-rw-r--r-- | noncore/games/minesweep/minefield.cpp | 144 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 7 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 34 |
3 files changed, 110 insertions, 75 deletions
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index 04cfb97..1790110 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp | |||
@@ -1,104 +1,105 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include "minefield.h" | 20 | #include "minefield.h" |
21 | 21 | ||
22 | #include <qpe/config.h> | 22 | #include <qtopia/config.h> |
23 | #include <qtopia/qpeapplication.h> | ||
23 | 24 | ||
24 | #include <qpainter.h> | 25 | #include <qpainter.h> |
25 | #include <qdrawutil.h> | 26 | #include <qdrawutil.h> |
26 | #include <qpixmap.h> | 27 | #include <qpixmap.h> |
27 | #include <qimage.h> | 28 | #include <qimage.h> |
28 | #include <qtimer.h> | 29 | #include <qtimer.h> |
29 | 30 | ||
30 | #include <stdlib.h> | 31 | #include <stdlib.h> |
31 | 32 | ||
32 | static const char *pix_flag[]={ | 33 | static const char *pix_flag[]={ |
33 | "13 13 3 1", | 34 | "13 13 3 1", |
34 | "# c #000000", | 35 | "# c #000000", |
35 | "x c #ff0000", | 36 | "x c #ff0000", |
36 | ". c None", | 37 | ". c None", |
37 | ".............", | 38 | ".............", |
38 | ".............", | 39 | ".............", |
39 | ".....#xxxxxx.", | 40 | ".....#xxxxxx.", |
40 | ".....#xxxxxx.", | 41 | ".....#xxxxxx.", |
41 | ".....#xxxxxx.", | 42 | ".....#xxxxxx.", |
42 | ".....#xxxxxx.", | 43 | ".....#xxxxxx.", |
43 | ".....#.......", | 44 | ".....#.......", |
44 | ".....#.......", | 45 | ".....#.......", |
45 | ".....#.......", | 46 | ".....#.......", |
46 | ".....#.......", | 47 | ".....#.......", |
47 | "...#####.....", | 48 | "...#####.....", |
48 | "..#######....", | 49 | "..#######....", |
49 | "............."}; | 50 | "............."}; |
50 | 51 | ||
51 | static const char *pix_mine[]={ | 52 | static const char *pix_mine[]={ |
52 | "13 13 3 1", | 53 | "13 13 3 1", |
53 | "# c #000000", | 54 | "# c #000000", |
54 | ". c None", | 55 | ". c None", |
55 | "a c #ffffff", | 56 | "a c #ffffff", |
56 | "......#......", | 57 | "......#......", |
57 | "......#......", | 58 | "......#......", |
58 | "..#.#####.#..", | 59 | "..#.#####.#..", |
59 | "...#######...", | 60 | "...#######...", |
60 | "..##aa#####..", | 61 | "..##aa#####..", |
61 | "..##aa#####..", | 62 | "..##aa#####..", |
62 | "#############", | 63 | "#############", |
63 | "..#########..", | 64 | "..#########..", |
64 | "..#########..", | 65 | "..#########..", |
65 | "...#######...", | 66 | "...#######...", |
66 | "..#.#####.#..", | 67 | "..#.#####.#..", |
67 | "......#......", | 68 | "......#......", |
68 | "......#......"}; | 69 | "......#......"}; |
69 | 70 | ||
70 | 71 | ||
71 | static const int maxGrid = 28; | 72 | static const int maxGrid = 28; |
72 | static const int minGrid = 9; | 73 | static const int minGrid = 12; |
73 | 74 | ||
74 | 75 | ||
75 | 76 | ||
76 | class Mine : public Qt | 77 | class Mine : public Qt |
77 | { | 78 | { |
78 | public: | 79 | public: |
79 | enum MineState { | 80 | enum MineState { |
80 | Hidden = 0, | 81 | Hidden = 0, |
81 | Empty, | 82 | Empty, |
82 | Mined, | 83 | Mined, |
83 | Flagged, | 84 | Flagged, |
84 | #ifdef MARK_UNSURE | 85 | #ifdef MARK_UNSURE |
85 | Unsure, | 86 | Unsure, |
86 | #endif | 87 | #endif |
87 | Exploded, | 88 | Exploded, |
88 | Wrong | 89 | Wrong |
89 | }; | 90 | }; |
90 | 91 | ||
91 | Mine( MineField* ); | 92 | Mine( MineField* ); |
92 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr ); | 93 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr ); |
93 | 94 | ||
94 | QSize sizeHint() const { return QSize( maxGrid, maxGrid ); } | 95 | QSize sizeHint() const { return QSize( maxGrid, maxGrid ); } |
95 | 96 | ||
96 | void activate( bool sure = TRUE ); | 97 | void activate( bool sure = TRUE ); |
97 | void setHint( int ); | 98 | void setHint( int ); |
98 | 99 | ||
99 | void setState( MineState ); | 100 | void setState( MineState ); |
100 | MineState state() const { return st; } | 101 | MineState state() const { return st; } |
101 | 102 | ||
102 | bool isMined() const { return mined; } | 103 | bool isMined() const { return mined; } |
103 | void setMined( bool m ) { mined = m; } | 104 | void setMined( bool m ) { mined = m; } |
104 | 105 | ||
@@ -155,86 +156,94 @@ void Mine::activate( bool sure ) | |||
155 | } else { | 156 | } else { |
156 | setState( Empty ); | 157 | setState( Empty ); |
157 | } | 158 | } |
158 | } | 159 | } |
159 | } | 160 | } |
160 | 161 | ||
161 | void Mine::setState( MineState s ) | 162 | void Mine::setState( MineState s ) |
162 | { | 163 | { |
163 | st = s; | 164 | st = s; |
164 | } | 165 | } |
165 | 166 | ||
166 | void Mine::setHint( int h ) | 167 | void Mine::setHint( int h ) |
167 | { | 168 | { |
168 | hint = h; | 169 | hint = h; |
169 | } | 170 | } |
170 | 171 | ||
171 | void Mine::paletteChange() | 172 | void Mine::paletteChange() |
172 | { | 173 | { |
173 | delete knownField; | 174 | delete knownField; |
174 | knownField = 0; | 175 | knownField = 0; |
175 | delete unknownField; | 176 | delete unknownField; |
176 | unknownField = 0; | 177 | unknownField = 0; |
177 | delete mine_pix; | 178 | delete mine_pix; |
178 | mine_pix = 0; | 179 | mine_pix = 0; |
179 | delete flag_pix; | 180 | delete flag_pix; |
180 | flag_pix = 0; | 181 | flag_pix = 0; |
181 | } | 182 | } |
182 | 183 | ||
183 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) | 184 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) |
184 | { | 185 | { |
185 | int x = cr.x(); | 186 | int x = cr.x(); |
186 | int y = cr.y(); | 187 | int y = cr.y(); |
187 | if ( !knownField ) { | 188 | if ( !knownField || knownField->width() != cr.width() || |
189 | knownField->height() != cr.height() ) { | ||
