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-rw-r--r--noncore/games/bounce/main.cpp1
-rw-r--r--noncore/games/buzzword/main.cpp1
-rw-r--r--noncore/games/fifteen/main.cpp1
-rw-r--r--noncore/games/go/gowidget.cpp2
-rw-r--r--noncore/games/go/main.cpp1
-rw-r--r--noncore/games/kcheckers/main.cpp1
-rw-r--r--noncore/games/minesweep/main.cpp1
-rw-r--r--noncore/games/parashoot/main.cpp1
-rw-r--r--noncore/games/qasteroids/main.cpp1
-rw-r--r--noncore/games/snake/interface.cpp2
-rw-r--r--noncore/games/snake/main.cpp1
-rw-r--r--noncore/games/solitaire/main.cpp1
-rw-r--r--noncore/games/tetrix/main.cpp1
-rw-r--r--noncore/games/tictac/main.cpp1
-rw-r--r--noncore/games/wordgame/main.cpp1
-rw-r--r--noncore/games/wordgame/wordgame.cpp2
-rw-r--r--noncore/games/zlines/main.cpp1
-rw-r--r--noncore/games/zsame/ZSameWidget.cpp1
18 files changed, 18 insertions, 3 deletions
diff --git a/noncore/games/bounce/main.cpp b/noncore/games/bounce/main.cpp
index eb8d561..bec4a86 100644
--- a/noncore/games/bounce/main.cpp
+++ b/noncore/games/bounce/main.cpp
@@ -1,24 +1,25 @@
/*
* Copyright (C) 2000 Stefan Schimanski <schimmi@kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "kbounce.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<KJezzball> )
diff --git a/noncore/games/buzzword/main.cpp b/noncore/games/buzzword/main.cpp
index 596cf16..a95e91a 100644
--- a/noncore/games/buzzword/main.cpp
+++ b/noncore/games/buzzword/main.cpp
@@ -1,23 +1,24 @@
/*
* Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License,Life or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <opie2/oapplicationfactory.h>
#include "buzzword.h"
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<BuzzWord> )
diff --git a/noncore/games/fifteen/main.cpp b/noncore/games/fifteen/main.cpp
index ed74a47..800a270 100644
--- a/noncore/games/fifteen/main.cpp
+++ b/noncore/games/fifteen/main.cpp
@@ -1,23 +1,24 @@
/**********************************************************************
** Copyright (C) 2004 Holger Freyther. All rights reserved.
**
** This file is part of Opie Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
**********************************************************************/
#include "fifteen.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<FifteenMainWindow> )
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index 79820b1..d134540 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -1,411 +1,411 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "gowidget.h"
#include <qpe/config.h>
#include <qpe/resource.h>
#include <qpainter.h>
-#include <qpe/qpetoolbar.h>
+#include <qtoolbar.h>
#include <qmenubar.h>
#include <qaction.h>
#include <qapplication.h> //processEvents()
#include <qlabel.h>
//#include <stdio.h>
static const enum bVal computer_color = BLACK;
static int current_handicap = 1;
static QBrush *goBrush;
//static QImage *newBlackStone;
//static QImage *blackStone;
//static QImage *whiteStone;
static QPixmap *newBlackStone;
static QPixmap *blackStone;
static QPixmap *whiteStone;
static bool smallStones = FALSE;
GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) :
QMainWindow( parent, name, fl )
{
setToolBarsMovable( FALSE );
GoWidget *go = new GoWidget(this);
setCentralWidget(go);
toolbar = new QToolBar(this);
toolbar->setHorizontalStretchable( TRUE );
addToolBar(toolbar);
QMenuBar *mb = new QMenuBar( toolbar );
mb->setMargin(0);
QPopupMenu *file = new QPopupMenu( this );
QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) );
a->addTo( file );
a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( pass() ) );
a->addTo( file );
a->addTo( toolbar );
a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 );
connect( a, SIGNAL( activated() ), go, SLOT( resign() ) );
a->addTo( file );
a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 );
a->setToggleAction( TRUE );
connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) );
a->addTo( file );
mb->insertItem( tr( "Game" ), file );
QLabel *turnLabel = new QLabel( toolbar );
turnLabel->setBackgroundMode( PaletteButton );
connect( go, SIGNAL(showTurn(const QPixmap&)),
turnLabel, SLOT(setPixmap(const QPixmap&)) );
QLabel * scoreLabel = new QLabel( toolbar );
scoreLabel->setBackgroundMode( PaletteButton );
connect( go, SIGNAL(showScore(const QString&)),
scoreLabel, SLOT(setText(const QString&)) );
toolbar->setStretchableWidget( scoreLabel );
go->readConfig();
}
void GoMainWidget::resizeEvent( QResizeEvent * )
{
//### this won't work because of the text label...
