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-rw-r--r--core/launcher/serverapp.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp
index 28316a4..69e083d 100644
--- a/core/launcher/serverapp.cpp
+++ b/core/launcher/serverapp.cpp
@@ -288,97 +288,97 @@ ServerApplication::ServerApplication( int& argc, char **argv, Type t )
// We know we'll have lots of cached pixmaps due to App/DocLnks
QPixmapCache::setCacheLimit(512);
m_ps = new PowerStatus;
m_ps_last = new PowerStatus;
pa = new DesktopPowerAlerter( 0 );
m_apm_timer = new QTimer( this );
connect(m_apm_timer, SIGNAL( timeout() ),
this, SLOT( apmTimeout() ) );
reloadPowerWarnSettings();
QCopChannel *channel = new QCopChannel( "QPE/System", this );
connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ),
this, SLOT(systemMessage(const QCString&, const QByteArray& ) ) );
channel = new QCopChannel("QPE/Launcher", this );
connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ),
this, SLOT(launcherMessage( const QCString&, const QByteArray& ) ) );
m_screensaver = new OpieScreenSaver();
m_screensaver->setInterval( -1 );
QWSServer::setScreenSaver( m_screensaver );
connect( qApp, SIGNAL( volumeChanged( bool ) ),
this, SLOT( rereadVolumes() ) );
/* ### PluginLoader libqtopia SafeMode */
#if 0
if ( PluginLoader::inSafeMode() )
QTimer::singleShot(500, this, SLOT(showSafeMode()) );
QTimer::singleShot(20*1000, this, SLOT(clearSafeMode()) );
#endif
kf = new KeyFilter(this);
connect( kf, SIGNAL(launch()), this, SIGNAL(launch()) );
connect( kf, SIGNAL(power()), this, SIGNAL(power()) );
connect( kf, SIGNAL(backlight()), this, SIGNAL(backlight()) );
connect( kf, SIGNAL(symbol()), this, SIGNAL(symbol()));
connect( kf, SIGNAL(numLockStateToggle()), this,SIGNAL(numLockStateToggle()));
connect( kf, SIGNAL(capsLockStateToggle()), this,SIGNAL(capsLockStateToggle()));
connect( kf, SIGNAL(activate(const Opie::ODeviceButton*,bool)),
this,SIGNAL(activate(const Opie::ODeviceButton*,bool)));
- connect( kf, SIGNAL(power()), this, SLOT(togglePower()) );
+
connect( kf, SIGNAL(backlight()), this, SLOT(toggleLight()) );
connect( this, SIGNAL(power() ),
SLOT(togglePower() ) );
rereadVolumes();
serverApp = this;
apmTimeout();
grabKeyboard();
/* make sure the event filter is installed */
const Opie::ODeviceButton* but = Opie::ODevice::inst()->buttonForKeycode( -1 );
}
ServerApplication::~ServerApplication()
{
ungrabKeyboard();
delete pa;
delete m_ps;
delete m_ps_last;
}
void ServerApplication::apmTimeout() {
serverApp-> checkMemory( ); // in case no events are generated
*m_ps_last = *m_ps;
*m_ps = PowerStatusManager::readStatus();
if ( m_ps->acStatus() != m_ps_last-> acStatus() )
m_screensaver-> powerStatusChanged( *m_ps );
if ( m_ps->acStatus() == PowerStatus::Online )
return;
int bat = m_ps-> batteryPercentRemaining();
if ( bat < m_ps_last-> batteryPercentRemaining() ) {
if ( bat <= m_powerCritical )
pa->alert( tr( "Battery level is critical!\nKeep power off until power restored!" ), 1 );
else if ( bat <= m_powerVeryLow )
pa->alert( tr( "Battery is running very low. "), 2 );
}
if ( m_ps-> backupBatteryStatus() == PowerStatus::VeryLow )
pa->alert( tr("The Back-up battery is very low.\nPlease charge the back-up battery." ), 2);