190 | delete knownField; | ||
188 | knownField = new QPixmap( cr.width(), cr.height() ); | 191 | knownField = new QPixmap( cr.width(), cr.height() ); |
189 | QPainter pp( knownField ); | 192 | QPainter pp( knownField ); |
190 | QBrush br( cg.button().dark(115) ); | 193 | QBrush br( cg.button().dark(115) ); |
191 | qDrawWinButton( &pp, cr, cg, TRUE, &br ); | 194 | qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, TRUE, &br ); |
192 | } | 195 | } |
193 | 196 | ||
194 | const int pmmarg=cr.width()/5; | 197 | const int pmmarg=cr.width()/5; |
195 | 198 | ||
196 | if ( !unknownField ) { | 199 | if ( !unknownField || unknownField->width() != cr.width() || |
200 | unknownField->height() != cr.height() ) { | ||
201 | delete unknownField; | ||
197 | unknownField = new QPixmap( cr.width(), cr.height() ); | 202 | unknownField = new QPixmap( cr.width(), cr.height() ); |
198 | QPainter pp( unknownField ); | 203 | QPainter pp( unknownField ); |
199 | QBrush br( cg.button() ); | 204 | QBrush br( cg.button() ); |
200 | qDrawWinButton( &pp, cr, cg, FALSE, &br ); | 205 | qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, FALSE, &br ); |
201 | } | 206 | } |
202 | 207 | ||
203 | if ( !flag_pix ) { | 208 | if ( !flag_pix || flag_pix->width() != cr.width()-pmmarg*2 || |
209 | flag_pix->height() != cr.height()-pmmarg*2 ) { | ||
210 | delete flag_pix; | ||
204 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 211 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
205 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 212 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
206 | } | 213 | } |
207 | 214 | ||
208 | if ( !mine_pix ) { | 215 | if ( !mine_pix || mine_pix->width() != cr.width()-pmmarg*2 || |
216 | mine_pix->height() != cr.height()-pmmarg*2 ) { | ||
217 | delete mine_pix; | ||
209 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 218 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
210 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 219 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
211 | } | 220 | } |
212 | 221 | ||
213 | p->save(); | 222 | p->save(); |
214 | 223 | ||
215 | switch(st) { | 224 | switch(st) { |
216 | case Hidden: | 225 | case Hidden: |
217 | p->drawPixmap( x, y, *unknownField ); | 226 | p->drawPixmap( x, y, *unknownField ); |
218 | break; | 227 | break; |
219 | case Empty: | 228 | case Empty: |
220 | p->drawPixmap( x, y, *knownField ); | 229 | p->drawPixmap( x, y, *knownField ); |
221 | if ( hint > 0 ) { | 230 | if ( hint > 0 ) { |
222 | switch( hint ) { | 231 | switch( hint ) { |
223 | case 1: | 232 | case 1: |
224 | p->setPen( blue ); | 233 | p->setPen( blue ); |
225 | break; | 234 | break; |
226 | case 2: | 235 | case 2: |
227 | p->setPen( green.dark() ); | 236 | p->setPen( green.dark() ); |
228 | break; | 237 | break; |
229 | case 3: | 238 | case 3: |
230 | p->setPen( red ); | 239 | p->setPen( red ); |
231 | break; | 240 | break; |
232 | case 4: | 241 | case 4: |
233 | p->setPen( darkYellow.dark() ); | 242 | p->setPen( darkYellow.dark() ); |
234 | break; | 243 | break; |
235 | case 5: | 244 | case 5: |
236 | p->setPen( darkMagenta ); | 245 | p->setPen( darkMagenta ); |
237 | break; | 246 | break; |
238 | case 6: | 247 | case 6: |
239 | p->setPen( darkRed ); | 248 | p->setPen( darkRed ); |
240 | break; | 249 | break; |
@@ -254,215 +263,219 @@ void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) | |||
254 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); | 263 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); |
255 | p->setPen( red ); | 264 | p->setPen( red ); |
256 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); | 265 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
257 | break; | 266 | break; |
258 | case Flagged: | 267 | case Flagged: |
259 | p->drawPixmap( x, y, *unknownField ); | 268 | p->drawPixmap( x, y, *unknownField ); |
260 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); | 269 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
261 | break; | 270 | break; |
262 | #ifdef MARK_UNSURE | 271 | #ifdef MARK_UNSURE |
263 | case Unsure: | 272 | case Unsure: |
264 | p->drawPixmap( x, y, *unknownField ); | 273 | p->drawPixmap( x, y, *unknownField ); |
265 | p->drawText( cr, AlignHCenter | AlignVCenter, "?" ); | 274 | p->drawText( cr, AlignHCenter | AlignVCenter, "?" ); |
266 | break; | 275 | break; |
267 | #endif | 276 | #endif |
268 | case Wrong: | 277 | case Wrong: |
269 | p->drawPixmap( x, y, *unknownField ); | 278 | p->drawPixmap( x, y, *unknownField ); |
270 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); | 279 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
271 | p->setPen( red ); | 280 | p->setPen( red ); |
272 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); | 281 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
273 | break; | 282 | break; |
274 | } | 283 | } |
275 | 284 | ||
276 | p->restore(); | 285 | p->restore(); |
277 | } | 286 | } |
278 | 287 | ||
279 | /* | 288 | /* |
280 | MineField implementation | 289 | MineField implementation |
281 | */ | 290 | */ |
282 | 291 | ||
283 | MineField::MineField( QWidget* parent, const char* name ) | 292 | MineField::MineField( QWidget* parent, const char* name ) |
284 | : QScrollView( parent, name ) | 293 | : QScrollView( parent, name ) |
285 | { | 294 | { |
295 | viewport()->setBackgroundMode( NoBackground ); | ||
286 | setState( GameOver ); | 296 | setState( GameOver ); |
287 | 297 | ||
288 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); | 298 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); |
289 | 299 | ||
290 | setFocusPolicy( QWidget::NoFocus ); | 300 | setFocusPolicy( QWidget::NoFocus ); |
291 | 301 | ||
292 | holdTimer = new QTimer( this ); | 302 | holdTimer = new QTimer( this ); |
