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-rw-r--r--noncore/games/backgammon/backgammon.cpp131
-rw-r--r--noncore/games/backgammon/backgammon.h32
-rw-r--r--noncore/games/backgammon/backgammonview.cpp14
-rw-r--r--noncore/games/backgammon/backgammonview.h10
-rw-r--r--noncore/games/backgammon/definition.cpp1
-rw-r--r--noncore/games/backgammon/displaydialog.cpp89
-rw-r--r--noncore/games/backgammon/displaydialog.h30
-rw-r--r--noncore/games/backgammon/moveengine.cpp2
-rw-r--r--noncore/games/backgammon/moveengine.h2
-rw-r--r--noncore/games/backgammon/rulesdialog.h1
10 files changed, 56 insertions, 256 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp
index 38ccb49..c40f462 100644
--- a/noncore/games/backgammon/backgammon.cpp
+++ b/noncore/games/backgammon/backgammon.cpp
@@ -1,49 +1,29 @@
1#include "backgammon.h" 1#include "backgammon.h"
2 2
3#include "aidialog.h" 3#include "aidialog.h"
4#include "displaydialog.h"
5#include "filedialog.h" 4#include "filedialog.h"
6#include "playerdialog.h" 5#include "playerdialog.h"
7#include "rulesdialog.h" 6#include "rulesdialog.h"
8#include "themedialog.h" 7#include "themedialog.h"
9 8
10#include <qdatetime.h> 9#include <qdatetime.h>
11#include <qfile.h> 10#include <qfile.h>
11#include <qlayout.h>
12#include <qmessagebox.h> 12#include <qmessagebox.h>
13#include <qstring.h> 13#include <qstring.h>
14#include <qtimer.h> 14#include <qtimer.h>
15#include <qmainwindow.h>
15#include <qpe/qpeapplication.h> 16#include <qpe/qpeapplication.h>
16#include <qpe/config.h> 17#include <qpe/config.h>
17#include <qpe/qpemenubar.h> 18#include <qpe/qpemenubar.h>
18#include <qpe/resource.h> 19#include <qpe/resource.h>
19 20
20#include <stdlib.h> 21#include <stdlib.h>
21 22
22BackGammonView::BackGammonView(QCanvas* canvas,QWidget* parent)
23 :QCanvasView(canvas,parent)
24{
25 //do nothing
26}
27
28
29
30BackGammonView::~BackGammonView()
31{
32 //do nothing
33}
34
35
36
37void BackGammonView::contentsMousePressEvent(QMouseEvent* e)
38{
39 int x=e->x();
40 int y=e->y();
41 emit mouse(x,y);
42}
43 23
44BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) 24BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
45 : QWidget(parent, name, fl) 25 : QMainWindow(parent, name, fl)
46{ 26{
47 if (!name) setName("BackGammon"); 27 if (!name) setName("BackGammon");
48 setCaption("Backgammon"); 28 setCaption("Backgammon");
49 setIcon( Resource::loadPixmap( "backgammon" ) ); 29 setIcon( Resource::loadPixmap( "backgammon" ) );
@@ -95,23 +75,8 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
95 ai.safe=conf.readNumEntry("safe",3); 75 ai.safe=conf.readNumEntry("safe",3);
96 ai.empty=conf.readNumEntry("empty",2); 76 ai.empty=conf.readNumEntry("empty",2);
97 move->setAISettings(ai); 77 move->setAISettings(ai);
98 78
99 //non qte styles are smaller
100 conf.setGroup("display");
101 display.small=conf.readBoolEntry("small",false);
102 display.warning=conf.readBoolEntry("warning",true);
103 non_qte=display.small;
104 if(display.warning)
105 {
106 Config test("qpe");
107 test.setGroup("Appearance");
108 if(test.readEntry("Style")!="QPE")
109 {
110 displaySettings();
111 }
112 }
113 offset=(non_qte) ? 5 : 0;
114 79
115 //get the theme component names 80 //get the theme component names
116 Config theme(theme_file,Config::File); 81 Config theme(theme_file,Config::File);
