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-rw-r--r--library/qpeapplication.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp
index d0e9613..040b2fe 100644
--- a/library/qpeapplication.cpp
+++ b/library/qpeapplication.cpp
@@ -1079,102 +1079,104 @@ bool QPEApplication::qwsEventFilter( QWSEvent * e )
default:
break;
}
}
if ( e->type == QWSEvent::Key ) {
QWSKeyEvent *ke = ( QWSKeyEvent * ) e;
if ( ke->simpleData.keycode == Qt::Key_F33 ) {
// Use special "OK" key to press "OK" on top level widgets
QWidget * active = activeWindow();
QWidget *popup = 0;
if ( active && active->isPopup() ) {
popup = active;
active = active->parentWidget();
}
if ( active && ( int ) active->winId() == ke->simpleData.window &&
!active->testWFlags( WStyle_Customize | WType_Popup | WType_Desktop ) ) {
if ( ke->simpleData.is_press ) {
if ( popup )
popup->close();
if ( active->inherits( "QDialog" ) ) {
HackDialog * d = ( HackDialog * ) active;
d->acceptIt();
return TRUE;
}
else if ( ( ( HackWidget * ) active ) ->needsOk() ) {
QSignal s;
s.connect( active, SLOT( accept() ) );
s.activate();
}
else {
// do the same as with the select key: Map to the default action of the widget:
mapToDefaultAction( ke, Qt::Key_Return );
}
}
}
}
else if ( ke->simpleData.keycode == Qt::Key_F30 ) {
// Use special "select" key to do whatever default action a widget has
mapToDefaultAction( ke, Qt::Key_Space );
}
else if ( ke->simpleData.keycode == Qt::Key_Escape &&
ke->simpleData.is_press ) {
// Escape key closes app if focus on toplevel
QWidget * active = activeWindow();
if ( active && active->testWFlags( WType_TopLevel ) &&
( int ) active->winId() == ke->simpleData.window &&
!active->testWFlags( WStyle_Dialog | WStyle_Customize | WType_Popup | WType_Desktop ) ) {
if ( active->inherits( "QDialog" ) ) {
- qDebug("dialog hack");
HackDialog * d = ( HackDialog * ) active;
d->rejectIt();
return TRUE;
+ } else /*if ( strcmp( argv() [ 0 ], "embeddedkonsole" ) != 0 )*/ {
+ active->close();
}
}
+
}
else if ( ke->simpleData.keycode >= Qt::Key_F1 && ke->simpleData.keycode <= Qt::Key_F29 ) {
// this should be if ( ODevice::inst ( )-> buttonForKeycode ( ... ))
// but we cannot access libopie function within libqpe :(
QWidget * active = activeWindow ( );
if ( active && ((int) active-> winId ( ) == ke-> simpleData.window )) {
if ( d-> kbgrabbed ) { // we grabbed the keyboard
QChar ch ( ke-> simpleData.unicode );
QKeyEvent qke ( ke-> simpleData. is_press ? QEvent::KeyPress : QEvent::KeyRelease,
ke-> simpleData.keycode,
ch. latin1 ( ),
ke-> simpleData.modifiers,
QString ( ch ),
ke-> simpleData.is_auto_repeat, 1 );
QObject *which = QWidget::keyboardGrabber ( );
if ( !which )
which = QApplication::focusWidget ( );
if ( !which )
which = QApplication::activeWindow ( );
if ( !which )
which = qApp;
QApplication::sendEvent ( which, &qke );
}
else { // we didn't grab the keyboard, so send the event to the launcher
QCopEnvelope e ( "QPE/Launcher", "deviceButton(int,int,int)" );
e << int( ke-> simpleData.keycode ) << int( ke-> simpleData. is_press ) << int( ke-> simpleData.is_auto_repeat );
}
}
return true;
}
}
if ( e->type == QWSEvent::Focus ) {
QWSFocusEvent * fe = ( QWSFocusEvent* ) e;
if ( !fe->simpleData.get_focus ) {
QWidget * active = activeWindow();
while ( active && active->isPopup() ) {
active->close();
active = activeWindow();
}
}
else {
// make sure our modal widget is ALWAYS on top
QWidget *topm = activeModalWidget();
if ( topm && static_cast<int>( topm->winId() ) != fe->simpleData.window) {
topm->raise();