summaryrefslogtreecommitdiff
Unidiff
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/kpacman/score.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/kpacman/score.cpp b/noncore/games/kpacman/score.cpp
index b3ff3d9..e91771b 100644
--- a/noncore/games/kpacman/score.cpp
+++ b/noncore/games/kpacman/score.cpp
@@ -1,399 +1,399 @@
1 1
2#include "portable.h" 2#include "portable.h"
3 3
4#if defined( KDE2_PORT ) 4#if defined( KDE2_PORT )
5#include <score.h> 5#include <score.h>
6#include <score.moc> 6#include <score.moc>
7 7
8#include <kaccel.h> 8#include <kaccel.h>
9#include <kapp.h> 9#include <kapp.h>
10#include <kconfig.h> 10#include <kconfig.h>
11#include <kstddirs.h> 11#include <kstddirs.h>
12#include <kmessagebox.h> 12#include <kmessagebox.h>
13#elif defined( QPE_PORT ) 13#elif defined( QPE_PORT )
14#include <qaccel.h> 14#include <qaccel.h>
15#include "config.h" 15#include <qpe/config.h>
16#include "score.h" 16#include "score.h"
17#endif 17#endif
18 18
19#include <stdlib.h> 19#include <stdlib.h>
20#include <ctype.h> 20#include <ctype.h>
21 21
22#include <qpixmap.h> 22#include <qpixmap.h>
23#include <qstring.h> 23#include <qstring.h>
24#include <qdstream.h> 24#include <qdstream.h>
25#include <qkeycode.h> 25#include <qkeycode.h>
26#include <qtimer.h> 26#include <qtimer.h>
27#include <qfileinfo.h> 27#include <qfileinfo.h>
28 28
29#include "bitfont.h" 29#include "bitfont.h"
30 30
31Score::Score(QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) : QWidget(parent, name) 31Score::Score(QWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) : QWidget(parent, name)
32{ 32{
33 setFocusPolicy(QWidget::StrongFocus); 33 setFocusPolicy(QWidget::StrongFocus);
34 34
35 paused = FALSE; 35 paused = FALSE;
36 36
37 lastScore = -1; 37 lastScore = -1;
38 lastPlayer = -1; 38 lastPlayer = -1;
39 39
40 cursorBlinkTimer = 0; 40 cursorBlinkTimer = 0;
41 cursorBlinkMS = -1; 41 cursorBlinkMS = -1;
42 cursor.x = -1; 42 cursor.x = -1;
43 cursor.y = -1; 43 cursor.y = -1;
44 cursor.on = FALSE; 44 cursor.on = FALSE;
45 cursor.chr = QChar('?'); 45 cursor.chr = QChar('?');
46 46
47 initKeys(); 47 initKeys();
48 48
49 scheme = Scheme; 49 scheme = Scheme;
50 mode = Mode; 50 mode = Mode;
51 confScheme(); 51 confScheme();
52 52
53 bitfont = font; 53 bitfont = font;
54 54
55 highscoreFile.setName(locateHighscoreFilePath().filePath()); 55 highscoreFile.setName(locateHighscoreFilePath().filePath());
56 read(); 56 read();
57 57
58 for (int p = 0; p < maxPlayer; p++) { 58 for (int p = 0; p < maxPlayer; p++) {
59 playerScore[p] = 0; 59 playerScore[p] = 0;
60 playerName[p] = getenv("LOGNAME"); 60 playerName[p] = getenv("LOGNAME");
61 if (playerName[p].length() < minPlayerNameLength) 61 if (playerName[p].length() < minPlayerNameLength)
62 playerName[p].setExpand(minPlayerNameLength-1, ' '); 62 playerName[p].setExpand(minPlayerNameLength-1, ' ');
63 63
64 for (uint i = 0; i < playerName[p].length(); i++) 64 for (uint i = 0; i < playerName[p].length(); i++)
65 if (playerName[p].at(i) < bitfont->firstChar() || 65 if (playerName[p].at(i) < bitfont->firstChar() ||
