63 files changed, 489 insertions, 405 deletions
diff --git a/noncore/games/backgammon/backgammon.control b/noncore/games/backgammon/backgammon.control index 6468181..d78b547 100644 --- a/noncore/games/backgammon/backgammon.control +++ b/noncore/games/backgammon/backgammon.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: backgammon | 1 | Package: backgammon |
2 | Files: bin/backgammon apps/Games/backgammon.desktop pics/backgammon help/en/html/backgammon.html | 2 | Files: plugins/application/libbackgammon.so* bin/backgammon apps/Games/backgammon.desktop pics/backgammon help/en/html/backgammon.html |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Ralf Waspe <rwaspe@web.de> | 5 | Maintainer: Ralf Waspe <rwaspe@web.de> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Backgammon Game | 8 | Description: Backgammon Game |
9 | A Backgammon game for the Opie environment. | 9 | A Backgammon game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/backgammon/backgammon.h b/noncore/games/backgammon/backgammon.h index e3276f1..fb50500 100644 --- a/noncore/games/backgammon/backgammon.h +++ b/noncore/games/backgammon/backgammon.h | |||
@@ -1,120 +1,121 @@ | |||
1 | #ifndef BACKGAMMON_H | 1 | #ifndef BACKGAMMON_H |
2 | #define BACKGAMMON_H | 2 | #define BACKGAMMON_H |
3 | 3 | ||
4 | #include "backgammonview.h" | 4 | #include "backgammonview.h" |
5 | #include "canvasimageitem.h" | 5 | #include "canvasimageitem.h" |
6 | //#include "rulesdialog.h" | 6 | //#include "rulesdialog.h" |
7 | #include "moveengine.h" | 7 | #include "moveengine.h" |
8 | 8 | ||
9 | 9 | ||
10 | #include <qlabel.h> | 10 | #include <qlabel.h> |
11 | #include <qmainwindow.h> | 11 | #include <qmainwindow.h> |
12 | //#include <qwidget.h> | 12 | //#include <qwidget.h> |
13 | 13 | ||
14 | 14 | ||
15 | 15 | ||
16 | 16 | ||
17 | class BackGammon : public QMainWindow | 17 | class BackGammon : public QMainWindow |
18 | { | 18 | { |
19 | Q_OBJECT | 19 | Q_OBJECT |
20 | private: | 20 | private: |
21 | //GUI | 21 | //GUI |
22 | //the "status" bar | 22 | //the "status" bar |
23 | QLabel* message; | 23 | QLabel* message; |
24 | //the main drawing area | 24 | //the main drawing area |
25 | QCanvas* area; | 25 | QCanvas* area; |
26 | BackGammonView* boardview; | 26 | BackGammonView* boardview; |
27 | CanvasImageItem* board; | 27 | CanvasImageItem* board; |
28 | CanvasImageItem* table; | 28 | CanvasImageItem* table; |
29 | CanvasImageItem** p1; | 29 | CanvasImageItem** p1; |
30 | CanvasImageItem** p2; | 30 | CanvasImageItem** p2; |
31 | CanvasImageItem** p1_side; | 31 | CanvasImageItem** p1_side; |
32 | CanvasImageItem** p2_side; | 32 | CanvasImageItem** p2_side; |
33 | 33 | ||
34 | CanvasImageItem** diceA1; | 34 | CanvasImageItem** diceA1; |
35 | CanvasImageItem** diceA2; | 35 | CanvasImageItem** diceA2; |
36 | CanvasImageItem** diceB1; | 36 | CanvasImageItem** diceB1; |
37 | CanvasImageItem** diceB2; | 37 | CanvasImageItem** diceB2; |
38 | //CanvasImageItem** oddsDice; | 38 | //CanvasImageItem** oddsDice; |
39 | CanvasImageItem* nomove_marker; | 39 | CanvasImageItem* nomove_marker; |
40 | 40 | ||
41 | QCanvasRectangle* marker_current; | 41 | QCanvasRectangle* marker_current; |
42 | QCanvasRectangle* marker_next[4]; | 42 | QCanvasRectangle* marker_next[4]; |
43 | 43 | ||
44 | //ENGINE | 44 | //ENGINE |
45 | MoveEngine* move; | 45 | MoveEngine* move; |
46 | //the dice values | 46 | //the dice values |
47 | int diceA1_value; | 47 | int diceA1_value; |
48 | int diceA2_value; | 48 | int diceA2_value; |
49 | int diceA3_value; | 49 | int diceA3_value; |
50 | int diceA4_value; | 50 | int diceA4_value; |
51 | int diceB1_value; | 51 | int diceB1_value; |
52 | int diceB2_value; | 52 | int diceB2_value; |
53 | int diceB3_value; | 53 | int diceB3_value; |
54 | int diceB4_value; | 54 | int diceB4_value; |
55 | 55 | ||
56 | int player; | 56 | int player; |
57 | bool dice1_played; | 57 | bool dice1_played; |
58 | bool dice2_played; | 58 | bool dice2_played; |
59 | bool dice3_played; | 59 | bool dice3_played; |
60 | bool dice4_played; | 60 | bool dice4_played; |
61 | bool dice_rolled; | 61 | bool dice_rolled; |
62 | //computer opponent | 62 | //computer opponent |
63 | bool player1_auto; | 63 | bool player1_auto; |
64 | bool player2_auto; | 64 | bool player2_auto; |
65 | 65 | ||
66 | //the images; | 66 | //the images; |
67 | QString theme_name; | 67 | QString theme_name; |
68 | QString board_name; | 68 | QString board_name; |
69 | QString piecesA_name; | 69 | QString piecesA_name; |
70 | QString piecesB_name; | 70 | QString piecesB_name; |
71 | QString diceA_name; | 71 | QString diceA_name; |
72 | QString diceB_name; | 72 | QString diceB_name; |
73 | QString odds_name; | 73 | QString odds_name; |
74 | QString table_name; | 74 | QString table_name; |
75 | 75 | ||
76 | //save game | 76 | //save game |
77 | QString game_name; | 77 | QString game_name; |
78 | 78 | ||
79 | //the rules | 79 | //the rules |
80 | Rules rules; | 80 | Rules rules; |
81 | 81 | ||
82 | //display settings | 82 | //display settings |
83 | Display display; | 83 | Display display; |
84 | //is the game finished ? | 84 | //is the game finished ? |
85 | bool gameFinished; | 85 | bool gameFinished; |
86 | 86 | ||
87 | public: | 87 | public: |
88 | static QString appName() { return QString::fromLatin1("backgammon"); } | ||
88 | BackGammon( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); | 89 | BackGammon( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); |
89 | ~BackGammon(); | 90 | ~BackGammon(); |
90 | private slots: | 91 | private slots: |
91 | void newgame(); | 92 | void newgame(); |
92 | void playerselect(); | 93 | void playerselect(); |
93 | void loadgame(); | 94 | void loadgame(); |
94 | void savegame(); | 95 | void savegame(); |
95 | void deletegame(); | 96 | void deletegame(); |
96 | void newtheme(); | 97 | void newtheme(); |
97 | void loadtheme(); | 98 | void loadtheme(); |
98 | void savetheme(); | 99 | void savetheme(); |
99 | void themedefault(); | 100 | void themedefault(); |
100 | void deletetheme(); | 101 | void deletetheme(); |
101 | void modify_AI(); | 102 | void modify_AI(); |
102 | void setrules(); | 103 | void setrules(); |
103 | void mouse(int x,int y); | 104 | void mouse(int x,int y); |
104 | void done_dice1(); | 105 | void done_dice1(); |
105 | void done_dice2(); | 106 | void done_dice2(); |
106 | void done_dice3(); | 107 | void done_dice3(); |
107 | void done_dice4(); | 108 | void done_dice4(); |
108 | void nomove(); | 109 | void nomove(); |
109 | void nomove2(); | 110 | void nomove2(); |
110 | void finished(int theplayer); | 111 | void finished(int theplayer); |
111 | void autoroll_dice1(); | 112 | void autoroll_dice1(); |
112 | void autoroll_dice2(); | 113 | void autoroll_dice2(); |
113 | private: | 114 | private: |
114 | void draw(); | 115 | void draw(); |
115 | void showdice(); | 116 | void showdice(); |
116 | void setplayer(); | 117 | void setplayer(); |
117 | void applytheme(); | 118 | void applytheme(); |
118 | }; | 119 | }; |
119 | 120 | ||
120 | #endif //BACKGAMMON_H | 121 | #endif //BACKGAMMON_H |
diff --git a/noncore/games/backgammon/backgammon.pro b/noncore/games/backgammon/backgammon.pro index 4be9491..063d617 100644 --- a/noncore/games/backgammon/backgammon.pro +++ b/noncore/games/backgammon/backgammon.pro | |||
@@ -1,34 +1,32 @@ | |||
1 | TEMPLATE = app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | ||
3 | 2 | ||
4 | HEADERS = backgammon.h \ | 3 | HEADERS = backgammon.h \ |
5 | backgammonview.h \ | 4 | backgammonview.h \ |
6 | canvasimageitem.h \ | 5 | canvasimageitem.h \ |
7 | themedialog.h \ | 6 | themedialog.h \ |
8 | moveengine.h \ | 7 | moveengine.h \ |
9 | filedialog.h \ | 8 | filedialog.h \ |
10 | playerdialog.h \ | 9 | playerdialog.h \ |
11 | aidialog.h \ | 10 | aidialog.h \ |
12 | rulesdialog.h \ | 11 | rulesdialog.h \ |
13 | definition.h | 12 | definition.h |
14 | 13 | ||
15 | SOURCES = main.cpp \ | 14 | SOURCES = main.cpp \ |
16 | backgammon.cpp \ | 15 | backgammon.cpp \ |
17 | backgammonview.cpp \ | 16 | backgammonview.cpp \ |
18 | canvasimageitem.cpp \ | 17 | canvasimageitem.cpp \ |
19 | themedialog.cpp \ | 18 | themedialog.cpp \ |
20 | moveengine.cpp \ | 19 | moveengine.cpp \ |
21 | filedialog.cpp \ | 20 | filedialog.cpp \ |
22 | playerdialog.cpp \ | 21 | playerdialog.cpp \ |
23 | aidialog.cpp \ | 22 | aidialog.cpp \ |
24 | rulesdialog.cpp \ | 23 | rulesdialog.cpp \ |
25 | definition.cpp | 24 | definition.cpp |
26 | 25 | ||
27 | TARGET = backgammon | 26 | TARGET = backgammon |
28 | INCLUDEPATH+= $(OPIEDIR)/include | 27 | INCLUDEPATH+= $(OPIEDIR)/include |
29 | DEPENDPATH+= $(OPIEDIR)/include | 28 | DEPENDPATH+= $(OPIEDIR)/include |
30 | LIBS += -lqpe -lstdc++ | 29 | LIBS += -lqpe -lstdc++ |
31 | DESTDIR = $(OPIEDIR)/bin | ||
32 | 30 | ||
33 | 31 | ||
34 | include ( $(OPIEDIR)/include.pro ) | 32 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/backgammon/main.cpp b/noncore/games/backgammon/main.cpp index 86b452d..58ced10 100644 --- a/noncore/games/backgammon/main.cpp +++ b/noncore/games/backgammon/main.cpp | |||
@@ -1,14 +1,8 @@ | |||
1 | #include <qpe/qpeapplication.h> | 1 | #include <qpe/qpeapplication.h> |
2 | #include "backgammon.h" | 2 | #include "backgammon.h" |
3 | 3 | ||
4 | #include <opie/oapplicationfactory.h> | ||
4 | 5 | ||
5 | int main( int argc, char** argv ) | 6 | OPIE_EXPORT_APP( OApplicationFactory<BackGammon> ) |
6 | { | ||
7 | QPEApplication app( argc, argv ); | ||
8 | 7 | ||
9 | BackGammon* view= new BackGammon(); | ||
10 | app.showMainWidget(view); | ||
11 | |||
12 | return app.exec(); | ||
13 | } | ||
14 | 8 | ||
diff --git a/noncore/games/bounce/bounce.pro b/noncore/games/bounce/bounce.pro index 338daf6..75e4a6b 100644 --- a/noncore/games/bounce/bounce.pro +++ b/noncore/games/bounce/bounce.pro | |||
@@ -1,12 +1,10 @@ | |||
1 | TEMPLATE= app | ||
2 | #CONFIG = qt warn_on debug | 1 | #CONFIG = qt warn_on debug |
3 | CONFIG = qt warn_on release | 2 | CONFIG = qt warn_on release quick-app |
4 | HEADERS = game.h kbounce.h | 3 | HEADERS = game.h kbounce.h |
5 | SOURCES = game.cpp kbounce.cpp main.cpp | 4 | SOURCES = game.cpp kbounce.cpp main.cpp |
6 | INCLUDEPATH+= $(OPIEDIR)/include | 5 | INCLUDEPATH+= $(OPIEDIR)/include |
7 | DEPENDPATH+= $(OPIEDIR)/include | 6 | DEPENDPATH+= $(OPIEDIR)/include |
8 | LIBS += -lqpe | 7 | LIBS += -lqpe |
9 | DESTDIR = $(OPIEDIR)/bin | ||
10 | TARGET = bounce | 8 | TARGET = bounce |
11 | 9 | ||
12 | include ( $(OPIEDIR)/include.pro ) | 10 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/bounce/kbounce.cpp b/noncore/games/bounce/kbounce.cpp index 50f4ef6..211f0ff 100644 --- a/noncore/games/bounce/kbounce.cpp +++ b/noncore/games/bounce/kbounce.cpp | |||
@@ -1,311 +1,312 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> | 2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public | 5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License,Life or (at your option) any later version. | 7 | * version 2 of the License,Life or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #include <qlayout.h> | 19 | #include <qlayout.h> |
20 | #include <qtimer.h> | 20 | #include <qtimer.h> |
21 | #include <qlcdnumber.h> | 21 | #include <qlcdnumber.h> |
22 | #include <qmessagebox.h> | 22 | #include <qmessagebox.h> |
23 | #include <qmainwindow.h> | 23 | #include <qmainwindow.h> |
24 | #include <qpe/qpeapplication.h> | 24 | #include <qpe/qpeapplication.h> |
25 | 25 | ||
26 | #include "kbounce.h" | 26 | #include "kbounce.h" |
27 | #include "game.h" | 27 | #include "game.h" |
28 | #include <qlabel.h> | 28 | #include <qlabel.h> |
29 | 29 | ||
30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) | 30 | KJezzball::KJezzball(QWidget *p, const char* n, WFlags f) |
31 | : QMainWindow(p,n,f), m_gameWidget( 0 ) | ||
31 | { | 32 | { |
32 | setCaption(tr("Bounce")); | 33 | setCaption(tr("Bounce")); |
33 | // setup variables | 34 | // setup variables |
34 | m_game.level = 1; | 35 | m_game.level = 1; |
35 | m_game.score = 0; | 36 | m_game.score = 0; |
36 | m_state = Idle; | 37 | m_state = Idle; |
37 | 38 | ||
38 | 39 | ||
39 | menu = menuBar(); | 40 | menu = menuBar(); |
40 | game = new QPopupMenu; | 41 | game = new QPopupMenu; |
41 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); | 42 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); |
42 | game->insertItem(tr("&Pause game"), this, SLOT(pauseGame()), Key_P ); | 43 | game->insertItem(tr("&Pause game"), this, SLOT(pauseGame()), Key_P ); |
43 | game->insertSeparator(); | 44 | game->insertSeparator(); |
44 | game->insertItem(tr("&About"), this, SLOT(about())); | 45 | game->insertItem(tr("&About"), this, SLOT(about())); |
45 | menu->insertItem( tr("&Game"), game ); | 46 | menu->insertItem( tr("&Game"), game ); |
46 | 47 | ||
47 | // create widgets | 48 | // create widgets |
48 | m_view = new QWidget( this, "m_view" ); | 49 | m_view = new QWidget( this, "m_view" ); |
49 | setCentralWidget( m_view ); | 50 | setCentralWidget( m_view ); |
50 | 51 | ||
51 | m_layout = new QGridLayout( m_view ); | 52 | m_layout = new QGridLayout( m_view ); |
52 | m_layout->setSpacing( 0 ); | 53 | m_layout->setSpacing( 0 ); |
53 | m_layout->setMargin( 0 ); | 54 | m_layout->setMargin( 0 ); |
54 | 55 | ||
55 | ScoreLabel = new QLabel( m_view, "ScoreLabel" ); | 56 | ScoreLabel = new QLabel( m_view, "ScoreLabel" ); |
56 | ScoreLabel->setText( tr( "Score: 00" ) ); | 57 | ScoreLabel->setText( tr( "Score: 00" ) ); |
57 | ScoreLabel->setAlignment( int( QLabel::AlignCenter ) ); | 58 | ScoreLabel->setAlignment( int( QLabel::AlignCenter ) ); |
58 | 59 | ||
59 | m_layout->addWidget( ScoreLabel, 1, 0 ); | 60 | m_layout->addWidget( ScoreLabel, 1, 0 ); |
60 | 61 | ||
61 | LivesLabel = new QLabel( m_view, "LivesLabel" ); | 62 | LivesLabel = new QLabel( m_view, "LivesLabel" ); |
62 | LivesLabel->setText( tr( "Lives: 0%" ) ); | 63 | LivesLabel->setText( tr( "Lives: 0%" ) ); |
63 | LivesLabel->setAlignment( int( QLabel::AlignCenter ) ); | 64 | LivesLabel->setAlignment( int( QLabel::AlignCenter ) ); |
64 | 65 | ||
65 | m_layout->addWidget( LivesLabel, 1, 2 ); | 66 | m_layout->addWidget( LivesLabel, 1, 2 ); |
66 | 67 | ||
67 | FilledLabel = new QLabel( m_view, "FilledLabel" ); | 68 | FilledLabel = new QLabel( m_view, "FilledLabel" ); |
68 | FilledLabel->setText( tr( "Filled: 00%" ) ); | 69 | FilledLabel->setText( tr( "Filled: 00%" ) ); |
69 | FilledLabel->setAlignment( int( QLabel::AlignCenter ) ); | 70 | FilledLabel->setAlignment( int( QLabel::AlignCenter ) ); |
70 | 71 | ||
71 | m_layout->addWidget( FilledLabel, 1, 1 ); | 72 | m_layout->addWidget( FilledLabel, 1, 1 ); |
72 | 73 | ||
73 | TimeLabel = new QLabel( m_view, "TimeLabel" ); | 74 | TimeLabel = new QLabel( m_view, "TimeLabel" ); |
74 | TimeLabel->setText( tr( "Time: 00" ) ); | 75 | TimeLabel->setText( tr( "Time: 00" ) ); |
75 | TimeLabel->setAlignment( int( QLabel::AlignCenter ) ); | 76 | TimeLabel->setAlignment( int( QLabel::AlignCenter ) ); |
76 | 77 | ||
77 | m_layout->addWidget( TimeLabel, 1, 3 ); | 78 | m_layout->addWidget( TimeLabel, 1, 3 ); |
78 | 79 | ||
79 | // create timers | 80 | // create timers |
80 | m_nextLevelTimer = new QTimer( this, "m_nextLevelTimer" ); | 81 | m_nextLevelTimer = new QTimer( this, "m_nextLevelTimer" ); |
81 | connect( m_nextLevelTimer, SIGNAL(timeout()), this, SLOT(switchLevel()) ); | 82 | connect( m_nextLevelTimer, SIGNAL(timeout()), this, SLOT(switchLevel()) ); |
82 | 83 | ||
83 | m_gameOverTimer = new QTimer( this, "m_gameOverTimer" ); | 84 | m_gameOverTimer = new QTimer( this, "m_gameOverTimer" ); |
84 | connect( m_gameOverTimer, SIGNAL(timeout()), this, SLOT(gameOverNow()) ); | 85 | connect( m_gameOverTimer, SIGNAL(timeout()), this, SLOT(gameOverNow()) ); |
85 | 86 | ||
86 | m_timer = new QTimer( this, "m_timer" ); | 87 | m_timer = new QTimer( this, "m_timer" ); |
87 | connect( m_timer, SIGNAL(timeout()), this, SLOT(second()) ); | 88 | connect( m_timer, SIGNAL(timeout()), this, SLOT(second()) ); |
88 | 89 | ||
89 | // create demo game | 90 | // create demo game |
90 | createLevel( 1 ); | 91 | createLevel( 1 ); |
91 | } | 92 | } |
92 | 93 | ||
93 | void KJezzball::newGame() | 94 | void KJezzball::newGame() |
94 | { | 95 | { |
95 | // Check for running game | 96 | // Check for running game |
96 | closeGame(); | 97 | closeGame(); |
97 | if ( m_state==Idle ) | 98 | if ( m_state==Idle ) |
98 | { | 99 | { |
99 | // update displays | 100 | // update displays |
100 | m_game.level = 1; | 101 | m_game.level = 1; |
101 | m_game.score = 0; | 102 | m_game.score = 0; |
102 | 103 | ||
103 | setCaption(tr("Bounce Level %1").arg(m_game.level)); | 104 | setCaption(tr("Bounce Level %1").arg(m_game.level)); |
104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | 105 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); |
105 | 106 | ||
106 | // start new game | 107 | // start new game |
107 | m_state = Running; | 108 | m_state = Running; |
108 | 109 | ||
109 | createLevel( m_game.level ); | 110 | createLevel( m_game.level ); |
110 | startLevel(); | 111 | startLevel(); |
111 | } | 112 | } |
112 | } | 113 | } |
113 | 114 | ||
114 | void KJezzball::about() | 115 | void KJezzball::about() |
115 | { | 116 | { |
116 | QMessageBox::information( this, tr("About"), | 117 | QMessageBox::information( this, tr("About"), |
117 | tr("Written by: Stefan Schimanski\n" | 118 | tr("Written by: Stefan Schimanski\n" |
118 | "Ported by: Martin Imobersteg\n" | 119 | "Ported by: Martin Imobersteg\n" |
119 | "\n" | 120 | "\n" |
120 | "Click to form walls.\n" | 121 | "Click to form walls.\n" |
121 | "Hit space to switch wall direction.\n" | 122 | "Hit space to switch wall direction.\n" |
122 | "Try to reduce total space by 75%.\n" | 123 | "Try to reduce total space by 75%.\n" |
123 | "\n" | 124 | "\n" |
124 | "This program is distributed under\n" | 125 | "This program is distributed under\n" |
125 | "the terms of the GPL v2.") ); | 126 | "the terms of the GPL v2.") ); |
126 | } | 127 | } |
127 | 128 | ||
128 | void KJezzball::closeGame() | 129 | void KJezzball::closeGame() |
129 | { | 130 | { |
130 | if ( m_state!=Idle ) | 131 | if ( m_state!=Idle ) |
131 | { | 132 | { |
132 | stopLevel(); | 133 | stopLevel(); |
133 | m_state = Idle; | 134 | m_state = Idle; |
134 | } | 135 | } |
135 | } | 136 | } |
136 | 137 | ||
137 | void KJezzball::pauseGame() | 138 | void KJezzball::pauseGame() |
138 | { | 139 | { |
139 | switch ( m_state ) | 140 | switch ( m_state ) |
140 | { | 141 | { |
141 | case Running: | 142 | case Running: |
142 | m_state = Paused; | 143 | m_state = Paused; |
143 | m_gameWidget->display( tr("Game paused.\nPress P to continue!") ); | 144 | m_gameWidget->display( tr("Game paused.\nPress P to continue!") ); |
144 | stopLevel(); | 145 | stopLevel(); |
145 | break; | 146 | break; |
146 | 147 | ||
147 | case Paused: | 148 | case Paused: |
148 | case Suspend: | 149 | case Suspend: |
149 | m_state = Running; | 150 | m_state = Running; |
150 | m_gameWidget->display( QString::null ); | 151 | m_gameWidget->display( QString::null ); |
151 | startLevel(); | 152 | startLevel(); |
152 | break; | 153 | break; |
153 | 154 | ||
154 | case Idle: | 155 | case Idle: |
155 | break; | 156 | break; |
156 | } | 157 | } |
157 | } | 158 | } |
158 | 159 | ||
159 | void KJezzball::gameOver() | 160 | void KJezzball::gameOver() |
160 | { | 161 | { |
161 | stopLevel(); | 162 | stopLevel(); |
162 | m_gameOverTimer->start( 100, TRUE ); | 163 | m_gameOverTimer->start( 100, TRUE ); |
163 | } | 164 | } |
164 | 165 | ||
165 | 166 | ||
166 | void KJezzball::gameOverNow() | 167 | void KJezzball::gameOverNow() |
167 | { | 168 | { |
168 | m_state = Idle; | 169 | m_state = Idle; |
169 | 170 | ||
170 | QString score; | 171 | QString score; |
171 | score.setNum( m_game.score ); | 172 | score.setNum( m_game.score ); |
172 | QMessageBox::information( this, "Game Over", tr("Game Over!\nScore: %1").arg(score) ); | 173 | QMessageBox::information( this, "Game Over", tr("Game Over!\nScore: %1").arg(score) ); |
173 | } | 174 | } |
174 | 175 | ||
175 | void KJezzball::focusOutEvent( QFocusEvent *ev ) | 176 | void KJezzball::focusOutEvent( QFocusEvent *ev ) |
176 | { | 177 | { |
177 | if ( m_state==Running ) | 178 | if ( m_state==Running ) |
178 | { | 179 | { |
179 | stopLevel(); | 180 | stopLevel(); |
180 | m_state = Suspend; | 181 | m_state = Suspend; |
181 | } | 182 | } |
182 | 183 | ||
183 | QMainWindow::focusOutEvent( ev ); | 184 | QMainWindow::focusOutEvent( ev ); |
184 | } | 185 | } |
185 | 186 | ||
186 | void KJezzball::focusInEvent ( QFocusEvent *ev ) | 187 | void KJezzball::focusInEvent ( QFocusEvent *ev ) |
187 | { | 188 | { |
188 | if ( m_state==Suspend ) | 189 | if ( m_state==Suspend ) |
189 | { | 190 | { |
190 | startLevel(); | 191 | startLevel(); |
191 | m_state = Running; | 192 | m_state = Running; |
192 | } | 193 | } |
193 | 194 | ||
194 | QMainWindow::focusInEvent( ev ); | 195 | QMainWindow::focusInEvent( ev ); |
195 | } | 196 | } |
196 | 197 | ||
197 | void KJezzball::second() | 198 | void KJezzball::second() |
198 | { | 199 | { |
199 | m_level.time--; | 200 | m_level.time--; |
200 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); | 201 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); |
201 | if ( m_level.time<=0 ) | 202 | if ( m_level.time<=0 ) |
202 | { | 203 | { |
203 | gameOver(); | 204 | gameOver(); |
204 | } | 205 | } |
205 | } | 206 | } |
206 | 207 | ||
207 | void KJezzball::died() | 208 | void KJezzball::died() |
208 | { | 209 | { |
209 | m_level.lifes--; | 210 | m_level.lifes--; |
210 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); | 211 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); |
211 | if ( m_level.lifes==0 ) gameOver(); | 212 | if ( m_level.lifes==0 ) gameOver(); |
212 | } | 213 | } |
213 | 214 | ||
214 | void KJezzball::newPercent( int percent ) | 215 | void KJezzball::newPercent( int percent ) |
215 | { | 216 | { |
216 | FilledLabel->setText( tr( "Filled: %1%" ).arg(percent) ); | 217 | FilledLabel->setText( tr( "Filled: %1%" ).arg(percent) ); |
217 | if ( percent>=75 ) | 218 | if ( percent>=75 ) |
218 | { | 219 | { |
219 | m_level.score = m_level.lifes*15 + (percent-75)*2*(m_game.level+5); | 220 | m_level.score = m_level.lifes*15 + (percent-75)*2*(m_game.level+5); |
220 | nextLevel(); | 221 | nextLevel(); |
221 | } | 222 | } |
222 | } | 223 | } |
223 | 224 | ||
224 | void KJezzball::createLevel( int level ) | 225 | void KJezzball::createLevel( int level ) |
225 | { | 226 | { |
226 | // destroy old game | 227 | // destroy old game |
227 | if ( m_gameWidget ) delete m_gameWidget; | 228 | if ( m_gameWidget ) delete m_gameWidget; |
228 | 229 | ||
229 | m_gameWidget = new JezzGame( level+1, m_view, "m_gameWidget" ); | 230 | m_gameWidget = new JezzGame( level+1, m_view, "m_gameWidget" ); |
230 | 231 | ||
231 | m_gameWidget->show(); | 232 | m_gameWidget->show(); |
232 | m_layout->addMultiCellWidget( m_gameWidget, 0, 0, 0, 3 ); | 233 | m_layout->addMultiCellWidget( m_gameWidget, 0, 0, 0, 3 ); |
233 | connect( m_gameWidget, SIGNAL(died()), this, SLOT(died()) ); | 234 | connect( m_gameWidget, SIGNAL(died()), this, SLOT(died()) ); |
234 | connect( m_gameWidget, SIGNAL(newPercent(int)), this, SLOT(newPercent(int)) ); | 235 | connect( m_gameWidget, SIGNAL(newPercent(int)), this, SLOT(newPercent(int)) ); |
235 | 236 | ||
236 | // update displays | 237 | // update displays |
237 | m_level.lifes = level+1; | 238 | m_level.lifes = level+1; |
238 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); | 239 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); |
239 | FilledLabel->setText( tr( "Filled: 0%" ) ); | 240 | FilledLabel->setText( tr( "Filled: 0%" ) ); |
240 | 241 | ||
241 | m_level.time = (level+2)*30; | 242 | m_level.time = (level+2)*30; |
242 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); | 243 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); |
243 | 244 | ||
244 | m_level.score = 0; | 245 | m_level.score = 0; |
245 | } | 246 | } |
246 | 247 | ||
247 | void KJezzball::startLevel() | 248 | void KJezzball::startLevel() |
248 | { | 249 | { |
249 | if ( m_gameWidget ) | 250 | if ( m_gameWidget ) |
250 | { | 251 | { |
251 | m_timer->start( 1000 ); | 252 | m_timer->start( 1000 ); |
252 | m_gameWidget->start(); | 253 | m_gameWidget->start(); |
253 | } | 254 | } |
254 | } | 255 | } |
255 | 256 | ||
256 | void KJezzball::stopLevel() | 257 | void KJezzball::stopLevel() |
257 | { | 258 | { |
258 | if ( m_gameWidget ) | 259 | if ( m_gameWidget ) |
259 | { | 260 | { |
260 | m_gameWidget->stop(); | 261 | m_gameWidget->stop(); |
261 | m_timer->stop(); | 262 | m_timer->stop(); |
262 | } | 263 | } |
263 | } | 264 | } |
264 | 265 | ||
265 | void KJezzball::nextLevel() | 266 | void KJezzball::nextLevel() |
266 | { | 267 | { |
267 | stopLevel(); | 268 | stopLevel(); |
268 | m_nextLevelTimer->start( 100, TRUE ); | 269 | m_nextLevelTimer->start( 100, TRUE ); |
269 | } | 270 | } |
270 | 271 | ||
271 | void KJezzball::switchLevel() | 272 | void KJezzball::switchLevel() |
272 | { | 273 | { |
273 | m_game.score += m_level.score; | 274 | m_game.score += m_level.score; |
274 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | 275 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); |
275 | 276 | ||
276 | QString score; | 277 | QString score; |
277 | score.setNum( m_level.score ); | 278 | score.setNum( m_level.score ); |
278 | 279 | ||
279 | QString level; | 280 | QString level; |
280 | level.setNum( m_game.level ); | 281 | level.setNum( m_game.level ); |
281 | 282 | ||
282 | QString foo = QString( | 283 | QString foo = QString( |
283 | tr("Successfully cleared more than 75%.\n") + | 284 | tr("Successfully cleared more than 75%.\n") + |
284 | tr("%1 points: 15 points per life\n").arg(m_level.lifes*15) + | 285 | tr("%1 points: 15 points per life\n").arg(m_level.lifes*15) + |
285 | tr("%1 points: Bonus\n").arg((m_gameWidget->percent()-75)*2*(m_game.level+5)) + | 286 | tr("%1 points: Bonus\n").arg((m_gameWidget->percent()-75)*2*(m_game.level+5)) + |
286 | tr("%1 points: Total score\n").arg(score) + | 287 | tr("%1 points: Total score\n").arg(score) + |
287 | tr("On to level %1.\nYou get %2 lives this time!")).arg(m_game.level+1).arg(m_game.level+2); | 288 | tr("On to level %1.\nYou get %2 lives this time!")).arg(m_game.level+1).arg(m_game.level+2); |
288 | 289 | ||
289 | QMessageBox::information( this, "Success", foo ); | 290 | QMessageBox::information( this, "Success", foo ); |
290 | 291 | ||
291 | m_game.level++; | 292 | m_game.level++; |
292 | 293 | ||
293 | createLevel( m_game.level ); | 294 | createLevel( m_game.level ); |
294 | startLevel(); | 295 | startLevel(); |
295 | } | 296 | } |
296 | 297 | ||
297 | void KJezzball::keyPressEvent( QKeyEvent *ev ) | 298 | void KJezzball::keyPressEvent( QKeyEvent *ev ) |
298 | { | 299 | { |
299 | if ( ev->key() == Key_Space || | 300 | if ( ev->key() == Key_Space || |
300 | ev->key() == Key_Up || | 301 | ev->key() == Key_Up || |
301 | ev->key() == Key_Down || | 302 | ev->key() == Key_Down || |
302 | ev->key() == Key_Right || | 303 | ev->key() == Key_Right || |
303 | ev->key() == Key_Left ) | 304 | ev->key() == Key_Left ) |
304 | { | 305 | { |
305 | m_gameWidget->changeCursor(); | 306 | m_gameWidget->changeCursor(); |
306 | } | 307 | } |
307 | else | 308 | else |
308 | { | 309 | { |
309 | ev->ignore(); | 310 | ev->ignore(); |
310 | } | 311 | } |
311 | } | 312 | } |
diff --git a/noncore/games/bounce/kbounce.h b/noncore/games/bounce/kbounce.h index de41710..c59109f 100644 --- a/noncore/games/bounce/kbounce.h +++ b/noncore/games/bounce/kbounce.h | |||
@@ -1,99 +1,100 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> | 2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public | 5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. | 7 | * version 2 of the License, or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #ifndef KJEZZBALL_H_INCLUDED | 19 | #ifndef KJEZZBALL_H_INCLUDED |
20 | #define KJEZZBALL_H_INCLUDED | 20 | #define KJEZZBALL_H_INCLUDED |
21 | 21 | ||
22 | #include <qmainwindow.h> | 22 | #include <qmainwindow.h> |
23 | #include <qmenubar.h> | 23 | #include <qmenubar.h> |
24 | #include <qlabel.h> | 24 | #include <qlabel.h> |
25 | 25 | ||
26 | class JezzGame; | 26 | class JezzGame; |
27 | class QLCDNumber; | 27 | class QLCDNumber; |
28 | class QGridLayout; | 28 | class QGridLayout; |
29 | 29 | ||
30 | class KJezzball : public QMainWindow | 30 | class KJezzball : public QMainWindow |
31 | { | 31 | { |
32 | Q_OBJECT | 32 | Q_OBJECT |
33 | 33 | ||
34 | public: | 34 | public: |
35 | KJezzball(); | 35 | static QString appName() { return QString::fromLatin1("bounce"); } |
36 | KJezzball(QWidget *, const char*, WFlags ); | ||
36 | 37 | ||
37 | public slots: | 38 | public slots: |
38 | void newGame(); | 39 | void newGame(); |
39 | void pauseGame(); | 40 | void pauseGame(); |
40 | void closeGame(); | 41 | void closeGame(); |
41 | void about(); | 42 | void about(); |
42 | 43 | ||
43 | protected slots: | 44 | protected slots: |
44 | void died(); | 45 | void died(); |
45 | void newPercent( int percent ); | 46 | void newPercent( int percent ); |
46 | void second(); | 47 | void second(); |
47 | void switchLevel(); | 48 | void switchLevel(); |
48 | void gameOverNow(); | 49 | void gameOverNow(); |
49 | 50 | ||
50 | protected: | 51 | protected: |
51 | void createLevel( int level ); | 52 | void createLevel( int level ); |
52 | void startLevel(); | 53 | void startLevel(); |
53 | void stopLevel(); | 54 | void stopLevel(); |
54 | void nextLevel(); | 55 | void nextLevel(); |
55 | void gameOver(); | 56 | void gameOver(); |
56 | void initXMLUI(); | 57 | void initXMLUI(); |
57 | 58 | ||
58 | void focusOutEvent( QFocusEvent * ); | 59 | void focusOutEvent( QFocusEvent * ); |
59 | void focusInEvent ( QFocusEvent * ); | 60 | void focusInEvent ( QFocusEvent * ); |
60 | void keyPressEvent( QKeyEvent *ev ); | 61 | void keyPressEvent( QKeyEvent *ev ); |
61 | 62 | ||
62 | JezzGame *m_gameWidget; | 63 | JezzGame *m_gameWidget; |
63 | QWidget *m_view; | 64 | QWidget *m_view; |
64 | QGridLayout *m_layout; | 65 | QGridLayout *m_layout; |
65 | QLCDNumber *m_levelLCD; | 66 | QLCDNumber *m_levelLCD; |
66 | QLCDNumber *m_lifesLCD; | 67 | QLCDNumber *m_lifesLCD; |
67 | QLCDNumber *m_scoreLCD; | 68 | QLCDNumber *m_scoreLCD; |
68 | QLCDNumber *m_percentLCD; | 69 | QLCDNumber *m_percentLCD; |
69 | QLCDNumber *m_timeLCD; | 70 | QLCDNumber *m_timeLCD; |
70 | 71 | ||
71 | QTimer *m_timer; | 72 | QTimer *m_timer; |
72 | QTimer *m_nextLevelTimer; | 73 | QTimer *m_nextLevelTimer; |
73 | QTimer *m_gameOverTimer; | 74 | QTimer *m_gameOverTimer; |
74 | 75 | ||
75 | enum { Idle, Running, Paused, Suspend } m_state; | 76 | enum { Idle, Running, Paused, Suspend } m_state; |
76 | 77 | ||
77 | struct | 78 | struct |
78 | { | 79 | { |
79 | int lifes; | 80 | int lifes; |
80 | int time; | 81 | int time; |
81 | int score; | 82 | int score; |
82 | } m_level; | 83 | } m_level; |
83 | 84 | ||
84 | struct | 85 | struct |
85 | { | 86 | { |
86 | int level; | 87 | int level; |
87 | int score; | 88 | int score; |
88 | } m_game; | 89 | } m_game; |
89 | private: | 90 | private: |
90 | QMenuBar *menu; | 91 | QMenuBar *menu; |
91 | QPopupMenu *game; | 92 | QPopupMenu *game; |
92 | QLabel* ScoreLabel; | 93 | QLabel* ScoreLabel; |
93 | QLabel* LivesLabel; | 94 | QLabel* LivesLabel; |
94 | QLabel* FilledLabel; | 95 | QLabel* FilledLabel; |
95 | QLabel* TimeLabel; | 96 | QLabel* TimeLabel; |
96 | 97 | ||
97 | }; | 98 | }; |
98 | 99 | ||
99 | #endif | 100 | #endif |
diff --git a/noncore/games/bounce/main.cpp b/noncore/games/bounce/main.cpp index a6b7c1a..9ea86a6 100644 --- a/noncore/games/bounce/main.cpp +++ b/noncore/games/bounce/main.cpp | |||
@@ -1,29 +1,24 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2000 Stefan Schimanski <schimmi@kde.org> | 2 | * Copyright (C) 2000 Stefan Schimanski <schimmi@kde.org> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public | 5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. | 7 | * version 2 of the License, or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #include <qpe/qpeapplication.h> | 19 | #include <qpe/qpeapplication.h> |
20 | #include "kbounce.h" | 20 | #include "kbounce.h" |
21 | #include <opie/oapplicationfactory.h> | ||
21 | 22 | ||
22 | int main(int argc, char **argv) | 23 | OPIE_EXPORT_APP( OApplicationFactory<KJezzball> ) |
23 | { | ||
24 | QPEApplication a( argc, argv ); | ||
25 | KJezzball *top = new KJezzball; | ||
26 | a.showMainWidget(top); | ||
27 | 24 | ||
28 | return a.exec(); | ||
29 | } | ||
diff --git a/noncore/games/bounce/opie-bounce.control b/noncore/games/bounce/opie-bounce.control index 8b3fdb9..bfe85d3 100644 --- a/noncore/games/bounce/opie-bounce.control +++ b/noncore/games/bounce/opie-bounce.control | |||
@@ -1,11 +1,11 @@ | |||
1 | Package: opie-bounce | 1 | Package: opie-bounce |
2 | Files: bin/bounce apps/Games/bounce.desktop pics/bounce/*.png | 2 | Files: plugins/application/libbounce.so* bin/bounce apps/Games/bounce.desktop pics/bounce/*.png |
3 | Version: 0.6-$SUB_VERSION | 3 | Version: 0.6-$SUB_VERSION |
4 | Depends: task-opie-minimal | 4 | Depends: task-opie-minimal |
5 | Priority: optional | 5 | Priority: optional |
6 | Section: opie/games | 6 | Section: opie/games |
7 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 7 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
8 | Architecture: arm | 8 | Architecture: arm |
9 | License: GPL | 9 | License: GPL |
10 | Description: bounce | 10 | Description: bounce |
11 | A JezzGame like game for Qtopia. | 11 | A JezzGame like game for Qtopia. |
diff --git a/noncore/games/buzzword/buzzword.cpp b/noncore/games/buzzword/buzzword.cpp index 97a17a1..f746065 100644 --- a/noncore/games/buzzword/buzzword.cpp +++ b/noncore/games/buzzword/buzzword.cpp | |||
@@ -1,182 +1,182 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> | 2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public | 5 | * modify it under the terms of the GNU General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License,Life or (at your option) any later version. | 7 | * version 2 of the License,Life or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #include <qlayout.h> | 19 | #include <qlayout.h> |
20 | #include <qmessagebox.h> | 20 | #include <qmessagebox.h> |
21 | #include <qmainwindow.h> | 21 | #include <qmainwindow.h> |
22 | #include <qlabel.h> | 22 | #include <qlabel.h> |
23 | #include <qgrid.h> | 23 | #include <qgrid.h> |
24 | #include <qcolor.h> | 24 | #include <qcolor.h> |
25 | #include <qbutton.h> | 25 | #include <qbutton.h> |
26 | #include <qfile.h> | 26 | #include <qfile.h> |
27 | #include <qtextstream.h> | 27 | #include <qtextstream.h> |
28 | #include <qstringlist.h> | 28 | #include <qstringlist.h> |
29 | #include <qmessagebox.h> | 29 | #include <qmessagebox.h> |
30 | #include <qdir.h> | 30 | #include <qdir.h> |
31 | 31 | ||
32 | #include <math.h> | 32 | #include <math.h> |
33 | #include <stdlib.h> | 33 | #include <stdlib.h> |
34 | 34 | ||
35 | #include <qpe/qpeapplication.h> | 35 | #include <qpe/qpeapplication.h> |
36 | 36 | ||
37 | #include "buzzword.h" | 37 | #include "buzzword.h" |
38 | 38 | ||
39 | BuzzLabel::BuzzLabel( QWidget *parent, const char *name ) | 39 | BuzzLabel::BuzzLabel( QWidget *parent, const char *name ) |
40 | : QLabel( parent, name ) | 40 | : QLabel( parent, name ) |
41 | { | 41 | { |
42 | } | 42 | } |
43 | 43 | ||
44 | void BuzzLabel::mousePressEvent(QMouseEvent *e) | 44 | void BuzzLabel::mousePressEvent(QMouseEvent *e) |
45 | { | 45 | { |
46 | if(e->button() == LeftButton) | 46 | if(e->button() == LeftButton) |
47 | { | 47 | { |
48 | emit clicked(); | 48 | emit clicked(); |
49 | } | 49 | } |
50 | } | 50 | } |
51 | 51 | ||
52 | BuzzItem::BuzzItem( int row, int column, QString text, QWidget *parent, const char *name ) | 52 | BuzzItem::BuzzItem( int row, int column, QString text, QWidget *parent, const char *name ) |
53 | : QVBox( parent, name ), _row(row), _column(column) | 53 | : QVBox( parent, name ), _row(row), _column(column) |
54 | { | 54 | { |
55 | setFrameStyle( QFrame::Panel | QFrame::Raised ); | 55 | setFrameStyle( QFrame::Panel | QFrame::Raised ); |
56 | setLineWidth( 1 ); | 56 | setLineWidth( 1 ); |
57 | label = new BuzzLabel(this, "label"); | 57 | label = new BuzzLabel(this, "label"); |
58 | label->setText(text); | 58 | label->setText(text); |
59 | label->setAlignment( int( QLabel::AlignCenter ) ); | 59 | label->setAlignment( int( QLabel::AlignCenter ) ); |
60 | 60 | ||
61 | connect( label, SIGNAL(clicked()), this, SLOT(flip()) ); | 61 | connect( label, SIGNAL(clicked()), this, SLOT(flip()) ); |
62 | } | 62 | } |
63 | 63 | ||
64 | void BuzzItem::flip() | 64 | void BuzzItem::flip() |
65 | { | 65 | { |
66 | setLineWidth( 1 ); | 66 | setLineWidth( 1 ); |
67 | label->setBackgroundColor(label->colorGroup().highlight()); | 67 | label->setBackgroundColor(label->colorGroup().highlight()); |
68 | emit clicked(_row, _column); | 68 | emit clicked(_row, _column); |
69 | } | 69 | } |
70 | 70 | ||
71 | BuzzWord::BuzzWord() : QMainWindow(0) | 71 | BuzzWord::BuzzWord(QWidget* parent, const char* name, WFlags fl ) : QMainWindow( parent, name, fl ) |
72 | { | 72 | { |
73 | setCaption(tr("buZzword")); | 73 | setCaption(tr("buZzword")); |
74 | 74 | ||
75 | menu = menuBar(); | 75 | menu = menuBar(); |
76 | game = new QPopupMenu; | 76 | game = new QPopupMenu; |
77 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); | 77 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); |
78 | menu->insertItem( tr("&Game"), game ); | 78 | menu->insertItem( tr("&Game"), game ); |
79 | 79 | ||
80 | gridVal = 4; | 80 | gridVal = 4; |
81 | grid = NULL; | 81 | grid = NULL; |
82 | gameOver = false; | 82 | gameOver = false; |
83 | newGame(); | 83 | newGame(); |
84 | } | 84 | } |
85 | 85 | ||
86 | void BuzzWord::drawGrid() | 86 | void BuzzWord::drawGrid() |
87 | { | 87 | { |
88 | QStringList l; | 88 | QStringList l; |
89 | 89 | ||
90 | QString path = QPEApplication::qpeDir()+"share/buzzword/"; | 90 | QString path = QPEApplication::qpeDir()+"share/buzzword/"; |
91 | QFile f( path + "buzzwords" ); | 91 | QFile f( path + "buzzwords" ); |
92 | if ( !f.open( IO_ReadOnly ) ) | 92 | if ( !f.open( IO_ReadOnly ) ) |
93 | return; | 93 | return; |
94 | 94 | ||
95 | QTextStream t( &f ); | 95 | QTextStream t( &f ); |
96 | 96 | ||
97 | while (!t.atEnd()) | 97 | while (!t.atEnd()) |
98 | { | 98 | { |
99 | l << t.readLine(); | 99 | l << t.readLine(); |
100 | } | 100 | } |
101 | 101 | ||
102 | f.close(); | 102 | f.close(); |
103 | 103 | ||
104 | grid = new QGrid(gridVal, this); | 104 | grid = new QGrid(gridVal, this); |
105 | //grid->setFixedSize( 480, 480 ); | 105 | //grid->setFixedSize( 480, 480 ); |
106 | 106 | ||
107 | for( int c = 0 ; c < gridVal ; c++ ) | 107 | for( int c = 0 ; c < gridVal ; c++ ) |
108 | { | 108 | { |
109 | for( int r = 0 ; r < gridVal ; r++ ) | 109 | for( int r = 0 ; r < gridVal ; r++ ) |
110 | { | 110 | { |
111 | uint pos = rand() % l. count(); | 111 | uint pos = rand() % l. count(); |
112 | 112 | ||
113 | QString word = QStringList::split(" ", l[pos]).join("\n"); | 113 | QString word = QStringList::split(" ", l[pos]).join("\n"); |
114 | BuzzItem* bi = new BuzzItem( c, r, word, grid ); | 114 | BuzzItem* bi = new BuzzItem( c, r, word, grid ); |
115 | connect( bi, SIGNAL(clicked(int, int)), this, SLOT(clicked(int,int)) ); | 115 | connect( bi, SIGNAL(clicked(int, int)), this, SLOT(clicked(int,int)) ); |
116 | map[c][r] = 0; | 116 | map[c][r] = 0; |
117 | 117 | ||
118 | l.remove( l.at( pos )); | 118 | l.remove( l.at( pos )); |
119 | } | 119 | } |
120 | } | 120 | } |
121 | } | 121 | } |
122 | 122 | ||
123 | void BuzzWord::clicked(int row, int column) | 123 | void BuzzWord::clicked(int row, int column) |
124 | { | 124 | { |
125 | if ( ! gameOver ) | 125 | if ( ! gameOver ) |
126 | { | 126 | { |
127 | int rowTotal = 0; | 127 | int rowTotal = 0; |
128 | int columnTotal = 0; | 128 | int columnTotal = 0; |
129 | 129 | ||
130 | map[column][row] = 1; | 130 | map[column][row] = 1; |
131 | 131 | ||
132 | for( int c = 0 ; c < gridVal ; c++ ) | 132 | for( int c = 0 ; c < gridVal ; c++ ) |
133 | { | 133 | { |
134 | for( int r = 0 ; r < gridVal ; r++ ) | 134 | for( int r = 0 ; r < gridVal ; r++ ) |
135 | { | 135 | { |
136 | if ( map[c][r] == 1 ) | 136 | if ( map[c][r] == 1 ) |
137 | rowTotal++; | 137 | rowTotal++; |
138 | 138 | ||
139 | if ( rowTotal == 4 ) | 139 | if ( rowTotal == 4 ) |
140 | { | 140 | { |
141 | bingo(); | 141 | bingo(); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | rowTotal = 0; | 144 | rowTotal = 0; |
145 | } | 145 | } |
146 | 146 | ||
147 | for( int r = 0 ; r < gridVal ; r++ ) | 147 | for( int r = 0 ; r < gridVal ; r++ ) |
148 | { | 148 | { |
149 | for( int c = 0 ; c < gridVal ; c++ ) | 149 | for( int c = 0 ; c < gridVal ; c++ ) |
150 | { | 150 | { |
151 | if ( map[c][r] == 1 ) | 151 | if ( map[c][r] == 1 ) |
152 | columnTotal++; | 152 | columnTotal++; |
153 | 153 | ||
154 | if ( columnTotal == 4 ) | 154 | if ( columnTotal == 4 ) |
155 | { | 155 | { |
156 | bingo(); | 156 | bingo(); |
157 | } | 157 | } |
158 | } | 158 | } |
159 | columnTotal = 0; | 159 | columnTotal = 0; |
160 | } | 160 | } |
161 | 161 | ||
162 | if ( map[0][0] && map[1][1] && map[2][2] && map[3][3] ) | 162 | if ( map[0][0] && map[1][1] && map[2][2] && map[3][3] ) |
163 | bingo(); | 163 | bingo(); |
164 | 164 | ||
165 | if ( map[0][3] && map[1][2] && map[2][1] && map[3][0] ) | 165 | if ( map[0][3] && map[1][2] && map[2][1] && map[3][0] ) |
166 | bingo(); | 166 | bingo(); |
167 | } | 167 | } |
168 | } | 168 | } |
169 | 169 | ||
170 | void BuzzWord::bingo() | 170 | void BuzzWord::bingo() |
171 | { | 171 | { |
172 | gameOver = true; | 172 | gameOver = true; |
173 | QMessageBox::information( this, "BUZZWORD", tr("<h1><b>BINGO !</b></h1>")); | 173 | QMessageBox::information( this, "BUZZWORD", tr("<h1><b>BINGO !</b></h1>")); |
174 | } | 174 | } |
175 | 175 | ||
176 | void BuzzWord::newGame() | 176 | void BuzzWord::newGame() |
177 | { | 177 | { |
178 | gameOver = false; | 178 | gameOver = false; |
179 | delete grid; | 179 | delete grid; |
180 | drawGrid(); | 180 | drawGrid(); |
181 | setCentralWidget(grid); | 181 | setCentralWidget(grid); |
182 | } | 182 | } |
diff --git a/noncore/games/buzzword/buzzword.h b/noncore/games/buzzword/buzzword.h index 37dd5b4..c0e43d0 100644 --- a/noncore/games/buzzword/buzzword.h +++ b/noncore/games/buzzword/buzzword.h | |||
@@ -1,88 +1,89 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> | 2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public | 5 | * modify it under the terms of the GNU General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License,Life or (at your option) any later version. | 7 | * version 2 of the License,Life or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #ifndef BUZZWORD_H | 19 | #ifndef BUZZWORD_H |
20 | #define BUZZWORD_H | 20 | #define BUZZWORD_H |
21 | 21 | ||
22 | #include <qmainwindow.h> | 22 | #include <qmainwindow.h> |
23 | #include <qmenubar.h> | 23 | #include <qmenubar.h> |
24 | #include <qlabel.h> | 24 | #include <qlabel.h> |
25 | #include <qvbox.h> | 25 | #include <qvbox.h> |
26 | 26 | ||
27 | class QGrid; | 27 | class QGrid; |
28 | 28 | ||
29 | class BuzzLabel : public QLabel | 29 | class BuzzLabel : public QLabel |
30 | { | 30 | { |
31 | Q_OBJECT | 31 | Q_OBJECT |
32 | 32 | ||
33 | public: | 33 | public: |
34 | BuzzLabel( QWidget *parent=0, const char *name=0 ); | 34 | BuzzLabel( QWidget *parent=0, const char *name=0 ); |
35 | 35 | ||
36 | protected: | 36 | protected: |
37 | virtual void mousePressEvent(QMouseEvent *e); | 37 | virtual void mousePressEvent(QMouseEvent *e); |
38 | 38 | ||
39 | signals: | 39 | signals: |
40 | void clicked(); | 40 | void clicked(); |
41 | }; | 41 | }; |
42 | 42 | ||
43 | class BuzzItem : public QVBox | 43 | class BuzzItem : public QVBox |
44 | { | 44 | { |
45 | Q_OBJECT | 45 | Q_OBJECT |
46 | 46 | ||
47 | public: | 47 | public: |
48 | BuzzItem( int row, int column, QString text, QWidget *parent=0, const char *name=0 ); | 48 | BuzzItem( int row, int column, QString text, QWidget *parent=0, const char *name=0 ); |
49 | 49 | ||
50 | private: | 50 | private: |
51 | QLabel* label; | 51 | QLabel* label; |
52 | int _row; | 52 | int _row; |
53 | int _column; | 53 | int _column; |
54 | 54 | ||
55 | public slots: | 55 | public slots: |
56 | void flip(); | 56 | void flip(); |
57 | 57 | ||
58 | signals: | 58 | signals: |
59 | void clicked(int row,int column); | 59 | void clicked(int row,int column); |
60 | }; | 60 | }; |
61 | 61 | ||
62 | class BuzzWord : public QMainWindow | 62 | class BuzzWord : public QMainWindow |
63 | { | 63 | { |
64 | Q_OBJECT | 64 | Q_OBJECT |
65 | 65 | ||
66 | public: | 66 | public: |
67 | BuzzWord(); | 67 | BuzzWord( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); |
68 | static QString appName() { return QString::fromLatin1("buzzword"); } | ||
68 | 69 | ||
69 | private: | 70 | private: |
70 | void drawGrid(); | 71 | void drawGrid(); |
71 | void bingo(); | 72 | void bingo(); |
72 | QString getWord(); | 73 | QString getWord(); |
73 | 74 | ||
74 | QMenuBar *menu; | 75 | QMenuBar *menu; |
75 | QPopupMenu *game; | 76 | QPopupMenu *game; |
76 | QGrid *grid; | 77 | QGrid *grid; |
77 | 78 | ||
78 | int gridVal; | 79 | int gridVal; |
79 | int map[4][4]; | 80 | int map[4][4]; |
80 | bool gameOver; | 81 | bool gameOver; |
81 | 82 | ||
82 | public slots: | 83 | public slots: |
83 | void newGame(); | 84 | void newGame(); |
84 | void clicked(int row, int column); | 85 | void clicked(int row, int column); |
85 | 86 | ||
86 | }; | 87 | }; |
87 | 88 | ||
88 | #endif | 89 | #endif |
diff --git a/noncore/games/buzzword/buzzword.pro b/noncore/games/buzzword/buzzword.pro index 0faede8..247b593 100644 --- a/noncore/games/buzzword/buzzword.pro +++ b/noncore/games/buzzword/buzzword.pro | |||
@@ -1,11 +1,10 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | ||
3 | HEADERS = buzzword.h | 2 | HEADERS = buzzword.h |
4 | SOURCES = buzzword.cpp main.cpp | 3 | SOURCES = buzzword.cpp main.cpp |
5 | INCLUDEPATH+= $(OPIEDIR)/include | 4 | INCLUDEPATH+= $(OPIEDIR)/include |
6 | DEPENDPATH+= $(OPIEDIR)/include | 5 | DEPENDPATH+= $(OPIEDIR)/include |
7 | DESTDIR = $(OPIEDIR)/bin | ||
8 | LIBS += -lqpe | 6 | LIBS += -lqpe |
9 | TARGET = buzzword | 7 | |
8 | TARGET = buzzword | ||
10 | 9 | ||
11 | include ( $(OPIEDIR)/include.pro ) | 10 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/buzzword/main.cpp b/noncore/games/buzzword/main.cpp index 2d9ff81..67f2c26 100644 --- a/noncore/games/buzzword/main.cpp +++ b/noncore/games/buzzword/main.cpp | |||
@@ -1,35 +1,24 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> | 2 | * Copyright (C) 2002 Martin Imobersteg <imm@gmx.ch> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU General Public | 5 | * modify it under the terms of the GNU General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License,Life or (at your option) any later version. | 7 | * version 2 of the License,Life or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | #include <qpe/qpeapplication.h> | 19 | #include <qpe/qpeapplication.h> |
