-rw-r--r-- | libopie2/opiesecurity/multiauthmainwindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libopie2/opiesecurity/multiauthmainwindow.cpp b/libopie2/opiesecurity/multiauthmainwindow.cpp index fb720bb..e60d245 100644 --- a/libopie2/opiesecurity/multiauthmainwindow.cpp +++ b/libopie2/opiesecurity/multiauthmainwindow.cpp @@ -15,97 +15,97 @@ MultiauthMainWindow::MultiauthMainWindow(bool allowBypass = false) Qt::WStyle_NoBorder | Qt::WStyle_Customize | Qt::WStyle_StaysOnTop) { alreadyDone = false; // initializes widget pointers which not always point to an object quit = 0; message2 = 0; if (allowBypass == true) explanScreens = true; else { Config *pcfg = new Config("Security"); pcfg->setGroup("Misc"); explanScreens = pcfg->readBoolEntry("explanScreens", true); delete pcfg; } layout = new QVBoxLayout(this); layout->setSpacing(11); layout->setMargin(11); layout->setAlignment( Qt::AlignTop ); // if explanScreens is false, we don't show any text in the QDialog, // and we proceed directly if ( explanScreens == true ) { title = new QLabel("<center><h1>" + tr("Welcome to Opie Multi-authentication Framework") + "</h1></center>", this); message = new QLabel("<center><h3>" + tr("Launching authentication plugins...") + "</h3></center>", this); } else { title = new QLabel("", this); message = new QLabel("", this); } layout->addWidget(title); layout->addWidget(message); proceedButton = new QPushButton(tr("Proceed..."), this); layout->addWidget(proceedButton, 0, Qt::AlignHCenter); QObject::connect(proceedButton, SIGNAL(clicked()), this, SLOT(proceed())); if ( explanScreens == true ) { quit = new QPushButton("Exit", this); layout->addWidget(quit, 0, Qt::AlignHCenter); if ( allowBypass == true ) { // very important: we can close the widget through the quit button, and bypass authentication, only if allowBypass is set! - message2 = new QLabel("<center><i>" + tr("Note: this 'exit' button only appears during <b>simulations</b>, like the one we are in.") + "</i></center>", this); + message2 = new QLabel("<center><i>" + tr("Note: this 'exit' button only appears during <b>simulations</b>, like the one we are in. If you don't succeed an authentication step at some point, it will keep on asking you to authenticate, but remember you can <b>skip</b> it too (and have access to this button again).") + "</i></center>", this); layout->addWidget(message2); QObject::connect(quit, SIGNAL(clicked()), this, SLOT(close())); } else { quit->hide(); } } else { // we will need this button only if runPlugins() fails in proceed() proceedButton->hide(); // let's proceed now proceed(); } } /// nothing to do MultiauthMainWindow::~MultiauthMainWindow() { } /// launch the authentication void MultiauthMainWindow::proceed() { int result = Internal::runPlugins(); if ( (result == 0) && !explanScreens ) { // the authentication has succeeded, we can exit directly // this will work if we haven't been called by the constructor of MultiauthMainWindow close(); // and if we've been called by this constructor, we use this variable to tell our // caller we're already done alreadyDone = true; return; } else { proceedButton->setText("Another try?"); QString resultMessage; if (result == 0) { // authentication has succeeded, adapt interface then message->setText( "<center><h3>" + tr("Congratulations! Your authentication has been successful.") + "</h3></center>" ); quit->setText("Enter Opie"); |