/*
if ( width() > height() )
moveToolBar( toolbar, Left );
else
moveToolBar( toolbar, Top );
*/
}
GoWidget *GoWidget::self = 0;
GoWidget::GoWidget( QWidget *parent, const char* name) :
QWidget( parent, name )
{
if ( self )
fatal( "Only one Go widget allowed" );
self = this;
twoplayer = FALSE;
d = bx = by = 1;
QPixmap pix = Resource::loadPixmap( "go/pine" );
goBrush = new QBrush( black, pix );
/*
QString fn = Resource::findPixmap("Go-black");
blackStone = new QImage( fn );
fn = Resource::findPixmap("Go-black-highlight");
newBlackStone = new QImage( fn );
fn = Resource::findPixmap("Go-white");
whiteStone = new QImage( fn );
*/
blackStone = new QPixmap(Resource::loadPixmap( "Go-black" ));
whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" ));
newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" ));
init();
}
GoWidget::~GoWidget()
{
writeConfig();
}
void GoWidget::writeConfig()
{
Config cfg("Go");
cfg.setGroup("Game");
cfg.writeEntry("TwoPlayer", twoplayer);
cfg.writeEntry("CurrentPlayer", currentPlayer);
cfg.writeEntry("NPassed", nPassed);
QString b;
for (int i=0; i<19; i++)
for (int j=0; j<19; j++)
b += board[i][j] == BLACK ? 'B' : board[i][j] == WHITE ? 'W' : '.';
cfg.writeEntry("Board", b);
cfg.writeEntry("LastX", lastX);
cfg.writeEntry("LastY", lastY);
extern int blackPrisoners, whitePrisoners;
cfg.writeEntry("BlackPrisoners", blackPrisoners);
cfg.writeEntry("WhitePrisoners", whitePrisoners);
}
void GoWidget::readConfig()
{
init();
Config cfg("Go");
cfg.setGroup("Game");
twoplayer = cfg.readBoolEntry("TwoPlayer");
currentPlayer = (bVal)cfg.readNumEntry("CurrentPlayer",1);
nPassed = cfg.readNumEntry("NPassed",0);
QString b = cfg.readEntry("Board");
if ( b.length() == 19*19 )
for (int i=0; i<19; i++)
for (int j=0; j<19; j++) {
QChar ch = b[j+19*i];
if ( ch != '.' )
GoPlaceStone( ch == 'B' ? BLACK : WHITE, i, j );
}
lastX = cfg.readNumEntry("LastX");
lastY = cfg.readNumEntry("LastY");
extern int blackPrisoners, whitePrisoners;
blackPrisoners = cfg.readNumEntry("BlackPrisoners",0);
whitePrisoners = cfg.readNumEntry("WhitePrisoners",0);
reportPrisoners(blackPrisoners,whitePrisoners);
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::resizeEvent( QResizeEvent * )
{
d = QMIN(width(),height())/19;
// int r = (d/2-1);
bx = (width() - 18*d)/2 ;
by = (height() - 18*d)/2 ;
if ( d < 10 && !smallStones ) {
blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) );
whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) );
newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) );
smallStones = TRUE;
} else if ( d >= 10 && smallStones ) {
blackStone = new QPixmap(Resource::loadPixmap( "Go-black" ));
whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" ));
newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" ));
smallStones = FALSE;
}
}
void GoWidget::init()
{
lastX = lastY = newX = newY = -1;
nPassed = 0;
for ( int i = 0; i < 19; i++ )
for ( int j = 0; j < 19; j++ )
board[i][j]=-1;
gameActive = TRUE;
goRestart(current_handicap);
if ( twoplayer ) {
currentPlayer = BLACK;
} else {
doComputerMove();
currentPlayer = WHITE;
}
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::paintEvent( QPaintEvent *e )
{
int i,j;
int r = whiteStone->width()/2;
QPainter p(this);
p.fillRect( bx - d/2, by - d/2, 19*d, 19*d, *goBrush );
int xMin = QMAX( x2board(e->rect().left()), 0 );
int xMax = QMIN( x2board(e->rect().right()), 18 );
int yMin = QMAX( y2board(e->rect().top()), 0 );
int yMax = QMIN( y2board(e->rect().bottom()), 18 );
QColor pine( 255, 186, 89 );
p.setPen( pine.dark() );
for ( i = xMin; i < xMax+1 ; i ++ ) {
p.drawLine( bx+i*d, by, bx+i*d, by+18*d );
}
for ( j = yMin; j < yMax+1 ; j ++ ) {
p.drawLine( bx, by+j*d, bx+18*d, by+j*d);
}
// dots are at (3,3), (3,9), (3,15) and so on
p.setBrush( black );
for ( i = 3; i < xMax+1; i+=6 )
for ( j = 3; j < yMax+1; j+=6 )
p.drawEllipse( bx+i*d-2, by+j*d-2, 5, 5 );
for ( i = xMin; i < xMax+1; i++ )
for ( j = yMin; j < yMax+1; j++ ) {
if ( board[i][j] == WHITE ||
currentPlayer==WHITE && newX == i && newY == j )
p.drawPixmap( bx+i*d - r, by+j*d - r, *whiteStone );
else if ( i == lastX && j == lastY )
p.drawPixmap( bx+i*d - r, by+j*d - r, *newBlackStone );
