb2eAfp.faua9.j#1.zf0.aeI.W.#f1f2dCdBf3d8f4fTf5f6",
+"f7agf8a0f9g.g#gagbgcgdge.ldt.ldt.b.c#i.dgfbYfz#fdHdPgg#ygheRgigj",
+".#bFax.Kgkglgmgngogpgqgrfjcudn.j.y.#.C.WcAcpgsgtgu#m#mgvgwgxgygz",
+"gAgBgCgDgEgFgGgHgIgJadfz.kc6gK#1gLcy.DcEcEfdajgMgNb.gOgPgQgRgSgT"};
diff --git a/noncore/games/kcheckers/pics/marble3.xpm b/noncore/games/kcheckers/pics/marble3.xpm
new file mode 100644
index 0000000..36c9b17
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble3.xpm
@@ -0,0 +1,33 @@
+/* XPM */
+static const char *marble3[]={
+"28 28 2 1",
+"# c None",
+". c #0000ff",
+"............................",
+"............................",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"............................",
+"............................"};
diff --git a/noncore/games/kcheckers/pics/wood1.xpm b/noncore/games/kcheckers/pics/wood1.xpm
new file mode 100644
index 0000000..866f8d9
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood1.xpm
@@ -0,0 +1,117 @@
+/* XPM */
+static const char *wood1[]={
+"32 32 82 2",
+"#c c #9c825c",
+".H c #9c8664",
+"#p c #a48a64",
+"#f c #a48a6c",
+".I c #a48e64",
+".G c #a48e6c",
+".X c #a4926c",
+"#g c #ac8a6c",
+".u c #ac8e6c",
+"#o c #ac8e74",
+".b c #ac926c",
+".c c #ac9274",
+".d c #ac966c",
+"Qt c #ac9674",
+".j c #ac9a74",
+"#b c #ac9a7c",
+".w c #ac9e74",
+".V c #b49274",
+".A c #b49674",
+".W c #b4967c",
+".S c #b49a6c",
+".s c #b49a74",
+".t c #b49a7c",
+".U c #b49e74",
+".i c #b49e7c",
+".2 c #b49e84",
+".f c #b4a27c",
+".q c #b4a284",
+".k c #b4a67c",
+"#n c #b4a684",
+".P c #bc9a74",
+"#d c #bc9a7c",
+".R c #bc9e74",
+".# c #bc9e7c",
+".1 c #bc9e84",
+".g c #bca27c",
+".v c #bca284",
+".F c #bca67c",
+".a c #bca684",
+"#. c #bcaa7c",
+".h c #bcaa84",
+".p c #bcaa8c",
+"#a c #bcae84",
+".n c #bcae8c",
+".8 c #bcb28c",
+"#j c #c49e84",
+".K c #c4a27c",
+".O c #c4a284",
+".N c #c4a67c",
+".D c #c4a684",
+"#e c #c4a68c",
+"#i c #c4aa7c",
+".e c #c4aa84",
+".z c #c4aa8c",
+".T c #c4ae84",
+".r c #c4ae8c",
+".l c #c4b28c",
+".o c #c4b294",
+".C c #c4b68c",
+".7 c #c4b694",
+"#l c #c4ba94",
+".L c #ccaa8c",
+".Q c #ccae84",
+".E c #ccae8c",
+".Z c #ccae94",
+".6 c #ccb284",
+".B c #ccb28c",
+".J c #ccb294",
+".M c #ccb68c",
+".x c #ccb694",
+".0 c #ccb69c",
+".m c #ccba94",
+"#m c #ccba9c",
+".5 c #ccbe94",
+".9 c #ccc29c",
+".Y c #d4b694",
+".y c #d4ba94",
+"#h c #d4ba9c",
+"#k c #d4be94",
+".4 c #d4be9c",
+".3 c #d4c29c",
+"## c #dcc69c",
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+".r.D.a.v.v.iQt.u.G.H.H.c.g.a.a.v.g.f.a.z.l.B.x#h.m.x.r.D.T.B.J.e",
+".a.e.z.x.y.4.x.r.B.z.a.z.r.r.e.a.r.z.a.a.a.v.a.T.l.e.iQtQt.s.#.#",
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diff --git a/noncore/games/kcheckers/pics/wood2.xpm b/noncore/games/kcheckers/pics/wood2.xpm
new file mode 100644
index 0000000..c2ff364
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood2.xpm
@@ -0,0 +1,114 @@
+/* XPM */
+static const char *wood2[]={
+"32 32 79 2",
+"#k c #484c4d",
+"#l c #484d47",
