-rw-r--r-- | noncore/games/zsame/ZSameWidget.cpp | 8 | ||||
-rw-r--r-- | noncore/games/zsame/config.in | 2 | ||||
-rw-r--r-- | noncore/games/zsame/opie-zsame.control | 2 | ||||
-rw-r--r-- | noncore/games/zsame/zsame.pro | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/noncore/games/zsame/ZSameWidget.cpp b/noncore/games/zsame/ZSameWidget.cpp index 45a877f..3c58c93 100644 --- a/noncore/games/zsame/ZSameWidget.cpp +++ b/noncore/games/zsame/ZSameWidget.cpp @@ -1,243 +1,243 @@ /* Yo Emacs, this is -*- C++ -*- */ /* * ksame 0.4 - simple Game * Copyright (C) 1997,1998 Marcus Kreutzberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #include <stdio.h> +#include <opie2/oapplicationfactory.h> + +#include <qpe/resource.h> + #include <qtoolbar.h> #include <qmenubar.h> - #include <qapplication.h> #include <qaction.h> #include <qmessagebox.h> -#include <qpe/resource.h> -#include <opie/oapplicationfactory.h> #include <kapplication.h> - #include "ZSameWidget.h" static int default_colors=3; #define i18n tr OPIE_EXPORT_APP( OApplicationFactory<ZSameWidget> ) ZSameWidget::ZSameWidget( QWidget* parent, const char* name, WFlags fl ) : QMainWindow( parent, name, fl ) { setCaption(tr("ZSame")); setToolBarsMovable( false ); QToolBar* con = new QToolBar( this ); con->setHorizontalStretchable( true ); QMenuBar* mb = new QMenuBar( con ); QToolBar* tb = new QToolBar( this ); QPopupMenu* fileMenu = new QPopupMenu( this ); QAction* a = new QAction(tr("New Game"), Resource::loadIconSet("new") , QString::null, 0, this, "new_icon"); a->addTo( fileMenu ); a->addTo( tb ); connect(a, SIGNAL(activated()), this, SLOT(m_new())); a = new QAction(tr("Restart This Board"), Resource::loadIconSet("redo"), QString::null, 0, this, "restart_board" ); a->addTo( fileMenu ); connect( a, SIGNAL(activated()), this, SLOT(m_restart())); restart = a; a = new QAction( tr("Undo"), Resource::loadIconSet("undo"), QString::null, 0, this, "undo_action" ); a->addTo( fileMenu ); a->addTo( tb ); connect( a, SIGNAL(activated()), this, SLOT(m_undo())); a = new QAction(tr("Quit"), Resource::loadIconSet("quit_icon"), QString::null, 0, this, "quit_action"); a->addTo( fileMenu ); a->addTo( tb ); connect(a, SIGNAL(activated()), this, SLOT(m_quit())); mb->insertItem(tr("Game" ), fileMenu ); int foo[2]; desktop_widget(foo); stone = new StoneWidget(this,foo[0],foo[1]); connect( stone, SIGNAL(s_gameover()), this, SLOT(gameover())); connect( stone, SIGNAL(s_colors(int)), this, SLOT(setColors(int))); connect( stone, SIGNAL(s_board(int)), this, SLOT(setBoard(int))); connect( stone, SIGNAL(s_marked(int)), this, SLOT(setMarked(int))); connect( stone, SIGNAL(s_score(int)), this, SLOT(setScore(int))); connect( stone, SIGNAL(s_remove(int,int)), this, SLOT(stonesRemoved(int,int))); connect(stone, SIGNAL(s_sizechanged()), this, SLOT(sizeChanged())); sizeChanged(); setCentralWidget(stone); setScore(0); } ZSameWidget::~ZSameWidget() { } void ZSameWidget::readProperties(Config *conf) { /* Q_ASSERT(conf); stone->readProperties(conf); */ } void ZSameWidget::saveProperties(Config *conf) { /* Q_ASSERT(conf); stone->saveProperties(conf); conf->sync(); */ } void ZSameWidget::sizeChanged() { // stone->setFixedSize(stone->sizeHint()); } void ZSameWidget::newGame(unsigned int board,int colors) { while (board>=1000000) board-=1000000; // kdDebug() << "newgame board " << board << " colors " << colors << endl; stone->newGame(board,colors); setScore(0); } bool ZSameWidget::confirmAbort() { return stone->isGameover() || stone->isOriginalBoard() || (QMessageBox::warning(this, i18n("Resign"), i18n("<qt>Do you want to resign?