else if ( board[i][j] == BLACK ||
currentPlayer==BLACK && newX == i && newY == j)
p.drawPixmap( bx+i*d - r, by+j*d - r, *blackStone );
}
}
void GoWidget::doMove( int x, int y )
{
if ( !GoPlaceStone( currentPlayer, x, y ) ) {
//printf( "Illegal move (%d,%d)\n", x, y );
return;
}
//printf( "you do (%d,%d)\n", x, y );
nPassed = 0;
if ( twoplayer )
currentPlayer = (currentPlayer==WHITE) ? BLACK : WHITE;
else
doComputerMove();
emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone );
}
void GoWidget::pass()
{
if ( !gameActive )
return;
nPassed++;
if ( nPassed >= 2 )
endGame();
else if ( !twoplayer )
doComputerMove();
}
void GoWidget::resign()
{
if ( gameActive )
endGame();
}
void GoWidget::newGame()
{
init();
update();
}
void GoWidget::endGame()
{
gameActive = FALSE;
int w,b;
CountUp( &w, &b);
QString s = tr("White %1, Black %2. ").arg(w).arg(b);
if ( w > b )
s += tr("White wins.");
else if ( w < b )
s += tr("Black wins.");
else
s += tr("A draw.");
emit showScore( s );
}
void GoWidget::doComputerMove()
{
int ox = lastX;
int oy = lastY;
lastX = lastY = -1;
emit showTurn( *blackStone );
refresh( ox, oy);
qApp->processEvents();
short int x,y;
if ( genMove( computer_color, &x, &y ) ) {
lastX = x;
lastY = y;
//printf( "I do (%d,%d)\n", x, y );
GoPlaceStone(computer_color,x,y);
nPassed = 0;
} else {
emit showScore( tr("I pass") );
nPassed++;
if ( nPassed >= 2 )
endGame();
}
}
void GoWidget::mousePressEvent( QMouseEvent *me )
{
if ( !gameActive )
return;
int x = x2board(me->x());
int y = y2board(me->y());
showStone(x,y,currentPlayer);
}
void GoWidget::mouseMoveEvent( QMouseEvent *me )
{
if ( !gameActive )
return;
int x = x2board(me->x());
int y = y2board(me->y());
if ( x != newX || y != newY )
showStone(x,y,currentPlayer);
}
void GoWidget::showStone( int x, int y, enum bVal c )
{
if ( newX > -1 ) {
refresh( newX, newY );
newY = newX = -1;
}
if ( x < 0 || x > 18 || y < 0 || y > 18 ) {
newX = newY = -1;
return;
}
if ( board[x][y] == -1 && !Suicide( c, x, y ) ) {
newX = x;
newY = y;
refresh(x,y);
}
}
void GoWidget::mouseReleaseEvent( QMouseEvent * )
{
if ( gameActive && newX > -1 )
doMove( newX, newY );
newX = newY = -1;
}
void GoWidget::refresh( int x, int y )
{
update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 );
}
void GoWidget::removeStone(short x, short y)
{
board[x][y]=-1;
refresh( x, y );
diff --git a/noncore/games/go/main.cpp b/noncore/games/go/main.cpp
index 46817d1..f6bb813 100644
--- a/noncore/games/go/main.cpp
+++ b/noncore/games/go/main.cpp
@@ -1,27 +1,28 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "gowidget.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<GoMainWidget> )
diff --git a/noncore/games/kcheckers/main.cpp b/noncore/games/kcheckers/main.cpp
index 79b5ac7..8c708e2 100644
--- a/noncore/games/kcheckers/main.cpp
+++ b/noncore/games/kcheckers/main.cpp
@@ -1,9 +1,10 @@
#include "kcheckers.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<KCheckers> )
diff --git a/noncore/games/minesweep/main.cpp b/noncore/games/minesweep/main.cpp
index f3070f5..629afbf 100644
--- a/noncore/games/minesweep/main.cpp
+++ b/noncore/games/minesweep/main.cpp
@@ -1,26 +1,27 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "minesweep.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<MineSweep> )
diff --git a/noncore/games/parashoot/main.cpp b/noncore/games/parashoot/main.cpp
index 81d513d..da21c25 100644
--- a/noncore/games/parashoot/main.cpp
+++ b/noncore/games/parashoot/main.cpp
@@ -1,26 +1,27 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "interface.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<ParaShoot> )
diff --git a/noncore/games/qasteroids/main.cpp b/noncore/games/qasteroids/main.cpp
index 33e4729..6ddb238 100644
--- a/noncore/games/qasteroids/main.cpp
+++ b/noncore/games/qasteroids/main.cpp
@@ -1,26 +1,27 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "toplevel.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<KAstTopLevel> )
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp
index b5fb5bf..9d9550a 100644
--- a/noncore/games/snake/interface.cpp
+++ b/noncore/games/snake/interface.cpp
@@ -1,219 +1,219 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "interface.h"
