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-rw-r--r--library/qpeapplication.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index d0e9613..040b2fe 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -871,518 +871,520 @@ QPEApplication::QPEApplication( int & argc, char **argv, Type t )
argv[ a ] = argv[ a + 1 ];
a++;
d->preloaded = TRUE;
d->forceshow = TRUE;
argc -= 1;
}
}
/* overide stored arguments */
setArgs( argc, argv );
#endif
#else
initApp( argc, argv );
#endif
// qwsSetDecoration( new QPEDecoration() );
#ifndef QT_NO_TRANSLATION
d->langs = Global::languageList();
for ( QStringList::ConstIterator it = d->langs.begin(); it != d->langs.end(); ++it ) {
QString lang = *it;
installTranslation( lang + "/libopie.qm");
installTranslation( lang + "/libqpe.qm" );
installTranslation( lang + "/" + d->appName + ".qm" );
//###language/font hack; should look it up somewhere
#ifdef QWS
if ( lang == "ja" || lang == "zh_CN" || lang == "zh_TW" || lang == "ko" ) {
QFont fn = FontManager::unicodeFont( FontManager::Proportional );
setFont( fn );
}
#endif
}
#endif
applyStyle();
if ( type() == GuiServer ) {
setVolume();
}
installEventFilter( this );
QPEMenuToolFocusManager::initialize();
#ifdef QT_NO_QWS_CURSOR
// if we have no cursor, probably don't want tooltips
QToolTip::setEnabled( FALSE );
#endif
}
#ifdef QTOPIA_INTERNAL_INITAPP
void QPEApplication::initApp( int argc, char **argv )
{
delete pidChannel;
d->keep_running = TRUE;
d->preloaded = FALSE;
d->forceshow = FALSE;
QCString channel = QCString(argv[0]);
channel.replace(QRegExp(".*/"),"");
d->appName = channel;
#if QT_VERSION > 235
qt_fbdpy->setIdentity( channel ); // In Qt/E 2.3.6
#endif
channel = "QPE/Application/" + channel;
pidChannel = new QCopChannel( channel, this);
connect( pidChannel, SIGNAL(received(const QCString&,const QByteArray&)),
this, SLOT(pidMessage(const QCString&,const QByteArray&)));
processQCopFile();
d->keep_running = d->qcopq.isEmpty();
for (int a=0; a<argc; a++) {
if ( qstrcmp(argv[a],"-preload")==0 ) {
argv[a] = argv[a+1];
a++;
d->preloaded = TRUE;
argc-=1;
} else if ( qstrcmp(argv[a],"-preload-show")==0 ) {
argv[a] = argv[a+1];
a++;
d->preloaded = TRUE;
d->forceshow = TRUE;
argc-=1;
}
}
/* overide stored arguments */
setArgs(argc, argv);
/* install translation here */
for ( QStringList::ConstIterator it = d->langs.begin(); it != d->langs.end(); ++it )
installTranslation( (*it) + "/" + d->appName + ".qm" );
}
#endif
static QPtrDict<void>* inputMethodDict = 0;
static void createInputMethodDict()
{
if ( !inputMethodDict )
inputMethodDict = new QPtrDict<void>;
}
/*!
Returns the currently set hint to the system as to whether
widget \a w has any use for text input methods.
\sa setInputMethodHint() InputMethodHint
*/
QPEApplication::InputMethodHint QPEApplication::inputMethodHint( QWidget * w )
{
if ( inputMethodDict && w )
return ( InputMethodHint ) ( int ) inputMethodDict->find( w );
return Normal;
}
/*!
\enum QPEApplication::InputMethodHint
\value Normal the application sometimes needs text input (the default).
\value AlwaysOff the application never needs text input.
\value AlwaysOn the application always needs text input.
*/
/*!
Hints to the system that widget \a w has use for text input methods
as specified by \a mode.
\sa inputMethodHint() InputMethodHint
*/
void QPEApplication::setInputMethodHint( QWidget * w, InputMethodHint mode )
{
createInputMethodDict();
if ( mode == Normal ) {
inputMethodDict->remove
( w );
}
else {
inputMethodDict->insert( w, ( void* ) mode );
}
}
class HackDialog : public QDialog
{
public:
void acceptIt()
{
accept();
}
void rejectIt()
{
reject();
}
};
void QPEApplication::mapToDefaultAction( QWSKeyEvent * ke, int key )
{
// specialised actions for certain widgets. May want to
// add more stuff here.
if ( activePopupWidget() && activePopupWidget() ->inherits( "QListBox" )
&& activePopupWidget() ->parentWidget()
&& activePopupWidget() ->parentWidget() ->inherits( "QComboBox" ) )
key = Qt::Key_Return;
if ( activePopupWidget() && activePopupWidget() ->inherits( "QPopupMenu" ) )
key = Qt::Key_Return;
#ifdef QWS
ke->simpleData.keycode = key;
#endif
}
/*!