20 | 20 | #include <opie/oapplicationfactory.h> | |
21 | #include <stdlib.h> | ||
22 | #include <time.h> | ||
23 | 21 | ||
24 | #include "buzzword.h" | 22 | #include "buzzword.h" |
25 | 23 | ||
26 | int main(int argc, char **argv) | 24 | OPIE_EXPORT_APP( OApplicationFactory<BuzzWord> ) |
27 | { | ||
28 | srand(time(0)); | ||
29 | |||
30 | QPEApplication a( argc, argv ); | ||
31 | BuzzWord *top = new BuzzWord; | ||
32 | a.showMainWidget(top); | ||
33 | |||
34 | return a.exec(); | ||
35 | } | ||
diff --git a/noncore/games/buzzword/opie-buzzword.control b/noncore/games/buzzword/opie-buzzword.control index 08b442b..b3e2496 100644 --- a/noncore/games/buzzword/opie-buzzword.control +++ b/noncore/games/buzzword/opie-buzzword.control | |||
@@ -1,11 +1,11 @@ | |||
1 | Package: opie-buzzword | 1 | Package: opie-buzzword |
2 | Files: bin/buzzword apps/Games/buzzword.desktop pics/buzzword/buzzword.png share/buzzword/buzzwords | 2 | Files: plugins/application/libbuzzword.so* bin/buzzword apps/Games/buzzword.desktop pics/buzzword/buzzword.png share/buzzword/buzzwords |
3 | Version: 1.1-$SUB_VERSION | 3 | Version: 1.1-$SUB_VERSION |
4 | Depends: task-opie-minimal | 4 | Depends: task-opie-minimal |
5 | Priority: optional | 5 | Priority: optional |
6 | Section: opie/games | 6 | Section: opie/games |
7 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 7 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
8 | Architecture: arm | 8 | Architecture: arm |
9 | License: GPL | 9 | License: GPL |
10 | Description: BuzzWord | 10 | Description: BuzzWord |
11 | A BuzzWord Bingo for Qtopia. | 11 | A BuzzWord Bingo for Qtopia. |
diff --git a/noncore/games/fifteen/opie-fifteen.control b/noncore/games/fifteen/opie-fifteen.control index 8fa355f..a6e8314 100644 --- a/noncore/games/fifteen/opie-fifteen.control +++ b/noncore/games/fifteen/opie-fifteen.control | |||
@@ -1,11 +1,11 @@ | |||
1 | Package: opie-fifteen | 1 | Package: opie-fifteen |
2 | Files: bin/fifteen apps/Games/fifteen.desktop pics/fifteen | 2 | Files: plugins/application/libfifteen.so* bin/fifteen apps/Games/fifteen.desktop pics/fifteen |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Arch: iPAQ | 7 | Arch: iPAQ |
8 | Depends: task-opie-minimal | 8 | Depends: task-opie-minimal |
9 | Description: Fifteen pieces game | 9 | Description: Fifteen pieces game |
10 | A game for the Opie environment. | 10 | A game for the Opie environment. |
11 | Version: $QPE_VERSION$EXTRAVERSION | 11 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/go/go.pro b/noncore/games/go/go.pro index 2bc0787..f6c6a54 100644 --- a/noncore/games/go/go.pro +++ b/noncore/games/go/go.pro | |||
@@ -1,19 +1,19 @@ | |||
1 | DESTDIR = $(OPIEDIR)/bin | 1 | CONFIG = qt warn_on release quick-app |
2 | TEMPLATE= app | ||
3 | CONFIG = qt warn_on release | ||
4 | HEADERS = amigo.h \ | 2 | HEADERS = amigo.h \ |
5 | go.h \ | 3 | go.h \ |
6 | goplayutils.h \ | 4 | goplayutils.h \ |
7 | gowidget.h | 5 | gowidget.h |
8 | SOURCES = amigo.c \ | 6 | SOURCES = amigo.c \ |
9 | goplayer.c \ | 7 | goplayer.c \ |
10 | goplayutils.c \ | 8 | goplayutils.c \ |
11 | killable.c \ | 9 | killable.c \ |
12 | gowidget.cpp \ | 10 | gowidget.cpp \ |
13 | main.cpp | 11 | main.cpp |
14 | INCLUDEPATH += $(OPIEDIR)/include | 12 | INCLUDEPATH += $(OPIEDIR)/include |
15 | DEPENDPATH+= $(OPIEDIR)/include | 13 | DEPENDPATH+= $(OPIEDIR)/include |
16 | LIBS += -lqpe | 14 | LIBS += -lqpe |
17 | TARGET = go | 15 | TARGET = go |
18 | 16 | ||
17 | |||
18 | |||
19 | include ( $(OPIEDIR)/include.pro ) | 19 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index 6d06f3b..cf89267 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp | |||
@@ -1,464 +1,464 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "gowidget.h" | 21 | #include "gowidget.h" |
22 | 22 | ||
23 | #include <qpe/config.h> | 23 | #include <qpe/config.h> |
24 | #include <qpe/resource.h> | 24 | #include <qpe/resource.h> |
25 | 25 | ||
26 | #include <qpainter.h> | 26 | #include <qpainter.h> |
27 | #include <qpixmap.h> | 27 | #include <qpixmap.h> |
28 | #include <qpe/qpetoolbar.h> | 28 | #include <qpe/qpetoolbar.h> |
29 | #include <qmenubar.h> | 29 | #include <qmenubar.h> |
30 | #include <qpopupmenu.h> | 30 | #include <qpopupmenu.h> |
31 | #include <qaction.h> | 31 | #include <qaction.h> |
32 | #include <qapplication.h> //processEvents() | 32 | #include <qapplication.h> //processEvents() |
33 | #include <qlabel.h> | 33 | #include <qlabel.h> |
34 | 34 | ||
35 | //#include <stdio.h> | 35 | //#include <stdio.h> |
36 | 36 | ||
37 | #include "amigo.h" | 37 | #include "amigo.h" |
38 | #include "goplayutils.h" | 38 | #include "goplayutils.h" |
39 | 39 | ||
40 | static const enum bVal computer_color = BLACK; | 40 | static const enum bVal computer_color = BLACK; |
41 | 41 | ||
42 | static int current_handicap = 1; | 42 | static int current_handicap = 1; |
43 | 43 | ||
44 | static QBrush *goBrush; | 44 | static QBrush *goBrush; |
45 | //static QImage *newBlackStone; | 45 | //static QImage *newBlackStone; |
46 | //static QImage *blackStone; | 46 | //static QImage *blackStone; |
47 | //static QImage *whiteStone; | 47 | //static QImage *whiteStone; |
48 | static QPixmap *newBlackStone; | 48 | static QPixmap *newBlackStone; |
49 | static QPixmap *blackStone; | 49 | static QPixmap *blackStone; |
50 | static QPixmap *whiteStone; | 50 | static QPixmap *whiteStone; |
51 | 51 | ||
52 | static bool smallStones = FALSE; | 52 | static bool smallStones = FALSE; |
53 | 53 | ||
54 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : | 54 | GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) : |
55 | QMainWindow( parent, name ) | 55 | QMainWindow( parent, name, fl ) |
56 | { | 56 | { |
57 | setToolBarsMovable( FALSE ); | 57 | setToolBarsMovable( FALSE ); |
58 | GoWidget *go = new GoWidget(this); | 58 | GoWidget *go = new GoWidget(this); |
59 | 59 | ||
60 | setCentralWidget(go); | 60 | setCentralWidget(go); |
61 | toolbar = new QToolBar(this); | 61 | toolbar = new QToolBar(this); |
62 | toolbar->setHorizontalStretchable( TRUE ); | 62 | toolbar->setHorizontalStretchable( TRUE ); |
63 | addToolBar(toolbar); | 63 | addToolBar(toolbar); |
64 | 64 | ||
65 | QMenuBar *mb = new QMenuBar( toolbar ); | 65 | QMenuBar *mb = new QMenuBar( toolbar ); |
66 | mb->setMargin(0); | 66 | mb->setMargin(0); |
67 | QPopupMenu *file = new QPopupMenu( this ); | 67 | QPopupMenu *file = new QPopupMenu( this ); |
68 | 68 | ||
69 | QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); | 69 | QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); |
70 | connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); | 70 | connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); |
71 | a->addTo( file ); | 71 | a->addTo( file ); |
72 | 72 | ||
73 | a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); | 73 | a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); |
74 | connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); | 74 | connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); |
75 | a->addTo( file ); | 75 | a->addTo( file ); |
76 | a->addTo( toolbar ); | 76 | a->addTo( toolbar ); |
77 | 77 | ||
78 | 78 | ||
79 | a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); | 79 | a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); |
80 | connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); | 80 | connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); |
81 | a->addTo( file ); | 81 | a->addTo( file ); |
82 | 82 | ||
83 | a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); | 83 | a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); |
84 | a->setToggleAction( TRUE ); | 84 | a->setToggleAction( TRUE ); |
85 | connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); | 85 | connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); |
86 | a->addTo( file ); | 86 | a->addTo( file ); |
87 | 87 | ||
88 | mb->insertItem( tr( "Game" ), file ); | 88 | mb->insertItem( tr( "Game" ), file ); |
89 | 89 | ||
90 | QLabel *turnLabel = new QLabel( toolbar ); | 90 | QLabel *turnLabel = new QLabel( toolbar ); |
91 | turnLabel->setBackgroundMode( PaletteButton ); | 91 | turnLabel->setBackgroundMode( PaletteButton ); |
92 | connect( go, SIGNAL(showTurn(const QPixmap&)), | 92 | connect( go, SIGNAL(showTurn(const QPixmap&)), |
93 | turnLabel, SLOT(setPixmap(const QPixmap&)) ); | 93 | turnLabel, SLOT(setPixmap(const QPixmap&)) ); |
94 | 94 | ||
95 | 95 | ||
96 | QLabel * scoreLabel = new QLabel( toolbar ); | 96 | QLabel * scoreLabel = new QLabel( toolbar ); |
97 | scoreLabel->setBackgroundMode( PaletteButton ); | 97 | scoreLabel->setBackgroundMode( PaletteButton ); |
98 | connect( go, SIGNAL(showScore(const QString&)), | 98 | connect( go, SIGNAL(showScore(const QString&)), |
99 | scoreLabel, SLOT(setText(const QString&)) ); | 99 | scoreLabel, SLOT(setText(const QString&)) ); |
100 | 100 | ||
101 | toolbar->setStretchableWidget( scoreLabel ); | 101 | toolbar->setStretchableWidget( scoreLabel ); |
102 | 102 | ||
103 | go->readConfig(); | 103 | go->readConfig(); |
104 | } | 104 | } |
105 | 105 | ||
106 | void GoMainWidget::resizeEvent( QResizeEvent * ) | 106 | void GoMainWidget::resizeEvent( QResizeEvent * ) |
107 | { | 107 | { |
108 | //### this won't work because of the text label... | 108 | //### this won't work because of the text label... |
109 | /* | 109 | /* |
110 | if ( width() > height() ) | 110 | if ( width() > height() ) |
111 | moveToolBar( toolbar, Left ); | 111 | moveToolBar( toolbar, Left ); |
112 | else | 112 | else |
113 | moveToolBar( toolbar, Top ); | 113 | moveToolBar( toolbar, Top ); |
114 | */ | 114 | */ |
115 | } | 115 | } |
116 | 116 | ||
117 | GoWidget *GoWidget::self = 0; | 117 | GoWidget *GoWidget::self = 0; |
118 | 118 | ||
119 | GoWidget::GoWidget( QWidget *parent, const char* name) : | 119 | GoWidget::GoWidget( QWidget *parent, const char* name) : |
120 | QWidget( parent, name ) | 120 | QWidget( parent, name ) |
121 | { | 121 | { |
122 | if ( self ) | 122 | if ( self ) |
123 | fatal( "Only one Go widget allowed" ); | 123 | fatal( "Only one Go widget allowed" ); |
124 | self = this; | 124 | self = this; |
125 | twoplayer = FALSE; | 125 | twoplayer = FALSE; |
126 | 126 | ||
127 | 127 | ||
128 | d = bx = by = 1; | 128 | d = bx = by = 1; |
129 | 129 | ||
130 | QPixmap pix = Resource::loadPixmap( "go/pine" ); | 130 | QPixmap pix = Resource::loadPixmap( "go/pine" ); |
131 | goBrush = new QBrush( black, pix ); | 131 | goBrush = new QBrush( black, pix ); |
132 | /* | 132 | /* |
133 | QString fn = Resource::findPixmap("Go-black"); | 133 | QString fn = Resource::findPixmap("Go-black"); |
134 | blackStone = new QImage( fn ); | 134 | blackStone = new QImage( fn ); |
135 | fn = Resource::findPixmap("Go-black-highlight"); | 135 | fn = Resource::findPixmap("Go-black-highlight"); |
136 | newBlackStone = new QImage( fn ); | 136 | newBlackStone = new QImage( fn ); |
137 | fn = Resource::findPixmap("Go-white"); | 137 | fn = Resource::findPixmap("Go-white"); |
138 | whiteStone = new QImage( fn ); | 138 | whiteStone = new QImage( fn ); |
139 | */ | 139 | */ |
140 | blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); | 140 | blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); |
141 | whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); | 141 | whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); |
142 | newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); | 142 | newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); |
143 | 143 | ||
144 | init(); | 144 | init(); |
145 | } | 145 | } |
146 | 146 | ||
147 | GoWidget::~GoWidget() | 147 | GoWidget::~GoWidget() |
148 | { | 148 | { |
149 | writeConfig(); | 149 | writeConfig(); |
150 | } | 150 | } |
151 | 151 | ||
152 | void GoWidget::writeConfig() | 152 | void GoWidget::writeConfig() |
153 | { | 153 | { |
154 | Config cfg("Go"); | 154 | Config cfg("Go"); |
155 | cfg.setGroup("Game"); | 155 | cfg.setGroup("Game"); |
156 | cfg.writeEntry("TwoPlayer", twoplayer); | 156 | cfg.writeEntry("TwoPlayer", twoplayer); |
157 | cfg.writeEntry("CurrentPlayer", currentPlayer); | 157 | cfg.writeEntry("CurrentPlayer", currentPlayer); |
158 | cfg.writeEntry("NPassed", nPassed); | 158 | cfg.writeEntry("NPassed", nPassed); |
159 | QString b; | 159 | QString b; |
160 | for (int i=0; i<19; i++) | 160 | for (int i=0; i<19; i++) |
161 | for (int j=0; j<19; j++) | 161 | for (int j=0; j<19; j++) |
162 | b += board[i][j] == BLACK ? 'B' : board[i][j] == WHITE ? 'W' : '.'; | 162 | b += board[i][j] == BLACK ? 'B' : board[i][j] == WHITE ? 'W' : '.'; |
163 | cfg.writeEntry("Board", b); | 163 | cfg.writeEntry("Board", b); |
164 | cfg.writeEntry("LastX", lastX); | 164 | cfg.writeEntry("LastX", lastX); |
165 | cfg.writeEntry("LastY", lastY); | 165 | cfg.writeEntry("LastY", lastY); |
166 | extern int blackPrisoners, whitePrisoners; | 166 | extern int blackPrisoners, whitePrisoners; |
167 | cfg.writeEntry("BlackPrisoners", blackPrisoners); | 167 | cfg.writeEntry("BlackPrisoners", blackPrisoners); |
168 | cfg.writeEntry("WhitePrisoners", whitePrisoners); | 168 | cfg.writeEntry("WhitePrisoners", whitePrisoners); |
169 | } | 169 | } |
170 | 170 | ||
171 | void GoWidget::readConfig() | 171 | void GoWidget::readConfig() |
172 | { | 172 | { |
173 | init(); | 173 | init(); |
174 | Config cfg("Go"); | 174 | Config cfg("Go"); |
175 | cfg.setGroup("Game"); | 175 | cfg.setGroup("Game"); |
176 | twoplayer = cfg.readBoolEntry("TwoPlayer"); | 176 | twoplayer = cfg.readBoolEntry("TwoPlayer"); |
177 | currentPlayer = (bVal)cfg.readNumEntry("CurrentPlayer",1); | 177 | currentPlayer = (bVal)cfg.readNumEntry("CurrentPlayer",1); |
178 | nPassed = cfg.readNumEntry("NPassed",0); | 178 | nPassed = cfg.readNumEntry("NPassed",0); |
179 | QString b = cfg.readEntry("Board"); | 179 | QString b = cfg.readEntry("Board"); |
180 | if ( b.length() == 19*19 ) | 180 | if ( b.length() == 19*19 ) |
181 | for (int i=0; i<19; i++) | 181 | for (int i=0; i<19; i++) |
182 | for (int j=0; j<19; j++) { | 182 | for (int j=0; j<19; j++) { |
183 | QChar ch = b[j+19*i]; | 183 | QChar ch = b[j+19*i]; |
184 | if ( ch != '.' ) | 184 | if ( ch != '.' ) |
185 | GoPlaceStone( ch == 'B' ? BLACK : WHITE, i, j ); | 185 | GoPlaceStone( ch == 'B' ? BLACK : WHITE, i, j ); |
186 | } | 186 | } |
187 | lastX = cfg.readNumEntry("LastX"); | 187 | lastX = cfg.readNumEntry("LastX"); |
188 | lastY = cfg.readNumEntry("LastY"); | 188 | lastY = cfg.readNumEntry("LastY"); |
189 | extern int blackPrisoners, whitePrisoners; | 189 | extern int blackPrisoners, whitePrisoners; |
190 | blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); | 190 | blackPrisoners = cfg.readNumEntry("BlackPrisoners",0); |
191 | whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); | 191 | whitePrisoners = cfg.readNumEntry("WhitePrisoners",0); |
192 | reportPrisoners(blackPrisoners,whitePrisoners); | 192 | reportPrisoners(blackPrisoners,whitePrisoners); |
193 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); | 193 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); |
194 | } | 194 | } |
195 | 195 | ||
196 | void GoWidget::resizeEvent( QResizeEvent * ) | 196 | void GoWidget::resizeEvent( QResizeEvent * ) |
197 | { | 197 | { |
198 | d = QMIN(width(),height())/19; | 198 | d = QMIN(width(),height())/19; |
199 | // int r = (d/2-1); | 199 | // int r = (d/2-1); |
200 | bx = (width() - 18*d)/2 ; | 200 | bx = (width() - 18*d)/2 ; |
201 | by = (height() - 18*d)/2 ; | 201 | by = (height() - 18*d)/2 ; |
202 | 202 | ||
203 | if ( d < 10 && !smallStones ) { | 203 | if ( d < 10 && !smallStones ) { |
204 | blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); | 204 | blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); |
205 | whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); | 205 | whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); |
206 | newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); | 206 | newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); |
207 | 207 | ||
208 | smallStones = TRUE; | 208 | smallStones = TRUE; |
209 | } else if ( d >= 10 && smallStones ) { | 209 | } else if ( d >= 10 && smallStones ) { |
210 | blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); | 210 | blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); |
211 | whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); | 211 | whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); |
212 | newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); | 212 | newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); |
213 | smallStones = FALSE; | 213 | smallStones = FALSE; |
214 | } | 214 | } |
215 | } | 215 | } |
216 | 216 | ||
217 | void GoWidget::init() | 217 | void GoWidget::init() |
218 | { | 218 | { |
219 | lastX = lastY = newX = newY = -1; | 219 | lastX = lastY = newX = newY = -1; |
220 | nPassed = 0; | 220 | nPassed = 0; |
221 | for ( int i = 0; i < 19; i++ ) | 221 | for ( int i = 0; i < 19; i++ ) |
222 | for ( int j = 0; j < 19; j++ ) | 222 | for ( int j = 0; j < 19; j++ ) |
223 | board[i][j]=-1; | 223 | board[i][j]=-1; |
224 | gameActive = TRUE; | 224 | gameActive = TRUE; |
225 | goRestart(current_handicap); | 225 | goRestart(current_handicap); |
226 | 226 | ||
227 | if ( twoplayer ) { | 227 | if ( twoplayer ) { |
228 | currentPlayer = BLACK; | 228 | currentPlayer = BLACK; |
229 | } else { | 229 | } else { |
230 | doComputerMove(); | 230 | doComputerMove(); |
231 | currentPlayer = WHITE; | 231 | currentPlayer = WHITE; |
232 | } | 232 | } |
233 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); | 233 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); |
234 | } | 234 | } |
235 | 235 | ||
236 | void GoWidget::paintEvent( QPaintEvent *e ) | 236 | void GoWidget::paintEvent( QPaintEvent *e ) |
237 | { | 237 | { |
238 | int i,j; | 238 | int i,j; |
239 | 239 | ||
240 | int r = whiteStone->width()/2; | 240 | int r = whiteStone->width()/2; |
241 | 241 | ||
242 | QPainter p(this); | 242 | QPainter p(this); |
243 | p.fillRect( bx - d/2, by - d/2, 19*d, 19*d, *goBrush ); | 243 | p.fillRect( bx - d/2, by - d/2, 19*d, 19*d, *goBrush ); |
244 | 244 | ||
245 | int xMin = QMAX( x2board(e->rect().left()), 0 ); | 245 | int xMin = QMAX( x2board(e->rect().left()), 0 ); |
246 | int xMax = QMIN( x2board(e->rect().right()), 18 ); | 246 | int xMax = QMIN( x2board(e->rect().right()), 18 ); |
247 | int yMin = QMAX( y2board(e->rect().top()), 0 ); | 247 | int yMin = QMAX( y2board(e->rect().top()), 0 ); |
248 | int yMax = QMIN( y2board(e->rect().bottom()), 18 ); | 248 | int yMax = QMIN( y2board(e->rect().bottom()), 18 ); |
249 | 249 | ||
250 | QColor pine( 255, 186, 89 ); | 250 | QColor pine( 255, 186, 89 ); |
251 | p.setPen( pine.dark() ); | 251 | p.setPen( pine.dark() ); |
252 | 252 | ||
253 | for ( i = xMin; i < xMax+1 ; i ++ ) { | 253 | for ( i = xMin; i < xMax+1 ; i ++ ) { |
254 | p.drawLine( bx+i*d, by, bx+i*d, by+18*d ); | 254 | p.drawLine( bx+i*d, by, bx+i*d, by+18*d ); |
255 | } | 255 | } |
256 | for ( j = yMin; j < yMax+1 ; j ++ ) { | 256 | for ( j = yMin; j < yMax+1 ; j ++ ) { |
257 | p.drawLine( bx, by+j*d, bx+18*d, by+j*d); | 257 | p.drawLine( bx, by+j*d, bx+18*d, by+j*d); |
258 | } | 258 | } |
259 | 259 | ||
260 | // dots are at (3,3), (3,9), (3,15) and so on | 260 | // dots are at (3,3), (3,9), (3,15) and so on |
261 | p.setBrush( black ); | 261 | p.setBrush( black ); |
262 | for ( i = 3; i < xMax+1; i+=6 ) | 262 | for ( i = 3; i < xMax+1; i+=6 ) |
263 | for ( j = 3; j < yMax+1; j+=6 ) | 263 | for ( j = 3; j < yMax+1; j+=6 ) |
264 | p.drawEllipse( bx+i*d-2, by+j*d-2, 5, 5 ); | 264 | p.drawEllipse( bx+i*d-2, by+j*d-2, 5, 5 ); |
265 | 265 | ||
266 | 266 | ||
267 | for ( i = xMin; i < xMax+1; i++ ) | 267 | for ( i = xMin; i < xMax+1; i++ ) |
268 | for ( j = yMin; j < yMax+1; j++ ) { | 268 | for ( j = yMin; j < yMax+1; j++ ) { |
269 | if ( board[i][j] == WHITE || | 269 | if ( board[i][j] == WHITE || |
270 | currentPlayer==WHITE && newX == i && newY == j ) | 270 | currentPlayer==WHITE && newX == i && newY == j ) |
271 | p.drawPixmap( bx+i*d - r, by+j*d - r, *whiteStone ); | 271 | p.drawPixmap( bx+i*d - r, by+j*d - r, *whiteStone ); |
272 | else if ( i == lastX && j == lastY ) | 272 | else if ( i == lastX && j == lastY ) |
273 | p.drawPixmap( bx+i*d - r, by+j*d - r, *newBlackStone ); | 273 | p.drawPixmap( bx+i*d - r, by+j*d - r, *newBlackStone ); |
274 | else if ( board[i][j] == BLACK || | 274 | else if ( board[i][j] == BLACK || |
275 | currentPlayer==BLACK && newX == i && newY == j) | 275 | currentPlayer==BLACK && newX == i && newY == j) |
276 | p.drawPixmap( bx+i*d - r, by+j*d - r, *blackStone ); | 276 | p.drawPixmap( bx+i*d - r, by+j*d - r, *blackStone ); |
277 | } | 277 | } |
278 | } | 278 | } |
279 | 279 | ||
280 | void GoWidget::doMove( int x, int y ) | 280 | void GoWidget::doMove( int x, int y ) |
281 | { | 281 | { |
282 | 282 | ||
283 | if ( !GoPlaceStone( currentPlayer, x, y ) ) { | 283 | if ( !GoPlaceStone( currentPlayer, x, y ) ) { |
284 | //printf( "Illegal move (%d,%d)\n", x, y ); | 284 | //printf( "Illegal move (%d,%d)\n", x, y ); |
285 | return; | 285 | return; |
286 | } | 286 | } |
287 | //printf( "you do (%d,%d)\n", x, y ); | 287 | //printf( "you do (%d,%d)\n", x, y ); |
288 | nPassed = 0; | 288 | nPassed = 0; |
289 | if ( twoplayer ) | 289 | if ( twoplayer ) |
290 | currentPlayer = (currentPlayer==WHITE) ? BLACK : WHITE; | 290 | currentPlayer = (currentPlayer==WHITE) ? BLACK : WHITE; |
291 | else | 291 | else |
292 | doComputerMove(); | 292 | doComputerMove(); |
293 | 293 | ||
294 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); | 294 | emit showTurn( currentPlayer == WHITE ? *whiteStone : *blackStone ); |
295 | 295 | ||
296 | } | 296 | } |
297 | 297 | ||
298 | void GoWidget::pass() | 298 | void GoWidget::pass() |
299 | { | 299 | { |
300 | if ( !gameActive ) | 300 | if ( !gameActive ) |
301 | return; | 301 | return; |
302 | nPassed++; | 302 | nPassed++; |
303 | if ( nPassed >= 2 ) | 303 | if ( nPassed >= 2 ) |
304 | endGame(); | 304 | endGame(); |
305 | else if ( !twoplayer ) | 305 | else if ( !twoplayer ) |
306 | doComputerMove(); | 306 | doComputerMove(); |
307 | } | 307 | } |
308 | 308 | ||
309 | void GoWidget::resign() | 309 | void GoWidget::resign() |
310 | { | 310 | { |
311 | if ( gameActive ) | 311 | if ( gameActive ) |
312 | endGame(); | 312 | endGame(); |
313 | } | 313 | } |
314 | 314 | ||
315 | 315 | ||
316 | void GoWidget::newGame() | 316 | void GoWidget::newGame() |
317 | { | 317 | { |
318 | init(); | 318 | init(); |
319 | update(); | 319 | update(); |
320 | } | 320 | } |
321 | 321 | ||
322 | 322 | ||
323 | void GoWidget::endGame() | 323 | void GoWidget::endGame() |
324 | { | 324 | { |
325 | gameActive = FALSE; | 325 | gameActive = FALSE; |
326 | 326 | ||
327 | int w,b; | 327 | int w,b; |
328 | CountUp( &w, &b); | 328 | CountUp( &w, &b); |
329 | QString s = tr("White %1, Black %2. ").arg(w).arg(b); | 329 | QString s = tr("White %1, Black %2. ").arg(w).arg(b); |
330 | if ( w > b ) | 330 | if ( w > b ) |
331 | s += tr("White wins."); | 331 | s += tr("White wins."); |
332 | else if ( w < b ) | 332 | else if ( w < b ) |
333 | s += tr("Black wins."); | 333 | s += tr("Black wins."); |
334 | else | 334 | else |
335 | s += tr("A draw."); | 335 | s += tr("A draw."); |
336 | emit showScore( s ); | 336 | emit showScore( s ); |
337 | } | 337 | } |
338 | 338 | ||
339 | void GoWidget::doComputerMove() | 339 | void GoWidget::doComputerMove() |
340 | { | 340 | { |
341 | int ox = lastX; | 341 | int ox = lastX; |
342 | int oy = lastY; | 342 | int oy = lastY; |
343 | lastX = lastY = -1; | 343 | lastX = lastY = -1; |
344 | emit showTurn( *blackStone ); | 344 | emit showTurn( *blackStone ); |
345 | refresh( ox, oy); | 345 | refresh( ox, oy); |
346 | qApp->processEvents(); | 346 | qApp->processEvents(); |
347 | short int x,y; | 347 | short int x,y; |
348 | if ( genMove( computer_color, &x, &y ) ) { | 348 | if ( genMove( computer_color, &x, &y ) ) { |
349 | lastX = x; | 349 | lastX = x; |
350 | lastY = y; | 350 | lastY = y; |
351 | //printf( "I do (%d,%d)\n", x, y ); | 351 | //printf( "I do (%d,%d)\n", x, y ); |
352 | GoPlaceStone(computer_color,x,y); | 352 | GoPlaceStone(computer_color,x,y); |
353 | nPassed = 0; | 353 | nPassed = 0; |
354 | } else { | 354 | } else { |
355 | emit showScore( tr("I pass") ); | 355 | emit showScore( tr("I pass") ); |
356 | nPassed++; | 356 | nPassed++; |
357 | if ( nPassed >= 2 ) | 357 | if ( nPassed >= 2 ) |
358 | endGame(); | 358 | endGame(); |
359 | } | 359 | } |
360 | } | 360 | } |
361 | 361 | ||
362 | void GoWidget::mousePressEvent( QMouseEvent *me ) | 362 | void GoWidget::mousePressEvent( QMouseEvent *me ) |
363 | { | 363 | { |
364 | if ( !gameActive ) | 364 | if ( !gameActive ) |
365 | return; | 365 | return; |
366 | int x = x2board(me->x()); | 366 | int x = x2board(me->x()); |
367 | int y = y2board(me->y()); | 367 | int y = y2board(me->y()); |
368 | showStone(x,y,currentPlayer); | 368 | showStone(x,y,currentPlayer); |
369 | } | 369 | } |
370 | 370 | ||
371 | void GoWidget::mouseMoveEvent( QMouseEvent *me ) | 371 | void GoWidget::mouseMoveEvent( QMouseEvent *me ) |
372 | { | 372 | { |
373 | if ( !gameActive ) | 373 | if ( !gameActive ) |
374 | return; | 374 | return; |
375 | int x = x2board(me->x()); | 375 | int x = x2board(me->x()); |
376 | int y = y2board(me->y()); | 376 | int y = y2board(me->y()); |
377 | if ( x != newX || y != newY ) | 377 | if ( x != newX || y != newY ) |
378 | showStone(x,y,currentPlayer); | 378 | showStone(x,y,currentPlayer); |
379 | } | 379 | } |
380 | 380 | ||
381 | void GoWidget::showStone( int x, int y, enum bVal c ) | 381 | void GoWidget::showStone( int x, int y, enum bVal c ) |
382 | { | 382 | { |
383 | 383 | ||
384 | if ( newX > -1 ) { | 384 | if ( newX > -1 ) { |
385 | refresh( newX, newY ); | 385 | refresh( newX, newY ); |
386 | newY = newX = -1; | 386 | newY = newX = -1; |
387 | } | 387 | } |
388 | if ( x < 0 || x > 18 || y < 0 || y > 18 ) { | 388 | if ( x < 0 || x > 18 || y < 0 || y > 18 ) { |
389 | newX = newY = -1; | 389 | newX = newY = -1; |
390 | return; | 390 | return; |
391 | } | 391 | } |
392 | if ( board[x][y] == -1 && !Suicide( c, x, y ) ) { | 392 | if ( board[x][y] == -1 && !Suicide( c, x, y ) ) { |
393 | newX = x; | 393 | newX = x; |
394 | newY = y; | 394 | newY = y; |
395 | refresh(x,y); | 395 | refresh(x,y); |
396 | } | 396 | } |
397 | 397 | ||
398 | } | 398 | } |
399 | 399 | ||
400 | void GoWidget::mouseReleaseEvent( QMouseEvent * ) | 400 | void GoWidget::mouseReleaseEvent( QMouseEvent * ) |
401 | { | 401 | { |
402 | if ( gameActive && newX > -1 ) | 402 | if ( gameActive && newX > -1 ) |
403 | doMove( newX, newY ); | 403 | doMove( newX, newY ); |
404 | newX = newY = -1; | 404 | newX = newY = -1; |
405 | } | 405 | } |
406 | 406 | ||
407 | void GoWidget::refresh( int x, int y ) | 407 | void GoWidget::refresh( int x, int y ) |
408 | { | 408 | { |
409 | update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 ); | 409 | update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 ); |
410 | } | 410 | } |
411 | 411 | ||
412 | void GoWidget::removeStone(short x, short y) | 412 | void GoWidget::removeStone(short x, short y) |
413 | { | 413 | { |
414 | board[x][y]=-1; | 414 | board[x][y]=-1; |
415 | refresh( x, y ); | 415 | refresh( x, y ); |
416 | } | 416 | } |
417 | 417 | ||
418 | void GoWidget::placeStone (enum bVal c, short x, short y ) | 418 | void GoWidget::placeStone (enum bVal c, short x, short y ) |
419 | { | 419 | { |
420 | board[x][y]=c; | 420 | board[x][y]=c; |
421 | refresh( x, y ); | 421 | refresh( x, y ); |
422 | } | 422 | } |
423 | 423 | ||
424 | void GoWidget::reportPrisoners( int blackcnt, int whitecnt ) | 424 | void GoWidget::reportPrisoners( int blackcnt, int whitecnt ) |
425 | { | 425 | { |
426 | QString s = tr( "Prisoners: black %1, white %2" ).arg(blackcnt).arg(whitecnt); | 426 | QString s = tr( "Prisoners: black %1, white %2" ).arg(blackcnt).arg(whitecnt); |
427 | emit showScore( s ); | 427 | emit showScore( s ); |
428 | } | 428 | } |
429 | 429 | ||
430 | void GoWidget::setTwoplayer( bool b ) | 430 | void GoWidget::setTwoplayer( bool b ) |
431 | { | 431 | { |
432 | twoplayer = b; | 432 | twoplayer = b; |
433 | } | 433 | } |
434 | 434 | ||
435 | void GoWidget::setHandicap( int h ) | 435 | void GoWidget::setHandicap( int h ) |
436 | { | 436 | { |
437 | current_handicap = h; | 437 | current_handicap = h; |
438 | } | 438 | } |
439 | 439 | ||
440 | 440 | ||
441 | extern "C" { | 441 | extern "C" { |
442 | 442 | ||
443 | voidremovestone(short x, short y) | 443 | voidremovestone(short x, short y) |
444 | { | 444 | { |
445 | GoWidget::self->removeStone(x,y); | 445 | GoWidget::self->removeStone(x,y); |
446 | } | 446 | } |
447 | 447 | ||
448 | voidplacestone (enum bVal c, short x, short y ) | 448 | voidplacestone (enum bVal c, short x, short y ) |
449 | { | 449 | { |
450 | GoWidget::self->placeStone(c,x,y); | 450 | GoWidget::self->placeStone(c,x,y); |
451 | } | 451 | } |
452 | 452 | ||
453 | voidintrMoveReport(enum bVal c ,char *coord ,char *reason ) | 453 | voidintrMoveReport(enum bVal c ,char *coord ,char *reason ) |
454 | { | 454 | { |
455 | qDebug( "intrMoveReport colour %d, %s %s", c, coord, reason ); | 455 | qDebug( "intrMoveReport colour %d, %s %s", c, coord, reason ); |
456 | } | 456 | } |
457 | 457 | ||
458 | voidintrPrisonerReport( short blackcnt, short whitecnt ) | 458 | voidintrPrisonerReport( short blackcnt, short whitecnt ) |
459 | { | 459 | { |
460 | GoWidget::self->reportPrisoners(blackcnt,whitecnt); | 460 | GoWidget::self->reportPrisoners(blackcnt,whitecnt); |
461 | } | 461 | } |
462 | 462 | ||
463 | } | 463 | } |
464 | 464 | ||
diff --git a/noncore/games/go/gowidget.h b/noncore/games/go/gowidget.h index 94de2cc..429dc33 100644 --- a/noncore/games/go/gowidget.h +++ b/noncore/games/go/gowidget.h | |||
@@ -1,111 +1,112 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #ifndef GOWIDGET_H | 21 | #ifndef GOWIDGET_H |
22 | #define GOWIDGET_H | 22 | #define GOWIDGET_H |
23 | 23 | ||
24 | #include <qmainwindow.h> | 24 | #include <qmainwindow.h> |
25 | #include "amigo.h" | 25 | #include "amigo.h" |
26 | 26 | ||
27 | 27 | ||
28 | class QToolBar; | 28 | class QToolBar; |
29 | 29 | ||
30 | class GoMainWidget : public QMainWindow | 30 | class GoMainWidget : public QMainWindow |
31 | { | 31 | { |
32 | Q_OBJECT | 32 | Q_OBJECT |
33 | public: | 33 | public: |
34 | GoMainWidget( QWidget *parent=0, const char* name=0); | 34 | static QString appName() { return QString::fromLatin1("go"); } |
35 | GoMainWidget( QWidget *parent=0, const char* name=0, WFlags fl = 0); | ||
35 | protected: | 36 | protected: |
36 | void resizeEvent( QResizeEvent * ); | 37 | void resizeEvent( QResizeEvent * ); |
37 | private: | 38 | private: |
38 | QToolBar *toolbar; | 39 | QToolBar *toolbar; |
39 | 40 | ||
40 | }; | 41 | }; |
41 | 42 | ||
42 | 43 | ||
43 | class QLabel; | 44 | class QLabel; |
44 | class GoWidget : public QWidget | 45 | class GoWidget : public QWidget |
45 | { | 46 | { |
46 | Q_OBJECT | 47 | Q_OBJECT |
47 | public: | 48 | public: |
48 | GoWidget( QWidget *parent=0, const char* name=0); | 49 | GoWidget( QWidget *parent=0, const char* name=0); |
49 | ~GoWidget(); | 50 | ~GoWidget(); |
50 | 51 | ||
51 | void doMove( int x, int y ); | 52 | void doMove( int x, int y ); |
52 | void doComputerMove(); | 53 | void doComputerMove(); |
53 | 54 | ||
54 | void readConfig(); | 55 | void readConfig(); |
55 | void writeConfig(); | 56 | void writeConfig(); |
56 | 57 | ||
57 | public slots: | 58 | public slots: |
58 | void pass(); | 59 | void pass(); |
59 | void resign(); | 60 | void resign(); |
60 | void newGame(); | 61 | void newGame(); |
61 | void setTwoplayer( bool ); | 62 | void setTwoplayer( bool ); |
62 | void setHandicap( int ); | 63 | void setHandicap( int ); |
63 | signals: | 64 | signals: |
64 | void showScore( const QString& ); | 65 | void showScore( const QString& ); |
65 | void showTurn( const QPixmap& ); | 66 | void showTurn( const QPixmap& ); |
66 | 67 | ||
67 | protected: | 68 | protected: |
68 | void paintEvent( QPaintEvent * ); | 69 | void paintEvent( QPaintEvent * ); |
69 | void mousePressEvent( QMouseEvent * ); | 70 | void mousePressEvent( QMouseEvent * ); |
70 | void mouseMoveEvent( QMouseEvent * ); | 71 | void mouseMoveEvent( QMouseEvent * ); |
71 | void mouseReleaseEvent( QMouseEvent * ); | 72 | void mouseReleaseEvent( QMouseEvent * ); |
72 | void resizeEvent( QResizeEvent * ); | 73 | void resizeEvent( QResizeEvent * ); |
73 | private: | 74 | private: |
74 | void init(); | 75 | void init(); |
75 | void removeStone(short x, short y); | 76 | void removeStone(short x, short y); |
76 | void placeStone (enum bVal c, short x, short y ); | 77 | void placeStone (enum bVal c, short x, short y ); |
77 | 78 | ||
78 | void refresh( int x, int y ); | 79 | void refresh( int x, int y ); |
79 | void showStone( int x, int y, enum bVal ); | 80 | void showStone( int x, int y, enum bVal ); |
80 | void reportPrisoners(int,int); | 81 | void reportPrisoners(int,int); |
81 | 82 | ||
82 | inline int x2board( int x ) { return (x-bx+d/2)/d; } | 83 | inline int x2board( int x ) { return (x-bx+d/2)/d; } |
83 | inline int y2board( int y ) { return (y-by+d/2)/d; } | 84 | inline int y2board( int y ) { return (y-by+d/2)/d; } |
84 | 85 | ||
85 | void endGame(); | 86 | void endGame(); |
86 | 87 | ||
87 | bool twoplayer; | 88 | bool twoplayer; |
88 | enum bVal currentPlayer; | 89 | enum bVal currentPlayer; |
89 | bool gameActive; | 90 | bool gameActive; |
90 | int nPassed; | 91 | int nPassed; |
91 | signed char board[19][19]; | 92 | signed char board[19][19]; |
92 | 93 | ||
93 | int d; //distance between lines | 94 | int d; //distance between lines |
94 | int bx; //vertical baseline | 95 | int bx; //vertical baseline |
95 | int by; //horizontal baseline | 96 | int by; //horizontal baseline |
96 | 97 | ||
97 | int lastX,lastY; | 98 | int lastX,lastY; |
98 | int newX,newY; | 99 | int newX,newY; |
99 | 100 | ||
100 | static GoWidget *self; | 101 | static GoWidget *self; |
101 | 102 | ||
102 | friend void removestone(short x, short y); | 103 | friend void removestone(short x, short y); |
103 | friend voidintrPrisonerReport( short, short ); | 104 | friend voidintrPrisonerReport( short, short ); |
104 | friend void placestone(enum bVal c, short x, short y ); | 105 | friend void placestone(enum bVal c, short x, short y ); |
105 | }; | 106 | }; |
106 | 107 | ||
107 | 108 | ||
108 | 109 | ||
109 | 110 | ||
110 | 111 | ||
111 | #endif | 112 | #endif |
diff --git a/noncore/games/go/main.cpp b/noncore/games/go/main.cpp index c7e2669..f24e3c3 100644 --- a/noncore/games/go/main.cpp +++ b/noncore/games/go/main.cpp | |||
@@ -1,35 +1,28 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "gowidget.h" | 21 | #include "gowidget.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | 24 | ||
25 | #include <stdio.h> | 25 | #include <opie/oapplicationfactory.h> |
26 | |||
27 | OPIE_EXPORT_APP( OApplicationFactory<GoMainWidget> ) | ||
26 | 28 | ||
27 | int main( int argc, char ** argv) | ||
28 | { | ||
29 | QPEApplication app( argc, argv ); | ||
30 | |||
31 | GoMainWidget m; | ||
32 | m.setCaption( GoWidget::tr("Go") ); | ||
33 | app.showMainWidget( &m ); | ||
34 | return app.exec(); | ||
35 | } | ||
diff --git a/noncore/games/go/opie-go.control b/noncore/games/go/opie-go.control index b07e8be..95b319e 100644 --- a/noncore/games/go/opie-go.control +++ b/noncore/games/go/opie-go.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-go | 1 | Package: opie-go |
2 | Files: bin/go apps/Games/go.desktop pics/go | 2 | Files: plugins/application/libgo.so* bin/go apps/Games/go.desktop pics/go |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Opie Project <opie@handhelds.org> | 5 | Maintainer: Warwick Allison <warwick@trolltech.com> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: The game of Go | 8 | Description: The game of Go |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/kcheckers/kcheckers.cpp b/noncore/games/kcheckers/kcheckers.cpp index c2eba0d..2eb37e5 100644 --- a/noncore/games/kcheckers/kcheckers.cpp +++ b/noncore/games/kcheckers/kcheckers.cpp | |||
@@ -1,559 +1,560 @@ | |||
1 | 1 | ||
2 | #include <qimage.h> | 2 | #include <qimage.h> |
3 | #include <qframe.h> | 3 | #include <qframe.h> |
4 | #include <qlayout.h> | 4 | #include <qlayout.h> |
5 | #include <qmenubar.h> | 5 | #include <qmenubar.h> |
6 | #include <qtoolbar.h> | 6 | #include <qtoolbar.h> |
7 | #include <qpe/config.h> | 7 | #include <qpe/config.h> |
8 | #include <qwhatsthis.h> | 8 | #include <qwhatsthis.h> |
9 | #include <qtoolbutton.h> | 9 | #include <qtoolbutton.h> |
10 | #include <qmessagebox.h> | 10 | #include <qmessagebox.h> |
11 | #include <qapplication.h> | 11 | #include <qapplication.h> |
12 | 12 | ||
13 | #include "kcheckers.h" | 13 | #include "kcheckers.h" |
14 | #include "echeckers.h" | 14 | #include "echeckers.h" |
15 | #include "rcheckers.h" | 15 | #include "rcheckers.h" |
16 | 16 | ||
17 | #include "pics/logo.xpm" | 17 | #include "pics/logo.xpm" |
18 | #include "pics/undo.xpm" | 18 | #include "pics/undo.xpm" |
19 | #include "pics/exit.xpm" | 19 | #include "pics/exit.xpm" |
20 | #include "pics/help.xpm" | 20 | #include "pics/help.xpm" |
21 | #include "pics/wood1.xpm" | 21 | #include "pics/wood1.xpm" |
22 | #include "pics/wood2.xpm" | 22 | #include "pics/wood2.xpm" |
23 | #include "pics/wood3.xpm" | 23 | #include "pics/wood3.xpm" |
24 | #include "pics/green1.xpm" | 24 | #include "pics/green1.xpm" |
25 | #include "pics/green2.xpm" | 25 | #include "pics/green2.xpm" |
26 | #include "pics/green3.xpm" | 26 | #include "pics/green3.xpm" |
27 | #include "pics/marble1.xpm" | 27 | #include "pics/marble1.xpm" |
28 | #include "pics/marble2.xpm" | 28 | #include "pics/marble2.xpm" |
29 | #include "pics/marble3.xpm" | 29 | #include "pics/marble3.xpm" |
30 | #include "pics/biglogo.xpm" | 30 | #include "pics/biglogo.xpm" |
31 | #include "pics/man_black.xpm" | 31 | #include "pics/man_black.xpm" |
32 | #include "pics/man_white.xpm" | 32 | #include "pics/man_white.xpm" |
33 | #include "pics/king_black.xpm" | 33 | #include "pics/king_black.xpm" |
34 | #include "pics/king_white.xpm" | 34 | #include "pics/king_white.xpm" |
35 | #include "pics/contexthelp.xpm" | 35 | #include "pics/contexthelp.xpm" |
36 | 36 | ||
37 | 37 | ||
38 | QString KCheckers::enNumeration="1 2 3 4 5 6 7 8 9 1011121314151617181920212223242526272829303132"; | 38 | QString KCheckers::enNumeration="1 2 3 4 5 6 7 8 9 1011121314151617181920212223242526272829303132"; |
39 | QString KCheckers::ruNumeration="B8D8F8H8A7C7E7G7B6D6F6H6A5C5E5G5B4D4F4H4A3C3E3G3B2D2F2H2A1C1E1G1"; | 39 | QString KCheckers::ruNumeration="B8D8F8H8A7C7E7G7B6D6F6H6A5C5E5G5B4D4F4H4A3C3E3G3B2D2F2H2A1C1E1G1"; |
40 | 40 | ||
41 | const int KCheckers::t[]={6,7,8,9,11,12,13,14,17,18,19,20,22,23, | 41 | const int KCheckers::t[]={6,7,8,9,11,12,13,14,17,18,19,20,22,23, |
42 | 24,25,28,29,30,31,33,34,35,36,39,40,41,42,44,45,46,47}; | 42 | 24,25,28,29,30,31,33,34,35,36,39,40,41,42,44,45,46,47}; |
43 | 43 | ||
44 | 44 | ||
45 | KCheckers::KCheckers():QMainWindow(0,0,WStyle_DialogBorder) | 45 | KCheckers::KCheckers(QWidget *p, const char* n, WFlags ) |
46 | :QMainWindow(p,n,WStyle_DialogBorder) | ||
46 | { | 47 | { |
47 | setCaption("KCheckers"); | 48 | setCaption(tr("KCheckers") ); |
48 | setIcon(QPixmap(biglogo_xpm)); | 49 | setIcon(QPixmap(biglogo_xpm)); |
49 | 50 | ||
50 | setToolBarsMovable(false); | 51 | setToolBarsMovable(false); |
51 | 52 | ||
52 | // Make a menubar | 53 | // Make a menubar |
53 | 54 | ||
54 | gameMenu=new QPopupMenu; | 55 | gameMenu=new QPopupMenu; |
55 | CHECK_PTR(gameMenu); | 56 | CHECK_PTR(gameMenu); |
56 | 57 | ||
57 | gameMenu->insertItem(QPixmap(logo_xpm),tr("&New"),this,SLOT(newGame()),CTRL+Key_N); | 58 | gameMenu->insertItem(QPixmap(logo_xpm),tr("&New"),this,SLOT(newGame()),CTRL+Key_N); |
58 | gameMenu->insertSeparator(); | 59 | gameMenu->insertSeparator(); |
59 | undoID=gameMenu->insertItem(QPixmap(undo_xpm),tr("&Undo Move"),this,SLOT(undoMove()),CTRL+Key_Z); | 60 | undoID=gameMenu->insertItem(QPixmap(undo_xpm),tr("&Undo Move"),this,SLOT(undoMove()),CTRL+Key_Z); |
60 | gameMenu->insertSeparator(); | 61 | gameMenu->insertSeparator(); |
61 | gameMenu->insertItem(QPixmap(exit_xpm),tr("&Quit"),qApp,SLOT(closeAllWindows()),CTRL+Key_Q); | 62 | gameMenu->insertItem(QPixmap(exit_xpm),tr("&Quit"),qApp,SLOT(closeAllWindows()),CTRL+Key_Q); |
62 | 63 | ||
63 | skillMenu=new QPopupMenu; | 64 | skillMenu=new QPopupMenu; |
64 | CHECK_PTR(skillMenu); | 65 | CHECK_PTR(skillMenu); |
65 | 66 | ||
66 | skillMenu->insertItem(tr("&Beginner"),this,SLOT(setSkillBeginner()),CTRL+Key_1,BEGINNER); | 67 | skillMenu->insertItem(tr("&Beginner"),this,SLOT(setSkillBeginner()),CTRL+Key_1,BEGINNER); |
67 | skillMenu->insertItem(tr("&Novice"), this,SLOT(setSkillNovice()), CTRL+Key_2,NOVICE); | 68 | skillMenu->insertItem(tr("&Novice"), this,SLOT(setSkillNovice()), CTRL+Key_2,NOVICE); |
68 | skillMenu->insertItem(tr("&Average"), this,SLOT(setSkillAverage()), CTRL+Key_3,AVERAGE); | 69 | skillMenu->insertItem(tr("&Average"), this,SLOT(setSkillAverage()), CTRL+Key_3,AVERAGE); |
69 | skillMenu->insertItem(tr("&Good"), this,SLOT(setSkillGood()), CTRL+Key_4,GOOD); | 70 | skillMenu->insertItem(tr("&Good"), this,SLOT(setSkillGood()), CTRL+Key_4,GOOD); |
70 | skillMenu->insertItem(tr("&Expert"), this,SLOT(setSkillExpert()), CTRL+Key_5,EXPERT); | 71 | skillMenu->insertItem(tr("&Expert"), this,SLOT(setSkillExpert()), CTRL+Key_5,EXPERT); |
71 | skillMenu->insertItem(tr("&Master"), this,SLOT(setSkillMaster()), CTRL+Key_6,MASTER); | 72 | skillMenu->insertItem(tr("&Master"), this,SLOT(setSkillMaster()), CTRL+Key_6,MASTER); |
72 | 73 | ||
73 | optionsMenu=new QPopupMenu; | 74 | optionsMenu=new QPopupMenu; |
74 | CHECK_PTR(optionsMenu); | 75 | CHECK_PTR(optionsMenu); |
75 | 76 | ||
76 | numID=optionsMenu->insertItem(tr("&Show Numeration"),this,SLOT(showNumeration())); | 77 | numID=optionsMenu->insertItem(tr("&Show Numeration"),this,SLOT(showNumeration())); |
77 | optionsMenu->insertSeparator(); | 78 | optionsMenu->insertSeparator(); |
78 | optionsMenu->insertItem(tr("&English Rules"),this,SLOT(setRulesEnglish()),0,ENGLISH); | 79 | optionsMenu->insertItem(tr("&English Rules"),this,SLOT(setRulesEnglish()),0,ENGLISH); |
79 | optionsMenu->insertItem(tr("&Russian Rules"),this,SLOT(setRulesRussian()),0,RUSSIAN); | 80 | optionsMenu->insertItem(tr("&Russian Rules"),this,SLOT(setRulesRussian()),0,RUSSIAN); |
80 | optionsMenu->insertSeparator(); | 81 | optionsMenu->insertSeparator(); |
81 | optionsMenu->insertItem(tr("&Green Board"), this,SLOT(setPatternGreen()), 0,GREEN); | 82 | optionsMenu->insertItem(tr("&Green Board"), this,SLOT(setPatternGreen()), 0,GREEN); |
82 | optionsMenu->insertItem(tr("&Marble Board"),this,SLOT(setPatternMarble()),0,MARBLE); | 83 | optionsMenu->insertItem(tr("&Marble Board"),this,SLOT(setPatternMarble()),0,MARBLE); |
83 | optionsMenu->insertItem(tr("&Wooden Board"),this,SLOT(setPatternWooden()),0,WOODEN); | 84 | optionsMenu->insertItem(tr("&Wooden Board"),this,SLOT(setPatternWooden()),0,WOODEN); |
84 | 85 | ||
85 | QPopupMenu* helpMenu=new QPopupMenu; | 86 | QPopupMenu* helpMenu=new QPopupMenu; |
86 | CHECK_PTR(helpMenu); | 87 | CHECK_PTR(helpMenu); |
87 | 88 | ||
88 | helpMenu->insertItem(QPixmap(contexthelp_xpm),tr("What's This"),this,SLOT(whatsThis()),SHIFT+Key_F1); | 89 | helpMenu->insertItem(QPixmap(contexthelp_xpm),tr("What's This"),this,SLOT(whatsThis()),SHIFT+Key_F1); |
89 | helpMenu->insertItem(QPixmap(help_xpm),tr("&Rules of Play"),this,SLOT(help()),Key_F1); | 90 | helpMenu->insertItem(QPixmap(help_xpm),tr("&Rules of Play"),this,SLOT(help()),Key_F1); |
90 | helpMenu->insertSeparator(); | 91 | helpMenu->insertSeparator(); |
91 | helpMenu->insertItem(QPixmap(logo_xpm),tr("&About KCheckers"),this,SLOT(about())); | 92 | helpMenu->insertItem(QPixmap(logo_xpm),tr("&About KCheckers"),this,SLOT(about())); |
92 | helpMenu->insertItem(tr("About &Qt"),this,SLOT(aboutQt())); | 93 | helpMenu->insertItem(tr("About &Qt"),this,SLOT(aboutQt())); |
93 | 94 | ||
94 | QToolBar* menuToolBar=new QToolBar(this); | 95 | QToolBar* menuToolBar=new QToolBar(this); |
95 | CHECK_PTR(menuToolBar); | 96 | CHECK_PTR(menuToolBar); |
96 | QMenuBar* menuBar=new QMenuBar(menuToolBar); | 97 | QMenuBar* menuBar=new QMenuBar(menuToolBar); |
97 | CHECK_PTR(menuBar); | 98 | CHECK_PTR(menuBar); |
98 | 99 | ||
99 | menuBar->insertItem(tr("&Game"), gameMenu); | 100 | menuBar->insertItem(tr("&Game"), gameMenu); |
100 | menuBar->insertItem(tr("&Skill"), skillMenu); | 101 | menuBar->insertItem(tr("&Skill"), skillMenu); |
101 | menuBar->insertItem(tr("&Options"),optionsMenu); | 102 | menuBar->insertItem(tr("&Options"),optionsMenu); |
102 | menuBar->insertItem(tr("&Help"), helpMenu); | 103 | menuBar->insertItem(tr("&Help"), helpMenu); |
103 | 104 | ||
104 | // Restore a settings | 105 | // Restore a settings |
105 | 106 | ||
106 | readConfig(); | 107 | readConfig(); |
107 | 108 | ||
108 | skillMenu->setItemChecked(skill,true); | 109 | skillMenu->setItemChecked(skill,true); |
109 | optionsMenu->setItemChecked(rules,true); | 110 | optionsMenu->setItemChecked(rules,true); |
110 | optionsMenu->setItemChecked(numID,false); | 111 | optionsMenu->setItemChecked(numID,false); |
111 | 112 | ||
112 | // Make a toolbar | 113 | // Make a toolbar |
113 | 114 | ||
114 | QToolBar* emptyToolBar=new QToolBar(this); | 115 | QToolBar* emptyToolBar=new QToolBar(this); |
115 | emptyToolBar->setHorizontalStretchable(true); | 116 | emptyToolBar->setHorizontalStretchable(true); |
116 | 117 | ||
117 | QToolBar* toolBar=new QToolBar(this); | 118 | QToolBar* toolBar=new QToolBar(this); |
118 | CHECK_PTR(toolBar); | 119 | CHECK_PTR(toolBar); |
119 | 120 | ||
120 | QSize buttonSize(24,24); | 121 | QSize buttonSize(24,24); |
121 | 122 | ||
122 | QToolButton* gameButton=new QToolButton(QPixmap(logo_xpm),tr(" New Game ") ,"",this,SLOT(newGame()),toolBar); | 123 | QToolButton* gameButton=new QToolButton(QPixmap(logo_xpm),tr(" New Game ") ,"",this,SLOT(newGame()),toolBar); |
123 | CHECK_PTR(gameButton); | 124 | CHECK_PTR(gameButton); |
124 | gameButton->setMinimumSize(buttonSize); | 125 | gameButton->setMinimumSize(buttonSize); |
125 | 126 | ||
126 | undoButton=new QToolButton(QPixmap(undo_xpm),tr(" Undo Move "),"",this,SLOT(undoMove()),toolBar); | 127 | undoButton=new QToolButton(QPixmap(undo_xpm),tr(" Undo Move "),"",this,SLOT(undoMove()),toolBar); |
127 | CHECK_PTR(undoButton); | 128 | CHECK_PTR(undoButton); |
128 | undoButton->setMinimumSize(buttonSize); | 129 | undoButton->setMinimumSize(buttonSize); |
129 | 130 | ||
