-rw-r--r-- | libopie2/opiesecurity/multiauthpassword.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp index 16c8568..b9c8a39 100644 --- a/libopie2/opiesecurity/multiauthpassword.cpp +++ b/libopie2/opiesecurity/multiauthpassword.cpp @@ -32,67 +32,67 @@ */ /* OPIE */ #include <opie2/multiauthcommon.h> #include <opie2/multiauthmainwindow.h> #include <qpe/config.h> #include <qpe/qlibrary.h> #include <qpe/qcom.h> /* QT */ #include <qapplication.h> #include <qvbox.h> #include <qpushbutton.h> #include <qlabel.h> #include <qdir.h> #include "multiauthpassword.h" namespace Opie { namespace Security { /** * If the users requires authentication... #fixme * * @todo fix up at_poweron attribute */ bool MultiauthPassword::needToAuthenticate(bool at_poweron) { Config cfg("Security"); cfg.setGroup("Misc"); - if ( !at_poweron && cfg.readBoolEntry("onStart", true) ) + if ( !at_poweron && cfg.readBoolEntry("onStart", false) ) return true; - else if ( at_poweron && cfg.readBoolEntry("onResume", true) ) + else if ( at_poweron && cfg.readBoolEntry("onResume", false) ) return true; else return false; } /** * \brief Require user authentication to unlock and continue * * This method will check if you require authentication * and then will lock the screen and require a succesfull * authentication. * Authenticate may enter the event loop and only returns * if the user sucesfully authenticated to the system. * * @return only if succesfully authenticated */ void MultiauthPassword::authenticate(bool at_poweron) { if ( ! needToAuthenticate(at_poweron) ) return; /* Constructs the main window, which displays messages and blocks * access to the desktop */ MultiauthMainWindow win; // resize the QDialog object so it fills all the screen QRect desk = qApp->desktop()->geometry(); win.setGeometry( 0, 0, desk.width(), desk.height() ); // the authentication has already succeeded (without win interactions) |