293 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); | 303 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); |
294 | 304 | ||
295 | flagAction = NoAction; | 305 | flagAction = NoAction; |
296 | ignoreClick = FALSE; | 306 | ignoreClick = FALSE; |
297 | currRow = currCol = -1; | 307 | currRow = currCol = -1; |
298 | minecount=0; | 308 | minecount=0; |
299 | mineguess=0; | 309 | mineguess=0; |
300 | nonminecount=0; | 310 | nonminecount=0; |
301 | cellSize = -1; | 311 | cellSize = -1; |
302 | mines = 0; | 312 | |
313 | numRows = numCols = 0; | ||
314 | mines = NULL; | ||
303 | } | 315 | } |
304 | 316 | ||
305 | MineField::~MineField() | 317 | MineField::~MineField() |
306 | { | 318 | { |
307 | int i; | 319 | for ( int i = 0; i < numCols*numRows; i++ ) |
308 | if ( mines ) | 320 | delete mines[i]; |
309 | { | 321 | delete[] mines; |
310 | for ( i = 0; i < numCols*numRows; i++ ) | ||
311 | { | ||
312 | delete mines[i]; | ||
313 | } | ||
314 | delete[] mines; | ||
315 | } | ||
316 | } | 322 | } |
317 | 323 | ||
318 | void MineField::setState( State st ) | 324 | void MineField::setState( State st ) |
319 | { | 325 | { |
320 | stat = st; | 326 | stat = st; |
321 | } | 327 | } |
322 | 328 | ||
323 | void MineField::setup( int level ) | 329 | void MineField::setup( int level ) |
324 | { | 330 | { |
325 | lev = level; | 331 | lev = level; |
326 | setState( Waiting ); | 332 | setState( Waiting ); |
327 | //viewport()->setUpdatesEnabled( FALSE ); | 333 | //viewport()->setUpdatesEnabled( FALSE ); |
328 | 334 | ||
329 | int i; | 335 | int i; |
330 | if ( mines ) | 336 | for ( i = 0; i < numCols*numRows; i++ ) |
331 | { | 337 | delete mines[i]; |
332 | for ( i = 0; i < numCols*numRows; i++ ) | 338 | delete[] mines; |
333 | { | ||
334 | delete mines[i]; | ||
335 | } | ||
336 | delete[] mines; | ||
337 | } | ||
338 | 339 | ||
339 | switch( lev ) { | 340 | switch( lev ) { |
340 | case 1: | 341 | case 1: |
341 | numRows = 9 ; | 342 | numRows = 9 ; |
342 | numCols = 9 ; | 343 | numCols = 9 ; |
343 | minecount = 12; | 344 | minecount = 12; |
344 | break; | 345 | break; |
345 | case 2: | 346 | case 2: |
346 | numRows = 16; | 347 | numRows = 13; |
347 | numCols = 16; | 348 | numCols = 13; |
348 | minecount = 45; | 349 | minecount = 33; |
349 | break; | 350 | break; |
350 | case 3: | 351 | case 3: |
351 | numCols = 18; | 352 | numCols = 18; |
352 | numRows = 18; | 353 | numRows = 18; |
353 | minecount = 66 ; | 354 | minecount = 66 ; |
354 | break; | 355 | break; |
355 | } | 356 | } |
356 | mines = new Mine*[numRows*numCols]; | 357 | mines = new Mine* [numRows*numCols]; |
357 | for ( i = 0; i < numCols*numRows; i++ ) | 358 | for ( i = 0; i < numCols*numRows; i++ ) |
358 | mines[i] = new Mine( this ); | 359 | mines[i] = new Mine( this ); |
359 | 360 | ||
360 | 361 | ||
361 | nonminecount = numRows*numCols - minecount; | 362 | nonminecount = numRows*numCols - minecount; |
362 | mineguess = minecount; | 363 | mineguess = minecount; |
363 | emit mineCount( mineguess ); | 364 | emit mineCount( mineguess ); |
364 | Mine::paletteChange(); | 365 | Mine::paletteChange(); |
365 | 366 | ||
366 | if ( availableRect.isValid() ) | 367 | if ( availableRect.isValid() ) |
367 | setCellSize(findCellSize()); | 368 | setCellSize(findCellSize()); |
368 | // viewport()->setUpdatesEnabled( TRUE ); | 369 | // viewport()->setUpdatesEnabled( TRUE ); |
369 | //viewport()->repaint( TRUE ); | 370 | //viewport()->repaint( TRUE ); |
370 | updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); | 371 | updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); |
371 | updateGeometry(); | 372 | updateGeometry(); |
372 | } | 373 | } |
373 | 374 | ||
374 | void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) | 375 | void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) |
375 | { | 376 | { |
376 | int c1 = clipx / cellSize; | 377 | int c1 = clipx / cellSize; |
377 | int c2 = ( clipx + clipw - 1 ) / cellSize; | 378 | int c2 = ( clipx + clipw - 1 ) / cellSize; |
378 | int r1 = clipy / cellSize; | 379 | int r1 = clipy / cellSize; |
379 | int r2 = ( clipy + cliph - 1 ) / cellSize; | 380 | int r2 = ( clipy + cliph - 1 ) / cellSize; |
380 | 381 | ||
381 | for ( int c = c1; c <= c2 ; c++ ) { | 382 | for ( int c = c1; c <= c2 ; c++ ) { |
382 | for ( int r = r1; r <= r2 ; r++ ) { | 383 | for ( int r = r1; r <= r2 ; r++ ) { |
383 | int x = c * cellSize; | 384 | int x = c * cellSize; |
384 | int y = r * cellSize; | 385 | int y = r * cellSize; |
385 | Mine *m = mine( r, c ); | 386 | Mine *m = mine( r, c ); |
386 | if ( m ) | 387 | if ( m ) |
387 | m->paint( p, colorGroup(), QRect(x, y, cellSize, cellSize ) ); | 388 | m->paint( p, colorGroup(), QRect(x, y, cellSize, cellSize ) ); |
388 | } | 389 | } |
389 | } | 390 | } |
390 | } | 391 | } |
391 | 392 | ||
392 | 393 | ||
393 | // Chicken and egg problem: We need to know how big the parent is | 394 | // Chicken and egg problem: We need to know how big the parent is |
394 | // before we can decide how big to make the table. | 395 | // before we can decide how big to make the table. |
395 | 396 | ||
396 | void MineField::setAvailableRect( const QRect &r ) | 397 | void MineField::setAvailableRect( const QRect &r ) |
397 | { | 398 | { |
398 | availableRect = r; | 399 | availableRect = r; |
399 | int newCellSize = findCellSize(); | 400 | int newCellSize = findCellSize(); |
400 | if ( newCellSize != cellSize ) { | 401 | |
402 | |||
403 | if ( newCellSize == cellSize ) { | ||
404 | setCellSize( cellSize ); | ||
405 | } else { | ||
401 | viewport()->setUpdatesEnabled( FALSE ); | 406 | viewport()->setUpdatesEnabled( FALSE ); |
402 | setCellSize( newCellSize ); | 407 | setCellSize( newCellSize ); |
403 | viewport()->setUpdatesEnabled( TRUE ); | 408 | viewport()->setUpdatesEnabled( TRUE ); |