130 | QToolButton* helpButton=new QToolButton(QPixmap(help_xpm),tr(" Rules of Play "),"",this,SLOT(help()),toolBar); | 131 | QToolButton* helpButton=new QToolButton(QPixmap(help_xpm),tr(" Rules of Play "),"",this,SLOT(help()),toolBar); |
131 | CHECK_PTR(helpButton); | 132 | CHECK_PTR(helpButton); |
132 | helpButton->setMinimumSize(buttonSize); | 133 | helpButton->setMinimumSize(buttonSize); |
133 | 134 | ||
134 | // Make a checkers board | 135 | // Make a checkers board |
135 | 136 | ||
136 | imageMan1=new QImage(man_black_xpm); CHECK_PTR(imageMan1); | 137 | imageMan1=new QImage(man_black_xpm); CHECK_PTR(imageMan1); |
137 | imageMan2=new QImage(man_white_xpm); CHECK_PTR(imageMan2); | 138 | imageMan2=new QImage(man_white_xpm); CHECK_PTR(imageMan2); |
138 | imageKing1=new QImage(king_black_xpm); CHECK_PTR(imageKing1); | 139 | imageKing1=new QImage(king_black_xpm); CHECK_PTR(imageKing1); |
139 | imageKing2=new QImage(king_white_xpm); CHECK_PTR(imageKing2); | 140 | imageKing2=new QImage(king_white_xpm); CHECK_PTR(imageKing2); |
140 | 141 | ||
141 | imageWood1=new QImage(wood1_xpm); CHECK_PTR(imageWood1); | 142 | imageWood1=new QImage(wood1_xpm); CHECK_PTR(imageWood1); |
142 | imageWood2=new QImage(wood2_xpm); CHECK_PTR(imageWood2); | 143 | imageWood2=new QImage(wood2_xpm); CHECK_PTR(imageWood2); |
143 | imageWood3=new QImage(wood3_xpm); CHECK_PTR(imageWood3); | 144 | imageWood3=new QImage(wood3_xpm); CHECK_PTR(imageWood3); |
144 | imageGreen1=new QImage(green1_xpm); CHECK_PTR(imageGreen1); | 145 | imageGreen1=new QImage(green1_xpm); CHECK_PTR(imageGreen1); |
145 | imageGreen2=new QImage(green2_xpm); CHECK_PTR(imageGreen2); | 146 | imageGreen2=new QImage(green2_xpm); CHECK_PTR(imageGreen2); |
146 | imageGreen3=new QImage(green3_xpm); CHECK_PTR(imageGreen3); | 147 | imageGreen3=new QImage(green3_xpm); CHECK_PTR(imageGreen3); |
147 | imageMarble1=new QImage(marble1_xpm); CHECK_PTR(imageMarble1); | 148 | imageMarble1=new QImage(marble1_xpm); CHECK_PTR(imageMarble1); |
148 | imageMarble2=new QImage(marble2_xpm); CHECK_PTR(imageMarble2); | 149 | imageMarble2=new QImage(marble2_xpm); CHECK_PTR(imageMarble2); |
149 | imageMarble3=new QImage(marble3_xpm); CHECK_PTR(imageMarble3); | 150 | imageMarble3=new QImage(marble3_xpm); CHECK_PTR(imageMarble3); |
150 | 151 | ||
151 | QWidget* centralWidget=new QWidget(this); | 152 | QWidget* centralWidget=new QWidget(this); |
152 | setCentralWidget(centralWidget); | 153 | setCentralWidget(centralWidget); |
153 | 154 | ||
154 | QFrame* frame=new QFrame(centralWidget); | 155 | QFrame* frame=new QFrame(centralWidget); |
155 | CHECK_PTR(frame); | 156 | CHECK_PTR(frame); |
156 | frame->setFrameStyle(QFrame::Box|QFrame::Plain); | 157 | frame->setFrameStyle(QFrame::Box|QFrame::Plain); |
157 | frame->setFixedSize(SIZE*8+2,SIZE*8+2); | 158 | frame->setFixedSize(SIZE*8+2,SIZE*8+2); |
158 | 159 | ||
159 | statusLabel = new QLabel(centralWidget); | 160 | statusLabel = new QLabel(centralWidget); |
160 | statusLabel->setAlignment(Qt::AlignHCenter); | 161 | statusLabel->setAlignment(Qt::AlignHCenter); |
161 | 162 | ||
162 | QVBoxLayout* vlayout=new QVBoxLayout(centralWidget); | 163 | QVBoxLayout* vlayout=new QVBoxLayout(centralWidget); |
163 | 164 | ||
164 | vlayout->addStretch(); | 165 | vlayout->addStretch(); |
165 | vlayout->addWidget(frame); | 166 | vlayout->addWidget(frame); |
166 | vlayout->addStretch(); | 167 | vlayout->addStretch(); |
167 | vlayout->addWidget(statusLabel); | 168 | vlayout->addWidget(statusLabel); |
168 | vlayout->addStretch(); | 169 | vlayout->addStretch(); |
169 | 170 | ||
170 | for(int i=0;i<64;i++) | 171 | for(int i=0;i<64;i++) |
171 | { | 172 | { |
172 | field[i]=new Field(frame,i); | 173 | field[i]=new Field(frame,i); |
173 | CHECK_PTR(field[i]); | 174 | CHECK_PTR(field[i]); |
174 | } | 175 | } |
175 | 176 | ||
176 | QGridLayout* grid=new QGridLayout(frame,8,8,1,0); | 177 | QGridLayout* grid=new QGridLayout(frame,8,8,1,0); |
177 | CHECK_PTR(grid); | 178 | CHECK_PTR(grid); |
178 | 179 | ||
179 | for(int i=0;i<4;i++) | 180 | for(int i=0;i<4;i++) |
180 | { | 181 | { |
181 | for(int k=0;k<4;k++) | 182 | for(int k=0;k<4;k++) |
182 | { | 183 | { |
183 | grid->addWidget(field[i*8+k+32],i*2, k*2 ); | 184 | grid->addWidget(field[i*8+k+32],i*2, k*2 ); |
184 | grid->addWidget(field[i*8+k ],i*2, k*2+1); | 185 | grid->addWidget(field[i*8+k ],i*2, k*2+1); |
185 | grid->addWidget(field[i*8+k+4 ],i*2+1,k*2 ); | 186 | grid->addWidget(field[i*8+k+4 ],i*2+1,k*2 ); |
186 | grid->addWidget(field[i*8+k+36],i*2+1,k*2+1); | 187 | grid->addWidget(field[i*8+k+36],i*2+1,k*2+1); |
187 | } | 188 | } |
188 | } | 189 | } |
189 | 190 | ||
190 | for(int i=0;i<32;i++) | 191 | for(int i=0;i<32;i++) |
191 | connect(field[i],SIGNAL(click(int)),this,SLOT(click(int))); | 192 | connect(field[i],SIGNAL(click(int)),this,SLOT(click(int))); |
192 | 193 | ||
193 | selected=false; | 194 | selected=false; |
194 | 195 | ||
195 | setPattern(pattern); | 196 | setPattern(pattern); |
196 | 197 | ||
197 | QWhatsThis::add(frame,"A checkers board"); | 198 | QWhatsThis::add(frame,"A checkers board"); |
198 | 199 | ||
199 | userFirst=false; | 200 | userFirst=false; |
200 | 201 | ||
201 | game=NULL; | 202 | game=NULL; |
202 | newGame(); | 203 | newGame(); |
203 | } | 204 | } |
204 | 205 | ||
205 | 206 | ||
206 | void KCheckers::readConfig() | 207 | void KCheckers::readConfig() |
207 | { | 208 | { |
208 | Config config("KCheckers"); | 209 | Config config("KCheckers"); |
209 | config.setGroup("KCheckers"); | 210 | config.setGroup("KCheckers"); |
210 | QString entry; | 211 | QString entry; |
211 | 212 | ||
212 | entry=config.readEntry("skill","novice"); | 213 | entry=config.readEntry("skill","novice"); |
213 | if(entry=="beginner") skill=BEGINNER; | 214 | if(entry=="beginner") skill=BEGINNER; |
214 | else if(entry=="average") skill=AVERAGE; | 215 | else if(entry=="average") skill=AVERAGE; |
215 | else if(entry=="good") skill=GOOD; | 216 | else if(entry=="good") skill=GOOD; |
216 | else if(entry=="expert") skill=EXPERT; | 217 | else if(entry=="expert") skill=EXPERT; |
217 | else if(entry=="master") skill=MASTER; | 218 | else if(entry=="master") skill=MASTER; |
218 | else skill=NOVICE; | 219 | else skill=NOVICE; |
219 | 220 | ||
220 | entry=config.readEntry("rules","english"); | 221 | entry=config.readEntry("rules","english"); |
221 | if(entry=="russian") rules=RUSSIAN; | 222 | if(entry=="russian") rules=RUSSIAN; |
222 | else rules=ENGLISH; | 223 | else rules=ENGLISH; |
223 | 224 | ||
224 | entry=config.readEntry("theme","wooden"); | 225 | entry=config.readEntry("theme","wooden"); |
225 | if(entry=="green") pattern=GREEN; | 226 | if(entry=="green") pattern=GREEN; |
226 | else if(entry=="marble") pattern=MARBLE; | 227 | else if(entry=="marble") pattern=MARBLE; |
227 | else pattern=WOODEN; | 228 | else pattern=WOODEN; |
228 | } | 229 | } |
229 | 230 | ||
230 | 231 | ||
231 | void KCheckers::closeEvent(QCloseEvent* event) | 232 | void KCheckers::closeEvent(QCloseEvent* event) |
232 | { | 233 | { |
233 | Config config("KCheckers"); | 234 | Config config("KCheckers"); |
234 | config.setGroup("KCheckers"); | 235 | config.setGroup("KCheckers"); |
235 | QString entry; | 236 | QString entry; |
236 | 237 | ||
237 | if(skill==BEGINNER) entry="beginner"; | 238 | if(skill==BEGINNER) entry="beginner"; |
238 | if(skill==NOVICE) entry="novice"; | 239 | if(skill==NOVICE) entry="novice"; |
239 | if(skill==AVERAGE) entry="average"; | 240 | if(skill==AVERAGE) entry="average"; |
240 | if(skill==GOOD) entry="good"; | 241 | if(skill==GOOD) entry="good"; |
241 | if(skill==EXPERT) entry="expert"; | 242 | if(skill==EXPERT) entry="expert"; |
242 | if(skill==MASTER) entry="master"; | 243 | if(skill==MASTER) entry="master"; |
243 | config.writeEntry("skill",entry); | 244 | config.writeEntry("skill",entry); |
244 | 245 | ||
245 | if(rules==ENGLISH) entry="english"; | 246 | if(rules==ENGLISH) entry="english"; |
246 | if(rules==RUSSIAN) entry="russian"; | 247 | if(rules==RUSSIAN) entry="russian"; |
247 | config.writeEntry("rules",entry); | 248 | config.writeEntry("rules",entry); |
248 | 249 | ||
249 | if(pattern==GREEN) entry="green"; | 250 | if(pattern==GREEN) entry="green"; |
250 | if(pattern==MARBLE) entry="marble"; | 251 | if(pattern==MARBLE) entry="marble"; |
251 | if(pattern==WOODEN) entry="wooden"; | 252 | if(pattern==WOODEN) entry="wooden"; |
252 | config.writeEntry("theme",entry); | 253 | config.writeEntry("theme",entry); |
253 | 254 | ||
254 | event->accept(); | 255 | event->accept(); |
255 | } | 256 | } |
256 | 257 | ||
257 | 258 | ||
258 | void KCheckers::setSkill(int set) | 259 | void KCheckers::setSkill(int set) |
259 | { | 260 | { |
260 | skillMenu->setItemChecked(skill,false); | 261 | skillMenu->setItemChecked(skill,false); |
261 | 262 | ||
262 | skill=set; | 263 | skill=set; |
263 | skillMenu->setItemChecked(skill,true); | 264 | skillMenu->setItemChecked(skill,true); |
264 | 265 | ||
265 | game->setLevel(skill); | 266 | game->setLevel(skill); |
266 | } | 267 | } |
267 | 268 | ||
268 | 269 | ||
269 | void KCheckers::setRules(int set) | 270 | void KCheckers::setRules(int set) |
270 | { | 271 | { |
271 | optionsMenu->setItemChecked(rules,false); | 272 | optionsMenu->setItemChecked(rules,false); |
272 | 273 | ||
273 | rules=set; | 274 | rules=set; |
274 | optionsMenu->setItemChecked(rules,true); | 275 | optionsMenu->setItemChecked(rules,true); |
275 | 276 | ||
276 | colorChange(); | 277 | colorChange(); |
277 | newGame(); | 278 | newGame(); |
278 | } | 279 | } |
279 | 280 | ||
280 | 281 | ||
281 | void KCheckers::setPattern(int set) | 282 | void KCheckers::setPattern(int set) |
282 | { | 283 | { |
283 | optionsMenu->setItemChecked(pattern,false); | 284 | optionsMenu->setItemChecked(pattern,false); |
284 | 285 | ||
285 | pattern=set; | 286 | pattern=set; |
286 | optionsMenu->setItemChecked(pattern,true); | 287 | optionsMenu->setItemChecked(pattern,true); |
287 | 288 | ||
288 | switch(pattern) | 289 | switch(pattern) |
289 | { | 290 | { |
290 | case GREEN: | 291 | case GREEN: |
291 | imagePat1=imageGreen1; | 292 | imagePat1=imageGreen1; |
292 | imagePat2=imageGreen2; | 293 | imagePat2=imageGreen2; |
293 | imageFrame=imageGreen3; | 294 | imageFrame=imageGreen3; |
294 | break; | 295 | break; |
295 | case MARBLE: | 296 | case MARBLE: |
296 | imagePat1=imageMarble1; | 297 | imagePat1=imageMarble1; |
297 | imagePat2=imageMarble2; | 298 | imagePat2=imageMarble2; |
298 | imageFrame=imageMarble3; | 299 | imageFrame=imageMarble3; |
299 | break; | 300 | break; |
300 | case WOODEN: | 301 | case WOODEN: |
301 | imagePat1=imageWood1; | 302 | imagePat1=imageWood1; |
302 | imagePat2=imageWood2; | 303 | imagePat2=imageWood2; |
303 | imageFrame=imageWood3; | 304 | imageFrame=imageWood3; |
304 | } | 305 | } |
305 | 306 | ||
306 | for(int i=0; i<32;i++) field[i]->setPattern(imagePat2); | 307 | for(int i=0; i<32;i++) field[i]->setPattern(imagePat2); |
307 | for(int i=32;i<64;i++) field[i]->setPattern(imagePat1); | 308 | for(int i=32;i<64;i++) field[i]->setPattern(imagePat1); |
308 | 309 | ||
309 | if(selected) field[from]->setFrame(imageFrame); | 310 | if(selected) field[from]->setFrame(imageFrame); |
310 | } | 311 | } |
311 | 312 | ||
312 | 313 | ||
313 | void KCheckers::showNumeration() | 314 | void KCheckers::showNumeration() |
314 | { | 315 | { |
315 | if(optionsMenu->isItemChecked(numID)) | 316 | if(optionsMenu->isItemChecked(numID)) |
316 | { | 317 | { |
317 | optionsMenu->setItemChecked(numID,false); | 318 | optionsMenu->setItemChecked(numID,false); |
318 | for(int i=0;i<32;i++) field[i]->setLabel(""); | 319 | for(int i=0;i<32;i++) field[i]->setLabel(""); |
319 | } | 320 | } |
320 | else | 321 | else |
321 | { | 322 | { |
322 | optionsMenu->setItemChecked(numID,true); | 323 | optionsMenu->setItemChecked(numID,true); |
323 | drawNumeration(); | 324 | drawNumeration(); |
324 | } | 325 | } |
325 | } | 326 | } |
326 | 327 | ||
327 | 328 | ||
328 | void KCheckers::drawNumeration() | 329 | void KCheckers::drawNumeration() |
329 | { | 330 | { |
330 | if(rules==ENGLISH) | 331 | if(rules==ENGLISH) |
331 | { | 332 | { |
332 | if(userFirst) | 333 | if(userFirst) |
333 | for(int i=0;i<32;i++) | 334 | for(int i=0;i<32;i++) |
334 | field[i]->setLabel(enNumeration.mid(i*2,2)); | 335 | field[i]->setLabel(enNumeration.mid(i*2,2)); |
335 | else | 336 | else |
336 | for(int i=0;i<32;i++) | 337 | for(int i=0;i<32;i++) |
337 | field[i]->setLabel(enNumeration.mid(62-i*2,2)); | 338 | field[i]->setLabel(enNumeration.mid(62-i*2,2)); |
338 | } | 339 | } |
339 | else | 340 | else |
340 | { | 341 | { |
341 | if(userFirst) | 342 | if(userFirst) |
342 | for(int i=0;i<32;i++) | 343 | for(int i=0;i<32;i++) |
343 | field[i]->setLabel(ruNumeration.mid(i*2,2)); | 344 | field[i]->setLabel(ruNumeration.mid(i*2,2)); |
344 | else | 345 | else |
345 | for(int i=0;i<32;i++) | 346 | for(int i=0;i<32;i++) |
346 | field[i]->setLabel(ruNumeration.mid(62-i*2,2)); | 347 | field[i]->setLabel(ruNumeration.mid(62-i*2,2)); |
347 | } | 348 | } |
348 | } | 349 | } |
349 | 350 | ||
350 | 351 | ||
351 | void KCheckers::drawBoard(int i) | 352 | void KCheckers::drawBoard(int i) |
352 | { | 353 | { |
353 | switch(game->board[t[i]]) | 354 | switch(game->board[t[i]]) |
354 | { | 355 | { |
355 | case MAN1: | 356 | case MAN1: |
356 | field[i]->setPicture(imageMan1); | 357 | field[i]->setPicture(imageMan1); |
357 | break; | 358 | break; |
358 | case MAN2: | 359 | case MAN2: |
359 | field[i]->setPicture(imageMan2); | 360 | field[i]->setPicture(imageMan2); |
360 | break; | 361 | break; |
361 | case KING1: | 362 | case KING1: |
362 | field[i]->setPicture(imageKing1); | 363 | field[i]->setPicture(imageKing1); |
363 | break; | 364 | break; |
364 | case KING2: | 365 | case KING2: |
365 | field[i]->setPicture(imageKing2); | 366 | field[i]->setPicture(imageKing2); |
366 | break; | 367 | break; |
367 | default: | 368 | default: |
368 | field[i]->setPicture(NULL); | 369 | field[i]->setPicture(NULL); |
369 | } | 370 | } |
370 | } | 371 | } |
371 | 372 | ||
372 | 373 | ||
373 | void KCheckers::help() | 374 | void KCheckers::help() |
374 | { | 375 | { |
375 | QMessageBox::information(this,"Rules of Play", | 376 | QMessageBox::information(this,"Rules of Play", |
376 | "In the beginning of game you have\n" | 377 | "In the beginning of game you have\n" |
377 | "12 checkers (men).\n" | 378 | "12 checkers (men).\n" |
378 | "The men move forward only.\n" | 379 | "The men move forward only.\n" |
379 | "The men can capture:\n" | 380 | "The men can capture:\n" |
380 | "- by jumping forward only (english\n" | 381 | "- by jumping forward only (english\n" |
381 | " rules);\n" | 382 | " rules);\n" |
382 | "- by jumping forward or backward\n" | 383 | "- by jumping forward or backward\n" |
383 | " (russian rules).\n" | 384 | " (russian rules).\n" |
384 | "A man which reaches the far side of\n" | 385 | "A man which reaches the far side of\n" |
385 | "the board becomes a king.\n" | 386 | "the board becomes a king.\n" |
386 | "The kings move forward or\n" | 387 | "The kings move forward or\n" |
387 | "backward:\n" | 388 | "backward:\n" |
388 | "- to one square only (english rules);\n" | 389 | "- to one square only (english rules);\n" |
389 | "- to any number of squares (russian\n" | 390 | "- to any number of squares (russian\n" |
390 | " rules).\n" | 391 | " rules).\n" |
391 | "The kings capture by jumping\n" | 392 | "The kings capture by jumping\n" |
392 | "forward or backward.\n" | 393 | "forward or backward.\n" |
393 | "Whenever a player is able to make a\n" | 394 | "Whenever a player is able to make a\n" |
394 | "capture he must do so.", | 395 | "capture he must do so.", |
395 | QMessageBox::Ok|QMessageBox::Default); | 396 | QMessageBox::Ok|QMessageBox::Default); |
396 | } | 397 | } |
397 | 398 | ||
398 | 399 | ||
399 | void KCheckers::about() | 400 | void KCheckers::about() |
400 | { | 401 | { |
401 | QMessageBox::about(this,"About KCheckers", | 402 | QMessageBox::about(this,"About KCheckers", |
402 | "KCheckers, a board game. Ver 0.3\n" | 403 | "KCheckers, a board game. Ver 0.3\n" |
403 | "(C) 2002, A. Peredri <andi@ukr.net>\n\n" | 404 | "(C) 2002, A. Peredri <andi@ukr.net>\n\n" |
404 | "http://kcheckers.tuxfamily.org\n\n" | 405 | "http://kcheckers.tuxfamily.org\n\n" |
405 | "Contributors:\n" | 406 | "Contributors:\n" |
406 | "S. Rosen <srosen@erols.com>\n\n" | 407 | "S. Rosen <srosen@erols.com>\n\n" |
407 | "Qtopia version: S.Prud'homme\n" | 408 | "Qtopia version: S.Prud'homme\n" |
408 | "<prudhomme@laposte.net>\n\n" | 409 | "<prudhomme@laposte.net>\n\n" |
409 | "This program is distributed under the\n" | 410 | "This program is distributed under the\n" |
410 | "terms of the GNU General Public\n" | 411 | "terms of the GNU General Public\n" |
411 | "License."); | 412 | "License."); |
412 | } | 413 | } |
413 | 414 | ||
414 | 415 | ||
415 | void KCheckers::aboutQt() | 416 | void KCheckers::aboutQt() |
416 | { | 417 | { |
417 | QMessageBox::aboutQt(this); | 418 | QMessageBox::aboutQt(this); |
418 | } | 419 | } |
419 | 420 | ||
420 | 421 | ||
421 | void KCheckers::newGame() | 422 | void KCheckers::newGame() |
422 | { | 423 | { |
423 | if(game) delete game; | 424 | if(game) delete game; |
424 | 425 | ||
425 | switch(rules) | 426 | switch(rules) |
426 | { | 427 | { |
427 | case ENGLISH: | 428 | case ENGLISH: |
428 | game=new ECheckers(skill); | 429 | game=new ECheckers(skill); |
429 | CHECK_PTR(game); | 430 | CHECK_PTR(game); |
430 | break; | 431 | break; |
431 | 432 | ||
432 | case RUSSIAN: | 433 | case RUSSIAN: |
433 | game=new RCheckers(skill); | 434 | game=new RCheckers(skill); |
434 | CHECK_PTR(game); | 435 | CHECK_PTR(game); |
435 | } | 436 | } |
436 | 437 | ||
437 | unselect(); | 438 | unselect(); |
438 | gameOver=false; | 439 | gameOver=false; |
439 | 440 | ||
440 | gameMenu->setItemEnabled(undoID,false); | 441 | gameMenu->setItemEnabled(undoID,false); |
441 | undoButton->setEnabled(false); | 442 | undoButton->setEnabled(false); |
442 | 443 | ||
443 | colorChange(); | 444 | colorChange(); |
444 | 445 | ||
445 | for(int i=0;i<32;i++) drawBoard(i); | 446 | for(int i=0;i<32;i++) drawBoard(i); |
446 | if(optionsMenu->isItemChecked(numID)) drawNumeration(); | 447 | if(optionsMenu->isItemChecked(numID)) drawNumeration(); |
447 | 448 | ||
448 | if(!userFirst) compGo(); | 449 | if(!userFirst) compGo(); |
449 | 450 | ||
450 | statusLabel->setText(tr("Go!")); | 451 | statusLabel->setText(tr("Go!")); |
451 | } | 452 | } |
452 | 453 | ||
453 | 454 | ||
454 | // Undo the last computer and user moves | 455 | // Undo the last computer and user moves |
455 | 456 | ||
456 | void KCheckers::undoMove() | 457 | void KCheckers::undoMove() |
457 | { | 458 | { |
458 | for(int i=0;i<32;i++) | 459 | for(int i=0;i<32;i++) |
459 | { | 460 | { |
460 | game->board[t[i]]=undoBoard[i]; | 461 | game->board[t[i]]=undoBoard[i]; |
461 | drawBoard(i); | 462 | drawBoard(i); |
462 | } | 463 | } |
463 | 464 | ||
464 | unselect(); | 465 | unselect(); |
465 | gameOver=false; | 466 | gameOver=false; |
466 | 467 | ||
467 | gameMenu->setItemEnabled(undoID,false); | 468 | gameMenu->setItemEnabled(undoID,false); |
468 | undoButton->setEnabled(false); | 469 | undoButton->setEnabled(false); |
469 | 470 | ||
470 | statusLabel->setText(tr("Go!")); | 471 | statusLabel->setText(tr("Go!")); |
471 | } | 472 | } |
472 | 473 | ||
473 | 474 | ||
474 | void KCheckers::colorChange() | 475 | void KCheckers::colorChange() |
475 | { | 476 | { |
476 | userFirst=!userFirst; | 477 | userFirst=!userFirst; |
477 | 478 | ||
478 | QImage* image; | 479 | QImage* image; |
479 | image=imageMan1; | 480 | image=imageMan1; |
480 | imageMan1=imageMan2; | 481 | imageMan1=imageMan2; |
481 | imageMan2=image; | 482 | imageMan2=image; |
482 | image=imageKing1; | 483 | image=imageKing1; |
483 | imageKing1=imageKing2; | 484 | imageKing1=imageKing2; |
484 | imageKing2=image; | 485 | imageKing2=image; |
485 | } | 486 | } |
486 | 487 | ||
487 | 488 | ||
488 | void KCheckers::unselect() | 489 | void KCheckers::unselect() |
489 | { | 490 | { |
490 | if(selected) field[from]->setFrame(NULL); | 491 | if(selected) field[from]->setFrame(NULL); |
491 | selected=false; | 492 | selected=false; |
492 | } | 493 | } |
493 | 494 | ||
494 | 495 | ||
495 | void KCheckers::click(int fieldNumber) | 496 | void KCheckers::click(int fieldNumber) |
496 | { | 497 | { |
497 | if(gameOver) return; | 498 | if(gameOver) return; |
498 | switch(game->board[t[fieldNumber]]) | 499 | switch(game->board[t[fieldNumber]]) |
499 | { | 500 | { |
500 | case MAN1: | 501 | case MAN1: |
501 | case KING1: | 502 | case KING1: |
502 | // User selected | 503 | // User selected |
503 | if(!selected) | 504 | if(!selected) |
504 | { | 505 | { |
505 | from=fieldNumber; | 506 | from=fieldNumber; |
506 | selected=true; | 507 | selected=true; |
507 | field[fieldNumber]->setFrame(imageFrame); | 508 | field[fieldNumber]->setFrame(imageFrame); |
508 | return; | 509 | return; |
509 | } | 510 | } |
510 | // User reselected | 511 | // User reselected |
511 | else | 512 | else |
512 | { | 513 | { |
513 | field[from]->setFrame(NULL); | 514 | field[from]->setFrame(NULL); |
514 | from=fieldNumber; | 515 | from=fieldNumber; |
515 | field[fieldNumber]->setFrame(imageFrame); | 516 | field[fieldNumber]->setFrame(imageFrame); |
516 | return; | 517 | return; |
517 | } | 518 | } |
518 | case FREE: | 519 | case FREE: |
519 | if(!selected) return; | 520 | if(!selected) return; |
520 | 521 | ||
521 | if(!userGo(fieldNumber)) return; | 522 | if(!userGo(fieldNumber)) return; |
522 | 523 | ||
523 | unselect(); | 524 | unselect(); |
524 | 525 | ||
525 | if(!(game->checkMove2() || game->checkCapture2())) | 526 | if(!(game->checkMove2() || game->checkCapture2())) |
526 | { | 527 | { |
527 | gameOver=true; | 528 | gameOver=true; |
528 | statusLabel->setText(tr("Congratulation! You have won!")); | 529 | statusLabel->setText(tr("Congratulation! You have won!")); |
529 | return; | 530 | return; |
530 | } | 531 | } |
531 | 532 | ||
532 | statusLabel->setText(tr("Please wait...")); | 533 | statusLabel->setText(tr("Please wait...")); |
533 | qApp->processEvents(); | 534 | qApp->processEvents(); |
534 | 535 | ||
535 | compGo(); | 536 | compGo(); |
536 | if(!(game->checkMove1() || game->checkCapture1())) | 537 | if(!(game->checkMove1() || game->checkCapture1())) |
537 | { | 538 | { |
538 | gameOver=true; | 539 | gameOver=true; |
539 | statusLabel->setText(tr("You have lost. Game over.")); | 540 | statusLabel->setText(tr("You have lost. Game over.")); |
540 | return; | 541 | return; |
541 | } | 542 | } |
542 | statusLabel->setText(tr("Go!")); | 543 | statusLabel->setText(tr("Go!")); |
543 | } | 544 | } |
544 | } | 545 | } |
545 | 546 | ||
546 | 547 | ||
547 | void KCheckers::compGo() | 548 | void KCheckers::compGo() |
548 | { | 549 | { |
549 | int save[32]; | 550 | int save[32]; |
550 | for(int i=0;i<32;i++) save[i]=game->board[t[i]]; | 551 | for(int i=0;i<32;i++) save[i]=game->board[t[i]]; |
551 | 552 | ||
552 | game->go2(); | 553 | game->go2(); |
553 | 554 | ||
554 | for(int i=0;i<32;i++) | 555 | for(int i=0;i<32;i++) |
555 | { | 556 | { |
556 | if(game->board[t[i]]==save[i]) continue; | 557 | if(game->board[t[i]]==save[i]) continue; |
557 | drawBoard(i); | 558 | drawBoard(i); |
558 | } | 559 | } |
559 | } | 560 | } |
diff --git a/noncore/games/kcheckers/kcheckers.h b/noncore/games/kcheckers/kcheckers.h index ccf5bae..bd4afc7 100644 --- a/noncore/games/kcheckers/kcheckers.h +++ b/noncore/games/kcheckers/kcheckers.h | |||
@@ -1,125 +1,126 @@ | |||
1 | 1 | ||
2 | #ifndef KCHECKERS_H | 2 | #ifndef KCHECKERS_H |
3 | #define KCHECKERS_H | 3 | #define KCHECKERS_H |
4 | 4 | ||
5 | #include <qmainwindow.h> | 5 | #include <qmainwindow.h> |
6 | #include <qlabel.h> | 6 | #include <qlabel.h> |
7 | 7 | ||
8 | #include "field.h" | 8 | #include "field.h" |
9 | #include "checkers.h" | 9 | #include "checkers.h" |
10 | 10 | ||
11 | #define WOODEN 1 | 11 | #define WOODEN 1 |
12 | #define GREEN 2 | 12 | #define GREEN 2 |
13 | #define MARBLE 3 | 13 | #define MARBLE 3 |
14 | 14 | ||
15 | #define ENGLISH 11 | 15 | #define ENGLISH 11 |
16 | #define RUSSIAN 12 | 16 | #define RUSSIAN 12 |
17 | 17 | ||
18 | #define BEGINNER 2 | 18 | #define BEGINNER 2 |
19 | #define NOVICE 4 | 19 | #define NOVICE 4 |
20 | #define AVERAGE 6 | 20 | #define AVERAGE 6 |
21 | #define GOOD 7 | 21 | #define GOOD 7 |
22 | #define EXPERT 8 | 22 | #define EXPERT 8 |
23 | #define MASTER 9 | 23 | #define MASTER 9 |
24 | 24 | ||
25 | class QToolButton; | 25 | class QToolButton; |
26 | 26 | ||
27 | 27 | ||
28 | class KCheckers:public QMainWindow | 28 | class KCheckers:public QMainWindow |
29 | { | 29 | { |
30 | Q_OBJECT | 30 | Q_OBJECT |
31 | public: | 31 | public: |
32 | KCheckers(); | 32 | static QString appName() { return QString::fromLatin1("kcheckers"); } |
33 | KCheckers(QWidget *parent, const char* name, WFlags fl); | ||
33 | 34 | ||
34 | protected: | 35 | protected: |
35 | void closeEvent(QCloseEvent*); | 36 | void closeEvent(QCloseEvent*); |
36 | 37 | ||
37 | private slots: | 38 | private slots: |
38 | 39 | ||
39 | void help(); | 40 | void help(); |
40 | void about(); | 41 | void about(); |
41 | void aboutQt(); | 42 | void aboutQt(); |
42 | void newGame(); | 43 | void newGame(); |
43 | void undoMove(); | 44 | void undoMove(); |
44 | void click(int); | 45 | void click(int); |
45 | void showNumeration(); | 46 | void showNumeration(); |
46 | 47 | ||
47 | void setSkillBeginner() {setSkill(BEGINNER);}; | 48 | void setSkillBeginner() {setSkill(BEGINNER);}; |
48 | void setSkillNovice() {setSkill(NOVICE);}; | 49 | void setSkillNovice() {setSkill(NOVICE);}; |
49 | void setSkillAverage() {setSkill(AVERAGE);}; | 50 | void setSkillAverage() {setSkill(AVERAGE);}; |
50 | void setSkillGood() {setSkill(GOOD);}; | 51 | void setSkillGood() {setSkill(GOOD);}; |
51 | void setSkillExpert() {setSkill(EXPERT);}; | 52 | void setSkillExpert() {setSkill(EXPERT);}; |
52 | void setSkillMaster() {setSkill(MASTER);}; | 53 | void setSkillMaster() {setSkill(MASTER);}; |
53 | 54 | ||
54 | void setPatternWooden() {setPattern(WOODEN);}; | 55 | void setPatternWooden() {setPattern(WOODEN);}; |
55 | void setPatternGreen() {setPattern(GREEN);}; | 56 | void setPatternGreen() {setPattern(GREEN);}; |
56 | void setPatternMarble() {setPattern(MARBLE);}; | 57 | void setPatternMarble() {setPattern(MARBLE);}; |
57 | 58 | ||
58 | void setRulesEnglish() {setRules(ENGLISH);}; | 59 | void setRulesEnglish() {setRules(ENGLISH);}; |
59 | void setRulesRussian() {setRules(RUSSIAN);}; | 60 | void setRulesRussian() {setRules(RUSSIAN);}; |
60 | 61 | ||
61 | private: | 62 | private: |
62 | 63 | ||
63 | void compGo(); | 64 | void compGo(); |
64 | bool userGo(int); | 65 | bool userGo(int); |
65 | 66 | ||
66 | void drawBoard(int); | 67 | void drawBoard(int); |
67 | void drawNumeration(); | 68 | void drawNumeration(); |
68 | void colorChange(); | 69 | void colorChange(); |
69 | void unselect(); | 70 | void unselect(); |
70 | void readConfig(); | 71 | void readConfig(); |
71 | 72 | ||
72 | void setSkill(int); | 73 | void setSkill(int); |
73 | void setRules(int); | 74 | void setRules(int); |
74 | void setPattern(int); | 75 | void setPattern(int); |
75 | 76 | ||
76 | int from; // Selected by user | 77 | int from; // Selected by user |
77 | int skill; | 78 | int skill; |
78 | int rules; | 79 | int rules; |
79 | int pattern; | 80 | int pattern; |
80 | 81 | ||
81 | int numID; // Show Numeration | 82 | int numID; // Show Numeration |
82 | int undoID; // Undo Move | 83 | int undoID; // Undo Move |
83 | int undoBoard[32]; | 84 | int undoBoard[32]; |
84 | 85 | ||
85 | bool gameOver; | 86 | bool gameOver; |
86 | bool selected; | 87 | bool selected; |
87 | bool userFirst; | 88 | bool userFirst; |
88 | 89 | ||
89 | Field* field[64]; // Fields of board | 90 | Field* field[64]; // Fields of board |
90 | 91 | ||
91 | QImage* imagePat1; // Patterns | 92 | QImage* imagePat1; // Patterns |
92 | QImage* imagePat2; | 93 | QImage* imagePat2; |
93 | QImage* imageFrame; // Frame of selected field | 94 | QImage* imageFrame; // Frame of selected field |
94 | 95 | ||
95 | QImage* imageWood1; | 96 | QImage* imageWood1; |
96 | QImage* imageWood2; | 97 | QImage* imageWood2; |
97 | QImage* imageWood3; | 98 | QImage* imageWood3; |
98 | QImage* imageGreen1; | 99 | QImage* imageGreen1; |
99 | QImage* imageGreen2; | 100 | QImage* imageGreen2; |
100 | QImage* imageGreen3; | 101 | QImage* imageGreen3; |
101 | QImage* imageMarble1; | 102 | QImage* imageMarble1; |
102 | QImage* imageMarble2; | 103 | QImage* imageMarble2; |
103 | QImage* imageMarble3; | 104 | QImage* imageMarble3; |
104 | 105 | ||
105 | QImage* imageMan1; | 106 | QImage* imageMan1; |
106 | QImage* imageMan2; | 107 | QImage* imageMan2; |
107 | QImage* imageKing1; | 108 | QImage* imageKing1; |
108 | QImage* imageKing2; | 109 | QImage* imageKing2; |
109 | 110 | ||
110 | Checkers* game; | 111 | Checkers* game; |
111 | QPopupMenu* gameMenu; | 112 | QPopupMenu* gameMenu; |
112 | QPopupMenu* skillMenu; | 113 | QPopupMenu* skillMenu; |
113 | QPopupMenu* optionsMenu; | 114 | QPopupMenu* optionsMenu; |
114 | QToolButton* undoButton; | 115 | QToolButton* undoButton; |
115 | QLabel* statusLabel; | 116 | QLabel* statusLabel; |
116 | 117 | ||
117 | static QString enNumeration; | 118 | static QString enNumeration; |
118 | static QString ruNumeration; | 119 | static QString ruNumeration; |
119 | 120 | ||
120 | static const int t[32]; // Translate table | 121 | static const int t[32]; // Translate table |
121 | 122 | ||
122 | }; | 123 | }; |
123 | 124 | ||
124 | #endif | 125 | #endif |
125 | 126 | ||
diff --git a/noncore/games/kcheckers/kcheckers.pro b/noncore/games/kcheckers/kcheckers.pro index a23e83a..0d417bf 100644 --- a/noncore/games/kcheckers/kcheckers.pro +++ b/noncore/games/kcheckers/kcheckers.pro | |||
@@ -1,20 +1,19 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | ||
3 | HEADERS = checkers.h \ | 2 | HEADERS = checkers.h \ |
4 | echeckers.h \ | 3 | echeckers.h \ |
5 | field.h \ | 4 | field.h \ |
6 | kcheckers.h \ | 5 | kcheckers.h \ |
7 | rcheckers.h | 6 | rcheckers.h |
8 | SOURCES = checkers.cpp \ | 7 | SOURCES = checkers.cpp \ |
9 | echeckers.cpp \ | 8 | echeckers.cpp \ |
10 | field.cpp \ | 9 | field.cpp \ |
11 | kcheckers.cpp \ | 10 | kcheckers.cpp \ |
12 | main.cpp \ | 11 | main.cpp \ |
13 | rcheckers.cpp | 12 | rcheckers.cpp |
14 | INTERFACES= | 13 | INTERFACES= |
15 | INCLUDEPATH+= $(OPIEDIR)/include | 14 | INCLUDEPATH+= $(OPIEDIR)/include |
16 | LIBS += -lqpe | 15 | LIBS += -lqpe |
17 | DESTDIR = $(OPIEDIR)/bin | ||
18 | TARGET = kcheckers | 16 | TARGET = kcheckers |
19 | 17 | ||
18 | |||
20 | include ( $(OPIEDIR)/include.pro ) | 19 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/kcheckers/main.cpp b/noncore/games/kcheckers/main.cpp index b8dd620..6ac570a 100644 --- a/noncore/games/kcheckers/main.cpp +++ b/noncore/games/kcheckers/main.cpp | |||
@@ -1,18 +1,10 @@ | |||
1 | 1 | ||
2 | #include <qpe/qpeapplication.h> | 2 | #include <qpe/qpeapplication.h> |
3 | #include <qfont.h> | 3 | #include <qfont.h> |
4 | 4 | ||
5 | #include "kcheckers.h" | 5 | #include "kcheckers.h" |
6 | #include <opie/oapplicationfactory.h> | ||
6 | 7 | ||
8 | OPIE_EXPORT_APP( OApplicationFactory<KCheckers> ) | ||
7 | 9 | ||
8 | int main(int argc, char *argv[]) | ||
9 | { | ||
10 | QPEApplication app(argc,argv); | ||
11 | |||
12 | KCheckers kcheckers; | ||
13 | app.setMainWidget(&kcheckers); | ||
14 | kcheckers.showMaximized(); | ||
15 | |||
16 | return app.exec(); | ||
17 | } | ||
18 | 10 | ||
diff --git a/noncore/games/kcheckers/opie-kcheckers.control b/noncore/games/kcheckers/opie-kcheckers.control index e228209..71f83af 100644 --- a/noncore/games/kcheckers/opie-kcheckers.control +++ b/noncore/games/kcheckers/opie-kcheckers.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-kcheckers | 1 | Package: opie-kcheckers |
2 | Files: bin/kcheckers apps/Games/kcheckers.desktop pics/kcheckers | 2 | Files: plugins/application/libkcheckers.so* bin/kcheckers apps/Games/kcheckers.desktop pics/kcheckers |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: leseb <prudhomme@laposte.net> | 5 | Maintainer: leseb <prudhomme@laposte.net> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Version: 0.3-$SUB_VERSION | 7 | Version: 0.3-$SUB_VERSION |
8 | Depends: task-opie-minimal | 8 | Depends: task-opie-minimal |
9 | Description: The game of Checkers | 9 | Description: The game of Checkers |
10 | A game for the Opie environment. | 10 | A game for the Opie environment. |
diff --git a/noncore/games/mindbreaker/main.cpp b/noncore/games/mindbreaker/main.cpp index 8ba0fde..2ca16e3 100644 --- a/noncore/games/mindbreaker/main.cpp +++ b/noncore/games/mindbreaker/main.cpp | |||
@@ -1,35 +1,35 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "mindbreaker.h" | 21 | #include "mindbreaker.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qtopia/qpeapplication.h> |
24 | 24 | ||
25 | int main( int argc, char **argv ) | 25 | int main( int argc, char **argv ) |
26 | { | 26 | { |
27 | QPEApplication a( argc, argv ); | 27 | QPEApplication a( argc, argv ); |
28 | 28 | ||
29 | MindBreaker w(0, "new window"); | 29 | MindBreaker w; |
30 | w.setCaption("Mind Breaker"); | 30 | w.setCaption(MindBreaker::tr("Mind Breaker")); |
31 | QPEApplication::setInputMethodHint( &w, QPEApplication::AlwaysOff ); | 31 | QPEApplication::setInputMethodHint( &w, QPEApplication::AlwaysOff ); |
32 | a.showMainWidget(&w); | 32 | a.showMainWidget(&w); |
33 | 33 | ||
34 | return a.exec(); | 34 | return a.exec(); |
35 | } | 35 | } |
diff --git a/noncore/games/mindbreaker/mindbreaker.cpp b/noncore/games/mindbreaker/mindbreaker.cpp index 7802e38..e1f43d0 100644 --- a/noncore/games/mindbreaker/mindbreaker.cpp +++ b/noncore/games/mindbreaker/mindbreaker.cpp | |||
@@ -1,818 +1,957 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "mindbreaker.h" | 21 | #include "mindbreaker.h" |
22 | 22 | ||
23 | #include <qpe/resource.h> | 23 | #include <qtopia/resource.h> |
24 | #include <qpe/config.h> | 24 | #include <qtopia/config.h> |
25 | #include <qtopia/qpeapplication.h> | ||
26 | #include <qtoolbar.h> | ||
25 | 27 | ||
26 | #include <qpainter.h> | 28 | #include <qpainter.h> |
27 | #include <qpixmap.h> | 29 | #include <qpixmap.h> |
28 | #include <qpe/qpetoolbar.h> | ||
29 | #include <qtoolbutton.h> | 30 | #include <qtoolbutton.h> |
30 | #include <qpushbutton.h> | 31 | #include <qpushbutton.h> |
31 | #include <qmessagebox.h> | 32 | #include <qmessagebox.h> |
32 | #include <qlabel.h> | 33 | #include <qlabel.h> |
33 | #include <qstyle.h> | 34 | #include <qlayout.h> |
35 | #include <qtimer.h> | ||
34 | 36 | ||
35 | #include <stdlib.h> | 37 | #include <stdlib.h> |
36 | #include <sys/time.h> | 38 | #include <sys/time.h> |
37 | #include <unistd.h> | 39 | #include <unistd.h> |
38 | 40 | ||
39 | static int pegRTTI = 3393393; | 41 | static int pegRTTI = 3393393; |
40 | 42 | ||
43 | static int adjusted_panel_height; | ||
44 | static int adjusted_panel_width; | ||
45 | |||
46 | static int adjusted_bin_margin; | ||
47 | static int adjusted_peg_size; | ||
48 | static int adjusted_answerpeg_size; | ||
49 | |||
50 | static int adjusted_title_height; | ||
51 | static int adjusted_title_width; | ||
52 | |||
53 | static int adjusted_first_peg_x_diff; | ||
54 | static int adjusted_first_peg_y_diff; | ||
55 | static int adjusted_peg_spacing; | ||
56 | |||
57 | static int adjusted_answerpegx; | ||
58 | static int adjusted_answerpegy; | ||
59 | static int adjusted_answerpeg_xdiff; | ||
60 | static int adjusted_answerpeg_ydiff; | ||
61 | |||
62 | static int adjusted_board_height; | ||
63 | static int adjusted_board_width; | ||
64 | |||
65 | static void setupBoardSize(int w, int h) | ||
66 | { | ||
67 | adjusted_panel_width = w * 3/4; | ||
68 | adjusted_title_width = w * 3/4; | ||
69 | |||
70 | adjusted_title_height = h/10; | ||
71 | adjusted_panel_height = (h-adjusted_title_height)/9; | ||
72 | |||
73 | adjusted_bin_margin = w * 10/240; | ||
74 | adjusted_peg_size = adjusted_panel_height*3/4; | ||
75 | adjusted_answerpeg_size = QMIN(adjusted_panel_width*15/180,adjusted_panel_height*15/25); | ||
76 | |||
77 | // looks a bit dodgy on larger sizes | ||
78 | if ( adjusted_peg_size > 40 ) | ||
79 | adjusted_peg_size = 40; | ||
80 | |||
81 | adjusted_first_peg_x_diff = w * 31/240-adjusted_peg_size/2; | ||
82 | adjusted_first_peg_y_diff = (adjusted_panel_height - adjusted_peg_size)/2; | ||
83 | adjusted_peg_spacing = w * 30/240; | ||
84 | |||
85 | // looks a bit dodgy on larger sizes (still does though, but not as much...) | ||
86 | if ( adjusted_answerpeg_size > 22 ) | ||
87 | adjusted_answerpeg_size = 22; | ||
88 | |||
89 | adjusted_answerpegx = adjusted_panel_width * 159/180 - adjusted_answerpeg_size/2; | ||
90 | adjusted_answerpegy = adjusted_panel_height/3 - adjusted_answerpeg_size/2; | ||
91 | adjusted_answerpeg_xdiff = adjusted_panel_width * 10/180; | ||
92 | adjusted_answerpeg_ydiff = adjusted_panel_height * 9/25; | ||
93 | |||
94 | adjusted_board_height = adjusted_title_height + (adjusted_panel_height * 9); | ||
95 | adjusted_board_width = adjusted_panel_width + (adjusted_bin_margin * 2) + adjusted_peg_size; | ||
96 | |||
97 | // qDebug("Adjusted width %d height %d", adjusted_board_width, adjusted_board_height); | ||
98 | } | ||
99 | |||
100 | |||
41 | /* helper class, */ | 101 | /* helper class, */ |
42 | class Peg : public QCanvasRectangle | 102 | class Peg : public QCanvasRectangle |
43 | { | 103 | { |
44 | public: | 104 | public: |
45 | Peg(QCanvas *canvas, int type, int go = -1, int pos = -1); | 105 | Peg(QCanvas *canvas, int type, int go = -1, int pos = -1); |
46 | int rtti() const {return pegRTTI; } | 106 | int rtti() const {return pegRTTI; } |
47 | void advance(int phase); | 107 | void advance(int phase); |
48 | 108 | ||
49 | bool hit( const QPoint &) const; | 109 | bool hit( const QPoint &) const; |
50 | 110 | ||
51 | /* a placed peg is one that has been set down on the board correctly and | 111 | /* a placed peg is one that has been set down on the board correctly and |
52 | should not be moved, only copied */ | 112 | should not be moved, only copied */ |
53 | bool placed() const; | 113 | bool placed() const; |
54 | void setPlaced(bool); | 114 | void setPlaced(bool); |
55 | 115 | ||
56 | int pegGo() const; | 116 | int pegGo() const; |
57 | int pegPos() const; | 117 | int pegPos() const; |
58 | void setPegPos(int); | 118 | void setPegPos(int); |
59 | 119 | ||
60 | int type() const; | 120 | int type() const; |
61 | 121 | ||
62 | static void buildImages(); | 122 | static void buildImages(); |
63 | static QImage imageForType(int t); | 123 | static QImage imageForType(int t); |
64 | 124 | ||
65 | static int eggLevel; | 125 | static int eggLevel; |
66 | 126 | ||
67 | protected: | 127 | protected: |
68 | void drawShape(QPainter &); | 128 | void drawShape(QPainter &); |
69 | private: | 129 | private: |
70 | static QVector<QImage> normalPegs; | 130 | static QVector<QImage> normalPegs; |
71 | static QVector<QImage> specialPegs; | 131 | static QVector<QImage> specialPegs; |
72 | 132 | ||
73 | bool isplaced; | 133 | bool isplaced; |
74 | int pegtype; | 134 | int pegtype; |
75 | int peg_go; | 135 | int peg_go; |
76 | int peg_pos; | 136 | int peg_pos; |
77 | 137 | ||
78 | int aniStep; | 138 | int aniStep; |
79 | }; | 139 | }; |
80 | |||
81 | int Peg::eggLevel = 0; | 140 | int Peg::eggLevel = 0; |
82 | QVector<QImage> Peg::normalPegs; | 141 | QVector<QImage> Peg::normalPegs; |
83 | QVector<QImage> Peg::specialPegs; | 142 | QVector<QImage> Peg::specialPegs; |
84 | 143 | ||
85 | void Peg::buildImages() | 144 | void Peg::buildImages() |
86 | { | 145 | { |
87 | |||
88 | QImage pegs = Resource::loadImage("mindbreaker/pegs"); | 146 | QImage pegs = Resource::loadImage("mindbreaker/pegs"); |
89 | int x = 0; | 147 | int x = 0; |
90 | int y = 0; | 148 | int y = 0; |
91 | int i; | 149 | int i; |
92 | eggLevel = 0; | 150 | eggLevel = 0; |
93 | normalPegs.resize(10); | 151 | normalPegs.resize(10); |
94 | for (i = 0; i < 6; i++) { | 152 | for (i = 0; i < 6; i++) { |
95 | normalPegs.insert(i, new QImage(pegs.copy(x, y, peg_size, peg_size))); | 153 | normalPegs.insert(i, new QImage(pegs.copy(x, y, peg_size, peg_size). |
154 | smoothScale(adjusted_peg_size, adjusted_peg_size) )); | ||
96 | x += peg_size; | 155 | x += peg_size; |
97 | } | 156 | } |
98 | specialPegs.resize(5); | 157 | specialPegs.resize(5); |
99 | for (i = 0; i < 5; i++) { | 158 | for (i = 0; i < 5; i++) { |
100 | specialPegs.insert(i, new QImage(pegs.copy(x,y,peg_size, peg_size))); | 159 | specialPegs.insert(i, new QImage(pegs.copy(x,y,peg_size, peg_size). |
160 | smoothScale(adjusted_peg_size, adjusted_peg_size) )); | ||
101 | x += peg_size; | 161 | x += peg_size; |
102 | } | 162 | } |
103 | 163 | ||
104 | QImage image = Resource::loadImage("mindbreaker/mindbreaker"); | 164 | QImage image = Resource::loadImage("mindbreaker/mindbreaker"); |
105 | /* copy from master image to functional images */ | 165 | /* copy from master image to functional images */ |
106 | x = 0; | 166 | x = 0; |
107 | y = panel_height; | 167 | y = panel_height; |
108 | normalPegs.insert(8, | 168 | normalPegs.insert(8, |
109 | new QImage(image.copy(x, y, panel_width, panel_height))); | 169 | new QImage( image.copy(x, y, panel_width, panel_height). |
170 | smoothScale( adjusted_panel_width, adjusted_panel_height) | ||
171 | )); | ||
110 | y += panel_height; | 172 | y += panel_height; |
111 | y += title_height; | 173 | y += title_height; |
112 | normalPegs.insert(9, | 174 | normalPegs.insert(9, |
113 | new QImage(image.copy(x, y, title_width, title_height))); | 175 | new QImage(image.copy(x, y, title_width, title_height). |
176 | smoothScale( adjusted_title_width, adjusted_title_height) | ||
177 | )); | ||
114 | y += title_height; | 178 | y += title_height; |
115 | 179 | ||
116 | x = 6 * peg_size; | 180 | x = 6 * peg_size; |
117 | normalPegs.insert(6, | 181 | normalPegs.insert(6, |
118 | new QImage(image.copy(x, y, answerpeg_size, answerpeg_size))); | 182 | new QImage(image.copy(x, y, answerpeg_size, answerpeg_size). |
183 | smoothScale( adjusted_answerpeg_size, adjusted_answerpeg_size) )); | ||
119 | x += answerpeg_size; | 184 | x += answerpeg_size; |
120 | normalPegs.insert(7, | 185 | normalPegs.insert(7, |
121 | new QImage(image.copy(x, y, answerpeg_size, answerpeg_size))); | 186 | new QImage(image.copy(x, y, answerpeg_size, answerpeg_size). |
187 | smoothScale( adjusted_answerpeg_size, adjusted_answerpeg_size) )); | ||
122 | } | 188 | } |
123 | 189 | ||
124 | QImage Peg::imageForType(int t) | 190 | QImage Peg::imageForType(int t) |
125 | { | 191 | { |
126 | if (eggLevel > t ) { | 192 | if (eggLevel > t ) { |
127 | if( t < 5) { | 193 | if( t < 5) { |
128 | return *specialPegs[t]; | 194 | return *specialPegs[t]; |
129 | } else { | 195 | } else { |
130 | return *normalPegs[rand() % 6]; | 196 | return *normalPegs[rand() % 6]; |
131 | } | 197 | } |
132 | } | 198 | } |
133 | return *normalPegs[t]; | 199 | return *normalPegs[t]; |
134 | } | 200 | } |
135 | 201 | ||
136 | Peg::Peg(QCanvas *canvas , int t, int g, int p) | 202 | Peg::Peg(QCanvas *canvas , int t, int g, int p) |
137 | : QCanvasRectangle(canvas) | 203 | : QCanvasRectangle(canvas) |
138 | { | 204 | { |
139 | setSize(normalPegs[t]->width(), normalPegs[t]->height() ); | 205 | setSize(normalPegs[t]->width(), normalPegs[t]->height() ); |
140 | pegtype = t; | 206 | pegtype = t; |
141 | isplaced = FALSE; | 207 | isplaced = FALSE; |
142 | peg_pos = p; | 208 | peg_pos = p; |
143 | peg_go = g; | 209 | peg_go = g; |
144 | aniStep = rand() % 6; | 210 | aniStep = rand() % 6; |
145 | setAnimated(TRUE); | 211 | setAnimated(TRUE); |
146 | } | 212 | } |
147 | 213 | ||
148 | void Peg::advance(int phase) { | 214 | void Peg::advance(int phase) { |
149 | if (phase == 0) | 215 | if (phase == 0) |
150 | aniStep = (++aniStep) % 6; | 216 | aniStep = (++aniStep) % 6; |
151 | else { | 217 | else { |
152 | hide(); | 218 | hide(); |
153 | show(); | 219 | show(); |
154 | } | 220 | } |
155 | } | 221 | } |
156 | 222 | ||
157 | void Peg::drawShape(QPainter &p ) | 223 | void Peg::drawShape(QPainter &p ) |
158 | { | 224 | { |
159 | if ((pegtype == 5) && eggLevel > 5) { | 225 | if ((pegtype == 5) && eggLevel > 5) { |
160 | p.drawImage(x(), y(), *normalPegs[aniStep]); | 226 | p.drawImage(int(x()), int(y()), *normalPegs[aniStep]); |
161 | } else | 227 | } else |
162 | p.drawImage(x(), y(), imageForType(pegtype)); | 228 | p.drawImage(int(x()), int(y()), imageForType(pegtype)); |
163 | } | 229 | } |
164 | 230 | ||
165 | bool Peg::hit( const QPoint &p ) const | 231 | bool Peg::hit( const QPoint &p ) const |
166 | { | 232 | { |
167 | int ix = p.x() - int(x()); | 233 | int ix = p.x() - int(x()); |
168 | int iy = p.y() - int(y()); | 234 | int iy = p.y() - int(y()); |
169 | if (!normalPegs[pegtype]->valid(ix, iy)) | 235 | if (!normalPegs[pegtype]->valid(ix, iy)) |
170 | return FALSE; | 236 | return FALSE; |
171 | QRgb pixel = normalPegs[pegtype]->pixel(ix, iy); | 237 | QRgb pixel = normalPegs[pegtype]->pixel(ix, iy); |
172 | return (qAlpha(pixel ) != 0); | 238 | return (qAlpha(pixel ) != 0); |
173 | } | 239 | } |
174 | 240 | ||
175 | inline bool Peg::placed() const | 241 | inline bool Peg::placed() const |
176 | { | 242 | { |
177 | return isplaced; | 243 | return isplaced; |
178 | } | 244 | } |
179 | 245 | ||
180 | inline int Peg::pegGo() const | 246 | inline int Peg::pegGo() const |
181 | { | 247 | { |
182 | return peg_go; | 248 | return peg_go; |
183 | } | 249 | } |
184 | 250 | ||
185 | inline int Peg::pegPos() const | 251 | inline int Peg::pegPos() const |
186 | { | 252 | { |
187 | return peg_pos; | 253 | return peg_pos; |
188 | } | 254 | } |
189 | 255 | ||
190 | inline void Peg::setPegPos(int p) | 256 | inline void Peg::setPegPos(int p) |
191 | { | 257 | { |
192 | peg_pos = p; | 258 | peg_pos = p; |
193 | } | 259 | } |
194 | 260 | ||
195 | inline void Peg::setPlaced(bool p) | 261 | inline void Peg::setPlaced(bool p) |
196 | { | 262 | { |
197 | isplaced = p; | 263 | isplaced = p; |
198 | } | 264 | } |
199 | 265 | ||
200 | inline int Peg::type() const | 266 | inline int Peg::type() const |
201 | { | 267 | { |
202 | return pegtype; | 268 | return pegtype; |
203 | } | 269 | } |
204 | 270 | ||
205 | /* Load the main image, copy from it the pegs, the board, and the answer image | 271 | /* Load the main image, copy from it the pegs, the board, and the answer image |
206 | * and use these to create the tray, answer and board | 272 | * and use these to create the tray, answer and board |
207 | */ | 273 | */ |
208 | MindBreaker::MindBreaker( QWidget *parent, const char *name, int wFlags ) | 274 | MindBreaker::MindBreaker( QWidget *parent, const char *name, int wFlags ) |
209 | : QMainWindow(parent, name, wFlags), | 275 | : QMainWindow(parent, name, wFlags) |
210 | canvas(board_height, board_width) | ||
211 | { | 276 | { |