</qt>"), QMessageBox::Yes, QMessageBox::No|QMessageBox::Default|QMessageBox::Escape, 0) == QMessageBox::Yes ); } void ZSameWidget::m_new() { if (confirmAbort()) newGame(_random(),default_colors); } void ZSameWidget::m_restart() { if (confirmAbort()) newGame(stone->board(),default_colors); } void ZSameWidget::m_load() { // kdDebug() << "menu load not supported" << endl; } void ZSameWidget::m_save() { // kdDebug() << "menu save not supported" << endl; } void ZSameWidget::m_undo() { // Q_ASSERT(stone); stone->undo(); } void ZSameWidget::m_showhs() { /* Q_ASSERT(stone); stone->unmark(); KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this); d.addField(Board, i18n("Board"), "Board"); d.exec(); */ } void ZSameWidget::m_quit() { // Q_ASSERT(stone); stone->unmark(); qApp->quit(); // delete this; } void ZSameWidget::m_tglboard() { // kdDebug() << "toggled" << endl; } void ZSameWidget::setColors(int colors) { // status->changeItem(i18n("%1 Colors").arg(colors),1); } void ZSameWidget::setBoard(int board) { // status->changeItem(i18n("Board: %1").arg(board, 6), 2); } void ZSameWidget::setMarked(int m) { // status->changeItem(i18n("Marked: %1").arg(m, 6),3); } void ZSameWidget::stonesRemoved(int,int) { // KNotifyClient::event("stones removed", // i18n("%1 stones removed.").arg(stone->marked())); } void ZSameWidget::setScore(int score) { // status->changeItem(i18n("Score: %1").arg(score, 6),4); // undo->setEnabled(stone->undoPossible()); // restart->setEnabled(!stone->isOriginalBoard()); } void ZSameWidget::gameover() { // kdDebug() << "GameOver" << endl; if (stone->hasBonus()) { QMessageBox::information(this,i18n("Game won"), i18n("<qt>You even removed the last stone, great job! " "This gave you a score of %1 in total.</qt>").arg(stone->score())); } else { QMessageBox::information(this,i18n("Game over"), i18n("<qt>There are no more removeable stones. " "You got a score of %1 in total.</qt>").arg(stone->score())); } stone->unmark(); } void ZSameWidget::desktop_widget(int *f)const{ QWidget* wid = QApplication::desktop(); /* width > height landscape mode */ if ( wid->width() > wid->height() ) { f[0]=15; f[1]=9; } /* normal */ else{ f[0]=12; f[1]=13; } } diff --git a/noncore/games/zsame/config.in b/noncore/games/zsame/config.in index cd3e1a1..7774594 100644 --- a/noncore/games/zsame/config.in +++ b/noncore/games/zsame/config.in @@ -1,4 +1,4 @@ config ZSAME boolean "opie-zsame (a SameGame clone)" default "y" - depends ( LIBQPE || LIBQPE-X11 ) + depends ( LIBQPE || LIBQPE-X11 ) && LIBOPIE2CORE diff --git a/noncore/games/zsame/opie-zsame.control b/noncore/games/zsame/opie-zsame.control index d9d5009..4a4b940 100644 --- a/noncore/games/zsame/opie-zsame.control +++ b/noncore/games/zsame/opie-zsame.control @@ -1,10 +1,10 @@ Package: opie-zsame Files: plugins/application/libzsame.so* bin/zsame apps/Games/zsame.desktop pics/zsame Priority: optional Section: opie/games Maintainer: Holger 'Zecke' Freyther <zecke@handhelds.org> Architecture: arm -Depends: task-opie-minimal +Depends: task-opie-minimal, libopiecore2 Description: ZSame A game for the Opie environment. Version: $QPE_VERSION$EXTRAVERSION diff --git a/noncore/games/zsame/zsame.pro b/noncore/games/zsame/zsame.pro index 17fba91..ac1b5be 100644 --- a/noncore/games/zsame/zsame.pro +++ b/noncore/games/zsame/zsame.pro @@ -1,17 +1,17 @@ CONFIG += qt warn_on quick-app TARGET = zsame HEADERS = StoneField.h StoneWidget.h ZSameWidget.h dropin/krandomsequence.h SOURCES = StoneField.cpp StoneWidget.cpp ZSameWidget.cpp dropin/krandomsequence.cpp INCLUDEPATH += $(OPIEDIR)/include dropin DEPENDPATH += $(OPIEDIR)/include # we now also include opie -LIBS += -lqpe +LIBS += -lqpe -lopiecore2 include ( $(OPIEDIR)/include.pro ) |