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-rw-r--r--noncore/styles/metal/metal.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/noncore/styles/metal/metal.cpp b/noncore/styles/metal/metal.cpp
index 5cb2d22..e13a249 100644
--- a/noncore/styles/metal/metal.cpp
+++ b/noncore/styles/metal/metal.cpp
@@ -1,386 +1,385 @@
/****************************************************************************
-** $Id$
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of an example program for Qt. This example
** program may be used, distributed and modified without limitation.
**
*****************************************************************************/
#include "metal.h"
#include <qapplication.h>
#include <qpushbutton.h>
#include <qscrollbar.h>
#include <limits.h>
/////////////////////////////////////////////////////////
#include "stonedark.xpm"
#include "stone1.xpm"
#include "marble.xpm"
///////////////////////////////////////////////////////
MetalStyle::MetalStyle() : QWindowsStyle() { }
/*!
Reimplementation from QStyle
*/
void MetalStyle::polish( QApplication *app)
{
oldPalette = app->palette();
// we simply create a nice QColorGroup with a couple of fancy
// pixmaps here and apply to it all widgets
QFont f("times", app->font().pointSize() );
f.setBold( TRUE );
f.setItalic( TRUE );
app->setFont( f, TRUE, "QMenuBar");
app->setFont( f, TRUE, "QPopupMenu");
//QPixmap button( stone1_xpm );
QPixmap button( stonedark_xpm );
QPixmap background(marble_xpm);
#if 0
int i;
for (i=0; i<img.numColors(); i++) {
QRgb rgb = img.color(i);
QColor c(rgb);
rgb = c.dark().rgb();
img.setColor(i,rgb);
}
QPixmap mid;
mid.convertFromImage(img);
img = orig;
for (i=0; i<img.numColors(); i++) {
QRgb rgb = img.color(i);
QColor c(rgb);
rgb = c.light().rgb();
img.setColor(i,rgb);
}
QPixmap light;
light.convertFromImage(img);
img = orig;
for (i=0; i<img.numColors(); i++) {
QRgb rgb = img.color(i);
QColor c(rgb);
rgb = c.dark().rgb();
img.setColor(i,rgb);
}
QPixmap dark;
dark.convertFromImage(img);
#else
QPixmap dark( 1, 1 ); dark.fill( red.dark() );
QPixmap mid( stone1_xpm );
QPixmap light( stone1_xpm );//1, 1 ); light.fill( green );
#endif
QPalette op = app->palette();
QColor backCol( 227,227,227 );
// QPalette op(white);
QColorGroup active (op.normal().foreground(),
QBrush(op.normal().button(),button),
QBrush(op.normal().light(), light),
QBrush(op.normal().dark(), dark),
QBrush(op.normal().mid(), mid),
op.normal().text(),
Qt::white,
op.normal().base(),// QColor(236,182,120),
QBrush(backCol, background)
);
active.setColor( QColorGroup::ButtonText, Qt::white );
active.setColor( QColorGroup::Shadow, Qt::black );
QColorGroup disabled (op.disabled().foreground(),
QBrush(op.disabled().button(),button),
QBrush(op.disabled().light(), light),
op.disabled().dark(),
QBrush(op.disabled().mid(), mid),
op.disabled().text(),
Qt::white,
op.disabled().base(),// QColor(236,182,120),
QBrush(backCol, background)
);
QPalette newPalette( active, disabled, active );
app->setPalette( newPalette, TRUE );
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::unPolish( QApplication *app)
{
app->setPalette(oldPalette, TRUE);
app->setFont( app->font(), TRUE );
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::polish( QWidget* w)
{
// the polish function sets some widgets to transparent mode and
// some to translate background mode in order to get the full
// benefit from the nice pixmaps in the color group.
if (w->inherits("QPushButton")){
w->setBackgroundMode( QWidget::NoBackground );
return;
}
if (w->inherits("QTipLabel") || w->inherits("QLCDNumber") ){
return;
}
if ( !w->isTopLevel() ) {
if ( w->inherits("QGroupBox")
|| w->inherits("QTabWidget") ) {
w->setAutoMask( TRUE );
return;
}
if (w->inherits("QLabel")
|| w->inherits("QSlider")
|| w->inherits("QButton")
|| w->inherits("QProgressBar")
){
w->setBackgroundOrigin( QWidget::ParentOrigin );
}
}
}
void MetalStyle::unPolish( QWidget* w)
{
// the polish function sets some widgets to transparent mode and
// some to translate background mode in order to get the full
// benefit from the nice pixmaps in the color group.
if (w->inherits("QPushButton")){
w->setBackgroundMode( QWidget::PaletteButton );
return;
}
if (w->inherits("QTipLabel") || w->inherits("QLCDNumber") ){
return;
}
if ( !w->isTopLevel() ) {
if ( w->inherits("QGroupBox")
|| w->inherits("QTabWidget") ) {
w->setAutoMask( FALSE );
return;
}
if (w->inherits("QLabel")
|| w->inherits("QSlider")
|| w->inherits("QButton")
|| w->inherits("QProgressBar")
){
w->setBackgroundOrigin( QWidget::WidgetOrigin );
}
}
}
/*!
Draw a metallic button, sunken if \a sunken is TRUE, horizontal if
/a horz is TRUE.
