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-rw-r--r--libopie2/opiesecurity/multiauthpassword.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp
index 16c8568..b9c8a39 100644
--- a/libopie2/opiesecurity/multiauthpassword.cpp
+++ b/libopie2/opiesecurity/multiauthpassword.cpp
@@ -16,91 +16,91 @@
.%`+i> _;_.
.i_,=:_. -<s. This library is distributed in the hope that
+ . -:. = it will be useful, but WITHOUT ANY WARRANTY;
: .. .:, . . . without even the implied warranty of
=_ + =;=|` MERCHANTABILITY or FITNESS FOR A
_.=:. : :=>`: PARTICULAR PURPOSE. See the GNU
..}^=.= = ; Library General Public License for more
++= -. .` .: details.
: = ...= . :.=-
-. .:....=;==+<; You should have received a copy of the GNU
-_. . . )=. = Library General Public License along with
-- :-=` this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
/* OPIE */
#include <opie2/multiauthcommon.h>
#include <opie2/multiauthmainwindow.h>
#include <qpe/config.h>
#include <qpe/qlibrary.h>
#include <qpe/qcom.h>
/* QT */
#include <qapplication.h>
#include <qvbox.h>
#include <qpushbutton.h>
#include <qlabel.h>
#include <qdir.h>
#include "multiauthpassword.h"
namespace Opie {
namespace Security {
/**
* If the users requires authentication... #fixme
*
* @todo fix up at_poweron attribute
*/
bool MultiauthPassword::needToAuthenticate(bool at_poweron)
{
Config cfg("Security");
cfg.setGroup("Misc");
- if ( !at_poweron && cfg.readBoolEntry("onStart", true) )
+ if ( !at_poweron && cfg.readBoolEntry("onStart", false) )
return true;
- else if ( at_poweron && cfg.readBoolEntry("onResume", true) )
+ else if ( at_poweron && cfg.readBoolEntry("onResume", false) )
return true;
else
return false;
}
/**
* \brief Require user authentication to unlock and continue
*
* This method will check if you require authentication
* and then will lock the screen and require a succesfull
* authentication.
* Authenticate may enter the event loop and only returns
* if the user sucesfully authenticated to the system.
*
* @return only if succesfully authenticated
*/
void MultiauthPassword::authenticate(bool at_poweron)
{
if ( ! needToAuthenticate(at_poweron) )
return;
/* Constructs the main window, which displays messages and blocks
* access to the desktop
*/
MultiauthMainWindow win;
// resize the QDialog object so it fills all the screen
QRect desk = qApp->desktop()->geometry();
win.setGeometry( 0, 0, desk.width(), desk.height() );
// the authentication has already succeeded (without win interactions)
if ( win.isAlreadyDone() )
return;
win.exec();
}
}
}