#include <qpe/resource.h>
-#include <qpe/qpetoolbar.h>
+#include <qtoolbar.h>
#include <qtoolbutton.h>
SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) :
QMainWindow(parent,name,f),
canvas(232, 258)
{
setCaption( tr("Snake") );
QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff );
QPixmap bg = Resource::loadPixmap("snake/grass");
canvas.setBackgroundPixmap(bg);
canvas.setUpdatePeriod(100);
snake = 0;
cv = new QCanvasView(&canvas, this);
pauseTimer = new QTimer(this);
connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) );
setToolBarsMovable( FALSE );
QToolBar* toolbar = new QToolBar( this);
toolbar->setHorizontalStretchable( TRUE );
QPixmap newicon = Resource::loadPixmap("ksnake");
setIcon(newicon);
(void)new QToolButton(newicon, tr("New Game"), 0,
this, SLOT(newGame()), toolbar, "New Game");
scorelabel = new QLabel(toolbar);
showScore(0);
scorelabel->setBackgroundMode( PaletteButton );
scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs );
toolbar->setStretchableWidget( scorelabel );
setFocusPolicy(StrongFocus);
setCentralWidget(cv);
QTimer::singleShot( 16, this, SLOT(welcomescreen()) );
gamestopped = true;
waitover = true;
}
SnakeGame::~SnakeGame()
{
delete snake;
}
void SnakeGame::resizeEvent(QResizeEvent *)
{
QSize s = centralWidget()->size();
int fw = style().defaultFrameWidth();
canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
}
void SnakeGame::welcomescreen()
{
QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas);
title->setColor(yellow);
title->setFont( QFont("times", 18, QFont::Bold) );
int w = title->boundingRect().width();
title->move(canvas.width()/2 -w/2, canvas.height()/2-110);
title->show();
QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title"));
QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas);
titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85);
titlepic->show();
QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n"
"snake to eat the mouse. You must not\n"
"crash into the walls, edges or its tail."),
&canvas);
w = instr->boundingRect().width();
instr->move(canvas.width()/2-w/2, canvas.height()/2-20);
instr->setColor(white);
instr->show();
QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas);
w = cont->boundingRect().width();
cont->move(canvas.width()/2-w/2, canvas.height()-20);
cont->setColor(yellow);
cont->show();
}
void SnakeGame::newGame()
{
clear();
snake = new Snake(&canvas);
connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) );
connect(snake, SIGNAL(targethit()), this, SLOT(levelUp()) );
connect(snake, SIGNAL(scorechanged()), this, SLOT(scoreInc()) );
connect(this, SIGNAL(moveFaster()), snake, SLOT(increaseSpeed()) );
last = 0;
targetamount = 1;
notargets = 1;
level = 1;
stage = 1;
showScore(0);
gamestopped = false;
waitover = true;
int y = canvas.height()-50;
(void)new Obstacle(&canvas, 32);
(void)new Obstacle(&canvas, y);
createTargets();
}
void SnakeGame::showScore(int score)
{
scorelabel->setText(tr(" Score : %1 ").arg(score) );
}
void SnakeGame::scoreInc()
{
showScore( snake->getScore() );
}
void SnakeGame::levelUp()
{
notargets--;
if (notargets == 0) {
stage++;
if (stage == 3) {
level++;
emit moveFaster();
targetamount++;
stage = 0;
}
createTargets();
}
}
void SnakeGame::createTargets()
{
for (int i = 0; i < targetamount; i++)
(void)new Target(&canvas);
notargets = targetamount;
}
void SnakeGame::clear()
{
delete snake;
snake = 0;
QCanvasItemList l = canvas.allItems();
for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) {
delete *it;
}
}
void SnakeGame::gameOver()
{
int score = snake->getScore();
QString scoreoutput="";
scoreoutput.setNum(score);
QCanvasText* gameover = new QCanvasText(tr("GAME OVER!\n Your Score: %1").arg( scoreoutput), &canvas);
gameover->setZ(100);
gameover->setColor(yellow);
gameover->setFont( QFont("times", 18, QFont::Bold) );
int w = gameover->boundingRect().width();
gameover->move(canvas.width()/2 -w/2, canvas.height()/2 -50);
gameover->show();
gamestopped = true;
waitover = false;
pauseTimer->start(1500);
}
void SnakeGame::wait()
{
waitover = true;
pauseTimer->stop();
QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."),
