-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index b793391..2a80f1e 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -1,449 +1,449 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "keyboard.h" #include "configdlg.h" #include <qpe/global.h> #include <qpe/qcopenvelope_qws.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <ctype.h> #include <qfile.h> #include <qtextstream.h> #include <iostream.h> #include <sys/utsname.h> #define USE_SMALL_BACKSPACE /* Keyboard::Keyboard {{{1 */ Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), useLargeKeys(TRUE), usePicks(0), pressedKeyRow(-1), pressedKeyCol(-1), unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0), configdlg(0) { // get the default font Config *config = new Config( "qpe" ); config->setGroup( "Appearance" ); QString familyStr = config->readEntry( "FontFamily", "fixed" ); delete config; config = new Config("multikey"); config->setGroup ("pickboard"); usePicks = config->readBoolEntry ("open", "0"); // default closed delete config; - setFont( QFont( familyStr, 8 ) ); + setFont( QFont( familyStr, 10 ) ); picks = new KeyboardPicks( this ); - picks->setFont( QFont( familyStr, 8 ) ); + picks->setFont( QFont( familyStr, 10 ) ); picks->initialise(); if (usePicks) { QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else picks->hide(); keys = new Keys(); repeatTimer = new QTimer( this ); connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); } /* Keyboard::resizeEvent {{{1 */ void Keyboard::resizeEvent(QResizeEvent*) { int ph = picks->sizeHint().height(); picks->setGeometry( 0, 0, width(), ph ); keyHeight = (height()-(usePicks ? ph : 0))/5; int nk; // number of keys? if ( useLargeKeys ) { nk = 15; } else { nk = 19; } defaultKeyWidth = (width()/nk)/2; xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces? } /* KeyboardPicks::initialize {{{1 */ void KeyboardPicks::initialise() { setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed)); mode = 0; dc = new KeyboardConfig(this); configs.append(dc); } /* KeyboardPicks::sizeHint {{{1 */ QSize KeyboardPicks::sizeHint() const { return QSize(240,fontMetrics().lineSpacing()); } /* KeyboardConfig::generateText {{{1 */ void KeyboardConfig::generateText(const QString &s) { #if defined(Q_WS_QWS) || defined(_WS_QWS_) for (int i=0; i<(int)backspaces; i++) { parent->emitKey( 0, Qt::Key_Backspace, 0, true, false ); parent->emitKey( 0, Qt::Key_Backspace, 0, false, false ); } for (int i=0; i<(int)s.length(); i++) { parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } parent->emitKey( 0, Qt::Key_Space, 0, true, false ); parent->emitKey( 0, Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } /* Keyboard::paintEvent {{{1 */ void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Keyboard::drawKeyboard {{{1 */ void Keyboard::drawKeyboard(QPainter &p, int row, int col) { QColor keycolor = QColor(240,240,240); QColor keycolor_pressed = QColor(171,183,198); QColor keycolor_lines = QColor(138,148,160); QColor textcolor = QColor(43,54,68); if (row != -1 && col != -1) { //just redraw one key int x = 0; for (int i = 0; i < col; i++) { x += keys->width(row, i) * defaultKeyWidth; } int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); int keyWidth = keys->width(row, col); p.fillRect(x + 1, y + 1, keyWidth * defaultKeyWidth - 1, keyHeight - 1, pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor); QPixmap *pix = keys->pix(row,col); ushort c = keys->uni(row, col); if (!pix) { p.setPen(textcolor); p.drawText(x, y, defaultKeyWidth * keyWidth, keyHeight, AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); } else // center the image in the middle of the key p.drawPixmap( x + (defaultKeyWidth * keyWidth - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, *pix ); // this fixes the problem that the very right end of the board's vertical line // gets painted over, because it's one pixel shorter than all other keys p.setPen(keycolor_lines); p.drawLine(width() - 1, 0, width() - 1, height()); } else { p.fillRect(0, 0, width(), height(), keycolor); for (row = 1; row <= 5; row++) { int x = 0; int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); p.setPen(keycolor_lines); p.drawLine(x, y, x + width(), y); for (int col = 0; col < keys->numKeys(row); col++) { QPixmap *pix = keys->pix(row, col); int keyWidth = keys->width(row, col); int keyWidthPix = defaultKeyWidth * keyWidth; if (keys->pressed(row, col)) p.fillRect(x+1, y+1, keyWidthPix - 1, keyHeight - 1, keycolor_pressed); ushort c = keys->uni(row, col); if (!pix) { p.setPen(textcolor); p.drawText(x, y, keyWidthPix, keyHeight, AlignCenter, ((shift || lock) && keys->shift(c)) ? (QChar)keys->shift(c) : (QChar)c); } else { // center the image in the middle of the key p.drawPixmap( x + (keyWidthPix - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, QPixmap(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; } } p.drawLine(0, height() - 1, width(), height() - 1); p.drawLine(width() - 1, 0, width() - 1, height()); } } /* Keyboard::mousePressEvent {{{1 */ void Keyboard::mousePressEvent(QMouseEvent *e) { int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; if (row > 5) row = 5; // figure out the column int col = 0; for (int w = 0; e->x() >= w; col++) if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys w += keys->width(row,col) * defaultKeyWidth; else break; col --; // rewind one... qkeycode = keys->qcode(row, col); unicode = keys->uni(row, col); // might need to repaint if two or more of the same keys. // should be faster if just paint one key even though multiple keys exist. bool need_repaint = FALSE; if (unicode == 0) { // either Qt char, or nothing if (qkeycode == Qt::Key_F1) { // toggle the pickboard if ( configdlg ) { delete (ConfigDlg *) configdlg; configdlg = 0; } else { configdlg = new ConfigDlg (); connect(configdlg, SIGNAL(pickboardToggled(bool)), this, SLOT(togglePickboard(bool))); connect(configdlg, SIGNAL(setMapToDefault()), this, SLOT(setMapToDefault())); connect(configdlg, SIGNAL(setMapToFile(QString)), this, SLOT(setMapToFile(QString))); configdlg->showMaximized(); configdlg->show(); configdlg->raise(); } } else if (qkeycode == Qt::Key_Control) { ctrl = keys->pressedPtr(row, col); need_repaint = TRUE; *ctrl = !keys->pressed(row, col); } else if (qkeycode == Qt::Key_Alt) { alt = keys->pressedPtr(row, col); need_repaint = TRUE; *alt = !keys->pressed(row, col); } else if (qkeycode == Qt::Key_Shift) { need_repaint = TRUE; if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = 1; if (shift) { *shift = 0; shift = 0; } } } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { unicode = keys->shift(unicode); } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); emit key(unicode, qkeycode, modifiers, true, false); // pickboard stuff if (usePicks) { KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } pressTid = startTimer(80); } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, 0, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); |