-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.cpp | 24 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.h | 1 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/skin.cpp | 36 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/skin.h | 7 |
4 files changed, 41 insertions, 27 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.cpp b/noncore/multimedia/opieplayer2/mediawidget.cpp index 4de7ea9..da0706e 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.cpp +++ b/noncore/multimedia/opieplayer2/mediawidget.cpp @@ -1,263 +1,243 @@ /* Copyright (C) 2002 Simon Hausmann <hausmann@kde.org> (C) 2002 Max Reiss <harlekin@handhelds.org> (C) 2002 L. Potter <ljp@llornkcor.com> (C) 2002 Holger Freyther <zecke@handhelds.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "mediawidget.h" #include "playlistwidget.h" #include "skin.h" #include <qpe/config.h> #include <qpe/qpeapplication.h> MediaWidget::MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent, const char *name ) : QWidget( parent, name ), mediaPlayerState( _mediaPlayerState ), playList( _playList ) { connect( &mediaPlayerState, SIGNAL( displayTypeChanged( MediaPlayerState::DisplayType ) ), this, SLOT( setDisplayType( MediaPlayerState::DisplayType ) ) ); connect( &mediaPlayerState, SIGNAL( lengthChanged( long ) ), this, SLOT( setLength( long ) ) ); connect( &mediaPlayerState, SIGNAL( playingToggled( bool ) ), this, SLOT( setPlaying( bool ) ) ); } MediaWidget::~MediaWidget() { } void MediaWidget::setupButtons( const SkinButtonInfo *skinInfo, uint buttonCount, const Skin &skin, const QSize &buttonAreaSize ) { - buttonMask = QImage( buttonAreaSize, 8, 255 ); - buttonMask.fill( 0 ); + buttonMask = skin.buttonMask( skinInfo, buttonCount, buttonAreaSize ); buttons.clear(); buttons.reserve( buttonCount ); for ( uint i = 0; i < buttonCount; ++i ) { Button button = setupButton( skinInfo[ i ], skin ); buttons.push_back( button ); } } MediaWidget::Button MediaWidget::setupButton( const SkinButtonInfo &buttonInfo, const Skin &skin ) { Button button; button.command = buttonInfo.command; button.type = buttonInfo.type; - - button.mask = setupButtonMask( button.command, skin.buttonMaskImage( buttonInfo.fileName ) ); + button.mask = skin.buttonMaskImage( buttonInfo.fileName ); return button; } -QBitmap MediaWidget::setupButtonMask( const Command &command, const QImage &maskImage ) -{ - if ( maskImage.isNull() ) - return QBitmap(); - - uchar **dest = buttonMask.jumpTable(); - for ( int y = 0; y < buttonMask.height(); y++ ) { - uchar *line = dest[y]; - for ( int x = 0; x < buttonMask.width(); x++ ) - if ( !qRed( maskImage.pixel( x, y ) ) ) - line[x] = command + 1; - } - - // ### grmbl qt2. use constructor when switching to qt3. - QBitmap bm; bm = maskImage; - return bm; -} - void MediaWidget::loadDefaultSkin( const SkinButtonInfo *skinInfo, uint buttonCount, const QString &fileNameInfix ) { Config cfg( "OpiePlayer" ); cfg.setGroup( "Options" ); QString skin = cfg.readEntry( "Skin","default" ); loadSkin( skinInfo, buttonCount, skin, fileNameInfix ); } void MediaWidget::loadSkin( const SkinButtonInfo *skinInfo, uint buttonCount, const QString &name, const QString &fileNameInfix ) { Skin skin( name, fileNameInfix ); QString skinPath = "opieplayer2/skins/" + name; backgroundPixmap = skin.backgroundImage(); buttonUpImage = skin.buttonUpImage(); buttonDownImage = skin.buttonDownImage(); setupButtons( skinInfo, buttonCount, skin, buttonUpImage.size() ); } void MediaWidget::closeEvent( QCloseEvent * ) { mediaPlayerState.setList(); } void MediaWidget::paintEvent( QPaintEvent *pe ) { QPainter p( this ); if ( mediaPlayerState.isFullscreen() ) { // Clear the background p.setBrush( QBrush( Qt::black ) ); return; } if ( !pe->erased() ) { // Combine