404 | viewport()->repaint( TRUE ); | 409 | viewport()->repaint( TRUE ); |
405 | } | 410 | } |
406 | } | 411 | } |
407 | 412 | ||
408 | int MineField::findCellSize() | 413 | int MineField::findCellSize() |
409 | { | 414 | { |
410 | int w = availableRect.width() - 1; | 415 | int w = availableRect.width() - 2; |
411 | int h = availableRect.height() - 1; | 416 | int h = availableRect.height() - 2; |
412 | int cellsize; | 417 | int cellsize; |
413 | 418 | ||
414 | cellsize = QMIN( w/numCols, h/numRows ); | 419 | cellsize = QMIN( w/numCols, h/numRows ); |
415 | cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); | 420 | cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); |
416 | return cellsize; | 421 | return cellsize; |
417 | } | 422 | } |
418 | 423 | ||
419 | 424 | ||
420 | void MineField::setCellSize( int cellsize ) | 425 | void MineField::setCellSize( int cellsize ) |
421 | { | 426 | { |
422 | cellSize = cellsize; | 427 | int b = 2; |
423 | 428 | ||
424 | int w = availableRect.width(); | ||
425 | int h = availableRect.height(); | ||
426 | |||
427 | int w2 = cellsize*numCols; | 429 | int w2 = cellsize*numCols; |
428 | int h2 = cellsize*numRows; | 430 | int h2 = cellsize*numRows; |
429 | 431 | ||
430 | resizeContents( w2, h2 ); | 432 | int w = QMIN( availableRect.width(), w2+b ); |
431 | 433 | int h = QMIN( availableRect.height(), h2+b ); | |
432 | int b = 5; | 434 | |
433 | 435 | // | |
434 | setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, | 436 | // Don't rely on the change in cellsize to force a resize, |
435 | w2+b, h2+b ); | 437 | // as it's possible to have the same size cells when going |
436 | // QMIN(w,w2+b), QMIN(h,h2+b) ); | 438 | // from a large play area to a small one. |
439 | // | ||
440 | resizeContents(w2, h2); | ||
441 | |||
442 | if ( availableRect.height() < h2 && | ||
443 | availableRect.width() - w > style().scrollBarExtent().width() ) { | ||
444 | w += style().scrollBarExtent().width(); | ||
445 | } | ||
446 | |||
447 | setGeometry( availableRect.x() + (availableRect.width()-w)/2, | ||
448 | availableRect.y() + (availableRect.height()-h)/2, w, h ); | ||
449 | cellSize = cellsize; | ||
437 | } | 450 | } |
438 | 451 | ||
439 | 452 | ||
440 | void MineField::placeMines() | 453 | void MineField::placeMines() |
441 | { | 454 | { |
442 | int mines = minecount; | 455 | int mines = minecount; |
443 | while ( mines ) { | 456 | while ( mines ) { |
444 | int col = int((double(rand()) / double(RAND_MAX)) * numCols); | 457 | int col = int((double(rand()) / double(RAND_MAX)) * numCols); |
445 | int row = int((double(rand()) / double(RAND_MAX)) * numRows); | 458 | int row = int((double(rand()) / double(RAND_MAX)) * numRows); |
446 | 459 | ||
447 | Mine* m = mine( row, col ); | 460 | Mine* m = mine( row, col ); |
448 | 461 | ||
449 | if ( m && !m->isMined() && m->state() == Mine::Hidden ) { | 462 | if ( m && !m->isMined() && m->state() == Mine::Hidden ) { |
450 | m->setMined( TRUE ); | 463 | m->setMined( TRUE ); |
451 | mines--; | 464 | mines--; |
452 | } | 465 | } |
453 | } | 466 | } |
454 | } | 467 | } |
455 | 468 | ||
456 | 469 | ||
457 | void MineField::updateCell( int r, int c ) | 470 | void MineField::updateCell( int r, int c ) |
458 | { | 471 | { |
459 | updateContents( c*cellSize, r*cellSize, cellSize, cellSize ); | 472 | updateContents( c*cellSize, r*cellSize, cellSize, cellSize ); |
460 | } | 473 | } |
461 | 474 | ||
462 | 475 | ||
463 | void MineField::contentsMousePressEvent( QMouseEvent* e ) | 476 | void MineField::contentsMousePressEvent( QMouseEvent* e ) |
464 | { | 477 | { |
465 | int c = e->pos().x() / cellSize; | 478 | int c = e->pos().x() / cellSize; |
466 | int r = e->pos().y() / cellSize; | 479 | int r = e->pos().y() / cellSize; |
467 | if ( onBoard( r, c ) ) | 480 | if ( onBoard( r, c ) ) |
468 | cellPressed( r, c ); | 481 | cellPressed( r, c ); |
@@ -584,142 +597,155 @@ void MineField::cellClicked( int row, int col ) | |||
584 | } else { // state() == Playing | 597 | } else { // state() == Playing |
585 | holdTimer->stop(); | 598 | holdTimer->stop(); |
586 | if ( ignoreClick ) | 599 | if ( ignoreClick ) |
587 | ignoreClick = FALSE; | 600 | ignoreClick = FALSE; |
588 | else | 601 | else |
589 | updateMine( row, col ); | 602 | updateMine( row, col ); |
590 | } | 603 | } |
591 | } | 604 | } |
592 | 605 | ||
593 | void MineField::updateMine( int row, int col ) | 606 | void MineField::updateMine( int row, int col ) |
594 | { | 607 | { |
595 | Mine* m = mine( row, col ); | 608 | Mine* m = mine( row, col ); |
596 | if ( !m ) | 609 | if ( !m ) |
597 | return; | 610 | return; |
598 | 611 | ||
599 | bool wasFlagged = m->state() == Mine::Flagged; | 612 | bool wasFlagged = m->state() == Mine::Flagged; |
600 | bool wasEmpty = m->state() == Mine::Empty; | 613 | bool wasEmpty = m->state() == Mine::Empty; |
601 | 614 | ||
602 | m->activate( flagAction == NoAction ); | 615 | m->activate( flagAction == NoAction ); |
603 | 616 | ||
604 | if ( m->state() == Mine::Exploded ) { | 617 | if ( m->state() == Mine::Exploded ) { |
605 | emit gameOver( FALSE ); | 618 | emit gameOver( FALSE ); |
606 | setState( GameOver ); | 619 | setState( GameOver ); |
607 | return; | 620 | return; |
608 | } else if ( m->state() == Mine::Empty ) { | 621 | } else if ( m->state() == Mine::Empty ) { |
609 | setHint( row, col ); | 622 | setHint( row, col ); |
610 | if ( !wasEmpty ) | 623 | if ( !wasEmpty ) |
611 | nonminecount--; | 624 | nonminecount--; |
612 | } | 625 | } |
613 | 626 | ||
614 | if ( flagAction != NoAction ) { | 627 | if ( flagAction != NoAction ) { |
615 | if ( m->state() == Mine::Flagged ) { | 628 | if ( m->state() == Mine::Flagged ) { |
616 | --mineguess; | 629 | if (mineguess > 0) { |