+"#m c #494a46",
+"#d c #4c4841",
+"#j c #4c4c48",
+".1 c #4e554d",
+".9 c #4f483f",
+"#e c #4f4c44",
+".0 c #4f4f48",
+".Z c #4f524d",
+".2 c #4f564e",
+".X c #515450",
+".W c #51564e",
+".V c #52574f",
+"#. c #544e45",
+".U c #545047",
+".Y c #54524a",
+".8 c #575046",
+".T c #575248",
+".7 c #57554c",
+".t c #57564d",
+".B c #575751",
+".u c #58574f",
+".a c #585950",
+".A c #585d52",
+".v c #5c584f",
+".G c #5d564a",
+".# c #5d5a54",
+".Q c #5e5649",
+".z c #5e5a4f",
+".y c #5e5d51",
+"Qt c #5e5e55",
+".C c #5e5e57",
+".E c #5f5a4f",
+".x c #5f5e51",
+".w c #5f5f54",
+".b c #5f6056",
+".3 c #615749",
+".H c #615d4e",
+".F c #615d54",
+".n c #615f52",
+".c c #615f56",
+".S c #625a4d",
+".o c #645f57",
+".s c #646056",
+".D c #646256",
+".d c #646258",
+".R c #655e4f",
+".m c #655f50",
+".e c #65675d",
+".q c #666657",
+".4 c #675d4e",
+".l c #675f54",
+".p c #676156",
+".k c #676456",
+".r c #67645a",
+".P c #696054",
+".j c #696456",
+".5 c #69665c",
+"#i c #696759",
+".I c #6a6657",
+".f c #6a675e",
+"#h c #6c6a5d",
+".L c #6d6152",
+".O c #6f6758",
+".i c #6f6759",
+".h c #6f695d",
+".g c #6f6c5e",
+"#f c #6f6f62",
+".N c #706250",
+".M c #706757",
+".J c #746c5c",
+"## c #766756",
+".K c #776f5f",
+"#a c #796c57",
+".6 c #7d6f5c",
+"#g c #7d7462",
+"#b c #85745e",
+"#c c #8d7d67",
+"QtQtQt.#.a.a.a.#Qt.b.c.c.d.d.d.e.f.f.g.h.i.i.i.j.k.l.m.n.o.o.p.p",
+".b.b.b.b.c.c.c.c.d.d.d.d.d.d.c.d.q.r.s.s.s.s.s.k.s.s.n.d.d.r.r.r",
+".t.u.v.v.#.#.#.#.#.w.x.y.y.z.y.z.z.v.u.a.a.A.y.y.y.yQt.c.c.bQtQt",
+".o.o.cQt.#.c.c.c.o.q.d.d.s.s.y.z.z.v.u.B.a.a.aQtQtQt.CQt.y.A.a.A",
+".o.o.o.o.o.z.z.x.x.s.s.s.s.D.n.x.x.E.a.a.a.u.u.t.t.u.u.u.v.v.z.a",
+".F.F.n.s.s.p.p.s.s.G.z.E.E.E.H.m.l.j.j.I.h.g.g.g.h.h.i.h.J.J.J.K",
+".j.j.p.p.p.h.h.h.h.h.h.h.h.g.h.h.h.i.L.L.M.M.M.L.L.L.L.L.N.L.L.L",
+".i.i.I.I.j.i.i.h.h.i.i.i.h.h.i.O.O.I.P.L.L.P.P.I.M.M.M.M.M.M.M.M",
+".E.E.Q.Q.Q.E.E.H.R.H.H.H.R.R.S.H.H.H.H.H.H.H.S.H.H.H.R.R.H.H.H.H",
+".H.H.R.R.m.R.m.p.j.I.I.I.O.O.I.k.l.m.m.m.l.l.l.R.H.E.E.z.x.x.F.n",
+".O.I.j.P.l.R.R.R.R.m.m.R.R.H.x.F.F.F.j.j.j.j.j.i.i.i.i.f.r.c.z.z",
+".t.t.t.t.t.T.T.U.U.t.t.t.V.W.W.V.V.B.B.B.B.B.B.X.X.X.X.Y.U.U.U.U",
+".c.c.w.y.u.a.u.u.t.Y.Y.Y.Z.0.Z.Z.Z.Z.1.1.1.1.1.2.2.2.2.t.u.v.z.x",
+".Q.Q.3.H.R.S.S.R.m.P.P.P.l.p.l.l.l.p.s.s.s.s.s.q.q.q.q.o.o.o.c.c",
+".4.4.4.4.4.L.L.M.M.J.J.J.J.J.O.M.M.h.O.O.O.O.O.I.I.I.I.5.5.r.o.o",
+".M.M.J.K.K.K.K.6.6.6.6.6.K.J.K.K.K.K.K.K.J.J.h.M.O.j.P.F.F.F.F.F",
+".G.G.7.T.8.9.9.9.9.9.9.9.9.9.9.9.9.9#..8.T.7.7.E.F.F.F.r.r.r.r.r",
+".Q.G.G.8.8.G.8.8.8.Q.Q.3.3.Q.R.l.p.j.5.f.f.f.f.f.5.5.5.o.o.o.o.o",
+".L.L.N#########a.6.6.6.6#a#a.L.4.4.4.3.Q.Q.8.8.H.S.S.3.s.o.o.o.o",
+"#####a.6#a#a#a#a#a#b.6#b#c#b#b.6#a.N.m.m.R.H.x.x.v.7.T#..U.U.U.U",
+"#a.6#b#b#b#b#b#b#b#b#b#b#b#a.N.4.4.S.R.H.E.E.v.z.v.a.B.z.z.v.v.v",
+".4.4.N.N.N###a#a.6.N.N.N.4.3.3.3.3.4.3.Q.Q.T.T.8#.#d.9.9.9#e#e#e",
+".j.L.O.M#a#a#a#a#a#b#b.6.6#b.6.6#a##.M.L.L.L.l.l.p.5.5.f.f#f#f#f",
+".8.8.8.Q.3.4.4.N#a.6#a#a.N.N###a.6#b#b#b#g#g#g.M.P.H.E.E.v.t.T.T",
