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-rw-r--r--core/launcher/serverapp.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/launcher/serverapp.h b/core/launcher/serverapp.h
index 0a3259a..fe3f24a 100644
--- a/core/launcher/serverapp.h
+++ b/core/launcher/serverapp.h
@@ -32,97 +32,97 @@
class PowerStatus;
class DesktopPowerAlerter;
class OpieScreenSaver;
namespace Opie {
class ODeviceButton;
}
struct QCopKeyRegister {
QCopKeyRegister();
QCopKeyRegister( int k, const QCString&, const QCString& );
int keyCode()const;
QCString channel()const;
QCString message()const;
inline bool send();
private:
int m_keyCode;
QCString m_channel, m_message;
};
typedef QMap<int, QCopKeyRegister> KeyRegisterList;
class KeyFilter : public QObject {
Q_OBJECT
public:
KeyFilter(QObject* parent);
void registerKey( const QCopKeyRegister& );
void unregisterKey( const QCopKeyRegister& );
bool checkButtonAction( bool, int, int, int );
protected:
void timerEvent(QTimerEvent*);
signals:
void launch();
void power();
void backlight();
void symbol();
void numLockStateToggle();
void capsLockStateToggle();
void activate(const Opie::ODeviceButton*,bool);
private:
- inline bool keyRegistered( int key );
+ bool keyRegistered( int key );
int held_tid;
const Opie::ODeviceButton* heldButton;
KeyRegisterList m_keys;
};
class ServerApplication : public QPEApplication
{
Q_OBJECT
public:
ServerApplication( int& argc, char **argv, Type t );
~ServerApplication();
static bool doRestart;
static bool allowRestart;
static bool screenLocked();
static void login(bool at_poweron);
static void switchLCD ( bool on ); // only for togglePower in Desktop
static void soundAlarm(); // only because QCop soundAlarm() is defined in QPE/TaskBar
void restart();
signals:
void menu();
void home();
void launch();
void power();
void backlight();
void symbol();
void numLockStateToggle();
void capsLockStateToggle();
void prepareForRestart();
void activate(const Opie::ODeviceButton*,bool);
public slots:
virtual void systemMessage( const QCString& msg, const QByteArray& );
virtual void launcherMessage( const QCString& msg, const QByteArray& );
void rereadVolumes();
protected:
bool eventFilter( QObject*, QEvent* );
#ifdef Q_WS_QWS
bool qwsEventFilter( QWSEvent * );
#endif
void shutdown();
void checkMemory();
bool recoverMemory();
void keyClick(int keycode, bool press, bool repeat);