with background and double buffer QPixmap pix( pe->rect().size() ); QPainter p( &pix ); p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() ); p.drawTiledPixmap( pe->rect(), backgroundPixmap, pe->rect().topLeft() ); paintAllButtons( p ); QPainter p2( this ); p2.drawPixmap( pe->rect().topLeft(), pix ); } else { QPainter p( this ); paintAllButtons( p ); } } MediaWidget::Button *MediaWidget::buttonAt( const QPoint &position ) { if ( position.x() <= 0 || position.y() <= 0 || position.x() >= buttonMask.width() || position.y() >= buttonMask.height() ) return 0; int pixelIdx = buttonMask.pixelIndex( position.x(), position.y() ); for ( ButtonVector::iterator it = buttons.begin(); it != buttons.end(); ++it ) if ( it->command + 1 == pixelIdx ) return &( *it ); return 0; } void MediaWidget::mousePressEvent( QMouseEvent *event ) { Button *button = buttonAt( event->pos() - upperLeftOfButtonMask ); if ( !button ) { QWidget::mousePressEvent( event ); return; } switch ( button->command ) { case VolumeUp: emit moreClicked(); return; case VolumeDown: emit lessClicked(); return; case Back: emit backClicked(); return; case Forward: emit forwardClicked(); return; default: break; } } void MediaWidget::mouseReleaseEvent( QMouseEvent *event ) { Button *button = buttonAt( event->pos() - upperLeftOfButtonMask ); if ( !button ) { QWidget::mouseReleaseEvent( event ); return; } if ( button->type == ToggleButton ) toggleButton( *button ); handleCommand( button->command, button->isDown ); } void MediaWidget::makeVisible() { } void MediaWidget::handleCommand( Command command, bool buttonDown ) { switch ( command ) { case Play: mediaPlayerState.togglePaused(); return; case Stop: mediaPlayerState.setPlaying(FALSE); return; case Next: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setNext(); return; case Previous: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setPrev(); return; case Loop: mediaPlayerState.setLooping( buttonDown ); return; case VolumeUp: emit moreReleased(); return; case VolumeDown: emit lessReleased(); return; case PlayList: mediaPlayerState.setList(); return; case Forward: emit forwardReleased(); return; case Back: emit backReleased(); return; case FullScreen: mediaPlayerState.setFullscreen( true ); makeVisible(); return; default: assert( false ); } } bool MediaWidget::isOverButton( const QPoint &position, int buttonId ) const { return ( position.x() > 0 && position.y() > 0 && position.x() < buttonMask.width() && position.y() < buttonMask.height() && buttonMask.pixelIndex( position.x(), position.y() ) == buttonId + 1 ); } void MediaWidget::paintAllButtons( QPainter &p ) { for ( ButtonVector::const_iterator it = buttons.begin(); it != buttons.end(); ++it ) paintButton( p, *it ); } void MediaWidget::paintButton( const Button &button ) { QPainter p( this ); paintButton( p, button ); } void MediaWidget::paintButton( QPainter &p, const Button &button ) { if ( button.isDown ) p.drawPixmap( upperLeftOfButtonMask, button.pixDown ); else p.drawPixmap( upperLeftOfButtonMask, button.pixUp ); } void MediaWidget::setToggleButton( Command command, bool down ) { for ( ButtonVector::iterator it = buttons.begin(); it != buttons.end(); ++it ) if ( it->command == command ) { setToggleButton( *it, down ); return; } } void MediaWidget::setToggleButton( Button &button, bool down ) { if ( down != button.isDown ) toggleButton( button ); } void MediaWidget::toggleButton( Button &button ) { button.isDown = !button.isDown; paintButton( button ); } /* vim: et sw=4 ts=4 */ diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h index 0d635aa..4bd8760 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.h +++ b/noncore/multimedia/opieplayer2/mediawidget.h @@ -1,151 +1,150 @@ /* Copyright (C) 