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-rw-r--r--library/alarmserver.cpp11
-rw-r--r--library/qpeapplication.cpp2
2 files changed, 2 insertions, 11 deletions
diff --git a/library/alarmserver.cpp b/library/alarmserver.cpp
index 7e6e515..5e4dd18 100644
--- a/library/alarmserver.cpp
+++ b/library/alarmserver.cpp
@@ -135,58 +135,49 @@ void AlarmServer::initialize()
while ( !ds.atEnd() ) {
timerEventItem *newTimerEventItem = new timerEventItem;
ds >> newTimerEventItem->UTCtime;
ds >> newTimerEventItem->channel;
ds >> newTimerEventItem->message;
ds >> newTimerEventItem->data;
timerEventList.append( newTimerEventItem );
}
savefile.close();
if (!timerEventReceiver)
timerEventReceiver = new TimerReceiverObject;
setNearestTimerEvent();
}
}
static const char* atdir = "/var/spool/at/";
static bool triggerAtd( bool writeHWClock = FALSE )
{
QFile trigger(QString(atdir) + "trigger");
if ( trigger.open(IO_WriteOnly|IO_Raw) ) {
-
- const char* data =
-#ifdef QT_QWS_SHARP
- //custom atd only writes HW Clock if we write a 'W'
- ( writeHWClock ) ? "W\n" :
-#endif
- data = "\n";
- int len = strlen(data);
- int total_written = trigger.writeBlock(data,len);
- if ( total_written != len ) {
+ if ( trigger.writeBlock("\n",2) != 2 ) {
QMessageBox::critical( 0, QObject::tr( "Out of Space" ),
QObject::tr( "Unable to schedule alarm.\nFree some memory and try again." ) );
trigger.close();
QFile::remove( trigger.name() );
return FALSE;
}
return TRUE;
}
return FALSE;
}
void TimerReceiverObject::deleteTimer()
{
if ( !atfilename.isEmpty() ) {
unlink( atfilename );
atfilename = QString::null;
triggerAtd( FALSE );
}
}
void TimerReceiverObject::resetTimer()
{
const int maxsecs = 2147000;
int total_written;
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index 65fac84..efa65bc 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -1616,49 +1616,49 @@ void QPEApplication::tryQuit()
\internal
User initiated quit. Makes the window 'Go Away'. If preloaded this means
hiding the window. If not it means quitting the application.
As this is user initiated we don't need to check state.
*/
void QPEApplication::hideOrQuit()
{
processEvents();
// If we are a preloaded application we don't actually quit, so emit
// a System message indicating we're quasi-closing.
if ( d->preloaded && d->qpe_main_widget )
#ifndef QT_NO_COP
{
QCopEnvelope e("QPE/System", "fastAppHiding(QString)" );
e << d->appName;
d->qpe_main_widget->hide();
}
#endif
else
quit();
}
-#if defined(QT_QWS_IPAQ) || defined(QT_QWS_EBX)
+#if defined(QT_QWS_IPAQ) || defined(QT_QWS_SHARP)
// The libraries with the skiff package (and possibly others) have
// completely useless implementations of builtin new and delete that
// use about 50% of your CPU. Here we revert to the simple libc
// functions.
void* operator new[]( size_t size )
{
return malloc( size );
}
void* operator new( size_t size )
{
return malloc( size );
}
void operator delete[]( void* p )
{
free( p );
}
void operator delete[]( void* p, size_t /*size*/ )
{
free( p );