617 | emit mineCount( mineguess ); | 630 | --mineguess; |
618 | if ( m->isMined() ) | 631 | emit mineCount( mineguess ); |
619 | --minecount; | 632 | if ( m->isMined() ) |
633 | --minecount; | ||
634 | } else { | ||
635 | m->setState(Mine::Hidden); | ||
636 | } | ||
620 | } else if ( wasFlagged ) { | 637 | } else if ( wasFlagged ) { |
621 | ++mineguess; | 638 | ++mineguess; |
622 | emit mineCount( mineguess ); | 639 | emit mineCount( mineguess ); |
623 | if ( m->isMined() ) | 640 | if ( m->isMined() ) |
624 | ++minecount; | 641 | ++minecount; |
625 | } | 642 | } |
626 | } | 643 | } |
627 | 644 | ||
628 | updateCell( row, col ); | 645 | updateCell( row, col ); |
629 | 646 | ||
630 | if ( !minecount && !mineguess || !nonminecount ) { | 647 | if ( !minecount && !mineguess || !nonminecount ) { |
631 | emit gameOver( TRUE ); | 648 | emit gameOver( TRUE ); |
632 | setState( GameOver ); | 649 | setState( GameOver ); |
633 | } | 650 | } |
634 | } | 651 | } |
635 | 652 | ||
636 | void MineField::showMines() | 653 | void MineField::showMines() |
637 | { | 654 | { |
638 | for ( int c = 0; c < numCols; c++ ) | 655 | for ( int c = 0; c < numCols; c++ ) |
639 | for ( int r = 0; r < numRows; r++ ) { | 656 | for ( int r = 0; r < numRows; r++ ) { |
640 | Mine* m = mine( r, c ); | 657 | Mine* m = mine( r, c ); |
641 | if ( !m ) | 658 | if ( !m ) |
642 | continue; | 659 | continue; |
643 | if ( m->isMined() && m->state() == Mine::Hidden ) | 660 | if ( m->isMined() && m->state() == Mine::Hidden ) |
644 | m->setState( Mine::Mined ); | 661 | m->setState( Mine::Mined ); |
645 | if ( !m->isMined() && m->state() == Mine::Flagged ) | 662 | if ( !m->isMined() && m->state() == Mine::Flagged ) |
646 | m->setState( Mine::Wrong ); | 663 | m->setState( Mine::Wrong ); |
647 | 664 | ||
648 | updateCell( r, c ); | 665 | updateCell( r, c ); |
649 | } | 666 | } |
650 | } | 667 | } |
651 | 668 | ||
652 | void MineField::paletteChange( const QPalette &o ) | 669 | void MineField::paletteChange( const QPalette &o ) |
653 | { | 670 | { |
654 | Mine::paletteChange(); | 671 | Mine::paletteChange(); |
655 | QScrollView::paletteChange( o ); | 672 | QScrollView::paletteChange( o ); |
656 | } | 673 | } |
657 | 674 | ||
658 | void MineField::writeConfig(Config& cfg) const | 675 | void MineField::writeConfig(Config& cfg) const |
659 | { | 676 | { |
660 | cfg.setGroup("Field"); | 677 | cfg.setGroup("Field"); |
661 | cfg.writeEntry("Level",lev); | 678 | cfg.writeEntry("Level",lev); |
662 | QString grid=""; | 679 | QString grid=""; |
663 | if ( stat == Playing ) { | 680 | if ( stat == Playing ) { |
664 | for ( int x = 0; x < numCols; x++ ) | 681 | for ( int x = 0; x < numCols; x++ ) |
665 | for ( int y = 0; y < numRows; y++ ) { | 682 | for ( int y = 0; y < numRows; y++ ) { |
666 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 683 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
667 | const Mine* m = mine( y, x ); | 684 | const Mine* m = mine( y, x ); |
668 | int st = (int)m->state(); if ( m->isMined() ) st+=5; | 685 | int st = (int)m->state(); if ( m->isMined() ) st+=5; |
669 | grid += code + st; | 686 | grid += code + st; |
670 | } | 687 | } |
671 | } | 688 | } |
672 | cfg.writeEntry("Grid",grid); | 689 | cfg.writeEntry("Grid",grid); |
673 | } | 690 | } |
674 | 691 | ||
675 | void MineField::readConfig(Config& cfg) | 692 | void MineField::readConfig(Config& cfg) |
676 | { | 693 | { |
677 | cfg.setGroup("Field"); | 694 | cfg.setGroup("Field"); |
678 | lev = cfg.readNumEntry("Level",1); | 695 | lev = cfg.readNumEntry("Level",1); |
679 | setup(lev); | 696 | setup(lev); |
680 | flagAction = NoAction; | 697 | flagAction = NoAction; |
681 | ignoreClick = FALSE; | 698 | ignoreClick = FALSE; |
682 | currRow = currCol = 0; | 699 | currRow = currCol = 0; |
683 | QString grid = cfg.readEntry("Grid"); | 700 | QString grid = cfg.readEntry("Grid"); |
701 | int x; | ||
684 | if ( !grid.isEmpty() ) { | 702 | if ( !grid.isEmpty() ) { |
685 | int i=0; | 703 | int i=0; |
686 | minecount=0; | 704 | minecount=0; |
687 | mineguess=0; | 705 | mineguess=0; |
688 | for ( int x = 0; x < numCols; x++ ) { | 706 | for ( x = 0; x < numCols; x++ ) { |
689 | for ( int y = 0; y < numRows; y++ ) { | 707 | for ( int y = 0; y < numRows; y++ ) { |
690 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 708 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
691 | int st = (char)(QChar)grid[i++]-code; | 709 | int st = (char)(QChar)grid[i++]-code; |
692 | Mine* m = mine( y, x ); | 710 | Mine* m = mine( y, x ); |
693 | if ( st >= 5 ) { | 711 | if ( st >= 5 ) { |
694 | st-=5; | 712 | st-=5; |
695 | m->setMined(TRUE); | 713 | m->setMined(TRUE); |
696 | minecount++; | 714 | minecount++; |
697 | mineguess++; | 715 | mineguess++; |
698 | } | 716 | } |
699 | m->setState((Mine::MineState)st); | 717 | m->setState((Mine::MineState)st); |
700 | switch ( m->state() ) { | 718 | switch ( m->state() ) { |
701 | case Mine::Flagged: | 719 | case Mine::Flagged: |
702 | if (m->isMined()) | 720 | if (m->isMined()) |
703 | minecount--; | 721 | minecount--; |
704 | mineguess--; | 722 | mineguess--; |
705 | break; | 723 | break; |
706 | case Mine::Empty: | 724 | case Mine::Empty: |
707 | --nonminecount; | 725 | --nonminecount; |
708 | break; | 726 | break; |
709 | default: | 727 | default: |
710 | break; | 728 | break; |
711 | } | 729 | } |
712 | } | 730 | } |
713 | } | 731 | } |
714 | for ( int x = 0; x < numCols; x++ ) { | 732 | for ( x = 0; x < numCols; x++ ) { |
715 | for ( int y = 0; y < numRows; y++ ) { | 733 | for ( int y = 0; y < numRows; y++ ) { |
716 | Mine* m = mine( y, x ); | 734 | Mine* m = mine( y, x ); |
717 | if ( m->state() == Mine::Empty ) | 735 | if ( m->state() == Mine::Empty ) |
718 | m->setHint(getHint(y,x)); | 736 | m->setHint(getHint(y,x)); |
719 | } | 737 | } |