117 if(!theme.isValid()) 82 if(!theme.isValid())
@@ -162,28 +127,23 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
162 optionmenu->insertItem("Player",this,SLOT(playerselect())); 127 optionmenu->insertItem("Player",this,SLOT(playerselect()));
163 optionmenu->insertSeparator(); 128 optionmenu->insertSeparator();
164 optionmenu->insertItem("AI",this,SLOT(modify_AI())); 129 optionmenu->insertItem("AI",this,SLOT(modify_AI()));
165 optionmenu->insertItem("Rules",this,SLOT(setrules())); 130 optionmenu->insertItem("Rules",this,SLOT(setrules()));
166 optionmenu->insertItem("Display",this,SLOT(displaySettings()));
167 menuBar->insertItem("Options",optionmenu); 131 menuBar->insertItem("Options",optionmenu);
168 132
169 //status bar 133 QWidget* mainarea=new QWidget(this);
170 message=new QLabel("<b>Backgammon</b>",this); 134 setCentralWidget(mainarea);
171 message->setGeometry(0,260,237,20);
172 message->setAlignment(AlignHCenter);
173
174 //the main area 135 //the main area
175 area=new QCanvas(235-2*offset,235-2*offset); 136 QBoxLayout* layout=new QBoxLayout(mainarea,QBoxLayout::TopToBottom);
176 boardview=new BackGammonView(area,this); 137 area=new QCanvas(235,235);
138 boardview=new BackGammonView(area,mainarea);
139 boardview->setMaximumHeight(240);
140 layout->addWidget(boardview);
177 connect(boardview,SIGNAL(mouse(int,int)),this,SLOT(mouse(int,int))); 141 connect(boardview,SIGNAL(mouse(int,int)),this,SLOT(mouse(int,int)));
178 if(non_qte) 142 //status bar
179 { 143 message=new QLabel("<b>Backgammon</b>",mainarea);
180 boardview->setGeometry(5,20,229,229); 144 message->setAlignment(AlignHCenter);
181 } 145 layout->addWidget(message);
182 else
183 {
184 boardview->setGeometry(1,20,237,237);
185 }
186 146
187 //the marker 147 //the marker
188 marker_current=new QCanvasRectangle(area); 148 marker_current=new QCanvasRectangle(area);
189 marker_current->setBrush(QColor(0,0,255)); 149 marker_current->setBrush(QColor(0,0,255));
@@ -247,37 +207,37 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
247 for(a=0;a<7;a++) 207 for(a=0;a<7;a++)
248 { 208 {
249 QImage dicebgA=dicebgA_all.copy(a*25,0,25,25); 209 QImage dicebgA=dicebgA_all.copy(a*25,0,25,25);
250 diceA1[a]=new CanvasImageItem(dicebgA,area); 210 diceA1[a]=new CanvasImageItem(dicebgA,area);
251 diceA1[a]->setX(5-offset); 211 diceA1[a]->setX(5);
252 diceA1[a]->setY(205-2*offset); 212 diceA1[a]->setY(205-2);
253 diceA1[a]->setZ(1); 213 diceA1[a]->setZ(1);
254 diceA1[a]->setSize(25,25); 214 diceA1[a]->setSize(25,25);
255 diceA2[a]=new CanvasImageItem(dicebgA,area); 215 diceA2[a]=new CanvasImageItem(dicebgA,area);
256 diceA2[a]->setX(35-offset); 216 diceA2[a]->setX(35);
257 diceA2[a]->setY(205-2*offset); 217 diceA2[a]->setY(205-2);
258 diceA2[a]->setZ(1); 218 diceA2[a]->setZ(1);
259 diceA2[a]->setSize(25,25); 219 diceA2[a]->setSize(25,25);
260 220
261 QImage dicebgB=dicebgB_all.copy(a*25,0,25,25); 221 QImage dicebgB=dicebgB_all.copy(a*25,0,25,25);
262 diceB1[a]=new CanvasImageItem(dicebgB,area); 222 diceB1[a]=new CanvasImageItem(dicebgB,area);
263 diceB1[a]->setX(175-offset); 223 diceB1[a]->setX(175);
264 diceB1[a]->setY(205-2*offset); 224 diceB1[a]->setY(205-2);
265 diceB1[a]->setZ(1); 225 diceB1[a]->setZ(1);
266 diceB1[a]->setSize(25,25); 226 diceB1[a]->setSize(25,25);