66 playerName[p].at(i) > bitfont->lastChar()) 66 playerName[p].at(i) > bitfont->lastChar())
67 playerName[p].at(i) = playerName[p].at(i).upper(); 67 playerName[p].at(i) = playerName[p].at(i).upper();
68 } 68 }
69} 69}
70 70
71Score::~Score() 71Score::~Score()
72{ 72{
73 // write(); 73 // write();
74} 74}
75 75
76void Score::paintEvent( QPaintEvent *e) 76void Score::paintEvent( QPaintEvent *e)
77{ 77{
78 if (rect(1, 0, tr(" 1UP ")).intersects(e->rect())) { 78 if (rect(1, 0, tr(" 1UP ")).intersects(e->rect())) {
79 QPixmap pix; 79 QPixmap pix;
80 QColor fg = BLACK; 80 QColor fg = BLACK;
81 if (cursor.on || paused || lastPlayer != 0) 81 if (cursor.on || paused || lastPlayer != 0)
82 fg = WHITE; 82 fg = WHITE;
83 pix = bitfont->text(tr(" 1UP "), fg, BLACK); 83 pix = bitfont->text(tr(" 1UP "), fg, BLACK);
84 bitBlt(this, x(1), y(0), &pix); 84 bitBlt(this, x(1), y(0), &pix);
85 } 85 }
86 86
87 if (rect(8, 0, tr(" HIGH SCORE ")).intersects(e->rect())) { 87 if (rect(8, 0, tr(" HIGH SCORE ")).intersects(e->rect())) {
88 QPixmap pix = bitfont->text(tr(" HIGH SCORE "), WHITE, BLACK); 88 QPixmap pix = bitfont->text(tr(" HIGH SCORE "), WHITE, BLACK);
89 bitBlt(this, x(8), y(0), &pix); 89 bitBlt(this, x(8), y(0), &pix);
90 } 90 }
91 91
92 if (maxPlayer > 1 && rect(21, 0, tr(" 2UP ")).intersects(e->rect())) { 92 if (maxPlayer > 1 && rect(21, 0, tr(" 2UP ")).intersects(e->rect())) {
93 QPixmap pix; 93 QPixmap pix;
94 QColor fg = BLACK; 94 QColor fg = BLACK;
95 if (cursor.on || paused || lastPlayer != 1) 95 if (cursor.on || paused || lastPlayer != 1)
96 fg = WHITE; 96 fg = WHITE;
97 pix = bitfont->text(tr(" 2UP "), fg, BLACK); 97 pix = bitfont->text(tr(" 2UP "), fg, BLACK);
98 bitBlt(this, x(21), y(0), &pix); 98 bitBlt(this, x(21), y(0), &pix);
99 } 99 }
100 100
101 QString s; 101 QString s;
102 102
103 s.sprintf("%6d0", playerScore[0]/10); 103 s.sprintf("%6d0", playerScore[0]/10);
104 if (rect(0, 1, s).intersects(e->rect())) { 104 if (rect(0, 1, s).intersects(e->rect())) {
105 QPixmap pix = bitfont->text(s, WHITE, BLACK); 105 QPixmap pix = bitfont->text(s, WHITE, BLACK);
106 bitBlt(this, x(0), y(1), &pix); 106 bitBlt(this, x(0), y(1), &pix);
107 } 107 }
108 108
109 s.sprintf("%8d0", HighScore/10); 109 s.sprintf("%8d0", HighScore/10);
110 if (rect(8, 1, s).intersects(e->rect())) { 110 if (rect(8, 1, s).intersects(e->rect())) {
111 QPixmap pix = bitfont->text(s, WHITE, BLACK); 111 QPixmap pix = bitfont->text(s, WHITE, BLACK);
112 bitBlt(this, x(8), y(1), &pix); 112 bitBlt(this, x(8), y(1), &pix);
113 } 113 }
114 114
115 if (lastScore >= 0) { 115 if (lastScore >= 0) {
116 if (rect(1, 4*1.25, tr(" CONGRATULATIONS ")).intersects(e->rect())) { 116 if (rect(1, 4*1.25, tr(" CONGRATULATIONS ")).intersects(e->rect())) {
117 QPixmap pix = bitfont->text(tr(" CONGRATULATIONS "), YELLOW, BLACK); 117 QPixmap pix = bitfont->text(tr(" CONGRATULATIONS "), YELLOW, BLACK);
118 bitBlt(this, x(1), y(4*1.25), &pix); 118 bitBlt(this, x(1), y(4*1.25), &pix);
119 } 119 }
120 if (rect(1, 6*1.25, tr(" YOU HAVE ARCHIEVED ")).intersects(e->rect())) { 120 if (rect(1, 6*1.25, tr(" YOU HAVE ARCHIEVED ")).intersects(e->rect())) {