&canvas);
cont->setZ(100);
cont->setColor(white);
int w = cont->boundingRect().width();
cont->move(canvas.width()/2 -w/2, canvas.height()/2);
cont->show();
}
void SnakeGame::keyPressEvent(QKeyEvent* event)
{
if (gamestopped) {
if (waitover)
newGame();
else
return;
}
else {
int newkey = event->key();
snake->go(newkey);
}
}
diff --git a/noncore/games/snake/main.cpp b/noncore/games/snake/main.cpp
index 44f742f..81eb9ee 100644
--- a/noncore/games/snake/main.cpp
+++ b/noncore/games/snake/main.cpp
@@ -1,28 +1,29 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "interface.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<SnakeGame> )
diff --git a/noncore/games/solitaire/main.cpp b/noncore/games/solitaire/main.cpp
index d4f6673..c8d4040 100644
--- a/noncore/games/solitaire/main.cpp
+++ b/noncore/games/solitaire/main.cpp
@@ -1,25 +1,26 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "canvascardwindow.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<CanvasCardWindow> ) \ No newline at end of file
diff --git a/noncore/games/tetrix/main.cpp b/noncore/games/tetrix/main.cpp
index 147d13d..6194bbf 100644
--- a/noncore/games/tetrix/main.cpp
+++ b/noncore/games/tetrix/main.cpp
@@ -1,27 +1,28 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "qtetrix.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<QTetrix> )
diff --git a/noncore/games/tictac/main.cpp b/noncore/games/tictac/main.cpp
index b8193f7..f3df375 100644
--- a/noncore/games/tictac/main.cpp
+++ b/noncore/games/tictac/main.cpp
@@ -1,13 +1,14 @@
/****************************************************************************
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of an example program for Qt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#include "tictac.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<TicTacToe> )
diff --git a/noncore/games/wordgame/main.cpp b/noncore/games/wordgame/main.cpp
index 7fd5f50..c388775 100644
--- a/noncore/games/wordgame/main.cpp
+++ b/noncore/games/wordgame/main.cpp
@@ -1,27 +1,28 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "wordgame.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<WordGame> )
diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp
index 43a54f8..a80bd35 100644
--- a/noncore/games/wordgame/wordgame.cpp
+++ b/noncore/games/wordgame/wordgame.cpp
@@ -1,420 +1,420 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "wordgame.h"
#include <qpe/global.h>
#include <qpe/resource.h>
#include <qpe/config.h>
#include <qapplication.h>
#include <qmessagebox.h>
#include <qcombobox.h>
#include <qdir.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qtextstream.h>
#include <qtimer.h>
-#include <qpe/qpetoolbar.h>
+#include <qtoolbar.h>
#include <qtoolbutton.h>
#include <qvbox.h>
#include <qwidgetstack.h>
#include <qlayout.h>
#include <stdlib.h>
#include <unistd.h>
#include <pwd.h>
#include <sys/types.h>
enum RuleEffects {
Multiplier=15,
MultiplyAll=64,
Start=128
};
static int tile_smallw = 16;
static int tile_smallh = 16;
static int tile_bigw = 22;
static int tile_bigh = 22;
static int tile_stweak = -2;
static int tile_btweak = -1;
static const int rack_tiles=7;
const char* sampleWGR=
"wordgame_shapes\n"
"15 15\n"
"400001040100004\n"
"030000000000030\n"
"002002000200200\n"
"000300020003000\n"
"000020000020000\n"
"102001000100201\n"
"000000202000000\n"
"400200050002004\n"
"000000202000000\n"
"102001000100201\n"
"000020000020000\n"
"000300020003000\n"
"002002000200200\n"
"030000000000030\n"
"400001040100004\n"
"1 2 3 66 67 194 100 0\n"
"1 j 8\n"
"1 q 7\n"
"1 x 6\n"
"1 z 6\n"
"1 w 4\n"
"1 k 4\n"
"1 v 3\n"
"1 f 3\n"
"2 y 3\n"
"2 h 2\n"
"2 b 2\n"
"2 m 2\n"
"3 p 2\n"
"3 g 2\n"
"3 u 2\n"
"4 d 2\n"
"4 c 2\n"
"5 l 1\n"
"5 o 1\n"
"7 t 1\n"
"7 n 1\n"
"7 a 1\n"
"7 r 1\n"
"8 s 1\n"
"8 i 1\n"
"11 e 1\n"
"0\n";
WordGame::WordGame( QWidget* parent, const char* name, WFlags fl ) :
QMainWindow(parent, name, fl)
{
if ( qApp->desktop()->width() < 240 ) {
tile_smallw = 10;
tile_smallh = 10;
tile_bigw = 16;
tile_bigh = 16;
tile_stweak = 0;
tile_btweak = 0;
}
setIcon( Resource::loadPixmap( "wordgame/WordGame.png" ) );
setCaption( tr("Word Game") );
setToolBarsMovable( FALSE );