267 diceB2[a]=new CanvasImageItem(dicebgB,area); 227 diceB2[a]=new CanvasImageItem(dicebgB,area);
268 diceB2[a]->setX(205-offset); 228 diceB2[a]->setX(205);
269 diceB2[a]->setY(205-2*offset); 229 diceB2[a]->setY(205-2);
270 diceB2[a]->setZ(1); 230 diceB2[a]->setZ(1);
271 diceB2[a]->setSize(25,25); 231 diceB2[a]->setSize(25,25);
272 232
273 /* 233 /*
274 if(a<6) 234 if(a<6)
275 { 235 {
276 QImage oddsbg=oddsbg_all.copy(a*15,0,15,15); 236 QImage oddsbg=oddsbg_all.copy(a*15,0,15,15);
277 oddsDice[a]=new CanvasImageItem(oddsbg,area); 237 oddsDice[a]=new CanvasImageItem(oddsbg,area);
278 oddsDice[a]->setX(110-offset); 238 oddsDice[a]->setX(110);
279 oddsDice[a]->setY(210-2*offset); 239 oddsDice[a]->setY(210-2);
280 oddsDice[a]->setZ(1); 240 oddsDice[a]->setZ(1);
281 oddsDice[a]->setSize(15,15); 241 oddsDice[a]->setSize(15,15);
282 oddsDice[a]->hide(); 242 oddsDice[a]->hide();
283 } 243 }
@@ -286,30 +246,22 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
286 //oddsDice[0]->show(); 246 //oddsDice[0]->show();
287 247
288 //set the board 248 //set the board
289 QImage boardbg(Resource::loadImage("backgammon/boards/"+board_name)); 249 QImage boardbg(Resource::loadImage("backgammon/boards/"+board_name));
290 if(non_qte)
291 {
292 boardbg=boardbg.copy(offset,offset,235-2*offset,200-2*offset);
293 }
294 board=new CanvasImageItem(boardbg,area); 250 board=new CanvasImageItem(boardbg,area);
295 board->setX(0); 251 board->setX(0);
296 board->setY(0); 252 board->setY(0);
297 board->setZ(0); 253 board->setZ(0);
298 board->setSize(235-2*offset,200-2*offset); 254 board->setSize(235-2,200-2);
299 board->show(); 255 board->show();
300 256
301 //the table 257 //the table
302 QImage tablebg(Resource::loadImage("backgammon/table/"+table_name)); 258 QImage tablebg(Resource::loadImage("backgammon/table/"+table_name));
303 if(non_qte)
304 {
305 tablebg=tablebg.copy(offset,0,235-offset,200);
306 }
307 table=new CanvasImageItem(tablebg,area); 259 table=new CanvasImageItem(tablebg,area);
308 table->setX(0); 260 table->setX(0);
309 table->setY(200-2*offset); 261 table->setY(200-2);
310 table->setZ(0); 262 table->setZ(0);
311 table->setSize(235-2*offset,20); 263 table->setSize(235-2,20);
312 table->show(); 264 table->show();
313 265
314 //the no move marker 266 //the no move marker
315 QImage nomovebg(Resource::loadImage("backgammon/no_move")); 267 QImage nomovebg(Resource::loadImage("backgammon/no_move"));
@@ -598,26 +550,13 @@ void BackGammon::setrules()
598 conf.writeEntry("nice_dice",rules.generous_dice); 550 conf.writeEntry("nice_dice",rules.generous_dice);
599 move->setRules(rules); 551 move->setRules(rules);
600} 552}
601 553
602void BackGammon::displaySettings()
603{
604 DisplayDialog* displaydialog=new DisplayDialog(this);
605 displaydialog->setDisplaySettings(display);
606 if(!displaydialog->exec())
607 return;
608 display=displaydialog->getDisplaySettings();
609 Config conf("backgammon");
610 conf.setGroup("display");
611 conf.writeEntry("small",display.small);
612 conf.writeEntry("warning",display.warning);
613 QMessageBox::warning(this,"Backgammon","changed display settings will\nonly take place after game has\nbeen restarted","OK");
614}
615 554
616void BackGammon::draw() 555void BackGammon::draw()
617{ 556{
618 Pieces pieces; 557 Pieces pieces;
619 move->position(pieces,non_qte); 558 move->position(pieces);
