-rw-r--r-- | noncore/graphics/opie-eye/gui/mainwindow.cpp | 23 | ||||
-rw-r--r-- | noncore/graphics/opie-eye/phunk_view.pro | 8 |
2 files changed, 23 insertions, 8 deletions
diff --git a/noncore/graphics/opie-eye/gui/mainwindow.cpp b/noncore/graphics/opie-eye/gui/mainwindow.cpp index dd9cced..f63b5a1 100644 --- a/noncore/graphics/opie-eye/gui/mainwindow.cpp +++ b/noncore/graphics/opie-eye/gui/mainwindow.cpp @@ -1,153 +1,165 @@ /* * GPLv2 zecke@handhelds.org * No WArranty... */ #include "mainwindow.h" #include "iconview.h" #include "filesystem.h" #include "imageinfoui.h" #include "imageview.h" +#if 0 #include "viewmodebutton.h" - +#endif #include <iface/ifaceinfo.h> #include <iface/dirview.h> #include <opie2/odebug.h> #include <opie2/owidgetstack.h> #include <opie2/oapplicationfactory.h> #include <opie2/otabwidget.h> #include <opie2/okeyconfigwidget.h> #include <qpe/resource.h> #include <qpe/config.h> #include <qpe/ir.h> #include <qpe/applnk.h> #include <qtoolbar.h> #include <qtoolbutton.h> #include <qlayout.h> #include <qdialog.h> #include <qmap.h> #include <qtimer.h> OPIE_EXPORT_APP_V2( Opie::Core::OApplicationFactory<PMainWindow>,"Opie Eye" ) PMainWindow::PMainWindow(QWidget* wid, const char* name, WFlags style) : QMainWindow( wid, name, style ), m_info( 0 ), m_disp( 0 ) { setCaption( QObject::tr("Opie Eye Caramba" ) ); m_cfg = new Opie::Core::OConfig("phunkview"); m_cfg->setGroup("Zecke_view" ); // qDebug( "Process-wide OApplication object @ %0x", oApp ); /* * Initialize ToolBar and IconView * And Connect Them */ QToolBar *bar = new QToolBar( this ); bar->setHorizontalStretchable( true ); setToolBarsMovable( false ); m_stack = new Opie::Ui::OWidgetStack( this ); setCentralWidget( m_stack ); m_view = new PIconView( m_stack, m_cfg ); m_stack->addWidget( m_view, IconView ); m_stack->raiseWidget( IconView ); connect(m_view, SIGNAL(sig_display(const QString&)), this, SLOT(slotDisplay(const QString&))); connect(m_view, SIGNAL(sig_showInfo(const QString&)), this, SLOT(slotShowInfo(const QString&)) ); + m_stack->forceMode(Opie::Ui::OWidgetStack::NoForce); + QToolButton *btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "up" ) ); connect( btn, SIGNAL(clicked()), m_view, SLOT(slotDirUp()) ); btn = new PFileSystem( bar ); connect( btn, SIGNAL( changeDir( const QString& ) ), m_view, SLOT(slotChangeDir( const QString& ) ) ); btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "edit" ) ); connect( btn, SIGNAL(clicked()), m_view, SLOT(slotRename()) ); if ( Ir::supported() ) { btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "beam" ) ); connect( btn, SIGNAL(clicked()), m_view, SLOT(slotBeam()) ); } btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "trash" ) ); connect( btn, SIGNAL(clicked() ), m_view, SLOT(slotTrash() ) ); +#if 0 btn = new ViewModeButton( bar ); connect( btn, SIGNAL(changeMode(int)), m_view, SLOT(slotChangeMode(int))); - +#endif btn = new QToolButton( bar ); btn->setIconSet( Resource::loadIconSet( "SettingsIcon" ) ); connect( btn, SIGNAL(clicked() ), this, SLOT(slotConfig() ) ); rotateButton = new QToolButton(bar); rotateButton->setIconSet( Resource::loadIconSet( "rotate" ) ); rotateButton->setToggleButton(true); - rotateButton->setOn(true); + + odebug << "Mode = " << m_stack->mode() << oendl; + if (m_stack->mode() == Opie::Ui::OWidgetStack::SmallScreen) { + rotateButton->setOn(true); + autoRotate = true; + } else { + rotateButton->setOn(false); + autoRotate = false; + } + connect(rotateButton,SIGNAL(toggled(bool)),this,SLOT(slotRotateToggled(bool))); - autoRotate = true; btn = new QToolButton(bar); btn->setIconSet( Resource::loadIconSet( "1to1" ) ); btn->setToggleButton(true); btn->setOn(false); connect(btn,SIGNAL(toggled(bool)),this,SLOT(slotScaleToggled(bool))); autoScale = true; btn = new QToolButton(bar); btn->setIconSet( Resource::loadIconSet( "mag" ) ); btn->setToggleButton(true); btn->setOn(true); connect(btn,SIGNAL(toggled(bool)),this,SLOT(slotZoomerToggled(bool))); zoomerOn = true; } PMainWindow::~PMainWindow() { odebug << "Shutting down" << oendl; } void PMainWindow::slotZoomerToggled(bool