212 | MindBreakerBoard *m = new MindBreakerBoard(canvas, this); | 277 | setCaption( tr("Mind Breaker")); |
213 | setCentralWidget(m); | 278 | QPEApplication::setInputMethodHint( this, QPEApplication::AlwaysOff ); |
214 | 279 | setMinimumSize(160,210); | |
280 | |||
281 | QWidget *w = new QWidget( this ); | ||
282 | w->setBackgroundColor( black ); | ||
283 | QHBoxLayout *hb = new QHBoxLayout( w ); | ||
284 | hb->addStretch(); | ||
285 | board = new MindBreakerBoard(w); | ||
286 | hb->addWidget( board, 100 ); | ||
287 | hb->addStretch(); | ||
288 | |||
289 | setCentralWidget(w); | ||
290 | |||
215 | setToolBarsMovable( FALSE ); | 291 | setToolBarsMovable( FALSE ); |
216 | 292 | ||
217 | QToolBar *tb = new QToolBar(this); | 293 | QToolBar *tb = new QToolBar(this); |
218 | tb->setHorizontalStretchable( TRUE ); | 294 | tb->setHorizontalStretchable( TRUE ); |
219 | 295 | ||
220 | QPixmap newicon = Resource::loadPixmap("new"); | 296 | QIconSet newicon = Resource::loadIconSet("new"); |
221 | new QToolButton(newicon, tr("New Game"), 0, | 297 | new QToolButton(newicon, tr("New Game"), 0, |
222 | m, SLOT(clear()), tb, "NewGame"); | 298 | board, SLOT(clear()), tb, "NewGame"); |
223 | 299 | ||
224 | score = new QToolButton(tb); | 300 | score = new QToolButton(tb); |
225 | score->setText(""); | 301 | score->setText(""); |
226 | score->setMaximumHeight(20); | 302 | score->setMaximumHeight(20); |
227 | score->setUsesTextLabel(TRUE); | 303 | score->setUsesTextLabel(TRUE); |
228 | tb->setStretchableWidget(score); | 304 | tb->setStretchableWidget(score); |
229 | 305 | ||
230 | connect(m, SIGNAL(scoreChanged(int, int)), this, SLOT(setScore(int, int))); | 306 | connect(board, SIGNAL(scoreChanged(int,int)), this, SLOT(setScore(int,int))); |
231 | connect(score, SIGNAL(clicked()), m, SLOT(resetScore())); | 307 | connect(score, SIGNAL(clicked()), board, SLOT(resetScore())); |
232 | 308 | ||
233 | int a, b; | 309 | int a, b; |
234 | m->getScore(&a, &b); | 310 | board->getScore(&a, &b); |
235 | setScore(a,b); | 311 | setScore(a,b); |
312 | |||
313 | layout()->setResizeMode(QLayout::FreeResize); | ||
236 | } | 314 | } |
237 | 315 | ||
238 | void MindBreaker::setScore(int turns, int games) | 316 | void MindBreaker::setScore(int turns, int games) |
239 | { | 317 | { |
240 | double average; | 318 | double average; |
241 | double total_turns = turns; | 319 | double total_turns = turns; |
242 | double total_games = games; | 320 | double total_games = games; |
243 | 321 | ||
244 | if(total_games > 0) | 322 | if(total_games > 0) |
245 | average = total_turns / total_games; | 323 | average = total_turns / total_games; |
246 | else | 324 | else |
247 | average = 0.0; | 325 | average = 0.0; |
248 | 326 | ||
249 | score->setText(tr("win avg: %1 turns (%2 games)").arg(average).arg(games)); | 327 | score->setText(tr("win avg: %1 turns (%2 games)").arg(average).arg(games)); |
250 | } | 328 | } |
251 | 329 | ||
330 | void MindBreaker::resizeEvent( QResizeEvent *e ) | ||
331 | { | ||
332 | board->fixSize(); | ||
333 | QMainWindow::resizeEvent( e ); | ||
334 | } | ||
335 | |||
252 | 336 | ||
253 | MindBreakerBoard::MindBreakerBoard( QCanvas &canv, QWidget *parent, | 337 | MindBreakerBoard::MindBreakerBoard( QWidget *parent, |
254 | const char *name, int wFlags ) | 338 | const char *name, int wFlags ) |
255 | : QCanvasView(&canv, parent, name, wFlags) | 339 | : QCanvasView(0, parent, name, wFlags), |
340 | moving(0), game_over(FALSE), total_turns(0), total_games(0) | ||
256 | { | 341 | { |
257 | int i, x, y; | 342 | setFrameStyle( NoFrame ); |
343 | setupBoardSize(qApp->desktop()->width(),qApp->desktop()->height()); | ||
344 | cnv.resize(100,100); | ||
345 | setCanvas(&cnv); | ||
346 | setBackgroundColor( black ); | ||
347 | |||
258 | struct timeval tv; | 348 | struct timeval tv; |
259 | 349 | ||
260 | current_go = 0; | 350 | current_go = 0; |
261 | gettimeofday(&tv, 0); | 351 | gettimeofday(&tv, 0); |
262 | |||
263 | srand(tv.tv_usec); | 352 | srand(tv.tv_usec); |
264 | 353 | ||
265 | canvas()->setAdvancePeriod(500); | 354 | canvas()->setAdvancePeriod(500); |
355 | current_highlight = 0; | ||
266 | 356 | ||
267 | QImage image = Resource::loadImage("mindbreaker/mindbreaker"); | 357 | widthTimer = new QTimer( this ); |
268 | 358 | connect(widthTimer, SIGNAL(timeout()), this, SLOT(doFixSize()) ); | |
269 | /* copy from master image to functional images */ | ||
270 | x = 0; | ||
271 | y = 0; | ||
272 | panelImage = image.copy(x,y, panel_width, panel_height); | ||
273 | y += panel_height; | ||
274 | y += panel_height; | ||
275 | |||
276 | titleImage = image.copy(x, y, title_width, title_height); | ||
277 | |||
278 | Peg::buildImages(); // must be done BEFORE any pegs are made | ||
279 | |||
280 | current_highlight = new Peg(canvas(), 8); | ||
281 | current_highlight->setPlaced(TRUE); | ||
282 | current_highlight->setX(0); | ||
283 | current_highlight->setY(board_height - ((current_go + 1) * panel_height)); | ||
284 | current_highlight->setZ(0); | ||
285 | current_highlight->show(); | ||
286 | 359 | ||
360 | setMaximumWidth( QMIN(qApp->desktop()->height(),qApp->desktop()->width()) ); | ||
361 | //doFixSize(); // build images... needs to be done before reading config. | ||
362 | //readConfig(); // first read... to ensure initial labels and side look right. | ||
363 | } | ||
287 | 364 | ||
288 | /* set up the game */ | 365 | void MindBreakerBoard::readConfig() |
366 | { | ||
289 | Config c("MindBreaker", Config::User); | 367 | Config c("MindBreaker", Config::User); |
290 | c.setGroup("Board"); | 368 | c.setGroup("Board"); |
291 | game_over = FALSE; | 369 | game_over = FALSE; |
370 | int i; | ||
292 | if (c.readNumEntry("Answer0") < 0) { | 371 | if (c.readNumEntry("Answer0") < 0) { |
293 | for (i = 0; i < 4; i++) { | 372 | for (i = 0; i < 4; i++) { |
294 | answer[i] = rand() % 6; | 373 | answer[i] = rand() % 6; |
295 | current_guess[i] = 6; | 374 | current_guess[i] = 6; |
296 | } | 375 | } |
297 | total_turns = 0; | 376 | total_turns = 0; |
298 | total_games = 0; | 377 | total_games = 0; |
299 | } else { | 378 | } else { |
300 | int j; | 379 | int j; |
301 | c.setGroup("Score"); | 380 | c.setGroup("Score"); |
302 | total_turns = c.readNumEntry("Turns"); | 381 | total_turns = c.readNumEntry("Turns"); |
303 | total_games = c.readNumEntry("Games"); | 382 | total_games = c.readNumEntry("Games"); |
304 | if(total_turns < 0) | 383 | if(total_turns < 0) |
305 | total_turns = 0; | 384 | total_turns = 0; |
306 | if(total_games < 0) | 385 | if(total_games < 0) |
307 | total_games = 0; | 386 | total_games = 0; |
308 | 387 | ||
309 | 388 | ||
310 | checkScores(); | 389 | checkScores(); |
311 | c.setGroup("Board"); | 390 | c.setGroup("Board"); |
312 | for(i = 0; i < 4; i++) | 391 | for(i = 0; i < 4; i++) |
313 | answer[i] = c.readNumEntry(QString("Answer%1").arg(i)); | 392 | answer[i] = c.readNumEntry(QString("Answer%1").arg(i)); |
314 | /* read, and parse past guesses */ | 393 | /* read, and parse past guesses */ |
315 | current_go = 0; | 394 | current_go = 0; |
316 | for(j=0; j < 9; j++) { | 395 | for(j=0; j < 9; j++) { |
317 | current_guess[0] = c.readNumEntry(QString("Go%1p0").arg(j)); | 396 | current_guess[0] = c.readNumEntry(QString("Go%1p0").arg(j)); |
318 | if (current_guess[0] < 0) | 397 | if (current_guess[0] < 0) |
319 | break; | 398 | break; |
320 | placeGuessPeg(0, current_guess[0]); | 399 | placeGuessPeg(0, current_guess[0]); |
321 | current_guess[1] = c.readNumEntry(QString("Go%1p1").arg(j)); | 400 | current_guess[1] = c.readNumEntry(QString("Go%1p1").arg(j)); |
322 | placeGuessPeg(1, current_guess[1]); | 401 | placeGuessPeg(1, current_guess[1]); |
323 | current_guess[2] = c.readNumEntry(QString("Go%1p2").arg(j)); | 402 | current_guess[2] = c.readNumEntry(QString("Go%1p2").arg(j)); |
324 | placeGuessPeg(2, current_guess[2]); | 403 | placeGuessPeg(2, current_guess[2]); |
325 | current_guess[3] = c.readNumEntry(QString("Go%1p3").arg(j)); | 404 | current_guess[3] = c.readNumEntry(QString("Go%1p3").arg(j)); |
326 | placeGuessPeg(3, current_guess[3]); | 405 | placeGuessPeg(3, current_guess[3]); |
327 | checkGuess(); | 406 | checkGuess(); |
328 | } | 407 | } |
329 | for(i = 0; i < 4; i++) { | 408 | for(i = 0; i < 4; i++) { |
330 | current_guess[i] = c.readNumEntry(QString("CurrentGo%1").arg(i)); | 409 | current_guess[i] = c.readNumEntry(QString("CurrentGo%1").arg(i)); |
331 | if (current_guess[i] != 6) | 410 | if (current_guess[i] != 6) |
332 | placeGuessPeg(i, current_guess[i]); | 411 | placeGuessPeg(i, current_guess[i]); |
333 | } | 412 | } |
334 | } | 413 | } |
335 | |||
336 | /* draw initial screen */ | ||
337 | drawBackground(); | ||
338 | canvas()->update(); | ||
339 | } | 414 | } |
340 | 415 | ||
341 | MindBreakerBoard::~MindBreakerBoard() | 416 | MindBreakerBoard::~MindBreakerBoard() |
342 | { | 417 | { |
343 | int i, j; | 418 | int i; |
344 | if (game_over) { | 419 | if (game_over) { |
345 | current_go = 0; | 420 | current_go = 0; |
346 | /* clear the answer, clear the guess */ | 421 | /* clear the answer, clear the guess */ |
347 | for (i = 0; i < 4; i++) { | 422 | for (i = 0; i < 4; i++) { |
348 | answer[i] = rand() % 6; | 423 | answer[i] = rand() % 6; |
349 | current_guess[i] = 6; | 424 | current_guess[i] = 6; |
350 | } | 425 | } |
351 | } | 426 | } |
352 | 427 | writeConfig(); | |
428 | } | ||
429 | |||
430 | void MindBreakerBoard::writeConfig() | ||
431 | { | ||
353 | Config c("MindBreaker", Config::User); | 432 | Config c("MindBreaker", Config::User); |
354 | c.setGroup("Board"); | 433 | c.setGroup("Board"); |
355 | c.clearGroup(); | 434 | c.clearGroup(); |
356 | /* write the board */ | 435 | /* write the board */ |
436 | int i,j; | ||
357 | for (i = 0; i < current_go; i++) { | 437 | for (i = 0; i < current_go; i++) { |
358 | for(j = 0; j < 4; j++) | 438 | for(j = 0; j < 4; j++) |
359 | c.writeEntry(tr("Go%1p%2").arg(i).arg(j), past_guesses[4*i+j]); | 439 | c.writeEntry(QString("Go%1p%2").arg(i).arg(j), past_guesses[4*i+j]); |
360 | } | 440 | } |
361 | for(j = 0; j < 4; j++) | 441 | for(j = 0; j < 4; j++) |
362 | c.writeEntry(tr("CurrentGo%1").arg(j), current_guess[j]); | 442 | c.writeEntry(QString("CurrentGo%1").arg(j), current_guess[j]); |
363 | for(j = 0; j < 4; j++) | 443 | for(j = 0; j < 4; j++) |
364 | c.writeEntry(tr("Answer%1").arg(j), answer[j]); | 444 | c.writeEntry(QString("Answer%1").arg(j), answer[j]); |
365 | 445 | ||
366 | c.setGroup("Score"); | 446 | c.setGroup("Score"); |
367 | /* write the score */ | 447 | /* write the score */ |
368 | 448 | ||
369 | c.writeEntry("Turns", total_turns); | 449 | c.writeEntry("Turns", total_turns); |
370 | c.writeEntry("Games", total_games); | 450 | c.writeEntry("Games", total_games); |
371 | } | 451 | } |
372 | 452 | ||
373 | void MindBreakerBoard::getScore(int *a, int *b) | 453 | void MindBreakerBoard::getScore(int *a, int *b) |
374 | { | 454 | { |
375 | *a = total_turns; | 455 | *a = total_turns; |
376 | *b = total_games; | 456 | *b = total_games; |
377 | return; | 457 | return; |
378 | } | 458 | } |
379 | 459 | ||
460 | void MindBreakerBoard::fixSize() | ||
461 | { | ||
462 | hide(); | ||
463 | setMaximumWidth( parentWidget()->height() ); | ||
464 | widthTimer->start( 20, TRUE ); | ||
465 | } | ||
466 | |||
467 | void MindBreakerBoard::doFixSize() | ||
468 | { | ||
469 | QSize s = size(); | ||
470 | int fw = frameWidth(); | ||
471 | s.setWidth(s.width() - fw); | ||
472 | s.setHeight(s.height() - fw); | ||
473 | |||
474 | /* min size is 200 x 260 */ | ||
475 | /* | ||
476 | if (s.width() < adjusted_board_width) | ||
477 | s.setWidth(adjusted_board_width); | ||
478 | |||
479 | if (s.height() < adjusted_board_height) | ||
480 | s.setHeight(adjusted_board_height); | ||
481 | */ | ||
482 | |||
483 | if ( current_highlight ) // non-first resize | ||
484 | writeConfig(); | ||
485 | |||
486 | setupBoardSize(s.width() - fw, s.height() - fw); | ||
487 | canvas()->resize(s.width() - fw, s.height() - fw); | ||
488 | Peg::buildImages(); // must be done BEFORE any pegs are made | ||
489 | |||
490 | QImage image = Resource::loadImage("mindbreaker/mindbreaker"); | ||
491 | |||
492 | /* copy from master image to functional images */ | ||
493 | int x = 0; | ||
494 | int y = 0; | ||
495 | panelImage = image.copy(x, y, panel_width, panel_height). | ||
496 | smoothScale( adjusted_panel_width, adjusted_panel_height); | ||
497 | |||
498 | y += panel_height; | ||
499 | y += panel_height; | ||
500 | |||
501 | titleImage = image.copy(x, y, title_width, title_height). | ||
502 | smoothScale( adjusted_title_width, adjusted_title_height); | ||
503 | show(); | ||
504 | |||
505 | delete current_highlight; | ||
506 | current_highlight = new Peg(canvas(), 8); | ||
507 | current_highlight->setPlaced(TRUE); | ||
508 | current_highlight->setX(0); | ||
509 | current_highlight->setY(adjusted_board_height - ((current_go + 1) * adjusted_panel_height)); | ||
510 | current_highlight->setZ(0); | ||
511 | current_highlight->show(); | ||
512 | |||
513 | /* set up the game */ | ||
514 | //readConfig(); | ||
515 | |||
516 | /* draw initial screen */ | ||
517 | //drawBackground(); | ||
518 | //canvas()->update(); | ||
519 | clear(); | ||
520 | |||
521 | readConfig(); | ||
522 | } | ||
523 | |||
380 | void MindBreakerBoard::placeGuessPeg(int pos, int pegId) | 524 | void MindBreakerBoard::placeGuessPeg(int pos, int pegId) |
381 | { | 525 | { |
382 | int x = first_peg_x_diff + (pos * peg_spacing); | 526 | int x = adjusted_first_peg_x_diff + (pos * adjusted_peg_spacing); |
383 | int y = board_height - ((current_go + 1) * panel_height) | 527 | int y = adjusted_board_height - ((current_go + 1) * adjusted_panel_height) |
384 | + first_peg_y_diff; | 528 | + adjusted_first_peg_y_diff; |
385 | 529 | ||
386 | Peg *peg = new Peg(canvas(), pegId, current_go, pos); | 530 | Peg *peg = new Peg(canvas(), pegId, current_go, pos); |
387 | peg->setPegPos(pos); | 531 | peg->setPegPos(pos); |
388 | peg->setPlaced(TRUE); | 532 | peg->setPlaced(TRUE); |
389 | peg->setX(x); | 533 | peg->setX(x); |
390 | peg->setY(y); | 534 | peg->setY(y); |
391 | peg->setZ(2); | 535 | peg->setZ(2); |
392 | peg->show(); | 536 | peg->show(); |
393 | } | 537 | } |
394 | 538 | ||
395 | void MindBreakerBoard::drawBackground() | 539 | void MindBreakerBoard::drawBackground() |
396 | { | 540 | { |
397 | int i, j, x, y, x_gap, y_gap; | 541 | int i, j, x, y, x_gap, y_gap; |
398 | QPixmap background = QPixmap(canvas()->width(), canvas()->height()); | 542 | QPixmap background = QPixmap(canvas()->width(), canvas()->height()); |
399 | 543 | ||
400 | QPainter painter(&background); | 544 | QPainter painter(&background); |
401 | 545 | ||
402 | painter.fillRect(0, 0, canvas()->width(), canvas()->height(), QColor(0,0,0)); | 546 | painter.fillRect(0, 0, canvas()->width(), canvas()->height(), QColor(0,0,0)); |
403 | /* very first thing is to draw the bins, as everything else needs | 547 | /* very first thing is to draw the bins, as everything else needs |
404 | * to be drawn over them */ | 548 | * to be drawn over them */ |
405 | 549 | ||
406 | QPen pen(QColor(85, 45, 27), 4); | 550 | QPen pen(QColor(85, 45, 27), 4); |
407 | painter.setPen(pen); | 551 | painter.setPen(pen); |
408 | x_gap = canvas()->width() - (panel_width + (2 * bin_margin)); | 552 | x_gap = canvas()->width() - (adjusted_panel_width + (2 * adjusted_bin_margin)); |
409 | //x_gap += peg_size >> 1; | 553 | //x_gap += peg_size >> 1; |
410 | if (x_gap < 1) | 554 | if (x_gap < 1) |
411 | x_gap = 1; | 555 | x_gap = 1; |
412 | 556 | ||
413 | y_gap = board_height / 6; | 557 | y_gap = adjusted_board_height / 6; |
414 | y_gap -= (2 * bin_margin); | 558 | y_gap -= (2 * adjusted_bin_margin); |
415 | //y_gap += peg_size >> 1; | 559 | //y_gap += peg_size >> 1; |
416 | if (y_gap < 1) | 560 | if (y_gap < 1) |
417 | y_gap = 1; | 561 | y_gap = 1; |
418 | x = panel_width + bin_margin - (peg_size >> 1); | 562 | x = adjusted_panel_width + adjusted_bin_margin - (adjusted_peg_size >> 1); |
419 | y = bin_margin - (peg_size >> 1) + 2; | 563 | y = adjusted_bin_margin - (adjusted_peg_size >> 1) + 2; |
420 | 564 | ||
421 | for (i = 0; i < 6; i++) { | 565 | for (i = 0; i < 6; i++) { |
422 | for (j = 0; j < 10; j++) { | 566 | for (j = 0; j < 10; j++) { |
423 | int rx = x + (rand() % x_gap); | 567 | int rx = x + (rand() % x_gap); |
424 | int ry = y + (rand() % y_gap); | 568 | int ry = y + (rand() % y_gap); |
425 | painter.drawImage(rx,ry, Peg::imageForType(i)); | 569 | painter.drawImage(rx,ry, Peg::imageForType(i)); |
426 | } | 570 | } |
427 | y += board_height / 6; | 571 | y += adjusted_board_height / 6; |
428 | } | 572 | } |
429 | /* now draw the surrounding boxes */ | 573 | /* now draw the surrounding boxes */ |
430 | x_gap = canvas()->width() - panel_width; | 574 | x_gap = canvas()->width() - adjusted_panel_width; |
431 | if (x_gap < 1) x_gap = 1; | 575 | if (x_gap < 1) x_gap = 1; |
432 | y_gap = board_height / 6; | 576 | y_gap = adjusted_board_height / 6; |
433 | x = panel_width; | 577 | x = adjusted_panel_width; |
434 | y = 1; | 578 | y = 1; |
435 | 579 | ||
436 | for (i = 0; i < 6; i++) { | 580 | for (i = 0; i < 6; i++) { |
437 | painter.drawRect(x, y, x_gap, y_gap); | 581 | painter.drawRect(x, y, x_gap, y_gap); |
438 | y += y_gap; | 582 | y += y_gap; |
439 | } | 583 | } |
440 | 584 | ||
441 | x = 0; | 585 | x = 0; |
442 | y = 0; | 586 | y = 0; |
443 | 587 | ||
444 | painter.drawImage(x,y, titleImage); | 588 | painter.drawImage(x,y, titleImage); |
445 | y = title_height; | 589 | y = adjusted_title_height; |
446 | /* now nine gues panels */ | 590 | /* now nine gues panels */ |
447 | for (i = 0; i < 9; i ++) { | 591 | for (i = 0; i < 9; i ++) { |
448 | painter.drawImage(x, y, panelImage); | 592 | painter.drawImage(x, y, panelImage); |
449 | y += panel_height; | 593 | y += adjusted_panel_height; |
450 | } | 594 | } |
451 | 595 | ||
452 | painter.flush(); | 596 | painter.flush(); |
453 | canvas()->setBackgroundPixmap(background); | 597 | canvas()->setBackgroundPixmap(background); |
454 | } | 598 | } |
455 | 599 | ||
456 | void MindBreakerBoard::checkGuess() | 600 | void MindBreakerBoard::checkGuess() |
457 | { | 601 | { |
458 | int i,j; | 602 | int i,j; |
459 | int num_white = 0; | 603 | int num_white = 0; |
460 | int num_black = 0; | 604 | int num_black = 0; |
461 | int copy_answer[4]; | 605 | int copy_answer[4]; |
462 | int copy_guess[4]; | 606 | int copy_guess[4]; |
463 | 607 | ||
464 | for(i = 0; i < 4; i++) { | 608 | for(i = 0; i < 4; i++) { |
465 | copy_answer[i] = answer[i]; | 609 | copy_answer[i] = answer[i]; |
466 | copy_guess[i] = current_guess[i]; | 610 | copy_guess[i] = current_guess[i]; |
467 | if (current_guess[i] == 6) | 611 | if (current_guess[i] == 6) |
468 | return; | 612 | return; |
469 | if (answer[i] == current_guess[i]) { | 613 | if (answer[i] == current_guess[i]) { |
470 | num_black++; | 614 | num_black++; |
471 | copy_answer[i] = 6; | 615 | copy_answer[i] = 6; |
472 | copy_guess[i] = 7; | 616 | copy_guess[i] = 7; |
473 | } | 617 | } |
474 | } | 618 | } |
475 | 619 | ||
476 | /* now sure that user has completed a 'guess' */ | 620 | /* now sure that user has completed a 'guess' */ |
477 | for (i = 0; i < 4; i++) { | 621 | for (i = 0; i < 4; i++) { |
478 | if (copy_guess[i] == 7) | 622 | if (copy_guess[i] == 7) |
479 | continue; // already marked for a black | 623 | continue; // already marked for a black |
480 | for (j = 0; j < 4; j++) { | 624 | for (j = 0; j < 4; j++) { |
481 | if(copy_guess[i] == copy_answer[j]) { | 625 | if(copy_guess[i] == copy_answer[j]) { |
482 | copy_answer[j] = 6; | 626 | copy_answer[j] = 6; |
483 | num_white++; | 627 | num_white++; |
484 | break; | 628 | break; |
485 | } | 629 | } |
486 | } | 630 | } |
487 | } | 631 | } |
488 | 632 | ||
489 | int x = answerpegx; | 633 | int x = adjusted_answerpegx; |
490 | int y = (board_height - ((current_go + 1) * panel_height)) + answerpegy; | 634 | int y = (adjusted_board_height - ((current_go + 1) * adjusted_panel_height)) + adjusted_answerpegy; |
491 | 635 | ||
492 | if (num_black == 4) | 636 | if (num_black == 4) |
493 | game_over = TRUE; | 637 | game_over = TRUE; |
494 | 638 | ||
495 | while(num_black > 0) { | 639 | while(num_black > 0) { |
496 | Peg *p = new Peg(canvas(), 7); | 640 | Peg *p = new Peg(canvas(), 7); |
497 | p->setPlaced(TRUE); | 641 | p->setPlaced(TRUE); |
498 | p->setX(x); | 642 | p->setX(x); |
499 | p->setY(y); | 643 | p->setY(y); |
500 | p->setZ(1); | 644 | p->setZ(1); |
501 | p->show(); | 645 | p->show(); |
502 | num_black--; | 646 | num_black--; |
503 | 647 | ||
504 | if (x == answerpegx) | 648 | if (x == adjusted_answerpegx) |
505 | x = answerpegx + answerpeg_diff; | 649 | x = adjusted_answerpegx + adjusted_answerpeg_xdiff; |
506 | else { | 650 | else { |
507 | x = answerpegx; | 651 | x = adjusted_answerpegx; |
508 | y += answerpeg_diff; | 652 | y += adjusted_answerpeg_ydiff; |
509 | } | 653 | } |
510 | } | 654 | } |
511 | while(num_white > 0){ | 655 | while(num_white > 0){ |
512 | Peg *p = new Peg(canvas(), 6); | 656 | Peg *p = new Peg(canvas(), 6); |
513 | p->setPlaced(TRUE); | 657 | p->setPlaced(TRUE); |
514 | p->setX(x); | 658 | p->setX(x); |
515 | p->setY(y); | 659 | p->setY(y); |
516 | p->setZ(1); | 660 | p->setZ(1); |
517 | p->show(); | 661 | p->show(); |
518 | num_white--; | 662 | num_white--; |
519 | 663 | ||
520 | if (x == answerpegx) | 664 | if (x == adjusted_answerpegx) |
521 | x = answerpegx + answerpeg_diff; | 665 | x = adjusted_answerpegx + adjusted_answerpeg_xdiff; |
522 | else { | 666 | else { |
523 | x = answerpegx; | 667 | x = adjusted_answerpegx; |
524 | y += answerpeg_diff; | 668 | y += adjusted_answerpeg_ydiff; |
525 | } | 669 | } |
526 | } | 670 | } |
527 | /* move to next go */ | 671 | /* move to next go */ |
528 | for(i = 0; i < 4; i++) { | 672 | for(i = 0; i < 4; i++) { |
529 | past_guesses[4*current_go+i] = current_guess[i]; | 673 | past_guesses[4*current_go+i] = current_guess[i]; |
530 | current_guess[i] = 6; | 674 | current_guess[i] = 6; |
531 | } | 675 | } |
532 | 676 | ||
533 | current_go++; | 677 | current_go++; |
534 | if((current_go > 8) || game_over) { | 678 | if((current_go > 8) || game_over) { |
535 | total_games++; | 679 | total_games++; |
536 | if(!game_over) | 680 | if(!game_over) |
537 | total_turns += 10; | 681 | total_turns += 10; |
538 | else | 682 | else |
539 | total_turns += current_go; | 683 | total_turns += current_go; |
540 | 684 | ||
541 | emit scoreChanged(total_turns, total_games); | 685 | emit scoreChanged(total_turns, total_games); |
542 | Peg *p = new Peg(canvas(), 9); | 686 | Peg *p = new Peg(canvas(), 9); |
543 | game_over = TRUE; | 687 | game_over = TRUE; |
544 | p->setPlaced(TRUE); | 688 | p->setPlaced(TRUE); |
545 | p->setX(0); | 689 | p->setX(0); |
546 | p->setY(0); | 690 | p->setY(0); |
547 | p->setZ(0); | 691 | p->setZ(0); |
548 | p->show(); | 692 | p->show(); |
549 | 693 | ||
550 | for (i = 0; i < 4; i++) { | 694 | for (i = 0; i < 4; i++) { |
551 | p = new Peg(canvas(), answer[i], -1); | 695 | p = new Peg(canvas(), answer[i], -1); |
552 | p->setX(first_peg_x_diff + (i * peg_spacing)); | 696 | p->setX(adjusted_first_peg_x_diff + (i * adjusted_peg_spacing)); |
553 | p->setY(5); | 697 | p->setY(adjusted_first_peg_y_diff); |
554 | p->setZ(3); | 698 | p->setZ(3); |
555 | p->show(); | 699 | p->show(); |
556 | } | 700 | } |
557 | } else { | 701 | } else { |
558 | current_highlight->setY(board_height - ((current_go + 1) * panel_height)); | 702 | current_highlight->setY(adjusted_board_height - ((current_go + 1) * adjusted_panel_height)); |
559 | } | 703 | } |
560 | canvas()->update(); | 704 | canvas()->update(); |
561 | } | 705 | } |
562 | 706 | ||
563 | void MindBreakerBoard::clear() | 707 | void MindBreakerBoard::clear() |
564 | { | 708 | { |
565 | if(!game_over) { | 709 | if(!game_over) { |
566 | total_games++; | 710 | total_games++; |
567 | total_turns += 10; | 711 | total_turns += 10; |
568 | emit scoreChanged(total_turns, total_games); | 712 | emit scoreChanged(total_turns, total_games); |
569 | } | 713 | } |
570 | int i; | 714 | int i; |
571 | /* reset the game board */ | 715 | /* reset the game board */ |
572 | game_over = FALSE; | 716 | game_over = FALSE; |
573 | /* clear the answer, clear the guess */ | 717 | /* clear the answer, clear the guess */ |
574 | for (i = 0; i < 4; i++) { | 718 | for (i = 0; i < 4; i++) { |
575 | answer[i] = rand() % 6; | 719 | answer[i] = rand() % 6; |
576 | current_guess[i] = 6; | 720 | current_guess[i] = 6; |
577 | } | 721 | } |
578 | current_go = 0; | 722 | current_go = 0; |
579 | 723 | ||
580 | QCanvasItemList list = canvas()->allItems(); | 724 | QCanvasItemList list = canvas()->allItems(); |
581 | QCanvasItemList::Iterator it = list.begin(); | 725 | QCanvasItemList::Iterator it = list.begin(); |
582 | for (; it != list.end(); ++it) { | 726 | for (; it != list.end(); ++it) { |
583 | if (*it == current_highlight) | 727 | if (*it == current_highlight) |
584 | continue; | 728 | continue; |
585 | if (*it) | 729 | if (*it) |
586 | delete *it; | 730 | delete *it; |
587 | } | 731 | } |
588 | 732 | ||
589 | current_highlight->setY(board_height - ((current_go + 1) * panel_height)); | 733 | current_highlight->setY(adjusted_board_height - ((current_go + 1) * adjusted_panel_height)); |
590 | checkScores(); | 734 | checkScores(); |
591 | drawBackground(); | 735 | drawBackground(); |
592 | canvas()->update(); | 736 | canvas()->update(); |
593 | } | 737 | } |
594 | 738 | ||
595 | void MindBreakerBoard::resetScore() | 739 | void MindBreakerBoard::resetScore() |
596 | { | 740 | { |
597 | /* are u sure */ | 741 | /* are u sure */ |
598 | 742 | ||
599 | if (QMessageBox::information(this, tr( "Reset Statistics" ), | 743 | if (QMessageBox::information(this, tr( "Reset Statistics" ), |
600 | tr( "Reset the win ratio?" ), | 744 | tr( "Reset the win ratio?" ), |
601 | tr( "OK" ), tr( "Cancel" ) ) == 0) { | 745 | tr( "OK" ), tr( "Cancel" ) ) == 0) { |
602 | total_turns = 0; | 746 | total_turns = 0; |
603 | total_games = 0; | 747 | total_games = 0; |
604 | Peg::eggLevel = 0; | 748 | Peg::eggLevel = 0; |
605 | drawBackground(); | 749 | drawBackground(); |
606 | canvas()->update(); | 750 | canvas()->update(); |
607 | emit scoreChanged(total_turns, total_games); | 751 | emit scoreChanged(total_turns, total_games); |
608 | } | 752 | } |
609 | } | 753 | } |
610 | 754 | ||
611 | /* EVENTS */ | 755 | /* EVENTS */ |
612 | 756 | ||
613 | void MindBreakerBoard::contentsMousePressEvent(QMouseEvent *e) | 757 | void MindBreakerBoard::contentsMousePressEvent(QMouseEvent *e) |
614 | { | 758 | { |
759 | if (game_over) { | ||
760 | null_press = TRUE; | ||
761 | null_point = e->pos(); | ||
762 | moving = 0; | ||
763 | return; | ||
764 | } | ||
765 | |||
615 | copy_press = FALSE; | 766 | copy_press = FALSE; |
616 | null_press = FALSE; | 767 | null_press = FALSE; |
617 | /* ok, first work out if it is one of the bins that | 768 | /* ok, first work out if it is one of the bins that |
618 | got clicked */ | 769 | got clicked */ |
619 | if (e->x() > panel_width) { | 770 | if (e->x() > adjusted_panel_width) { |
620 | /* its a bin, but which bin */ | 771 | /* its a bin, but which bin */ |
621 | if(e->y() > board_height) | 772 | int bin = (e->y() + 2) / (adjusted_board_height / 6); |
773 | if (bin > 5) | ||
622 | return; // missed everything | 774 | return; // missed everything |
623 | int bin = (e->y() + 2) / (board_height / 6); | ||
624 | 775 | ||
625 | /* make new peg... set it moving */ | 776 | /* make new peg... set it moving */ |
626 | moving_pos = e->pos(); | 777 | moving_pos = e->pos(); |
627 | moving = new Peg(canvas(), bin, current_go); | 778 | moving = new Peg(canvas(), bin, current_go); |
628 | moving->setX(e->x() - (peg_size >> 1)); | 779 | moving->setX(e->x() - (adjusted_peg_size >> 1)); |
629 | moving->setY(e->y() - (peg_size >> 1)); | 780 | moving->setY(e->y() - (adjusted_peg_size >> 1)); |
630 | moving->setZ(5); | 781 | moving->setZ(5); |
631 | moving->show(); | 782 | moving->show(); |
632 | canvas()->update(); | 783 | canvas()->update(); |
633 | return; | 784 | return; |
634 | } | 785 | } |
635 | 786 | ||
636 | QCanvasItemList l = canvas()->collisions(e->pos()); | 787 | QCanvasItemList l = canvas()->collisions(e->pos()); |
637 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { | 788 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { |
638 | if ( (*it)->rtti() == pegRTTI ) { | 789 | if ( (*it)->rtti() == pegRTTI ) { |
639 | Peg *item = (Peg *)(*it); | 790 | Peg *item = (Peg *)(*it); |
640 | if (!item->hit(e->pos())) | 791 | if (!item->hit(e->pos())) |
641 | continue; | 792 | continue; |
642 | if (item->type() > 5) { | 793 | if (item->type() > 5) { |
643 | null_press = TRUE; | 794 | null_press = TRUE; |
644 | null_point = e->pos(); | 795 | null_point = e->pos(); |
645 | continue; /* not a color peg */ | 796 | continue; /* not a color peg */ |
646 | } | 797 | } |
647 | if (item->placed()) { | 798 | if (item->placed()) { |
648 | /* copy */ | 799 | /* copy */ |
649 | if(item->pegGo() == -1) | 800 | if(item->pegGo() == -1) |
650 | return; | 801 | return; |
651 | if(item->pegGo() == current_go) { | 802 | if(item->pegGo() == current_go) { |
652 | copy_press = TRUE; | 803 | copy_press = TRUE; |
653 | copy_peg = item; | 804 | copy_peg = item; |
654 | } | 805 | } |
655 | moving = new Peg(canvas(), | 806 | moving = new Peg(canvas(), |
656 | item->type(), current_go); | 807 | item->type(), current_go); |
657 | moving->setX(e->x() - (peg_size >> 1)); | 808 | moving->setX(e->x() - (adjusted_peg_size >> 1)); |
658 | moving->setY(e->y() - (peg_size >> 1)); | 809 | moving->setY(e->y() - (adjusted_peg_size >> 1)); |
659 | moving->setZ(5); | 810 | moving->setZ(5); |
660 | moving->show(); | 811 | moving->show(); |
661 | moving_pos = QPoint(e->x(), e->y()); | 812 | moving_pos = QPoint(e->x(), e->y()); |
662 | canvas()->update(); | 813 | canvas()->update(); |
663 | return; | 814 | return; |
664 | } | 815 | } |
665 | moving = (Peg *)*it; | 816 | moving = (Peg *)*it; |
666 | moving_pos = e->pos(); | 817 | moving_pos = e->pos(); |
667 | canvas()->update(); | 818 | canvas()->update(); |
668 | return; | 819 | return; |
669 | } | 820 | } |
670 | } | 821 | } |
671 | null_press = TRUE; | 822 | null_press = TRUE; |
672 | null_point = e->pos(); | 823 | null_point = e->pos(); |
673 | moving = 0; | 824 | moving = 0; |
674 | } | 825 | } |
675 | 826 | ||
676 | void MindBreakerBoard::contentsMouseMoveEvent(QMouseEvent* e) | 827 | void MindBreakerBoard::contentsMouseMoveEvent(QMouseEvent* e) |
677 | { | 828 | { |
678 | if (moving ) { | 829 | if (moving ) { |
679 | moving->moveBy(e->pos().x() - moving_pos.x(), | 830 | moving->moveBy(e->pos().x() - moving_pos.x(), |
680 | e->pos().y() - moving_pos.y()); | 831 | e->pos().y() - moving_pos.y()); |
681 | moving_pos = e->pos(); | 832 | moving_pos = e->pos(); |
682 | canvas()->update(); | 833 | canvas()->update(); |
683 | return; | 834 | return; |
684 | } | 835 | } |
685 | } | 836 | } |
686 | 837 | ||
687 | void MindBreakerBoard::contentsMouseReleaseEvent(QMouseEvent* e) | 838 | void MindBreakerBoard::contentsMouseReleaseEvent(QMouseEvent* e) |
688 | { | 839 | { |
689 | /* time to put down the peg */ | 840 | /* time to put down the peg */ |
690 | if(moving) { | 841 | if(moving) { |
691 | if(copy_press) { | 842 | if(copy_press) { |
692 | /* check if collided with original. if so, delete both */ | 843 | /* check if collided with original. if so, delete both */ |
693 | copy_press = FALSE; | 844 | copy_press = FALSE; |
694 | QCanvasItemList l = canvas()->collisions(e->pos()); | 845 | QCanvasItemList l = canvas()->collisions(e->pos()); |
695 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { | 846 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { |
696 | if (*it == copy_peg) | 847 | if (*it == copy_peg) |
697 | copy_press = TRUE; | 848 | copy_press = TRUE; |
698 | } | 849 | } |
699 | if (copy_press) { | 850 | if (copy_press) { |
700 | current_guess[copy_peg->pegPos()] = 6; | 851 | current_guess[copy_peg->pegPos()] = 6; |
701 | delete copy_peg; | 852 | delete copy_peg; |
702 | delete moving; | 853 | delete moving; |
703 | copy_press = FALSE; | 854 | copy_press = FALSE; |
704 | moving = 0; | 855 | moving = 0; |
705 | copy_peg = 0; | 856 | copy_peg = 0; |
706 | canvas()->update(); | 857 | canvas()->update(); |
707 | return; | 858 | return; |
708 | } | 859 | } |
709 | } | 860 | } |
710 | 861 | ||
711 | /* first work out if in y */ | 862 | /* first work out if in y */ |
712 | if (e->y() > (board_height - (current_go * panel_height))) { | 863 | if (e->y() > (adjusted_board_height - (current_go * adjusted_panel_height))) { |
713 | delete moving; | 864 | delete moving; |
714 | moving = 0; | 865 | moving = 0; |
715 | canvas()->update(); | 866 | canvas()->update(); |
716 | return; | 867 | return; |
717 | } | 868 | } |
718 | if (e->y() < (board_height - ((current_go + 1) * panel_height))) { | 869 | if (e->y() < (adjusted_board_height - ((current_go + 1) * adjusted_panel_height))) { |
719 | delete moving; | 870 | delete moving; |
720 | moving = 0; | 871 | moving = 0; |
721 | canvas()->update(); | 872 | canvas()->update(); |
722 | return; | 873 | return; |
723 | } | 874 | } |
724 | /* ok, a valid go, but which peg */ | 875 | /* ok, a valid go, but which peg */ |
725 | int x_bar = first_peg_x_diff - (peg_size >> 1); | 876 | int x_bar = adjusted_first_peg_x_diff - (adjusted_peg_size >> 1); |
726 | x_bar += peg_spacing; | 877 | x_bar += adjusted_peg_spacing; |
727 | int pos = 0; | 878 | int pos = 0; |
728 | if (e->x() > x_bar) | 879 | if (e->x() > x_bar) |
729 | pos = 1; | 880 | pos = 1; |
730 | x_bar += peg_spacing; | 881 | x_bar += adjusted_peg_spacing; |
731 | if (e->x() > x_bar) | 882 | if (e->x() > x_bar) |
732 | pos = 2; | 883 | pos = 2; |
733 | x_bar += peg_spacing; | 884 | x_bar += adjusted_peg_spacing; |
734 | if (e->x() > x_bar) | 885 | if (e->x() > x_bar) |
735 | pos = 3; | 886 | pos = 3; |
736 | x_bar += peg_spacing; | 887 | x_bar += adjusted_peg_spacing; |
737 | 888 | ||
738 | if (e->x() > x_bar) { | 889 | if (e->x() > x_bar) { |
739 | /* invalid x */ | 890 | /* invalid x */ |
740 | delete moving; | 891 | delete moving; |
741 | moving = 0; | 892 | moving = 0; |
742 | canvas()->update(); | 893 | canvas()->update(); |
743 | return; | 894 | return; |
744 | } | 895 | } |
745 | 896 | ||
746 | int x = first_peg_x_diff + (pos * peg_spacing); | 897 | int x = adjusted_first_peg_x_diff + (pos * adjusted_peg_spacing); |
747 | int y = board_height - ((current_go + 1) * panel_height) | 898 | int y = adjusted_board_height - ((current_go + 1) * adjusted_panel_height) |
748 | + first_peg_y_diff; | 899 | + adjusted_first_peg_y_diff; |
749 | moving->setPegPos(pos); | 900 | moving->setPegPos(pos); |
750 | moving->setX(x); | 901 | moving->setX(x); |
751 | moving->setY(y); | 902 | moving->setY(y); |
752 | moving->setZ(2); | 903 | moving->setZ(2); |
753 | 904 | ||
754 | /* remove all other pegs from this position */ | 905 | /* remove all other pegs from this position */ |
755 | QCanvasItemList l = canvas()->collisions(QPoint(x,y)); | 906 | QCanvasItemList l = canvas()->collisions(QPoint(x,y)); |
756 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { | 907 | for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { |
757 | if ( (*it)->rtti() == pegRTTI ) { | 908 | if ( (*it)->rtti() == pegRTTI ) { |
758 | Peg *item = (Peg *)(*it); | 909 | Peg *item = (Peg *)(*it); |
759 | if ((item != moving) && (item != current_highlight)) | 910 | if ((item != moving) && (item != current_highlight)) |
760 | delete item; | 911 | delete item; |
761 | } | 912 | } |
762 | } | 913 | } |
763 | current_guess[pos] = ((Peg *)moving)->type(); | 914 | current_guess[pos] = ((Peg *)moving)->type(); |
764 | 915 | ||
765 | ((Peg *)moving)->setPlaced(true); | 916 | ((Peg *)moving)->setPlaced(true); |
766 | canvas()->update(); | 917 | canvas()->update(); |
767 | return; | 918 | return; |
768 | } | 919 | } |
769 | moving = 0; | 920 | moving = 0; |
770 | null_point -= e->pos(); | 921 | null_point -= e->pos(); |
771 | if(null_point.manhattanLength() < 6) { | 922 | if(null_point.manhattanLength() < 6) { |
772 | if (game_over) | 923 | if (game_over) |
773 | clear(); | 924 | clear(); |
774 | else | 925 | else |
775 | checkGuess(); | 926 | checkGuess(); |
776 | } | 927 | } |
777 | } | 928 | } |
778 | 929 | ||
779 | void MindBreakerBoard::resizeEvent(QResizeEvent *e) | 930 | void MindBreakerBoard::resizeEvent(QResizeEvent *e) |
780 | { | 931 | { |
781 | QSize s = e->size(); | 932 | QCanvasView::resizeEvent(e); |
782 | int fw = style().defaultFrameWidth(); | 933 | fixSize(); |
783 | s.setWidth(s.width() - fw); | ||
784 | s.setHeight(s.height() - fw); | ||
785 | |||
786 | /* min size is 200 x 260 */ | ||
787 | if (s.width() < board_width) | ||
788 | s.setWidth(board_width); | ||
789 | |||
790 | if (s.height() < board_height) | ||
791 | s.setHeight(board_height); | ||
792 | |||
793 | canvas()->resize(s.width() - fw, s.height() - fw); | ||
794 | drawBackground(); | ||
795 | } | 934 | } |
796 | 935 | ||
797 | 936 | ||
798 | /* Easter egg function... beat the clock */ | 937 | /* Easter egg function... beat the clock */ |
799 | void MindBreakerBoard::checkScores() | 938 | void MindBreakerBoard::checkScores() |
800 | { | 939 | { |
801 | double games = total_games; | 940 | double games = total_games; |
802 | double turns = total_turns; | 941 | double turns = total_turns; |
803 | double g = games / 10.0; | 942 | double g = games / 10.0; |
804 | Peg::eggLevel = 0; | 943 | Peg::eggLevel = 0; |
805 | 944 | ||
806 | double break_even = 5.0; | 945 | double break_even = 5.0; |
807 | if (g < 1.0) | 946 | if (g < 1.0) |
808 | return; | 947 | return; |
809 | double avg = turns / games; | 948 | double avg = turns / games; |
810 | g--; | 949 | g--; |
811 | while (break_even >= 0.0) { | 950 | while (break_even >= 0.0) { |
812 | if (avg >= (break_even + g)) | 951 | if (avg >= (break_even + g)) |
813 | return; | 952 | return; |
814 | // score a peg. | 953 | // score a peg. |
815 | break_even -= 1.0; | 954 | break_even -= 1.0; |
816 | Peg::eggLevel = int(5.0 - break_even); | 955 | Peg::eggLevel = int(5.0 - break_even); |
817 | } | 956 | } |
818 | } | 957 | } |
diff --git a/noncore/games/mindbreaker/mindbreaker.h b/noncore/games/mindbreaker/mindbreaker.h index fca649a..3132e80 100644 --- a/noncore/games/mindbreaker/mindbreaker.h +++ b/noncore/games/mindbreaker/mindbreaker.h | |||
@@ -1,122 +1,139 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of the Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #ifndef MINDBREAKER_H | 21 | #ifndef MINDBREAKER_H |
22 | #define MINDBREAKER_H | 22 | #define MINDBREAKER_H |
23 | 23 | ||
24 | #include <qwidget.h> | 24 | #include <qwidget.h> |
25 | #include <qmainwindow.h> | 25 | #include <qmainwindow.h> |
26 | #include <qimage.h> | 26 | #include <qimage.h> |
27 | #include <qvector.h> | 27 | #include <qvector.h> |
28 | #include <qcanvas.h> | 28 | #include <qcanvas.h> |
29 | #include <qlabel.h> | 29 | #include <qlabel.h> |
30 | 30 | ||
31 | static const int panel_height = 26; | 31 | static const int panel_height = 26; |
32 | static const int panel_width = 180; | 32 | static const int panel_width = 180; |
33 | 33 | ||
34 | static const int title_height = 25; | 34 | static const int title_height = 25; |
35 | static const int title_width = 180; | 35 | static const int title_width = 180; |
36 | 36 | ||
37 | static const int bin_margin = 10; | 37 | static const int bin_margin = 10; |
38 | static const int peg_size = 20; | 38 | static const int peg_size = 20; |
39 | static const int answerpeg_size = 13; | 39 | static const int answerpeg_size = 13; |
40 | 40 | ||
41 | static const int first_peg_x_diff = 21; | 41 | static const int first_peg_x_diff = 21; |
42 | static const int first_peg_y_diff = ((panel_height - peg_size) >> 1); | 42 | static const int first_peg_y_diff = ((panel_height - peg_size) >> 1); |
43 | static const int peg_spacing = 30; | 43 | static const int peg_spacing = 30; |
44 | 44 | ||
45 | static const int answerpegx = 152; | 45 | static const int answerpegx = 152; |
46 | static const int answerpegy = 2; | 46 | static const int answerpegy = 2; |
47 | static const int answerpeg_diff = 9; | 47 | static const int answerpeg_diff = 9; |
48 | 48 | ||
49 | static const int board_height = (title_height + (panel_height * 9)); | 49 | static const int board_height = (title_height + (panel_height * 9)); |
50 | static const int board_width = (panel_width + (bin_margin * 2) + peg_size); | 50 | static const int board_width = (panel_width + (bin_margin * 2) + peg_size); |
51 | 51 | ||
52 | class Peg; | 52 | class Peg; |
53 | class QToolButton; | 53 | class QToolButton; |
54 | class QTimer; | ||
54 | 55 | ||
55 | class MindBreakerBoard : public QCanvasView // QWidget | 56 | class MindBreakerBoard : public QCanvasView // QWidget |
56 | { | 57 | { |
57 | Q_OBJECT | 58 | Q_OBJECT |
58 | public: | 59 | public: |
59 | MindBreakerBoard(QCanvas &c, QWidget *parent=0, const char *name=0, int wFlags=0 ); | 60 | MindBreakerBoard(QWidget *parent=0, const char *name=0, int wFlags=0 ); |
60 | ~MindBreakerBoard(); | 61 | ~MindBreakerBoard(); |
61 | 62 | ||
62 | void getScore(int *, int *); | 63 | void getScore(int *, int *); |
64 | |||
65 | void resizeEvent(QResizeEvent*); | ||
66 | void fixSize(); | ||
67 | |||
63 | signals: | 68 | signals: |
64 | void scoreChanged(int, int); | 69 | void scoreChanged(int, int); |
65 | 70 | ||
66 | public slots: | 71 | public slots: |
67 | void clear(); | 72 | void clear(); |
68 | void resetScore(); | 73 | void resetScore(); |
69 | 74 | ||
75 | private slots: | ||
76 | void doFixSize(); | ||
77 | |||
70 | protected: | 78 | protected: |
71 | void contentsMousePressEvent(QMouseEvent *); | 79 | void contentsMousePressEvent(QMouseEvent *); |
72 | void contentsMouseMoveEvent(QMouseEvent *); | 80 | void contentsMouseMoveEvent(QMouseEvent *); |
73 | void contentsMouseReleaseEvent(QMouseEvent *); | 81 | void contentsMouseReleaseEvent(QMouseEvent *); |
74 | void resizeEvent(QResizeEvent *); | ||
75 | 82 | ||
76 | private: | 83 | private: |
84 | QCanvas cnv; | ||
85 | |||
86 | void readConfig(); | ||
87 | void writeConfig(); | ||
88 | |||
77 | void drawBackground(); | 89 | void drawBackground(); |
78 | void checkGuess(); | 90 | void checkGuess(); |
79 | void checkScores(); | 91 | void checkScores(); |
80 | void placeGuessPeg(int pos, int pegId); | 92 | void placeGuessPeg(int pos, int pegId); |
81 | 93 | ||
82 | QImage panelImage; | 94 | QImage panelImage; |
83 | QImage titleImage; | 95 | QImage titleImage; |
84 | 96 | ||
85 | Peg *moving; | 97 | Peg *moving; |
86 | Peg *current_highlight; | 98 | Peg *current_highlight; |
87 | QPoint moving_pos; | 99 | QPoint moving_pos; |
88 | 100 | ||
89 | // the game stuff | 101 | // the game stuff |
90 | int answer[4]; | 102 | int answer[4]; |
91 | int current_guess[4]; | 103 | int current_guess[4]; |
92 | int past_guesses[4*9]; | 104 | int past_guesses[4*9]; |
93 | int current_go; | 105 | int current_go; |
94 | 106 | ||
95 | int null_press; | 107 | int null_press; |
96 | QPoint null_point; | 108 | QPoint null_point; |
97 | bool copy_press; | 109 | bool copy_press; |
98 | Peg *copy_peg; | 110 | Peg *copy_peg; |
99 | bool game_over; | 111 | bool game_over; |
100 | 112 | ||
101 | int total_turns; | 113 | int total_turns; |
102 | int total_games; | 114 | int total_games; |
115 | |||
116 | QTimer *widthTimer; | ||
103 | }; | 117 | }; |
104 | 118 | ||
105 | class MindBreaker : public QMainWindow // QWidget | 119 | class MindBreaker : public QMainWindow // QWidget |
106 | { | 120 | { |
107 | Q_OBJECT | 121 | Q_OBJECT |
108 | public: | 122 | public: |
109 | MindBreaker(QWidget *parent=0, const char *name=0, int wFlags=0 ); | 123 | MindBreaker(QWidget *parent=0, const char *name=0, int wFlags=0 ); |
110 | 124 | static QString appName() { return QString::fromLatin1("mindbreaker"); } | |
111 | public slots: | 125 | public slots: |
112 | void setScore(int, int); | 126 | void setScore(int, int); |
113 | 127 | ||
128 | protected: | ||
129 | void resizeEvent( QResizeEvent * ); | ||
130 | |||
114 | private: | 131 | private: |
115 | QCanvas canvas; | 132 | QCanvas canvas; |
116 | MindBreakerBoard *board; | 133 | MindBreakerBoard *board; |
117 | QToolButton *score; | 134 | QToolButton *score; |
118 | 135 | ||
119 | }; | 136 | }; |
120 | 137 | ||
121 | 138 | ||
122 | #endif | 139 | #endif |
diff --git a/noncore/games/mindbreaker/mindbreaker.pro b/noncore/games/mindbreaker/mindbreaker.pro index 4ca3b84..0a37fa7 100644 --- a/noncore/games/mindbreaker/mindbreaker.pro +++ b/noncore/games/mindbreaker/mindbreaker.pro | |||
@@ -1,12 +1,11 @@ | |||
1 | TEMPLATE = app | 1 | CONFIG += qt warn_on release quick-app |
2 | CONFIG += qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = mindbreaker.h | 2 | HEADERS = mindbreaker.h |
5 | SOURCES = main.cpp \ | 3 | SOURCES = main.cpp \ |
6 | mindbreaker.cpp | 4 | mindbreaker.cpp |
7 | TARGET = mindbreaker | 5 | TARGET = mindbreaker |
8 | INCLUDEPATH += $(OPIEDIR)/include | 6 | INCLUDEPATH += $(OPIEDIR)/include |
9 | DEPENDPATH += $(OPIEDIR)/include | 7 | DEPENDPATH += $(OPIEDIR)/include |
10 | LIBS += -lqpe | 8 | LIBS += -lqpe |
11 | 9 | ||
10 | |||
12 | include ( $(OPIEDIR)/include.pro ) | 11 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/mindbreaker/opie-mindbreaker.control b/noncore/games/mindbreaker/opie-mindbreaker.control index 7b5ead6..5b342da 100644 --- a/noncore/games/mindbreaker/opie-mindbreaker.control +++ b/noncore/games/mindbreaker/opie-mindbreaker.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-mindbreaker | 1 | Package: opie-mindbreaker |
2 | Files: bin/mindbreaker apps/Games/mindbreaker.desktop pics/mindbreaker | 2 | Files: plugins/application/libmindbreaker.so* bin/mindbreaker apps/Games/mindbreaker.desktop pics/mindbreaker |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Game: crack the coloured code | 8 | Description: Game: crack the coloured code |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/minesweep/main.cpp b/noncore/games/minesweep/main.cpp index 83de9a3..bd70f7c 100644 --- a/noncore/games/minesweep/main.cpp +++ b/noncore/games/minesweep/main.cpp | |||
@@ -1,34 +1,27 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "minesweep.h" | 21 | #include "minesweep.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
24 | 25 | ||
25 | int main( int argc, char** argv ) | 26 | OPIE_EXPORT_APP( OApplicationFactory<MineSweep> ) |
26 | { | ||
27 | QPEApplication a( argc, argv ); | ||
28 | 27 | ||
29 | MineSweep ms; | ||
30 | QPEApplication::setInputMethodHint( &ms, QPEApplication::AlwaysOff ); | ||
31 | a.showMainWidget( &ms ); | ||
32 | |||
33 | return a.exec(); | ||
34 | } | ||
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index eca1a36..04cfb97 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp | |||
@@ -1,725 +1,725 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include "minefield.h" | 20 | #include "minefield.h" |