620 for(int a=0;a<15;a++) 559 for(int a=0;a<15;a++)
621 { 560 {
622 if(!pieces.player1[a].side) 561 if(!pieces.player1[a].side)
623 { 562 {
@@ -668,12 +607,12 @@ void BackGammon::mouse(int x,int y)
668 return; 607 return;
669 608
670 Marker marker; 609 Marker marker;
671 610
672 move->boardpressed(x,y,marker,non_qte); 611 move->boardpressed(x,y,marker);
673 if(marker.visible_current) 612 if(marker.visible_current)
674 { 613 {
675 marker_current->setX(marker.x_current-offset); 614 marker_current->setX(marker.x_current);
676 marker_current->setY(marker.y_current); 615 marker_current->setY(marker.y_current);
677 marker_current->show(); 616 marker_current->show();
678 } 617 }
679 else 618 else
@@ -684,9 +623,9 @@ void BackGammon::mouse(int x,int y)
684 for(int a=0;a<4;a++) 623 for(int a=0;a<4;a++)
685 { 624 {
686 if(marker.visible_next[a]) 625 if(marker.visible_next[a])
687 { 626 {
688 marker_next[a]->setX(marker.x_next[a]-offset); 627 marker_next[a]->setX(marker.x_next[a]);
689 marker_next[a]->setY(marker.y_next[a]); 628 marker_next[a]->setY(marker.y_next[a]);
690 marker_next[a]->show(); 629 marker_next[a]->show();
691 } 630 }
692 else 631 else
@@ -984,19 +923,11 @@ void BackGammon::autoroll_dice2()
984 923
985void BackGammon::applytheme() 924void BackGammon::applytheme()
986{ 925{
987 QImage boardbg(Resource::loadImage("backgammon/boards/"+board_name)); 926 QImage boardbg(Resource::loadImage("backgammon/boards/"+board_name));
988 if(non_qte)
989 {
990 boardbg=boardbg.copy(offset,offset,235-2*offset,200-2*offset);
991 }
992 board->setImage(boardbg); 927 board->setImage(boardbg);
993 928
994 QImage tablebg(Resource::loadImage("backgammon/table/"+table_name)); 929 QImage tablebg(Resource::loadImage("backgammon/table/"+table_name));
995 if(non_qte)
996 {
997 tablebg=tablebg.copy(offset,0,235-offset,200);
998 }
999 table->setImage(tablebg); 930 table->setImage(tablebg);
1000 931
1001 QImage piece_1_all(Resource::loadImage("backgammon/pieces/"+piecesA_name)); 932 QImage piece_1_all(Resource::loadImage("backgammon/pieces/"+piecesA_name));
1002 QImage piece_1_front=piece_1_all.copy(0,0,15,15); 933 QImage piece_1_front=piece_1_all.copy(0,0,15,15);
diff --git a/noncore/games/backgammon/backgammon.h b/noncore/games/backgammon/backgammon.h
index 40dbaba..e3276f1 100644
--- a/noncore/games/backgammon/backgammon.h
+++ b/noncore/games/backgammon/backgammon.h
@@ -1,40 +1,27 @@
1#ifndef BACKGAMMON_H 1#ifndef BACKGAMMON_H
2#define BACKGAMMON_H 2#define BACKGAMMON_H
3 3
4#include "backgammonview.h"
4#include "canvasimageitem.h" 5#include "canvasimageitem.h"
5#include "definition.h"
6//#include "rulesdialog.h" 6//#include "rulesdialog.h"
7#include "moveengine.h" 7#include "moveengine.h"
8 8
9#include <qcanvas.h> 9
10#include <qlabel.h> 10#include <qlabel.h>
11#include <qlineedit.h> 11#include <qmainwindow.h>
12#include <qwidget.h> 12//#include <qwidget.h>
13 13
14 14
15class BackGammonView : public QCanvasView
16{
17 Q_OBJECT
18public:
19 BackGammonView(QCanvas* canvas,QWidget* parent);
20 ~BackGammonView();
21signals:
22 void mouse(int,int);
23private:
24 void contentsMousePressEvent(QMouseEvent* e);
25};
26 15
27class BackGammon : public QWidget 16
17class BackGammon : public QMainWindow
28{ 18{
29 Q_OBJECT 19 Q_OBJECT
30private: 20private:
31 //GUI 21 //GUI
32 //is the style not qte ?