vbox = new QVBox(this);
setCentralWidget(vbox);
toolbar = new QToolBar(this);
addToolBar(toolbar, Bottom);
reset = new QToolButton(Resource::loadPixmap("back"), tr("Back"), "", this, SLOT(resetTurn()), toolbar);
done = new QToolButton(Resource::loadPixmap("done"), tr("Done"), "", this, SLOT(endTurn()), toolbar);
scoreinfo = new ScoreInfo(toolbar);
scoreinfo->setFont(QFont("Helvetica",10));
new QToolButton(Resource::loadPixmap("finish"), tr("Close"), "", this, SLOT(endGame()), toolbar);
toolbar->setStretchableWidget(scoreinfo);
cpu = 0;
board = 0;
bag = 0;
racks = 0;
aiheart = new QTimer(this);
connect(aiheart, SIGNAL(timeout()), this, SLOT(think()));
readConfig();
}
WordGame::~WordGame()
{
writeConfig();
}
void WordGame::writeConfig()
{
Config cfg("WordGame");
cfg.setGroup("Game");
cfg.writeEntry("NameList",namelist,';');
cfg.writeEntry("CurrentPlayer",gameover ? 0 : player+1);
if ( !gameover ) {
cfg.writeEntry("Rules",rules);
bag->writeConfig(cfg);
board->writeConfig(cfg);
scoreinfo->writeConfig(cfg);
}
for (int p=0; p<nplayers; p++) {
cfg.setGroup("Player"+QString::number(p+1));
if ( gameover ) cfg.clearGroup(); else rack(p)->writeConfig(cfg);
}
}
void WordGame::readConfig()
{
Config cfg("WordGame");
cfg.setGroup("Game");
int currentplayer = cfg.readNumEntry("CurrentPlayer",0);
QStringList pnames = cfg.readListEntry("NameList",';');
if ( currentplayer ) {
gameover = FALSE;
rules = cfg.readEntry("Rules");
if ( rules.find("x-wordgamerules") >= 0 ) {
// rules files moved
rules = "Sample.rules";
}
if ( loadRules(rules) ) {
startGame(pnames);
bag->readConfig(cfg);
board->readConfig(cfg);
scoreinfo->readConfig(cfg);
for (int p=0; p<nplayers; p++) {
cfg.setGroup("Player"+QString::number(p+1));
rack(p)->readConfig(cfg);
}
player=currentplayer-1;
readyRack(player);
return;
}
}
// fall-back
openGameSelector(pnames);
}
void WordGame::openGameSelector(const QStringList& initnames)
{
toolbar->hide();
gameover = FALSE;
delete board;
board = 0;
delete racks;
racks = 0;
delete cpu;
cpu = 0;
newgame = new NewGame(vbox);
//Rules rules(this);
//connect(game.editrules, SIGNAL(clicked()), &rules, SLOT(editRules()));
//connect(&rules, SIGNAL(rulesChanged()), &game, SLOT(updateRuleSets()));
struct passwd* n = getpwuid(getuid());
QString playername = n ? n->pw_name : "";
if ( playername.isEmpty() ) {
playername = "Player";
}
newgame->player0->changeItem(playername,0);
newgame->player1->setCurrentItem(1);
newgame->updateRuleSets();
newgame->show();
connect(newgame->buttonOk, SIGNAL(clicked()), this, SLOT(startGame()));
}
void WordGame::startGame()
{
rules = newgame->ruleslist[newgame->rules->currentItem()];
if ( loadRules(rules) ) {
QStringList names;
names.append(newgame->player0->currentText());
names.append(newgame->player1->currentText());
names.append(newgame->player2->currentText());
names.append(newgame->player3->currentText());
names.append(newgame->player4->currentText());
names.append(newgame->player5->currentText());
delete newgame;
startGame(names);
} else {
// error...
delete newgame;
close();
}
}
void WordGame::startGame(const QStringList& playerlist)
{
toolbar->show();
racks = new QWidgetStack(vbox);
racks->setFixedHeight(TileItem::bigHeight()+2);
namelist.clear();
nplayers=0;
for (QStringList::ConstIterator it=playerlist.begin(); it!=playerlist.end(); ++it)
addPlayer(*it);
scoreinfo->init(namelist);
if ( nplayers ) {
player=0;
readyRack(player);
}
board->show();
racks->show();
}
bool WordGame::loadRules(const QString &name)
{
QString filename = Global::applicationFileName( "wordgame", name );
QFile file( filename );
if ( !file.open( IO_ReadOnly ) )
return FALSE;
QTextStream ts( &file );
QString title = name;
title.truncate( title.length() - 6 );
//setCaption( title );
QString shapepixmap;
ts >> shapepixmap;
int htiles,vtiles;
ts >> htiles >> vtiles;
if ( htiles < 3 || vtiles < 3 )
return FALSE;
QString rule_shapes;
for (int i=0; i<vtiles; i++) {
QString line;
ts >> line;
rule_shapes += line;
}
static int rule_effects[12];
int re=0,e;
ts >> e;
while ( e && re < 10 ) {
rule_effects[re] = e;
if ( re++ < 10 ) ts >> e;
}
QImage shim = Resource::loadImage("wordgame/wordgame_shapes");