21 | 21 | ||
22 | #include <qpe/config.h> | 22 | #include <qpe/config.h> |
23 | 23 | ||
24 | #include <qpainter.h> | 24 | #include <qpainter.h> |
25 | #include <qdrawutil.h> | 25 | #include <qdrawutil.h> |
26 | #include <qpixmap.h> | 26 | #include <qpixmap.h> |
27 | #include <qimage.h> | 27 | #include <qimage.h> |
28 | #include <qtimer.h> | 28 | #include <qtimer.h> |
29 | 29 | ||
30 | #include <stdlib.h> | 30 | #include <stdlib.h> |
31 | 31 | ||
32 | static const char *pix_flag[]={ | 32 | static const char *pix_flag[]={ |
33 | "13 13 3 1", | 33 | "13 13 3 1", |
34 | "# c #000000", | 34 | "# c #000000", |
35 | "x c #ff0000", | 35 | "x c #ff0000", |
36 | ". c None", | 36 | ". c None", |
37 | ".............", | 37 | ".............", |
38 | ".............", | 38 | ".............", |
39 | ".....#xxxxxx.", | 39 | ".....#xxxxxx.", |
40 | ".....#xxxxxx.", | 40 | ".....#xxxxxx.", |
41 | ".....#xxxxxx.", | 41 | ".....#xxxxxx.", |
42 | ".....#xxxxxx.", | 42 | ".....#xxxxxx.", |
43 | ".....#.......", | 43 | ".....#.......", |
44 | ".....#.......", | 44 | ".....#.......", |
45 | ".....#.......", | 45 | ".....#.......", |
46 | ".....#.......", | 46 | ".....#.......", |
47 | "...#####.....", | 47 | "...#####.....", |
48 | "..#######....", | 48 | "..#######....", |
49 | "............."}; | 49 | "............."}; |
50 | 50 | ||
51 | static const char *pix_mine[]={ | 51 | static const char *pix_mine[]={ |
52 | "13 13 3 1", | 52 | "13 13 3 1", |
53 | "# c #000000", | 53 | "# c #000000", |
54 | ". c None", | 54 | ". c None", |
55 | "a c #ffffff", | 55 | "a c #ffffff", |
56 | "......#......", | 56 | "......#......", |
57 | "......#......", | 57 | "......#......", |
58 | "..#.#####.#..", | 58 | "..#.#####.#..", |
59 | "...#######...", | 59 | "...#######...", |
60 | "..##aa#####..", | 60 | "..##aa#####..", |
61 | "..##aa#####..", | 61 | "..##aa#####..", |
62 | "#############", | 62 | "#############", |
63 | "..#########..", | 63 | "..#########..", |
64 | "..#########..", | 64 | "..#########..", |
65 | "...#######...", | 65 | "...#######...", |
66 | "..#.#####.#..", | 66 | "..#.#####.#..", |
67 | "......#......", | 67 | "......#......", |
68 | "......#......"}; | 68 | "......#......"}; |
69 | 69 | ||
70 | 70 | ||
71 | static const int maxGrid = 28; | 71 | static const int maxGrid = 28; |
72 | static const int minGrid = 9; | 72 | static const int minGrid = 9; |
73 | 73 | ||
74 | 74 | ||
75 | 75 | ||
76 | class Mine : public Qt | 76 | class Mine : public Qt |
77 | { | 77 | { |
78 | public: | 78 | public: |
79 | enum MineState { | 79 | enum MineState { |
80 | Hidden = 0, | 80 | Hidden = 0, |
81 | Empty, | 81 | Empty, |
82 | Mined, | 82 | Mined, |
83 | Flagged, | 83 | Flagged, |
84 | #ifdef MARK_UNSURE | 84 | #ifdef MARK_UNSURE |
85 | Unsure, | 85 | Unsure, |
86 | #endif | 86 | #endif |
87 | Exploded, | 87 | Exploded, |
88 | Wrong | 88 | Wrong |
89 | }; | 89 | }; |
90 | 90 | ||
91 | Mine( MineField* ); | 91 | Mine( MineField* ); |
92 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr ); | 92 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr ); |
93 | 93 | ||
94 | QSize sizeHint() const { return QSize( maxGrid, maxGrid ); } | 94 | QSize sizeHint() const { return QSize( maxGrid, maxGrid ); } |
95 | 95 | ||
96 | void activate( bool sure = TRUE ); | 96 | void activate( bool sure = TRUE ); |
97 | void setHint( int ); | 97 | void setHint( int ); |
98 | 98 | ||
99 | void setState( MineState ); | 99 | void setState( MineState ); |
100 | MineState state() const { return st; } | 100 | MineState state() const { return st; } |
101 | 101 | ||
102 | bool isMined() const { return mined; } | 102 | bool isMined() const { return mined; } |
103 | void setMined( bool m ) { mined = m; } | 103 | void setMined( bool m ) { mined = m; } |
104 | 104 | ||
105 | static void paletteChange(); | 105 | static void paletteChange(); |
106 | 106 | ||
107 | private: | 107 | private: |
108 | bool mined; | 108 | bool mined; |
109 | int hint; | 109 | int hint; |
110 | 110 | ||
111 | MineState st; | 111 | MineState st; |
112 | MineField *field; | 112 | MineField *field; |
113 | 113 | ||
114 | static QPixmap* knownField; | 114 | static QPixmap* knownField; |
115 | static QPixmap* unknownField; | 115 | static QPixmap* unknownField; |
116 | static QPixmap* flag_pix; | 116 | static QPixmap* flag_pix; |
117 | static QPixmap* mine_pix; | 117 | static QPixmap* mine_pix; |
118 | }; | 118 | }; |
119 | 119 | ||
120 | QPixmap* Mine::knownField = 0; | 120 | QPixmap* Mine::knownField = 0; |
121 | QPixmap* Mine::unknownField = 0; | 121 | QPixmap* Mine::unknownField = 0; |
122 | QPixmap* Mine::flag_pix = 0; | 122 | QPixmap* Mine::flag_pix = 0; |
123 | QPixmap* Mine::mine_pix = 0; | 123 | QPixmap* Mine::mine_pix = 0; |
124 | 124 | ||
125 | Mine::Mine( MineField *f ) | 125 | Mine::Mine( MineField *f ) |
126 | { | 126 | { |
127 | mined = FALSE; | 127 | mined = FALSE; |
128 | st = Hidden; | 128 | st = Hidden; |
129 | hint = 0; | 129 | hint = 0; |
130 | field = f; | 130 | field = f; |
131 | } | 131 | } |
132 | 132 | ||
133 | void Mine::activate( bool sure ) | 133 | void Mine::activate( bool sure ) |
134 | { | 134 | { |
135 | if ( !sure ) { | 135 | if ( !sure ) { |
136 | switch ( st ) { | 136 | switch ( st ) { |
137 | case Hidden: | 137 | case Hidden: |
138 | setState( Flagged ); | 138 | setState( Flagged ); |
139 | break; | 139 | break; |
140 | case Flagged: | 140 | case Flagged: |
141 | #ifdef MARK_UNSURE | 141 | #ifdef MARK_UNSURE |
142 | setState( Unsure ); | 142 | setState( Unsure ); |
143 | break; | 143 | break; |
144 | case Unsure: | 144 | case Unsure: |
145 | #endif | 145 | #endif |
146 | setState( Hidden ); | 146 | setState( Hidden ); |
147 | default: | 147 | default: |
148 | break; | 148 | break; |
149 | } | 149 | } |
150 | } else if ( st == Flagged ) { | 150 | } else if ( st == Flagged ) { |
151 | return; | 151 | return; |
152 | } else { | 152 | } else { |
153 | if ( mined ) { | 153 | if ( mined ) { |
154 | setState( Exploded ); | 154 | setState( Exploded ); |
155 | } else { | 155 | } else { |
156 | setState( Empty ); | 156 | setState( Empty ); |
157 | } | 157 | } |
158 | } | 158 | } |
159 | } | 159 | } |
160 | 160 | ||
161 | void Mine::setState( MineState s ) | 161 | void Mine::setState( MineState s ) |
162 | { | 162 | { |
163 | st = s; | 163 | st = s; |
164 | } | 164 | } |
165 | 165 | ||
166 | void Mine::setHint( int h ) | 166 | void Mine::setHint( int h ) |
167 | { | 167 | { |
168 | hint = h; | 168 | hint = h; |
169 | } | 169 | } |
170 | 170 | ||
171 | void Mine::paletteChange() | 171 | void Mine::paletteChange() |
172 | { | 172 | { |
173 | delete knownField; | 173 | delete knownField; |
174 | knownField = 0; | 174 | knownField = 0; |
175 | delete unknownField; | 175 | delete unknownField; |
176 | unknownField = 0; | 176 | unknownField = 0; |
177 | delete mine_pix; | 177 | delete mine_pix; |
178 | mine_pix = 0; | 178 | mine_pix = 0; |
179 | delete flag_pix; | 179 | delete flag_pix; |
180 | flag_pix = 0; | 180 | flag_pix = 0; |
181 | } | 181 | } |
182 | 182 | ||
183 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) | 183 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) |
184 | { | 184 | { |
185 | int x = cr.x(); | 185 | int x = cr.x(); |
186 | int y = cr.y(); | 186 | int y = cr.y(); |
187 | if ( !knownField ) { | 187 | if ( !knownField ) { |
188 | knownField = new QPixmap( cr.width(), cr.height() ); | 188 | knownField = new QPixmap( cr.width(), cr.height() ); |
189 | QPainter pp( knownField ); | 189 | QPainter pp( knownField ); |
190 | QBrush br( cg.button().dark(115) ); | 190 | QBrush br( cg.button().dark(115) ); |
191 | qDrawWinButton( &pp, cr, cg, TRUE, &br ); | 191 | qDrawWinButton( &pp, cr, cg, TRUE, &br ); |
192 | } | 192 | } |
193 | 193 | ||
194 | const int pmmarg=cr.width()/5; | 194 | const int pmmarg=cr.width()/5; |
195 | 195 | ||
196 | if ( !unknownField ) { | 196 | if ( !unknownField ) { |
197 | unknownField = new QPixmap( cr.width(), cr.height() ); | 197 | unknownField = new QPixmap( cr.width(), cr.height() ); |
198 | QPainter pp( unknownField ); | 198 | QPainter pp( unknownField ); |
199 | QBrush br( cg.button() ); | 199 | QBrush br( cg.button() ); |
200 | qDrawWinButton( &pp, cr, cg, FALSE, &br ); | 200 | qDrawWinButton( &pp, cr, cg, FALSE, &br ); |
201 | } | 201 | } |
202 | 202 | ||
203 | if ( !flag_pix ) { | 203 | if ( !flag_pix ) { |
204 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 204 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
205 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 205 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
206 | } | 206 | } |
207 | 207 | ||
208 | if ( !mine_pix ) { | 208 | if ( !mine_pix ) { |
209 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 209 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
210 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 210 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
211 | } | 211 | } |
212 | 212 | ||
213 | p->save(); | 213 | p->save(); |
214 | 214 | ||
215 | switch(st) { | 215 | switch(st) { |
216 | case Hidden: | 216 | case Hidden: |
217 | p->drawPixmap( x, y, *unknownField ); | 217 | p->drawPixmap( x, y, *unknownField ); |
218 | break; | 218 | break; |
219 | case Empty: | 219 | case Empty: |
220 | p->drawPixmap( x, y, *knownField ); | 220 | p->drawPixmap( x, y, *knownField ); |
221 | if ( hint > 0 ) { | 221 | if ( hint > 0 ) { |
222 | switch( hint ) { | 222 | switch( hint ) { |
223 | case 1: | 223 | case 1: |
224 | p->setPen( blue ); | 224 | p->setPen( blue ); |
225 | break; | 225 | break; |
226 | case 2: | 226 | case 2: |
227 | p->setPen( green.dark() ); | 227 | p->setPen( green.dark() ); |
228 | break; | 228 | break; |
229 | case 3: | 229 | case 3: |
230 | p->setPen( red ); | 230 | p->setPen( red ); |
231 | break; | 231 | break; |
232 | case 4: | 232 | case 4: |
233 | p->setPen( darkYellow.dark() ); | 233 | p->setPen( darkYellow.dark() ); |
234 | break; | 234 | break; |
235 | case 5: | 235 | case 5: |
236 | p->setPen( darkMagenta ); | 236 | p->setPen( darkMagenta ); |
237 | break; | 237 | break; |
238 | case 6: | 238 | case 6: |
239 | p->setPen( darkRed ); | 239 | p->setPen( darkRed ); |
240 | break; | 240 | break; |
241 | default: | 241 | default: |
242 | p->setPen( black ); | 242 | p->setPen( black ); |
243 | break; | 243 | break; |
244 | } | 244 | } |
245 | p->drawText( cr, AlignHCenter | AlignVCenter, QString::number( hint ) ); | 245 | p->drawText( cr, AlignHCenter | AlignVCenter, QString::number( hint ) ); |
246 | } | 246 | } |
247 | break; | 247 | break; |
248 | case Mined: | 248 | case Mined: |
249 | p->drawPixmap( x, y, *knownField ); | 249 | p->drawPixmap( x, y, *knownField ); |
250 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); | 250 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); |
251 | break; | 251 | break; |
252 | case Exploded: | 252 | case Exploded: |
253 | p->drawPixmap( x, y, *knownField ); | 253 | p->drawPixmap( x, y, *knownField ); |
254 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); | 254 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); |
255 | p->setPen( red ); | 255 | p->setPen( red ); |
256 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); | 256 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
257 | break; | 257 | break; |
258 | case Flagged: | 258 | case Flagged: |
259 | p->drawPixmap( x, y, *unknownField ); | 259 | p->drawPixmap( x, y, *unknownField ); |
260 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); | 260 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
261 | break; | 261 | break; |
262 | #ifdef MARK_UNSURE | 262 | #ifdef MARK_UNSURE |
263 | case Unsure: | 263 | case Unsure: |
264 | p->drawPixmap( x, y, *unknownField ); | 264 | p->drawPixmap( x, y, *unknownField ); |
265 | p->drawText( cr, AlignHCenter | AlignVCenter, "?" ); | 265 | p->drawText( cr, AlignHCenter | AlignVCenter, "?" ); |
266 | break; | 266 | break; |
267 | #endif | 267 | #endif |
268 | case Wrong: | 268 | case Wrong: |
269 | p->drawPixmap( x, y, *unknownField ); | 269 | p->drawPixmap( x, y, *unknownField ); |
270 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); | 270 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
271 | p->setPen( red ); | 271 | p->setPen( red ); |
272 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); | 272 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
273 | break; | 273 | break; |
274 | } | 274 | } |
275 | 275 | ||
276 | p->restore(); | 276 | p->restore(); |
277 | } | 277 | } |
278 | 278 | ||
279 | /* | 279 | /* |
280 | MineField implementation | 280 | MineField implementation |
281 | */ | 281 | */ |
282 | 282 | ||
283 | MineField::MineField( QWidget* parent, const char* name ) | 283 | MineField::MineField( QWidget* parent, const char* name ) |
284 | : QScrollView( parent, name ) | 284 | : QScrollView( parent, name ) |
285 | { | 285 | { |
286 | setState( GameOver ); | 286 | setState( GameOver ); |
287 | 287 | ||
288 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); | 288 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); |
289 | 289 | ||
290 | setFocusPolicy( QWidget::NoFocus ); | 290 | setFocusPolicy( QWidget::NoFocus ); |
291 | 291 | ||
292 | holdTimer = new QTimer( this ); | 292 | holdTimer = new QTimer( this ); |
293 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); | 293 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); |
294 | 294 | ||
295 | flagAction = NoAction; | 295 | flagAction = NoAction; |
296 | ignoreClick = FALSE; | 296 | ignoreClick = FALSE; |
297 | currRow = currCol = -1; | 297 | currRow = currCol = -1; |
298 | minecount=0; | 298 | minecount=0; |
299 | mineguess=0; | 299 | mineguess=0; |
300 | nonminecount=0; | 300 | nonminecount=0; |
301 | cellSize = -1; | 301 | cellSize = -1; |
302 | mines = 0; | 302 | mines = 0; |
303 | } | 303 | } |
304 | 304 | ||
305 | MineField::~MineField() | 305 | MineField::~MineField() |
306 | { | 306 | { |
307 | int i; | 307 | int i; |
308 | if ( mines ) | 308 | if ( mines ) |
309 | { | 309 | { |
310 | for ( i = 0; i < numCols*numRows; i++ ) | 310 | for ( i = 0; i < numCols*numRows; i++ ) |
311 | { | 311 | { |
312 | delete mines[i]; | 312 | delete mines[i]; |
313 | } | 313 | } |
314 | delete[] mines; | 314 | delete[] mines; |
315 | } | 315 | } |
316 | } | 316 | } |
317 | 317 | ||
318 | void MineField::setState( State st ) | 318 | void MineField::setState( State st ) |
319 | { | 319 | { |
320 | stat = st; | 320 | stat = st; |
321 | } | 321 | } |
322 | 322 | ||
323 | void MineField::setup( int level ) | 323 | void MineField::setup( int level ) |
324 | { | 324 | { |
325 | lev = level; | 325 | lev = level; |
326 | setState( Waiting ); | 326 | setState( Waiting ); |
327 | //viewport()->setUpdatesEnabled( FALSE ); | 327 | //viewport()->setUpdatesEnabled( FALSE ); |
328 | 328 | ||
329 | int i; | 329 | int i; |
330 | if ( mines ) | 330 | if ( mines ) |
331 | { | 331 | { |
332 | for ( i = 0; i < numCols*numRows; i++ ) | 332 | for ( i = 0; i < numCols*numRows; i++ ) |
333 | { | 333 | { |
334 | delete mines[i]; | 334 | delete mines[i]; |
335 | } | 335 | } |
336 | delete[] mines; | 336 | delete[] mines; |
337 | } | 337 | } |
338 | 338 | ||
339 | switch( lev ) { | 339 | switch( lev ) { |
340 | case 1: | 340 | case 1: |
341 | numRows = 9 ; | 341 | numRows = 9 ; |
342 | numCols = 9 ; | 342 | numCols = 9 ; |
343 | minecount = 12; | 343 | minecount = 12; |
344 | break; | 344 | break; |
345 | case 2: | 345 | case 2: |
346 | numRows = 16; | 346 | numRows = 16; |
347 | numCols = 16; | 347 | numCols = 16; |
348 | minecount = 45; | 348 | minecount = 45; |
349 | break; | 349 | break; |
350 | case 3: | 350 | case 3: |
351 | numCols = 18; | 351 | numCols = 18; |
352 | numRows = 18; | 352 | numRows = 18; |
353 | minecount = 66 ; | 353 | minecount = 66 ; |
354 | break; | 354 | break; |
355 | } | 355 | } |
356 | mines = new (Mine*)[numRows*numCols]; | 356 | mines = new Mine*[numRows*numCols]; |
357 | for ( i = 0; i < numCols*numRows; i++ ) | 357 | for ( i = 0; i < numCols*numRows; i++ ) |
358 | mines[i] = new Mine( this ); | 358 | mines[i] = new Mine( this ); |
359 | 359 | ||
360 | 360 | ||
361 | nonminecount = numRows*numCols - minecount; | 361 | nonminecount = numRows*numCols - minecount; |
362 | mineguess = minecount; | 362 | mineguess = minecount; |
363 | emit mineCount( mineguess ); | 363 | emit mineCount( mineguess ); |
364 | Mine::paletteChange(); | 364 | Mine::paletteChange(); |
365 | 365 | ||
366 | if ( availableRect.isValid() ) | 366 | if ( availableRect.isValid() ) |
367 | setCellSize(findCellSize()); | 367 | setCellSize(findCellSize()); |
368 | // viewport()->setUpdatesEnabled( TRUE ); | 368 | // viewport()->setUpdatesEnabled( TRUE ); |
369 | //viewport()->repaint( TRUE ); | 369 | //viewport()->repaint( TRUE ); |
370 | updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); | 370 | updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); |
371 | updateGeometry(); | 371 | updateGeometry(); |
372 | } | 372 | } |
373 | 373 | ||
374 | void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) | 374 | void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) |
375 | { | 375 | { |
376 | int c1 = clipx / cellSize; | 376 | int c1 = clipx / cellSize; |
377 | int c2 = ( clipx + clipw - 1 ) / cellSize; | 377 | int c2 = ( clipx + clipw - 1 ) / cellSize; |
378 | int r1 = clipy / cellSize; | 378 | int r1 = clipy / cellSize; |
379 | int r2 = ( clipy + cliph - 1 ) / cellSize; | 379 | int r2 = ( clipy + cliph - 1 ) / cellSize; |
380 | 380 | ||
381 | for ( int c = c1; c <= c2 ; c++ ) { | 381 | for ( int c = c1; c <= c2 ; c++ ) { |
382 | for ( int r = r1; r <= r2 ; r++ ) { | 382 | for ( int r = r1; r <= r2 ; r++ ) { |
383 | int x = c * cellSize; | 383 | int x = c * cellSize; |
384 | int y = r * cellSize; | 384 | int y = r * cellSize; |
385 | Mine *m = mine( r, c ); | 385 | Mine *m = mine( r, c ); |
386 | if ( m ) | 386 | if ( m ) |
387 | m->paint( p, colorGroup(), QRect(x, y, cellSize, cellSize ) ); | 387 | m->paint( p, colorGroup(), QRect(x, y, cellSize, cellSize ) ); |
388 | } | 388 | } |
389 | } | 389 | } |
390 | } | 390 | } |
391 | 391 | ||
392 | 392 | ||
393 | // Chicken and egg problem: We need to know how big the parent is | 393 | // Chicken and egg problem: We need to know how big the parent is |
394 | // before we can decide how big to make the table. | 394 | // before we can decide how big to make the table. |
395 | 395 | ||
396 | void MineField::setAvailableRect( const QRect &r ) | 396 | void MineField::setAvailableRect( const QRect &r ) |
397 | { | 397 | { |
398 | availableRect = r; | 398 | availableRect = r; |
399 | int newCellSize = findCellSize(); | 399 | int newCellSize = findCellSize(); |
400 | if ( newCellSize != cellSize ) { | 400 | if ( newCellSize != cellSize ) { |
401 | viewport()->setUpdatesEnabled( FALSE ); | 401 | viewport()->setUpdatesEnabled( FALSE ); |
402 | setCellSize( newCellSize ); | 402 | setCellSize( newCellSize ); |
403 | viewport()->setUpdatesEnabled( TRUE ); | 403 | viewport()->setUpdatesEnabled( TRUE ); |
404 | viewport()->repaint( TRUE ); | 404 | viewport()->repaint( TRUE ); |
405 | } | 405 | } |
406 | } | 406 | } |
407 | 407 | ||
408 | int MineField::findCellSize() | 408 | int MineField::findCellSize() |
409 | { | 409 | { |
410 | int w = availableRect.width() - 1; | 410 | int w = availableRect.width() - 1; |
411 | int h = availableRect.height() - 1; | 411 | int h = availableRect.height() - 1; |
412 | int cellsize; | 412 | int cellsize; |
413 | 413 | ||
414 | cellsize = QMIN( w/numCols, h/numRows ); | 414 | cellsize = QMIN( w/numCols, h/numRows ); |
415 | cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); | 415 | cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); |
416 | return cellsize; | 416 | return cellsize; |
417 | } | 417 | } |
418 | 418 | ||
419 | 419 | ||
420 | void MineField::setCellSize( int cellsize ) | 420 | void MineField::setCellSize( int cellsize ) |
421 | { | 421 | { |
422 | cellSize = cellsize; | 422 | cellSize = cellsize; |
423 | 423 | ||
424 | int w = availableRect.width(); | 424 | int w = availableRect.width(); |
425 | int h = availableRect.height(); | 425 | int h = availableRect.height(); |
426 | 426 | ||
427 | int w2 = cellsize*numCols; | 427 | int w2 = cellsize*numCols; |
428 | int h2 = cellsize*numRows; | 428 | int h2 = cellsize*numRows; |
429 | 429 | ||
430 | resizeContents( w2, h2 ); | 430 | resizeContents( w2, h2 ); |
431 | 431 | ||
432 | int b = 5; | 432 | int b = 5; |
433 | 433 | ||
434 | setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, | 434 | setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, |
435 | w2+b, h2+b ); | 435 | w2+b, h2+b ); |
436 | // QMIN(w,w2+b), QMIN(h,h2+b) ); | 436 | // QMIN(w,w2+b), QMIN(h,h2+b) ); |
437 | } | 437 | } |
438 | 438 | ||
439 | 439 | ||
440 | void MineField::placeMines() | 440 | void MineField::placeMines() |
441 | { | 441 | { |
442 | int mines = minecount; | 442 | int mines = minecount; |
443 | while ( mines ) { | 443 | while ( mines ) { |
444 | int col = int((double(rand()) / double(RAND_MAX)) * numCols); | 444 | int col = int((double(rand()) / double(RAND_MAX)) * numCols); |
445 | int row = int((double(rand()) / double(RAND_MAX)) * numRows); | 445 | int row = int((double(rand()) / double(RAND_MAX)) * numRows); |
446 | 446 | ||
447 | Mine* m = mine( row, col ); | 447 | Mine* m = mine( row, col ); |
448 | 448 | ||
449 | if ( m && !m->isMined() && m->state() == Mine::Hidden ) { | 449 | if ( m && !m->isMined() && m->state() == Mine::Hidden ) { |
450 | m->setMined( TRUE ); | 450 | m->setMined( TRUE ); |
451 | mines--; | 451 | mines--; |
452 | } | 452 | } |
453 | } | 453 | } |
454 | } | 454 | } |
455 | 455 | ||
456 | 456 | ||
457 | void MineField::updateCell( int r, int c ) | 457 | void MineField::updateCell( int r, int c ) |
458 | { | 458 | { |
459 | updateContents( c*cellSize, r*cellSize, cellSize, cellSize ); | 459 | updateContents( c*cellSize, r*cellSize, cellSize, cellSize ); |
460 | } | 460 | } |
461 | 461 | ||
462 | 462 | ||
463 | void MineField::contentsMousePressEvent( QMouseEvent* e ) | 463 | void MineField::contentsMousePressEvent( QMouseEvent* e ) |
464 | { | 464 | { |
465 | int c = e->pos().x() / cellSize; | 465 | int c = e->pos().x() / cellSize; |
466 | int r = e->pos().y() / cellSize; | 466 | int r = e->pos().y() / cellSize; |
467 | if ( onBoard( r, c ) ) | 467 | if ( onBoard( r, c ) ) |
468 | cellPressed( r, c ); | 468 | cellPressed( r, c ); |
469 | else | 469 | else |
470 | currCol = currRow = -1; | 470 | currCol = currRow = -1; |
471 | } | 471 | } |
472 | 472 | ||
473 | void MineField::contentsMouseReleaseEvent( QMouseEvent* e ) | 473 | void MineField::contentsMouseReleaseEvent( QMouseEvent* e ) |
474 | { | 474 | { |
475 | int c = e->pos().x() / cellSize; | 475 | int c = e->pos().x() / cellSize; |
476 | int r = e->pos().y() / cellSize; | 476 | int r = e->pos().y() / cellSize; |
477 | if ( onBoard( r, c ) && c == currCol && r == currRow ) | 477 | if ( onBoard( r, c ) && c == currCol && r == currRow ) |
478 | cellClicked( r, c ); | 478 | cellClicked( r, c ); |
479 | 479 | ||
480 | 480 | ||
481 | if ( flagAction == FlagNext ) { | 481 | if ( flagAction == FlagNext ) { |
482 | flagAction = NoAction; | 482 | flagAction = NoAction; |
483 | } | 483 | } |
484 | } | 484 | } |
485 | 485 | ||
486 | 486 | ||
487 | 487 | ||
488 | /* | 488 | /* |
489 | state == Waiting means no "hold" | 489 | state == Waiting means no "hold" |
490 | 490 | ||
491 | 491 | ||
492 | */ | 492 | */ |
493 | void MineField::cellPressed( int row, int col ) | 493 | void MineField::cellPressed( int row, int col ) |
494 | { | 494 | { |
495 | if ( state() == GameOver ) | 495 | if ( state() == GameOver ) |
496 | return; | 496 | return; |
497 | currRow = row; | 497 | currRow = row; |
498 | currCol = col; | 498 | currCol = col; |
499 | if ( state() == Playing ) | 499 | if ( state() == Playing ) |
500 | holdTimer->start( 150, TRUE ); | 500 | holdTimer->start( 150, TRUE ); |
501 | } | 501 | } |
502 | 502 | ||
503 | void MineField::held() | 503 | void MineField::held() |
504 | { | 504 | { |
505 | flagAction = FlagNext; | 505 | flagAction = FlagNext; |
506 | updateMine( currRow, currCol ); | 506 | updateMine( currRow, currCol ); |
507 | ignoreClick = TRUE; | 507 | ignoreClick = TRUE; |
508 | } | 508 | } |
509 | 509 | ||
510 | 510 | ||
511 | 511 | ||
512 | 512 | ||
513 | void MineField::keyPressEvent( QKeyEvent* e ) | 513 | void MineField::keyPressEvent( QKeyEvent* e ) |
514 | { | 514 | { |
515 | #if defined(Q_WS_QWS) || defined(_WS_QWS_) | 515 | #if defined(Q_WS_QWS) || defined(_WS_QWS_) |
516 | flagAction = ( e->key() == Key_Up ) ? FlagOn : NoAction; | 516 | flagAction = ( e->key() == Key_Up ) ? FlagOn : NoAction; |
517 | #else | 517 | #else |
518 | flagAction = ( ( e->state() & ShiftButton ) == ShiftButton ) ? FlagOn : NoAction; | 518 | flagAction = ( ( e->state() & ShiftButton ) == ShiftButton ) ? FlagOn : NoAction; |
519 | #endif | 519 | #endif |
520 | } | 520 | } |
521 | 521 | ||
522 | void MineField::keyReleaseEvent( QKeyEvent* ) | 522 | void MineField::keyReleaseEvent( QKeyEvent* ) |
523 | { | 523 | { |
524 | flagAction = NoAction; | 524 | flagAction = NoAction; |
525 | } | 525 | } |
526 | 526 | ||
527 | int MineField::getHint( int row, int col ) | 527 | int MineField::getHint( int row, int col ) |
528 | { | 528 | { |
529 | int hint = 0; | 529 | int hint = 0; |
530 | for ( int c = col-1; c <= col+1; c++ ) | 530 | for ( int c = col-1; c <= col+1; c++ ) |
531 | for ( int r = row-1; r <= row+1; r++ ) { | 531 | for ( int r = row-1; r <= row+1; r++ ) { |
532 | Mine* m = mine( r, c ); | 532 | Mine* m = mine( r, c ); |
533 | if ( m && m->isMined() ) | 533 | if ( m && m->isMined() ) |
534 | hint++; | 534 | hint++; |
535 | } | 535 | } |
536 | 536 | ||
537 | return hint; | 537 | return hint; |
538 | } | 538 | } |
539 | 539 | ||
540 | void MineField::setHint( int row, int col ) | 540 | void MineField::setHint( int row, int col ) |
541 | { | 541 | { |
542 | Mine *m = mine( row, col ); | 542 | Mine *m = mine( row, col ); |
543 | if ( !m ) | 543 | if ( !m ) |
544 | return; | 544 | return; |
545 | 545 | ||
546 | int hint = getHint( row, col ); | 546 | int hint = getHint( row, col ); |
547 | 547 | ||
548 | if ( !hint ) { | 548 | if ( !hint ) { |
549 | for ( int c = col-1; c <= col+1; c++ ) | 549 | for ( int c = col-1; c <= col+1; c++ ) |
550 | for ( int r = row-1; r <= row+1; r++ ) { | 550 | for ( int r = row-1; r <= row+1; r++ ) { |
551 | Mine* m = mine( r, c ); | 551 | Mine* m = mine( r, c ); |
552 | if ( m && m->state() == Mine::Hidden ) { | 552 | if ( m && m->state() == Mine::Hidden ) { |
553 | m->activate( TRUE ); | 553 | m->activate( TRUE ); |
554 | nonminecount--; | 554 | nonminecount--; |
555 | setHint( r, c ); | 555 | setHint( r, c ); |
556 | updateCell( r, c ); | 556 | updateCell( r, c ); |
557 | } | 557 | } |
558 | } | 558 | } |
559 | } | 559 | } |
560 | 560 | ||
561 | m->setHint( hint ); | 561 | m->setHint( hint ); |
562 | updateCell( row, col ); | 562 | updateCell( row, col ); |
563 | } | 563 | } |
564 | 564 | ||
565 | /* | 565 | /* |
566 | Only place mines after first click, since it is pointless to | 566 | Only place mines after first click, since it is pointless to |
567 | kill the player before the game has started. | 567 | kill the player before the game has started. |
568 | */ | 568 | */ |
569 | 569 | ||
570 | void MineField::cellClicked( int row, int col ) | 570 | void MineField::cellClicked( int row, int col ) |
571 | { | 571 | { |
572 | if ( state() == GameOver ) | 572 | if ( state() == GameOver ) |
573 | return; | 573 | return; |
574 | if ( state() == Waiting ) { | 574 | if ( state() == Waiting ) { |
575 | Mine* m = mine( row, col ); | 575 | Mine* m = mine( row, col ); |
576 | if ( !m ) | 576 | if ( !m ) |
577 | return; | 577 | return; |
578 | m->setState( Mine::Empty ); | 578 | m->setState( Mine::Empty ); |
579 | nonminecount--; | 579 | nonminecount--; |
580 | placeMines(); | 580 | placeMines(); |
581 | setState( Playing ); | 581 | setState( Playing ); |
582 | emit gameStarted(); | 582 | emit gameStarted(); |
583 | updateMine( row, col ); | 583 | updateMine( row, col ); |
584 | } else { // state() == Playing | 584 | } else { // state() == Playing |
585 | holdTimer->stop(); | 585 | holdTimer->stop(); |
586 | if ( ignoreClick ) | 586 | if ( ignoreClick ) |
587 | ignoreClick = FALSE; | 587 | ignoreClick = FALSE; |
588 | else | 588 | else |
589 | updateMine( row, col ); | 589 | updateMine( row, col ); |
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | void MineField::updateMine( int row, int col ) | 593 | void MineField::updateMine( int row, int col ) |
594 | { | 594 | { |
595 | Mine* m = mine( row, col ); | 595 | Mine* m = mine( row, col ); |
596 | if ( !m ) | 596 | if ( !m ) |
597 | return; | 597 | return; |
598 | 598 | ||
599 | bool wasFlagged = m->state() == Mine::Flagged; | 599 | bool wasFlagged = m->state() == Mine::Flagged; |
600 | bool wasEmpty = m->state() == Mine::Empty; | 600 | bool wasEmpty = m->state() == Mine::Empty; |
601 | 601 | ||
602 | m->activate( flagAction == NoAction ); | 602 | m->activate( flagAction == NoAction ); |
603 | 603 | ||
604 | if ( m->state() == Mine::Exploded ) { | 604 | if ( m->state() == Mine::Exploded ) { |
605 | emit gameOver( FALSE ); | 605 | emit gameOver( FALSE ); |
606 | setState( GameOver ); | 606 | setState( GameOver ); |
607 | return; | 607 | return; |
608 | } else if ( m->state() == Mine::Empty ) { | 608 | } else if ( m->state() == Mine::Empty ) { |
609 | setHint( row, col ); | 609 | setHint( row, col ); |
610 | if ( !wasEmpty ) | 610 | if ( !wasEmpty ) |
611 | nonminecount--; | 611 | nonminecount--; |
612 | } | 612 | } |
613 | 613 | ||
614 | if ( flagAction != NoAction ) { | 614 | if ( flagAction != NoAction ) { |
615 | if ( m->state() == Mine::Flagged ) { | 615 | if ( m->state() == Mine::Flagged ) { |
616 | --mineguess; | 616 | --mineguess; |
617 | emit mineCount( mineguess ); | 617 | emit mineCount( mineguess ); |
618 | if ( m->isMined() ) | 618 | if ( m->isMined() ) |
619 | --minecount; | 619 | --minecount; |
620 | } else if ( wasFlagged ) { | 620 | } else if ( wasFlagged ) { |
621 | ++mineguess; | 621 | ++mineguess; |
622 | emit mineCount( mineguess ); | 622 | emit mineCount( mineguess ); |
623 | if ( m->isMined() ) | 623 | if ( m->isMined() ) |
624 | ++minecount; | 624 | ++minecount; |
625 | } | 625 | } |
626 | } | 626 | } |
627 | 627 | ||
628 | updateCell( row, col ); | 628 | updateCell( row, col ); |
629 | 629 | ||
630 | if ( !minecount && !mineguess || !nonminecount ) { | 630 | if ( !minecount && !mineguess || !nonminecount ) { |
631 | emit gameOver( TRUE ); | 631 | emit gameOver( TRUE ); |
632 | setState( GameOver ); | 632 | setState( GameOver ); |
633 | } | 633 | } |
634 | } | 634 | } |
635 | 635 | ||
636 | void MineField::showMines() | 636 | void MineField::showMines() |
637 | { | 637 | { |
638 | for ( int c = 0; c < numCols; c++ ) | 638 | for ( int c = 0; c < numCols; c++ ) |
639 | for ( int r = 0; r < numRows; r++ ) { | 639 | for ( int r = 0; r < numRows; r++ ) { |
640 | Mine* m = mine( r, c ); | 640 | Mine* m = mine( r, c ); |
641 | if ( !m ) | 641 | if ( !m ) |
642 | continue; | 642 | continue; |
643 | if ( m->isMined() && m->state() == Mine::Hidden ) | 643 | if ( m->isMined() && m->state() == Mine::Hidden ) |
644 | m->setState( Mine::Mined ); | 644 | m->setState( Mine::Mined ); |
645 | if ( !m->isMined() && m->state() == Mine::Flagged ) | 645 | if ( !m->isMined() && m->state() == Mine::Flagged ) |
646 | m->setState( Mine::Wrong ); | 646 | m->setState( Mine::Wrong ); |
647 | 647 | ||
648 | updateCell( r, c ); | 648 | updateCell( r, c ); |
649 | } | 649 | } |
650 | } | 650 | } |
651 | 651 | ||
652 | void MineField::paletteChange( const QPalette &o ) | 652 | void MineField::paletteChange( const QPalette &o ) |
653 | { | 653 | { |
654 | Mine::paletteChange(); | 654 | Mine::paletteChange(); |
655 | QScrollView::paletteChange( o ); | 655 | QScrollView::paletteChange( o ); |
656 | } | 656 | } |
657 | 657 | ||
658 | void MineField::writeConfig(Config& cfg) const | 658 | void MineField::writeConfig(Config& cfg) const |
659 | { | 659 | { |
660 | cfg.setGroup("Field"); | 660 | cfg.setGroup("Field"); |
661 | cfg.writeEntry("Level",lev); | 661 | cfg.writeEntry("Level",lev); |
662 | QString grid=""; | 662 | QString grid=""; |
663 | if ( stat == Playing ) { | 663 | if ( stat == Playing ) { |
664 | for ( int x = 0; x < numCols; x++ ) | 664 | for ( int x = 0; x < numCols; x++ ) |
665 | for ( int y = 0; y < numRows; y++ ) { | 665 | for ( int y = 0; y < numRows; y++ ) { |
666 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 666 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
667 | const Mine* m = mine( y, x ); | 667 | const Mine* m = mine( y, x ); |
668 | int st = (int)m->state(); if ( m->isMined() ) st+=5; | 668 | int st = (int)m->state(); if ( m->isMined() ) st+=5; |
669 | grid += code + st; | 669 | grid += code + st; |
670 | } | 670 | } |
671 | } | 671 | } |
672 | cfg.writeEntry("Grid",grid); | 672 | cfg.writeEntry("Grid",grid); |
673 | } | 673 | } |
674 | 674 | ||
675 | void MineField::readConfig(Config& cfg) | 675 | void MineField::readConfig(Config& cfg) |
676 | { | 676 | { |
677 | cfg.setGroup("Field"); | 677 | cfg.setGroup("Field"); |
678 | lev = cfg.readNumEntry("Level",1); | 678 | lev = cfg.readNumEntry("Level",1); |
679 | setup(lev); | 679 | setup(lev); |
680 | flagAction = NoAction; | 680 | flagAction = NoAction; |
681 | ignoreClick = FALSE; | 681 | ignoreClick = FALSE; |
682 | currRow = currCol = 0; | 682 | currRow = currCol = 0; |
683 | QString grid = cfg.readEntry("Grid"); | 683 | QString grid = cfg.readEntry("Grid"); |
684 | if ( !grid.isEmpty() ) { | 684 | if ( !grid.isEmpty() ) { |
685 | int i=0; | 685 | int i=0; |
686 | minecount=0; | 686 | minecount=0; |
687 | mineguess=0; | 687 | mineguess=0; |
688 | for ( int x = 0; x < numCols; x++ ) { | 688 | for ( int x = 0; x < numCols; x++ ) { |
689 | for ( int y = 0; y < numRows; y++ ) { | 689 | for ( int y = 0; y < numRows; y++ ) { |
690 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 690 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
691 | int st = (char)(QChar)grid[i++]-code; | 691 | int st = (char)(QChar)grid[i++]-code; |
692 | Mine* m = mine( y, x ); | 692 | Mine* m = mine( y, x ); |
693 | if ( st >= 5 ) { | 693 | if ( st >= 5 ) { |
694 | st-=5; | 694 | st-=5; |
695 | m->setMined(TRUE); | 695 | m->setMined(TRUE); |
696 | minecount++; | 696 | minecount++; |
697 | mineguess++; | 697 | mineguess++; |
698 | } | 698 | } |
699 | m->setState((Mine::MineState)st); | 699 | m->setState((Mine::MineState)st); |
700 | switch ( m->state() ) { | 700 | switch ( m->state() ) { |
701 | case Mine::Flagged: | 701 | case Mine::Flagged: |
702 | if (m->isMined()) | 702 | if (m->isMined()) |
703 | minecount--; | 703 | minecount--; |
704 | mineguess--; | 704 | mineguess--; |
705 | break; | 705 | break; |
706 | case Mine::Empty: | 706 | case Mine::Empty: |
707 | --nonminecount; | 707 | --nonminecount; |
708 | break; | 708 | break; |
709 | default: | 709 | default: |
710 | break; | 710 | break; |
711 | } | 711 | } |
712 | } | 712 | } |
713 | } | 713 | } |
714 | for ( int x = 0; x < numCols; x++ ) { | 714 | for ( int x = 0; x < numCols; x++ ) { |
715 | for ( int y = 0; y < numRows; y++ ) { | 715 | for ( int y = 0; y < numRows; y++ ) { |
716 | Mine* m = mine( y, x ); | 716 | Mine* m = mine( y, x ); |
717 | if ( m->state() == Mine::Empty ) | 717 | if ( m->state() == Mine::Empty ) |
718 | m->setHint(getHint(y,x)); | 718 | m->setHint(getHint(y,x)); |
719 | } | 719 | } |
720 | } | 720 | } |
721 | } | 721 | } |
722 | setState( Playing ); | 722 | setState( Playing ); |
723 | emit mineCount( mineguess ); | 723 | emit mineCount( mineguess ); |
724 | } | 724 | } |
725 | 725 | ||
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 48644b3..7214a73 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp | |||
@@ -1,405 +1,407 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "minesweep.h" | 21 | #include "minesweep.h" |
22 | #include "minefield.h" | 22 | #include "minefield.h" |
23 | 23 | ||
24 | #include <qpe/qpeapplication.h> | ||
24 | #include <qpe/resource.h> | 25 | #include <qpe/resource.h> |
25 | #include <qpe/config.h> | 26 | #include <qpe/config.h> |
26 | 27 | ||
27 | #include <qpe/qpetoolbar.h> | 28 | #include <qpe/qpetoolbar.h> |
28 | #include <qmenubar.h> | 29 | #include <qmenubar.h> |
29 | #include <qpopupmenu.h> | 30 | #include <qpopupmenu.h> |
30 | #include <qpushbutton.h> | 31 | #include <qpushbutton.h> |
31 | #include <qlcdnumber.h> | 32 | #include <qlcdnumber.h> |
32 | #include <qmessagebox.h> | 33 | #include <qmessagebox.h> |
33 | #include <qtimer.h> | 34 | #include <qtimer.h> |
34 | #include <qpalette.h> | 35 | #include <qpalette.h> |
35 | #include <qapplication.h> | 36 | #include <qapplication.h> |
36 | #include <qlayout.h> | 37 | #include <qlayout.h> |
37 | #include <qlabel.h> | 38 | #include <qlabel.h> |
38 | 39 | ||
39 | #include <stdlib.h> | 40 | #include <stdlib.h> |
40 | #include <time.h> | 41 | #include <time.h> |
41 | 42 | ||
42 | 43 | ||
43 | 44 | ||
44 | 45 | ||
45 | static const char *pix_new[]={ | 46 | static const char *pix_new[]={ |
46 | "20 20 3 1", | 47 | "20 20 3 1", |
47 | " c None", | 48 | " c None", |
48 | "# c #00FF00", | 49 | "# c #00FF00", |
49 | ". c #000000", | 50 | ". c #000000", |
50 | " ", | 51 | " ", |
51 | " ...... ", | 52 | " ...... ", |
52 | " ..######.. ", | 53 | " ..######.. ", |
53 | " .##########. ", | 54 | " .##########. ", |
54 | " .############. ", | 55 | " .############. ", |
55 | " .##############. ", | 56 | " .##############. ", |
56 | " .##############. ", | 57 | " .##############. ", |
57 | " .################. ", | 58 | " .################. ", |
58 | " .################. ", | 59 | " .################. ", |
59 | " .################. ", | 60 | " .################. ", |
60 | " .################. ", | 61 | " .################. ", |
61 | " .################. ", | 62 | " .################. ", |
62 | " .################. ", | 63 | " .################. ", |
63 | " .##############. ", | 64 | " .##############. ", |
64 | " .##############. ", | 65 | " .##############. ", |
65 | " .############. ", | 66 | " .############. ", |
66 | " .##########. ", | 67 | " .##########. ", |
67 | " ..######.. ", | 68 | " ..######.. ", |
68 | " ...... ", | 69 | " ...... ", |
69 | " "}; | 70 | " "}; |
70 | 71 | ||
71 | 72 | ||
72 | /* XPM */ | 73 | /* XPM */ |
73 | static const char * happy_xpm[] = { | 74 | static const char * happy_xpm[] = { |
74 | "20 20 3 1", | 75 | "20 20 3 1", |
75 | " c None", | 76 | " c None", |
76 | ".c #ffff3f ", | 77 | ".c #ffff3f ", |
77 | "#c #000000", | 78 | "#c #000000", |
78 | " ", | 79 | " ", |
79 | " ###### ", | 80 | " ###### ", |
80 | " ##......## ", | 81 | " ##......## ", |
81 | " #..........# ", | 82 | " #..........# ", |
82 | " #............# ", | 83 | " #............# ", |
83 | " #..............# ", | 84 | " #..............# ", |
84 | " #..............# ", | 85 | " #..............# ", |
85 | " #....##....##....# ", | 86 | " #....##....##....# ", |
86 | " #....##....##....# ", | 87 | " #....##....##....# ", |
87 | " #................# ", | 88 | " #................# ", |
88 | " #................# ", | 89 | " #................# ", |
89 | " #................# ", | 90 | " #................# ", |
90 | " #...#........#...# ", | 91 | " #...#........#...# ", |
91 | " #.##........##.# ", | 92 | " #.##........##.# ", |
92 | " #...########...# ", | 93 | " #...########...# ", |
93 | " #...######...# ", | 94 | " #...######...# ", |
94 | " #..........# ", | 95 | " #..........# ", |
95 | " ##......## ", | 96 | " ##......## ", |
96 | " ###### ", | 97 | " ###### ", |
97 | " "}; | 98 | " "}; |
98 | 99 | ||
99 | 100 | ||
100 | /* XPM */ | 101 | /* XPM */ |
101 | static const char * worried_xpm[] = { | 102 | static const char * worried_xpm[] = { |
102 | "20 20 3 1", | 103 | "20 20 3 1", |
103 | " c None", | 104 | " c None", |
104 | ".c #ffff3f", | 105 | ".c #ffff3f", |
105 | "#c #000000", | 106 | "#c #000000", |
106 | " ", | 107 | " ", |
107 | " ###### ", | 108 | " ###### ", |
108 | " ##......## ", | 109 | " ##......## ", |
109 | " #..........# ", | 110 | " #..........# ", |
110 | " #............# ", | 111 | " #............# ", |
111 | " #..............# ", | 112 | " #..............# ", |
112 | " #..............# ", | 113 | " #..............# ", |
113 | " #....##....##....# ", | 114 | " #....##....##....# ", |
114 | " #....##....##....# ", | 115 | " #....##....##....# ", |
115 | " #................# ", | 116 | " #................# ", |
116 | " #................# ", | 117 | " #................# ", |
117 | " #................# ", | 118 | " #................# ", |
118 | " #................# ", | 119 | " #................# ", |
119 | " #....######....# ", | 120 | " #....######....# ", |
120 | " #..............# ", | 121 | " #..............# ", |
121 | " #............# ", | 122 | " #............# ", |
122 | " #..........# ", | 123 | " #..........# ", |
123 | " ##......## ", | 124 | " ##......## ", |
124 | " ###### ", | 125 | " ###### ", |
125 | " "}; | 126 | " "}; |
126 | 127 | ||
127 | 128 | ||
128 | /* XPM */ | 129 | /* XPM */ |
129 | static const char * dead_xpm[] = { | 130 | static const char * dead_xpm[] = { |
130 | "20 20 3 1", | 131 | "20 20 3 1", |
131 | " c None", | 132 | " c None", |
132 | ".c #ffff3f", | 133 | ".c #ffff3f", |
133 | "#c #000000", | 134 | "#c #000000", |
134 | " ", | 135 | " ", |
135 | " ###### ", | 136 | " ###### ", |
136 | " ##......## ", | 137 | " ##......## ", |
137 | " #..........# ", | 138 | " #..........# ", |
138 | " #............# ", | 139 | " #............# ", |
139 | " #..............# ", | 140 | " #..............# ", |
140 | " #..#.#...#.#...# ", | 141 | " #..#.#...#.#...# ", |
141 | " #....#.....#.....# ", | 142 | " #....#.....#.....# ", |
142 | " #...#.#...#.#....# ", | 143 | " #...#.#...#.#....# ", |
143 | " #................# ", | 144 | " #................# ", |
144 | " #................# ", | 145 | " #................# ", |
145 | " #................# ", | 146 | " #................# ", |
146 | " #......####......# ", | 147 | " #......####......# ", |
147 | " #....# #....# ", | 148 | " #....# #....# ", |
148 | " #...#......#...# ", | 149 | " #...#......#...# ", |
149 | " #............# ", | 150 | " #............# ", |
150 | " #..........# ", | 151 | " #..........# ", |
151 | " ##......## ", | 152 | " ##......## ", |
152 | " ###### ", | 153 | " ###### ", |
153 | " "}; | 154 | " "}; |
154 | 155 | ||
155 | 156 | ||
156 | class ResultIndicator : private QLabel | 157 | class ResultIndicator : private QLabel |
157 | { | 158 | { |
158 | public: | 159 | public: |
159 | static void showResult( QWidget *ref, bool won ); | 160 | static void showResult( QWidget *ref, bool won ); |
160 | private: | 161 | private: |
161 | ResultIndicator( QWidget *parent, const char *name, WFlags f) | 162 | ResultIndicator( QWidget *parent, const char *name, WFlags f) |
162 | :QLabel( parent, name, f ) {} | 163 | :QLabel( parent, name, f ) {} |
163 | 164 | ||
164 | void timerEvent( QTimerEvent *); | 165 | void timerEvent( QTimerEvent *); |
165 | void center(); | 166 | void center(); |
166 | bool twoStage; | 167 | bool twoStage; |
167 | int timerId; | 168 | int timerId; |
168 | }; | 169 | }; |
169 | 170 | ||
170 | void ResultIndicator::showResult( QWidget *ref, bool won ) | 171 | void ResultIndicator::showResult( QWidget *ref, bool won ) |
171 | { | 172 | { |
172 | ResultIndicator *r = new ResultIndicator( ref, 0, WStyle_Customize | WStyle_Tool | WType_TopLevel ); | 173 | ResultIndicator *r = new ResultIndicator( ref, 0, WStyle_Customize | WStyle_Tool | WType_TopLevel ); |
173 | 174 | ||
174 | r->setAlignment( AlignCenter ); | 175 | r->setAlignment( AlignCenter ); |
175 | r->setFrameStyle( Sunken|StyledPanel ); | 176 | r->setFrameStyle( Sunken|StyledPanel ); |
176 | if ( won ) { | 177 | if ( won ) { |
177 | r->setText( MineSweep::tr("You won!") ); | 178 | r->setText( MineSweep::tr("You won!") ); |
178 | r->center(); | 179 | r->center(); |
179 | r->show(); | 180 | r->show(); |
180 | r->twoStage = FALSE; | 181 | r->twoStage = FALSE; |
181 | r->timerId = r->startTimer(1500); | 182 | r->timerId = r->startTimer(1500); |
182 | } else { | 183 | } else { |
183 | QPalette p( red ); | 184 | QPalette p( red ); |
184 | r->setPalette( p ); | 185 | r->setPalette( p ); |
185 | r->setText( MineSweep::tr("You exploded!") ); | 186 | r->setText( MineSweep::tr("You exploded!") ); |
186 | r->resize( ref->size() ); | 187 | r->resize( ref->size() ); |
187 | r->move( ref->mapToGlobal(QPoint(0,0)) ); | 188 | r->move( ref->mapToGlobal(QPoint(0,0)) ); |
188 | r->show(); | 189 | r->show(); |
189 | r->twoStage = TRUE; | 190 | r->twoStage = TRUE; |
190 | r->timerId =r->startTimer(200); | 191 | r->timerId =r->startTimer(200); |
191 | } | 192 | } |
192 | } | 193 | } |
193 | 194 | ||
194 | void ResultIndicator::center() | 195 | void ResultIndicator::center() |
195 | { | 196 | { |
196 | QWidget *w = parentWidget(); | 197 | QWidget *w = parentWidget(); |
197 | 198 | ||
198 | QPoint pp = w->mapToGlobal( QPoint(0,0) ); | 199 | QPoint pp = w->mapToGlobal( QPoint(0,0) ); |
199 | QSize s = sizeHint()*3; | 200 | QSize s = sizeHint()*3; |
200 | pp = QPoint( pp.x() + w->width()/2 - s.width()/2, | 201 | pp = QPoint( pp.x() + w->width()/2 - s.width()/2, |
201 | pp.y() + w->height()/ 2 - s.height()/2 ); | 202 | pp.y() + w->height()/ 2 - s.height()/2 ); |
202 | 203 | ||
203 | setGeometry( QRect(pp, s) ); | 204 | setGeometry( QRect(pp, s) ); |
204 | 205 | ||
205 | } | 206 | } |
206 | 207 | ||
207 | void ResultIndicator::timerEvent( QTimerEvent *te ) | 208 | void ResultIndicator::timerEvent( QTimerEvent *te ) |
208 | { | 209 | { |
209 | if ( te->timerId() != timerId ) | 210 | if ( te->timerId() != timerId ) |
210 | return; | 211 | return; |
211 | killTimer( timerId ); | 212 | killTimer( timerId ); |
212 | if ( twoStage ) { | 213 | if ( twoStage ) { |
213 | center(); | 214 | center(); |
214 | twoStage = FALSE; | 215 | twoStage = FALSE; |
215 | timerId = startTimer( 1000 ); | 216 | timerId = startTimer( 1000 ); |
216 | } else { | 217 | } else { |
217 | delete this; | 218 | delete this; |
218 | } | 219 | } |
219 | } | 220 | } |
220 | 221 | ||
221 | 222 | ||
222 | class MineFrame : public QFrame | 223 | class MineFrame : public QFrame |
223 | { | 224 | { |
224 | public: | 225 | public: |
225 | MineFrame( QWidget *parent, const char *name = 0 ) | 226 | MineFrame( QWidget *parent, const char *name = 0 ) |
226 | :QFrame( parent, name ) {} | 227 | :QFrame( parent, name ) {} |
227 | void setField( MineField *f ) { field = f; } | 228 | void setField( MineField *f ) { field = f; } |
228 | protected: | 229 | protected: |
229 | void resizeEvent( QResizeEvent *e ) { | 230 | void resizeEvent( QResizeEvent *e ) { |