720 | } | 738 | } |
721 | } | 739 | } |
722 | setState( Playing ); | 740 | setState( Playing ); |
723 | emit mineCount( mineguess ); | 741 | emit mineCount( mineguess ); |
724 | } | 742 | } |
725 | 743 | ||
744 | QSize MineField::sizeHint() const | ||
745 | { | ||
746 | if ( qApp->desktop()->width() >= 240 ) | ||
747 | return QSize(200,200); | ||
748 | else | ||
749 | return QSize(160, 160); | ||
750 | } | ||
751 | |||
diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index 1349c35..e243d77 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h | |||
@@ -1,76 +1,79 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef MINEFIELD_H | 20 | #ifndef MINEFIELD_H |
21 | #define MINEFIELD_H | 21 | #define MINEFIELD_H |
22 | 22 | ||
23 | #include <qscrollview.h> | 23 | #include <qscrollview.h> |
24 | 24 | ||
25 | class Mine; | 25 | class Mine; |
26 | class Config; | 26 | class Config; |
27 | 27 | ||
28 | class MineField : public QScrollView | 28 | class MineField : public QScrollView |
29 | { | 29 | { |
30 | Q_OBJECT | 30 | Q_OBJECT |
31 | public: | 31 | public: |
32 | MineField( QWidget* parent = 0, const char* name = 0 ); | 32 | MineField( QWidget* parent = 0, const char* name = 0 ); |
33 | ~MineField(); | 33 | ~MineField(); |
34 | 34 | ||
35 | enum State { Waiting, Playing, GameOver }; | 35 | enum State { Waiting, Playing, GameOver }; |
36 | 36 | ||
37 | State state() const { return stat; } | 37 | State state() const { return stat; } |
38 | 38 | ||
39 | void readConfig(Config&); | 39 | void readConfig(Config&); |
40 | void writeConfig(Config&) const; | 40 | void writeConfig(Config&) const; |
41 | 41 | ||
42 | int level() const { return lev; } | 42 | int level() const { return lev; } |
43 | 43 | ||
44 | void setAvailableRect( const QRect & ); | 44 | void setAvailableRect( const QRect & ); |
45 | |||
46 | QSize sizeHint() const; | ||
47 | |||
45 | public slots: | 48 | public slots: |
46 | void setup( int level ); | 49 | void setup( int level ); |
47 | 50 | ||
48 | void showMines(); | 51 | void showMines(); |
49 | 52 | ||
50 | signals: | 53 | signals: |
51 | void gameOver( bool won ); | 54 | void gameOver( bool won ); |
52 | void gameStarted(); | 55 | void gameStarted(); |
53 | void mineCount( int ); | 56 | void mineCount( int ); |
54 | 57 | ||
55 | protected: | 58 | protected: |
56 | 59 | ||
57 | void contentsMousePressEvent( QMouseEvent* ); | 60 | void contentsMousePressEvent( QMouseEvent* ); |
58 | void contentsMouseReleaseEvent( QMouseEvent* ); | 61 | void contentsMouseReleaseEvent( QMouseEvent* ); |
59 | void keyPressEvent( QKeyEvent* ); | 62 | void keyPressEvent( QKeyEvent* ); |
60 | void keyReleaseEvent( QKeyEvent* ); | 63 | void keyReleaseEvent( QKeyEvent* ); |
61 | void drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ); | 64 | void drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ); |
62 | 65 | ||
63 | int getHint( int row, int col ); | 66 | int getHint( int row, int col ); |
64 | void setHint( int r, int c ); | 67 | void setHint( int r, int c ); |
65 | void updateMine( int row, int col ); | 68 | void updateMine( int row, int col ); |
66 | void paletteChange( const QPalette & ); | 69 | void paletteChange( const QPalette & ); |
67 | void updateCell( int r, int c ); | 70 | void updateCell( int r, int c ); |
68 | bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } | 71 | bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } |
69 | Mine *mine( int row, int col ) { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } | 72 | Mine *mine( int row, int col ) { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } |
70 | const Mine *mine( int row, int col ) const { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } | 73 | const Mine *mine( int row, int col ) const { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } |
71 | 74 | ||
72 | protected slots: | 75 | protected slots: |
73 | void cellPressed( int row, int col ); | 76 | void cellPressed( int row, int col ); |
74 | void cellClicked( int row, int col ); | 77 | void cellClicked( int row, int col ); |
75 | void held(); | 78 | void held(); |
76 | 79 | ||
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 7214a73..d707dab 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp | |||
@@ -1,60 +1,60 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "minesweep.h" | 21 | #include "minesweep.h" |
22 | #include "minefield.h" | 22 | #include "minefield.h" |
23 | 23 | ||
24 | #include <qpe/qpeapplication.h> | 24 | #include <qtopia/qpeapplication.h> |
25 | #include <qpe/resource.h> | 25 | #include <qtopia/resource.h> |
26 | #include <qpe/config.h> | 26 | #include <qtopia/config.h> |
27 | 27 | ||
28 | #include <qpe/qpetoolbar.h> | 28 | #include <qtoolbar.h> |
29 | #include <qmenubar.h> | 29 | #include <qmenubar.h> |
30 | #include <qpopupmenu.h> | 30 | #include <qpopupmenu.h> |
31 | #include <qpushbutton.h> | 31 | #include <qpushbutton.h> |
32 | #include <qlcdnumber.h> | 32 | #include <qlcdnumber.h> |
33 | #include <qmessagebox.h> | 33 | #include <qmessagebox.h> |
34 | #include <qtimer.h> | 34 | #include <qtimer.h> |
35 | #include <qpalette.h> | 35 | #include <qpalette.h> |
36 | #include <qapplication.h> | 36 | #include <qapplication.h> |
37 | #include <qlayout.h> | 37 | #include <qlayout.h> |
38 | #include <qlabel.h> | 38 | #include <qlabel.h> |
39 | 39 | ||
40 | #include <stdlib.h> | 40 | #include <stdlib.h> |
41 | #include <time.h> | 41 | #include <time.h> |
42 | 42 | ||
43 | 43 | ||
44 | 44 | ||
45 | 45 | ||
46 | static const char *pix_new[]={ | 46 | static const char *pix_new[]={ |
47 | "20 20 3 1", | 47 | "20 20 3 1", |
48 | " c None", | 48 | " c None", |
49 | "# c #00FF00", | 49 | "# c #00FF00", |
50 | ". c #000000", | 50 | ". c #000000", |
51 | " ", | 51 | " ", |
52 | " ...... ", | 52 | " ...... ", |
