summaryrefslogtreecommitdiff
Side-by-side diff
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/multimedia/opieplayer2/audiowidget.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/noncore/multimedia/opieplayer2/audiowidget.cpp b/noncore/multimedia/opieplayer2/audiowidget.cpp
index a3d34f4..2cb1385 100644
--- a/noncore/multimedia/opieplayer2/audiowidget.cpp
+++ b/noncore/multimedia/opieplayer2/audiowidget.cpp
@@ -329,148 +329,147 @@ void AudioWidget::setView( char view ) {
}
static QString timeAsString( long length ) {
int minutes = length / 60;
int seconds = length % 60;
return QString("%1:%2%3").arg( minutes ).arg( seconds / 10 ).arg( seconds % 10 );
}
void AudioWidget::updateSlider( long i, long max ) {
time.setText( timeAsString( i ) + " / " + timeAsString( max ) );
// qDebug( timeAsString( i ) + " / " + timeAsString( max ) ) ;
if ( max == 0 ) {
return;
}
// Will flicker too much if we don't do this
// Scale to something reasonable
int width = slider.width();
int val = int((double)i * width / max);
if ( !audioSliderBeingMoved ) {
if ( slider.value() != val ) {
slider.setValue( val );
}
if ( slider.maxValue() != width ) {
slider.setMaxValue( width );
}
}
}
void AudioWidget::setToggleButton( int i, bool down ) {
if ( down != audioButtons[i].isDown ) {
toggleButton( i );
}
}
void AudioWidget::toggleButton( int i ) {
audioButtons[i].isDown = !audioButtons[i].isDown;
QPainter p(this);
paintButton ( &p, i );
}
void AudioWidget::paintButton( QPainter *p, int i ) {
- if ( audioButtons[i].isDown )
+ if ( audioButtons[i].isDown ) {
p->drawPixmap( xoff, yoff, *buttonPixDown[i] );
- else
+ } else {
p->drawPixmap( xoff, yoff, *buttonPixUp[i] );
+ }
}
void AudioWidget::skipFor() {
skipDirection = +1;
startTimer( 50 );
mediaPlayerState->setPosition( mediaPlayerState->position() + 2 );
}
void AudioWidget::skipBack() {
skipDirection = -1;
startTimer( 50 );
mediaPlayerState->setPosition( mediaPlayerState->position() - 2 );
}
void AudioWidget::stopSkip() {
killTimers();
}
void AudioWidget::timerEvent( QTimerEvent * ) {
if ( skipDirection == +1 ) {
mediaPlayerState->setPosition( mediaPlayerState->position() + 2 );
} else if ( skipDirection == -1 ) {
mediaPlayerState->setPosition( mediaPlayerState->position() - 2 );
}
}
void AudioWidget::mouseMoveEvent( QMouseEvent *event ) {
for ( int i = 0; i < numButtons; i++ ) {
if ( event->state() == QMouseEvent::LeftButton ) {
-
- // The test to see if the mouse click is inside the button or not
+ // The test to see if the mouse click is inside the button or not
int x = event->pos().x() - xoff;
int y = event->pos().y() - yoff;
bool isOnButton = ( x > 0 && y > 0 && x < imgButtonMask->width()
- && y < imgButtonMask->height() && imgButtonMask->pixelIndex( x, y ) == i + 1 );
-
- if ( isOnButton && i == AudioVolumeUp )
- qDebug("on up");
+ && y < imgButtonMask->height()
+ && imgButtonMask->pixelIndex( x, y ) == i + 1 );
if ( isOnButton && !audioButtons[i].isHeld ) {
audioButtons[i].isHeld = TRUE;
toggleButton(i);
+
switch (i) {
case AudioVolumeUp:
qDebug("more clicked");
emit moreClicked();
return;
case AudioVolumeDown:
emit lessClicked();
return;
case AudioForward:
emit forwardClicked();
return;
case AudioBack:
emit backClicked();
return;
}
} else if ( !isOnButton && audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
toggleButton(i);
}
} else {
if ( audioButtons[i].isHeld ) {
audioButtons[i].isHeld = FALSE;
if ( !audioButtons[i].isToggle ) {
setToggleButton( i, FALSE );
qDebug("button toggled3 %d",i);
}
switch (i) {
case AudioPlay: mediaPlayerState->setPlaying(audioButtons[i].isDown); return;
case AudioStop: mediaPlayerState->setPlaying(FALSE); return;
case AudioPause: mediaPlayerState->setPaused( audioButtons[i].isDown); return;
case AudioNext: mediaPlayerState->setNext(); return;
case AudioPrevious: mediaPlayerState->setPrev(); return;
case AudioLoop: mediaPlayerState->setLooping(audioButtons[i].isDown); return;
case AudioVolumeUp: emit moreReleased(); return;
case AudioVolumeDown: emit lessReleased(); return;
case AudioPlayList: mediaPlayerState->setList(); return;
case AudioForward: emit forwardReleased(); return;
case AudioBack: emit backReleased(); return;
}
}
}
}
}
void AudioWidget::mousePressEvent( QMouseEvent *event ) {
mouseMoveEvent( event );
}