230 | field->setAvailableRect( contentsRect()); | 231 | field->setAvailableRect( contentsRect()); |
231 | QFrame::resizeEvent(e); | 232 | QFrame::resizeEvent(e); |
232 | } | 233 | } |
233 | private: | 234 | private: |
234 | MineField *field; | 235 | MineField *field; |
235 | }; | 236 | }; |
236 | 237 | ||
237 | 238 | ||
238 | 239 | ||
239 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) | 240 | MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) |
240 | : QMainWindow( parent, name, f ) | 241 | : QMainWindow( parent, name, f ) |
241 | { | 242 | { |
243 | QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); | ||
242 | srand(::time(0)); | 244 | srand(::time(0)); |
243 | setCaption( tr("Mine Hunt") ); | 245 | setCaption( tr("Mine Hunt") ); |
244 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); | 246 | setIcon( Resource::loadPixmap( "minesweep_icon" ) ); |
245 | 247 | ||
246 | QToolBar *toolBar = new QToolBar( this ); | 248 | QToolBar *toolBar = new QToolBar( this ); |
247 | toolBar->setHorizontalStretchable( TRUE ); | 249 | toolBar->setHorizontalStretchable( TRUE ); |
248 | 250 | ||
249 | QMenuBar *menuBar = new QMenuBar( toolBar ); | 251 | QMenuBar *menuBar = new QMenuBar( toolBar ); |
250 | 252 | ||
251 | QPopupMenu *gameMenu = new QPopupMenu( this ); | 253 | QPopupMenu *gameMenu = new QPopupMenu( this ); |
252 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); | 254 | gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); |
253 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); | 255 | gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); |
254 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); | 256 | gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); |
255 | 257 | ||
256 | menuBar->insertItem( tr("Game"), gameMenu ); | 258 | menuBar->insertItem( tr("Game"), gameMenu ); |
257 | 259 | ||
258 | guessLCD = new QLCDNumber( toolBar ); | 260 | guessLCD = new QLCDNumber( toolBar ); |
259 | toolBar->setStretchableWidget( guessLCD ); | 261 | toolBar->setStretchableWidget( guessLCD ); |
260 | 262 | ||
261 | QPalette lcdPal( red ); | 263 | QPalette lcdPal( red ); |
262 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); | 264 | lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); |
263 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); | 265 | lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() ); |
264 | 266 | ||
265 | // guessLCD->setPalette( lcdPal ); | 267 | // guessLCD->setPalette( lcdPal ); |
266 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); | 268 | guessLCD->setSegmentStyle( QLCDNumber::Flat ); |
267 | guessLCD->setFrameStyle( QFrame::NoFrame ); | 269 | guessLCD->setFrameStyle( QFrame::NoFrame ); |
268 | guessLCD->setNumDigits( 2 ); | 270 | guessLCD->setNumDigits( 2 ); |
269 | guessLCD->setBackgroundMode( PaletteButton ); | 271 | guessLCD->setBackgroundMode( PaletteButton ); |
270 | newGameButton = new QPushButton( toolBar ); | 272 | newGameButton = new QPushButton( toolBar ); |
271 | newGameButton->setPixmap( QPixmap( pix_new ) ); | 273 | newGameButton->setPixmap( QPixmap( pix_new ) ); |
272 | newGameButton->setFocusPolicy(QWidget::NoFocus); | 274 | newGameButton->setFocusPolicy(QWidget::NoFocus); |
273 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); | 275 | connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) ); |
274 | 276 | ||
275 | timeLCD = new QLCDNumber( toolBar ); | 277 | timeLCD = new QLCDNumber( toolBar ); |
276 | // timeLCD->setPalette( lcdPal ); | 278 | // timeLCD->setPalette( lcdPal ); |
277 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); | 279 | timeLCD->setSegmentStyle( QLCDNumber::Flat ); |
278 | timeLCD->setFrameStyle( QFrame::NoFrame ); | 280 | timeLCD->setFrameStyle( QFrame::NoFrame ); |
279 | timeLCD->setNumDigits( 5 ); // "mm:ss" | 281 | timeLCD->setNumDigits( 5 ); // "mm:ss" |
280 | timeLCD->setBackgroundMode( PaletteButton ); | 282 | timeLCD->setBackgroundMode( PaletteButton ); |
281 | 283 | ||
282 | setToolBarsMovable ( FALSE ); | 284 | setToolBarsMovable ( FALSE ); |
283 | 285 | ||
284 | addToolBar( toolBar ); | 286 | addToolBar( toolBar ); |
285 | 287 | ||
286 | MineFrame *mainframe = new MineFrame( this ); | 288 | MineFrame *mainframe = new MineFrame( this ); |
287 | mainframe->setFrameShape( QFrame::Box ); | 289 | mainframe->setFrameShape( QFrame::Box ); |
288 | mainframe->setFrameShadow( QFrame::Raised ); | 290 | mainframe->setFrameShadow( QFrame::Raised ); |
289 | 291 | ||
290 | mainframe->setLineWidth(2); | 292 | mainframe->setLineWidth(2); |
291 | 293 | ||
292 | field = new MineField( mainframe ); | 294 | field = new MineField( mainframe ); |
293 | mainframe->setField( field ); | 295 | mainframe->setField( field ); |
294 | QFont fnt = field->font(); | 296 | QFont fnt = field->font(); |
295 | fnt.setBold( TRUE ); | 297 | fnt.setBold( TRUE ); |
296 | field->setFont( QFont( fnt ) ); | 298 | field->setFont( QFont( fnt ) ); |
297 | field->setFocus(); | 299 | field->setFocus(); |
298 | setCentralWidget( mainframe ); | 300 | setCentralWidget( mainframe ); |
299 | 301 | ||
300 | connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); | 302 | connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); |
301 | connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); | 303 | connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); |
302 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); | 304 | connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); |
303 | 305 | ||
304 | timer = new QTimer( this ); | 306 | timer = new QTimer( this ); |
305 | 307 | ||
306 | connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); | 308 | connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); |
307 | 309 | ||
308 | readConfig(); | 310 | readConfig(); |
309 | } | 311 | } |
310 | 312 | ||
311 | MineSweep::~MineSweep() | 313 | MineSweep::~MineSweep() |
312 | { | 314 | { |
313 | writeConfig(); | 315 | writeConfig(); |
314 | } | 316 | } |
315 | 317 | ||
316 | void MineSweep::gameOver( bool won ) | 318 | void MineSweep::gameOver( bool won ) |
317 | { | 319 | { |
318 | field->showMines(); | 320 | field->showMines(); |
319 | if ( won ) { | 321 | if ( won ) { |
320 | newGameButton->setPixmap( QPixmap( happy_xpm ) ); | 322 | newGameButton->setPixmap( QPixmap( happy_xpm ) ); |
321 | } else { | 323 | } else { |
322 | newGameButton->setPixmap( QPixmap( dead_xpm ) ); | 324 | newGameButton->setPixmap( QPixmap( dead_xpm ) ); |
323 | } | 325 | } |
324 | ResultIndicator::showResult( this, won ); | 326 | ResultIndicator::showResult( this, won ); |
325 | timer->stop(); | 327 | timer->stop(); |
326 | } | 328 | } |
327 | 329 | ||
328 | void MineSweep::newGame() | 330 | void MineSweep::newGame() |
329 | { | 331 | { |
330 | newGame(field->level()); | 332 | newGame(field->level()); |
331 | } | 333 | } |
332 | 334 | ||
333 | void MineSweep::newGame(int level) | 335 | void MineSweep::newGame(int level) |
334 | { | 336 | { |
335 | timeLCD->display( "0:00" ); | 337 | timeLCD->display( "0:00" ); |
336 | field->setup( level ); | 338 | field->setup( level ); |
337 | newGameButton->setPixmap( QPixmap( pix_new ) ); | 339 | newGameButton->setPixmap( QPixmap( pix_new ) ); |
338 | timer->stop(); | 340 | timer->stop(); |
339 | } | 341 | } |
340 | 342 | ||
341 | void MineSweep::startPlaying() | 343 | void MineSweep::startPlaying() |
342 | { | 344 | { |
343 | newGameButton->setPixmap( QPixmap( worried_xpm ) ); | 345 | newGameButton->setPixmap( QPixmap( worried_xpm ) ); |
344 | starttime = QDateTime::currentDateTime(); | 346 | starttime = QDateTime::currentDateTime(); |
345 | timer->start( 1000 ); | 347 | timer->start( 1000 ); |
346 | } | 348 | } |
347 | 349 | ||
348 | void MineSweep::beginner() | 350 | void MineSweep::beginner() |
349 | { | 351 | { |
350 | newGame(1); | 352 | newGame(1); |
351 | } | 353 | } |
352 | 354 | ||
353 | void MineSweep::advanced() | 355 | void MineSweep::advanced() |
354 | { | 356 | { |
355 | newGame(2); | 357 | newGame(2); |
356 | } | 358 | } |
357 | 359 | ||
358 | void MineSweep::expert() | 360 | void MineSweep::expert() |
359 | { | 361 | { |
360 | newGame(3); | 362 | newGame(3); |
361 | } | 363 | } |
362 | 364 | ||
363 | void MineSweep::setCounter( int c ) | 365 | void MineSweep::setCounter( int c ) |
364 | { | 366 | { |
365 | if ( !guessLCD ) | 367 | if ( !guessLCD ) |
366 | return; | 368 | return; |
367 | 369 | ||
368 | guessLCD->display( c ); | 370 | guessLCD->display( c ); |
369 | } | 371 | } |
370 | 372 | ||
371 | void MineSweep::updateTime() | 373 | void MineSweep::updateTime() |
372 | { | 374 | { |
373 | if ( !timeLCD ) | 375 | if ( !timeLCD ) |
374 | return; | 376 | return; |
375 | 377 | ||
376 | int s = starttime.secsTo(QDateTime::currentDateTime()); | 378 | int s = starttime.secsTo(QDateTime::currentDateTime()); |
377 | if ( s/60 > 99 ) | 379 | if ( s/60 > 99 ) |
378 | timeLCD->display( "-----" ); | 380 | timeLCD->display( "-----" ); |
379 | else | 381 | else |
380 | timeLCD->display( QString().sprintf("%2d:%02d",s/60,s%60) ); | 382 | timeLCD->display( QString().sprintf("%2d:%02d",s/60,s%60) ); |
381 | } | 383 | } |
382 | 384 | ||
383 | void MineSweep::writeConfig() const | 385 | void MineSweep::writeConfig() const |
384 | { | 386 | { |
385 | Config cfg("MineSweep"); | 387 | Config cfg("MineSweep"); |
386 | cfg.setGroup("Panel"); | 388 | cfg.setGroup("Panel"); |
387 | cfg.writeEntry("Time", | 389 | cfg.writeEntry("Time", |
388 | timer->isActive() ? starttime.secsTo(QDateTime::currentDateTime()) : -1); | 390 | timer->isActive() ? starttime.secsTo(QDateTime::currentDateTime()) : -1); |
389 | field->writeConfig(cfg); | 391 | field->writeConfig(cfg); |
390 | } | 392 | } |
391 | 393 | ||
392 | void MineSweep::readConfig() | 394 | void MineSweep::readConfig() |
393 | { | 395 | { |
394 | Config cfg("MineSweep"); | 396 | Config cfg("MineSweep"); |
395 | field->readConfig(cfg); | 397 | field->readConfig(cfg); |
396 | cfg.setGroup("Panel"); | 398 | cfg.setGroup("Panel"); |
397 | int s = cfg.readNumEntry("Time",-1); | 399 | int s = cfg.readNumEntry("Time",-1); |
398 | if ( s<0 ) { | 400 | if ( s<0 ) { |
399 | newGame(); | 401 | newGame(); |
400 | } else { | 402 | } else { |
401 | startPlaying(); | 403 | startPlaying(); |
402 | starttime = QDateTime::currentDateTime().addSecs(-s); | 404 | starttime = QDateTime::currentDateTime().addSecs(-s); |
403 | updateTime(); | 405 | updateTime(); |
404 | } | 406 | } |
405 | } | 407 | } |
diff --git a/noncore/games/minesweep/minesweep.h b/noncore/games/minesweep/minesweep.h index e860573..527dc9e 100644 --- a/noncore/games/minesweep/minesweep.h +++ b/noncore/games/minesweep/minesweep.h | |||
@@ -1,67 +1,68 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef MINESWEEP_H | 20 | #ifndef MINESWEEP_H |
21 | #define MINESWEEP_H | 21 | #define MINESWEEP_H |
22 | 22 | ||
23 | #include <qmainwindow.h> | 23 | #include <qmainwindow.h> |
24 | #include <qdatetime.h> | 24 | #include <qdatetime.h> |
25 | 25 | ||
26 | class MineField; | 26 | class MineField; |
27 | class QLCDNumber; | 27 | class QLCDNumber; |
28 | class QPushButton; | 28 | class QPushButton; |
29 | 29 | ||
30 | class MineSweep : public QMainWindow | 30 | class MineSweep : public QMainWindow |
31 | { | 31 | { |
32 | Q_OBJECT | 32 | Q_OBJECT |
33 | public: | 33 | public: |
34 | static QString appName() { return QString::fromLatin1("minesweep"); } | ||
34 | MineSweep( QWidget* parent = 0, const char* name = 0, WFlags f = 0 ); | 35 | MineSweep( QWidget* parent = 0, const char* name = 0, WFlags f = 0 ); |
35 | ~MineSweep(); | 36 | ~MineSweep(); |
36 | 37 | ||
37 | public slots: | 38 | public slots: |
38 | void gameOver( bool won ); | 39 | void gameOver( bool won ); |
39 | void newGame(); | 40 | void newGame(); |
40 | 41 | ||
41 | protected slots: | 42 | protected slots: |
42 | void setCounter( int ); | 43 | void setCounter( int ); |
43 | void updateTime(); | 44 | void updateTime(); |
44 | 45 | ||
45 | void beginner(); | 46 | void beginner(); |
46 | void advanced(); | 47 | void advanced(); |
47 | void expert(); | 48 | void expert(); |
48 | 49 | ||
49 | private slots: | 50 | private slots: |
50 | void startPlaying(); | 51 | void startPlaying(); |
51 | 52 | ||
52 | private: | 53 | private: |
53 | void readConfig(); | 54 | void readConfig(); |
54 | void writeConfig() const; | 55 | void writeConfig() const; |
55 | 56 | ||
56 | void newGame(int); | 57 | void newGame(int); |
57 | MineField* field; | 58 | MineField* field; |
58 | QLCDNumber* guessLCD; | 59 | QLCDNumber* guessLCD; |
59 | QLCDNumber* timeLCD; | 60 | QLCDNumber* timeLCD; |
60 | QPushButton* newGameButton; | 61 | QPushButton* newGameButton; |
61 | 62 | ||
62 | QDateTime starttime; | 63 | QDateTime starttime; |
63 | QTimer* timer; | 64 | QTimer* timer; |
64 | }; | 65 | }; |
65 | 66 | ||
66 | #endif // MINESWEEP_H | 67 | #endif // MINESWEEP_H |
67 | 68 | ||
diff --git a/noncore/games/minesweep/minesweep.pro b/noncore/games/minesweep/minesweep.pro index 8e4001e..9746651 100644 --- a/noncore/games/minesweep/minesweep.pro +++ b/noncore/games/minesweep/minesweep.pro | |||
@@ -1,15 +1,13 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | 2 | HEADERS = minefield.h \ |
3 | DESTDIR = $(OPIEDIR)/bin | 3 | minesweep.h |
4 | HEADERS = minefield.h \ | 4 | SOURCES = main.cpp \ |
5 | minesweep.h | 5 | minefield.cpp \ |
6 | SOURCES = main.cpp \ | 6 | minesweep.cpp |
7 | minefield.cpp \ | 7 | INCLUDEPATH += $(OPIEDIR)/include |
8 | minesweep.cpp | 8 | DEPENDPATH+= $(OPIEDIR)/include |
9 | INCLUDEPATH += $(OPIEDIR)/include | 9 | LIBS += -lqpe |
10 | DEPENDPATH+= $(OPIEDIR)/include | 10 | INTERFACES= |
11 | LIBS += -lqpe | 11 | TARGET = minesweep |
12 | INTERFACES= | 12 | |
13 | TARGET = minesweep | 13 | include ( $(OPIEDIR)/include.pro ) |
14 | |||
15 | include ( $(OPIEDIR)/include.pro ) | ||
diff --git a/noncore/games/minesweep/opie-minesweep.control b/noncore/games/minesweep/opie-minesweep.control index 32f0352..91343ea 100644 --- a/noncore/games/minesweep/opie-minesweep.control +++ b/noncore/games/minesweep/opie-minesweep.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-minesweep | 1 | Package: opie-minesweep |
2 | Files: bin/minesweep apps/Games/minesweep.desktop pics/minesweep | 2 | Files: plugins/application/libminesweep.so* bin/minesweep apps/Games/minesweep.desktop pics/minesweep |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Game: find the mines | 8 | Description: Game: find the mines |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/parashoot/interface.cpp b/noncore/games/parashoot/interface.cpp index db98720..a40426d 100644 --- a/noncore/games/parashoot/interface.cpp +++ b/noncore/games/parashoot/interface.cpp | |||
@@ -1,247 +1,250 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "interface.h" | 21 | #include "interface.h" |
22 | #include "man.h" | 22 | #include "man.h" |
23 | 23 | ||
24 | #include <qpe/resource.h> | 24 | #include <qpe/resource.h> |
25 | #include <qpe/qpeapplication.h> | ||
25 | 26 | ||
26 | #include <qlabel.h> | 27 | #include <qlabel.h> |
27 | #include <qmessagebox.h> | 28 | #include <qmessagebox.h> |
28 | #include <qapplication.h> | 29 | #include <qapplication.h> |
29 | #include <qstyle.h> | 30 | #include <qstyle.h> |
30 | #include <qpe/qpetoolbar.h> | 31 | #include <qpe/qpetoolbar.h> |
31 | #include <qtoolbutton.h> | 32 | #include <qtoolbutton.h> |
32 | 33 | ||
33 | ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) : | 34 | ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) : |
34 | QMainWindow(parent,name,f), | 35 | QMainWindow(parent,name,f), |
35 | canvas(232, 258), | 36 | canvas(232, 258), |
36 | fanfare("level_up"), | 37 | fanfare("level_up"), |
37 | score(0) | 38 | score(0) |
38 | { | 39 | { |
40 | QPEApplication::grabKeyboard(); | ||
41 | QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); | ||
39 | canvas.setAdvancePeriod(80); | 42 | canvas.setAdvancePeriod(80); |
40 | QPixmap bg = Resource::loadPixmap("parashoot/sky"); | 43 | QPixmap bg = Resource::loadPixmap("parashoot/sky"); |
41 | canvas.setBackgroundPixmap(bg); | 44 | canvas.setBackgroundPixmap(bg); |
42 | 45 | ||
43 | pb = new QCanvasView(&canvas, this); | 46 | pb = new QCanvasView(&canvas, this); |
44 | pb->setFocus(); | 47 | pb->setFocus(); |
45 | 48 | ||
46 | setToolBarsMovable( FALSE ); | 49 | setToolBarsMovable( FALSE ); |
47 | 50 | ||
48 | QToolBar* toolbar = new QToolBar(this); | 51 | QToolBar* toolbar = new QToolBar(this); |
49 | toolbar->setHorizontalStretchable( TRUE ); | 52 | toolbar->setHorizontalStretchable( TRUE ); |
50 | 53 | ||
51 | setCaption( tr("ParaShoot") ); | 54 | setCaption( tr("ParaShoot") ); |
52 | QPixmap newicon = Resource::loadPixmap("parashoot/manicon"); | 55 | QPixmap newicon = Resource::loadPixmap("parashoot/manicon"); |
53 | setIcon(newicon); | 56 | setIcon(newicon); |
54 | new QToolButton(newicon, tr("New Game"), 0, | 57 | new QToolButton(newicon, tr("New Game"), 0, |
55 | this, SLOT(newGame()), toolbar, "New Game"); | 58 | this, SLOT(newGame()), toolbar, "New Game"); |
56 | 59 | ||
57 | levelscore = new QLabel(toolbar); | 60 | levelscore = new QLabel(toolbar); |
58 | levelscore->setBackgroundMode( PaletteButton ); | 61 | levelscore->setBackgroundMode( PaletteButton ); |
59 | levelscore->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); | 62 | levelscore->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); |
60 | toolbar->setStretchableWidget( levelscore ); | 63 | toolbar->setStretchableWidget( levelscore ); |
61 | showScore(0,0); | 64 | showScore(0,0); |
62 | 65 | ||
63 | setCentralWidget(pb); | 66 | setCentralWidget(pb); |
64 | 67 | ||
65 | autoDropTimer = new QTimer(this); | 68 | autoDropTimer = new QTimer(this); |
66 | connect (autoDropTimer, SIGNAL(timeout()), this, SLOT(play()) ); | 69 | connect (autoDropTimer, SIGNAL(timeout()), this, SLOT(play()) ); |
67 | 70 | ||
68 | pauseTimer = new QTimer(this); | 71 | pauseTimer = new QTimer(this); |
69 | connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); | 72 | connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); |
70 | 73 | ||
71 | setFocusPolicy(StrongFocus); | 74 | setFocusPolicy(StrongFocus); |
72 | 75 | ||
73 | newGame(); | 76 | newGame(); |
74 | } | 77 | } |
75 | 78 | ||
76 | 79 | ||
77 | void ParaShoot::resizeEvent(QResizeEvent *) | 80 | void ParaShoot::resizeEvent(QResizeEvent *) |
78 | { | 81 | { |
79 | QSize s = centralWidget()->size(); | 82 | QSize s = centralWidget()->size(); |
80 | int fw = style().defaultFrameWidth(); | 83 | int fw = style().defaultFrameWidth(); |
81 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); | 84 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); |
82 | } | 85 | } |
83 | 86 | ||
84 | 87 | ||
85 | void ParaShoot::showScore( int score, int level ) | 88 | void ParaShoot::showScore( int score, int level ) |
86 | { | 89 | { |
87 | levelscore->setText(tr(" Level: %1 Score: %2 ").arg(score).arg(level) ); | 90 | levelscore->setText(tr(" Level: %1 Score: %2 ").arg(score).arg(level) ); |
88 | } | 91 | } |
89 | 92 | ||
90 | 93 | ||
91 | void ParaShoot::newGame() | 94 | void ParaShoot::newGame() |
92 | { | 95 | { |
93 | clear(); | 96 | clear(); |
94 | if (pauseTimer->isActive()) | 97 | if (pauseTimer->isActive()) |
95 | pauseTimer->stop(); | 98 | pauseTimer->stop(); |
96 | clear(); | 99 | clear(); |
97 | Man::setManCount(0); | 100 | Man::setManCount(0); |
98 | score = 0; | 101 | score = 0; |
99 | Bullet::setShotCount(0); | 102 | Bullet::setShotCount(0); |
100 | Bullet::setNobullets(0); | 103 | Bullet::setNobullets(0); |
101 | nomen = 2; | 104 | nomen = 2; |
102 | Bullet::setLimit(nomen); | 105 | Bullet::setLimit(nomen); |
103 | level = 0; | 106 | level = 0; |
104 | updatespeed = 80; | 107 | updatespeed = 80; |
105 | showScore(0,0); | 108 | showScore(0,0); |
106 | gamestopped = false; | 109 | gamestopped = false; |
107 | Helicopter::deleteAll(); | 110 | Helicopter::deleteAll(); |
108 | waitover = true; | 111 | waitover = true; |
109 | base = new Base(&canvas); | 112 | base = new Base(&canvas); |
110 | cannon = new Cannon(&canvas); | 113 | cannon = new Cannon(&canvas); |
111 | connect( cannon, SIGNAL(score(int)), this, SLOT(increaseScore(int))); | 114 | connect( cannon, SIGNAL(score(int)), this, SLOT(increaseScore(int))); |
112 | autoDropTimer->start(100); | 115 | autoDropTimer->start(100); |
113 | } | 116 | } |
114 | 117 | ||
115 | 118 | ||
116 | void ParaShoot::clear() | 119 | void ParaShoot::clear() |
117 | { | 120 | { |
118 | autoDropTimer->stop(); | 121 | autoDropTimer->stop(); |
119 | // QCanvasItem* item; | 122 | // QCanvasItem* item; |
120 | QCanvasItemList l = canvas.allItems(); | 123 | QCanvasItemList l = canvas.allItems(); |
121 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { | 124 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { |
122 | delete *it; | 125 | delete *it; |
123 | } | 126 | } |
124 | } | 127 | } |
125 | 128 | ||
126 | void ParaShoot::gameOver() | 129 | void ParaShoot::gameOver() |
127 | { | 130 | { |
128 | QCanvasItem* item; | 131 | QCanvasItem* item; |
129 | QCanvasItemList l = canvas.allItems(); | 132 | QCanvasItemList l = canvas.allItems(); |
130 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { | 133 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { |
131 | item = *it; | 134 | item = *it; |
132 | if ((item->rtti()==1500) || (item->rtti()==1600) || item->rtti()==1900) | 135 | if ((item->rtti()==1500) || (item->rtti()==1600) || item->rtti()==1900) |
133 | item->setAnimated(false); | 136 | item->setAnimated(false); |
134 | } | 137 | } |
135 | autoDropTimer->stop(); | 138 | autoDropTimer->stop(); |
136 | Helicopter::silenceAll(); | 139 | Helicopter::silenceAll(); |
137 | 140 | ||
138 | int shots = Bullet::getShotCount(); | 141 | int shots = Bullet::getShotCount(); |
139 | 142 | ||
140 | int shotsFired = cannon->shotsFired(); | 143 | int shotsFired = cannon->shotsFired(); |
141 | if ( shotsFired == 0 ) | 144 | if ( shotsFired == 0 ) |
142 | shotsFired = 1; | 145 | shotsFired = 1; |
143 | QCanvasText* gameover = new QCanvasText( | 146 | QCanvasText* gameover = new QCanvasText( |
144 | tr( " GAME OVER!\n" | 147 | tr( " GAME OVER!\n" |
145 | " Your Score: %1\n" | 148 | " Your Score: %1\n" |
146 | " Parachuters Killed: %2\n" | 149 | " Parachuters Killed: %2\n" |
147 | " Accuracy: %3% " ).arg(score).arg(shots).arg(shots * 100 / shotsFired ), | 150 | " Accuracy: %3% " ).arg(score).arg(shots).arg(shots * 100 / shotsFired ), |
148 | &canvas); | 151 | &canvas); |
149 | gameover->setColor(red); | 152 | gameover->setColor(red); |
150 | gameover->setFont( QFont("times", 18, QFont::Bold) ); | 153 | gameover->setFont( QFont("times", 18, QFont::Bold) ); |
151 | gameover->move(canvas.width()/2 -110, canvas.height()/2 -50); | 154 | gameover->move(canvas.width()/2 -110, canvas.height()/2 -50); |
152 | gameover->setZ(500); | 155 | gameover->setZ(500); |
153 | gameover->show(); | 156 | gameover->show(); |
154 | gamestopped = true; | 157 | gamestopped = true; |
155 | waitover = false; | 158 | waitover = false; |
156 | pauseTimer->start(3000); | 159 | pauseTimer->start(3000); |
157 | } | 160 | } |
158 | 161 | ||
159 | void ParaShoot::wait() | 162 | void ParaShoot::wait() |
160 | { | 163 | { |
161 | waitover = true; | 164 | waitover = true; |
162 | pauseTimer->stop(); | 165 | pauseTimer->stop(); |
163 | } | 166 | } |
164 | 167 | ||
165 | void ParaShoot::play() | 168 | void ParaShoot::play() |
166 | { | 169 | { |
167 | if (Man::getManCount() < nomen ) { | 170 | if (Man::getManCount() < nomen ) { |
168 | new Man(&canvas); | 171 | new Man(&canvas); |
169 | } | 172 | } |
170 | if (Base::baseDestroyed()) { | 173 | if (Base::baseDestroyed()) { |
171 | gameOver(); | 174 | gameOver(); |
172 | return; | 175 | return; |
173 | } | 176 | } |
174 | } | 177 | } |
175 | 178 | ||
176 | void ParaShoot::increaseScore(int x) | 179 | void ParaShoot::increaseScore(int x) |
177 | { | 180 | { |
178 | score += x; | 181 | score += x; |
179 | if ( score / 150 != (score-x) / 150 ) | 182 | if ( score / 150 != (score-x) / 150 ) |
180 | levelUp(); | 183 | levelUp(); |
181 | showScore(level,score); | 184 | showScore(level,score); |
182 | } | 185 | } |
183 | 186 | ||
184 | void ParaShoot::levelUp() | 187 | void ParaShoot::levelUp() |
185 | { | 188 | { |
186 | level++; | 189 | level++; |
187 | int stage = level % 3; | 190 | int stage = level % 3; |
188 | switch(stage) { | 191 | switch(stage) { |
189 | case 0: | 192 | case 0: |
190 | nomen++; | 193 | nomen++; |
191 | Bullet::setLimit(nomen); | 194 | Bullet::setLimit(nomen); |
192 | fanfare.play(); | 195 | fanfare.play(); |
193 | break; | 196 | break; |
194 | case 1: | 197 | case 1: |
195 | new Helicopter(&canvas); | 198 | new Helicopter(&canvas); |
196 | break; | 199 | break; |
197 | case 2: | 200 | case 2: |
198 | moveFaster(); | 201 | moveFaster(); |
199 | fanfare.play(); | 202 | fanfare.play(); |
200 | break; | 203 | break; |
201 | default: return; | 204 | default: return; |
202 | } | 205 | } |
203 | } | 206 | } |
204 | 207 | ||
205 | void ParaShoot::moveFaster() | 208 | void ParaShoot::moveFaster() |
206 | { | 209 | { |
207 | if (updatespeed > 50) | 210 | if (updatespeed > 50) |
208 | updatespeed = updatespeed-5; | 211 | updatespeed = updatespeed-5; |
209 | else | 212 | else |
210 | updatespeed = updatespeed-3; | 213 | updatespeed = updatespeed-3; |
211 | canvas.setAdvancePeriod(updatespeed); | 214 | canvas.setAdvancePeriod(updatespeed); |
212 | } | 215 | } |
213 | 216 | ||
214 | void ParaShoot::keyPressEvent(QKeyEvent* event) | 217 | void ParaShoot::keyPressEvent(QKeyEvent* event) |
215 | { | 218 | { |
216 | if (gamestopped) { | 219 | if (gamestopped) { |
217 | if (waitover) | 220 | if (waitover) |
218 | newGame(); | 221 | newGame(); |
219 | else | 222 | else |
220 | return; | 223 | return; |
221 | } else { | 224 | } else { |
222 | switch(event->key()) { | 225 | switch(event->key()) { |
223 | case Key_Up: | 226 | case Key_Up: |
224 | case Key_F1: | 227 | case Key_F1: |
225 | case Key_F9: | 228 | case Key_F9: |
226 | case Key_Space: | 229 | case Key_Space: |
227 | cannon->shoot(); | 230 | cannon->shoot(); |
228 | break; | 231 | break; |
229 | case Key_Left: | 232 | case Key_Left: |
230 | cannon->pointCannon(Cannon::Left); | 233 | cannon->pointCannon(Cannon::Left); |
231 | lastcannonkey=Key_Left; | 234 | lastcannonkey=Key_Left; |
232 | break; | 235 | break; |
233 | case Key_Right: | 236 | case Key_Right: |
234 | cannon->pointCannon(Cannon::Right); | 237 | cannon->pointCannon(Cannon::Right); |
235 | lastcannonkey=Key_Right; | 238 | lastcannonkey=Key_Right; |
236 | break; | 239 | break; |
237 | default: | 240 | default: |
238 | return; | 241 | return; |
239 | } | 242 | } |
240 | } | 243 | } |
241 | } | 244 | } |
242 | 245 | ||
243 | void ParaShoot::keyReleaseEvent(QKeyEvent* event) | 246 | void ParaShoot::keyReleaseEvent(QKeyEvent* event) |
244 | { | 247 | { |
245 | if ( lastcannonkey == event->key() ) | 248 | if ( lastcannonkey == event->key() ) |
246 | cannon->pointCannon(Cannon::NoDir); | 249 | cannon->pointCannon(Cannon::NoDir); |
247 | } | 250 | } |
diff --git a/noncore/games/parashoot/interface.h b/noncore/games/parashoot/interface.h index 3f36d0b..5abbe0b 100644 --- a/noncore/games/parashoot/interface.h +++ b/noncore/games/parashoot/interface.h | |||
@@ -1,79 +1,80 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "cannon.h" | 21 | #include "cannon.h" |
22 | #include "base.h" | 22 | #include "base.h" |
23 | #include "helicopter.h" | 23 | #include "helicopter.h" |
24 | 24 | ||
25 | #include <qpe/sound.h> | 25 | #include <qpe/sound.h> |
26 | 26 | ||
27 | #include <qmainwindow.h> | 27 | #include <qmainwindow.h> |
28 | #include <qtimer.h> | 28 | #include <qtimer.h> |
29 | #include <qlabel.h> | 29 | #include <qlabel.h> |
30 | 30 | ||
31 | class QCanvas; | 31 | class QCanvas; |
32 | class Helicopter; | 32 | class Helicopter; |
33 | 33 | ||
34 | //enum Direction{ | 34 | //enum Direction{ |
35 | // left, right, up, down }; | 35 | // left, right, up, down }; |
36 | 36 | ||
37 | class ParaShoot : public QMainWindow { | 37 | class ParaShoot : public QMainWindow { |
38 | Q_OBJECT | 38 | Q_OBJECT |
39 | 39 | ||
40 | public: | 40 | public: |
41 | static QString appName() { return QString::fromLatin1("parashoot"); } | ||
41 | ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0); | 42 | ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0); |
42 | 43 | ||
43 | void clear(); | 44 | void clear(); |
44 | void gameOver(); | 45 | void gameOver(); |
45 | int mancount; | 46 | int mancount; |
46 | void levelUp(); | 47 | void levelUp(); |
47 | void moveFaster(); | 48 | void moveFaster(); |
48 | 49 | ||
49 | protected: | 50 | protected: |
50 | virtual void keyPressEvent(QKeyEvent*); | 51 | virtual void keyPressEvent(QKeyEvent*); |
51 | virtual void keyReleaseEvent(QKeyEvent*); | 52 | virtual void keyReleaseEvent(QKeyEvent*); |
52 | virtual void resizeEvent(QResizeEvent *e); | 53 | virtual void resizeEvent(QResizeEvent *e); |
53 | 54 | ||
54 | private slots: | 55 | private slots: |
55 | void increaseScore(int); | 56 | void increaseScore(int); |
56 | void newGame(); | 57 | void newGame(); |
57 | void play(); | 58 | void play(); |
58 | void wait(); | 59 | void wait(); |
59 | 60 | ||
60 | private: | 61 | private: |
61 | void showScore( int score, int level ); | 62 | void showScore( int score, int level ); |
62 | QCanvasView* pb; | 63 | QCanvasView* pb; |
63 | QCanvas canvas; | 64 | QCanvas canvas; |
64 | Cannon* cannon; | 65 | Cannon* cannon; |
65 | Base* base; | 66 | Base* base; |
66 | QCanvasText* gameover; | 67 | QCanvasText* gameover; |
67 | QLabel* levelscore; | 68 | QLabel* levelscore; |
68 | int nomen; | 69 | int nomen; |
69 | int level; | 70 | int level; |
70 | int oldscore; | 71 | int oldscore; |
71 | int updatespeed; | 72 | int updatespeed; |
72 | QTimer* autoDropTimer; | 73 | QTimer* autoDropTimer; |
73 | QTimer* pauseTimer; | 74 | QTimer* pauseTimer; |
74 | bool gamestopped; | 75 | bool gamestopped; |
75 | bool waitover; | 76 | bool waitover; |
76 | Sound fanfare; | 77 | Sound fanfare; |
77 | int score; | 78 | int score; |
78 | int lastcannonkey; | 79 | int lastcannonkey; |
79 | }; | 80 | }; |
diff --git a/noncore/games/parashoot/main.cpp b/noncore/games/parashoot/main.cpp index 60eea18..ee36d26 100644 --- a/noncore/games/parashoot/main.cpp +++ b/noncore/games/parashoot/main.cpp | |||
@@ -1,36 +1,27 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "interface.h" | 21 | #include "interface.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
24 | 25 | ||
25 | int main(int argc, char **argv) | 26 | OPIE_EXPORT_APP( OApplicationFactory<ParaShoot> ) |
26 | { | ||
27 | QPEApplication app(argc,argv); | ||
28 | 27 | ||
29 | QPEApplication::grabKeyboard(); | ||
30 | |||
31 | ParaShoot m; | ||
32 | QPEApplication::setInputMethodHint( &m, QPEApplication::AlwaysOff ); | ||
33 | app.showMainWidget(&m); | ||
34 | |||
35 | return app.exec(); | ||
36 | } | ||
diff --git a/noncore/games/parashoot/opie-parashoot.control b/noncore/games/parashoot/opie-parashoot.control index 758d24d..139dd3c 100644 --- a/noncore/games/parashoot/opie-parashoot.control +++ b/noncore/games/parashoot/opie-parashoot.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-parashoot | 1 | Package: opie-parashoot |
2 | Files: bin/parashoot apps/Games/parashoot.desktop pics/parashoot | 2 | Files: plugins/application/libparashoot.so* bin/parashoot apps/Games/parashoot.desktop pics/parashoot |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Game: shoot the parachutists | 8 | Description: Game: shoot the parachutists |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/parashoot/parashoot.pro b/noncore/games/parashoot/parashoot.pro index c2746f9..f5d103a 100644 --- a/noncore/games/parashoot/parashoot.pro +++ b/noncore/games/parashoot/parashoot.pro | |||
@@ -1,11 +1,11 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG += qt warn_on release quick-app |
2 | CONFIG += qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = interface.h man.h cannon.h base.h bullet.h helicopter.h | 2 | HEADERS = interface.h man.h cannon.h base.h bullet.h helicopter.h |
5 | SOURCES = main.cpp interface.cpp man.cpp cannon.cpp base.cpp bullet.cpp helicopter.cpp | 3 | SOURCES = main.cpp interface.cpp man.cpp cannon.cpp base.cpp bullet.cpp helicopter.cpp |
6 | TARGET = parashoot | 4 | TARGET = parashoot |
7 | INCLUDEPATH += $(OPIEDIR)/include | 5 | INCLUDEPATH += $(OPIEDIR)/include |
8 | DEPENDPATH+= $(OPIEDIR)/include | 6 | DEPENDPATH+= $(OPIEDIR)/include |
9 | LIBS += -lqpe | 7 | LIBS += -lqpe |
10 | 8 | ||
9 | |||
10 | |||
11 | include ( $(OPIEDIR)/include.pro ) | 11 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/qasteroids/main.cpp b/noncore/games/qasteroids/main.cpp index 7d1682c..c762990 100644 --- a/noncore/games/qasteroids/main.cpp +++ b/noncore/games/qasteroids/main.cpp | |||
@@ -1,36 +1,27 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "toplevel.h" | 21 | #include "toplevel.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
24 | 25 | ||
25 | int main( int argc, char *argv[] ) | ||
26 | { | ||
27 | QPEApplication app( argc, argv ); | ||
28 | |||
29 | QPEApplication::grabKeyboard(); | ||
30 | |||
31 | KAstTopLevel *mainWidget = new KAstTopLevel(); | ||
32 | app.showMainWidget( mainWidget ); | ||
33 | |||
34 | app.exec(); | ||
35 | } | ||
36 | 26 | ||
27 | OPIE_EXPORT_APP( OApplicationFactory<KAstTopLevel> ) | ||
diff --git a/noncore/games/qasteroids/opie-qasteroids.control b/noncore/games/qasteroids/opie-qasteroids.control index 25a49b4..8764578 100644 --- a/noncore/games/qasteroids/opie-qasteroids.control +++ b/noncore/games/qasteroids/opie-qasteroids.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-qasteroids | 1 | Package: opie-qasteroids |
2 | Files: bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* | 2 | Files: plugins/application/libqasteroids.so* bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Jones <mjones@trolltech.com> | 5 | Maintainer: Martin Jones <mjones@trolltech.com> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Game: shoot the asteroids | 8 | Description: Game: shoot the asteroids |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/qasteroids/qasteroids.pro b/noncore/games/qasteroids/qasteroids.pro index 1a3a8d5..aafc701 100644 --- a/noncore/games/qasteroids/qasteroids.pro +++ b/noncore/games/qasteroids/qasteroids.pro | |||
@@ -1,11 +1,11 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG += qt warn_on release quick-app |
2 | CONFIG += qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = ledmeter.h sprites.h toplevel.h view.h | 2 | HEADERS = ledmeter.h sprites.h toplevel.h view.h |
5 | SOURCES = ledmeter.cpp toplevel.cpp view.cpp main.cpp | 3 | SOURCES = ledmeter.cpp toplevel.cpp view.cpp main.cpp |
6 | TARGET = qasteroids | 4 | TARGET = qasteroids |
7 | INCLUDEPATH += $(OPIEDIR)/include | 5 | INCLUDEPATH += $(OPIEDIR)/include |
8 | DEPENDPATH+= $(OPIEDIR)/include | 6 | DEPENDPATH+= $(OPIEDIR)/include |
9 | LIBS += -lqpe | 7 | LIBS += -lqpe |
10 | 8 | ||
9 | |||
10 | |||
11 | include ( $(OPIEDIR)/include.pro ) | 11 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 71daf60..c4fea89 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp | |||
@@ -1,532 +1,535 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************//* | 19 | **********************************************************************//* |
20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 | 20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 |
21 | * | 21 | * |
22 | * Part of the KDE project | 22 | * Part of the KDE project |
23 | */ | 23 | */ |
24 | //--- toplevel.cpp --- | 24 | //--- toplevel.cpp --- |
25 | 25 | ||
26 | #include "toplevel.h" | 26 | #include "toplevel.h" |
27 | #include "ledmeter.h" | 27 | #include "ledmeter.h" |
28 | 28 | ||
29 | #include <qpe/qpeapplication.h> | 29 | #include <qpe/qpeapplication.h> |
30 | #include <qpe/resource.h> | 30 | #include <qpe/resource.h> |
31 | 31 | ||
32 | #include <qaccel.h> | 32 | #include <qaccel.h> |
33 | #include <qlabel.h> | 33 | #include <qlabel.h> |
34 | #include <qlayout.h> | 34 | #include <qlayout.h> |
35 | #include <qlcdnumber.h> | 35 | #include <qlcdnumber.h> |
36 | #include <qpushbutton.h> | 36 | #include <qpushbutton.h> |
37 | 37 | ||
38 | #include <sys/utsname.h> | 38 | #include <sys/utsname.h> |
39 | 39 | ||
40 | 40 | ||
41 | #define SB_SCORE1 | 41 | #define SB_SCORE1 |
42 | #define SB_LEVEL2 | 42 | #define SB_LEVEL2 |
43 | #define SB_SHIPS3 | 43 | #define SB_SHIPS3 |
44 | 44 | ||
45 | struct SLevel | 45 | struct SLevel |
46 | { | 46 | { |
47 | int nrocks; | 47 | int nrocks; |
48 | double rockSpeed; | 48 | double rockSpeed; |
49 | }; | 49 | }; |
50 | 50 | ||
51 | #define MAX_LEVELS16 | 51 | #define MAX_LEVELS16 |
52 | 52 | ||
53 | SLevel levels[MAX_LEVELS] = | 53 | SLevel levels[MAX_LEVELS] = |
54 | { | 54 | { |
55 | { 1, 0.4 }, | 55 | { 1, 0.4 }, |
56 | { 1, 0.6 }, | 56 | { 1, 0.6 }, |
57 | { 2, 0.5 }, | 57 | { 2, 0.5 }, |
58 | { 2, 0.7 }, | 58 | { 2, 0.7 }, |
59 | { 2, 0.8 }, | 59 | { 2, 0.8 }, |
60 | { 3, 0.6 }, | 60 | { 3, 0.6 }, |
61 | { 3, 0.7 }, | 61 | { 3, 0.7 }, |
62 | { 3, 0.8 }, | 62 | { 3, 0.8 }, |
63 | { 4, 0.6 }, | 63 | { 4, 0.6 }, |
64 | { 4, 0.7 }, | 64 | { 4, 0.7 }, |
65 | { 4, 0.8 }, | 65 | { 4, 0.8 }, |
66 | { 5, 0.7 }, | 66 | { 5, 0.7 }, |
67 | { 5, 0.8 }, | 67 | { 5, 0.8 }, |
68 | { 5, 0.9 }, | 68 | { 5, 0.9 }, |
69 | { 5, 1.0 } | 69 | { 5, 1.0 } |
70 | }; | 70 | }; |
71 | 71 | ||
72 | const char *soundEvents[] = | 72 | const char *soundEvents[] = |
73 | { | 73 | { |
74 | "ShipDestroyed", | 74 | "ShipDestroyed", |
75 | "RockDestroyed", | 75 | "RockDestroyed", |
76 | 0 | 76 | 0 |
77 | }; | 77 | }; |
78 | 78 | ||
79 | const char *soundDefaults[] = | 79 | const char *soundDefaults[] = |
80 | { | 80 | { |
81 | "Explosion.wav", | 81 | "Explosion.wav", |
82 | "ploop.wav", | 82 | "ploop.wav", |
83 | 0 | 83 | 0 |
84 | }; | 84 | }; |
85 | 85 | ||
86 | 86 | ||
87 | KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) | 87 | KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name, WFlags fl ) |
88 | : QMainWindow( parent, _name ) | 88 | : QMainWindow( parent, _name, fl ) |
89 | { | 89 | { |
90 | setCaption( tr("Asteroids") ); | 90 | setCaption( tr("Asteroids") ); |
91 | |||
92 | QPEApplication::grabKeyboard(); | ||
93 | |||
91 | QWidget *border = new QWidget( this ); | 94 | QWidget *border = new QWidget( this ); |
92 | border->setBackgroundColor( black ); | 95 | border->setBackgroundColor( black ); |
93 | setCentralWidget( border ); | 96 | setCentralWidget( border ); |
94 | 97 | ||
95 | QVBoxLayout *borderLayout = new QVBoxLayout( border ); | 98 | QVBoxLayout *borderLayout = new QVBoxLayout( border ); |
96 | 99 | ||
97 | QWidget *mainWin = new QWidget( border ); | 100 | QWidget *mainWin = new QWidget( border ); |
98 | borderLayout->addWidget( mainWin, 2, AlignHCenter ); | 101 | borderLayout->addWidget( mainWin, 2, AlignHCenter ); |
99 | 102 | ||
100 | view = new KAsteroidsView( mainWin ); | 103 | view = new KAsteroidsView( mainWin ); |
101 | connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); | 104 | connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); |
102 | connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); | 105 | connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); |
103 | connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); | 106 | connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); |
104 | connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); | 107 | connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); |
105 | 108 | ||
106 | QVBoxLayout *vb = new QVBoxLayout( mainWin ); | 109 | QVBoxLayout *vb = new QVBoxLayout( mainWin ); |
107 | QHBoxLayout *hb = new QHBoxLayout; | 110 | QHBoxLayout *hb = new QHBoxLayout; |
108 | QHBoxLayout *hbd = new QHBoxLayout; | 111 | QHBoxLayout *hbd = new QHBoxLayout; |
109 | vb->addLayout( hb ); | 112 | vb->addLayout( hb ); |
110 | 113 | ||
111 | QFont labelFont( "helvetica", 12 ); | 114 | QFont labelFont( "helvetica", 12 ); |
112 | QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), | 115 | QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), |
113 | QColor( 64, 64, 64 ), black, darkGreen, black ); | 116 | QColor( 64, 64, 64 ), black, darkGreen, black ); |
114 | QPalette pal( grp, grp, grp ); | 117 | QPalette pal( grp, grp, grp ); |
115 | 118 | ||
116 | mainWin->setPalette( pal ); | 119 | mainWin->setPalette( pal ); |
117 | 120 | ||
118 | QLabel *label; | 121 | QLabel *label; |
119 | label = new QLabel( tr("Score"), mainWin ); | 122 | label = new QLabel( tr("Score"), mainWin ); |
120 | label->setFont( labelFont ); | 123 | label->setFont( labelFont ); |
121 | label->setPalette( pal ); | 124 | label->setPalette( pal ); |
122 | // label->setFixedWidth( label->sizeHint().width() ); | 125 | // label->setFixedWidth( label->sizeHint().width() ); |
123 | hb->addWidget( label ); | 126 | hb->addWidget( label ); |
124 | 127 | ||
125 | scoreLCD = new QLCDNumber( 5, mainWin ); | 128 | scoreLCD = new QLCDNumber( 5, mainWin ); |
126 | scoreLCD->setFrameStyle( QFrame::NoFrame ); | 129 | scoreLCD->setFrameStyle( QFrame::NoFrame ); |
127 | scoreLCD->setSegmentStyle( QLCDNumber::Flat ); | 130 | scoreLCD->setSegmentStyle( QLCDNumber::Flat ); |
128 | scoreLCD->setFixedHeight( 16 ); | 131 | scoreLCD->setFixedHeight( 16 ); |
129 | scoreLCD->setPalette( pal ); | 132 | scoreLCD->setPalette( pal ); |
130 | hb->addWidget( scoreLCD ); | 133 | hb->addWidget( scoreLCD ); |
131 | hb->addStretch( 1 ); | 134 | hb->addStretch( 1 ); |
132 | 135 | ||
133 | label = new QLabel( tr("Level"), mainWin ); | 136 | label = new QLabel( tr("Level"), mainWin ); |
134 | label->setFont( labelFont ); | 137 | label->setFont( labelFont ); |
135 | label->setPalette( pal ); | 138 | label->setPalette( pal ); |
136 | // label->setFixedWidth( label->sizeHint().width() ); | 139 | // label->setFixedWidth( label->sizeHint().width() ); |
137 | hb->addWidget( label ); | 140 | hb->addWidget( label ); |
138 | 141 | ||
139 | levelLCD = new QLCDNumber( 2, mainWin ); | 142 | levelLCD = new QLCDNumber( 2, mainWin ); |
140 | levelLCD->setFrameStyle( QFrame::NoFrame ); | 143 | levelLCD->setFrameStyle( QFrame::NoFrame ); |
141 | levelLCD->setSegmentStyle( QLCDNumber::Flat ); | 144 | levelLCD->setSegmentStyle( QLCDNumber::Flat ); |
142 | levelLCD->setFixedHeight( 16 ); | 145 | levelLCD->setFixedHeight( 16 ); |
143 | levelLCD->setPalette( pal ); | 146 | levelLCD->setPalette( pal ); |
144 | hb->addWidget( levelLCD ); | 147 | hb->addWidget( levelLCD ); |
145 | hb->addStretch( 1 ); | 148 | hb->addStretch( 1 ); |
146 | 149 | ||
147 | label = new QLabel( tr("Ships"), mainWin ); | 150 | label = new QLabel( tr("Ships"), mainWin ); |
148 | label->setFont( labelFont ); | 151 | label->setFont( labelFont ); |
149 | // label->setFixedWidth( label->sizeHint().width() ); | 152 | // label->setFixedWidth( label->sizeHint().width() ); |
150 | label->setPalette( pal ); | 153 | label->setPalette( pal ); |
151 | hb->addWidget( label ); | 154 | hb->addWidget( label ); |
152 | 155 | ||
153 | shipsLCD = new QLCDNumber( 1, mainWin ); | 156 | shipsLCD = new QLCDNumber( 1, mainWin ); |
154 | shipsLCD->setFrameStyle( QFrame::NoFrame ); | 157 | shipsLCD->setFrameStyle( QFrame::NoFrame ); |
155 | shipsLCD->setSegmentStyle( QLCDNumber::Flat ); | 158 | shipsLCD->setSegmentStyle( QLCDNumber::Flat ); |
156 | shipsLCD->setFixedHeight( 16 ); | 159 | shipsLCD->setFixedHeight( 16 ); |
157 | shipsLCD->setPalette( pal ); | 160 | shipsLCD->setPalette( pal ); |
158 | hb->addWidget( shipsLCD ); | 161 | hb->addWidget( shipsLCD ); |
159 | 162 | ||
160 | // hb->addStrut( 14 ); | 163 | // hb->addStrut( 14 ); |
161 | 164 | ||
162 | vb->addWidget( view, 10 ); | 165 | vb->addWidget( view, 10 ); |
163 | 166 | ||
164 | // -- bottom layout: | 167 | // -- bottom layout: |
165 | vb->addLayout( hbd ); | 168 | vb->addLayout( hbd ); |
166 | 169 | ||
167 | QFont smallFont( "helvetica", 12 ); | 170 | QFont smallFont( "helvetica", 12 ); |
168 | hbd->addSpacing( 5 ); | 171 | hbd->addSpacing( 5 ); |
169 | 172 | ||
170 | /* | 173 | /* |
171 | label = new QLabel( tr( "T" ), mainWin ); | 174 | label = new QLabel( tr( "T" ), mainWin ); |
172 | label->setFont( smallFont ); | 175 | label->setFont( smallFont ); |
173 | label->setFixedWidth( label->sizeHint().width() ); | 176 | label->setFixedWidth( label->sizeHint().width() ); |
174 | label->setPalette( pal ); | 177 | label->setPalette( pal ); |
175 | hbd->addWidget( label ); | 178 | hbd->addWidget( label ); |
176 | 179 | ||
177 | teleportsLCD = new QLCDNumber( 1, mainWin ); | 180 | teleportsLCD = new QLCDNumber( 1, mainWin ); |
178 | teleportsLCD->setFrameStyle( QFrame::NoFrame ); | 181 | teleportsLCD->setFrameStyle( QFrame::NoFrame ); |
179 | teleportsLCD->setSegmentStyle( QLCDNumber::Flat ); | 182 | teleportsLCD->setSegmentStyle( QLCDNumber::Flat ); |
180 | teleportsLCD->setPalette( pal ); | 183 | teleportsLCD->setPalette( pal ); |
181 | teleportsLCD->setFixedHeight( 18 ); | 184 | teleportsLCD->setFixedHeight( 18 ); |
182 | hbd->addWidget( teleportsLCD ); | 185 | hbd->addWidget( teleportsLCD ); |
183 | 186 | ||
184 | hbd->addSpacing( 10 ); | 187 | hbd->addSpacing( 10 ); |
185 | */ | 188 | */ |
186 | label = new QLabel( mainWin ); | 189 | label = new QLabel( mainWin ); |
187 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/brake.png") ); | 190 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/brake.png") ); |
188 | label->setFixedWidth( 16 ); | 191 | label->setFixedWidth( 16 ); |
189 | label->setPalette( pal ); | 192 | label->setPalette( pal ); |
190 | hbd->addWidget( label ); | 193 | hbd->addWidget( label ); |
191 | 194 | ||
192 | brakesLCD = new QLCDNumber( 1, mainWin ); | 195 | brakesLCD = new QLCDNumber( 1, mainWin ); |
193 | brakesLCD->setFrameStyle( QFrame::NoFrame ); | 196 | brakesLCD->setFrameStyle( QFrame::NoFrame ); |
194 | brakesLCD->setSegmentStyle( QLCDNumber::Flat ); | 197 | brakesLCD->setSegmentStyle( QLCDNumber::Flat ); |
195 | brakesLCD->setPalette( pal ); | 198 | brakesLCD->setPalette( pal ); |
196 | brakesLCD->setFixedHeight( 16 ); | 199 | brakesLCD->setFixedHeight( 16 ); |
197 | hbd->addWidget( brakesLCD ); | 200 | hbd->addWidget( brakesLCD ); |
198 | 201 | ||
199 | hbd->addSpacing( 5 ); | 202 | hbd->addSpacing( 5 ); |
200 | 203 | ||
201 | label = new QLabel( mainWin ); | 204 | label = new QLabel( mainWin ); |
202 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shield.png") ); | 205 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shield.png") ); |
203 | label->setFixedWidth( 16 ); | 206 | label->setFixedWidth( 16 ); |
204 | label->setPalette( pal ); | 207 | label->setPalette( pal ); |
205 | hbd->addWidget( label ); | 208 | hbd->addWidget( label ); |
206 | 209 | ||
207 | shieldLCD = new QLCDNumber( 1, mainWin ); | 210 | shieldLCD = new QLCDNumber( 1, mainWin ); |