+".M.M.M############.N.N.N.N.N.N.N.N.N.N.L.4.4.S.Q.Q.Q.Q.F.x.x.x.x",
+".4.4.4.4.4.N.N.N##.N.N.N.N.N.N.L.L.L.4.4.4.4.l.l.p.p.p.r.d.o.n.n",
+".j.j.j.O.M#########a##.M.L.L.O.5.O.j.P.l.R.H.E.F.x.v.v.z.v.t.T.T",
+".f.f.5.p.l.R.4.4.4.3.3.Q.Q.Q.S.S.E.E.S.3.E.E.x.n.o.r.r#f#f.g.g.f",
+".C.C.d.5.f.5.5.h.g.K.K.g.g.h#h#h#h#i.p.s.n.x.#.a.a.B.B.7.T.T.7.7",
+".T.T.T.U.U#e#e.9.9#j#k#k#l#m.0.0.0.0.Z.Y.Y.W.W.B.B.B.B.y.z.z.z.z",
+".P.P.l.l.R.R.R.R.S.c.c.o.c.c.x.n.c.s.r.5.r.r.p.p.p.p.p.r.r.r.r.r",
+"###a#a.6.6#g#g.6.6.g.g#h.5.r.r.q.r.d.s.c.w.w.x.w.w.w.w.x.F.F.F.F"};
diff --git a/noncore/games/kcheckers/pics/wood3.xpm b/noncore/games/kcheckers/pics/wood3.xpm
new file mode 100644
index 0000000..5f4f7e2
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood3.xpm
@@ -0,0 +1,33 @@
+/* XPM */
+static const char *wood3[]={
+"28 28 2 1",
+"# c None",
+". c #ff8c00",
+"............................",
+"............................",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"..########################..",
+"............................",
+"............................"};
diff --git a/noncore/games/kcheckers/rcheckers.cpp b/noncore/games/kcheckers/rcheckers.cpp
new file mode 100644
index 0000000..a1c7afa
--- a/dev/null
+++ b/noncore/games/kcheckers/rcheckers.cpp
@@ -0,0 +1,476 @@
+//
+// Russian Checkers
+
+
+#include "rcheckers.h"
+
+
+///////////////////////////////////////////////////
+//
+// User Functions
+//
+///////////////////////////////////////////////////
+
+
+bool RCheckers::go1(int from,int field)
+{
+ to=field;
+
+ if(checkCapture1())
+ {
+ bool capture=false;
+ switch(board[from])
+ {
+ case MAN1:
+ if(manCapture1(from,UL,capture)) return true;
+ if(manCapture1(from,UR,capture)) return true;
+ if(manCapture1(from,DL,capture)) return true;
+ if(manCapture1(from,DR,capture)) return true;
+ return false;
+ case KING1:
+ if(kingCapture1(from,UL,capture)) return true;
+ if(kingCapture1(from,UR,capture)) return true;
+ if(kingCapture1(from,DL,capture)) return true;
+ if(kingCapture1(from,DR,capture)) return true;
+ return false;
+ }
+ }
+ else
+ {
+ switch(board[from])
+ {
+ case MAN1:
+ if((to==(from-6))||(to==(from-5)))
+ {
+ board[from]=FREE;
+ if(to<10) board[to]=KING1;
+ else board[to]=MAN1;
+ return true;
+ }
+ return false;
+ case KING1:
+ for(int i=from-6;;i-=6)
+ {
+ if(i==to)
+ {
+ board[from]=FREE;
+ board[to]=KING1;
+ return true;
+ }
+ else if(board[i]==FREE) continue;
+ else break;
+ }
+ for(int i=from-5;;i-=5)
+ {
+ if(i==to)
+ {
+ board[from]=FREE;
+ board[to]=KING1;
+ return true;
+ }
+ else if(board[i]==FREE) continue;
+ else break;
+ }
+ for(int i=from+5;;i+=5)
+ {
+ if(i==to)
+ {
+ board[from]=FREE;
+ board[to]=KING1;
+ return true;
+ }
+ else if(board[i]==FREE) continue;
+ else break;
+ }
+ for(int i=from+6;;i+=6)
+ {
+ if(i==to)
+ {
+ board[from]=FREE;
+ board[to]=KING1;
+ return true;
+ }
+ else if(board[i]==FREE) continue;
+ else break;
+ }
+ return false;
+ }
+ }
+ return false;
+}
