-rw-r--r-- | noncore/games/go/gowidget.cpp | 34 |
1 files changed, 13 insertions, 21 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index ec03c1d..bc5d788 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -1,100 +1,100 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "gowidget.h" /* OPIE */ #include <opie2/odebug.h> +#include <opie2/oresource.h> #include <qpe/config.h> -#include <qpe/resource.h> using namespace Opie::Core; /* QT */ #include <qpainter.h> #include <qtoolbar.h> #include <qmenubar.h> #include <qaction.h> #include <qapplication.h> //processEvents() #include <qlabel.h> static const enum bVal computer_color = BLACK; static int current_handicap = 1; static QBrush *goBrush; -//static QImage *newBlackStone; -//static QImage *blackStone; -//static QImage *whiteStone; static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; static bool smallStones = FALSE; GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) : QMainWindow( parent, name, fl ) { + setCaption( tr( "Go" ) ); setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); setCentralWidget(go); toolbar = new QToolBar(this); toolbar->setHorizontalStretchable( TRUE ); addToolBar(toolbar); QMenuBar *mb = new QMenuBar( toolbar ); mb->setMargin(0); QPopupMenu *file = new QPopupMenu( this ); QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); a->addTo( file ); - a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); + a = new QAction( tr( "Pass" ), Opie::Core::OResource::loadPixmap( "pass", Opie::Core::OResource::SmallIcon ), + QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); a->addTo( file ); a->addTo( toolbar ); - a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); + a = new QAction( tr( "Resign" ), Opie::Core::OResource::loadPixmap( "reset", Opie::Core::OResource::SmallIcon ), + QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); a->addTo( file ); a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); a->setToggleAction( TRUE ); connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); a->addTo( file ); mb->insertItem( tr( "Game" ), file ); QLabel *turnLabel = new QLabel( toolbar ); turnLabel->setBackgroundMode( PaletteButton ); connect( go, SIGNAL(showTurn(const QPixmap&)), turnLabel, SLOT(setPixmap(const QPixmap&)) ); QLabel * scoreLabel = new QLabel( toolbar ); scoreLabel->setBackgroundMode( PaletteButton ); connect( go, SIGNAL(showScore(const QString&)), scoreLabel, SLOT(setText(const QString&)) ); toolbar->setStretchableWidget( scoreLabel ); go->readConfig(); @@ -103,61 +103,53 @@ GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) : void GoMainWidget::resizeEvent( QResizeEvent * ) { //### this won't work because of the text label... /* if ( width() > height() ) moveToolBar( toolbar, Left ); else moveToolBar( toolbar, Top ); */ } GoWidget *GoWidget::self = 0; GoWidget::GoWidget( QWidget *parent, const char* name) : QWidget( parent, name ) { if ( self ) fatal( "Only one Go widget allowed" ); self = this; twoplayer = FALSE; d = bx = by = 1; - QPixmap pix = Resource::loadPixmap( "go/pine" ); + QPixmap pix = Opie::Core::OResource::loadPixmap( "go/pine" ); goBrush = new QBrush( black, pix ); - /* - QString fn = Resource::findPixmap("Go-black"); - blackStone = new QImage( fn ); - fn = Resource::findPixmap("Go-black-highlight"); - newBlackStone = new QImage( fn ); - fn = Resource::findPixmap("Go-white"); - whiteStone = new QImage( fn ); - */ - blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); - whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); - newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); + blackStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-black" )); + whiteStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-white" )); + newBlackStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-black-highlight" )); init(); } GoWidget::~GoWidget() { writeConfig(); } void GoWidget::writeConfig() { Config cfg("Go"); cfg.setGroup("Game"); cfg.writeEntry("TwoPlayer", twoplayer); cfg.writeEntry("CurrentPlayer", currentPlayer); cfg.writeEntry("NPassed", nPassed); QString b; for (int i=0; i<19; i++) for (int j=0; j<19; j++) b += board[i][j] == BLACK ? 'B' : board[i][j] == WHITE ? 'W' : '.'; cfg.writeEntry("Board", b); cfg.writeEntry("LastX", lastX); cfg.writeEntry("LastY", lastY); extern int blackPrisoners, whitePrisoners; @@ -183,51 +175,51 @@ void GoWidget::readConfig() } lastX = cfg.readNumEntry("LastX"); lastY = cfg.readNumEntry("LastY"); extern int blackPrisoners, whitePrisoners; blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); reportPrisoners(blackPrisoners,whitePrisoners); emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); } void GoWidget::resizeEvent( QResizeEvent * ) { d = QMIN(width(),height())/19; // int r = (d/2-1); bx = (width() - 18*d)/2 ; by = (height() - 18*d)/2 ; if ( d < 10 && !smallStones ) { blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); smallStones = TRUE; } else if ( d >= 10 && smallStones ) { - blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); - whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); - newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); + blackStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-black" )); + whiteStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-white" )); + newBlackStone = new QPixmap(Opie::Core::OResource::loadPixmap( "Go-black-highlight" )); smallStones = FALSE; } } void GoWidget::init() { lastX = lastY = newX = newY = -1; nPassed = 0; for ( int i = 0; i < 19; i++ ) for ( int j = 0; j < 19; j++ ) board[i][j]=-1; gameActive = TRUE; goRestart(current_handicap); if ( twoplayer ) { currentPlayer = BLACK; } else { doComputerMove(); currentPlayer = WHITE; } emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); } void GoWidget::paintEvent( QPaintEvent *e ) |