*/
void MetalStyle::drawMetalButton( QPainter *p, int x, int y, int w, int h,
bool sunken, bool horz )
{
QColor top1("#878769691515");
QColor top2("#C6C6B4B44949");
QColor bot2("#70705B5B1414");
QColor bot1("56564A4A0E0E"); //first from the bottom
QColor highlight("#E8E8DDDD6565");
QColor subh1("#CECEBDBD5151");
QColor subh2("#BFBFACAC4545");
QColor topgrad("#B9B9A5A54040");
QColor botgrad("#89896C6C1A1A");
int x2 = x + w - 1;
int y2 = y + h - 1;
//frame:
p->setPen( top1 );
p->drawLine( x, y2, x, y );
p->drawLine( x, y, x2-1, y );
p->setPen( top2 );
p->drawLine( x+1, y2 -1, x+1, y+1 );
p->drawLine( x+1, y+1 , x2-2, y+1 );
p->setPen( bot1 );
p->drawLine( x+1, y2, x2, y2 );
p->drawLine( x2, y2, x2, y );
p->setPen( bot2 );
p->drawLine( x+1, y2-1, x2-1, y2-1 );
p->drawLine( x2-1, y2-1, x2-1, y+1 );
// highlight:
int i = 0;
int x1 = x + 2;
int y1 = y + 2;
if ( horz )
x2 = x2 - 2;
else
y2 = y2 - 2;
// Note that x2/y2 mean something else from this point down...
#define DRAWLINE if (horz) \
p->drawLine( x1, y1+i, x2, y1+i ); \
else \
p->drawLine( x1+i, y1, x1+i, y2 ); \
i++;
if ( !sunken ) {
p->setPen( highlight );
DRAWLINE;
DRAWLINE;
p->setPen( subh1 );
DRAWLINE;
p->setPen( subh2 );
DRAWLINE;
}
// gradient:
int ng = (horz ? h : w) - 8; // how many lines for the gradient?
int h1, h2, s1, s2, v1, v2;
if ( !sunken ) {
topgrad.hsv( &h1, &s1, &v1 );
botgrad.hsv( &h2, &s2, &v2 );
} else {
botgrad.hsv( &h1, &s1, &v1 );
topgrad.hsv( &h2, &s2, &v2 );
}
if ( ng > 1 ) {
for ( int j =0; j < ng; j++ ) {
p->setPen( QColor( h1 + ((h2-h1)*j)/(ng-1),
s1 + ((s2-s1)*j)/(ng-1),
v1 + ((v2-v1)*j)/(ng-1), QColor::Hsv ) );
DRAWLINE;
}
} else if ( ng == 1 ) {
p->setPen( QColor( (h1+h2)/2, (s1+s2)/2, (v1+v2)/2, QColor::Hsv ) );
DRAWLINE;
}
if ( sunken ) {
p->setPen( subh2 );
DRAWLINE;
p->setPen( subh1 );
DRAWLINE;
p->setPen( highlight );
DRAWLINE;
DRAWLINE;
}
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::drawButton( QPainter *p, int x, int y, int w, int h,
const QColorGroup &, bool sunken, const QBrush*)
{
drawMetalButton( p, x, y, w, h, sunken, TRUE );
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::drawBevelButton( QPainter *p, int x, int y, int w, int h,
const QColorGroup &, bool sunken, const QBrush*)
{
MetalStyle::drawMetalButton(p, x, y, w, h, sunken, TRUE );
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::drawPushButton( QPushButton* btn, QPainter *p)
{
QColorGroup g = btn->colorGroup();
int x1, y1, x2, y2;
btn->rect().coords( &x1, &y1, &x2, &y2 ); // get coordinates
p->setPen( g.foreground() );
p->setBrush( QBrush(g.button(),NoBrush) );
QBrush fill;
if ( btn->isDown() )
fill = g.brush( QColorGroup::Mid );
else if ( btn->isOn() )
fill = QBrush( g.mid(), Dense4Pattern );
else
fill = g.brush( QColorGroup::Button );
if ( btn->isDefault() ) {
QPointArray a;
a.setPoints( 9,
x1, y1, x2, y1, x2, y2, x1, y2, x1, y1+1,
x2-1, y1+1, x2-1, y2-1, x1+1, y2-1, x1+1, y1+1 );
p->setPen( Qt::black );
p->drawPolyline( a );
x1 += 2;
y1 += 2;
x2 -= 2;
y2 -= 2;
}
drawMetalButton( p, x1, y1, x2-x1+1, y2-y1+1, btn->isOn() || btn->isDown(),
TRUE ); // always horizontal
if ( btn->isMenuButton() ) {
int dx = (y1-y2-4)/3;
drawArrow( p, DownArrow, FALSE,
x2 - dx, dx, y1, y2 - y1,
g, btn->isEnabled() );
}
if ( p->brush().style() != NoBrush )
p->setBrush( NoBrush );
}
/*!
Reimplementation from QStyle
*/
void MetalStyle::drawPushButtonLabel( QPushButton* btn, QPainter *p)
{
QRect r = btn->rect();
int x, y, w, h;
r.rect( &x, &y, &w, &h );
int x1, y1, x2, y2;
btn->rect().coords( &x1, &y1, &x2, &y2 ); // get coordinates
int dx = 0;
int dy = 0;
if ( btn->isMenuButton() )
dx = (y2-y1) / 3;
if ( btn->isOn() || btn->isDown() ) {
dx--;
dy--;