\internal
*/
#ifdef QWS
bool QPEApplication::qwsEventFilter( QWSEvent * e )
{
if ( !d->notbusysent && e->type == QWSEvent::Focus ) {
if ( qApp->type() != QApplication::GuiServer ) {
QCopEnvelope e( "QPE/System", "notBusy(QString)" );
e << d->appName;
}
d->notbusysent = TRUE;
}
if ( type() == GuiServer ) {
switch ( e->type ) {
case QWSEvent::Mouse:
if ( e->asMouse() ->simpleData.state && !QWidget::find( e->window() ) )
emit clientMoused();
break;
default:
break;
}
}
if ( e->type == QWSEvent::Key ) {
QWSKeyEvent *ke = ( QWSKeyEvent * ) e;
if ( ke->simpleData.keycode == Qt::Key_F33 ) {
// Use special "OK" key to press "OK" on top level widgets
QWidget * active = activeWindow();
QWidget *popup = 0;
if ( active && active->isPopup() ) {
popup = active;
active = active->parentWidget();
}
if ( active && ( int ) active->winId() == ke->simpleData.window &&
!active->testWFlags( WStyle_Customize | WType_Popup | WType_Desktop ) ) {
if ( ke->simpleData.is_press ) {
if ( popup )
popup->close();
if ( active->inherits( "QDialog" ) ) {
HackDialog * d = ( HackDialog * ) active;
d->acceptIt();
return TRUE;
}
else if ( ( ( HackWidget * ) active ) ->needsOk() ) {
QSignal s;
s.connect( active, SLOT( accept() ) );
s.activate();
}
else {
// do the same as with the select key: Map to the default action of the widget:
mapToDefaultAction( ke, Qt::Key_Return );
}
}
}
}
else if ( ke->simpleData.keycode == Qt::Key_F30 ) {
// Use special "select" key to do whatever default action a widget has
mapToDefaultAction( ke, Qt::Key_Space );
}
else if ( ke->simpleData.keycode == Qt::Key_Escape &&
ke->simpleData.is_press ) {
// Escape key closes app if focus on toplevel
QWidget * active = activeWindow();
if ( active && active->testWFlags( WType_TopLevel ) &&
( int ) active->winId() == ke->simpleData.window &&
!active->testWFlags( WStyle_Dialog | WStyle_Customize | WType_Popup | WType_Desktop ) ) {
if ( active->inherits( "QDialog" ) ) {
- qDebug("dialog hack");
HackDialog * d = ( HackDialog * ) active;
d->rejectIt();
return TRUE;
+ } else /*if ( strcmp( argv() [ 0 ], "embeddedkonsole" ) != 0 )*/ {
+ active->close();
}
}
+
}
else if ( ke->simpleData.keycode >= Qt::Key_F1 && ke->simpleData.keycode <= Qt::Key_F29 ) {
// this should be if ( ODevice::inst ( )-> buttonForKeycode ( ... ))
// but we cannot access libopie function within libqpe :(
QWidget * active = activeWindow ( );
if ( active && ((int) active-> winId ( ) == ke-> simpleData.window )) {
if ( d-> kbgrabbed ) { // we grabbed the keyboard
QChar ch ( ke-> simpleData.unicode );
QKeyEvent qke ( ke-> simpleData. is_press ? QEvent::KeyPress : QEvent::KeyRelease,
ke-> simpleData.keycode,
ch. latin1 ( ),
ke-> simpleData.modifiers,
QString ( ch ),
ke-> simpleData.is_auto_repeat, 1 );
QObject *which = QWidget::keyboardGrabber ( );
if ( !which )
which = QApplication::focusWidget ( );
if ( !which )
which = QApplication::activeWindow ( );
if ( !which )
which = qApp;
QApplication::sendEvent ( which, &qke );
}
else { // we didn't grab the keyboard, so send the event to the launcher
QCopEnvelope e ( "QPE/Launcher", "deviceButton(int,int,int)" );
e << int( ke-> simpleData.keycode ) << int( ke-> simpleData. is_press ) << int( ke-> simpleData.is_auto_repeat );
}
}
return true;
}
}
if ( e->type == QWSEvent::Focus ) {
QWSFocusEvent * fe = ( QWSFocusEvent* ) e;
if ( !fe->simpleData.get_focus ) {
QWidget * active = activeWindow();
while ( active && active->isPopup() ) {
active->close();
active = activeWindow();
}
}
else {
// make sure our modal widget is ALWAYS on top
QWidget *topm = activeModalWidget();
if ( topm && static_cast<int>( topm->winId() ) != fe->simpleData.window) {
topm->raise();
}
}
if ( fe->simpleData.get_focus && inputMethodDict ) {
InputMethodHint m = inputMethodHint( QWidget::find( e->window() ) );
if ( m == AlwaysOff )
Global::hideInputMethod();
if ( m == AlwaysOn )
Global::showInputMethod();
}
}
return QApplication::qwsEventFilter( e );
}
#endif
/*!
Destroys the QPEApplication.
*/
QPEApplication::~QPEApplication()
{
ungrabKeyboard();
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
// Need to delete QCopChannels early, since the display will
// be gone by the time we get to ~QObject().
delete sysChannel;
delete pidChannel;
#endif
delete d;
}
/*!