208 | shieldLCD->setFrameStyle( QFrame::NoFrame ); | 211 | shieldLCD->setFrameStyle( QFrame::NoFrame ); |
209 | shieldLCD->setSegmentStyle( QLCDNumber::Flat ); | 212 | shieldLCD->setSegmentStyle( QLCDNumber::Flat ); |
210 | shieldLCD->setPalette( pal ); | 213 | shieldLCD->setPalette( pal ); |
211 | shieldLCD->setFixedHeight( 16 ); | 214 | shieldLCD->setFixedHeight( 16 ); |
212 | hbd->addWidget( shieldLCD ); | 215 | hbd->addWidget( shieldLCD ); |
213 | 216 | ||
214 | hbd->addSpacing( 5 ); | 217 | hbd->addSpacing( 5 ); |
215 | 218 | ||
216 | label = new QLabel( mainWin ); | 219 | label = new QLabel( mainWin ); |
217 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shoot.png") ); | 220 | label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shoot.png") ); |
218 | label->setFixedWidth( 16 ); | 221 | label->setFixedWidth( 16 ); |
219 | label->setPalette( pal ); | 222 | label->setPalette( pal ); |
220 | hbd->addWidget( label ); | 223 | hbd->addWidget( label ); |
221 | 224 | ||
222 | shootLCD = new QLCDNumber( 1, mainWin ); | 225 | shootLCD = new QLCDNumber( 1, mainWin ); |
223 | shootLCD->setFrameStyle( QFrame::NoFrame ); | 226 | shootLCD->setFrameStyle( QFrame::NoFrame ); |
224 | shootLCD->setSegmentStyle( QLCDNumber::Flat ); | 227 | shootLCD->setSegmentStyle( QLCDNumber::Flat ); |
225 | shootLCD->setPalette( pal ); | 228 | shootLCD->setPalette( pal ); |
226 | shootLCD->setFixedHeight( 16 ); | 229 | shootLCD->setFixedHeight( 16 ); |
227 | hbd->addWidget( shootLCD ); | 230 | hbd->addWidget( shootLCD ); |
228 | 231 | ||
229 | hbd->addStretch( 1 ); | 232 | hbd->addStretch( 1 ); |
230 | 233 | ||
231 | label = new QLabel( tr( "Fuel" ), mainWin ); | 234 | label = new QLabel( tr( "Fuel" ), mainWin ); |
232 | label->setFont( smallFont ); | 235 | label->setFont( smallFont ); |
233 | label->setFixedWidth( label->sizeHint().width() + 5 ); | 236 | label->setFixedWidth( label->sizeHint().width() + 5 ); |
234 | label->setPalette( pal ); | 237 | label->setPalette( pal ); |
235 | hbd->addWidget( label ); | 238 | hbd->addWidget( label ); |
236 | 239 | ||
237 | powerMeter = new KALedMeter( mainWin ); | 240 | powerMeter = new KALedMeter( mainWin ); |
238 | powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); | 241 | powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); |
239 | powerMeter->setRange( MAX_POWER_LEVEL ); | 242 | powerMeter->setRange( MAX_POWER_LEVEL ); |
240 | powerMeter->addColorRange( 10, darkRed ); | 243 | powerMeter->addColorRange( 10, darkRed ); |
241 | powerMeter->addColorRange( 20, QColor(160, 96, 0) ); | 244 | powerMeter->addColorRange( 20, QColor(160, 96, 0) ); |
242 | powerMeter->addColorRange( 70, darkGreen ); | 245 | powerMeter->addColorRange( 70, darkGreen ); |
243 | powerMeter->setCount( 15 ); | 246 | powerMeter->setCount( 15 ); |
244 | powerMeter->setPalette( pal ); | 247 | powerMeter->setPalette( pal ); |
245 | powerMeter->setFixedSize( 60, 12 ); | 248 | powerMeter->setFixedSize( 60, 12 ); |
246 | hbd->addWidget( powerMeter ); | 249 | hbd->addWidget( powerMeter ); |
247 | 250 | ||
248 | shipsRemain = 3; | 251 | shipsRemain = 3; |
249 | showHiscores = FALSE; | 252 | showHiscores = FALSE; |
250 | 253 | ||
251 | actions.insert( Qt::Key_Up, Thrust ); | 254 | actions.insert( Qt::Key_Up, Thrust ); |
252 | actions.insert( Qt::Key_Left, RotateLeft ); | 255 | actions.insert( Qt::Key_Left, RotateLeft ); |
253 | actions.insert( Qt::Key_Right, RotateRight ); | 256 | actions.insert( Qt::Key_Right, RotateRight ); |
254 | actions.insert( Qt::Key_Enter, Shoot ); | 257 | actions.insert( Qt::Key_Enter, Shoot ); |
255 | actions.insert( Qt::Key_Z, Teleport ); | 258 | actions.insert( Qt::Key_Z, Teleport ); |
256 | actions.insert( Qt::Key_Down, Brake ); | 259 | actions.insert( Qt::Key_Down, Brake ); |
257 | actions.insert( Qt::Key_P, Pause ); | 260 | actions.insert( Qt::Key_P, Pause ); |
258 | 261 | ||
259 | 262 | ||
260 | struct utsname name; /* check for embedix kernel running on the zaurus, if | 263 | struct utsname name; /* check for embedix kernel running on the zaurus, if |
261 | lineo change string, this break | 264 | lineo change string, this break |
262 | */ | 265 | */ |
263 | if (uname(&name) != -1) { | 266 | if (uname(&name) != -1) { |
264 | QString release=name.release; | 267 | QString release=name.release; |
265 | if(release.find("embedix",0,TRUE) !=-1) { | 268 | if(release.find("embedix",0,TRUE) !=-1) { |
266 | actions.insert( Key_F12, Launch ); | 269 | actions.insert( Key_F12, Launch ); |
267 | actions.insert( Key_F11, Shield ); | 270 | actions.insert( Key_F11, Shield ); |
268 | actions.insert( Key_F9, NewGame ); | 271 | actions.insert( Key_F9, NewGame ); |
269 | } else { | 272 | } else { |
270 | // ipaq | 273 | // ipaq |
271 | actions.insert( Key_F12, Shoot ); | 274 | actions.insert( Key_F12, Shoot ); |
272 | actions.insert( Key_F11, Shield ); | 275 | actions.insert( Key_F11, Shield ); |
273 | actions.insert( Key_F10, Launch ); | 276 | actions.insert( Key_F10, Launch ); |
274 | actions.insert( Key_F9, NewGame ); | 277 | actions.insert( Key_F9, NewGame ); |
275 | } | 278 | } |
276 | } | 279 | } |
277 | 280 | ||
278 | // actions.insert( Qt::Key_S, Shield ); | 281 | // actions.insert( Qt::Key_S, Shield ); |
279 | // actions.insert( Qt::Key_X, Brake ); | 282 | // actions.insert( Qt::Key_X, Brake ); |
280 | // actions.insert( Qt::Key_L, Launch ); | 283 | // actions.insert( Qt::Key_L, Launch ); |
281 | actions.insert( Qt::Key_Space, Shoot ); | 284 | actions.insert( Qt::Key_Space, Shoot ); |
282 | 285 | ||
283 | view->showText( tr( "Press Calendar to start playing" ), yellow ); | 286 | view->showText( tr( "Press Calendar to start playing" ), yellow ); |
284 | 287 | ||
285 | setFocusPolicy( StrongFocus ); | 288 | setFocusPolicy( StrongFocus ); |
286 | 289 | ||
287 | slotNewGame(); | 290 | slotNewGame(); |
288 | } | 291 | } |
289 | 292 | ||
290 | KAstTopLevel::~KAstTopLevel() | 293 | KAstTopLevel::~KAstTopLevel() |
291 | { | 294 | { |
292 | } | 295 | } |
293 | 296 | ||
294 | void KAstTopLevel::playSound( const char * ) | 297 | void KAstTopLevel::playSound( const char * ) |
295 | { | 298 | { |
296 | } | 299 | } |
297 | 300 | ||
298 | void KAstTopLevel::keyPressEvent( QKeyEvent *event ) | 301 | void KAstTopLevel::keyPressEvent( QKeyEvent *event ) |
299 | { | 302 | { |
300 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) | 303 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) |
301 | { | 304 | { |
302 | event->ignore(); | 305 | event->ignore(); |
303 | return; | 306 | return; |
304 | } | 307 | } |
305 | 308 | ||
306 | Action a = actions[ event->key() ]; | 309 | Action a = actions[ event->key() ]; |
307 | 310 | ||
308 | switch ( a ) | 311 | switch ( a ) |
309 | { | 312 | { |
310 | case RotateLeft: | 313 | case RotateLeft: |
311 | view->rotateLeft( TRUE ); | 314 | view->rotateLeft( TRUE ); |
312 | break; | 315 | break; |
313 | 316 | ||
314 | case RotateRight: | 317 | case RotateRight: |
315 | view->rotateRight( TRUE ); | 318 | view->rotateRight( TRUE ); |
316 | break; | 319 | break; |
317 | 320 | ||
318 | case Thrust: | 321 | case Thrust: |
319 | view->thrust( TRUE ); | 322 | view->thrust( TRUE ); |
320 | break; | 323 | break; |
321 | 324 | ||
322 | case Shoot: | 325 | case Shoot: |
323 | view->shoot( TRUE ); | 326 | view->shoot( TRUE ); |
324 | break; | 327 | break; |
325 | 328 | ||
326 | case Shield: | 329 | case Shield: |
327 | view->setShield( TRUE ); | 330 | view->setShield( TRUE ); |
328 | break; | 331 | break; |
329 | 332 | ||
330 | case Teleport: | 333 | case Teleport: |
331 | view->teleport( TRUE ); | 334 | view->teleport( TRUE ); |
332 | break; | 335 | break; |
333 | 336 | ||
334 | case Brake: | 337 | case Brake: |
335 | view->brake( TRUE ); | 338 | view->brake( TRUE ); |
336 | break; | 339 | break; |
337 | 340 | ||
338 | default: | 341 | default: |
339 | event->ignore(); | 342 | event->ignore(); |
340 | return; | 343 | return; |
341 | } | 344 | } |
342 | event->accept(); | 345 | event->accept(); |
343 | } | 346 | } |
344 | 347 | ||
345 | void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) | 348 | void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) |
346 | { | 349 | { |
347 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) | 350 | if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) |
348 | { | 351 | { |
349 | event->ignore(); | 352 | event->ignore(); |
350 | return; | 353 | return; |
351 | } | 354 | } |
352 | 355 | ||
353 | Action a = actions[ event->key() ]; | 356 | Action a = actions[ event->key() ]; |
354 | 357 | ||
355 | switch ( a ) | 358 | switch ( a ) |
356 | { | 359 | { |
357 | case RotateLeft: | 360 | case RotateLeft: |
358 | view->rotateLeft( FALSE ); | 361 | view->rotateLeft( FALSE ); |
359 | break; | 362 | break; |
360 | 363 | ||
361 | case RotateRight: | 364 | case RotateRight: |
362 | view->rotateRight( FALSE ); | 365 | view->rotateRight( FALSE ); |
363 | break; | 366 | break; |
364 | 367 | ||
365 | case Thrust: | 368 | case Thrust: |
366 | view->thrust( FALSE ); | 369 | view->thrust( FALSE ); |
367 | break; | 370 | break; |
368 | 371 | ||
369 | case Shoot: | 372 | case Shoot: |
370 | view->shoot( FALSE ); | 373 | view->shoot( FALSE ); |
371 | break; | 374 | break; |
372 | 375 | ||
373 | case Brake: | 376 | case Brake: |
374 | view->brake( FALSE ); | 377 | view->brake( FALSE ); |
375 | break; | 378 | break; |
376 | 379 | ||
377 | case Shield: | 380 | case Shield: |
378 | view->setShield( FALSE ); | 381 | view->setShield( FALSE ); |
379 | break; | 382 | break; |
380 | 383 | ||
381 | case Teleport: | 384 | case Teleport: |
382 | view->teleport( FALSE ); | 385 | view->teleport( FALSE ); |
383 | break; | 386 | break; |
384 | 387 | ||
385 | case Launch: | 388 | case Launch: |
386 | if ( waitShip ) | 389 | if ( waitShip ) |
387 | { | 390 | { |
388 | view->newShip(); | 391 | view->newShip(); |
389 | waitShip = FALSE; | 392 | waitShip = FALSE; |
390 | view->hideText(); | 393 | view->hideText(); |
391 | } | 394 | } |
392 | else | 395 | else |
393 | { | 396 | { |
394 | event->ignore(); | 397 | event->ignore(); |
395 | return; | 398 | return; |
396 | } | 399 | } |
397 | break; | 400 | break; |
398 | 401 | ||
399 | case NewGame: | 402 | case NewGame: |
400 | slotNewGame(); | 403 | slotNewGame(); |
401 | break; | 404 | break; |
402 | /* | 405 | /* |
403 | case Pause: | 406 | case Pause: |
404 | { | 407 | { |
405 | view->pause( TRUE ); | 408 | view->pause( TRUE ); |
406 | QMessageBox::information( this, | 409 | QMessageBox::information( this, |
407 | tr("KAsteroids is paused"), | 410 | tr("KAsteroids is paused"), |
408 | tr("Paused") ); | 411 | tr("Paused") ); |
409 | view->pause( FALSE ); | 412 | view->pause( FALSE ); |
410 | } | 413 | } |
411 | break; | 414 | break; |
412 | */ | 415 | */ |
413 | default: | 416 | default: |
414 | event->ignore(); | 417 | event->ignore(); |
415 | return; | 418 | return; |
416 | } | 419 | } |
417 | 420 | ||
418 | event->accept(); | 421 | event->accept(); |
419 | } | 422 | } |
420 | 423 | ||
421 | void KAstTopLevel::showEvent( QShowEvent *e ) | 424 | void KAstTopLevel::showEvent( QShowEvent *e ) |
422 | { | 425 | { |
423 | QMainWindow::showEvent( e ); | 426 | QMainWindow::showEvent( e ); |
424 | view->pause( FALSE ); | 427 | view->pause( FALSE ); |
425 | setFocus(); | 428 | setFocus(); |
426 | } | 429 | } |
427 | 430 | ||
428 | void KAstTopLevel::hideEvent( QHideEvent *e ) | 431 | void KAstTopLevel::hideEvent( QHideEvent *e ) |
429 | { | 432 | { |
430 | QMainWindow::hideEvent( e ); | 433 | QMainWindow::hideEvent( e ); |
431 | view->pause( TRUE ); | 434 | view->pause( TRUE ); |
432 | } | 435 | } |
433 | 436 | ||
434 | void KAstTopLevel::focusInEvent( QFocusEvent * ) | 437 | void KAstTopLevel::focusInEvent( QFocusEvent * ) |
435 | { | 438 | { |
436 | view->pause( FALSE ); | 439 | view->pause( FALSE ); |
437 | setFocus(); | 440 | setFocus(); |
438 | } | 441 | } |
439 | 442 | ||
440 | void KAstTopLevel::focusOutEvent( QFocusEvent * ) | 443 | void KAstTopLevel::focusOutEvent( QFocusEvent * ) |
441 | { | 444 | { |
442 | view->pause( TRUE ); | 445 | view->pause( TRUE ); |
443 | } | 446 | } |
444 | 447 | ||
445 | void KAstTopLevel::slotNewGame() | 448 | void KAstTopLevel::slotNewGame() |
446 | { | 449 | { |
447 | shipsRemain = 3; | 450 | shipsRemain = 3; |
448 | score = 0; | 451 | score = 0; |
449 | scoreLCD->display( 0 ); | 452 | scoreLCD->display( 0 ); |
450 | level = 0; | 453 | level = 0; |
451 | levelLCD->display( level+1 ); | 454 | levelLCD->display( level+1 ); |
452 | shipsLCD->display( shipsRemain-1 ); | 455 | shipsLCD->display( shipsRemain-1 ); |
453 | view->newGame(); | 456 | view->newGame(); |
454 | view->setRockSpeed( levels[0].rockSpeed ); | 457 | view->setRockSpeed( levels[0].rockSpeed ); |
455 | view->addRocks( levels[0].nrocks ); | 458 | view->addRocks( levels[0].nrocks ); |
456 | view->newShip(); | 459 | view->newShip(); |
457 | waitShip = FALSE; | 460 | waitShip = FALSE; |
458 | view->hideText(); | 461 | view->hideText(); |
459 | isPaused = FALSE; | 462 | isPaused = FALSE; |
460 | } | 463 | } |
461 | 464 | ||
462 | void KAstTopLevel::slotShipKilled() | 465 | void KAstTopLevel::slotShipKilled() |
463 | { | 466 | { |
464 | shipsRemain--; | 467 | shipsRemain--; |
465 | shipsLCD->display( shipsRemain-1 ); | 468 | shipsLCD->display( shipsRemain-1 ); |
466 | 469 | ||
467 | playSound( "ShipDestroyed" ); | 470 | playSound( "ShipDestroyed" ); |
468 | 471 | ||
469 | if ( shipsRemain > 0 ) | 472 | if ( shipsRemain > 0 ) |
470 | { | 473 | { |
471 | waitShip = TRUE; | 474 | waitShip = TRUE; |
472 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); | 475 | view->showText( tr( "Ship Destroyed.\nPress Contacts/Home key."), yellow ); |
473 | } | 476 | } |
474 | else | 477 | else |
475 | { | 478 | { |
476 | view->endGame(); | 479 | view->endGame(); |
477 | doStats(); | 480 | doStats(); |
478 | } | 481 | } |
479 | } | 482 | } |
480 | 483 | ||
481 | void KAstTopLevel::slotRockHit( int size ) | 484 | void KAstTopLevel::slotRockHit( int size ) |
482 | { | 485 | { |
483 | switch ( size ) | 486 | switch ( size ) |
484 | { | 487 | { |
485 | case 0: | 488 | case 0: |
486 | score += 10; | 489 | score += 10; |
487 | break; | 490 | break; |
488 | 491 | ||
489 | case 1: | 492 | case 1: |
490 | score += 20; | 493 | score += 20; |
491 | break; | 494 | break; |
492 | 495 | ||
493 | default: | 496 | default: |
494 | score += 40; | 497 | score += 40; |
495 | } | 498 | } |
496 | 499 | ||
497 | playSound( "RockDestroyed" ); | 500 | playSound( "RockDestroyed" ); |
498 | 501 | ||
499 | scoreLCD->display( score ); | 502 | scoreLCD->display( score ); |
500 | } | 503 | } |
501 | 504 | ||
502 | void KAstTopLevel::slotRocksRemoved() | 505 | void KAstTopLevel::slotRocksRemoved() |
503 | { | 506 | { |
504 | level++; | 507 | level++; |
505 | 508 | ||
506 | if ( level >= MAX_LEVELS ) | 509 | if ( level >= MAX_LEVELS ) |
507 | level = MAX_LEVELS - 1; | 510 | level = MAX_LEVELS - 1; |
508 | 511 | ||
509 | view->setRockSpeed( levels[level-1].rockSpeed ); | 512 | view->setRockSpeed( levels[level-1].rockSpeed ); |
510 | view->addRocks( levels[level-1].nrocks ); | 513 | view->addRocks( levels[level-1].nrocks ); |
511 | 514 | ||
512 | levelLCD->display( level+1 ); | 515 | levelLCD->display( level+1 ); |
513 | } | 516 | } |
514 | 517 | ||
515 | void KAstTopLevel::doStats() | 518 | void KAstTopLevel::doStats() |
516 | { | 519 | { |
517 | QString r( "0.00" ); | 520 | QString r( "0.00" ); |
518 | if ( view->shots() ) | 521 | if ( view->shots() ) |
519 | r = QString::number( (double)view->hits() / view->shots() * 100.0, | 522 | r = QString::number( (double)view->hits() / view->shots() * 100.0, |
520 | 'g', 2 ); | 523 | 'g', 2 ); |
521 | 524 | ||
522 | view->showText( tr( "Game Over.\nPress Calendar for a new game." ), yellow, FALSE ); | 525 | view->showText( tr( "Game Over.\nPress Calendar for a new game." ), yellow, FALSE ); |
523 | } | 526 | } |
524 | 527 | ||
525 | void KAstTopLevel::slotUpdateVitals() | 528 | void KAstTopLevel::slotUpdateVitals() |
526 | { | 529 | { |
527 | brakesLCD->display( view->brakeCount() ); | 530 | brakesLCD->display( view->brakeCount() ); |
528 | shieldLCD->display( view->shieldCount() ); | 531 | shieldLCD->display( view->shieldCount() ); |
529 | shootLCD->display( view->shootCount() ); | 532 | shootLCD->display( view->shootCount() ); |
530 | // teleportsLCD->display( view->teleportCount() ); | 533 | // teleportsLCD->display( view->teleportCount() ); |
531 | powerMeter->setValue( view->power() ); | 534 | powerMeter->setValue( view->power() ); |
532 | } | 535 | } |
diff --git a/noncore/games/qasteroids/toplevel.h b/noncore/games/qasteroids/toplevel.h index 4e1ac9c..0270763 100644 --- a/noncore/games/qasteroids/toplevel.h +++ b/noncore/games/qasteroids/toplevel.h | |||
@@ -1,99 +1,101 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************//* | 19 | **********************************************************************//* |
20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 | 20 | * KAsteroids - Copyright (c) Martin R. Jones 1997 |
21 | * | 21 | * |
22 | * Part of the KDE project | 22 | * Part of the KDE project |
23 | */ | 23 | */ |
24 | 24 | ||
25 | #ifndef __KAST_TOPLEVEL_H__ | 25 | #ifndef __KAST_TOPLEVEL_H__ |
26 | #define __KAST_TOPLEVEL_H__ | 26 | #define __KAST_TOPLEVEL_H__ |
27 | 27 | ||
28 | #include <qmainwindow.h> | 28 | #include <qmainwindow.h> |
29 | #include <qdict.h> | 29 | #include <qdict.h> |
30 | #include <qmap.h> | 30 | #include <qmap.h> |
31 | 31 | ||
32 | #include "view.h" | 32 | #include "view.h" |
33 | 33 | ||
34 | 34 | ||
35 | class KALedMeter; | 35 | class KALedMeter; |
36 | class QLCDNumber; | 36 | class QLCDNumber; |
37 | 37 | ||
38 | class KAstTopLevel : public QMainWindow | 38 | class KAstTopLevel : public QMainWindow |
39 | { | 39 | { |
40 | Q_OBJECT | 40 | Q_OBJECT |
41 | public: | 41 | public: |
42 | KAstTopLevel( QWidget *parent=0, const char *name=0 ); | 42 | KAstTopLevel( QWidget *parent=0, const char *name=0, WFlags fl = 0 ); |
43 | virtual ~KAstTopLevel(); | 43 | virtual ~KAstTopLevel(); |
44 | static QString appName() { return QString::fromLatin1("qasteroids"); } | ||
45 | |||
44 | 46 | ||
45 | private: | 47 | private: |
46 | void playSound( const char *snd ); | 48 | void playSound( const char *snd ); |
47 | void readSoundMapping(); | 49 | void readSoundMapping(); |
48 | void doStats(); | 50 | void doStats(); |
49 | 51 | ||
50 | protected: | 52 | protected: |
51 | virtual void showEvent( QShowEvent * ); | 53 | virtual void showEvent( QShowEvent * ); |
52 | virtual void hideEvent( QHideEvent * ); | 54 | virtual void hideEvent( QHideEvent * ); |
53 | virtual void keyPressEvent( QKeyEvent *event ); | 55 | virtual void keyPressEvent( QKeyEvent *event ); |
54 | virtual void keyReleaseEvent( QKeyEvent *event ); | 56 | virtual void keyReleaseEvent( QKeyEvent *event ); |
55 | virtual void focusInEvent( QFocusEvent *event ); | 57 | virtual void focusInEvent( QFocusEvent *event ); |
56 | virtual void focusOutEvent( QFocusEvent *event ); | 58 | virtual void focusOutEvent( QFocusEvent *event ); |
57 | 59 | ||
58 | private slots: | 60 | private slots: |
59 | void slotNewGame(); | 61 | void slotNewGame(); |
60 | 62 | ||
61 | void slotShipKilled(); | 63 | void slotShipKilled(); |
62 | void slotRockHit( int size ); | 64 | void slotRockHit( int size ); |
63 | void slotRocksRemoved(); | 65 | void slotRocksRemoved(); |
64 | 66 | ||
65 | void slotUpdateVitals(); | 67 | void slotUpdateVitals(); |
66 | 68 | ||
67 | private: | 69 | private: |
68 | KAsteroidsView *view; | 70 | KAsteroidsView *view; |
69 | QLCDNumber *scoreLCD; | 71 | QLCDNumber *scoreLCD; |
70 | QLCDNumber *levelLCD; | 72 | QLCDNumber *levelLCD; |
71 | QLCDNumber *shipsLCD; | 73 | QLCDNumber *shipsLCD; |
72 | 74 | ||
73 | QLCDNumber *teleportsLCD; | 75 | QLCDNumber *teleportsLCD; |
74 | // QLCDNumber *bombsLCD; | 76 | // QLCDNumber *bombsLCD; |
75 | QLCDNumber *brakesLCD; | 77 | QLCDNumber *brakesLCD; |
76 | QLCDNumber *shieldLCD; | 78 | QLCDNumber *shieldLCD; |
77 | QLCDNumber *shootLCD; | 79 | QLCDNumber *shootLCD; |
78 | KALedMeter *powerMeter; | 80 | KALedMeter *powerMeter; |
79 | 81 | ||
80 | bool sound; | 82 | bool sound; |
81 | QDict<QString> soundDict; | 83 | QDict<QString> soundDict; |
82 | 84 | ||
83 | // waiting for user to press Enter to launch a ship | 85 | // waiting for user to press Enter to launch a ship |
84 | bool waitShip; | 86 | bool waitShip; |
85 | bool isPaused; | 87 | bool isPaused; |
86 | 88 | ||
87 | int shipsRemain; | 89 | int shipsRemain; |
88 | int score; | 90 | int score; |
89 | int level; | 91 | int level; |
90 | bool showHiscores; | 92 | bool showHiscores; |
91 | 93 | ||
92 | enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport, | 94 | enum Action { Launch, Thrust, RotateLeft, RotateRight, Shoot, Teleport, |
93 | Brake, Shield, Pause, NewGame }; | 95 | Brake, Shield, Pause, NewGame }; |
94 | 96 | ||
95 | QMap<int,Action> actions; | 97 | QMap<int,Action> actions; |
96 | }; | 98 | }; |
97 | 99 | ||
98 | #endif | 100 | #endif |
99 | 101 | ||
diff --git a/noncore/games/snake/interface.cpp b/noncore/games/snake/interface.cpp index f1227cb..2c60693 100644 --- a/noncore/games/snake/interface.cpp +++ b/noncore/games/snake/interface.cpp | |||
@@ -1,221 +1,223 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "interface.h" | 21 | #include "interface.h" |
22 | 22 | ||
23 | #include <qpe/resource.h> | 23 | #include <qpe/resource.h> |
24 | #include <qpe/qpeapplication.h> | ||
24 | 25 | ||
25 | #include <qpe/qpetoolbar.h> | 26 | #include <qpe/qpetoolbar.h> |
26 | #include <qtoolbutton.h> | 27 | #include <qtoolbutton.h> |
27 | #include <qstyle.h> | 28 | #include <qstyle.h> |
28 | #include <qapplication.h> | 29 | #include <qapplication.h> |
29 | #include <qmessagebox.h> | 30 | #include <qmessagebox.h> |
30 | 31 | ||
31 | SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) : | 32 | SnakeGame::SnakeGame(QWidget* parent, const char* name, WFlags f) : |
32 | QMainWindow(parent,name,f), | 33 | QMainWindow(parent,name,f), |
33 | canvas(232, 258) | 34 | canvas(232, 258) |
34 | { | 35 | { |
35 | setCaption( tr("Snake") ); | 36 | setCaption( tr("Snake") ); |
37 | QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); | ||
36 | QPixmap bg = Resource::loadPixmap("snake/grass"); | 38 | QPixmap bg = Resource::loadPixmap("snake/grass"); |
37 | canvas.setBackgroundPixmap(bg); | 39 | canvas.setBackgroundPixmap(bg); |
38 | canvas.setUpdatePeriod(100); | 40 | canvas.setUpdatePeriod(100); |
39 | snake = 0; | 41 | snake = 0; |
40 | 42 | ||
41 | cv = new QCanvasView(&canvas, this); | 43 | cv = new QCanvasView(&canvas, this); |
42 | 44 | ||
43 | pauseTimer = new QTimer(this); | 45 | pauseTimer = new QTimer(this); |
44 | connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); | 46 | connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); |
45 | 47 | ||
46 | setToolBarsMovable( FALSE ); | 48 | setToolBarsMovable( FALSE ); |
47 | 49 | ||
48 | QToolBar* toolbar = new QToolBar( this); | 50 | QToolBar* toolbar = new QToolBar( this); |
49 | toolbar->setHorizontalStretchable( TRUE ); | 51 | toolbar->setHorizontalStretchable( TRUE ); |
50 | 52 | ||
51 | QPixmap newicon = Resource::loadPixmap("ksnake"); | 53 | QPixmap newicon = Resource::loadPixmap("ksnake"); |
52 | setIcon(newicon); | 54 | setIcon(newicon); |
53 | (void)new QToolButton(newicon, tr("New Game"), 0, | 55 | (void)new QToolButton(newicon, tr("New Game"), 0, |
54 | this, SLOT(newGame()), toolbar, "New Game"); | 56 | this, SLOT(newGame()), toolbar, "New Game"); |
55 | 57 | ||
56 | scorelabel = new QLabel(toolbar); | 58 | scorelabel = new QLabel(toolbar); |
57 | showScore(0); | 59 | showScore(0); |
58 | scorelabel->setBackgroundMode( PaletteButton ); | 60 | scorelabel->setBackgroundMode( PaletteButton ); |
59 | scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); | 61 | scorelabel->setAlignment( AlignRight | AlignVCenter | ExpandTabs ); |
60 | toolbar->setStretchableWidget( scorelabel ); | 62 | toolbar->setStretchableWidget( scorelabel ); |
61 | 63 | ||
62 | setFocusPolicy(StrongFocus); | 64 | setFocusPolicy(StrongFocus); |
63 | 65 | ||
64 | setCentralWidget(cv); | 66 | setCentralWidget(cv); |
65 | 67 | ||
66 | QTimer::singleShot( 16, this, SLOT(welcomescreen()) ); | 68 | QTimer::singleShot( 16, this, SLOT(welcomescreen()) ); |
67 | gamestopped = true; | 69 | gamestopped = true; |
68 | waitover = true; | 70 | waitover = true; |
69 | } | 71 | } |
70 | 72 | ||
71 | SnakeGame::~SnakeGame() | 73 | SnakeGame::~SnakeGame() |
72 | { | 74 | { |
73 | delete snake; | 75 | delete snake; |
74 | } | 76 | } |
75 | 77 | ||
76 | void SnakeGame::resizeEvent(QResizeEvent *) | 78 | void SnakeGame::resizeEvent(QResizeEvent *) |
77 | { | 79 | { |
78 | QSize s = centralWidget()->size(); | 80 | QSize s = centralWidget()->size(); |
79 | int fw = style().defaultFrameWidth(); | 81 | int fw = style().defaultFrameWidth(); |
80 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); | 82 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); |
81 | } | 83 | } |
82 | 84 | ||
83 | void SnakeGame::welcomescreen() | 85 | void SnakeGame::welcomescreen() |
84 | { | 86 | { |
85 | QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas); | 87 | QCanvasText* title = new QCanvasText(tr("SNAKE!"), &canvas); |
86 | title->setColor(yellow); | 88 | title->setColor(yellow); |
87 | title->setFont( QFont("times", 18, QFont::Bold) ); | 89 | title->setFont( QFont("times", 18, QFont::Bold) ); |
88 | int w = title->boundingRect().width(); | 90 | int w = title->boundingRect().width(); |
89 | title->move(canvas.width()/2 -w/2, canvas.height()/2-110); | 91 | title->move(canvas.width()/2 -w/2, canvas.height()/2-110); |
90 | title->show(); | 92 | title->show(); |
91 | QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); | 93 | QCanvasPixmapArray* titlearray = new QCanvasPixmapArray(Resource::findPixmap("snake/title")); |
92 | QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); | 94 | QCanvasSprite* titlepic = new QCanvasSprite(titlearray, &canvas); |
93 | titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); | 95 | titlepic->move(canvas.width()/2 - 33, canvas.height()/2-85); |
94 | titlepic->show(); | 96 | titlepic->show(); |
95 | QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n" | 97 | QCanvasText* instr = new QCanvasText(tr("Use the arrow keys to guide the\n" |
96 | "snake to eat the mouse. You must not\n" | 98 | "snake to eat the mouse. You must not\n" |
97 | "crash into the walls, edges or its tail."), | 99 | "crash into the walls, edges or its tail."), |
98 | &canvas); | 100 | &canvas); |
99 | w = instr->boundingRect().width(); | 101 | w = instr->boundingRect().width(); |
100 | instr->move(canvas.width()/2-w/2, canvas.height()/2-20); | 102 | instr->move(canvas.width()/2-w/2, canvas.height()/2-20); |
101 | instr->setColor(white); | 103 | instr->setColor(white); |
102 | instr->show(); | 104 | instr->show(); |
103 | QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); | 105 | QCanvasText* cont = new QCanvasText(tr("Press any key to start"), &canvas); |
104 | w = cont->boundingRect().width(); | 106 | w = cont->boundingRect().width(); |
105 | cont->move(canvas.width()/2-w/2, canvas.height()-20); | 107 | cont->move(canvas.width()/2-w/2, canvas.height()-20); |
106 | cont->setColor(yellow); | 108 | cont->setColor(yellow); |
107 | cont->show(); | 109 | cont->show(); |
108 | 110 | ||
109 | } | 111 | } |
110 | 112 | ||
111 | void SnakeGame::newGame() | 113 | void SnakeGame::newGame() |
112 | { | 114 | { |
113 | clear(); | 115 | clear(); |
114 | snake = new Snake(&canvas); | 116 | snake = new Snake(&canvas); |
115 | connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) ); | 117 | connect(snake, SIGNAL(dead()), this, SLOT(gameOver()) ); |
116 | connect(snake, SIGNAL(targethit()), this, SLOT(levelUp()) ); | 118 | connect(snake, SIGNAL(targethit()), this, SLOT(levelUp()) ); |
117 | connect(snake, SIGNAL(scorechanged()), this, SLOT(scoreInc()) ); | 119 | connect(snake, SIGNAL(scorechanged()), this, SLOT(scoreInc()) ); |
118 | connect(this, SIGNAL(moveFaster()), snake, SLOT(increaseSpeed()) ); | 120 | connect(this, SIGNAL(moveFaster()), snake, SLOT(increaseSpeed()) ); |
119 | last = 0; | 121 | last = 0; |
120 | targetamount = 1; | 122 | targetamount = 1; |
121 | notargets = 1; | 123 | notargets = 1; |
122 | level = 1; | 124 | level = 1; |
123 | stage = 1; | 125 | stage = 1; |
124 | showScore(0); | 126 | showScore(0); |
125 | gamestopped = false; | 127 | gamestopped = false; |
126 | waitover = true; | 128 | waitover = true; |
127 | int y = canvas.height()-50; | 129 | int y = canvas.height()-50; |
128 | (void)new Obstacle(&canvas, 32); | 130 | (void)new Obstacle(&canvas, 32); |
129 | (void)new Obstacle(&canvas, y); | 131 | (void)new Obstacle(&canvas, y); |
130 | createTargets(); | 132 | createTargets(); |
131 | } | 133 | } |
132 | 134 | ||
133 | 135 | ||
134 | void SnakeGame::showScore(int score) | 136 | void SnakeGame::showScore(int score) |
135 | { | 137 | { |
136 | scorelabel->setText(tr(" Score : %1 ").arg(score) ); | 138 | scorelabel->setText(tr(" Score : %1 ").arg(score) ); |
137 | } | 139 | } |
138 | 140 | ||
139 | 141 | ||
140 | void SnakeGame::scoreInc() | 142 | void SnakeGame::scoreInc() |
141 | { | 143 | { |
142 | showScore( snake->getScore() ); | 144 | showScore( snake->getScore() ); |
143 | } | 145 | } |
144 | 146 | ||
145 | void SnakeGame::levelUp() | 147 | void SnakeGame::levelUp() |
146 | { | 148 | { |
147 | notargets--; | 149 | notargets--; |
148 | if (notargets == 0) { | 150 | if (notargets == 0) { |
149 | stage++; | 151 | stage++; |
150 | if (stage == 3) { | 152 | if (stage == 3) { |
151 | level++; | 153 | level++; |
152 | emit moveFaster(); | 154 | emit moveFaster(); |
153 | targetamount++; | 155 | targetamount++; |
154 | stage = 0; | 156 | stage = 0; |
155 | } | 157 | } |
156 | createTargets(); | 158 | createTargets(); |
157 | } | 159 | } |
158 | } | 160 | } |
159 | 161 | ||
160 | void SnakeGame::createTargets() | 162 | void SnakeGame::createTargets() |
161 | { | 163 | { |
162 | for (int i = 0; i < targetamount; i++) | 164 | for (int i = 0; i < targetamount; i++) |
163 | (void)new Target(&canvas); | 165 | (void)new Target(&canvas); |
164 | notargets = targetamount; | 166 | notargets = targetamount; |
165 | } | 167 | } |
166 | 168 | ||
167 | void SnakeGame::clear() | 169 | void SnakeGame::clear() |
168 | { | 170 | { |
169 | delete snake; | 171 | delete snake; |
170 | snake = 0; | 172 | snake = 0; |
171 | QCanvasItemList l = canvas.allItems(); | 173 | QCanvasItemList l = canvas.allItems(); |
172 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { | 174 | for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) { |
173 | delete *it; | 175 | delete *it; |
174 | } | 176 | } |
175 | } | 177 | } |
176 | 178 | ||
177 | void SnakeGame::gameOver() | 179 | void SnakeGame::gameOver() |
178 | { | 180 | { |
179 | int score = snake->getScore(); | 181 | int score = snake->getScore(); |
180 | QString scoreoutput=""; | 182 | QString scoreoutput=""; |
181 | scoreoutput.setNum(score); | 183 | scoreoutput.setNum(score); |
182 | QCanvasText* gameover = new QCanvasText(tr("GAME OVER!\n Your Score: %1").arg( scoreoutput), &canvas); | 184 | QCanvasText* gameover = new QCanvasText(tr("GAME OVER!\n Your Score: %1").arg( scoreoutput), &canvas); |
183 | 185 | ||
184 | gameover->setZ(100); | 186 | gameover->setZ(100); |
185 | gameover->setColor(yellow); | 187 | gameover->setColor(yellow); |
186 | gameover->setFont( QFont("times", 18, QFont::Bold) ); | 188 | gameover->setFont( QFont("times", 18, QFont::Bold) ); |
187 | int w = gameover->boundingRect().width(); | 189 | int w = gameover->boundingRect().width(); |
188 | gameover->move(canvas.width()/2 -w/2, canvas.height()/2 -50); | 190 | gameover->move(canvas.width()/2 -w/2, canvas.height()/2 -50); |
189 | gameover->show(); | 191 | gameover->show(); |
190 | gamestopped = true; | 192 | gamestopped = true; |
191 | waitover = false; | 193 | waitover = false; |
192 | pauseTimer->start(1500); | 194 | pauseTimer->start(1500); |
193 | } | 195 | } |
194 | 196 | ||
195 | void SnakeGame::wait() | 197 | void SnakeGame::wait() |
196 | { | 198 | { |
197 | waitover = true; | 199 | waitover = true; |
198 | pauseTimer->stop(); | 200 | pauseTimer->stop(); |
199 | QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."), | 201 | QCanvasText* cont = new QCanvasText(tr("Press any key to begin a new game."), |
200 | &canvas); | 202 | &canvas); |
201 | cont->setZ(100); | 203 | cont->setZ(100); |
202 | cont->setColor(white); | 204 | cont->setColor(white); |
203 | int w = cont->boundingRect().width(); | 205 | int w = cont->boundingRect().width(); |
204 | cont->move(canvas.width()/2 -w/2, canvas.height()/2); | 206 | cont->move(canvas.width()/2 -w/2, canvas.height()/2); |
205 | cont->show(); | 207 | cont->show(); |
206 | } | 208 | } |
207 | 209 | ||
208 | void SnakeGame::keyPressEvent(QKeyEvent* event) | 210 | void SnakeGame::keyPressEvent(QKeyEvent* event) |
209 | { | 211 | { |
210 | if (gamestopped) { | 212 | if (gamestopped) { |
211 | if (waitover) | 213 | if (waitover) |
212 | newGame(); | 214 | newGame(); |
213 | else | 215 | else |
214 | return; | 216 | return; |
215 | } | 217 | } |
216 | else { | 218 | else { |
217 | int newkey = event->key(); | 219 | int newkey = event->key(); |
218 | snake->go(newkey); | 220 | snake->go(newkey); |
219 | } | 221 | } |
220 | } | 222 | } |
221 | 223 | ||
diff --git a/noncore/games/snake/interface.h b/noncore/games/snake/interface.h index 454d4ee..fa1dee4 100644 --- a/noncore/games/snake/interface.h +++ b/noncore/games/snake/interface.h | |||
@@ -1,69 +1,72 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <qmainwindow.h> | 20 | #include <qmainwindow.h> |
21 | #include <qpe/qpeapplication.h> | ||
21 | #include <qcanvas.h> | 22 | #include <qcanvas.h> |
22 | #include <qlabel.h> | 23 | #include <qlabel.h> |
23 | 24 | ||
24 | #include "snake.h" | 25 | #include "snake.h" |
25 | #include "target.h" | 26 | #include "target.h" |
26 | #include "obstacle.h" | 27 | #include "obstacle.h" |
27 | 28 | ||
28 | // class QCanvas; | 29 | // class QCanvas; |
29 | 30 | ||
30 | class SnakeGame : public QMainWindow { | 31 | class SnakeGame : public QMainWindow { |
31 | Q_OBJECT | 32 | Q_OBJECT |
32 | 33 | ||
33 | public: | 34 | public: |
34 | SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); | 35 | SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); |
35 | ~SnakeGame(); | 36 | ~SnakeGame(); |
36 | 37 | ||
37 | void clear(); | 38 | void clear(); |
38 | void createTargets(); | 39 | void createTargets(); |
39 | 40 | ||
41 | static QString appName() { return QString::fromLatin1("snake"); } | ||
42 | |||
40 | protected: | 43 | protected: |
41 | virtual void keyPressEvent(QKeyEvent*); | 44 | virtual void keyPressEvent(QKeyEvent*); |
42 | virtual void resizeEvent(QResizeEvent *e); | 45 | virtual void resizeEvent(QResizeEvent *e); |
43 | 46 | ||
44 | signals: | 47 | signals: |
45 | void moveFaster(); | 48 | void moveFaster(); |
46 | 49 | ||
47 | private slots: | 50 | private slots: |
48 | void newGame(); | 51 | void newGame(); |
49 | void gameOver(); | 52 | void gameOver(); |
50 | void wait(); | 53 | void wait(); |
51 | void levelUp(); | 54 | void levelUp(); |
52 | void scoreInc(); | 55 | void scoreInc(); |
53 | void welcomescreen(); | 56 | void welcomescreen(); |
54 | 57 | ||
55 | private: | 58 | private: |
56 | void showScore(int); | 59 | void showScore(int); |
57 | QCanvasView* cv; | 60 | QCanvasView* cv; |
58 | QLabel* scorelabel; | 61 | QLabel* scorelabel; |
59 | QCanvas canvas; | 62 | QCanvas canvas; |
60 | QTimer* pauseTimer; | 63 | QTimer* pauseTimer; |
61 | Snake* snake; | 64 | Snake* snake; |
62 | int last; | 65 | int last; |
63 | int level; | 66 | int level; |
64 | int stage; | 67 | int stage; |
65 | int targetamount; | 68 | int targetamount; |
66 | int notargets; | 69 | int notargets; |
67 | bool waitover; | 70 | bool waitover; |
68 | bool gamestopped; | 71 | bool gamestopped; |
69 | }; | 72 | }; |
diff --git a/noncore/games/snake/main.cpp b/noncore/games/snake/main.cpp index 90a93b7..77a2769 100644 --- a/noncore/games/snake/main.cpp +++ b/noncore/games/snake/main.cpp | |||
@@ -1,35 +1,29 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "interface.h" | 21 | #include "interface.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
25 | |||
24 | 26 | ||
27 | OPIE_EXPORT_APP( OApplicationFactory<SnakeGame> ) | ||
25 | 28 | ||
26 | int main(int argc, char **argv) | ||
27 | { | ||
28 | QPEApplication app(argc,argv); | ||
29 | 29 | ||
30 | SnakeGame* m = new SnakeGame; | ||
31 | QPEApplication::setInputMethodHint( m, QPEApplication::AlwaysOff ); | ||
32 | app.showMainWidget(m); | ||
33 | |||
34 | return app.exec(); | ||
35 | } | ||
diff --git a/noncore/games/snake/opie-snake.control b/noncore/games/snake/opie-snake.control index ef4fc61..f110acd 100644 --- a/noncore/games/snake/opie-snake.control +++ b/noncore/games/snake/opie-snake.control | |||
@@ -1,10 +1,10 @@ | |||
1 | Package: opie-snake | 1 | Package: opie-snake |
2 | Files: bin/snake apps/Games/snake.desktop pics/snake | 2 | Files: plugins/application/libsnake.so* bin/snake apps/Games/snake.desktop pics/snake |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Depends: task-opie-minimal | 7 | Depends: task-opie-minimal |
8 | Description: Game: control the snake | 8 | Description: Game: control the snake |
9 | A game for the Opie environment. | 9 | A game for the Opie environment. |
10 | Version: $QPE_VERSION$EXTRAVERSION | 10 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/snake/snake.pro b/noncore/games/snake/snake.pro index 3da8631..2b7444c 100644 --- a/noncore/games/snake/snake.pro +++ b/noncore/games/snake/snake.pro | |||
@@ -1,11 +1,10 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG += qt warn_on release quick-app |
2 | CONFIG += qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = snake.h target.h obstacle.h interface.h codes.h | 2 | HEADERS = snake.h target.h obstacle.h interface.h codes.h |
5 | SOURCES = snake.cpp target.cpp obstacle.cpp interface.cpp main.cpp | 3 | SOURCES = snake.cpp target.cpp obstacle.cpp interface.cpp main.cpp |
6 | TARGET = snake | 4 | TARGET = snake |
7 | INCLUDEPATH += $(OPIEDIR)/include | 5 | INCLUDEPATH += $(OPIEDIR)/include |
8 | DEPENDPATH+= $(OPIEDIR)/include | 6 | DEPENDPATH+= $(OPIEDIR)/include |
9 | LIBS += -lqpe | 7 | LIBS += -lqpe |
10 | 8 | ||
9 | |||
11 | include ( $(OPIEDIR)/include.pro ) | 10 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index dec5591..c12344a 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp | |||
@@ -1,314 +1,315 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "canvascardwindow.h" | 21 | #include "canvascardwindow.h" |
22 | #include "patiencecardgame.h" | 22 | #include "patiencecardgame.h" |
23 | #include "freecellcardgame.h" | 23 | #include "freecellcardgame.h" |
24 | #include "chicanecardgame.h" | 24 | #include "chicanecardgame.h" |
25 | #include "harpcardgame.h" | 25 | #include "harpcardgame.h" |
26 | #include "teeclubcardgame.h" | 26 | #include "teeclubcardgame.h" |
27 | 27 | ||
28 | #include <qpe/resource.h> | 28 | #include <qpe/resource.h> |
29 | 29 | ||
30 | #include <qmainwindow.h> | 30 | #include <qmainwindow.h> |
31 | #include <qpopupmenu.h> | 31 | #include <qpopupmenu.h> |
32 | #include <qstyle.h> | 32 | #include <qstyle.h> |
33 | 33 | ||
34 | 34 | ||
35 | CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) : | 35 | CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) : |
36 | QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), | 36 | QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), |
37 | cardGame(NULL) | 37 | cardGame(NULL) |
38 | { | 38 | { |
39 | setIcon( Resource::loadPixmap( "cards" ) ); | 39 | setIcon( Resource::loadPixmap( "cards" ) ); |
40 | setCaption(tr("Patience")); | ||
40 | 41 | ||
41 | // Create Playing Area for Games | 42 | // Create Playing Area for Games |
42 | if ( QPixmap::defaultDepth() < 12 ) { | 43 | if ( QPixmap::defaultDepth() < 12 ) { |
43 | // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); | 44 | // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); |
44 | // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); | 45 | // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); |
45 | canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); | 46 | canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); |
46 | } else { | 47 | } else { |
47 | QPixmap bg; | 48 | QPixmap bg; |
48 | bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); | 49 | bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); |
49 | canvas.setBackgroundPixmap(bg); | 50 | canvas.setBackgroundPixmap(bg); |
50 | } | 51 | } |
51 | 52 | ||
52 | #if defined( QT_QWS_CASSIOPEIA ) | 53 | #if defined( QT_QWS_CASSIOPEIA ) |
53 | canvas.setAdvancePeriod(70); | 54 | canvas.setAdvancePeriod(70); |
54 | #else | 55 | #else |
55 | canvas.setAdvancePeriod(30); | 56 | canvas.setAdvancePeriod(30); |
56 | #endif | 57 | #endif |
57 | 58 | ||
58 | 59 | ||
59 | #ifdef _PATIENCE_USE_ACCELS_ | 60 | #ifdef _PATIENCE_USE_ACCELS_ |
60 | QMenuBar* menu = menuBar(); | 61 | QMenuBar* menu = menuBar(); |
61 | 62 | ||
62 | QPopupMenu* file = new QPopupMenu; | 63 | QPopupMenu* file = new QPopupMenu; |
63 | file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); | 64 | file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F); |
64 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); | 65 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F); |
65 | file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); | 66 | file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); |
66 | file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); | 67 | file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); |
67 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); | 68 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); |
68 | menu->insertItem(tr("&Game"), file); | 69 | menu->insertItem(tr("&Game"), file); |
69 | 70 | ||
70 | menu->insertSeparator(); | 71 | menu->insertSeparator(); |
71 | 72 | ||
72 | settings = new QPopupMenu; | 73 | settings = new QPopupMenu; |
73 | settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); | 74 | settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); |
74 | snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); | 75 | snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3); |
75 | settings->setCheckable(TRUE); | 76 | settings->setCheckable(TRUE); |
76 | menu->insertItem(tr("&Settings"),settings); | 77 | menu->insertItem(tr("&Settings"),settings); |
77 | 78 | ||
78 | menu->insertSeparator(); | 79 | menu->insertSeparator(); |
79 | 80 | ||
80 | QPopupMenu* help = new QPopupMenu; | 81 | QPopupMenu* help = new QPopupMenu; |
81 | help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); | 82 | help->insertItem(tr("&About"), this, SLOT(help()), Key_F1); |
82 | help->setItemChecked(dbf_id, TRUE); | 83 | help->setItemChecked(dbf_id, TRUE); |
83 | menu->insertItem(tr("&Help"),help); | 84 | menu->insertItem(tr("&Help"),help); |
84 | #else | 85 | #else |
85 | QMenuBar* menu = menuBar(); | 86 | QMenuBar* menu = menuBar(); |
86 | 87 | ||
87 | QPopupMenu* file = new QPopupMenu; | 88 | QPopupMenu* file = new QPopupMenu; |
88 | file->insertItem(tr("Patience"), this, SLOT(initPatience())); | 89 | file->insertItem(tr("Patience"), this, SLOT(initPatience())); |
89 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); | 90 | file->insertItem(tr("Freecell"), this, SLOT(initFreecell())); |
90 | file->insertItem(tr("Chicane"), this, SLOT(initChicane())); | 91 | file->insertItem(tr("Chicane"), this, SLOT(initChicane())); |
91 | file->insertItem(tr("Harp"), this, SLOT(initHarp())); | 92 | file->insertItem(tr("Harp"), this, SLOT(initHarp())); |
92 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); | 93 | file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); |
93 | menu->insertItem(tr("Play"), file); | 94 | menu->insertItem(tr("Play"), file); |
94 | 95 | ||
95 | menu->insertSeparator(); | 96 | menu->insertSeparator(); |
96 | 97 | ||
97 | settings = new QPopupMenu; | 98 | settings = new QPopupMenu; |
98 | settings->setCheckable(TRUE); | 99 | settings->setCheckable(TRUE); |
99 | settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); | 100 | settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks())); |
100 | snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); | 101 | snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle())); |
101 | QString m; | 102 | QString m; |
102 | 103 | ||
103 | drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); | 104 | drawId = settings->insertItem(tr("Turn one card"), this, SLOT(drawnToggle())); |
104 | menu->insertItem(tr("Settings"),settings); | 105 | menu->insertItem(tr("Settings"),settings); |
105 | settings->setCheckable(TRUE); | 106 | settings->setCheckable(TRUE); |
106 | 107 | ||
107 | #endif | 108 | #endif |
108 | 109 | ||
109 | menu->show(); | 110 | menu->show(); |
110 | 111 | ||
111 | Config cfg( "Patience" ); | 112 | Config cfg( "Patience" ); |
112 | cfg.setGroup( "GlobalSettings" ); | 113 | cfg.setGroup( "GlobalSettings" ); |
113 | snapOn = cfg.readBoolEntry( "SnapOn", TRUE); | 114 | snapOn = cfg.readBoolEntry( "SnapOn", TRUE); |
114 | settings->setItemChecked(snap_id, snapOn); | 115 | settings->setItemChecked(snap_id, snapOn); |
115 | 116 | ||
116 | gameType = cfg.readNumEntry( "GameType", -1 ); | 117 | gameType = cfg.readNumEntry( "GameType", -1 ); |
117 | drawThree = cfg.readBoolEntry( "DrawThree", FALSE); | 118 | drawThree = cfg.readBoolEntry( "DrawThree", FALSE); |
118 | if ( gameType == 0 ) { | 119 | if ( gameType == 0 ) { |
119 | cardGame = new PatienceCardGame( &canvas, snapOn, this ); | 120 | cardGame = new PatienceCardGame( &canvas, snapOn, this ); |
120 | cardGame->setNumberToDraw(drawThree ? 3 : 1); | 121 | cardGame->setNumberToDraw(drawThree ? 3 : 1); |
121 | 122 | ||
122 | setCaption(tr("Patience")); | 123 | setCaption(tr("Patience")); |
123 | setCentralWidget(cardGame); | 124 | setCentralWidget(cardGame); |
124 | cardGame->readConfig( cfg ); | 125 | cardGame->readConfig( cfg ); |
125 | setCardBacks(); | 126 | setCardBacks(); |
126 | } else if ( gameType == 1 ) { | 127 | } else if ( gameType == 1 ) { |
127 | cardGame = new FreecellCardGame( &canvas, snapOn, this ); | 128 | cardGame = new FreecellCardGame( &canvas, snapOn, this ); |
128 | setCaption(tr("Freecell")); | 129 | setCaption(tr("Freecell")); |
129 | setCentralWidget(cardGame); | 130 | setCentralWidget(cardGame); |
130 | //cardGame->newGame(); // Until we know how to handle reading freecell config | 131 | //cardGame->newGame(); // Until we know how to handle reading freecell config |
131 | cardGame->readConfig( cfg ); | 132 | cardGame->readConfig( cfg ); |