121 QPixmap pix = bitfont->text(tr(" YOU HAVE ARCHIEVED "), CYAN, BLACK); 121 QPixmap pix = bitfont->text(tr(" YOU HAVE ARCHIEVED "), CYAN, BLACK);
122 bitBlt(this, x(1), y(6*1.25), &pix); 122 bitBlt(this, x(1), y(6*1.25), &pix);
123 } 123 }
124 if (rect(1, 7*1.25, tr(" A SCORE IN THE TOP 10. ")).intersects(e->rect())) { 124 if (rect(1, 7*1.25, tr(" A SCORE IN THE TOP 10. ")).intersects(e->rect())) {
125 QPixmap pix = bitfont->text(tr(" A SCORE IN THE TOP 10. "), CYAN, BLACK); 125 QPixmap pix = bitfont->text(tr(" A SCORE IN THE TOP 10. "), CYAN, BLACK);
126 bitBlt(this, x(1), y(7*1.25), &pix); 126 bitBlt(this, x(1), y(7*1.25), &pix);
127 } 127 }
128 if (rect(1, 8*1.25, tr(" ")).intersects(e->rect())) { 128 if (rect(1, 8*1.25, tr(" ")).intersects(e->rect())) {
129 QPixmap pix = bitfont->text(tr(" "), CYAN, BLACK); 129 QPixmap pix = bitfont->text(tr(" "), CYAN, BLACK);
130 bitBlt(this, x(1), y(8*1.25), &pix); 130 bitBlt(this, x(1), y(8*1.25), &pix);
131 } 131 }
132 } 132 }
133 133
134 if (rect(1, 9.5*1.25, tr("RNK SCORE NAME DATE")).intersects(e->rect())) { 134 if (rect(1, 9.5*1.25, tr("RNK SCORE NAME DATE")).intersects(e->rect())) {
135 QPixmap pix = bitfont->text(tr("RNK SCORE NAME DATE"), WHITE, BLACK); 135 QPixmap pix = bitfont->text(tr("RNK SCORE NAME DATE"), WHITE, BLACK);
136 bitBlt(this, x(1), y(9.5*1.25), &pix); 136 bitBlt(this, x(1), y(9.5*1.25), &pix);
137 } 137 }
138 138
139 for (int i = 0; i < 10; i++) { 139 for (int i = 0; i < 10; i++) {
140 s.sprintf("%2d%9d %-3.3s %-8.8s", 140 s.sprintf("%2d%9d %-3.3s %-8.8s",
141 i+1, hallOfFame[i].points, hallOfFame[i].name.utf8().data(), 141 i+1, hallOfFame[i].points, hallOfFame[i].name.utf8().data(),
142 formatDate(hallOfFame[i].moment.date()).data()); 142 formatDate(hallOfFame[i].moment.date()).data());
143 if (rect(1, (11+i)*1.25, s).intersects(e->rect())) { 143 if (rect(1, (11+i)*1.25, s).intersects(e->rect())) {
144 QPixmap pix = bitfont->text(s, (i == lastScore) ? YELLOW : WHITE, BLACK); 144 QPixmap pix = bitfont->text(s, (i == lastScore) ? YELLOW : WHITE, BLACK);
145 bitBlt(this, x(1), y((11+i)*1.25), &pix); 145 bitBlt(this, x(1), y((11+i)*1.25), &pix);
146 } 146 }
147 } 147 }
148 148
149 if (cursor.x != -1 && cursor.y != -1 && cursor.on) { 149 if (cursor.x != -1 && cursor.y != -1 && cursor.on) {
150 if (rect(cursor.x, (cursor.y*1.25), cursor.chr).intersects(e->rect())) { 150 if (rect(cursor.x, (cursor.y*1.25), cursor.chr).intersects(e->rect())) {
151 QPixmap pix = bitfont->text(cursor.chr, BLACK, YELLOW); 151 QPixmap pix = bitfont->text(cursor.chr, BLACK, YELLOW);
152 bitBlt(this, x(cursor.x), y(cursor.y*1.25), &pix); 152 bitBlt(this, x(cursor.x), y(cursor.y*1.25), &pix);
153 } 153 }
154 } 154 }
155 155
156 if (paused) { 156 if (paused) {
157 157
158 QPixmap pix = bitfont->text(tr("PAUSED"), RED, BLACK); 158 QPixmap pix = bitfont->text(tr("PAUSED"), RED, BLACK);
159 QRect r = bitfont->rect(tr("PAUSED")); 159 QRect r = bitfont->rect(tr("PAUSED"));
160 r.moveCenter(QPoint(this->width()/2, this->height()/2)); 160 r.moveCenter(QPoint(this->width()/2, this->height()/2));
161 161
162 bitBlt(this, r.x(), r.y(), &pix); 162 bitBlt(this, r.x(), r.y(), &pix);