53 | " ..######.. ", | 53 | " ..######.. ", |
54 | " .##########. ", | 54 | " .##########. ", |
55 | " .############. ", | 55 | " .############. ", |
56 | " .##############. ", | 56 | " .##############. ", |
57 | " .##############. ", | 57 | " .##############. ", |
58 | " .################. ", | 58 | " .################. ", |
59 | " .################. ", | 59 | " .################. ", |
60 | " .################. ", | 60 | " .################. ", |
@@ -169,171 +169,177 @@ private: | |||
169 | }; | 169 | }; |
170 | 170 | ||
171 | void ResultIndicator::showResult( QWidget *ref, bool won ) | 171 | void ResultIndicator::showResult( QWidget *ref, bool won ) |
172 | { | 172 | { |
173 | ResultIndicator *r = new ResultIndicator( ref, 0, WStyle_Customize | WStyle_Tool | WType_TopLevel ); | 173 | ResultIndicator *r = new ResultIndicator( ref, 0, WStyle_Customize | WStyle_Tool | WType_TopLevel ); |
174 | 174 | ||
175 | r->setAlignment( AlignCenter ); | 175 | r->setAlignment( AlignCenter ); |
176 | r->setFrameStyle( Sunken|StyledPanel ); | 176 | r->setFrameStyle( Sunken|StyledPanel ); |
177 | if ( won ) { | 177 | if ( won ) { |
178 | r->setText( MineSweep::tr("You won!") ); | 178 | r->setText( MineSweep::tr("You won!") ); |
179 | r->center(); | 179 | r->center(); |
180 | r->show(); | 180 | r->show(); |
181 | r->twoStage = FALSE; | 181 | r->twoStage = FALSE; |
182 | r->timerId = r->startTimer(1500); | 182 | r->timerId = r->startTimer(1500); |
183 | } else { | 183 | } else { |
184 | QPalette p( red ); | 184 | QPalette p( red ); |
185 | r->setPalette( p ); | 185 | r->setPalette( p ); |
186 | r->setText( MineSweep::tr("You exploded!") ); | 186 | r->setText( MineSweep::tr("You exploded!") ); |
187 | r->resize( ref->size() ); | 187 | r->resize( ref->size() ); |
188 | r->move( ref->mapToGlobal(QPoint(0,0)) ); | 188 | r->move( ref->mapToGlobal(QPoint(0,0)) ); |
189 | r->show(); | 189 | r->show(); |
190 | r->twoStage = TRUE; | 190 | r->twoStage = TRUE; |
191 | r->timerId =r->startTimer(200); | 191 | r->timerId =r->startTimer(200); |
192 | } | 192 | } |
193 | } | 193 | } |
194 | 194 | ||
195 | void ResultIndicator::center() | 195 | void ResultIndicator::center() |
196 | { | 196 | { |
197 | QWidget *w = parentWidget(); | 197 | QWidget *w = parentWidget(); |
198 | 198 | ||
199 | QPoint pp = w->mapToGlobal( QPoint(0,0) ); | 199 | QPoint pp = w->mapToGlobal( QPoint(0,0) ); |
200 | QSize s = sizeHint()*3; | 200 | QSize s = sizeHint()*3; |
201 | s.setWidth( QMIN(s.width(), w->width()) ); | ||
201 | pp = QPoint( pp.x() + w->width()/2 - s.width()/2, | 202 | pp = QPoint( pp.x() + w->width()/2 - s.width()/2, |
202 | pp.y() + w->height()/ 2 - s.height()/2 ); | 203 | pp.y() + w->height()/ 2 - s.height()/2 ); |
203 | 204 | ||
204 | setGeometry( QRect(pp, s) ); | 205 | setGeometry( QRect(pp, s) ); |
205 | 206 | ||
206 | } | 207 | } |
207 | 208 | ||
208 | void ResultIndicator::timerEvent( QTimerEvent *te ) | 209 | void ResultIndicator::timerEvent( QTimerEvent *te ) |
209 | { | 210 | { |
210 | if ( te->timerId() != timerId ) | 211 | if ( te->timerId() != timerId ) |
211 | return; | 212 | return; |
212 | killTimer( timerId ); | 213 | killTimer( timerId ); |
213 | if ( twoStage ) { | 214 | if ( twoStage ) { |
214 | center(); | 215 | center(); |
215 | twoStage = FALSE; | 216 | twoStage = FALSE; |
216 | timerId = startTimer( 1000 ); | 217 | timerId = startTimer( 1000 ); |
217 | } else { | 218 | } else { |
218 | delete this; | 219 | delete this; |
219 | } | 220 | } |
220 | } | 221 | } |
221 | 222 | ||
222 | 223 | ||
223 | class MineFrame : public QFrame | 224 | class MineFrame : public QFrame |
224 | { | 225 | { |
225 | public: | 226 | public: |
226 | MineFrame( QWidget *parent, const char *name = 0 ) | 227 | MineFrame( QWidget *parent, const char *name = 0 ) |
227 | :QFrame( parent, name ) {} | 228 | :QFrame( parent, name ), field(0) {} |
228 | void setField( MineField *f ) { field = f; } | 229 | void setField( MineField *f ) { |
230 | field = f; | ||
231 | setMinimumSize( field->sizeHint() ); | ||
232 | } | ||
229 | protected: | 233 | protected: |
230 | void resizeEvent( QResizeEvent *e ) { | 234 | void resizeEvent( QResizeEvent *e ) { |
231 | field->setAvailableRect( contentsRect()); | 235 | field->setAvailableRect( contentsRect()); |
232 | QFrame::resizeEvent(e); | 236 | QFrame::resizeEvent(e); |
233 | } | 237 | } |
234 | private: | 238 | private: |
235 | MineField *field; | 239 | MineField *field; |
236 | }; | 240 | }; |
237 | 241 | ||
238 | 242 | ||
239 | 243 | ||
240 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) | 244 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) |
241 | : QMainWindow( parent, name, f ) | 245 | : QMainWindow( parent, name, f ) |
242 | { | 246 | { |
243 | QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); | ||
244 | srand(::time(0)); | 247 | srand(::time(0)); |
245 | setCaption( tr("Mine Hunt") ); | 248 | setCaption( tr("Mine Hunt") ); |
246 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); | 249 | QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); |
250 | setIcon( Resource::loadPixmap( "minesweep/MineHunt" ) ); | ||
247 | 251 | ||
248 | QToolBar *toolBar = new QToolBar( this ); | 252 | QToolBar *toolBar = new QToolBar( this ); |
249 | toolBar->setHorizontalStretchable( TRUE ); | 253 | toolBar->setHorizontalStretchable( TRUE ); |
250 | 254 | ||
251 | QMenuBar *menuBar = new QMenuBar( toolBar ); | 255 | QMenuBar *menuBar = new QMenuBar( toolBar ); |
252 | 256 | ||
253 | QPopupMenu *gameMenu = new QPopupMenu( this ); | 257 | QPopupMenu *gameMenu = new QPopupMenu( this ); |
254 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); | 258 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); |