shim = shim.smoothScale((re-1)*TileItem::smallWidth(),TileItem::smallHeight());
QPixmap bgshapes;
bgshapes.convertFromImage(shim);
rule_effects[re++] = 100; // default bonus
board = new Board(bgshapes, htiles, vtiles, vbox);
board->setRules(rule_shapes, rule_effects);
connect(board, SIGNAL(temporaryScore(int)), scoreinfo, SLOT(showTemporaryScore(int)));
bag = new Bag;
int count;
ts >> count;
while ( count ) {
QString text;
int value;
ts >> text >> value;
if ( text == "_" )
text = "";
Tile t(text, value);
for (int n=count; n--; )
bag->add(t);
ts >> count;
}
return TRUE;
}
NewGame::NewGame(QWidget* parent) :
NewGameBase(parent)
{
}
void NewGame::updateRuleSets()
{
rules->clear();
QString rulesDir = Global::applicationFileName( "wordgame", "" );
QDir dir( rulesDir, "*.rules" );
ruleslist = dir.entryList();
if ( ruleslist.isEmpty() ) {
// Provide a sample
QFile file( rulesDir + "Sample.rules" );
if ( file.open( IO_WriteOnly ) ) {
file.writeBlock( sampleWGR, strlen(sampleWGR) );
file.close();
updateRuleSets();
}
return;
}
int newest=0;
int newest_age=INT_MAX;
QDateTime now = QDateTime::currentDateTime();
QStringList::Iterator it;
for ( it = ruleslist.begin(); it != ruleslist.end(); ++it ) {
QFileInfo fi((*it));
int age = fi.lastModified().secsTo(now);
QString name = *it;
name.truncate( name.length()-6 ); // remove extension
rules->insertItem( name );
if ( age < newest_age ) {
newest_age = age;
newest = rules->count()-1;
}
}
rules->setCurrentItem(newest);
}
Rules::Rules(QWidget* parent) :
RulesBase(parent,0,TRUE)
{
}
void Rules::editRules()
{
if ( exec() ) {
// ### create a new set of rules
emit rulesChanged();
}
}
void Rules::deleteRuleSet()
{
// ### delete existing rule set
emit rulesChanged();
}
void WordGame::addPlayer(const QString& name)
{
if ( !name.isEmpty() ) {
int colon = name.find(':');
int cpu = (colon >=0 && name.left(2) == "AI") ? name.mid(2,1).toInt() : 0;
addPlayer(name,cpu);
}
}
void WordGame::addPlayer(const QString& name, int cpu)
{
Rack* r = new Rack(rack_tiles,racks);
r->setPlayerName(name);
r->setComputerization(cpu);
racks->addWidget(r, nplayers);
refillRack(nplayers);
namelist.append(name);
++nplayers;
}
void WordGame::nextPlayer()
diff --git a/noncore/games/zlines/main.cpp b/noncore/games/zlines/main.cpp
index d1709e4..8d80bae 100644
--- a/noncore/games/zlines/main.cpp
+++ b/noncore/games/zlines/main.cpp
@@ -1,28 +1,29 @@
/***************************************************************************
main.cpp - description
-------------------
begin : Fri May 19 2000
copyright : (C) 2000 by Roman Merzlyakov
email : roman@sbrf.barrt.ru
copyright : (C) 2000 by Roman Razilov
email : Roman.Razilov@gmx.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
/*
* Roman Razilov 2000-05-19 debug dummmy
* Roman Razilov 2000-05-21 qimgio
*/
#include "klines.h"
#include <opie2/oapplicationfactory.h>
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<KLines> )
diff --git a/noncore/games/zsame/ZSameWidget.cpp b/noncore/games/zsame/ZSameWidget.cpp
index 3c58c93..4fab0f6 100644
--- a/noncore/games/zsame/ZSameWidget.cpp
+++ b/noncore/games/zsame/ZSameWidget.cpp
@@ -1,243 +1,244 @@
/* Yo Emacs, this is -*- C++ -*- */
/*
* ksame 0.4 - simple Game
* Copyright (C) 1997,1998 Marcus Kreutzberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <stdio.h>
#include <opie2/oapplicationfactory.h>
#include <qpe/resource.h>
#include <qtoolbar.h>
#include <qmenubar.h>
#include <qapplication.h>
#include <qaction.h>
#include <qmessagebox.h>
#include <kapplication.h>
#include "ZSameWidget.h"
static int default_colors=3;
#define i18n tr
+using namespace Opie::Core;
OPIE_EXPORT_APP( OApplicationFactory<ZSameWidget> )
ZSameWidget::ZSameWidget( QWidget* parent, const char* name, WFlags fl )
: QMainWindow( parent, name, fl )
{
setCaption(tr("ZSame"));
setToolBarsMovable( false );
QToolBar* con = new QToolBar( this );
con->setHorizontalStretchable( true );
QMenuBar* mb = new QMenuBar( con );
QToolBar* tb = new QToolBar( this );
QPopupMenu* fileMenu = new QPopupMenu( this );
QAction* a = new QAction(tr("New Game"), Resource::loadIconSet("new") ,
QString::null, 0, this, "new_icon");
a->addTo( fileMenu );
a->addTo( tb );
connect(a, SIGNAL(activated()), this, SLOT(m_new()));