163 } 163 }
164} 164}
165 165
166void Score::timerEvent(QTimerEvent*) 166void Score::timerEvent(QTimerEvent*)
167{ 167{
168 cursor.on = !cursor.on; 168 cursor.on = !cursor.on;
169 169
170 if (paused) 170 if (paused)
171 return; 171 return;
172 172
173 if (cursor.x != -1 && cursor.y != -1) 173 if (cursor.x != -1 && cursor.y != -1)
174 repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); 174 repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE);
175 scrollRepeat = FALSE; 175 scrollRepeat = FALSE;
176 176
177 if (lastPlayer == 0) 177 if (lastPlayer == 0)
178 repaint(rect(1, 0, tr(" 1UP ")), FALSE); 178 repaint(rect(1, 0, tr(" 1UP ")), FALSE);
179 179
180 if (lastPlayer == 1) 180 if (lastPlayer == 1)
181 repaint(rect(21, 0, tr(" 2UP ")), FALSE); 181 repaint(rect(21, 0, tr(" 2UP ")), FALSE);
182} 182}
183 183
184void Score::keyPressEvent(QKeyEvent *k) 184void Score::keyPressEvent(QKeyEvent *k)
185{ 185{
186 if (lastScore < 0 || lastPlayer < 0 || lastPlayer >= maxPlayer || paused) { 186 if (lastScore < 0 || lastPlayer < 0 || lastPlayer >= maxPlayer || paused) {
187 k->ignore(); 187 k->ignore();
188 return; 188 return;
189 } 189 }
190 190
191 int x = cursor.x; 191 int x = cursor.x;
192 int y = cursor.y; 192 int y = cursor.y;
193 193
194 uint key = k->key(); 194 uint key = k->key();
195 195
196 if (scrollRepeat && (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)) { 196 if (scrollRepeat && (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)) {
197 k->ignore(); 197 k->ignore();
198 return; 198 return;
199 } 199 }
200 200
201 if (key != Key_Return) { 201 if (key != Key_Return) {
202 if (key == RightKey || key == Key_Right) 202 if (key == RightKey || key == Key_Right)
203 if (++cursor.x > 16) 203 if (++cursor.x > 16)
204 cursor.x = 14; 204 cursor.x = 14;
205 if (key == LeftKey || key == Key_Left) 205 if (key == LeftKey || key == Key_Left)
206 if (--cursor.x < 14) 206 if (--cursor.x < 14)
207 cursor.x = 16; 207 cursor.x = 16;
208 if (key == UpKey || key == Key_Up) 208 if (key == UpKey || key == Key_Up)
209 if (cursor.chr.unicode() < bitfont->lastChar()) 209 if (cursor.chr.unicode() < bitfont->lastChar())
210 cursor.chr = cursor.chr.unicode()+1; 210 cursor.chr = cursor.chr.unicode()+1;
211 else 211 else
212 cursor.chr = bitfont->firstChar(); 212 cursor.chr = bitfont->firstChar();
213 if (key == DownKey || key == Key_Down) 213 if (key == DownKey || key == Key_Down)
214 if (cursor.chr.unicode() > bitfont->firstChar()) 214 if (cursor.chr.unicode() > bitfont->firstChar())
215 cursor.chr = cursor.chr.unicode()-1; 215 cursor.chr = cursor.chr.unicode()-1;
216 else 216 else
217 cursor.chr = bitfont->lastChar(); 217 cursor.chr = bitfont->lastChar();
218 218
219 if (cursor.x == x && cursor.y == y && 219 if (cursor.x == x && cursor.y == y &&
220 cursor.chr == hallOfFame[lastScore].name.at(cursor.x-14)) { 220 cursor.chr == hallOfFame[lastScore].name.at(cursor.x-14)) {
221 uint ascii = k->ascii(); 221 uint ascii = k->ascii();
222 222
223 if (ascii < bitfont->firstChar() || ascii > bitfont->lastChar()) 223 if (ascii < bitfont->firstChar() || ascii > bitfont->lastChar())