132 | setCardBacks(); | 133 | setCardBacks(); |
133 | } else if ( gameType == 2 ) { | 134 | } else if ( gameType == 2 ) { |
134 | cardGame = new ChicaneCardGame( &canvas, snapOn, this ); | 135 | cardGame = new ChicaneCardGame( &canvas, snapOn, this ); |
135 | cardGame->setNumberToDraw(1); | 136 | cardGame->setNumberToDraw(1); |
136 | setCaption(tr("Chicane")); | 137 | setCaption(tr("Chicane")); |
137 | setCentralWidget(cardGame); | 138 | setCentralWidget(cardGame); |
138 | cardGame->readConfig( cfg ); | 139 | cardGame->readConfig( cfg ); |
139 | setCardBacks(); | 140 | setCardBacks(); |
140 | } else if ( gameType == 3 ) { | 141 | } else if ( gameType == 3 ) { |
141 | cardGame = new HarpCardGame( &canvas, snapOn, this ); | 142 | cardGame = new HarpCardGame( &canvas, snapOn, this ); |
142 | cardGame->setNumberToDraw(1); | 143 | cardGame->setNumberToDraw(1); |
143 | setCaption(tr("Harp")); | 144 | setCaption(tr("Harp")); |
144 | setCentralWidget(cardGame); | 145 | setCentralWidget(cardGame); |
145 | cardGame->readConfig( cfg ); | 146 | cardGame->readConfig( cfg ); |
146 | setCardBacks(); | 147 | setCardBacks(); |
147 | } else if ( gameType == 4 ) { | 148 | } else if ( gameType == 4 ) { |
148 | cardGame = new TeeclubCardGame( &canvas, snapOn, this ); | 149 | cardGame = new TeeclubCardGame( &canvas, snapOn, this ); |
149 | cardGame->setNumberToDraw(1); | 150 | cardGame->setNumberToDraw(1); |
150 | setCaption(tr("Teeclub")); | 151 | setCaption(tr("Teeclub")); |
151 | setCentralWidget(cardGame); | 152 | setCentralWidget(cardGame); |
152 | cardGame->readConfig( cfg ); | 153 | cardGame->readConfig( cfg ); |
153 | setCardBacks(); | 154 | setCardBacks(); |
154 | } else { | 155 | } else { |
155 | // Probably there isn't a config file or it is broken | 156 | // Probably there isn't a config file or it is broken |
156 | // Start a new game | 157 | // Start a new game |
157 | initPatience(); | 158 | initPatience(); |
158 | } | 159 | } |
159 | 160 | ||
160 | updateDraw(); | 161 | updateDraw(); |
161 | } | 162 | } |
162 | 163 | ||
163 | 164 | ||
164 | CanvasCardWindow::~CanvasCardWindow() | 165 | CanvasCardWindow::~CanvasCardWindow() |
165 | { | 166 | { |
166 | if (cardGame) { | 167 | if (cardGame) { |
167 | Config cfg("Patience"); | 168 | Config cfg("Patience"); |
168 | cfg.setGroup( "GlobalSettings" ); | 169 | cfg.setGroup( "GlobalSettings" ); |
169 | cfg.writeEntry( "GameType", gameType ); | 170 | cfg.writeEntry( "GameType", gameType ); |
170 | cfg.writeEntry( "SnapOn", snapOn ); | 171 | cfg.writeEntry( "SnapOn", snapOn ); |
171 | cfg.writeEntry( "DrawThree", drawThree); | 172 | cfg.writeEntry( "DrawThree", drawThree); |
172 | cfg.write(); | 173 | cfg.write(); |
173 | cardGame->writeConfig( cfg ); | 174 | cardGame->writeConfig( cfg ); |
174 | delete cardGame; | 175 | delete cardGame; |
175 | } | 176 | } |
176 | } | 177 | } |
177 | 178 | ||
178 | 179 | ||
179 | void CanvasCardWindow::resizeEvent(QResizeEvent *) | 180 | void CanvasCardWindow::resizeEvent(QResizeEvent *) |
180 | { | 181 | { |
181 | QSize s = centralWidget()->size(); | 182 | QSize s = centralWidget()->size(); |
182 | int fw = style().defaultFrameWidth(); | 183 | int fw = style().defaultFrameWidth(); |
183 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); | 184 | canvas.resize( s.width() - fw - 2, s.height() - fw - 2); |
184 | } | 185 | } |
185 | 186 | ||
186 | 187 | ||
187 | void CanvasCardWindow::initPatience() | 188 | void CanvasCardWindow::initPatience() |
188 | { | 189 | { |
189 | // Create New Game | 190 | // Create New Game |
190 | if ( cardGame ) | 191 | if ( cardGame ) |
191 | delete cardGame; | 192 | delete cardGame; |
192 | cardGame = new PatienceCardGame( &canvas, snapOn, this ); | 193 | cardGame = new PatienceCardGame( &canvas, snapOn, this ); |
193 | cardGame->setNumberToDraw(drawThree ? 3 : 1); | 194 | cardGame->setNumberToDraw(drawThree ? 3 : 1); |
194 | gameType = 0; | 195 | gameType = 0; |
195 | setCaption(tr("Patience")); | 196 | setCaption(tr("Patience")); |
196 | setCentralWidget(cardGame); | 197 | setCentralWidget(cardGame); |
197 | cardGame->newGame(); | 198 | cardGame->newGame(); |
198 | setCardBacks(); | 199 | setCardBacks(); |
199 | updateDraw(); | 200 | updateDraw(); |
200 | } | 201 | } |
201 | 202 | ||
202 | 203 | ||
203 | void CanvasCardWindow::initFreecell() | 204 | void CanvasCardWindow::initFreecell() |
204 | { | 205 | { |
205 | // Create New Game | 206 | // Create New Game |
206 | if ( cardGame ) { | 207 | if ( cardGame ) { |
207 | delete cardGame; | 208 | delete cardGame; |
208 | } | 209 | } |
209 | cardGame = new FreecellCardGame( &canvas, snapOn, this ); | 210 | cardGame = new FreecellCardGame( &canvas, snapOn, this ); |
210 | gameType = 1; | 211 | gameType = 1; |
211 | setCaption(tr("Freecell")); | 212 | setCaption(tr("Freecell")); |
212 | setCentralWidget(cardGame); | 213 | setCentralWidget(cardGame); |
213 | cardGame->newGame(); | 214 | cardGame->newGame(); |
214 | setCardBacks(); | 215 | setCardBacks(); |
215 | } | 216 | } |
216 | 217 | ||
217 | 218 | ||
218 | void CanvasCardWindow::initChicane() | 219 | void CanvasCardWindow::initChicane() |
219 | { | 220 | { |
220 | // Create New Game | 221 | // Create New Game |
221 | if ( cardGame ) { | 222 | if ( cardGame ) { |
222 | delete cardGame; | 223 | delete cardGame; |
223 | } | 224 | } |
224 | cardGame = new ChicaneCardGame( &canvas, snapOn, this ); | 225 | cardGame = new ChicaneCardGame( &canvas, snapOn, this ); |
225 | cardGame->setNumberToDraw(1); | 226 | cardGame->setNumberToDraw(1); |
226 | gameType = 2; | 227 | gameType = 2; |
227 | setCaption(tr("Chicane")); | 228 | setCaption(tr("Chicane")); |
228 | setCentralWidget(cardGame); | 229 | setCentralWidget(cardGame); |
229 | cardGame->newGame(); | 230 | cardGame->newGame(); |
230 | setCardBacks(); | 231 | setCardBacks(); |
231 | } | 232 | } |
232 | 233 | ||
233 | void CanvasCardWindow::initHarp() | 234 | void CanvasCardWindow::initHarp() |
234 | { | 235 | { |
235 | // Create New Game | 236 | // Create New Game |
236 | if ( cardGame ) { | 237 | if ( cardGame ) { |
237 | delete cardGame; | 238 | delete cardGame; |
238 | } | 239 | } |
239 | cardGame = new HarpCardGame( &canvas, snapOn, this ); | 240 | cardGame = new HarpCardGame( &canvas, snapOn, this ); |
240 | cardGame->setNumberToDraw(1); | 241 | cardGame->setNumberToDraw(1); |
241 | gameType = 3; | 242 | gameType = 3; |
242 | setCaption(tr("Harp")); | 243 | setCaption(tr("Harp")); |
243 | setCentralWidget(cardGame); | 244 | setCentralWidget(cardGame); |
244 | cardGame->newGame(); | 245 | cardGame->newGame(); |
245 | setCardBacks(); | 246 | setCardBacks(); |
246 | } | 247 | } |
247 | 248 | ||
248 | 249 | ||
249 | void CanvasCardWindow::initTeeclub() | 250 | void CanvasCardWindow::initTeeclub() |
250 | { | 251 | { |
251 | // Create New Game | 252 | // Create New Game |
252 | if ( cardGame ) { | 253 | if ( cardGame ) { |
253 | delete cardGame; | 254 | delete cardGame; |
254 | } | 255 | } |
255 | cardGame = new TeeclubCardGame( &canvas, snapOn, this ); | 256 | cardGame = new TeeclubCardGame( &canvas, snapOn, this ); |
256 | cardGame->setNumberToDraw(1); | 257 | cardGame->setNumberToDraw(1); |
257 | gameType = 4; | 258 | gameType = 4; |
258 | setCaption(tr("Teeclub")); | 259 | setCaption(tr("Teeclub")); |
259 | setCentralWidget(cardGame); | 260 | setCentralWidget(cardGame); |
260 | cardGame->newGame(); | 261 | cardGame->newGame(); |
261 | setCardBacks(); | 262 | setCardBacks(); |
262 | } | 263 | } |
263 | 264 | ||
264 | 265 | ||
265 | void CanvasCardWindow::snapToggle() | 266 | void CanvasCardWindow::snapToggle() |
266 | { | 267 | { |
267 | snapOn = !snapOn; | 268 | snapOn = !snapOn; |
268 | settings->setItemChecked(snap_id, snapOn); | 269 | settings->setItemChecked(snap_id, snapOn); |
269 | cardGame->toggleSnap(); | 270 | cardGame->toggleSnap(); |
270 | } | 271 | } |
271 | 272 | ||
272 | 273 | ||
273 | void CanvasCardWindow::drawnToggle() | 274 | void CanvasCardWindow::drawnToggle() |
274 | { | 275 | { |
275 | drawThree=!drawThree; | 276 | drawThree=!drawThree; |
276 | Config cfg( "Patience" ); | 277 | Config cfg( "Patience" ); |
277 | cfg.setGroup( "GlobalSettings" ); | 278 | cfg.setGroup( "GlobalSettings" ); |
278 | cardGame->toggleCardsDrawn(); | 279 | cardGame->toggleCardsDrawn(); |
279 | updateDraw(); | 280 | updateDraw(); |
280 | cfg.writeEntry( "DrawThree", drawThree); | 281 | cfg.writeEntry( "DrawThree", drawThree); |
281 | cfg.write(); | 282 | cfg.write(); |
282 | } | 283 | } |
283 | 284 | ||
284 | void CanvasCardWindow::updateDraw() { | 285 | void CanvasCardWindow::updateDraw() { |
285 | if(cardGame->cardsDrawn() == 3){ | 286 | if(cardGame->cardsDrawn() == 3){ |
286 | settings->changeItem(drawId, tr("Turn one card")); | 287 | settings->changeItem(drawId, tr("Turn one card")); |
287 | } else { | 288 | } else { |
288 | settings->changeItem(drawId, tr("Turn three cards")); | 289 | settings->changeItem(drawId, tr("Turn three cards")); |
289 | } | 290 | } |
290 | } | 291 | } |
291 | 292 | ||
292 | 293 | ||
293 | void CanvasCardWindow::setCardBacks() | 294 | void CanvasCardWindow::setCardBacks() |
294 | { | 295 | { |
295 | QCanvasItemList l = canvas.allItems(); | 296 | QCanvasItemList l = canvas.allItems(); |
296 | 297 | ||
297 | for (QCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it) { | 298 | for (QCanvasItemList::Iterator it = l.begin(); it != l.end(); ++it) { |
298 | if ( (*it)->rtti() == canvasCardId ) | 299 | if ( (*it)->rtti() == canvasCardId ) |
299 | ((CanvasCard *)(*it))->setCardBack( cardBack ); | 300 | ((CanvasCard *)(*it))->setCardBack( cardBack ); |
300 | } | 301 | } |
301 | } | 302 | } |
302 | 303 | ||
303 | 304 | ||
304 | void CanvasCardWindow::changeCardBacks() | 305 | void CanvasCardWindow::changeCardBacks() |
305 | { | 306 | { |
306 | cardBack++; | 307 | cardBack++; |
307 | 308 | ||
308 | if (cardBack == 5) | 309 | if (cardBack == 5) |
309 | cardBack = 0; | 310 | cardBack = 0; |
310 | 311 | ||
311 | setCardBacks(); | 312 | setCardBacks(); |
312 | } | 313 | } |
313 | 314 | ||
314 | 315 | ||
diff --git a/noncore/games/solitaire/canvascardwindow.h b/noncore/games/solitaire/canvascardwindow.h index eddb184..abd6af6 100644 --- a/noncore/games/solitaire/canvascardwindow.h +++ b/noncore/games/solitaire/canvascardwindow.h | |||
@@ -1,73 +1,74 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef CANVAS_CARD_WINDOW_H | 20 | #ifndef CANVAS_CARD_WINDOW_H |
21 | #define CANVAS_CARD_WINDOW_H | 21 | #define CANVAS_CARD_WINDOW_H |
22 | 22 | ||
23 | 23 | ||
24 | #include <qmainwindow.h> | 24 | #include <qmainwindow.h> |
25 | #include <qcanvas.h> | 25 | #include <qcanvas.h> |
26 | 26 | ||
27 | 27 | ||
28 | class CanvasCardGame; | 28 | class CanvasCardGame; |
29 | class QPopupMenu; | 29 | class QPopupMenu; |
30 | 30 | ||
31 | 31 | ||
32 | class CanvasCardWindow : public QMainWindow { | 32 | class CanvasCardWindow : public QMainWindow { |
33 | Q_OBJECT | 33 | Q_OBJECT |
34 | 34 | ||
35 | public: | 35 | public: |
36 | static QString appName() { return QString::fromLatin1("patience"); } | ||
36 | CanvasCardWindow(QWidget* parent=0, const char* name=0, WFlags f=0); | 37 | CanvasCardWindow(QWidget* parent=0, const char* name=0, WFlags f=0); |
37 | virtual ~CanvasCardWindow(); | 38 | virtual ~CanvasCardWindow(); |
38 | 39 | ||
39 | public slots: | 40 | public slots: |
40 | void setCardBacks(); | 41 | void setCardBacks(); |
41 | void changeCardBacks(); | 42 | void changeCardBacks(); |
42 | void snapToggle(); | 43 | void snapToggle(); |
43 | void drawnToggle(); | 44 | void drawnToggle(); |
44 | 45 | ||
45 | private slots: | 46 | private slots: |
46 | void initFreecell(); | 47 | void initFreecell(); |
47 | void initPatience(); | 48 | void initPatience(); |
48 | void initChicane(); | 49 | void initChicane(); |
49 | void initHarp(); | 50 | void initHarp(); |
50 | void initTeeclub(); | 51 | void initTeeclub(); |
51 | 52 | ||
52 | protected: | 53 | protected: |
53 | virtual void resizeEvent(QResizeEvent *e); | 54 | virtual void resizeEvent(QResizeEvent *e); |
54 | 55 | ||
55 | void updateDraw(); | 56 | void updateDraw(); |
56 | private: | 57 | private: |
57 | QCanvas canvas; | 58 | QCanvas canvas; |
58 | bool snapOn; | 59 | bool snapOn; |
59 | bool drawThree; | 60 | bool drawThree; |
60 | int drawId; | 61 | int drawId; |
61 | int cardBack; | 62 | int cardBack; |
62 | int gameType; | 63 | int gameType; |
63 | CanvasCardGame *cardGame; | 64 | CanvasCardGame *cardGame; |
64 | 65 | ||
65 | QPopupMenu* options; | 66 | QPopupMenu* options; |
66 | QPopupMenu* settings; | 67 | QPopupMenu* settings; |
67 | int dbf_id; | 68 | int dbf_id; |
68 | int snap_id; | 69 | int snap_id; |
69 | }; | 70 | }; |
70 | 71 | ||
71 | 72 | ||
72 | #endif | 73 | #endif |
73 | 74 | ||
diff --git a/noncore/games/solitaire/carddeck.cpp b/noncore/games/solitaire/carddeck.cpp index a2d0076..b130131 100644 --- a/noncore/games/solitaire/carddeck.cpp +++ b/noncore/games/solitaire/carddeck.cpp | |||
@@ -1,91 +1,91 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include <stdlib.h> | 20 | #include <stdlib.h> |
21 | #include <time.h> | 21 | #include <time.h> |
22 | #include "card.h" | 22 | #include "card.h" |
23 | #include "carddeck.h" | 23 | #include "carddeck.h" |
24 | 24 | ||
25 | 25 | ||
26 | CardDeck::CardDeck(int jokers, int numOfDecks) : numberOfJokers(jokers), numberOfDecks(numOfDecks), deckCreated(FALSE) | 26 | CardDeck::CardDeck(int jokers, int numOfDecks) : numberOfJokers(jokers), numberOfDecks(numOfDecks), deckCreated(FALSE) |
27 | { | 27 | { |
28 | cards = new (Card *)[getNumberOfCards()]; | 28 | cards = new Card *[getNumberOfCards()]; |
29 | } | 29 | } |
30 | 30 | ||
31 | 31 | ||
32 | CardDeck::~CardDeck() | 32 | CardDeck::~CardDeck() |
33 | { | 33 | { |
34 | for (int i = 0; i < getNumberOfCards(); i++) | 34 | for (int i = 0; i < getNumberOfCards(); i++) |
35 | delete cards[i]; | 35 | delete cards[i]; |
36 | delete cards; | 36 | delete cards; |
37 | } | 37 | } |
38 | 38 | ||
39 | 39 | ||
40 | void CardDeck::createDeck() | 40 | void CardDeck::createDeck() |
41 | { | 41 | { |
42 | if (!deckCreated) { | 42 | if (!deckCreated) { |
43 | for (int j = 0; j < getNumberOfDecks(); j++) { | 43 | for (int j = 0; j < getNumberOfDecks(); j++) { |
44 | for (int i = 0; i < 52; i++) { | 44 | for (int i = 0; i < 52; i++) { |
45 | cards[i+j*52] = newCard( (eValue)((i % 13) + 1), (eSuit)((i / 13) + 1), FALSE); | 45 | cards[i+j*52] = newCard( (eValue)((i % 13) + 1), (eSuit)((i / 13) + 1), FALSE); |
46 | cards[i+j*52]->setDeckNumber(j); | 46 | cards[i+j*52]->setDeckNumber(j); |
47 | } | 47 | } |
48 | } | 48 | } |
49 | for (int i = 0; i < getNumberOfJokers(); i++) | 49 | for (int i = 0; i < getNumberOfJokers(); i++) |
50 | cards[52*getNumberOfDecks() + i] = newCard( jokerVal, jokerSuit, FALSE); | 50 | cards[52*getNumberOfDecks() + i] = newCard( jokerVal, jokerSuit, FALSE); |
51 | deckCreated = TRUE; | 51 | deckCreated = TRUE; |
52 | } | 52 | } |
53 | } | 53 | } |
54 | 54 | ||
55 | 55 | ||
56 | void CardDeck::shuffle() | 56 | void CardDeck::shuffle() |
57 | { | 57 | { |
58 | srand(time(NULL)); | 58 | srand(time(NULL)); |
59 | for (int i = 0; i < getNumberOfCards(); i++) { | 59 | for (int i = 0; i < getNumberOfCards(); i++) { |
60 | int index = rand() % getNumberOfCards(); | 60 | int index = rand() % getNumberOfCards(); |
61 | Card *tmpCard = cards[i]; | 61 | Card *tmpCard = cards[i]; |
62 | cards[i] = cards[index]; | 62 | cards[i] = cards[index]; |
63 | cards[index] = tmpCard; | 63 | cards[index] = tmpCard; |
64 | } | 64 | } |
65 | } | 65 | } |
66 | 66 | ||
67 | 67 | ||
68 | int CardDeck::getNumberOfCards() | 68 | int CardDeck::getNumberOfCards() |
69 | { | 69 | { |
70 | return 52*getNumberOfDecks() + getNumberOfJokers(); | 70 | return 52*getNumberOfDecks() + getNumberOfJokers(); |
71 | } | 71 | } |
72 | 72 | ||
73 | 73 | ||
74 | int CardDeck::getNumberOfDecks() | 74 | int CardDeck::getNumberOfDecks() |
75 | { | 75 | { |
76 | return numberOfDecks; | 76 | return numberOfDecks; |
77 | } | 77 | } |
78 | 78 | ||
79 | 79 | ||
80 | int CardDeck::getNumberOfJokers() | 80 | int CardDeck::getNumberOfJokers() |
81 | { | 81 | { |
82 | return numberOfJokers; | 82 | return numberOfJokers; |
83 | } | 83 | } |
84 | 84 | ||
85 | 85 | ||
86 | Card *CardDeck::newCard( eValue v, eSuit s, bool f) | 86 | Card *CardDeck::newCard( eValue v, eSuit s, bool f) |
87 | { | 87 | { |
88 | return new Card(v, s, f); | 88 | return new Card(v, s, f); |
89 | } | 89 | } |
90 | 90 | ||
91 | 91 | ||
diff --git a/noncore/games/solitaire/main.cpp b/noncore/games/solitaire/main.cpp index f81aa3c..bd3cf8b 100644 --- a/noncore/games/solitaire/main.cpp +++ b/noncore/games/solitaire/main.cpp | |||
@@ -1,36 +1,26 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "canvascardwindow.h" | 21 | #include "canvascardwindow.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
24 | 25 | ||
25 | 26 | OPIE_EXPORT_APP( OApplicationFactory<CanvasCardWindow> ) \ No newline at end of file | |
26 | int main( int argc, char ** argv ) | ||
27 | { | ||
28 | QPEApplication a( argc, argv ); | ||
29 | |||
30 | CanvasCardWindow m; | ||
31 | m.setCaption( CanvasCardWindow::tr("Patience") ); | ||
32 | a.showMainWidget( &m ); | ||
33 | |||
34 | return a.exec(); | ||
35 | } | ||
36 | |||
diff --git a/noncore/games/solitaire/solitaire.pro b/noncore/games/solitaire/solitaire.pro index 1ac62c3..b1b8bda 100755 --- a/noncore/games/solitaire/solitaire.pro +++ b/noncore/games/solitaire/solitaire.pro | |||
@@ -1,21 +1,20 @@ | |||
1 | TEMPLATE = app | ||
2 | 1 | ||
3 | CONFIG += qt warn_on release | 2 | CONFIG += qt warn_on release quick-app |
4 | DESTDIR = $(OPIEDIR)/bin | ||
5 | 3 | ||
6 | HEADERS = canvascard.h canvasshapes.h cardgame.h cardgamelayout.h cardpile.h card.h carddeck.h \ | 4 | HEADERS = canvascard.h canvasshapes.h cardgame.h cardgamelayout.h cardpile.h card.h carddeck.h \ |
7 | canvascardgame.h freecellcardgame.h chicanecardgame.h harpcardgame.h teeclubcardgame.h \ | 5 | canvascardgame.h freecellcardgame.h chicanecardgame.h harpcardgame.h teeclubcardgame.h \ |
8 | patiencecardgame.h canvascardwindow.h | 6 | patiencecardgame.h canvascardwindow.h |
9 | 7 | ||
10 | SOURCES = canvascard.cpp canvasshapes.cpp cardgame.cpp cardgamelayout.cpp \ | 8 | SOURCES = canvascard.cpp canvasshapes.cpp cardgame.cpp cardgamelayout.cpp \ |
11 | cardpile.cpp card.cpp carddeck.cpp canvascardgame.cpp freecellcardgame.cpp \ | 9 | cardpile.cpp card.cpp carddeck.cpp canvascardgame.cpp freecellcardgame.cpp \ |
12 | chicanecardgame.cpp harpcardgame.cpp teeclubcardgame.cpp \ | 10 | chicanecardgame.cpp harpcardgame.cpp teeclubcardgame.cpp \ |
13 | patiencecardgame.cpp canvascardwindow.cpp main.cpp | 11 | patiencecardgame.cpp canvascardwindow.cpp main.cpp |
14 | 12 | ||
15 | TARGET = patience | 13 | TARGET = patience |
16 | 14 | ||
17 | INCLUDEPATH += $(OPIEDIR)/include | 15 | INCLUDEPATH += $(OPIEDIR)/include |
18 | DEPENDPATH += $(OPIEDIR)/include | 16 | DEPENDPATH += $(OPIEDIR)/include |
19 | LIBS += -lqpe | 17 | LIBS += -lqpe |
20 | 18 | ||
19 | |||
21 | include ( $(OPIEDIR)/include.pro ) | 20 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/tetrix/main.cpp b/noncore/games/tetrix/main.cpp index e36d52d..fcf4b33 100644 --- a/noncore/games/tetrix/main.cpp +++ b/noncore/games/tetrix/main.cpp | |||
@@ -1,33 +1,28 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "qtetrix.h" | 21 | #include "qtetrix.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | 24 | ||
25 | int main( int argc, char **argv ) | 25 | #include <opie/oapplicationfactory.h> |
26 | { | ||
27 | QPEApplication a(argc,argv); | ||
28 | 26 | ||
29 | QTetrix *tetrix = new QTetrix; | 27 | OPIE_EXPORT_APP( OApplicationFactory<QTetrix> ) |
30 | a.showMainWidget(tetrix); | ||
31 | 28 | ||
32 | return a.exec(); | ||
33 | } | ||
diff --git a/noncore/games/tetrix/opie-tetrix.control b/noncore/games/tetrix/opie-tetrix.control index e901dbf..b1e0bcf 100644 --- a/noncore/games/tetrix/opie-tetrix.control +++ b/noncore/games/tetrix/opie-tetrix.control | |||
@@ -1,11 +1,11 @@ | |||
1 | Package: opie-tetrix | 1 | Package: opie-tetrix |
2 | Files: bin/tetrix apps/Games/tetrix.desktop pics/tetrix/* | 2 | Files: plugins/application/libtetrix.so* bin/tetrix apps/Games/tetrix.desktop pics/tetrix/* |
3 | Priority: optional | 3 | Priority: optional |
4 | Section: opie/games | 4 | Section: opie/games |
5 | Maintainer: Martin Imobersteg <imm@gmx.ch> | 5 | Maintainer: Martin Imobersteg <imm@gmx.ch> |
6 | Architecture: arm | 6 | Architecture: arm |
7 | Arch: iPAQ | 7 | Arch: iPAQ |
8 | Depends: task-opie-minimal | 8 | Depends: task-opie-minimal |
9 | Description: Game: control falling blocks | 9 | Description: Game: control falling blocks |
10 | A game for the Opie environment. | 10 | A game for the Opie environment. |
11 | Version: $QPE_VERSION$EXTRAVERSION | 11 | Version: $QPE_VERSION$EXTRAVERSION |
diff --git a/noncore/games/tetrix/qtetrix.h b/noncore/games/tetrix/qtetrix.h index cb33941..c8959c5 100644 --- a/noncore/games/tetrix/qtetrix.h +++ b/noncore/games/tetrix/qtetrix.h | |||
@@ -1,76 +1,77 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef QTETRIX_H | 20 | #ifndef QTETRIX_H |
21 | #define QTETRIX_H | 21 | #define QTETRIX_H |
22 | 22 | ||
23 | #include "qtetrixb.h" | 23 | #include "qtetrixb.h" |
24 | #include <qframe.h> | 24 | #include <qframe.h> |
25 | #include <qlcdnumber.h> | 25 | #include <qlcdnumber.h> |
26 | #include <qpushbutton.h> | 26 | #include <qpushbutton.h> |
27 | #include <qpainter.h> | 27 | #include <qpainter.h> |
28 | #include <qmainwindow.h> | 28 | #include <qmainwindow.h> |
29 | 29 | ||
30 | class QLabel; | 30 | class QLabel; |
31 | 31 | ||
32 | class ShowNextPiece : public QFrame | 32 | class ShowNextPiece : public QFrame |
33 | { | 33 | { |
34 | Q_OBJECT | 34 | Q_OBJECT |
35 | friend class QTetrix; | 35 | friend class QTetrix; |
36 | public: | 36 | public: |
37 | ShowNextPiece( QWidget *parent=0, const char *name=0 ); | 37 | ShowNextPiece( QWidget *parent=0, const char *name=0 ); |
38 | public slots: | 38 | public slots: |
39 | void drawNextSquare( int x, int y,QColor *color ); | 39 | void drawNextSquare( int x, int y,QColor *color ); |
40 | signals: | 40 | signals: |
41 | void update(); | 41 | void update(); |
42 | private: | 42 | private: |
43 | void paintEvent( QPaintEvent * ); | 43 | void paintEvent( QPaintEvent * ); |
44 | void resizeEvent( QResizeEvent * ); | 44 | void resizeEvent( QResizeEvent * ); |
45 | 45 | ||
46 | int blockWidth,blockHeight; | 46 | int blockWidth,blockHeight; |
47 | int xOffset,yOffset; | 47 | int xOffset,yOffset; |
48 | }; | 48 | }; |
49 | 49 | ||
50 | 50 | ||
51 | class QTetrix : public QMainWindow | 51 | class QTetrix : public QMainWindow |
52 | { | 52 | { |
53 | Q_OBJECT | 53 | Q_OBJECT |
54 | public: | 54 | public: |
55 | static QString appName() { return QString::fromLatin1("tetrix"); } | ||
55 | QTetrix( QWidget *parent=0, const char *name=0, WFlags f=0 ); | 56 | QTetrix( QWidget *parent=0, const char *name=0, WFlags f=0 ); |
56 | void startGame() { board->startGame(); } | 57 | void startGame() { board->startGame(); } |
57 | 58 | ||
58 | public slots: | 59 | public slots: |
59 | void gameOver(); | 60 | void gameOver(); |
60 | void quit(); | 61 | void quit(); |
61 | private: | 62 | private: |
62 | void keyPressEvent( QKeyEvent *e ) { board->keyPressEvent(e); } | 63 | void keyPressEvent( QKeyEvent *e ) { board->keyPressEvent(e); } |
63 | 64 | ||
64 | QTetrixBoard *board; | 65 | QTetrixBoard *board; |
65 | ShowNextPiece *showNext; | 66 | ShowNextPiece *showNext; |
66 | QLabel *showScore; | 67 | QLabel *showScore; |
67 | QLabel *showLevel; | 68 | QLabel *showLevel; |
68 | QLabel *showLines; | 69 | QLabel *showLines; |
69 | }; | 70 | }; |
70 | 71 | ||
71 | 72 | ||
72 | void drawTetrixButton( QPainter *, int x, int y, int w, int h, | 73 | void drawTetrixButton( QPainter *, int x, int y, int w, int h, |
73 | const QColor *color ); | 74 | const QColor *color ); |
74 | 75 | ||
75 | 76 | ||
76 | #endif | 77 | #endif |
diff --git a/noncore/games/tetrix/tetrix.pro b/noncore/games/tetrix/tetrix.pro index 35fe82b..3b95c84 100644 --- a/noncore/games/tetrix/tetrix.pro +++ b/noncore/games/tetrix/tetrix.pro | |||
@@ -1,21 +1,22 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = gtetrix.h \ | 2 | HEADERS = gtetrix.h \ |
5 | qtetrix.h \ | 3 | qtetrix.h \ |
6 | qtetrixb.h \ | 4 | qtetrixb.h \ |
7 | tpiece.h \ | 5 | tpiece.h \ |
8 | ohighscoredlg.h | 6 | ohighscoredlg.h |
9 | SOURCES = main.cpp \ | 7 | SOURCES = main.cpp \ |
10 | gtetrix.cpp \ | 8 | gtetrix.cpp \ |
11 | qtetrix.cpp \ | 9 | qtetrix.cpp \ |
12 | qtetrixb.cpp \ | 10 | qtetrixb.cpp \ |
13 | tpiece.cpp \ | 11 | tpiece.cpp \ |
14 | ohighscoredlg.cpp | 12 | ohighscoredlg.cpp |
15 | INCLUDEPATH += $(OPIEDIR)/include | 13 | INCLUDEPATH += $(OPIEDIR)/include |
16 | DEPENDPATH+= $(OPIEDIR)/include | 14 | DEPENDPATH+= $(OPIEDIR)/include |
17 | LIBS += -lqpe -lstdc++ | 15 | LIBS += -lqpe -lstdc++ |
18 | INTERFACES= | 16 | INTERFACES= |
19 | TARGET = tetrix | 17 | TARGET = tetrix |
20 | 18 | ||
19 | |||
20 | |||
21 | |||
21 | include ( $(OPIEDIR)/include.pro ) | 22 | include ( $(OPIEDIR)/include.pro ) |
diff --git a/noncore/games/wordgame/main.cpp b/noncore/games/wordgame/main.cpp index cd4600e..f32acff 100644 --- a/noncore/games/wordgame/main.cpp +++ b/noncore/games/wordgame/main.cpp | |||
@@ -1,34 +1,28 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include "wordgame.h" | 21 | #include "wordgame.h" |
22 | 22 | ||
23 | #include <qpe/qpeapplication.h> | 23 | #include <qpe/qpeapplication.h> |
24 | #include <opie/oapplicationfactory.h> | ||
24 | 25 | ||
25 | int main( int argc, char ** argv ) | ||
26 | { | ||
27 | QPEApplication a( argc, argv ); | ||
28 | 26 | ||
29 | WordGame mw; | 27 | OPIE_EXPORT_APP( OApplicationFactory<WordGame> ) |
30 | //QPEApplication::setInputMethodHint( &mw, QPEApplication::AlwaysOff ); | ||
31 | a.showMainWidget(&mw); | ||
32 | 28 | ||
33 | return a.exec(); | ||
34 | } | ||
diff --git a/noncore/games/wordgame/wordgame.h b/noncore/games/wordgame/wordgame.h index f73c85a..020a4b5 100644 --- a/noncore/games/wordgame/wordgame.h +++ b/noncore/games/wordgame/wordgame.h | |||
@@ -1,380 +1,381 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef WORDGAME_H | 20 | #ifndef WORDGAME_H |
21 | #define WORDGAME_H | 21 | #define WORDGAME_H |
22 | 22 | ||
23 | #include "newgamebase.h" | 23 | #include "newgamebase.h" |
24 | #include "rulesbase.h" | 24 | #include "rulesbase.h" |
25 | 25 | ||
26 | #include <qpe/qdawg.h> | 26 | #include <qpe/qdawg.h> |
27 | #include <qpe/applnk.h> | 27 | #include <qpe/applnk.h> |
28 | 28 | ||
29 | #include <qmainwindow.h> | 29 | #include <qmainwindow.h> |
30 | #include <qcanvas.h> | 30 | #include <qcanvas.h> |
31 | #include <qlabel.h> | 31 | #include <qlabel.h> |
32 | 32 | ||
33 | class QVBox; | 33 | class QVBox; |
34 | class QLabel; | 34 | class QLabel; |
35 | class QWidgetStack; | 35 | class QWidgetStack; |
36 | class QToolButton; | 36 | class QToolButton; |
37 | class Config; | 37 | class Config; |
38 | 38 | ||
39 | class Tile { | 39 | class Tile { |
40 | public: | 40 | public: |
41 | Tile() {} | 41 | Tile() {} |
42 | 42 | ||
43 | Tile(const Tile& t) | 43 | Tile(const Tile& t) |
44 | { | 44 | { |
45 | txt = t.txt; | 45 | txt = t.txt; |
46 | val = t.val; | 46 | val = t.val; |
47 | blank = t.blank; | 47 | blank = t.blank; |
48 | } | 48 | } |
49 | 49 | ||
50 | Tile(QString text, int value) | 50 | Tile(QString text, int value) |
51 | { | 51 | { |
52 | txt = text; | 52 | txt = text; |
53 | val = value; | 53 | val = value; |
54 | blank = txt.isEmpty(); | 54 | blank = txt.isEmpty(); |
55 | } | 55 | } |
56 | 56 | ||
57 | Tile(const QString& key); | 57 | Tile(const QString& key); |
58 | 58 | ||
59 | int value() const { return val; } | 59 | int value() const { return val; } |
60 | bool isBlank() const { return blank; } | 60 | bool isBlank() const { return blank; } |
61 | QString text() const { return txt; } | 61 | QString text() const { return txt; } |
62 | void setText(const QString& t) | 62 | void setText(const QString& t) |
63 | { | 63 | { |
64 | txt = t; | 64 | txt = t; |
65 | } | 65 | } |
66 | 66 | ||
67 | int operator==(const Tile& o) const | 67 | int operator==(const Tile& o) const |
68 | { return o.txt == txt && o.val == val && o.blank == blank; } | 68 | { return o.txt == txt && o.val == val && o.blank == blank; } |
69 | int operator!=(const Tile& o) const | 69 | int operator!=(const Tile& o) const |
70 | { return !operator==(o); } | 70 | { return !operator==(o); } |
71 | Tile& operator=(const Tile& o) | 71 | Tile& operator=(const Tile& o) |
72 | { txt=o.txt; val=o.val; blank=o.blank; return *this; } | 72 | { txt=o.txt; val=o.val; blank=o.blank; return *this; } |
73 | 73 | ||
74 | QString key() const; | 74 | QString key() const; |
75 | 75 | ||
76 | private: | 76 | private: |
77 | QString txt; | 77 | QString txt; |
78 | int val; | 78 | int val; |
79 | bool blank; | 79 | bool blank; |
80 | }; | 80 | }; |
81 | 81 | ||
82 | class Bag { | 82 | class Bag { |
83 | public: | 83 | public: |
84 | Bag(); | 84 | Bag(); |
85 | 85 | ||
86 | void readConfig(Config&); | 86 | void readConfig(Config&); |
87 | void writeConfig(Config&); | 87 | void writeConfig(Config&); |
88 | 88 | ||
89 | void add(const Tile&); | 89 | void add(const Tile&); |
90 | bool isEmpty() const { return tiles.isEmpty(); } | 90 | bool isEmpty() const { return tiles.isEmpty(); } |
91 | Tile takeRandom(); | 91 | Tile takeRandom(); |
92 | private: | 92 | private: |
93 | QList<Tile> tiles; | 93 | QList<Tile> tiles; |
94 | }; | 94 | }; |
95 | 95 | ||
96 | class TileItem : public QCanvasRectangle { | 96 | class TileItem : public QCanvasRectangle { |
97 | public: | 97 | public: |
98 | TileItem(const Tile& tile, bool b, QCanvas* c) : | 98 | TileItem(const Tile& tile, bool b, QCanvas* c) : |
99 | QCanvasRectangle(0,0, | 99 | QCanvasRectangle(0,0, |
100 | b?bigWidth():smallWidth(), | 100 | b?bigWidth():smallWidth(), |
101 | b?bigHeight():smallHeight(),c), | 101 | b?bigHeight():smallHeight(),c), |
102 | t(tile), big(b), s(Firm) | 102 | t(tile), big(b), s(Firm) |
103 | { | 103 | { |
104 | } | 104 | } |
105 | 105 | ||
106 | static int smallWidth(); | 106 | static int smallWidth(); |
107 | static int smallHeight(); | 107 | static int smallHeight(); |
108 | static int bigWidth(); | 108 | static int bigWidth(); |
109 | static int bigHeight(); | 109 | static int bigHeight(); |
110 | 110 | ||
111 | enum State { Firm, Floating }; | 111 | enum State { Firm, Floating }; |
112 | void setState( State state ); | 112 | void setState( State state ); |
113 | State state() const { return s; } | 113 | State state() const { return s; } |
114 | const Tile& tile() const { return t; } | 114 | const Tile& tile() const { return t; } |
115 | void setTile(const Tile&); | 115 | void setTile(const Tile&); |
116 | void setBig(bool); | 116 | void setBig(bool); |
117 | 117 | ||
118 | protected: | 118 | protected: |
119 | void drawShape(QPainter&); | 119 | void drawShape(QPainter&); |
120 | 120 | ||
121 | private: | 121 | private: |
122 | Tile t; | 122 | Tile t; |
123 | bool big; | 123 | bool big; |
124 | State s; | 124 | State s; |
125 | }; | 125 | }; |
126 | 126 | ||
127 | class Rack : public QCanvasView { | 127 | class Rack : public QCanvasView { |
128 | public: | 128 | public: |
129 | Rack(int ntiles, QWidget* parent); | 129 | Rack(int ntiles, QWidget* parent); |
130 | ~Rack(); | 130 | ~Rack(); |
131 | 131 | ||
132 | void readConfig(Config&); | 132 | void readConfig(Config&); |
133 | void writeConfig(Config&); | 133 | void writeConfig(Config&); |
134 | 134 | ||
135 | bool isFull() const { return count()==max(); } | 135 | bool isFull() const { return count()==max(); } |
136 | int max() const { return item.count(); } | 136 | int max() const { return item.count(); } |
137 | int count() const { return n; } | 137 | int count() const { return n; } |
138 | void addTile(const Tile& t); | 138 | void addTile(const Tile& t); |
139 | Tile tile(int i) const { return item[i]->tile(); } | 139 | Tile tile(int i) const { return item[i]->tile(); } |
140 | const Tile* tileRef(int i) const { return &item[i]->tile(); } | 140 | const Tile* tileRef(int i) const { return &item[i]->tile(); } |
141 | void remove(int i); | 141 | void remove(int i); |
142 | void remove(Tile); | 142 | void remove(Tile); |
143 | bool arrangeTiles(const Tile** s, int sn); | 143 | bool arrangeTiles(const Tile** s, int sn); |
144 | void setBlanks(const Tile*); | 144 | void setBlanks(const Tile*); |
145 | 145 | ||
146 | void setPlayerName(const QString& name) { nm = name; } | 146 | void setPlayerName(const QString& name) { nm = name; } |
147 | QString playerName() const { return nm; } | 147 | QString playerName() const { return nm; } |
148 | void setComputerization(int level) { cpu=level; } | 148 | void setComputerization(int level) { cpu=level; } |
149 | bool computerized() const { return cpu>0; } | 149 | bool computerized() const { return cpu>0; } |
150 | 150 | ||
151 | QSize sizeHint() const; | 151 | QSize sizeHint() const; |
152 | 152 | ||
153 | protected: | 153 | protected: |
154 | void resizeEvent(QResizeEvent*e); | 154 | void resizeEvent(QResizeEvent*e); |
155 | void contentsMousePressEvent(QMouseEvent*); | 155 | void contentsMousePressEvent(QMouseEvent*); |
156 | void contentsMouseMoveEvent(QMouseEvent*); | 156 | void contentsMouseMoveEvent(QMouseEvent*); |
157 | void contentsMouseReleaseEvent(QMouseEvent*); | 157 | void contentsMouseReleaseEvent(QMouseEvent*); |
158 | 158 | ||
159 | private: | 159 | private: |
160 | void clear(); | 160 | void clear(); |
161 | void layoutTiles(); | 161 | void layoutTiles(); |
162 | int n; | 162 | int n; |
163 | QArray<TileItem*> item; | 163 | QArray<TileItem*> item; |
164 | int dragging_adj; | 164 | int dragging_adj; |
165 | QPoint dragstart; | 165 | QPoint dragstart; |
166 | QCanvasItem* dragging; | 166 | QCanvasItem* dragging; |
167 | QString nm; | 167 | QString nm; |
168 | int cpu; | 168 | int cpu; |
169 | }; | 169 | }; |
170 | 170 | ||
171 | class Board : public QCanvasView { | 171 | class Board : public QCanvasView { |
172 | Q_OBJECT | 172 | Q_OBJECT |
173 | public: | 173 | public: |
174 | Board(QPixmap bgshapes, int w, int h, QWidget* parent); | 174 | Board(QPixmap bgshapes, int w, int h, QWidget* parent); |
175 | ~Board(); | 175 | ~Board(); |
176 | 176 | ||
177 | void readConfig(Config&); | 177 | void readConfig(Config&); |
178 | void writeConfig(Config&); | 178 | void writeConfig(Config&); |
179 | 179 | ||
180 | int xTiles() const { return canvas()->tilesHorizontally(); } | 180 | int xTiles() const { return canvas()->tilesHorizontally(); } |
181 | int yTiles() const { return canvas()->tilesVertically(); } | 181 | int yTiles() const { return canvas()->tilesVertically(); } |
182 | 182 | ||
183 | bool contains(const QPoint& p) const | 183 | bool contains(const QPoint& p) const |
184 | { return p.x() >= 0 && p.y() >= 0 | 184 | { return p.x() >= 0 && p.y() >= 0 |
185 | && p.x() < canvas()->tilesHorizontally() | 185 | && p.x() < canvas()->tilesHorizontally() |
186 | && p.y() < canvas()->tilesVertically(); } | 186 | && p.y() < canvas()->tilesVertically(); } |
187 | const Tile* tile(const QPoint& p) const | 187 | const Tile* tile(const QPoint& p) const |
188 | { TileItem* it=item(p); return it ? &it->tile() : 0; } | 188 | { TileItem* it=item(p); return it ? &it->tile() : 0; } |
189 | 189 | ||
190 | void setRules(const QString& shapes, const int* effects); | 190 | void setRules(const QString& shapes, const int* effects); |
191 | 191 | ||
192 | void clear(); | 192 | void clear(); |
193 | void unsetTile(const QPoint& p); | 193 | void unsetTile(const QPoint& p); |
194 | void setTile(const QPoint& p, const Tile& t); | 194 | void setTile(const QPoint& p, const Tile& t); |
195 | 195 | ||
196 | void setTileState(const QPoint& p, TileItem::State s) | 196 | void setTileState(const QPoint& p, TileItem::State s) |
197 | { | 197 | { |
198 | TileItem* it=item(p); | 198 | TileItem* it=item(p); |
199 | if (it) it->setState(s); | 199 | if (it) it->setState(s); |
200 | } | 200 | } |
201 | 201 | ||
202 | void setCurrentRack(Rack*); | 202 | void setCurrentRack(Rack*); |
203 | void resetRack(); | 203 | void resetRack(); |
204 | void finalizeTurn(); | 204 | void finalizeTurn(); |
205 | void showTurn(); | 205 | void showTurn(); |
206 | void scoreTurn(const QPoint& at, int n, const QPoint& d); | 206 | void scoreTurn(const QPoint& at, int n, const QPoint& d); |
207 | bool checkTurn(); | 207 | bool checkTurn(); |
208 | int score(QPoint at, const Tile** tiles, int n, | 208 | int score(QPoint at, const Tile** tiles, int n, |
209 | const Tile* blankvalue, | 209 | const Tile* blankvalue, |
210 | const QPoint& d, bool ignoredict, QStringList* words) const; | 210 | const QPoint& d, bool ignoredict, QStringList* words) const; |
211 | int bonussedValue(const QPoint& at, int base, int& all_mult) const; | 211 | int bonussedValue(const QPoint& at, int base, int& all_mult) const; |
212 | bool isStart(const QPoint& at) const; | 212 | bool isStart(const QPoint& at) const; |
213 | 213 | ||
214 | int turnScore() const { return turn_score; } | 214 | int turnScore() const { return turn_score; } |
215 | 215 | ||
216 | QSize sizeHint() const; | 216 | QSize sizeHint() const; |
217 | 217 | ||
218 | signals: | 218 | signals: |
219 | void temporaryScore(int); | 219 | void temporaryScore(int); |
220 | 220 | ||
221 | protected: | 221 | protected: |
222 | void contentsMousePressEvent(QMouseEvent*); | 222 | void contentsMousePressEvent(QMouseEvent*); |
223 | void contentsMouseMoveEvent(QMouseEvent*); | 223 | void contentsMouseMoveEvent(QMouseEvent*); |
224 | void contentsMouseReleaseEvent(QMouseEvent*); | 224 | void contentsMouseReleaseEvent(QMouseEvent*); |
225 | 225 | ||
226 | private: | 226 | private: |
227 | int idx(const QPoint& p) const | 227 | int idx(const QPoint& p) const |
228 | { return p.x()+p.y()*canvas()->tilesHorizontally(); } | 228 | { return p.x()+p.y()*canvas()->tilesHorizontally(); } |
229 | TileItem*& item(const QPoint& p) const | 229 | TileItem*& item(const QPoint& p) const |
230 | { return grid[idx(p)]; } | 230 | { return grid[idx(p)]; } |
231 | TileItem **grid; | 231 | TileItem **grid; |
232 | QString rule_shape; | 232 | QString rule_shape; |
233 | const int* rule_effect; | 233 | const int* rule_effect; |
234 | int rack_tiles_bonus; | 234 | int rack_tiles_bonus; |
235 | Rack* current_rack; | 235 | Rack* current_rack; |
236 | QPoint boardPos(const QPoint&) const; | 236 | QPoint boardPos(const QPoint&) const; |
237 | QPoint dragstart; | 237 | QPoint dragstart; |
238 | QPoint shown_at; | 238 | QPoint shown_at; |
239 | int shown_n; | 239 | int shown_n; |
240 | QPoint shown_step; | 240 | QPoint shown_step; |
241 | void unshowTurn(); | 241 | void unshowTurn(); |
242 | int turn_score; | 242 | int turn_score; |
243 | }; | 243 | }; |
244 | 244 | ||
245 | class ComputerPlayer | 245 | class ComputerPlayer |
246 | { | 246 | { |
247 | Board* board; | 247 | Board* board; |
248 | Rack* rack; | 248 | Rack* rack; |
249 | 249 | ||
250 | bool across; | 250 | bool across; |
251 | int dict; | 251 | int dict; |
252 | QPoint current; | 252 | QPoint current; |
253 | 253 | ||
254 | const Tile** best; | 254 | const Tile** best; |
255 | int best_n; | 255 | int best_n; |
256 | Tile* best_blankvalues; | 256 | Tile* best_blankvalues; |
257 | int best_blused; | 257 | int best_blused; |
258 | int best_score; | 258 | int best_score; |
259 | QPoint best_dir; | 259 | QPoint best_dir; |
260 | QPoint best_start; | 260 | QPoint best_start; |
261 | 261 | ||
262 | public: | 262 | public: |
263 | ComputerPlayer(Board* b, Rack* r); | 263 | ComputerPlayer(Board* b, Rack* r); |
264 | ~ComputerPlayer(); | 264 | ~ComputerPlayer(); |
265 | 265 | ||
266 | bool step(); | 266 | bool step(); |
267 | 267 | ||
268 | private: | 268 | private: |
269 | void findBest(QPoint at, const QPoint& d, const QDawg::Node* node, ulong used, uchar *nletter, const Tile** tiles, int n, Tile* blankvalues, int blused); | 269 | void findBest(QPoint at, const QPoint& d, const QDawg::Node* node, ulong used, uchar *nletter, const Tile** tiles, int n, Tile* blankvalues, int blused); |
270 | void noteChoice(const Tile** tiles, int n, const QPoint& d, const Tile* blankvalues, int blused); | 270 | void noteChoice(const Tile** tiles, int n, const QPoint& d, const Tile* blankvalues, int blused); |
271 | }; | 271 | }; |
272 | 272 | ||
273 | class ScoreInfo : public QLabel { | 273 | class ScoreInfo : public QLabel { |
274 | Q_OBJECT | 274 | Q_OBJECT |
275 | public: | 275 | public: |
276 | ScoreInfo( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); | 276 | ScoreInfo( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); |
277 | ~ScoreInfo(); | 277 | ~ScoreInfo(); |
278 | 278 | ||
279 | void init(const QStringList&); | 279 | void init(const QStringList&); |
280 | void addScore(int player, int change); | 280 | void addScore(int player, int change); |
281 | int playerScore(int player) const { return score[player]; } | 281 | int playerScore(int player) const { return score[player]; } |
282 | void setShowWinner(bool); | 282 | void setShowWinner(bool); |
283 | void setBoldOne(int); | 283 | void setBoldOne(int); |
284 | 284 | ||
285 | void readConfig(Config&); | 285 | void readConfig(Config&); |
286 | void writeConfig(Config&); | 286 | void writeConfig(Config&); |
287 | 287 | ||
288 | protected: | 288 | protected: |
289 | QSize sizeHint() const; | 289 | QSize sizeHint() const; |
290 | 290 | ||
291 | public slots: | 291 | public slots: |
292 | void showTemporaryScore(int amount); | 292 | void showTemporaryScore(int amount); |
293 | 293 | ||
294 | private slots: | 294 | private slots: |
295 | void showScores(); | 295 | void showScores(); |
296 | 296 | ||
297 | private: | 297 | private: |
298 | QStringList names; | 298 | QStringList names; |
299 | int *score; | 299 | int *score; |
300 | QTimer* msgtimer; | 300 | QTimer* msgtimer; |
301 | bool showwinner; | 301 | bool showwinner; |
302 | int boldone; | 302 | int boldone; |
303 | }; | 303 | }; |
304 | 304 | ||
305 | class NewGame; | 305 | class NewGame; |
306 | 306 | ||
307 | class WordGame : public QMainWindow { | 307 | class WordGame : public QMainWindow { |
308 | Q_OBJECT | 308 | Q_OBJECT |
309 | public: | 309 | public: |
310 | WordGame( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); | 310 | WordGame( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); |
311 | ~WordGame(); | 311 | ~WordGame(); |
312 | static QString appName() { return QString::fromLatin1("wordgame"); } | ||
312 | 313 | ||
313 | private slots: | 314 | private slots: |
314 | void endTurn(); | 315 | void endTurn(); |
315 | void resetTurn(); | 316 | void resetTurn(); |
316 | void passTurn(); | 317 | void passTurn(); |
317 | void think(); | 318 | void think(); |
318 | void endGame(); | 319 | void endGame(); |
319 | void startGame(); | 320 | void startGame(); |
320 | 321 | ||
321 | private: | 322 | private: |
322 | void writeConfig(); | 323 | void writeConfig(); |
323 | void readConfig(); | 324 | void readConfig(); |
324 | 325 | ||
325 | void startGame(const QStringList& pnames); | 326 | void startGame(const QStringList& pnames); |
326 | bool mayEndGame(); | 327 | bool mayEndGame(); |
327 | void openGameSelector(const QStringList& initnames); | 328 | void openGameSelector(const QStringList& initnames); |
328 | bool loadRules(const QString& filename); | 329 | bool loadRules(const QString& filename); |
329 | void addPlayer(const QString& name); | 330 | void addPlayer(const QString& name); |
330 | void addPlayer(const QString& name, int cpu); | 331 | void addPlayer(const QString& name, int cpu); |
331 | void nextPlayer(); | 332 | void nextPlayer(); |
332 | bool refillRack(int i); | 333 | bool refillRack(int i); |
333 | void readyRack(int i); | 334 | void readyRack(int i); |
334 | Rack* rack(int i) const; | 335 | Rack* rack(int i) const; |
335 | 336 | ||
336 | QWidgetStack *racks; | 337 | QWidgetStack *racks; |
337 | QToolBar* toolbar; | 338 | QToolBar* toolbar; |
338 | QWidget *vbox; | 339 | QWidget *vbox; |
339 | Board *board; | 340 | Board *board; |
340 | Bag *bag; | 341 | Bag *bag; |
341 | ScoreInfo *scoreinfo; | 342 | ScoreInfo *scoreinfo; |
342 | QToolButton *done; | 343 | QToolButton *done; |
343 | QToolButton *reset; | 344 | QToolButton *reset; |
344 | QTimer* aiheart; | 345 | QTimer* aiheart; |
345 | ComputerPlayer *cpu; | 346 | ComputerPlayer *cpu; |
346 | int player; | 347 | int player; |
347 | int nplayers; | 348 | int nplayers; |
348 | QStringList namelist; | 349 | QStringList namelist; |
349 | bool gameover; | 350 | bool gameover; |
350 | QString rules; | 351 | QString rules; |
351 | NewGame* newgame; | 352 | NewGame* newgame; |
352 | }; | 353 | }; |
353 | 354 | ||
354 | class NewGame : public NewGameBase { | 355 | class NewGame : public NewGameBase { |
355 | Q_OBJECT | 356 | Q_OBJECT |
356 | public: | 357 | public: |
357 | NewGame(QWidget* parent); | 358 | NewGame(QWidget* parent); |
358 | QStringList ruleslist; | 359 | QStringList ruleslist; |
359 | 360 | ||
360 | public slots: | 361 | public slots: |
361 | void updateRuleSets(); | 362 | void updateRuleSets(); |
362 | }; | 363 | }; |
363 | 364 | ||
364 | class Rules : public RulesBase { | 365 | class Rules : public RulesBase { |
365 | Q_OBJECT | 366 | Q_OBJECT |
366 | 367 | ||
367 | public: | 368 | public: |
368 | Rules(QWidget* parent); | 369 | Rules(QWidget* parent); |
369 | 370 | ||
370 | signals: | 371 | signals: |
371 | void rulesChanged(); | 372 | void rulesChanged(); |
372 | 373 | ||
373 | public slots: | 374 | public slots: |
374 | void editRules(); | 375 | void editRules(); |
375 | 376 | ||
376 | private: | 377 | private: |
377 | void deleteRuleSet(); | 378 | void deleteRuleSet(); |
378 | }; | 379 | }; |
379 | 380 | ||
380 | #endif // WORDGAME_H | 381 | #endif // WORDGAME_H |
diff --git a/noncore/games/wordgame/wordgame.pro b/noncore/games/wordgame/wordgame.pro index e997adc..7ef2bfd 100644 --- a/noncore/games/wordgame/wordgame.pro +++ b/noncore/games/wordgame/wordgame.pro | |||
@@ -1,13 +1,12 @@ | |||
1 | TEMPLATE= app | 1 | CONFIG = qt warn_on release quick-app |
2 | CONFIG = qt warn_on release | ||
3 | DESTDIR = $(OPIEDIR)/bin | ||
4 | HEADERS = wordgame.h | 2 | HEADERS = wordgame.h |
5 | SOURCES = main.cpp \ | 3 | SOURCES = main.cpp \ |
6 | wordgame.cpp | 4 | wordgame.cpp |
7 | INTERFACES= newgamebase.ui rulesbase.ui | 5 | INTERFACES= newgamebase.ui rulesbase.ui |
8 | TARGET = wordgame | 6 | TARGET = wordgame |
9 | INCLUDEPATH += $(OPIEDIR)/include | 7 | INCLUDEPATH += $(OPIEDIR)/include |
10 | DEPENDPATH+= $(OPIEDIR)/include | 8 | DEPENDPATH+= $(OPIEDIR)/include |
11 | LIBS += -lqpe | 9 | LIBS += -lqpe |
12 | 10 | ||
11 | |||
13 | include ( $(OPIEDIR)/include.pro ) | 12 | include ( $(OPIEDIR)/include.pro ) |