+
+
+bool RCheckers::checkCapture1()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN1:
+ if(board[i-6]==MAN2 || board[i-6]==KING2)
+ if(board[i-12]==FREE) return true;
+ if(board[i-5]==MAN2 || board[i-5]==KING2)
+ if(board[i-10]==FREE) return true;
+ if(board[i+5]==MAN2 || board[i+5]==KING2)
+ if(board[i+10]==FREE) return true;
+ if(board[i+6]==MAN2 || board[i+6]==KING2)
+ if(board[i+12]==FREE) return true;
+ break;
+ case KING1:
+ int k;
+ for(k=i-6;board[k]==FREE;k-=6);
+ if(board[k]==MAN2 || board[k]==KING2)
+ if(board[k-6]==FREE) return true;
+
+ for(k=i-5;board[k]==FREE;k-=5);
+ if(board[k]==MAN2 || board[k]==KING2)
+ if(board[k-5]==FREE) return true;
+
+ for(k=i+5;board[k]==FREE;k+=5);
+ if(board[k]==MAN2 || board[k]==KING2)
+ if(board[k+5]==FREE) return true;
+
+ for(k=i+6;board[k]==FREE;k+=6);
+ if(board[k]==MAN2 || board[k]==KING2)
+ if(board[k+6]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+// Return TRUE if a course of the user true
+// Return FALSE if a course of the user incorrect
+
+bool RCheckers::manCapture1(int from,int direction,bool &capture)
+{
+ int i=from+direction;
+ if(board[i]==MAN2 || board[i]==KING2)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool next=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+
+ if(k<10)
+ {
+ board[k]=KING1;
+ if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;}
+ }
+ else
+ {
+ board[k]=MAN1;
+ if(direction==UL || direction==DR)
+ {
+ if(manCapture1(k,UR,next)) {board[i]=FREE;return true;}
+ if(manCapture1(k,DL,next)) {board[i]=FREE;return true;}
+ }
+ else
+ {
+ if(manCapture1(k,UL,next)) {board[i]=FREE;return true;}
+ if(manCapture1(k,DR,next)) {board[i]=FREE;return true;}
+ }
+ if(manCapture1(k,direction,next)) {board[i]=FREE;return true;}
+ }
+
+ if((!next) && k==to) {board[i]=FREE;return true;}
+
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN1;
+ capture=true;
+ }
+ }
+ return false;
+}
+
+
+bool RCheckers::kingCapture1(int from,int direction,bool &capture)
+{
+ int i;
+ for(i=from+direction;board[i]==FREE;i+=direction);
+
+ if(board[i]==MAN2 || board[i]==KING2)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool next=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+
+ for(;board[k]==FREE;k+=direction)
+ {
+ board[k]=KING1;
+ if(direction==UL || direction==DR)
+ {
+ if(kingCapture1(k,UR,next)) {board[i]=FREE;return true;}
+ if(kingCapture1(k,DL,next)) {board[i]=FREE;return true;}
+ }
+ else
+ {
+ if(kingCapture1(k,UL,next)) {board[i]=FREE;return true;}
+ if(kingCapture1(k,DR,next)) {board[i]=FREE;return true;}
+ }
+ board[k]=FREE;
+ }
+
+ board[k-=direction]=KING1;
+ if(kingCapture1(k,direction,next)) {board[i]=FREE;return true;}
+ board[k]=FREE;
+
+ if(!next)
+ for(;k!=i;k-=direction)
+ if(k==to) {board[i]=FREE;board[k]=KING1;return true;}
+
+ board[i]=save;
+ board[from]=KING1;
+ capture=true;
+ }
+ }
+ return false;
+}
+
+
+////////////////////////////////////////////////////
+//
+// Computer Functions