224 ascii = toupper(ascii); 224 ascii = toupper(ascii);
225 225
226 if (ascii >= bitfont->firstChar() && ascii <= bitfont->lastChar()) { 226 if (ascii >= bitfont->firstChar() && ascii <= bitfont->lastChar()) {
227 cursor.chr = ascii; 227 cursor.chr = ascii;
228 hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; 228 hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr;
229 if (++cursor.x > 16) 229 if (++cursor.x > 16)
230 cursor.x = 14; 230 cursor.x = 14;
231 } 231 }
232 } 232 }
233 } 233 }
234 234
235 if (key == Key_Return) { 235 if (key == Key_Return) {
236 playerName[lastPlayer] = hallOfFame[lastScore].name; 236 playerName[lastPlayer] = hallOfFame[lastScore].name;
237 write(); 237 write();
238 read(); 238 read();
239 lastScore = -1; 239 lastScore = -1;
240 cursor.x = -1; 240 cursor.x = -1;
241 cursor.y = -1; 241 cursor.y = -1;
242// killTimers(); 242// killTimers();
243 emit toggleNew(); 243 emit toggleNew();
244 end(); 244 end();
245 } 245 }
246 246
247 if (x != cursor.x || y != cursor.y) { 247 if (x != cursor.x || y != cursor.y) {
248 if (cursor.x != -1) 248 if (cursor.x != -1)
249 cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); 249 cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14);
250 scrollRepeat = FALSE; 250 scrollRepeat = FALSE;
251 repaint(rect(x, y*1.25, cursor.chr), FALSE); 251 repaint(rect(x, y*1.25, cursor.chr), FALSE);
252 } else 252 } else
253 hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; 253 hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr;
254 254
255 if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down) 255 if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)
256 scrollRepeat = TRUE; 256 scrollRepeat = TRUE;
257 else 257 else
258 repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); 258 repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE);
259} 259}
260 260
261void Score::initKeys() 261void Score::initKeys()
262{ 262{
263 APP_CONFIG_BEGIN( cfg ); 263 APP_CONFIG_BEGIN( cfg );
264 QString up("Up"); 264 QString up("Up");
265 up = cfg->readEntry("upKey", (const char*) up); 265 up = cfg->readEntry("upKey", (const char*) up);
266 UpKey = KAccel::stringToKey(up); 266 UpKey = KAccel::stringToKey(up);
267 267
268 QString down("Down"); 268 QString down("Down");
269 down = cfg->readEntry("downKey", (const char*) down); 269 down = cfg->readEntry("downKey", (const char*) down);
270 DownKey = KAccel::stringToKey(down); 270 DownKey = KAccel::stringToKey(down);
271 271
272 QString left("Left"); 272 QString left("Left");
273 left = cfg->readEntry("leftKey", (const char*) left); 273 left = cfg->readEntry("leftKey", (const char*) left);
274 LeftKey = KAccel::stringToKey(left); 274 LeftKey = KAccel::stringToKey(left);
275 275
276 QString right("Right"); 276 QString right("Right");
277 right = cfg->readEntry("rightKey", (const char*) right); 277 right = cfg->readEntry("rightKey", (const char*) right);
278 RightKey = KAccel::stringToKey(right); 278 RightKey = KAccel::stringToKey(right);
279 APP_CONFIG_END( cfg ); 279 APP_CONFIG_END( cfg );
280} 280}
281 281