33 bool non_qte;
34 int offset;
35 //the "status" bar 22 //the "status" bar
36 QLineEdit* inputfield; 23 QLabel* message;
37 //the main drawing area 24 //the main drawing area
38 QCanvas* area; 25 QCanvas* area;
39 BackGammonView* boardview; 26 BackGammonView* boardview;
40 CanvasImageItem* board; 27 CanvasImageItem* board;
@@ -49,12 +36,12 @@ private:
49 CanvasImageItem** diceB1; 36 CanvasImageItem** diceB1;
50 CanvasImageItem** diceB2; 37 CanvasImageItem** diceB2;
51 //CanvasImageItem** oddsDice; 38 //CanvasImageItem** oddsDice;
52 CanvasImageItem* nomove_marker; 39 CanvasImageItem* nomove_marker;
53 40
54 QCanvasRectangle* marker_current; 41 QCanvasRectangle* marker_current;
55 QCanvasRectangle* marker_next[4]; 42 QCanvasRectangle* marker_next[4];
56 QLabel* message; 43
57 //ENGINE 44 //ENGINE
58 MoveEngine* move; 45 MoveEngine* move;
59 //the dice values 46 //the dice values
60 int diceA1_value; 47 int diceA1_value;
@@ -112,9 +99,8 @@ private slots:
112 void themedefault(); 99 void themedefault();
113 void deletetheme(); 100 void deletetheme();
114 void modify_AI(); 101 void modify_AI();
115 void setrules(); 102 void setrules();
116 void displaySettings();
117 void mouse(int x,int y); 103 void mouse(int x,int y);
118 void done_dice1(); 104 void done_dice1();
119 void done_dice2(); 105 void done_dice2();
120 void done_dice3(); 106 void done_dice3();
diff --git a/noncore/games/backgammon/backgammonview.cpp b/noncore/games/backgammon/backgammonview.cpp
index ecbc12b..6ee8f10 100644
--- a/noncore/games/backgammon/backgammonview.cpp
+++ b/noncore/games/backgammon/backgammonview.cpp
@@ -1,17 +1,23 @@
1#include "backgammonview.h" 1#include "backgammonview.h"
2 2
3BackGammonView::BackGammonView(QCanvas* canvas,QWidget* parent) 3BackGammonView::BackGammonView(QCanvas* canvas,QWidget* parent)
4 :QCanvasView(canvas,parent) 4 :QCanvasView(canvas,parent)
5{ 5{
6 //do nothing
6} 7}
7 8
9
10
8BackGammonView::~BackGammonView() 11BackGammonView::~BackGammonView()
9{ 12{
13 //do nothing
10} 14}
11 15
16
17
12void BackGammonView::contentsMousePressEvent(QMouseEvent* e) 18void BackGammonView::contentsMousePressEvent(QMouseEvent* e)
13{ 19{
14 int x=e->x(); 20 int x=e->x();
15 int y=e->y(); 21 int y=e->y();
16 //emit mousepressed(x,y); 22 emit mouse(x,y);
17} \ No newline at end of file 23}
diff --git a/noncore/games/backgammon/backgammonview.h b/noncore/games/backgammon/backgammonview.h
index e50f2b0..52508e2 100644
--- a/noncore/games/backgammon/backgammonview.h
+++ b/noncore/games/backgammon/backgammonview.h
@@ -1,18 +1,18 @@
1#ifndef BACKGAMMONVIEW_H 1#ifndef BACKGAMMON_VIEW_H
2#define BACKGAMMONVIEW_H 2#define BACKGAMMON_VIEW_H
3 3
4#include <qcanvas.h> 4#include <qcanvas.h>
5 5
6class BackGammonView : public QCanvasView 6class BackGammonView : public QCanvasView
7{ 7{