2002 Simon Hausmann <hausmann@kde.org> (C) 2002 Max Reiss <harlekin@handhelds.org> (C) 2002 L. Potter <ljp@llornkcor.com> (C) 2002 Holger Freyther <zecke@handhelds.org> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef MEDIAWIDGET_H #define MEDIAWIDGET_H #include <qwidget.h> #include <qmap.h> #include "mediaplayerstate.h" #include "playlistwidget.h" #include <vector> #include <memory> namespace { struct simpleAndStupidAllocator { static void *allocate( size_t amount ) { return ::operator new( amount ); } static void deallocate( void *p, size_t ) { ::operator delete( p ); } }; } class Skin; class MediaWidget : public QWidget { Q_OBJECT public: enum Command { Play = 0, Stop, Next, Previous, VolumeUp, VolumeDown, Loop, PlayList, Forward, Back, FullScreen, Undefined }; enum ButtonType { NormalButton, ToggleButton }; struct Button { Button() : command( Undefined ), type( NormalButton ), isDown( false ) {} Command command; ButtonType type; // this should be part of the bitfield but gcc2 is too buggy to support this :-( bool isDown : 1; QBitmap mask; QPixmap pixUp; QPixmap pixDown; }; #if defined( _CC_GNU_ ) // use that allocator to avoid the default allocator that on gcc2 requires libstdc++ because // in the BAD_ALLOC macro it uses std::cerr and friends :-( typedef std::vector<Button, std::__allocator<Button, simpleAndStupidAllocator> > ButtonVector; #else typedef std::vector<Button> ButtonVector; #endif struct SkinButtonInfo { Command command; const char *fileName; ButtonType type; }; MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 ); virtual ~MediaWidget(); public slots: virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0; virtual void setLength( long length ) = 0; virtual void setPlaying( bool playing ) = 0; virtual void loadSkin() = 0; signals: void moreReleased(); void lessReleased(); void forwardReleased(); void backReleased(); void forwardClicked(); void backClicked(); void moreClicked(); void lessClicked(); protected: void setupButtons( const SkinButtonInfo *skinInfo, uint buttonCount, const Skin &skin, const QSize &buttonAreaSize ); Button setupButton( const SkinButtonInfo &buttonInfo, const Skin &skin ); - QBitmap setupButtonMask( const Command &command, const QImage &maskImage ); void loadDefaultSkin( const SkinButtonInfo *skinInfo, uint buttonCount, const QString &fileNameInfix = QString::null ); void loadSkin( const SkinButtonInfo *skinInfo, uint buttonCount, const QString &name, const QString &fileNameInfix ); virtual void closeEvent( QCloseEvent * ); virtual void paintEvent( QPaintEvent *pe ); Button *buttonAt( const QPoint &position ); virtual void mousePressEvent( QMouseEvent *event ); virtual void mouseReleaseEvent( QMouseEvent *event ); virtual void makeVisible(); void handleCommand( Command command, bool buttonDown ); bool isOverButton( const QPoint &position, int buttonId ) const; void paintAllButtons( QPainter &p ); void paintButton( const Button &button ); void paintButton( QPainter &p, const Button &button ); void setToggleButton( Button &button, bool down ); void setToggleButton( Command command, bool down ); void toggleButton( Button &button ); MediaPlayerState &mediaPlayerState; PlayListWidget &playList; ButtonVector buttons; QImage buttonMask; QPoint upperLeftOfButtonMask; QPixmap backgroundPixmap; QImage buttonUpImage; QImage buttonDownImage; }; #endif // MEDIAWIDGET_H /* vim: et sw=4 ts=4 */ diff --git a/noncore/multimedia/opieplayer2/skin.cpp b/noncore/multimedia/opieplayer2/skin.cpp index 7d05d80..ef70957 100644 --- a/noncore/multimedia/opieplayer2/skin.cpp +++ b/noncore/multimedia/opieplayer2/skin.cpp @@ -1,54 +1,84 @@ #include "skin.h" #include <qpe/resource.h> Skin::Skin( const QString &name, const QString &fileNameInfix ) : m_name( name ), m_fileNameInfix( fileNameInfix ) { m_skinPath = "opieplayer2/skins/" + name; } -void Skin::preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount ) +void Skin::preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount, const QSize &buttonAreaSize ) { backgroundImage(); buttonUpImage(); buttonDownImage(); - for ( uint i = 0; i < buttonCount; ++i ) - ( void )buttonMaskImage( skinButtonInfo[ i ].fileName ); + ( void )buttonMask( skinButtonInfo, buttonCount, buttonAreaSize ); } QImage Skin::backgroundImage() const { if ( m_backgroundImage.isNull() ) m_backgroundImage = QImage( Resource::findPixmap( QString( "%1/background" ).arg( m_skinPath ) ) ); return m_backgroundImage; } QImage Skin::buttonUpImage() const { if ( m_buttonUpImage.isNull() ) m_buttonUpImage = QImage( Resource::findPixmap( QString( "%1/skin%2_up" ).arg( m_skinPath ).arg( m_fileNameInfix ) ) ); return m_buttonUpImage; } QImage Skin::buttonDownImage() const { if ( m_buttonDownImage.isNull() ) m_buttonDownImage = QImage( Resource::findPixmap( QString( "%1/skin%2_down" ).arg( m_skinPath ).arg( m_fileNameInfix ) ) ); return m_buttonDownImage; } +QImage Skin::buttonMask( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount, const QSize &buttonAreaSize ) const +{ + if ( buttonAreaSize != m_buttonMask.size() ) + m_buttonMask = QImage(); + + if ( !m_buttonMask.isNull() ) + return m_buttonMask; + + m_buttonMask = QImage( buttonAreaSize, 8, 255 ); + m_buttonMask.fill( 0 ); + + for ( uint i = 0; i < buttonCount; ++i ) + addButtonToMask( skinButtonInfo[ i ].command + 1, buttonMaskImage( skinButtonInfo[ i ].fileName ) ); + + return m_buttonMask; +} + +void Skin::addButtonToMask( int tag, const QImage &maskImage ) const +{ + if ( maskImage.isNull() ) + return; + + uchar **dest = m_buttonMask.jumpTable(); + for ( int y = 0; y < m_buttonMask.height(); y++ ) { + uchar *line = dest[y]; + for ( int x = 0; x < m_buttonMask.width(); x++ ) + if ( !qRed( maskImage.pixel( x, y ) ) ) + line[x] = tag; + } +} + QImage Skin::buttonMaskImage( const QString &fileName ) const { ButtonMaskImageMap::Iterator it = m_buttonMasks.find( fileName ); if ( it == m_buttonMasks.end() ) { QString prefix = m_skinPath + QString::fromLatin1( "/skin%1_mask_" ).arg( m_fileNameInfix ); QString path = prefix + fileName + ".png"; it = m_buttonMasks.insert( fileName, QImage( Resource::findPixmap( path ) ) ); } return *it; } /* vim: et sw=4 ts=4 */ diff --git a/noncore/multimedia/opieplayer2/skin.h b/noncore/multimedia/opieplayer2/skin.h index 9276a5b..14873e7 100644 --- a/noncore/multimedia/opieplayer2/skin.h +++ b/noncore/multimedia/opieplayer2/skin.h @@ -1,41 +1,46 @@ #ifndef SKIN_H #define SKIN_H #include <qstring.h> #include <qimage.h> #include <qmap.h> #include "mediawidget.h" class Skin { public: Skin( const QString &name, const QString &fileNameInfix ); - void preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount ); + void preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount, const QSize &buttonAreaSize ); QImage backgroundImage() const; QImage buttonUpImage() const; QImage buttonDownImage() const; + QImage buttonMask( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount, const QSize &buttonAreaSize ) const; + QImage buttonMaskImage( const QString &fileName ) const; private: + void addButtonToMask( int tag, const QImage &maskImage ) const; + QString m_name; QString m_fileNameInfix; QString m_skinPath; typedef QMap<QString, QImage> ButtonMaskImageMap; mutable QImage m_backgroundImage; mutable QImage m_buttonUpImage; mutable QImage m_buttonDownImage; + mutable QImage m_buttonMask; mutable ButtonMaskImageMap m_buttonMasks; Skin( const Skin & ); Skin &operator=( const Skin & ); }; #endif // SKIN_H /* vim: et sw=4 ts=4 */ |