a = new QAction(tr("Restart This Board"), Resource::loadIconSet("redo"),
QString::null, 0, this, "restart_board" );
a->addTo( fileMenu );
connect( a, SIGNAL(activated()), this, SLOT(m_restart()));
restart = a;
a = new QAction( tr("Undo"), Resource::loadIconSet("undo"),
QString::null, 0, this, "undo_action" );
a->addTo( fileMenu );
a->addTo( tb );
connect( a, SIGNAL(activated()), this, SLOT(m_undo()));
a = new QAction(tr("Quit"), Resource::loadIconSet("quit_icon"),
QString::null, 0, this, "quit_action");
a->addTo( fileMenu );
a->addTo( tb );
connect(a, SIGNAL(activated()), this, SLOT(m_quit()));
mb->insertItem(tr("Game" ), fileMenu );
int foo[2];
desktop_widget(foo);
stone = new StoneWidget(this,foo[0],foo[1]);
connect( stone, SIGNAL(s_gameover()), this, SLOT(gameover()));
connect( stone, SIGNAL(s_colors(int)), this, SLOT(setColors(int)));
connect( stone, SIGNAL(s_board(int)), this, SLOT(setBoard(int)));
connect( stone, SIGNAL(s_marked(int)), this, SLOT(setMarked(int)));
connect( stone, SIGNAL(s_score(int)), this, SLOT(setScore(int)));
connect( stone, SIGNAL(s_remove(int,int)), this, SLOT(stonesRemoved(int,int)));
connect(stone, SIGNAL(s_sizechanged()), this, SLOT(sizeChanged()));
sizeChanged();
setCentralWidget(stone);
setScore(0);
}
ZSameWidget::~ZSameWidget() {
}
void ZSameWidget::readProperties(Config *conf) {
/*
Q_ASSERT(conf);
stone->readProperties(conf);
*/
}
void ZSameWidget::saveProperties(Config *conf) {
/*
Q_ASSERT(conf);
stone->saveProperties(conf);
conf->sync();
*/
}
void ZSameWidget::sizeChanged() {
// stone->setFixedSize(stone->sizeHint());
}
void ZSameWidget::newGame(unsigned int board,int colors) {
while (board>=1000000) board-=1000000;
// kdDebug() << "newgame board " << board << " colors " << colors << endl;
stone->newGame(board,colors);
setScore(0);
}
bool ZSameWidget::confirmAbort() {
return stone->isGameover() ||
stone->isOriginalBoard() ||
(QMessageBox::warning(this, i18n("Resign"), i18n("<qt>Do you want to resign?</qt>"),
QMessageBox::Yes,
QMessageBox::No|QMessageBox::Default|QMessageBox::Escape, 0) == QMessageBox::Yes );
}
void ZSameWidget::m_new() {
if (confirmAbort())
newGame(_random(),default_colors);
}
void ZSameWidget::m_restart() {
if (confirmAbort())
newGame(stone->board(),default_colors);
}
void ZSameWidget::m_load() {
// kdDebug() << "menu load not supported" << endl;
}
void ZSameWidget::m_save() {
// kdDebug() << "menu save not supported" << endl;
}
void ZSameWidget::m_undo() {
// Q_ASSERT(stone);
stone->undo();
}
void ZSameWidget::m_showhs() {
/* Q_ASSERT(stone);
stone->unmark();
KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
d.addField(Board, i18n("Board"), "Board");
d.exec();
*/
}
void ZSameWidget::m_quit() {
// Q_ASSERT(stone);
stone->unmark();
qApp->quit();
// delete this;
}
void ZSameWidget::m_tglboard() {
// kdDebug() << "toggled" << endl;
}
void ZSameWidget::setColors(int colors) {
// status->changeItem(i18n("%1 Colors").arg(colors),1);
}
void ZSameWidget::setBoard(int board) {
// status->changeItem(i18n("Board: %1").arg(board, 6), 2);
}
void ZSameWidget::setMarked(int m) {
// status->changeItem(i18n("Marked: %1").arg(m, 6),3);
}
void ZSameWidget::stonesRemoved(int,int) {
// KNotifyClient::event("stones removed",
// i18n("%1 stones removed.").arg(stone->marked()));
}
void ZSameWidget::setScore(int score) {
// status->changeItem(i18n("Score: %1").arg(score, 6),4);
// undo->setEnabled(stone->undoPossible());
// restart->setEnabled(!stone->isOriginalBoard());
}
void ZSameWidget::gameover() {
// kdDebug() << "GameOver" << endl;
if (stone->hasBonus()) {
QMessageBox::information(this,i18n("Game won"),
i18n("<qt>You even removed the last stone, great job! "
"This gave you a score of %1 in total.</qt>").arg(stone->score()));
} else {
QMessageBox::information(this,i18n("Game over"),
i18n("<qt>There are no more removeable stones. "
"You got a score of %1 in total.</qt>").arg(stone->score()));
}
stone->unmark();
}
void ZSameWidget::desktop_widget(int *f)const{
QWidget* wid = QApplication::desktop();
/* width > height landscape mode */
if ( wid->width() > wid->height() ) {
f[0]=15;
f[1]=9;
}
/* normal */
else{
f[0]=12;
f[1]=13;
}
}