+//
+////////////////////////////////////////////////////
+
+
+void RCheckers::kingMove2(int from,int &resMax)
+{
+ board[from]=FREE;
+ for(int i=from-6;board[i]==FREE;i-=6)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+ for(int i=from-5;board[i]==FREE;i-=5)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+ for(int i=from+5;board[i]==FREE;i+=5)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+ for(int i=from+6;board[i]==FREE;i+=6)
+ {
+ board[i]=KING2;
+ turn(resMax);
+ board[i]=FREE;
+ }
+ board[from]=KING2;
+}
+
+
+bool RCheckers::checkCapture2()
+{
+ for(int i=6;i<48;i++)
+ {
+ switch(board[i])
+ {
+ case MAN2:
+ if(board[i-6]==MAN1 || board[i-6]==KING1)
+ if(board[i-12]==FREE) return true;
+ if(board[i-5]==MAN1 || board[i-5]==KING1)
+ if(board[i-10]==FREE) return true;
+ if(board[i+5]==MAN1 || board[i+5]==KING1)
+ if(board[i+10]==FREE) return true;
+ if(board[i+6]==MAN1 || board[i+6]==KING1)
+ if(board[i+12]==FREE) return true;
+ break;
+ case KING2:
+ int k;
+ for(k=i-6;board[k]==FREE;k-=6);
+ if(board[k]==MAN1 || board[k]==KING1)
+ if(board[k-6]==FREE) return true;
+
+ for(k=i-5;board[k]==FREE;k-=5);
+ if(board[k]==MAN1 || board[k]==KING1)
+ if(board[k-5]==FREE) return true;
+
+ for(k=i+5;board[k]==FREE;k+=5);
+ if(board[k]==MAN1 || board[k]==KING1)
+ if(board[k+5]==FREE) return true;
+
+ for(k=i+6;board[k]==FREE;k+=6);
+ if(board[k]==MAN1 || board[k]==KING1)
+ if(board[k+6]==FREE) return true;
+ }
+ }
+ return false;
+}
+
+
+// Return TRUE if it is possible to capture
+// Return FALSE if it is impossible to capture
+
+bool RCheckers::manCapture2(int from,int &resMax)
+{
+ bool capture=false;
+
+ int i=from-6;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from-12;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ board[k]=MAN2;
+ resMax--;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ i=from-5;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from-10;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ board[k]=MAN2;
+ resMax--;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ i=from+5;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from+10;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+ if(from>32)
+ {
+ board[k]=KING2;
+ if(!kingCapture2(k,UL,resMax)) turn(resMax,true);
+ }
+ else
+ {
+ board[k]=MAN2;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ }
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ i=from+6;
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=from+12;
+ if(board[k]==FREE)
+ {
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+ if(from>32)
+ {
+ board[k]=KING2;
+ if(!kingCapture2(k,UR,resMax)) turn(resMax,true);
+ }
+ else
+ {
+ board[k]=MAN2;
+ if(!manCapture2(k,resMax)) turn(resMax,true);
+ }
+ resMax++;
+ board[k]=FREE;
+ board[i]=save;
+ board[from]=MAN2;
+ capture=true;
+ }
+ }
+
+ if(capture) return true;
+ return false;
+}
+
+
+bool RCheckers::kingCapture2(int from,int direction,int &resMax)
+{
+ int i;
