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-rw-r--r--noncore/styles/phase/phasestyle.cpp10
-rw-r--r--noncore/styles/phase/phasestyle.h8
2 files changed, 15 insertions, 3 deletions
diff --git a/noncore/styles/phase/phasestyle.cpp b/noncore/styles/phase/phasestyle.cpp
index ba8c460..906ccee 100644
--- a/noncore/styles/phase/phasestyle.cpp
+++ b/noncore/styles/phase/phasestyle.cpp
@@ -297,67 +297,77 @@ void PhaseStyle::drawBevelButton(QPainter* p, int x, int y,
}
void PhaseStyle::drawPhaseGradient(QPainter* painter,
const QRect& rect,
const QColor& color )const {
painter->fillRect(rect, color);
}
void PhaseStyle::polish( QWidget* widget ) {
QWindowsStyle::polish(widget );
#if 0
if (widget->inherits("QMenuBar") ||
widget->inherits("QPopupMenu" ) ||
widget->inherits("QToolButton") ||
widget->inherits("QHeader" ) ) {
widget->setBackgroundMode(QWidget::NoBackground);
}
// else if (widget->inherits("QFrame") ) {
// widget->installEventFilter(this);
// }
#endif
}
+void PhaseStyle::unPolish( QWidget *w )
+{
+ QWindowsStyle::unPolish( w );
+}
+
void PhaseStyle::polish( QPalette &pal ) {
QWindowsStyle::polish( pal );
// lighten up a bit, so the look is not so "crisp"
if (QPixmap::defaultDepth() > 8) { // but not on low color displays
pal.setColor(QPalette::Disabled, QColorGroup::Dark,
pal.color(QPalette::Disabled, QColorGroup::Dark).light(contrast));
pal.setColor(QPalette::Active, QColorGroup::Dark,
pal.color(QPalette::Active, QColorGroup::Dark).light(contrast));
pal.setColor(QPalette::Inactive, QColorGroup::Dark,
pal.color(QPalette::Inactive, QColorGroup::Dark).light(contrast));
}
}
void PhaseStyle::polish( QApplication* app ) {
QWindowsStyle::polish( app );
qt_set_draw_menu_bar_impl((QDrawMenuBarItemImpl)&PhaseStyle::drawMenuBarItem);
}
+void PhaseStyle::unPolish( QApplication* app ) {
+ QWindowsStyle::unPolish(app);
+ qt_set_draw_menu_bar_impl ( 0 );
+}
+
void PhaseStyle::drawPushButtonLabel (QPushButton *button, QPainter *painter) {
bool active = button->isOn() || button->isDown();
QRect r = pushButtonContentsRect( button );
QColorGroup group = button->colorGroup();
int x, y, w, h;
r.rect( &x, &y, &w, &h );
bool sunken = false;
QIconSet::Mode mode;
QPixmap pixmap;
if (active) {// shift contents
x++; y++;
sunken = true;
}
if (button->isMenuButton()) { // draw the indicator
//dx = pixelMetric(PM_MenuButtonIndicator, widget);
int dx = menuButtonIndicatorWidth( button->height() );
drawArrow(painter, Qt::DownArrow, active,
x+w-dx, y+2, dx-4, h-4, group,button->isEnabled() );
w -= dx;
}
diff --git a/noncore/styles/phase/phasestyle.h b/noncore/styles/phase/phasestyle.h
index cbaa534..ae53efe 100644
--- a/noncore/styles/phase/phasestyle.h
+++ b/noncore/styles/phase/phasestyle.h
@@ -19,51 +19,53 @@
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#ifndef PHASESTYLE_H
#define PHASESTYLE_H
#include <qstyle.h>
#include <qwindowsstyle.h>
#include <qcolor.h>
class KPixmap;
class PhaseStyle : public QWindowsStyle
{
Q_OBJECT
public:
PhaseStyle();
virtual ~PhaseStyle();
- void polish( QWidget * );
- void polish( QPalette& );
- void polish( QApplication* );
+ virtual void polish( QWidget * );
+ virtual void polish( QPalette& );
+ virtual void polish( QApplication* a);
+ virtual void unPolish( QWidget * );
+ virtual void unPolish(QApplication *a);
void drawCheckMark ( QPainter * p, int x, int y, int w,
int h, const QColorGroup & g,
bool act, bool dis );
void drawArrow(QPainter *p, Qt::ArrowType type, bool down,
int x, int y, int w, int h, const QColorGroup &g,
bool enabled=true, const QBrush *fill = 0);
void drawPushButton(QPushButton* btn, QPainter* p );
void drawPushButtonLabel(QPushButton* btn, QPainter* p );
void drawPanel(QPainter* p, int , int, int, int,
const QColorGroup&, bool sunken = false,
int lineWidth = 1, const QBrush *b = 0l );
void drawButton( QPainter*, int x, int y, int w, int h,
const QColorGroup&, bool sunken = false,
const QBrush* fill = 0);
void drawBevelButton(QPainter*, int, int, int, int,
const QColorGroup&, bool sunken = false,
const QBrush* fill = 0 );
void drawFocusRect( QPainter* p, const QRect& r,
const QColorGroup&, const QColor* = 0,
bool atBorder = false );
void drawButtonMask( QPainter* p, int x, int y,