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-rw-r--r--core/launcher/launcherview.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/launcher/launcherview.cpp b/core/launcher/launcherview.cpp
index 2783423..dc4c57f 100644
--- a/core/launcher/launcherview.cpp
+++ b/core/launcher/launcherview.cpp
@@ -657,65 +657,65 @@ void LauncherIconView::keyPressEvent(QKeyEvent* e)
if ( e->key() == Key_F33 /* OK button */ || e->key() == Key_Space ) {
if ( (e->state() & ShiftButton) )
emit mouseButtonPressed(ShiftButton, currentItem(), QPoint() );
else
returnPressed(currentItem());
}
QIconView::keyPressEvent(e);
ike = FALSE;
}
//===========================================================================
// Implemantation of LauncherIconview end
//===========================================================================
//===========================================================================
LauncherView::LauncherView( QWidget* parent, const char* name, WFlags fl )
: QVBox( parent, name, fl )
{
catmb = 0;
icons = new LauncherIconView( this );
setFocusProxy(icons);
QPEApplication::setStylusOperation( icons->viewport(), QPEApplication::RightOnHold );
icons->setItemsMovable( FALSE );
icons->setAutoArrange( TRUE );
icons->setSorting( TRUE );
icons->setFrameStyle( QFrame::NoFrame );
icons->setMargin( 0 );
icons->setSelectionMode( QIconView::NoSelection );
icons->setBackgroundMode( PaletteBase );
- icons->setResizeMode( QIconView::Fixed );
+ icons->setResizeMode( QIconView::Adjust );
vmode = (ViewMode)-1;
setViewMode( Icon );
connect( icons, SIGNAL(mouseButtonClicked(int,QIconViewItem*,const QPoint&)),
SLOT(itemClicked(int,QIconViewItem*)) );
connect( icons, SIGNAL(selectionChanged()),
SLOT(selectionChanged()) );
connect( icons, SIGNAL(returnPressed(QIconViewItem*)),
SLOT(returnPressed(QIconViewItem*)) );
connect( icons, SIGNAL(mouseButtonPressed(int,QIconViewItem*,const QPoint&)),
SLOT(itemPressed(int,QIconViewItem*)) );
tools = 0;
setBackgroundType( Ruled, QString::null );
}
LauncherView::~LauncherView()
{
if ( bgCache && bgCache->contains( bgName ) )
(*bgCache)[bgName]->ref--;
}
bool LauncherView::bsy=FALSE;
void LauncherView::setBusy(bool on)
{
icons->setBusy(on);
}
void LauncherView::setBusyIndicatorType( const QString& type ) {
if ( type. lower ( ) == "animated" )