255 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); | 259 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); |
256 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); | 260 | |
261 | if (qApp->desktop()->width() >= 240) { | ||
262 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); | ||
263 | } | ||
257 | 264 | ||
258 | menuBar->insertItem( tr("Game"), gameMenu ); | 265 | menuBar->insertItem( tr("Game"), gameMenu ); |
259 | 266 | ||
260 | guessLCD = new QLCDNumber( toolBar ); | 267 | guessLCD = new QLCDNumber( toolBar ); |
261 | toolBar->setStretchableWidget( guessLCD ); | 268 | toolBar->setStretchableWidget( guessLCD ); |
262 | 269 | ||
263 | QPalette lcdPal( red ); | 270 | QPalette lcdPal( red ); |
264 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); | 271 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); |
265 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); | 272 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); |
266 | 273 | ||
267 | // guessLCD->setPalette( lcdPal ); | 274 | // guessLCD->setPalette( lcdPal ); |
268 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); | 275 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); |
269 | guessLCD->setFrameStyle( QFrame::NoFrame ); | 276 | guessLCD->setFrameStyle( QFrame::NoFrame ); |
270 | guessLCD->setNumDigits( 2 ); | 277 | guessLCD->setNumDigits( 2 ); |
271 | guessLCD->setBackgroundMode( PaletteButton ); | 278 | guessLCD->setBackgroundMode( PaletteButton ); |
272 | newGameButton = new QPushButton( toolBar ); | 279 | newGameButton = new QPushButton( toolBar ); |
273 | newGameButton->setPixmap( QPixmap( pix_new ) ); | 280 | newGameButton->setPixmap( QPixmap( pix_new ) ); |
274 | newGameButton->setFocusPolicy(QWidget::NoFocus); | 281 | newGameButton->setFocusPolicy(QWidget::NoFocus); |
275 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); | 282 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); |
276 | 283 | ||
277 | timeLCD = new QLCDNumber( toolBar ); | 284 | timeLCD = new QLCDNumber( toolBar ); |
278 | // timeLCD->setPalette( lcdPal ); | 285 | // timeLCD->setPalette( lcdPal ); |
279 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); | 286 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); |
280 | timeLCD->setFrameStyle( QFrame::NoFrame ); | 287 | timeLCD->setFrameStyle( QFrame::NoFrame ); |
281 | timeLCD->setNumDigits( 5 ); // "mm:ss" | 288 | timeLCD->setNumDigits( 5 ); // "mm:ss" |
282 | timeLCD->setBackgroundMode( PaletteButton ); | 289 | timeLCD->setBackgroundMode( PaletteButton ); |
283 | 290 | ||
284 | setToolBarsMovable ( FALSE ); | 291 | setToolBarsMovable ( FALSE ); |
285 | 292 | ||
286 | addToolBar( toolBar ); | 293 | addToolBar( toolBar ); |
287 | 294 | ||
288 | MineFrame *mainframe = new MineFrame( this ); | 295 | MineFrame *mainframe = new MineFrame( this ); |
289 | mainframe->setFrameShape( QFrame::Box ); | 296 | mainframe->setFrameShape( QFrame::Box ); |
290 | mainframe->setFrameShadow( QFrame::Raised ); | 297 | mainframe->setFrameShadow( QFrame::Raised ); |
291 | 298 | ||
292 | mainframe->setLineWidth(2); | 299 | mainframe->setLineWidth(2); |
293 | 300 | ||
294 | field = new MineField( mainframe ); | 301 | field = new MineField( mainframe ); |
295 | mainframe->setField( field ); | 302 | mainframe->setField( field ); |
296 | QFont fnt = field->font(); | 303 | QFont fnt = field->font(); |
297 | fnt.setBold( TRUE ); | 304 | fnt.setBold( TRUE ); |
298 | field->setFont( QFont( fnt ) ); | 305 | field->setFont( QFont( fnt ) ); |
299 | field->setFocus(); | 306 | field->setFocus(); |
300 | setCentralWidget( mainframe ); | 307 | setCentralWidget( mainframe ); |
301 | 308 | ||
302 | connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); | 309 | connect( field, SIGNAL( gameOver(bool) ), this, SLOT( gameOver(bool) ) ); |
303 | connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); | 310 | connect( field, SIGNAL( mineCount(int) ), this, SLOT( setCounter(int) ) ); |
304 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); | 311 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); |
305 | 312 | ||
306 | timer = new QTimer( this ); | 313 | timer = new QTimer( this ); |
307 | |||
308 | connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); | 314 | connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); |
309 | 315 | ||
310 | readConfig(); | 316 | readConfig(); |
311 | } | 317 | } |
312 | 318 | ||
313 | MineSweep::~MineSweep() | 319 | MineSweep::~MineSweep() |
314 | { | 320 | { |
315 | writeConfig(); | 321 | writeConfig(); |
316 | } | 322 | } |
317 | 323 | ||
318 | void MineSweep::gameOver( bool won ) | 324 | void MineSweep::gameOver( bool won ) |
319 | { | 325 | { |
320 | field->showMines(); | 326 | field->showMines(); |
321 | if ( won ) { | 327 | if ( won ) { |
322 | newGameButton->setPixmap( QPixmap( happy_xpm ) ); | 328 | newGameButton->setPixmap( QPixmap( happy_xpm ) ); |
323 | } else { | 329 | } else { |
324 | newGameButton->setPixmap( QPixmap( dead_xpm ) ); | 330 | newGameButton->setPixmap( QPixmap( dead_xpm ) ); |
325 | } | 331 | } |
326 | ResultIndicator::showResult( this, won ); | 332 | ResultIndicator::showResult( this, won ); |
327 | timer->stop(); | 333 | timer->stop(); |
328 | } | 334 | } |
329 | 335 | ||
330 | void MineSweep::newGame() | 336 | void MineSweep::newGame() |
331 | { | 337 | { |
332 | newGame(field->level()); | 338 | newGame(field->level()); |
333 | } | 339 | } |
334 | 340 | ||
335 | void MineSweep::newGame(int level) | 341 | void MineSweep::newGame(int level) |
336 | { | 342 | { |
337 | timeLCD->display( "0:00" ); | 343 | timeLCD->display( "0:00" ); |
338 | field->setup( level ); | 344 | field->setup( level ); |
339 | newGameButton->setPixmap( QPixmap( pix_new ) ); | 345 | newGameButton->setPixmap( QPixmap( pix_new ) ); |