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-rw-r--r--libopie2/opiesecurity/multiauthpassword.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp
index 6c8944e..fb468d1 100644
--- a/libopie2/opiesecurity/multiauthpassword.cpp
+++ b/libopie2/opiesecurity/multiauthpassword.cpp
@@ -42,51 +42,51 @@
/* QT */
#include <qapplication.h>
#include <qvbox.h>
#include <qpushbutton.h>
#include <qlabel.h>
#include <qdir.h>
#include "multiauthpassword.h"
namespace Opie {
namespace Security {
/**
* Tells if the users requires authentication (used internally to
* know whether to repaint the screen on resume)
*
* \param at_poweron true if we are booting Opie, false if we are resuming it
* \return true if authenticate() launched right now would trigger an authentication
*/
bool MultiauthPassword::needToAuthenticate(bool at_poweron)
{
Config cfg("Security");
cfg.setGroup("Misc");
- if ( !at_poweron && cfg.readBoolEntry("onStart", false) )
+ if ( at_poweron && cfg.readBoolEntry("onStart", false) )
return true;
- else if ( at_poweron && cfg.readBoolEntry("onResume", false) )
+ else if ( !at_poweron && cfg.readBoolEntry("onResume", false) )
return true;
else
return false;
}
/**
* \brief Require (if configured so) user authentication to unlock and continue
*
* This method will check if you require authentication
* and then will lock the screen and ask for a successful
* authentication (explaining what it does or not, depending
* on your local configuration).
* It may go into an event loop, but anyhow it will only end
* when the user has successfully authenticated to the system.
*/
void MultiauthPassword::authenticate(int lockMode)
{
/**
* \par Conditions
*
* If lockMode is an If, it's conditional:
* \li IfPowerOn will not trigger an authentication if