Returns <tt>$OPIEDIR/</tt>.
*/
QString QPEApplication::qpeDir()
{
const char * base = getenv( "OPIEDIR" );
if ( base )
return QString( base ) + "/";
return QString( "../" );
}
/*!
Returns the user's current Document directory. There is a trailing "/".
.. well, it does now,, and there's no trailing '/'
*/
QString QPEApplication::documentDir()
{
const char* base = getenv( "HOME");
if ( base )
return QString( base ) + "/Documents";
return QString( "../Documents" );
}
static int deforient = -1;
/*!
\internal
*/
int QPEApplication::defaultRotation()
{
if ( deforient < 0 ) {
QString d = getenv( "QWS_DISPLAY" );
if ( d.contains( "Rot90" ) ) {
deforient = 90;
}
else if ( d.contains( "Rot180" ) ) {
deforient = 180;
}
else if ( d.contains( "Rot270" ) ) {
deforient = 270;
}
else {
deforient = 0;
}
}
return deforient;
}
/*!
\internal
*/
void QPEApplication::setDefaultRotation( int r )
{
if ( qApp->type() == GuiServer ) {
deforient = r;
setenv( "QWS_DISPLAY", QString( "Transformed:Rot%1:0" ).arg( r ).latin1(), 1 );
Config config("qpe");
config.setGroup( "Rotation" );
config.writeEntry( "Rot", r );
}
else {
#ifndef QT_NO_COP
{ QCopEnvelope e( "QPE/System", "setDefaultRotation(int)" );
e << r;
}
#endif
}
}
#include <qgfx_qws.h>
#include <qwindowsystem_qws.h>
extern void qws_clearLoadedFonts();
void QPEApplication::setCurrentMode( int x, int y, int depth )
{
// Reset the caches
qws_clearLoadedFonts();
QPixmapCache::clear();
// Change the screen mode
qt_screen->setMode(x, y, depth);
if ( qApp->type() == GuiServer ) {
// Reconfigure the GuiServer
qwsServer->beginDisplayReconfigure();
qwsServer->endDisplayReconfigure();
// Get all the running apps to reset
QCopEnvelope env( "QPE/System", "reset()" );
}
}
void QPEApplication::reset() {
// Reconnect to the screen
qt_screen->disconnect();
qt_screen->connect( QString::null );
// Redraw everything
applyStyle();
}
/*!
\internal
*/
void QPEApplication::applyStyle()
{
Config config( "qpe" );
config.setGroup( "Appearance" );
#if QT_VERSION > 233
#if !defined(OPIE_NO_OVERRIDE_QT)
// don't block ourselves ...
Opie::force_appearance = 0;
static QString appname = Opie::binaryName ( );
QStringList ex = config. readListEntry ( "NoStyle", ';' );
int nostyle = 0;
for ( QStringList::Iterator it = ex. begin ( ); it != ex. end ( ); ++it ) {
if ( QRegExp (( *it ). mid ( 1 ), false, true ). find ( appname, 0 ) >= 0 ) {
nostyle = ( *it ). left ( 1 ). toInt ( 0, 32 );
break;
}
}
#else
int nostyle = 0;
#endif
// Widget style
QString style = config.readEntry( "Style", "FlatStyle" );
// don't set a custom style
if ( nostyle & Opie::Force_Style )
style = "FlatStyle";
internalSetStyle ( style );
// Colors - from /etc/colors/Liquid.scheme
QColor bgcolor( config.readEntry( "Background", "#E0E0E0" ) );
QColor btncolor( config.readEntry( "Button", "#96c8fa" ) );
QPalette pal( btncolor, bgcolor );
QString color = config.readEntry( "Highlight", "#73adef" );
pal.setColor( QColorGroup::Highlight, QColor( color ) );
color = config.readEntry( "HighlightedText", "#FFFFFF" );
pal.setColor( QColorGroup::HighlightedText, QColor( color ) );
color = config.readEntry( "Text", "#000000" );
pal.setColor( QColorGroup::Text, QColor( color ) );
color = config.readEntry( "ButtonText", "#000000" );
pal.setColor( QPalette::Active, QColorGroup::ButtonText, QColor( color ) );
color = config.readEntry( "Base", "#FFFFFF" );
pal.setColor( QColorGroup::Base, QColor( color ) );
pal.setColor( QPalette::Disabled, QColorGroup::Text,
pal.color( QPalette::Active, QColorGroup::Background ).dark() );
setPalette( pal, TRUE );
// Window Decoration
QString dec = config.readEntry( "Decoration", "Flat" );
// don't set a custom deco
if ( nostyle & Opie::Force_Decoration )
dec = "";
//qDebug ( "Setting Deco: %s -- old %s (%d)", dec.latin1(), d-> decorationName.latin1(), nostyle);
if ( dec != d->decorationName ) {
qwsSetDecoration( new QPEDecoration( dec ) );
d->decorationName = dec;
}
// Font