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-rw-r--r--libopie2/opiesecurity/multiauthmainwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libopie2/opiesecurity/multiauthmainwindow.cpp b/libopie2/opiesecurity/multiauthmainwindow.cpp
index fb720bb..e60d245 100644
--- a/libopie2/opiesecurity/multiauthmainwindow.cpp
+++ b/libopie2/opiesecurity/multiauthmainwindow.cpp
@@ -15,97 +15,97 @@ MultiauthMainWindow::MultiauthMainWindow(bool allowBypass = false)
Qt::WStyle_NoBorder | Qt::WStyle_Customize | Qt::WStyle_StaysOnTop)
{
alreadyDone = false;
// initializes widget pointers which not always point to an object
quit = 0;
message2 = 0;
if (allowBypass == true)
explanScreens = true;
else
{
Config *pcfg = new Config("Security");
pcfg->setGroup("Misc");
explanScreens = pcfg->readBoolEntry("explanScreens", true);
delete pcfg;
}
layout = new QVBoxLayout(this);
layout->setSpacing(11);
layout->setMargin(11);
layout->setAlignment( Qt::AlignTop );
// if explanScreens is false, we don't show any text in the QDialog,
// and we proceed directly
if ( explanScreens == true )
{
title = new QLabel("<center><h1>" + tr("Welcome to Opie Multi-authentication Framework") + "</h1></center>", this);
message = new QLabel("<center><h3>" + tr("Launching authentication plugins...") + "</h3></center>", this);
} else {
title = new QLabel("", this);
message = new QLabel("", this);
}
layout->addWidget(title);
layout->addWidget(message);
proceedButton = new QPushButton(tr("Proceed..."), this);
layout->addWidget(proceedButton, 0, Qt::AlignHCenter);
QObject::connect(proceedButton, SIGNAL(clicked()), this, SLOT(proceed()));
if ( explanScreens == true )
{
quit = new QPushButton("Exit", this);
layout->addWidget(quit, 0, Qt::AlignHCenter);
if ( allowBypass == true )
{
// very important: we can close the widget through the quit button, and bypass authentication, only if allowBypass is set!
- message2 = new QLabel("<center><i>" + tr("Note: this 'exit' button only appears during <b>simulations</b>, like the one we are in.") + "</i></center>", this);
+ message2 = new QLabel("<center><i>" + tr("Note: this 'exit' button only appears during <b>simulations</b>, like the one we are in. If you don't succeed an authentication step at some point, it will keep on asking you to authenticate, but remember you can <b>skip</b> it too (and have access to this button again).") + "</i></center>", this);
layout->addWidget(message2);
QObject::connect(quit, SIGNAL(clicked()), this, SLOT(close()));
}
else
{
quit->hide();
}
}
else
{
// we will need this button only if runPlugins() fails in proceed()
proceedButton->hide();
// let's proceed now
proceed();
}
}
/// nothing to do
MultiauthMainWindow::~MultiauthMainWindow() {
}
/// launch the authentication
void MultiauthMainWindow::proceed() {
int result = Internal::runPlugins();
if ( (result == 0) && !explanScreens )
{
// the authentication has succeeded, we can exit directly
// this will work if we haven't been called by the constructor of MultiauthMainWindow
close();
// and if we've been called by this constructor, we use this variable to tell our
// caller we're already done
alreadyDone = true;
return;
}
else
{
proceedButton->setText("Another try?");
QString resultMessage;
if (result == 0)
{
// authentication has succeeded, adapt interface then
message->setText( "<center><h3>" + tr("Congratulations! Your authentication has been successful.") + "</h3></center>" );
quit->setText("Enter Opie");