how) { zoomerOn = how; if (m_disp) { m_disp->setShowZoomer(zoomerOn); } } void PMainWindow::slotRotateToggled(bool how) { autoRotate = how; if (m_disp) { m_disp->setAutoRotate(how); } } void PMainWindow::slotScaleToggled(bool how) { autoScale = !how; if (m_disp) { m_disp->setAutoScale(autoScale); } if (!autoScale && autoRotate) { rotateButton->setOn(false); } rotateButton->setEnabled(!how); } @@ -203,96 +215,99 @@ void PMainWindow::slotConfig() { * clean up *apply changes */ QMap<PDirView*, QWidget*>::Iterator it; for ( it = lst.begin(); it != lst.end(); ++it ) { if ( act ) it.key()->interfaceInfo()->writeConfig(it.data(), *m_cfg); delete it.key(); } if ( act ) { m_view->resetView(); keyWid->save(); m_disp->manager()->save(); m_info->manager()->save(); m_view->manager()->save(); } delete keyWid; } /* * create a new image info component * and detach the current one * we will make the other delete on exit */ template<class T> void PMainWindow::initT( const char* name, T** ptr, int id) { if ( *ptr ) { (*ptr)->disconnect(this, SLOT(slotReturn())); (*ptr)->setDestructiveClose(); m_stack->removeWidget( *ptr ); } *ptr = new T(m_cfg, m_stack, name ); m_stack->addWidget( *ptr, id ); connect(*ptr, SIGNAL(sig_return()), this,SLOT(slotReturn())); } void PMainWindow::initInfo() { initT<imageinfo>( "Image Info", &m_info, ImageInfo ); connect(m_info,SIGNAL(dispImage(const QString&)),this,SLOT(slotDisplay(const QString&))); } void PMainWindow::initDisp() { initT<ImageView>( "Image ScrollView", &m_disp, ImageDisplay ); if (m_disp) { + if (m_stack->mode() != Opie::Ui::OWidgetStack::SmallScreen) { + m_disp->setMinimumSize(QApplication::desktop()->size()/2); + } m_disp->setAutoScale(autoScale); m_disp->setAutoRotate(autoRotate); m_disp->setShowZoomer(zoomerOn); connect(m_disp,SIGNAL(dispImageInfo(const QString&)),this,SLOT(slotShowInfo(const QString&))); } } /** * With big Screen the plan could be to 'detach' the image * window if visible and to create a ne wone * init* already supports it but I make no use of it for * now. We set filename and raise * * ### FIXME and talk to alwin */ void PMainWindow::slotShowInfo( const QString& inf ) { if ( !m_info ) { initInfo(); } m_info->setPath( inf ); m_stack->raiseWidget( ImageInfo ); } void PMainWindow::slotDisplay( const QString& inf ) { if ( !m_disp ) { initDisp(); } m_disp->setImage( inf ); m_stack->raiseWidget( ImageDisplay ); } void PMainWindow::slotReturn() { raiseIconView(); } void PMainWindow::closeEvent( QCloseEvent* ev ) { /* * return from view * or properly quit */ if ( m_stack->visibleWidget() == m_info || m_stack->visibleWidget() == m_disp ) { raiseIconView(); ev->ignore(); return; } ev->accept(); diff --git a/noncore/graphics/opie-eye/phunk_view.pro b/noncore/graphics/opie-eye/phunk_view.pro index e9459ad..0aa7e14 100644 --- a/noncore/graphics/opie-eye/phunk_view.pro +++ b/noncore/graphics/opie-eye/phunk_view.pro @@ -1,42 +1,42 @@ CONFIG += qt warn_on quick-app DESTDIR = $(OPIEDIR)/bin TEMPLATE = app TARGET = opie-eye # the name of the resulting object HEADERS = gui/iconview.h gui/filesystem.h gui/mainwindow.h \ lib/imagecache.h impl/dir/dir_dirview.h \ iface/dirview.h iface/dirlister.h iface/ifaceinfo.h \ impl/dir/dir_lister.h impl/dir/dir_ifaceinfo.h \ lib/slavemaster.h \ iface/slaveiface.h \ gui/imageinfoui.h gui/imagescrollview.h \ gui/imageview.h \ - lib/oimagezoomer.h \ - gui/viewmodebutton.h + lib/oimagezoomer.h #\ +# gui/viewmodebutton.h # A list header files SOURCES = gui/iconview.cpp gui/filesystem.cpp gui/mainwindow.cpp \ lib/imagecache.cpp lib/viewmap.cpp \ impl/dir/dir_dirview.cpp iface/dirlister.cpp \ iface/dirview.cpp impl/dir/dir_lister.cpp \ impl/dir/dir_ifaceinfo.cpp lib/slavemaster.cpp \ gui/imageinfoui.cpp gui/imagescrollview.cpp \ gui/imageview.cpp \ - lib/oimagezoomer.cpp \ - gui/viewmodebutton.cpp + lib/oimagezoomer.cpp #\ +# gui/viewmodebutton.cpp # A list of source files INTERFACES = # list of ui files INCLUDEPATH += . $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe -lopiecore2 -lopieui2 include ( $(OPIEDIR)/include.pro ) |