-rw-r--r-- | core/launcher/serverapp.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index 28316a4..69e083d 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -288,97 +288,97 @@ ServerApplication::ServerApplication( int& argc, char **argv, Type t ) // We know we'll have lots of cached pixmaps due to App/DocLnks QPixmapCache::setCacheLimit(512); m_ps = new PowerStatus; m_ps_last = new PowerStatus; pa = new DesktopPowerAlerter( 0 ); m_apm_timer = new QTimer( this ); connect(m_apm_timer, SIGNAL( timeout() ), this, SLOT( apmTimeout() ) ); reloadPowerWarnSettings(); QCopChannel *channel = new QCopChannel( "QPE/System", this ); connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ), this, SLOT(systemMessage(const QCString&, const QByteArray& ) ) ); channel = new QCopChannel("QPE/Launcher", this ); connect(channel, SIGNAL(received( const QCString&, const QByteArray& ) ), this, SLOT(launcherMessage( const QCString&, const QByteArray& ) ) ); m_screensaver = new OpieScreenSaver(); m_screensaver->setInterval( -1 ); QWSServer::setScreenSaver( m_screensaver ); connect( qApp, SIGNAL( volumeChanged( bool ) ), this, SLOT( rereadVolumes() ) ); /* ### PluginLoader libqtopia SafeMode */ #if 0 if ( PluginLoader::inSafeMode() ) QTimer::singleShot(500, this, SLOT(showSafeMode()) ); QTimer::singleShot(20*1000, this, SLOT(clearSafeMode()) ); #endif kf = new KeyFilter(this); connect( kf, SIGNAL(launch()), this, SIGNAL(launch()) ); connect( kf, SIGNAL(power()), this, SIGNAL(power()) ); connect( kf, SIGNAL(backlight()), this, SIGNAL(backlight()) ); connect( kf, SIGNAL(symbol()), this, SIGNAL(symbol())); connect( kf, SIGNAL(numLockStateToggle()), this,SIGNAL(numLockStateToggle())); connect( kf, SIGNAL(capsLockStateToggle()), this,SIGNAL(capsLockStateToggle())); connect( kf, SIGNAL(activate(const Opie::ODeviceButton*,bool)), this,SIGNAL(activate(const Opie::ODeviceButton*,bool))); - connect( kf, SIGNAL(power()), this, SLOT(togglePower()) ); + connect( kf, SIGNAL(backlight()), this, SLOT(toggleLight()) ); connect( this, SIGNAL(power() ), SLOT(togglePower() ) ); rereadVolumes(); serverApp = this; apmTimeout(); grabKeyboard(); /* make sure the event filter is installed */ const Opie::ODeviceButton* but = Opie::ODevice::inst()->buttonForKeycode( -1 ); } ServerApplication::~ServerApplication() { ungrabKeyboard(); delete pa; delete m_ps; delete m_ps_last; } void ServerApplication::apmTimeout() { serverApp-> checkMemory( ); // in case no events are generated *m_ps_last = *m_ps; *m_ps = PowerStatusManager::readStatus(); if ( m_ps->acStatus() != m_ps_last-> acStatus() ) m_screensaver-> powerStatusChanged( *m_ps ); if ( m_ps->acStatus() == PowerStatus::Online ) return; int bat = m_ps-> batteryPercentRemaining(); if ( bat < m_ps_last-> batteryPercentRemaining() ) { if ( bat <= m_powerCritical ) pa->alert( tr( "Battery level is critical!\nKeep power off until power restored!" ), 1 ); else if ( bat <= m_powerVeryLow ) pa->alert( tr( "Battery is running very low. "), 2 ); } if ( m_ps-> backupBatteryStatus() == PowerStatus::VeryLow ) pa->alert( tr("The Back-up battery is very low.\nPlease charge the back-up battery." ), 2); |