282void Score::confTiming(bool defGroup) 282void Score::confTiming(bool defGroup)
283{ 283{
284 APP_CONFIG_BEGIN( cfg ); 284 APP_CONFIG_BEGIN( cfg );
285 if (defGroup || cfg->hasKey("CursorBlinkMS")) 285 if (defGroup || cfg->hasKey("CursorBlinkMS"))
286 cursorBlinkMS = cfg->readNumEntry("CursorBlinkMS", 250); 286 cursorBlinkMS = cfg->readNumEntry("CursorBlinkMS", 250);
287 if (defGroup || cfg->hasKey("HallOfFameMS")) 287 if (defGroup || cfg->hasKey("HallOfFameMS"))
288 hallOfFameMS = cfg->readNumEntry("HallOfFameMS", 7000); 288 hallOfFameMS = cfg->readNumEntry("HallOfFameMS", 7000);
289 if (defGroup || cfg->hasKey("AfterPauseMS")) 289 if (defGroup || cfg->hasKey("AfterPauseMS"))
290 afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000); 290 afterPauseMS = cfg->readNumEntry("AfterPauseMS", 1000);
291 APP_CONFIG_END( cfg ); 291 APP_CONFIG_END( cfg );
292} 292}
293 293
294void Score::confScheme() 294void Score::confScheme()
295{ 295{
296 APP_CONFIG_BEGIN( cfg ); 296 APP_CONFIG_BEGIN( cfg );
297 SAVE_CONFIG_GROUP( cfg, oldgroup ); 297 SAVE_CONFIG_GROUP( cfg, oldgroup );
298 QString newgroup; 298 QString newgroup;
299 299
300 // if not set, read mode and scheme from the configfile 300 // if not set, read mode and scheme from the configfile
301 if (mode == -1 && scheme == -1) { 301 if (mode == -1 && scheme == -1) {
302 scheme = cfg->readNumEntry("Scheme", -1); 302 scheme = cfg->readNumEntry("Scheme", -1);
303 mode = cfg->readNumEntry("Mode", -1); 303 mode = cfg->readNumEntry("Mode", -1);
304 304
305 // if mode is not set in the defGroup-group, lookup the scheme group 305 // if mode is not set in the defGroup-group, lookup the scheme group
306 if (scheme != -1 || mode == -1) { 306 if (scheme != -1 || mode == -1) {
307 newgroup.sprintf("Scheme %d", scheme); 307 newgroup.sprintf("Scheme %d", scheme);
308 cfg->setGroup(newgroup); 308 cfg->setGroup(newgroup);
309 309
310 mode = cfg->readNumEntry("Mode", -1); 310 mode = cfg->readNumEntry("Mode", -1);
311 RESTORE_CONFIG_GROUP( cfg, oldgroup ); 311 RESTORE_CONFIG_GROUP( cfg, oldgroup );
312 } 312 }
313 } 313 }
314 314
315 int oldCursorBlinkMS = cursorBlinkMS; 315 int oldCursorBlinkMS = cursorBlinkMS;
316 316
317 confTiming(); 317 confTiming();
318 318
319 if (mode != -1) { 319 if (mode != -1) {
320 newgroup.sprintf("Mode %d", mode); 320 newgroup.sprintf("Mode %d", mode);
321 cfg->setGroup(newgroup); 321 cfg->setGroup(newgroup);
322 322
323 confTiming(FALSE); 323 confTiming(FALSE);
324 } 324 }
325 325
326 if (scheme != -1) { 326 if (scheme != -1) {
327 newgroup.sprintf("Scheme %d", scheme); 327 newgroup.sprintf("Scheme %d", scheme);
328 cfg->setGroup(newgroup); 328 cfg->setGroup(newgroup);
329 329
330 confTiming(FALSE); 330 confTiming(FALSE);
331 } 331 }
332 332
333 if (cursorBlinkMS != oldCursorBlinkMS) { 333 if (cursorBlinkMS != oldCursorBlinkMS) {
334 if (cursorBlinkTimer) 334 if (cursorBlinkTimer)
335 killTimer(cursorBlinkTimer); 335 killTimer(cursorBlinkTimer);
336 cursorBlinkTimer = startTimer(cursorBlinkMS); 336 cursorBlinkTimer = startTimer(cursorBlinkMS);
337 } 337 }
338 338
339 RESTORE_CONFIG_GROUP( cfg, oldgroup ); 339 RESTORE_CONFIG_GROUP( cfg, oldgroup );
