-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.cpp | 11 | ||||
-rw-r--r-- | noncore/multimedia/opieplayer2/mediawidget.h | 2 |
2 files changed, 8 insertions, 5 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.cpp b/noncore/multimedia/opieplayer2/mediawidget.cpp index 3a44185..b73a5c0 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.cpp +++ b/noncore/multimedia/opieplayer2/mediawidget.cpp @@ -51,70 +51,73 @@ void MediaWidget::paintEvent( QPaintEvent *pe ) if ( mediaPlayerState.isFullscreen() ) { // Clear the background p.setBrush( QBrush( Qt::black ) ); return; } if ( !pe->erased() ) { // Combine with background and double buffer QPixmap pix( pe->rect().size() ); QPainter p( &pix ); p.translate( -pe->rect().topLeft().x(), -pe->rect().topLeft().y() ); p.drawTiledPixmap( pe->rect(), backgroundPixmap, pe->rect().topLeft() ); for ( unsigned int i = 0; i < buttons.count(); i++ ) { paintButton( p, buttons[ i ] ); } QPainter p2( this ); p2.drawPixmap( pe->rect().topLeft(), pix ); } else { QPainter p( this ); for ( unsigned int i = 0; i < buttons.count(); i++ ) paintButton( p, buttons[ i ] ); } } void MediaWidget::handleCommand( Command command, bool buttonDown ) { switch ( command ) { case Play: mediaPlayerState.togglePaused(); case Stop: mediaPlayerState.setPlaying(FALSE); return; case Next: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setNext(); return; case Previous: if( playList.currentTab() == PlayListWidget::CurrentPlayList ) mediaPlayerState.setPrev(); return; case Loop: mediaPlayerState.setLooping( buttonDown ); return; case VolumeUp: emit moreReleased(); return; case VolumeDown: emit lessReleased(); return; case PlayList: mediaPlayerState.setList(); return; case Forward: emit forwardReleased(); return; case Back: emit backReleased(); return; } } bool MediaWidget::isOverButton( const QPoint &position, int buttonId ) const { return ( position.x() > 0 && position.y() > 0 && position.x() < buttonMask.width() && position.y() < buttonMask.height() && buttonMask.pixelIndex( position.x(), position.y() ) == buttonId + 1 ); } -void MediaWidget::paintButton( int buttonId ) +void MediaWidget::paintButton( const Button &button ) { QPainter p( this ); - paintButton( p, buttons[ buttonId ] ); + paintButton( p, button ); } void MediaWidget::paintButton( QPainter &p, const Button &button ) { if ( button.isDown ) p.drawPixmap( upperLeftOfButtonMask, button.pixDown ); else p.drawPixmap( upperLeftOfButtonMask, button.pixUp ); } void MediaWidget::toggleButton( int buttonId ) { - buttons[ buttonId ].isDown = !buttons[ buttonId ].isDown; - paintButton( buttonId ); + Button &button = buttons[ buttonId ]; + + button.isDown = !button.isDown; + + paintButton( button ); } /* vim: et sw=4 ts=4 */ diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h index 8cdaad1..dcf7fb8 100644 --- a/noncore/multimedia/opieplayer2/mediawidget.h +++ b/noncore/multimedia/opieplayer2/mediawidget.h @@ -42,68 +42,68 @@ public: { Button() : type( NormalButton ), isHeld( false ), isDown( false ) {} ButtonType type : 1; bool isHeld : 1; bool isDown : 1; QBitmap mask; QPixmap pixUp; QPixmap pixDown; }; typedef std::vector<Button> ButtonVector; // when the transition is done this should be Command -> Button typedef QMap<int, Button> ButtonMap; struct SkinButtonInfo { Command command; const char *fileName; ButtonType type; }; typedef std::vector<QBitmap> MaskVector; typedef std::vector<QPixmap> PixmapVector; MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 ); virtual ~MediaWidget(); public slots: virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0; virtual void setLength( long length ) = 0; virtual void setPlaying( bool playing ) = 0; signals: void moreReleased(); void lessReleased(); void forwardReleased(); void backReleased(); protected: virtual void closeEvent( QCloseEvent * ); virtual void paintEvent( QPaintEvent *pe ); void handleCommand( Command command, bool buttonDown ); bool isOverButton( const QPoint &position, int buttonId ) const; - void paintButton( int buttonId ); + void paintButton( const Button &button ); void paintButton( QPainter &p, const Button &button ); void toggleButton( int buttonId ); MediaPlayerState &mediaPlayerState; PlayListWidget &playList; ButtonMap buttons; QImage buttonMask; QPoint upperLeftOfButtonMask; QPixmap backgroundPixmap; }; #endif // MEDIAWIDGET_H /* vim: et sw=4 ts=4 */ |