-rw-r--r-- | noncore/multimedia/opieplayer2/audiowidget.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp index a3d34f4..2cb1385 100644 --- a/noncore/multimedia/opieplayer2/audiowidget.cpp +++ b/noncore/multimedia/opieplayer2/audiowidget.cpp @@ -329,148 +329,147 @@ void AudioWidget::setView( char view ) { } static QString timeAsString( long length ) { int minutes = length / 60; int seconds = length % 60; return QString("%1:%2%3").arg( minutes ).arg( seconds / 10 ).arg( seconds % 10 ); } void AudioWidget::updateSlider( long i, long max ) { time.setText( timeAsString( i ) + " / " + timeAsString( max ) ); // qDebug( timeAsString( i ) + " / " + timeAsString( max ) ) ; if ( max == 0 ) { return; } // Will flicker too much if we don't do this // Scale to something reasonable int width = slider.width(); int val = int((double)i * width / max); if ( !audioSliderBeingMoved ) { if ( slider.value() != val ) { slider.setValue( val ); } if ( slider.maxValue() != width ) { slider.setMaxValue( width ); } } } void AudioWidget::setToggleButton( int i, bool down ) { if ( down != audioButtons[i].isDown ) { toggleButton( i ); } } void AudioWidget::toggleButton( int i ) { audioButtons[i].isDown = !audioButtons[i].isDown; QPainter p(this); paintButton ( &p, i ); } void AudioWidget::paintButton( QPainter *p, int i ) { - if ( audioButtons[i].isDown ) + if ( audioButtons[i].isDown ) { p->drawPixmap( xoff, yoff, *buttonPixDown[i] ); - else + } else { p->drawPixmap( xoff, yoff, *buttonPixUp[i] ); + } } void AudioWidget::skipFor() { skipDirection = +1; startTimer( 50 ); mediaPlayerState->setPosition( mediaPlayerState->position() + 2 ); } void AudioWidget::skipBack() { skipDirection = -1; startTimer( 50 ); mediaPlayerState->setPosition( mediaPlayerState->position() - 2 ); } void AudioWidget::stopSkip() { killTimers(); } void AudioWidget::timerEvent( QTimerEvent * ) { if ( skipDirection == +1 ) { mediaPlayerState->setPosition( mediaPlayerState->position() + 2 ); } else if ( skipDirection == -1 ) { mediaPlayerState->setPosition( mediaPlayerState->position() - 2 ); } } void AudioWidget::mouseMoveEvent( QMouseEvent *event ) { for ( int i = 0; i < numButtons; i++ ) { if ( event->state() == QMouseEvent::LeftButton ) { - - // The test to see if the mouse click is inside the button or not + // The test to see if the mouse click is inside the button or not int x = event->pos().x() - xoff; int y = event->pos().y() - yoff; bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask->width() - && y < imgButtonMask->height() && imgButtonMask->pixelIndex( x, y ) == i + 1 ); - - if ( isOnButton && i == AudioVolumeUp ) - qDebug("on up"); + && y < imgButtonMask->height() + && imgButtonMask->pixelIndex( x, y ) == i + 1 ); if ( isOnButton && !audioButtons[i].isHeld ) { audioButtons[i].isHeld = TRUE; toggleButton(i); + switch (i) { case AudioVolumeUp: qDebug("more clicked"); emit moreClicked(); return; case AudioVolumeDown: emit lessClicked(); return; case AudioForward: emit forwardClicked(); return; case AudioBack: emit backClicked(); return; } } else if ( !isOnButton && audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; toggleButton(i); } } else { if ( audioButtons[i].isHeld ) { audioButtons[i].isHeld = FALSE; if ( !audioButtons[i].isToggle ) { setToggleButton( i, FALSE ); qDebug("button toggled3 %d",i); } switch (i) { case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return; case AudioStop: mediaPlayerState->setPlaying(FALSE); return; case AudioPause: mediaPlayerState->setPaused( audioButtons[i].isDown); return; case AudioNext: mediaPlayerState->setNext(); return; case AudioPrevious: mediaPlayerState->setPrev(); return; case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return; case AudioVolumeUp: emit moreReleased(); return; case AudioVolumeDown: emit lessReleased(); return; case AudioPlayList: mediaPlayerState->setList(); return; case AudioForward: emit forwardReleased(); return; case AudioBack: emit backReleased(); return; } } } } } void AudioWidget::mousePressEvent( QMouseEvent *event ) { mouseMoveEvent( event ); } |