340 APP_CONFIG_END( cfg ); 340 APP_CONFIG_END( cfg );
341} 341}
342 342
343void Score::setScheme(int Scheme, int Mode, Bitfont *font) 343void Score::setScheme(int Scheme, int Mode, Bitfont *font)
344{ 344{
345 mode = Mode; 345 mode = Mode;
346 scheme = Scheme; 346 scheme = Scheme;
347 347
348 confScheme(); 348 confScheme();
349 349
350 bitfont = font; 350 bitfont = font;
351 351
352 for (int p = 0; p < maxPlayer; p++) 352 for (int p = 0; p < maxPlayer; p++)
353 for (uint i = 0; i < playerName[p].length(); i++) 353 for (uint i = 0; i < playerName[p].length(); i++)
354 if (playerName[p].at(i) < bitfont->firstChar() || 354 if (playerName[p].at(i) < bitfont->firstChar() ||
355 playerName[p].at(i) > bitfont->lastChar()) 355 playerName[p].at(i) > bitfont->lastChar())
356 playerName[p].at(i) = playerName[p].at(i).upper(); 356 playerName[p].at(i) = playerName[p].at(i).upper();
357 357
358 for (int i = 0; i < 10; i++) 358 for (int i = 0; i < 10; i++)
359 for (uint j = 0; j < hallOfFame[i].name.length(); j++) 359 for (uint j = 0; j < hallOfFame[i].name.length(); j++)
360 if (hallOfFame[i].name.at(j) < bitfont->firstChar() || 360 if (hallOfFame[i].name.at(j) < bitfont->firstChar() ||
361 hallOfFame[i].name.at(j) > bitfont->lastChar()) 361 hallOfFame[i].name.at(j) > bitfont->lastChar())
362 hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); 362 hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper();
363 363
364 if (cursor.chr.unicode() < bitfont->firstChar() || 364 if (cursor.chr.unicode() < bitfont->firstChar() ||
365 cursor.chr.unicode() > bitfont->lastChar()) 365 cursor.chr.unicode() > bitfont->lastChar())
366 cursor.chr = cursor.chr.upper(); 366 cursor.chr = cursor.chr.upper();
367} 367}
368 368
369void Score::set(int score) 369void Score::set(int score)
370{ 370{
371 set(score, 0); 371 set(score, 0);
372} 372}
373 373
374void Score::set(int score, int player) 374void Score::set(int score, int player)
375{ 375{
376 if (player < 0 || player >= maxPlayer) 376 if (player < 0 || player >= maxPlayer)
377 return; 377 return;
378 378
379 lastPlayer = player; 379 lastPlayer = player;
380 playerScore[lastPlayer] = score; 380 playerScore[lastPlayer] = score;
381 381
382 QString s; 382 QString s;
383 383
384 s.sprintf("%6d0", playerScore[lastPlayer]/10); 384 s.sprintf("%6d0", playerScore[lastPlayer]/10);
385 repaint(rect(0, 1, s), FALSE); 385 repaint(rect(0, 1, s), FALSE);
386 386
387 if (score > HighScore) { 387 if (score > HighScore) {
388 HighScore = score; 388 HighScore = score;
389 s.sprintf("%8d0", HighScore/10); 389 s.sprintf("%8d0", HighScore/10);
390 repaint(rect(8, 1, s), FALSE); 390 repaint(rect(8, 1, s), FALSE);
391 } 391 }
392} 392}
393 393
394/* 394/*
395 * Set the score for player after the game if over. If the score is in the 395 * Set the score for player after the game if over. If the score is in the
396 * high scores then the hall of fame is updated (shifted) and the scoreboard 396 * high scores then the hall of fame is updated (shifted) and the scoreboard
397 * is shown. 397 * is shown.
398 */ 398 */
399 399