+ for(i=from+direction;board[i]==FREE;i+=direction);
+
+ if(board[i]==MAN1 || board[i]==KING1)
+ {
+ int k=i+direction;
+ if(board[k]==FREE)
+ {
+ bool capture=false;
+ int save=board[i];
+ board[from]=FREE;
+ board[i]=NONE;
+ resMax--;
+
+ for(;board[k]==FREE;k+=direction)
+ {
+ board[k]=KING2;
+ if(direction==UL || direction==DR)
+ {
+ if(kingCapture2(k,UR,resMax)) capture=true;
+ if(kingCapture2(k,DL,resMax)) capture=true;
+ }
+ else
+ {
+ if(kingCapture2(k,UL,resMax)) capture=true;
+ if(kingCapture2(k,DR,resMax)) capture=true;
+ }
+ board[k]=FREE;
+ }
+
+ board[k-=direction]=KING2;
+ if(kingCapture2(k,direction,resMax)) capture=true;
+ board[k]=FREE;
+
+ if(!capture)
+ for(;k!=i;k-=direction)
+ {
+ board[k]=KING2;
+ turn(resMax,true);
+ board[k]=FREE;
+ }
+
+ resMax++;
+ board[i]=save;
+ board[from]=KING2;
+ return true;
+ }
+ }
+ return false;
+}
+
diff --git a/noncore/games/kcheckers/rcheckers.h b/noncore/games/kcheckers/rcheckers.h
new file mode 100644
index 0000000..d44bfd1
--- a/dev/null
+++ b/noncore/games/kcheckers/rcheckers.h
@@ -0,0 +1,28 @@
+
+#ifndef RCHECKERS_H
+#define RCHECKERS_H
+
+#include <checkers.h>
+
+
+class RCheckers:public Checkers
+{
+ public:
+ RCheckers(int skill):Checkers(skill){};
+ bool go1(int,int);
+
+ bool checkCapture1();
+ bool checkCapture2();
+
+ private:
+ void kingMove2(int,int &);
+
+ bool manCapture1(int,int,bool &);
+ bool kingCapture1(int,int,bool &);
+
+ bool manCapture2(int,int &);
+ bool kingCapture2(int,int,int &);
+
+};
+
+#endif
diff --git a/pics/KCheckers.xpm b/pics/KCheckers.xpm
new file mode 100644
index 0000000..6570d88
--- a/dev/null
+++ b/pics/KCheckers.xpm
@@ -0,0 +1,41 @@
+/* XPM */
+static const char *biglogo[]={
+"32 32 6 1",
+". c None",
+"# c #000000",
+"a c #303030",
+"d c #d7d7d7",
+"c c #eaeaea",
+"b c #ffffff",
+"................................",
+"................................",
+"................................",
+"................................",
+"....########################....",
+"....#aaaaaaaaaaaaaaaaaaaaaa#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbbbbbcbc##########a#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbbbcbcbc##########a#....",
+"....#abbbbbbbbbb##########a#....",
+"....#abbbcbcbcbc##########a#....",
+"....#abbbbbbbbbc##########a#....",
+"....#abcbcbcbbcc##########a#....",
+"....#abbbbbbbccc##########a#....",
+"....#abcbcbccccc##########a#....",
+"....#a##########cccccccccca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccccccdca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccccdcdca#....",
+"....#a##########cccccccccca#....",
+"....#a##########ccccdcdcdca#....",
+"....#a##########cccccccccda#....",
+"....#a##########ccdcdcdcdca#....",
+"....#a##########cccccccdcda#....",
+"....#aaaaaaaaaaaaaaaaaaaaaa#....",
+"....########################....",
+"................................",
+"................................",
+"................................",
+"................................"};