8 Q_OBJECT 8 Q_OBJECT
9public: 9public:
10 BackGammonView(QCanvas* canvas,QWidget* parent); 10 BackGammonView(QCanvas* canvas,QWidget* parent);
11 ~BackGammonView(); 11 ~BackGammonView();
12signals: 12signals:
13 //void mousepressed(int,int); 13 void mouse(int,int);
14private: 14private:
15 void contentsMousePressEvent(QMouseEvent* e); 15 void contentsMousePressEvent(QMouseEvent* e);
16}; 16};
17 17
18#endif //BACKGAMMONVIEW_H \ No newline at end of file 18#endif //BACKGAMMON_VIEW_H \ No newline at end of file
diff --git a/noncore/games/backgammon/definition.cpp b/noncore/games/backgammon/definition.cpp
index 9e0029d..c036319 100644
--- a/noncore/games/backgammon/definition.cpp
+++ b/noncore/games/backgammon/definition.cpp
@@ -1,3 +1,2 @@
1#include "definition.h" 1#include "definition.h"
2 2
3static bool debug=false;
diff --git a/noncore/games/backgammon/displaydialog.cpp b/noncore/games/backgammon/displaydialog.cpp
deleted file mode 100644
index 8b97545..0000000
--- a/noncore/games/backgammon/displaydialog.cpp
+++ b/dev/null
@@ -1,89 +0,0 @@
1#include "displaydialog.h"
2
3#include <qgroupbox.h>
4#include <qlabel.h>
5
6DisplayDialog::DisplayDialog(QWidget* parent,const char* name,bool modal,WFlags f)
7 : QDialog(parent,name,modal,f)
8{
9 setCaption("Display Configuration");
10 QLabel* header=new QLabel("<b>Change the display settings</b>",this);
11 header->setGeometry(10,10,200,20);
12
13 //
14 QGroupBox* settings_frame=new QGroupBox("Settings",this);
15 settings_frame->setGeometry(10,10,220,120);
16
17 small_box=new QRadioButton("Big display, e.g. for QPE Style",settings_frame);
18 small_box->setGeometry(10,20,200,20);
19 connect(small_box,SIGNAL(clicked()),this,SLOT(small_clicked()));
20
21 big_box=new QRadioButton("Small display, e.g. for Windows Style",settings_frame);
22 big_box->setGeometry(10,50,200,20);
23 connect(big_box,SIGNAL(clicked()),this,SLOT(big_clicked()));
24
25 //
26 QGroupBox* warning_frame=new QGroupBox("Warning",this);
27 warning_frame->setGeometry(10,140,220,120);
28
29 warning_box=new QCheckBox("show style warning",warning_frame);
30 warning_box->setGeometry(10,20,200,20);
31 connect(warning_box,SIGNAL(clicked()),this,SLOT(warning_clicked()));
32
33 QLabel* warning_help=new QLabel("show style warning at statup if the system style is not QPE\nif not set to small you may have\nscrollbars on the palying area",warning_frame);
34 warning_help->setGeometry(10,50,200,60);
35
36 showMaximized();
37}
38
39
40DisplayDialog::~DisplayDialog()
41{
42}
43
44void DisplayDialog::big_clicked()
45{
46 big_box->setChecked(true);
47 small_box->setChecked(false);
48}
49
50void DisplayDialog::small_clicked()
51{
52 big_box->setChecked(false);
53 small_box->setChecked(true);
54}
55
56void DisplayDialog::warning_clicked()
57{
58}
59
60void DisplayDialog::setDisplaySettings(const Display& display)
61{
62 if(!display.small)
63 {
64 big_box->setChecked(false);
65 small_box->setChecked(true);
66 }
67 else
68 {
69 big_box->setChecked(true);
70 small_box->setChecked(false);
71 }
72 if(display.warning)
73 warning_box->setChecked(true);
74 else
75 warning_box->setChecked(false);
76
77}
78
79Display DisplayDialog::getDisplaySettings()
80{
81 Display display;
82 display.small=!small_box->isChecked();
83 display.warning=warning_box->isChecked();
84 return display;
85}
86
87
88
89
diff --git a/noncore/games/backgammon/displaydialog.h b/noncore/games/backgammon/displaydialog.h
deleted file mode 100644
index 26b77f0..0000000
--- a/noncore/games/backgammon/displaydialog.h
+++ b/dev/null
@@ -1,30 +0,0 @@
1#ifndef DISPLAYDLAOG_H
2#define DISPLAYDLAOG_H
3
4#include <qcheckbox.h>
5#include <qdialog.h>
6#include <qradiobutton.h>
7
8#include "definition.h"
9
10
11class DisplayDialog : public QDialog
12{
13 Q_OBJECT
14private:
15 QRadioButton* small_box;
16 QRadioButton* big_box;
17 QCheckBox* warning_box;
18public:
19 DisplayDialog(QWidget* parent=0,const char* name=0,bool modal=TRUE,WFlags f=0);
20 ~DisplayDialog();
21private slots:
22 void big_clicked();
23 void small_clicked();
24 void warning_clicked();
25public:
26 void setDisplaySettings(const Display& display);
27 Display getDisplaySettings();
28};
29
30#endif //DISPLAYDLAOG_H
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp
index 8106b3f..009c449 100644
--- a/noncore/games/backgammon/moveengine.cpp
+++ b/noncore/games/backgammon/moveengine.cpp
@@ -3,10 +3,8 @@
3#include <qmessagebox.h> 3#include <qmessagebox.h>
4 4
5#include <qtimer.h> 5#include <qtimer.h>
6 6
7#include <stdlib.h>
8
9MoveEngine::MoveEngine() 7MoveEngine::MoveEngine()
10 : QObject() 8 : QObject()
11{ 9{
12 int offset=7; 10 int offset=7;
diff --git a/noncore/games/backgammon/moveengine.h b/noncore/games/backgammon/moveengine.h
index a2d4a52..4c39a04 100644
--- a/noncore/games/backgammon/moveengine.h
+++ b/noncore/games/backgammon/moveengine.h
@@ -1,9 +1,9 @@
1#ifndef MOVEENGINE_H 1#ifndef MOVEENGINE_H
2#define MOVEENGINE_H 2#define MOVEENGINE_H
3 3
4#include <qobject.h>
5#include "definition.h" 4#include "definition.h"
5#include <qobject.h>
6 6
7class MoveEngine : public QObject 7class MoveEngine : public QObject
8{ 8{
9 Q_OBJECT 9 Q_OBJECT
diff --git a/noncore/games/backgammon/rulesdialog.h b/noncore/games/backgammon/rulesdialog.h
index 9269a0e..f11a28c 100644
--- a/noncore/games/backgammon/rulesdialog.h
+++ b/noncore/games/backgammon/rulesdialog.h
@@ -4,9 +4,8 @@
4#include <qcheckbox.h> 4#include <qcheckbox.h>
5#include <qdialog.h> 5#include <qdialog.h>
6#include "definition.h" 6#include "definition.h"
7 7
8
9class RulesDialog : public QDialog 8class RulesDialog : public QDialog
10{ 9{
11 Q_OBJECT 10 Q_OBJECT
12private: 11private: