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-rw-r--r--Makefile2
-rw-r--r--apps/Games/kcheckers.desktop6
-rw-r--r--noncore/games/kcheckers/.cvsignore3
-rw-r--r--noncore/games/kcheckers/checkers.cpp337
-rw-r--r--noncore/games/kcheckers/checkers.h56
-rw-r--r--noncore/games/kcheckers/echeckers.cpp349
-rw-r--r--noncore/games/kcheckers/echeckers.h28
-rw-r--r--noncore/games/kcheckers/field.cpp31
-rw-r--r--noncore/games/kcheckers/field.h27
-rw-r--r--noncore/games/kcheckers/kcheckers.cpp382
-rw-r--r--noncore/games/kcheckers/kcheckers.h97
-rw-r--r--noncore/games/kcheckers/kcheckers.pro19
-rw-r--r--noncore/games/kcheckers/main.cpp18
-rw-r--r--noncore/games/kcheckers/pics/biglogo.xpm41
-rw-r--r--noncore/games/kcheckers/pics/contexthelp.xpm20
-rw-r--r--noncore/games/kcheckers/pics/exit.xpm21
-rw-r--r--noncore/games/kcheckers/pics/king_black.xpm39
-rw-r--r--noncore/games/kcheckers/pics/king_white.xpm39
-rw-r--r--noncore/games/kcheckers/pics/logo.xpm23
-rw-r--r--noncore/games/kcheckers/pics/man_black.xpm39
-rw-r--r--noncore/games/kcheckers/pics/man_white.xpm41
-rw-r--r--noncore/games/kcheckers/pics/marble1.xpm240
-rw-r--r--noncore/games/kcheckers/pics/marble2.xpm595
-rw-r--r--noncore/games/kcheckers/pics/marble3.xpm33
-rw-r--r--noncore/games/kcheckers/pics/wood1.xpm117
-rw-r--r--noncore/games/kcheckers/pics/wood2.xpm114
-rw-r--r--noncore/games/kcheckers/pics/wood3.xpm33
-rw-r--r--noncore/games/kcheckers/rcheckers.cpp476
-rw-r--r--noncore/games/kcheckers/rcheckers.h28
-rw-r--r--pics/KCheckers.xpm41
30 files changed, 3294 insertions, 1 deletions
diff --git a/Makefile b/Makefile
index 1370f24..17d23ef 100644
--- a/Makefile
+++ b/Makefile
@@ -1,71 +1,71 @@
1default: dynamic 1default: dynamic
2 2
3all: default docs 3all: default docs
4 4
5LIBS=library 5LIBS=library
6 6
7COMPONENTS=$(LOCALCOMPONENTS) inputmethods/keyboard \ 7COMPONENTS=$(LOCALCOMPONENTS) inputmethods/keyboard \
8 inputmethods/pickboard \ 8 inputmethods/pickboard \
9 inputmethods/handwriting \ 9 inputmethods/handwriting \
10 inputmethods/unikeyboard \ 10 inputmethods/unikeyboard \
11 inputmethods/jumpx \ 11 inputmethods/jumpx \
12 inputmethods/dvorak \ 12 inputmethods/dvorak \
13 taskbar/batteryapplet \ 13 taskbar/batteryapplet \
14 taskbar/volumeapplet \ 14 taskbar/volumeapplet \
15 taskbar/clockapplet \ 15 taskbar/clockapplet \
16 taskbar/netmonapplet \ 16 taskbar/netmonapplet \
17 taskbar/screenshotapplet \ 17 taskbar/screenshotapplet \
18 taskbar/vmemo \ 18 taskbar/vmemo \
19 netsetup/dialup \ 19 netsetup/dialup \
20 netsetup/lan \ 20 netsetup/lan \
21 opiemail/ifaces/pop3 opiemail/ifaces/smtp \ 21 opiemail/ifaces/pop3 opiemail/ifaces/smtp \
22 mpegplayer/libmpeg3 \ 22 mpegplayer/libmpeg3 \
23 mpegplayer/libmad \ 23 mpegplayer/libmad \
24 mpegplayer/wavplugin \ 24 mpegplayer/wavplugin \
25 cardmon \ 25 cardmon \
26 sdmon 26 sdmon
27 27
28APPS=$(LOCALAPPS) addressbook calculator clock datebook \ 28APPS=$(LOCALAPPS) addressbook calculator clock datebook \
29 filebrowser helpbrowser minesweep mpegplayer \ 29 filebrowser helpbrowser minesweep mpegplayer \
30 settings/light-and-power \ 30 settings/light-and-power \
31 settings/language \ 31 settings/language \
32 settings/rotation \ 32 settings/rotation \
33 settings/appearance \ 33 settings/appearance \
34 settings/security \ 34 settings/security \
35 settings/sound \ 35 settings/sound \
36 settings/systemtime \ 36 settings/systemtime \
37 solitaire spreadsheet tetrix textedit \ 37 solitaire spreadsheet tetrix textedit \
38 todo wordgame embeddedkonsole taskbar sysinfo \ 38 todo wordgame embeddedkonsole taskbar sysinfo \
39 parashoot snake citytime showimg netsetup tableviewer \ 39 parashoot snake citytime showimg netsetup tableviewer \
40 qipkg mindbreaker go qasteroids qcop fifteen keypebble today opiemail/converter opiemail \ 40 qipkg mindbreaker go qasteroids qcop fifteen keypebble today opiemail/converter opiemail \
41 noncore/tictac noncore/opieftp 41 noncore/tictac noncore/opieftp noncore/kcheckers
42 42
43DOCS = docs/src/opie-policy 43DOCS = docs/src/opie-policy
44single: mpegplayer/libmpeg3 44single: mpegplayer/libmpeg3
45 45
46dynamic: $(APPS) 46dynamic: $(APPS)
47 47
48docs: $(DOCS) 48docs: $(DOCS)
49 49
50$(COMPONENTS): $(LIBS) 50$(COMPONENTS): $(LIBS)
51 51
52$(APPS): $(LIBS) $(COMPONENTS) 52$(APPS): $(LIBS) $(COMPONENTS)
53 53
54$(LIBS) $(COMPONENTS) $(APPS) $(DOCS) single: 54$(LIBS) $(COMPONENTS) $(APPS) $(DOCS) single:
55 $(MAKE) -C $@ -f Makefile 55 $(MAKE) -C $@ -f Makefile
56 56
57showcomponents: 57showcomponents:
58 @echo $(LIBS) $(APPS) $(COMPONENTS) single 58 @echo $(LIBS) $(APPS) $(COMPONENTS) single
59 59
60clean: 60clean:
61 $(MAKE) -C single -f Makefile $@ 61 $(MAKE) -C single -f Makefile $@
62 for dir in $(APPS) $(LIBS) $(COMPONENTS) $(DOCS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done 62 for dir in $(APPS) $(LIBS) $(COMPONENTS) $(DOCS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done
63 63
64lupdate: 64lupdate:
65 for dir in $(APPS) $(LIBS) $(COMPONENTS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done 65 for dir in $(APPS) $(LIBS) $(COMPONENTS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done
66 66
67lrelease: 67lrelease:
68 for dir in $(APPS) $(LIBS) $(COMPONENTS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done 68 for dir in $(APPS) $(LIBS) $(COMPONENTS); do $(MAKE) -C $$dir -f Makefile $@ || exit 1; done
69 69
70 70
71.PHONY: default dynamic $(LIBS) $(APPS) $(COMPONENTS) $(DOCS) single showcomponents clean 71.PHONY: default dynamic $(LIBS) $(APPS) $(COMPONENTS) $(DOCS) single showcomponents clean
diff --git a/apps/Games/kcheckers.desktop b/apps/Games/kcheckers.desktop
new file mode 100644
index 0000000..4515b3a
--- a/dev/null
+++ b/apps/Games/kcheckers.desktop
@@ -0,0 +1,6 @@
1[Desktop Entry]
2Comment=A Ckeckers Game
3Exec=kcheckers
4Icon=KCheckers
5Type=Application
6Name=KCheckers
diff --git a/noncore/games/kcheckers/.cvsignore b/noncore/games/kcheckers/.cvsignore
new file mode 100644
index 0000000..2c33e73
--- a/dev/null
+++ b/noncore/games/kcheckers/.cvsignore
@@ -0,0 +1,3 @@
1moc_*
2*.moc
3Makefile*
diff --git a/noncore/games/kcheckers/checkers.cpp b/noncore/games/kcheckers/checkers.cpp
new file mode 100644
index 0000000..1e4dd1f
--- a/dev/null
+++ b/noncore/games/kcheckers/checkers.cpp
@@ -0,0 +1,337 @@
1//
2// KCheckers Engine
3
4//
5// Board = 54 Fields:
6//
7// | 06 07 08 09| MAN2
8// |11 12 13 14 |
9// | 17 18 19 20|
10// |22 23 24 25 |
11// | 28 29 30 31|
12// |33 34 35 36 |
13// | 39 40 41 42|
14// |44 45 46 47 | MAN1
15
16#include <time.h>
17#include <stdlib.h>
18
19#include "checkers.h"
20
21
22Checkers::Checkers(int skill)
23{
24 for(int i=0;i<54;i++) board[i]=NONE;
25 board[6] =MAN2; board[7] =MAN2; board[8] =MAN2; board[9] =MAN2;
26 board[11]=MAN2; board[12]=MAN2; board[13]=MAN2; board[14]=MAN2;
27 board[17]=MAN2; board[18]=MAN2; board[19]=MAN2; board[20]=MAN2;
28 board[22]=FREE; board[23]=FREE; board[24]=FREE; board[25]=FREE;
29 board[28]=FREE; board[29]=FREE; board[30]=FREE; board[31]=FREE;
30 board[33]=MAN1; board[34]=MAN1; board[35]=MAN1; board[36]=MAN1;
31 board[39]=MAN1; board[40]=MAN1; board[41]=MAN1; board[42]=MAN1;
32 board[44]=MAN1; board[45]=MAN1; board[46]=MAN1; board[47]=MAN1;
33
34 levelmax=skill;
35
36 srand(time(0)); // Seed the random number generator
37}
38
39
40///////////////////////////////////////////////////
41//
42// User Functions
43//
44///////////////////////////////////////////////////
45
46
47bool Checkers::checkMove1()
48{
49 for(int i=6;i<48;i++)
50 {
51 switch(board[i])
52 {
53 case MAN1:
54 if(board[i-6]==FREE) return true;
55 if(board[i-5]==FREE) return true;
56 break;
57 case KING1:
58 if(board[i-6]==FREE) return true;
59 if(board[i-5]==FREE) return true;
60 if(board[i+5]==FREE) return true;
61 if(board[i+6]==FREE) return true;
62 }
63 }
64 return false;
65}
66
67
68////////////////////////////////////////////////////
69//
70// Computer Functions
71//
72////////////////////////////////////////////////////
73
74
75void Checkers::go2()
76{
77 level=0;
78 for(int i=6;i<48;i++) bestboard[i]=board[i];
79 turn();
80 for(int i=6;i<48;i++) board[i]=bestboard[i];
81 ;
82}
83
84
85void Checkers::turn(int &resMax,bool capture)
86{
87 if(level<levelmax)
88 {
89 bool f12,f13,f14,f17,f18,f19,f23,f24,f25,f28,f29,f30,f34,f35,f36,f39,f40,f41;
90 if(capture)
91 {
92 if(board[12]==NONE) {f12=true;board[12]=FREE;} else f12=false;
93 if(board[13]==NONE) {f13=true;board[13]=FREE;} else f13=false;
94 if(board[14]==NONE) {f14=true;board[14]=FREE;} else f14=false;
95 if(board[17]==NONE) {f17=true;board[17]=FREE;} else f17=false;
96 if(board[18]==NONE) {f18=true;board[18]=FREE;} else f18=false;
97 if(board[19]==NONE) {f19=true;board[19]=FREE;} else f19=false;
98 if(board[23]==NONE) {f23=true;board[23]=FREE;} else f23=false;
99 if(board[24]==NONE) {f24=true;board[24]=FREE;} else f24=false;
100 if(board[25]==NONE) {f25=true;board[25]=FREE;} else f25=false;
101 if(board[28]==NONE) {f28=true;board[28]=FREE;} else f28=false;
102 if(board[29]==NONE) {f29=true;board[29]=FREE;} else f29=false;
103 if(board[30]==NONE) {f30=true;board[30]=FREE;} else f30=false;
104 if(board[34]==NONE) {f34=true;board[34]=FREE;} else f34=false;
105 if(board[35]==NONE) {f35=true;board[35]=FREE;} else f35=false;
106 if(board[36]==NONE) {f36=true;board[36]=FREE;} else f36=false;
107 if(board[39]==NONE) {f39=true;board[39]=FREE;} else f39=false;
108 if(board[40]==NONE) {f40=true;board[40]=FREE;} else f40=false;
109 if(board[41]==NONE) {f41=true;board[41]=FREE;} else f41=false;
110 }
111
112 int b6=board[6];
113 int b7=board[7];
114 int b8=board[8];
115 int b9=board[9];
116 int b11=board[11];
117 int b12=board[12];
118 int b13=board[13];
119 int b14=board[14];
120 int b17=board[17];
121 int b18=board[18];
122 int b19=board[19];
123 int b20=board[20];
124 int b22=board[22];
125 int b23=board[23];
126 int b24=board[24];
127 int b25=board[25];
128 int b28=board[28];
129 int b29=board[29];
130 int b30=board[30];
131 int b31=board[31];
132 int b33=board[33];
133 int b34=board[34];
134 int b35=board[35];
135 int b36=board[36];
136 int b39=board[39];
137 int b40=board[40];
138 int b41=board[41];
139 int b42=board[42];
140 int b44=board[44];
141 int b45=board[45];
142 int b46=board[46];
143 int b47=board[47];
144
145 board[6]=FULL-b47;
146 board[7]=FULL-b46;
147 board[8]=FULL-b45;
148 board[9]=FULL-b44;
149 board[11]=FULL-b42;
150 board[12]=FULL-b41;
151 board[13]=FULL-b40;
152 board[14]=FULL-b39;
153 board[17]=FULL-b36;
154 board[18]=FULL-b35;
155 board[19]=FULL-b34;
156 board[20]=FULL-b33;
157 board[22]=FULL-b31;
158 board[23]=FULL-b30;
159 board[24]=FULL-b29;
160 board[25]=FULL-b28;
161 board[28]=FULL-b25;
162 board[29]=FULL-b24;
163 board[30]=FULL-b23;
164 board[31]=FULL-b22;
165 board[33]=FULL-b20;
166 board[34]=FULL-b19;
167 board[35]=FULL-b18;
168 board[36]=FULL-b17;
169 board[39]=FULL-b14;
170 board[40]=FULL-b13;
171 board[41]=FULL-b12;
172 board[42]=FULL-b11;
173 board[44]=FULL-b9;
174 board[45]=FULL-b8;
175 board[46]=FULL-b7;
176 board[47]=FULL-b6;
177
178 int res=-turn();
179
180 board[6]=b6;
181 board[7]=b7;
182 board[8]=b8;
183 board[9]=b9;
184 board[11]=b11;
185 board[12]=b12;
186 board[13]=b13;
187 board[14]=b14;
188 board[17]=b17;
189 board[18]=b18;
190 board[19]=b19;
191 board[20]=b20;
192 board[22]=b22;
193 board[23]=b23;
194 board[24]=b24;
195 board[25]=b25;
196 board[28]=b28;
197 board[29]=b29;
198 board[30]=b30;
199 board[31]=b31;
200 board[33]=b33;
201 board[34]=b34;
202 board[35]=b35;
203 board[36]=b36;
204 board[39]=b39;
205 board[40]=b40;
206 board[41]=b41;
207 board[42]=b42;
208 board[44]=b44;
209 board[45]=b45;
210 board[46]=b46;
211 board[47]=b47;
212
213 if(res>resMax)
214 {
215 resMax=res;
216 if(level==1)
217 {
218 for(int i=6;i<48;i++) bestboard[i]=board[i];
219 bestcounter=1;
220 }
221 }
222 else if(res==resMax && level==1)
223 {
224 bestcounter++;
225 if((rand()%bestcounter)==0)
226 {
227 for(int i=6;i<48;i++) bestboard[i]=board[i];
228 }
229 }
230
231 if(capture)
232 {
233 if(f12) board[12]=NONE;
234 if(f13) board[13]=NONE;
235 if(f14) board[14]=NONE;
236 if(f17) board[17]=NONE;
237 if(f18) board[18]=NONE;
238 if(f19) board[19]=NONE;
239 if(f23) board[23]=NONE;
240 if(f24) board[24]=NONE;
241 if(f25) board[25]=NONE;
242 if(f28) board[28]=NONE;
243 if(f29) board[29]=NONE;
244 if(f30) board[30]=NONE;
245 if(f34) board[34]=NONE;
246 if(f35) board[35]=NONE;
247 if(f36) board[36]=NONE;
248 if(f39) board[39]=NONE;
249 if(f40) board[40]=NONE;
250 if(f41) board[41]=NONE;
251 }
252 }
253 else if(resMax<0) resMax=0;
254}
255
256
257bool Checkers::checkMove2()
258{
259 for(int i=6;i<48;i++)
260 {
261 switch(board[i])
262 {
263 case MAN2:
264 if(board[i+5]==FREE) return true;
265 if(board[i+6]==FREE) return true;
266 break;
267 case KING2:
268 if(board[i-6]==FREE) return true;
269 if(board[i-5]==FREE) return true;
270 if(board[i+5]==FREE) return true;
271 if(board[i+6]==FREE) return true;
272 }
273 }
274 return false;
275}
276
277
278int Checkers::turn()
279{
280 int resMax=(level-levelmax)*10;
281 level++;
282 if(checkCapture2())
283 {
284 for(int i=6;i<48;i++)
285 {
286 switch(board[i])
287 {
288 case MAN2:
289 manCapture2(i,resMax);
290 break;
291 case KING2:
292 kingCapture2(i,UL,resMax);
293 kingCapture2(i,UR,resMax);
294 kingCapture2(i,DL,resMax);
295 kingCapture2(i,DR,resMax);
296 }
297 }
298 }
299 else if(checkMove2())
300 {
301 for(int i=6;i<48;i++)
302 {
303 switch(board[i])
304 {
305 case MAN2:
306 if(board[i+5]==FREE)
307 {
308 board[i]=FREE;
309 if(i>38) board[i+5]=KING2;
310 else board[i+5]=MAN2;
311 turn(resMax);
312 board[i+5]=FREE;
313 board[i]=MAN2;
314 }
315 if(board[i+6]==FREE)
316 {
317 board[i]=FREE;
318 if(i>38) board[i+6]=KING2;
319 else board[i+6]=MAN2;
320 turn(resMax);
321 board[i+6]=FREE;
322 board[i]=MAN2;
323 }
324 break;
325 case KING2:
326 kingMove2(i,resMax);
327 break;
328 }
329 }
330 }
331 else ;
332
333 level--;
334 return resMax;
335}
336
337
diff --git a/noncore/games/kcheckers/checkers.h b/noncore/games/kcheckers/checkers.h
new file mode 100644
index 0000000..bd2be08
--- a/dev/null
+++ b/noncore/games/kcheckers/checkers.h
@@ -0,0 +1,56 @@
1#ifndef CHECKERS_H
2#define CHECKERS_H
3
4#define NONE 0
5#define MAN1 1
6#define KING1 2
7#define FREE 3
8#define KING2 4
9#define MAN2 5
10#define FULL 6
11
12#define UL -6
13#define UR -5
14#define DL 5
15#define DR 6
16
17
18class Checkers
19{
20 public:
21 Checkers(int);
22 virtual bool go1(int,int)=0;
23
24 void go2();
25 bool checkMove1();
26 bool checkMove2();
27
28 virtual bool checkCapture1()=0;
29 virtual bool checkCapture2()=0;
30
31 void setLevel(int i) {levelmax=i;};
32 int getBoard(int i) {return board[i];};
33
34 protected:
35 int level; // Current level
36 int levelmax; // Maximum level
37
38 int turn();
39 void turn(int &,bool capture=false);
40
41 int to;
42 int board[54];
43 int bestboard[54];
44 int bestcounter;
45
46 virtual void kingMove2(int,int &)=0;
47
48 virtual bool manCapture2(int,int &)=0;
49 virtual bool kingCapture2(int,int,int &)=0;
50
51 virtual bool manCapture1(int,int,bool &)=0;
52 virtual bool kingCapture1(int,int,bool &)=0;
53
54};
55
56#endif
diff --git a/noncore/games/kcheckers/echeckers.cpp b/noncore/games/kcheckers/echeckers.cpp
new file mode 100644
index 0000000..1146059
--- a/dev/null
+++ b/noncore/games/kcheckers/echeckers.cpp
@@ -0,0 +1,349 @@
1//
2// English Checkers
3
4
5#include "echeckers.h"
6
7
8///////////////////////////////////////////////////
9//
10// User Functions
11//
12///////////////////////////////////////////////////
13
14
15bool ECheckers::go1(int from,int field)
16{
17 to=field;
18
19 if(checkCapture1())
20 {
21 bool capture=false;
22 switch(board[from])
23 {
24 case MAN1:
25 if(manCapture1(from,UL,capture)) return true;
26 if(manCapture1(from,UR,capture)) return true;
27 return false;
28 case KING1:
29 if(kingCapture1(from,UL,capture)) return true;
30 if(kingCapture1(from,UR,capture)) return true;
31 if(kingCapture1(from,DL,capture)) return true;
32 if(kingCapture1(from,DR,capture)) return true;
33 return false;
34 }
35 }
36 else
37 {
38 switch(board[from])
39 {
40 case MAN1:
41 if((to==(from-6))||(to==(from-5)))
42 {
43 board[from]=FREE;
44 if(to<10) board[to]=KING1;
45 else board[to]=MAN1;
46 return true;
47 }
48 return false;
49 case KING1:
50 if((to==(from-6))||(to==(from-5))||
51 (to==(from+5))||(to==(from+6)) )
52 {
53 board[from]=FREE;
54 board[to]=KING1;
55 return true;
56 }
57 return false;
58 }
59 }
60 return false;
61}
62
63
64bool ECheckers::checkCapture1()
65{
66 for(int i=6;i<48;i++)
67 {
68 switch(board[i])
69 {
70 case MAN1:
71 if(board[i-6]==MAN2 || board[i-6]==KING2)
72 if(board[i-12]==FREE) return true;
73 if(board[i-5]==MAN2 || board[i-5]==KING2)
74 if(board[i-10]==FREE) return true;
75 break;
76 case KING1:
77 if(board[i-6]==MAN2 || board[i-6]==KING2)
78 if(board[i-12]==FREE) return true;
79 if(board[i-5]==MAN2 || board[i-5]==KING2)
80 if(board[i-10]==FREE) return true;
81 if(board[i+5]==MAN2 || board[i+5]==KING2)
82 if(board[i+10]==FREE) return true;
83 if(board[i+6]==MAN2 || board[i+6]==KING2)
84 if(board[i+12]==FREE) return true;
85 }
86 }
87 return false;
88}
89
90
91// Return TRUE if a course of the user true
92// Return FALSE if a course of the user incorrect
93
94bool ECheckers::manCapture1(int from,int direction,bool &capture)
95{
96 int i=from+direction;
97 if(board[i]==MAN2 || board[i]==KING2)
98 {
99 int k=i+direction;
100 if(board[k]==FREE)
101 {
102 bool next=false;
103 int save=board[i];
104 board[from]=FREE;
105 board[i]=NONE;
106
107 if(k<10)
108 {
109 board[k]=KING1;
110 if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;}
111 }
112 else
113 {
114 board[k]=MAN1;
115 if(manCapture1(k,UL,next)) {board[i]=FREE;return true;}
116 if(manCapture1(k,UR,next)) {board[i]=FREE;return true;}
117 }
118
119 if((!next) && k==to) {board[i]=FREE;return true;}
120
121 board[k]=FREE;
122 board[i]=save;
123 board[from]=MAN1;
124 capture=true;
125 }
126 }
127 return false;
128}
129
130
131bool ECheckers::kingCapture1(int from,int direction,bool &capture)
132{
133 int i=from+direction;
134 if(board[i]==MAN2 || board[i]==KING2)
135 {
136 int k=i+direction;
137 if(board[k]==FREE)
138 {
139 bool next=false;
140 int save=board[i];
141 board[from]=FREE;
142 board[i]=NONE;
143 board[k]=KING1;
144
145 if(direction==UL || direction==DR)
146 {
147 if(kingCapture1(k,UR,next)) {board[i]=FREE;return true;}
148 if(kingCapture1(k,DL,next)) {board[i]=FREE;return true;}
149 }
150 else
151 {
152 if(kingCapture1(k,UL,next)) {board[i]=FREE;return true;}
153 if(kingCapture1(k,DR,next)) {board[i]=FREE;return true;}
154 }
155 if(kingCapture1(k,direction,next)) {board[i]=FREE;return true;}
156
157 if((!next) && k==to) {board[i]=FREE;return true;}
158
159 board[k]=FREE;
160 board[i]=save;
161 board[from]=KING1;
162 capture=true;
163 }
164 }
165 return false;
166}
167
168
169////////////////////////////////////////////////////
170//
171// Computer Functions
172//
173////////////////////////////////////////////////////
174
175
176void ECheckers::kingMove2(int from,int &resMax)
177{
178 board[from]=FREE;
179
180 int i=from-6;
181 if(board[i]==FREE)
182 {
183 board[i]=KING2;
184 turn(resMax);
185 board[i]=FREE;
186 }
187
188 i=from-5;
189 if(board[i]==FREE)
190 {
191 board[i]=KING2;
192 turn(resMax);
193 board[i]=FREE;
194 }
195
196 i=from+5;
197 if(board[i]==FREE)
198 {
199 board[i]=KING2;
200 turn(resMax);
201 board[i]=FREE;
202 }
203
204 i=from+6;
205 if(board[i]==FREE)
206 {
207 board[i]=KING2;
208 turn(resMax);
209 board[i]=FREE;
210 }
211
212 board[from]=KING2;
213}
214
215
216bool ECheckers::checkCapture2()
217{
218 for(int i=6;i<48;i++)
219 {
220 switch(board[i])
221 {
222 case MAN2:
223 if(board[i+5]==MAN1 || board[i+5]==KING1)
224 if(board[i+10]==FREE) return true;
225 if(board[i+6]==MAN1 || board[i+6]==KING1)
226 if(board[i+12]==FREE) return true;
227 break;
228 case KING2:
229 if(board[i-6]==MAN1 || board[i-6]==KING1)
230 if(board[i-12]==FREE) return true;
231 if(board[i-5]==MAN1 || board[i-5]==KING1)
232 if(board[i-10]==FREE) return true;
233 if(board[i+5]==MAN1 || board[i+5]==KING1)
234 if(board[i+10]==FREE) return true;
235 if(board[i+6]==MAN1 || board[i+6]==KING1)
236 if(board[i+12]==FREE) return true;
237 }
238 }
239 return false;
240}
241
242
243// Return TRUE if it is possible to capture
244// Return FALSE if it is impossible to capture
245
246bool ECheckers::manCapture2(int from,int &resMax)
247{
248 bool capture=false;
249
250 int i=from+5;
251 if(board[i]==MAN1 || board[i]==KING1)
252 {
253 int k=from+10;
254 if(board[k]==FREE)
255 {
256 int save=board[i];
257 board[from]=FREE;
258 board[i]=NONE;
259 resMax--;
260 if(from>32)
261 {
262 board[k]=KING2;
263 if(!kingCapture2(k,UL,resMax)) turn(resMax,true);
264 }
265 else
266 {
267 board[k]=MAN2;
268 if(!manCapture2(k,resMax)) turn(resMax,true);
269 }
270 resMax++;
271 board[k]=FREE;
272 board[i]=save;
273 board[from]=MAN2;
274 capture=true;
275 }
276 }
277
278 i=from+6;
279 if(board[i]==MAN1 || board[i]==KING1)
280 {
281 int k=from+12;
282 if(board[k]==FREE)
283 {
284 int save=board[i];
285 board[from]=FREE;
286 board[i]=NONE;
287 resMax--;
288 if(from>32)
289 {
290 board[k]=KING2;
291 if(!kingCapture2(k,UR,resMax)) turn(resMax,true);
292 }
293 else
294 {
295 board[k]=MAN2;
296 if(!manCapture2(k,resMax)) turn(resMax,true);
297 }
298 resMax++;
299 board[k]=FREE;
300 board[i]=save;
301 board[from]=MAN2;
302 capture=true;
303 }
304 }
305
306 if(capture) return true;
307 return false;
308}
309
310
311bool ECheckers::kingCapture2(int from,int direction,int &resMax)
312{
313 int i=from+direction;
314 if(board[i]==MAN1 || board[i]==KING1)
315 {
316 int k=i+direction;
317 if(board[k]==FREE)
318 {
319 bool capture=false;
320 int save=board[i];
321 board[from]=FREE;
322 board[i]=NONE;
323 resMax--;
324
325 board[k]=KING2;
326 if(direction==UL || direction==DR)
327 {
328 if(kingCapture2(k,UR,resMax)) capture=true;
329 if(kingCapture2(k,DL,resMax)) capture=true;
330 }
331 else
332 {
333 if(kingCapture2(k,UL,resMax)) capture=true;
334 if(kingCapture2(k,DR,resMax)) capture=true;
335 }
336 if(kingCapture2(k,direction,resMax)) capture=true;
337
338 if(!capture) turn(resMax,true);
339 board[k]=FREE;
340
341 resMax++;
342 board[i]=save;
343 board[from]=KING2;
344 return true;
345 }
346 }
347 return false;
348}
349
diff --git a/noncore/games/kcheckers/echeckers.h b/noncore/games/kcheckers/echeckers.h
new file mode 100644
index 0000000..5ca3ecc
--- a/dev/null
+++ b/noncore/games/kcheckers/echeckers.h
@@ -0,0 +1,28 @@
1
2#ifndef ECHECKERS_H
3#define ECHECKERS_H
4
5#include <checkers.h>
6
7
8class ECheckers:public Checkers
9{
10 public:
11 ECheckers(int skill):Checkers(skill){};
12 bool go1(int,int);
13
14 bool checkCapture1();
15 bool checkCapture2();
16
17 private:
18 void kingMove2(int,int &);
19
20 bool manCapture1(int,int,bool &);
21 bool kingCapture1(int,int,bool &);
22
23 bool manCapture2(int,int &);
24 bool kingCapture2(int,int,int &);
25
26};
27
28#endif
diff --git a/noncore/games/kcheckers/field.cpp b/noncore/games/kcheckers/field.cpp
new file mode 100644
index 0000000..0755008
--- a/dev/null
+++ b/noncore/games/kcheckers/field.cpp
@@ -0,0 +1,31 @@
1
2#include <qpainter.h>
3
4#include "field.h"
5
6Field::Field(QWidget *parent,int i):QWidget(parent)
7{
8 pixmap=new QPixmap(SIZE,SIZE);
9 number=i;
10}
11
12void Field::paintEvent(QPaintEvent*)
13{
14 bitBlt(this,0,0,pixmap);
15}
16
17void Field::mousePressEvent(QMouseEvent* mouseevent)
18{
19 if(mouseevent->button()!=Qt::LeftButton) return;
20 emit click(number);
21}
22
23void Field::draw(QImage *image)
24{
25 QPainter paint;
26 paint.begin(pixmap);
27 paint.drawImage(0,0,*image);
28 paint.end();
29 update();
30}
31
diff --git a/noncore/games/kcheckers/field.h b/noncore/games/kcheckers/field.h
new file mode 100644
index 0000000..d929e49
--- a/dev/null
+++ b/noncore/games/kcheckers/field.h
@@ -0,0 +1,27 @@
1
2#ifndef FIELD_H
3#define FIELD_H
4
5#include <qwidget.h>
6#include <qpixmap.h>
7
8#define SIZE 28
9
10class Field:public QWidget
11{
12 Q_OBJECT
13 public:
14 Field(QWidget*,int);
15 void draw(QImage*);
16 signals:
17 void click(int);
18 protected:
19 void paintEvent(QPaintEvent*);
20 void mousePressEvent(QMouseEvent*);
21 private:
22 int number;
23 QPixmap *pixmap;
24
25};
26
27#endif
diff --git a/noncore/games/kcheckers/kcheckers.cpp b/noncore/games/kcheckers/kcheckers.cpp
new file mode 100644
index 0000000..3df744e
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.cpp
@@ -0,0 +1,382 @@
1
2#include <qimage.h>
3#include <qframe.h>
4#include <qlayout.h>
5#include <qmenubar.h>
6#include <qwhatsthis.h>
7#include <qmessagebox.h>
8#include <qapplication.h>
9
10#include "kcheckers.h"
11#include "echeckers.h"
12#include "rcheckers.h"
13
14#include "pics/exit.xpm"
15#include "pics/logo.xpm"
16#include "pics/wood1.xpm"
17#include "pics/wood2.xpm"
18#include "pics/wood3.xpm"
19#include "pics/marble1.xpm"
20#include "pics/marble2.xpm"
21#include "pics/marble3.xpm"
22#include "pics/biglogo.xpm"
23#include "pics/man_black.xpm"
24#include "pics/man_white.xpm"
25#include "pics/king_black.xpm"
26#include "pics/king_white.xpm"
27#include "pics/contexthelp.xpm"
28
29
30const int KCheckers::t[]={6,7,8,9,11,12,13,14,17,18,19,20,22,23,
31 24,25,28,29,30,31,33,34,35,36,39,40,41,42,44,45,46,47};
32
33KCheckers::KCheckers():QMainWindow(0,0,WStyle_DialogBorder)
34{
35 setCaption("KCheckers");
36 setIcon(QPixmap(biglogo));
37 showMaximized();
38
39 QPopupMenu* gameMenu=new QPopupMenu;
40 gameMenu->insertItem(QPixmap(logo),tr("New"),this,SLOT(newGame()));
41 gameMenu->insertSeparator();
42 gameMenu->insertItem(QPixmap(exit),tr("Quit"),qApp,SLOT(quit()));
43
44 skillMenu=new QPopupMenu;
45
46 skillMenu->insertItem(tr("Beginner"),this,SLOT(setSkillBeginner()),0,BEGINNER);
47 skillMenu->insertItem(tr("Novice"), this,SLOT(setSkillNovice()), 0,NOVICE);
48 skillMenu->insertItem(tr("Average"), this,SLOT(setSkillAverage()), 0,AVERAGE);
49 skillMenu->insertItem(tr("Good"), this,SLOT(setSkillGood()), 0,GOOD);
50 skillMenu->insertItem(tr("Expert"), this,SLOT(setSkillExpert()), 0,EXPERT);
51 skillMenu->insertItem(tr("Master"), this,SLOT(setSkillMaster()), 0,MASTER);
52
53 optionsMenu=new QPopupMenu;
54
55 optionsMenu->insertItem(tr("English Rules"),this,SLOT(setRulesEnglish()),0,ENGLISH);
56 optionsMenu->insertItem(tr("Russian Rules"),this,SLOT(setRulesRussian()),0,RUSSIAN);
57 optionsMenu->insertSeparator();
58 optionsMenu->insertItem(tr("Marble Board"),this,SLOT(setPatternMarble()),0,MARBLE);
59 optionsMenu->insertItem(tr("Wooden Board"),this,SLOT(setPatternWood()), 0,WOOD);
60
61 QPopupMenu* helpMenu=new QPopupMenu;
62
63 helpMenu->insertItem(QPixmap(contexthelp),tr("What's This"),this,SLOT(whatsThis()));
64 helpMenu->insertSeparator();
65 helpMenu->insertItem(QPixmap(logo),tr("About KCheckers"),this,SLOT(about()));
66 helpMenu->insertItem(tr("About &Qt"),this,SLOT(aboutQt()));
67
68 menuBar()->insertItem(tr("Game"), gameMenu);
69 menuBar()->insertItem(tr("Skill"), skillMenu);
70 menuBar()->insertItem(tr("Options"),optionsMenu);
71 menuBar()->insertItem(tr("Help"), helpMenu);
72
73 skill=NOVICE;
74 skillMenu->setItemChecked(skill,true);
75
76 rules=ENGLISH;
77 optionsMenu->setItemChecked(rules,true);
78
79 pattern=WOOD;
80 optionsMenu->setItemChecked(pattern,true);
81
82 imageMan1=new QImage(man_black);
83 imageMan2=new QImage(man_white);
84 imageKing1=new QImage(king_black);
85 imageKing2=new QImage(king_white);
86
87 imageWood1=new QImage(wood1);
88 imageWood2=new QImage(wood2);
89 imageWood3=new QImage(wood3);
90 imageMarble1=new QImage(marble1);
91 imageMarble2=new QImage(marble2);
92 imageMarble3=new QImage(marble3);
93
94 imagePat1=imageWood1;
95 imagePat2=imageWood2;
96 imageFrame=imageWood3;
97
98 QWidget* centralWidget=new QWidget(this);
99 setCentralWidget(centralWidget);
100
101 QFrame* frame=new QFrame(centralWidget);
102 frame->setFrameStyle(QFrame::Box|QFrame::Plain);
103 frame->setFixedSize(SIZE*8+2,SIZE*8+2);
104
105 QVBoxLayout* vlayout=new QVBoxLayout(centralWidget);
106 vlayout->addWidget(frame);
107
108 statusLabel = new QLabel(centralWidget);
109 vlayout->addWidget(statusLabel);
110
111 for(int i=0;i<64;i++) field[i]=new Field(frame,i);
112
113 QGridLayout* grid=new QGridLayout(frame,8,8,1,0);
114
115 for(int i=0;i<4;i++)
116 {
117 for(int k=0;k<4;k++)
118 {
119 grid->addWidget(field[i*8+k+32],i*2, k*2 );
120 grid->addWidget(field[i*8+k ],i*2, k*2+1);
121 grid->addWidget(field[i*8+k+4 ],i*2+1,k*2 );
122 grid->addWidget(field[i*8+k+36],i*2+1,k*2+1);
123 }
124 }
125
126 for(int i=0;i<32;i++)
127 connect(field[i],SIGNAL(click(int)),this,SLOT(click(int)));
128
129 userFirst=false;
130
131 game=NULL;
132 newGame();
133}
134
135
136void KCheckers::setSkill(int set)
137{
138 skillMenu->setItemChecked(skill,false);
139
140 skill=set;
141 skillMenu->setItemChecked(skill,true);
142
143 game->setLevel(skill);
144}
145
146
147void KCheckers::setRules(int set)
148{
149 optionsMenu->setItemChecked(rules,false);
150
151 rules=set;
152 optionsMenu->setItemChecked(rules,true);
153
154 colorChange();
155 newGame();
156}
157
158
159void KCheckers::setPattern(int set)
160{
161 optionsMenu->setItemChecked(pattern,false);
162
163 pattern=set;
164 optionsMenu->setItemChecked(pattern,true);
165
166 switch(pattern)
167 {
168 case MARBLE:
169 imagePat1=imageMarble1;
170 imagePat2=imageMarble2;
171 imageFrame=imageMarble3;
172 break;
173 case WOOD:
174 imagePat1=imageWood1;
175 imagePat2=imageWood2;
176 imageFrame=imageWood3;
177 }
178
179 drawBoard();
180
181 if(selected) field[from]->draw(imageFrame);
182}
183
184
185void KCheckers::about()
186{
187 QMessageBox::about(this, "About",
188 "KCheckers, a board game. Ver 0.2\n"
189 "(C) 2002, A. Peredri <andi@ukr.net>\n\n"
190 "http://kcheckers.tuxfamily.org\n\n"
191 "Opie version by S.Prud'homme\n"
192 "<prudhomme@laposte.net>\n\n"
193 "http://opie.handhelds.org\n\n"
194 "This program is distributed under the\n"
195 "terms of the GNU General Public\n"
196 "License.");
197}
198
199
200void KCheckers::aboutQt()
201{
202 QMessageBox::aboutQt(this);
203}
204
205
206void KCheckers::newGame()
207{
208 if(game)
209 {
210 delete game;
211 QWhatsThis::remove(this);
212 }
213
214 switch(rules)
215 {
216 case ENGLISH:
217 game=new ECheckers(skill);
218 QWhatsThis::add(this,
219 "<b>Rules of English Checkers</b>"
220 "<ul>"
221 "<li>In the beginning of game you have<br>12 checkers (men)."
222 "<li>Men move forward only."
223 "<li>Men capture by jumping forward only."
224 "<li>A man which reaches the far side of<br>the board becomes a king."
225 "<li>Kings move forward or backward to<br>one square."
226 "<li>Kings capture by jumping forward or<br>backward."
227 "<li>Whenever a player is able to make<br> a capture he must do so."
228 "</ul>");
229 break;
230 case RUSSIAN:
231 game=new RCheckers(skill);
232 QWhatsThis::add(this,
233 "<b>Rules of Russian Checkers</b>"
234 "<ul>"
235 "<li>In the beginning of game you have<br> 12 checkers (men)."
236 "<li>Men move forward only."
237 "<li>Men capture by jumping forward or<br>backward."
238 "<li>A man which reaches the far side of<br> the board becomes a king."
239 "<li>Kings move forward or backward to<br>any number of squares."
240 "<li>Kings capture by jumping forward or<br>backward."
241 "<li>Whenever a player is able to make<br> a capture he must do so."
242 "</ul>");
243 }
244
245 selected=false;
246 gameOver=false;
247
248 colorChange();
249 drawBoard();
250
251 if(!userFirst) compGo();
252
253 statusLabel->setText(tr("Go!"));
254}
255
256
257void KCheckers::colorChange()
258{
259 userFirst=!userFirst;
260
261 QImage* image;
262 image=imageMan1;
263 imageMan1=imageMan2;
264 imageMan2=image;
265 image=imageKing1;
266 imageKing1=imageKing2;
267 imageKing2=image;
268}
269
270
271void KCheckers::drawBoard()
272{
273 // Drawing of start position
274 for(int i=0;i<32;i++)
275 {
276 field[i]->draw(imagePat2);
277 if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
278 else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
279 else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
280 else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
281 }
282
283 for(int i=32;i<64;i++) field[i]->draw(imagePat1);
284}
285
286
287void KCheckers::click(int fieldNumber)
288{
289 if(gameOver) return;
290 switch(game->getBoard(t[fieldNumber]))
291 {
292 case MAN1:
293 case KING1:
294 // User selected
295 if(!selected)
296 {
297 from=fieldNumber;
298 selected=true;
299 field[fieldNumber]->draw(imageFrame);
300 return;
301 }
302 // User reselected
303 else
304 {
305 field[from]->draw(imagePat2);
306 if(game->getBoard(t[from])==MAN1) field[from]->draw(imageMan1);
307 else field[from]->draw(imageKing1);
308 from=fieldNumber;
309 field[fieldNumber]->draw(imageFrame);
310 return;
311 }
312 case FREE:
313 if(!selected) return;
314
315 if(!userGo(fieldNumber)) return;
316 selected=false;
317
318 if(!(game->checkMove2() || game->checkCapture2()))
319 {
320 gameOver=true;
321 statusLabel->setText(tr("Congratulation! You have won!"));
322 return;
323 }
324
325 statusLabel->setText(tr("Please wait..."));
326 qApp->processEvents();
327
328 compGo();
329 if(!(game->checkMove1() || game->checkCapture1()))
330 {
331 gameOver=true;
332 statusLabel->setText(tr("You have lost. Game over."));
333 return;
334 }
335 statusLabel->setText(tr("Go!"));
336 }
337}
338
339
340void KCheckers::compGo()
341{
342 int save[32];
343 for(int i=0;i<32;i++) save[i]=game->getBoard(t[i]);
344
345 game->go2();
346
347 for(int i=0;i<32;i++)
348 {
349 if(game->getBoard(t[i])==save[i]) continue;
350 field[i]->draw(imagePat2);
351 if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
352 else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
353 else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
354 else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
355 }
356}
357
358
359bool KCheckers::userGo(int to)
360{
361 int save[32];
362 for(int i=0;i<32;i++) save[i]=game->getBoard(t[i]);
363
364 if(!game->go1(t[from],t[to]))
365 {
366 statusLabel->setText(tr("Incorrect course."));
367 return false;
368 }
369
370 for(int i=0;i<32;i++)
371 {
372 if(game->getBoard(t[i])==save[i]) continue;
373 field[i]->draw(imagePat2);
374 if(game->getBoard(t[i])==MAN1) field[i]->draw(imageMan1);
375 else if(game->getBoard(t[i])==MAN2) field[i]->draw(imageMan2);
376 else if(game->getBoard(t[i])==KING1) field[i]->draw(imageKing1);
377 else if(game->getBoard(t[i])==KING2) field[i]->draw(imageKing2);
378 }
379 return true;
380}
381
382
diff --git a/noncore/games/kcheckers/kcheckers.h b/noncore/games/kcheckers/kcheckers.h
new file mode 100644
index 0000000..e86524f
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.h
@@ -0,0 +1,97 @@
1
2#ifndef KCHECKERS_H
3#define KCHECKERS_H
4
5#include <qmainwindow.h>
6#include <qlabel.h>
7
8#include "field.h"
9#include "checkers.h"
10
11#define WOOD 1
12#define MARBLE 2
13
14#define ENGLISH 11
15#define RUSSIAN 12
16
17#define BEGINNER 2
18#define NOVICE 4
19#define AVERAGE 5
20#define GOOD 6
21#define EXPERT 7
22#define MASTER 8
23
24
25class KCheckers:public QMainWindow
26{
27 Q_OBJECT
28 public:
29 KCheckers();
30
31 private slots:
32 void about();
33 void aboutQt();
34 void newGame();
35 void click(int); // Processes the mouse clics on fields
36
37 void setSkillBeginner() {setSkill(BEGINNER);};
38 void setSkillNovice() {setSkill(NOVICE);};
39 void setSkillAverage() {setSkill(AVERAGE);};
40 void setSkillGood() {setSkill(GOOD);};
41 void setSkillExpert() {setSkill(EXPERT);};
42 void setSkillMaster() {setSkill(MASTER);};
43
44 void setPatternWood() {setPattern(WOOD);};
45 void setPatternMarble() {setPattern(MARBLE);};
46
47 void setRulesEnglish() {setRules(ENGLISH);};
48 void setRulesRussian() {setRules(RUSSIAN);};
49
50 private:
51 void compGo();
52 bool userGo(int);
53
54 void drawBoard();
55 void colorChange();
56
57 void setSkill(int);
58 void setRules(int);
59 void setPattern(int);
60
61 int from; // Selected by user
62 int skill;
63 int rules;
64 int pattern;
65 bool gameOver;
66 bool selected;
67 bool userFirst;
68
69 Field* field[64]; // Fields of board
70
71 QImage* imagePat1; // Patterns
72 QImage* imagePat2;
73 QImage* imageFrame; // Frame of selected field
74
75 QImage* imageWood1;
76 QImage* imageWood2;
77 QImage* imageWood3;
78 QImage* imageMarble1;
79 QImage* imageMarble2;
80 QImage* imageMarble3;
81
82 QImage* imageMan1;
83 QImage* imageMan2;
84 QImage* imageKing1;
85 QImage* imageKing2;
86
87 Checkers* game;
88 QPopupMenu* skillMenu;
89 QPopupMenu* optionsMenu;
90 QLabel* statusLabel;
91
92 static const int t[32]; // Translate table
93
94};
95
96#endif
97
diff --git a/noncore/games/kcheckers/kcheckers.pro b/noncore/games/kcheckers/kcheckers.pro
new file mode 100644
index 0000000..6ed8c1c
--- a/dev/null
+++ b/noncore/games/kcheckers/kcheckers.pro
@@ -0,0 +1,19 @@
1 TEMPLATE= app
2 CONFIG = qt warn_on release
3 HEADERS = checkers.h \
4 echeckers.h \
5 field.h \
6 kcheckers.h \
7 rcheckers.h
8 SOURCES = checkers.cpp \
9 echeckers.cpp \
10 field.cpp \
11 kcheckers.cpp \
12 main.cpp \
13 rcheckers.cpp
14 INTERFACES=
15 INCLUDEPATH+= . \
16 $(OPIEDIR)/include
17 LIBS += -lqpe
18 DESTDIR = $(OPIEDIR)/bin
19 TARGET = kcheckers
diff --git a/noncore/games/kcheckers/main.cpp b/noncore/games/kcheckers/main.cpp
new file mode 100644
index 0000000..ac86271
--- a/dev/null
+++ b/noncore/games/kcheckers/main.cpp
@@ -0,0 +1,18 @@
1
2#include <qpe/qpeapplication.h>
3#include <qfont.h>
4
5#include "kcheckers.h"
6
7
8int main(int argc, char *argv[])
9{
10 QPEApplication app(argc,argv);
11
12 KCheckers kcheckers;
13 app.setMainWidget(&kcheckers);
14 kcheckers.show();
15
16 return app.exec();
17}
18
diff --git a/noncore/games/kcheckers/pics/biglogo.xpm b/noncore/games/kcheckers/pics/biglogo.xpm
new file mode 100644
index 0000000..6570d88
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/biglogo.xpm
@@ -0,0 +1,41 @@
1/* XPM */
2static const char *biglogo[]={
3"32 32 6 1",
4". c None",
5"# c #000000",
6"a c #303030",
7"d c #d7d7d7",
8"c c #eaeaea",
9"b c #ffffff",
10"................................",
11"................................",
12"................................",
13"................................",
14"....########################....",
15"....#aaaaaaaaaaaaaaaaaaaaaa#....",
16"....#abbbbbbbbbb##########a#....",
17"....#abbbbbbbcbc##########a#....",
18"....#abbbbbbbbbb##########a#....",
19"....#abbbbbcbcbc##########a#....",
20"....#abbbbbbbbbb##########a#....",
21"....#abbbcbcbcbc##########a#....",
22"....#abbbbbbbbbc##########a#....",
23"....#abcbcbcbbcc##########a#....",
24"....#abbbbbbbccc##########a#....",
25"....#abcbcbccccc##########a#....",
26"....#a##########cccccccccca#....",
27"....#a##########cccccccccca#....",
28"....#a##########ccccccccdca#....",
29"....#a##########cccccccccca#....",
30"....#a##########ccccccdcdca#....",
31"....#a##########cccccccccca#....",
32"....#a##########ccccdcdcdca#....",
33"....#a##########cccccccccda#....",
34"....#a##########ccdcdcdcdca#....",
35"....#a##########cccccccdcda#....",
36"....#aaaaaaaaaaaaaaaaaaaaaa#....",
37"....########################....",
38"................................",
39"................................",
40"................................",
41"................................"};
diff --git a/noncore/games/kcheckers/pics/contexthelp.xpm b/noncore/games/kcheckers/pics/contexthelp.xpm
new file mode 100644
index 0000000..9447207
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/contexthelp.xpm
@@ -0,0 +1,20 @@
1/* XPM */
2static const char *contexthelp[]={
3"14 14 3 1",
4". c None",
5"a c #000000",
6"# c #ffffff",
7"##............",
8"#a#...........",
9"#aa#.....aaaa.",
10"#aaa#...aa..aa",
11"#aaaa#......aa",
12"#aaaaa#.....aa",
13"#aaaaaa#...aa.",
14"#aaaaaaa#.aa..",
15"#aaaa###..aa..",
16"#a##a#........",
17"##..#a#...aa..",
18"....#a#.......",
19".....#........",
20".............."};
diff --git a/noncore/games/kcheckers/pics/exit.xpm b/noncore/games/kcheckers/pics/exit.xpm
new file mode 100644
index 0000000..6fe404e
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/exit.xpm
@@ -0,0 +1,21 @@
1/* XPM */
2static const char *exit[]={
3"14 14 4 1",
4". c None",
5"# c #000000",
6"a c #303030",
7"b c #757575",
8"..............",
9"......##......",
10"......##......",
11"...#..##..#...",
12"..a##.##.##a..",
13".b##..##..##b.",
14".a#b..##..b#a.",
15".##...##...##.",
16".##...##...##.",
17".a#b..##..b#a.",
18".b##......##b.",
19"..a##b..b##a..",
20"...a######a...",
21"....ba##ab...."};
diff --git a/noncore/games/kcheckers/pics/king_black.xpm b/noncore/games/kcheckers/pics/king_black.xpm
new file mode 100644
index 0000000..382ee71
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/king_black.xpm
@@ -0,0 +1,39 @@
1/* XPM */
2static const char *king_black[]={
3"28 28 8 1",
4". c None",
5"# c #000000",
6"f c #303030",
7"d c #585858",
8"b c #808080",
9"a c #a0a0a0",
10"c c #dcdcdc",
11"e c #ffffff",
12"..........########..........",
13"........##aaabbbbb##........",
14"......##caddddddddbb##......",
15".....#ccc###########bb#.....",
16"....#eed##############b#....",
17"...#ee#################b#...",
18"..#ee###################b#..",
19"..#e##########e#########b#..",
20".#ce##########e##########b#.",
21".#c##########ded#########b#.",
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23"#aa####bea###cea###aeb####b#",
24"#ad####dce###ecc###ecd####b#",
25"#ad#####cea##ecc##aea#####b#",
26"#ad#####acea#ecc#aecb#####b#",
27"#ad######cee#ecc#eec######b#",
28"#ad######cceeecceeca######b#",
29"#bd######acccccccccb######b#",
30".#b#######ccccccccc######b#.",
31".#b#######cccccccca######b#.",
32"..#b######aaaaaaaab#####b#..",
33"..#b#######fffffffff####b#..",
34"...#b##################b#...",
35"....#b################b#....",
36".....#bb############bb#.....",
37"......##bb########bb##......",
38"........##bbbbbbbb##........",
39"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/king_white.xpm b/noncore/games/kcheckers/pics/king_white.xpm
new file mode 100644
index 0000000..30932e8
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/king_white.xpm
@@ -0,0 +1,39 @@
1/* XPM */
2static const char *king_white[]={
3"28 28 8 1",
4". c None",
5"# c #000000",
6"d c #303030",
7"e c #585858",
8"f c #808080",
9"c c #a0a0a0",
10"b c #dcdcdc",
11"a c #ffffff",
12"..........########..........",
13"........##aaaaaaaa##........",
14"......##aaabbbbbbbcc##......",
15".....#aaabbbbbbbbbbbcc#.....",
16"....#aabbbbbbbbbbbbbbbc#....",
17"...#aabbbbbbbbbbbbbbbbbc#...",
18"..#aabbbbbbbbbbbbbbbbbbbc#..",
19"..#abbbbbbbbbadbbbbbbbbbc#..",
20".#abbbbbbbbbbadbbbbbbbbbbc#.",
21".#abbbbbbbbbbadbbbbbbbbbbc#.",
22"#aabbbb#abbbbadbbbbba#bbbbc#",
23"#abbbbb#dabbac#cbbbae#bbbbc#",
24"#abbbbbaddbbafdfbbaf#ebbbbc#",
25"#abbbbbbedcbaedebba##cbbbbc#",
26"#abbbbbbcddaadddbafdebbbbbc#",
27"#abbbbbbbdddadddacddcbbbbbc#",
28"#abbbbbbbeddfdddfddebbbbbbc#",
29"#abbbbbbbcdddddddddcbbbbbbc#",
30".#cbbbbbbbddddddddebbbbbbc#.",
31".#cbbbbbbbedddddddcbbbbbbc#.",
32"..#cbbbbbbcfffffffbbbbbbc#..",
33"..#cbbbbbbbbbbbbbbbbbbbbc#..",
34"...#cbbbbbbbbbbbbbbbbbbc#...",
35"....#cbbbbbbbbbbbbbbbbc#....",
36".....#ccbbbbbbbbbbbbcc#.....",
37"......##ccbbbbbbbbcc##......",
38"........##cccccccc##........",
39"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/logo.xpm b/noncore/games/kcheckers/pics/logo.xpm
new file mode 100644
index 0000000..a47d3de
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/logo.xpm
@@ -0,0 +1,23 @@
1/* XPM */
2static const char *logo[]={
3"14 14 6 1",
4". c None",
5"# c #000000",
6"d c #dcdcdc",
7"c c #e1e1e1",
8"b c #efefef",
9"a c #ffffff",
10"..............",
11".############.",
12".#aaaab######.",
13".#aaaaa######.",
14".#aabab######.",
15".#aaabb######.",
16".#babbb######.",
17".######bcbbc#.",
18".######bbbbd#.",
19".######bbcdd#.",
20".######bcddd#.",
21".######cdddd#.",
22".############.",
23".............."};
diff --git a/noncore/games/kcheckers/pics/man_black.xpm b/noncore/games/kcheckers/pics/man_black.xpm
new file mode 100644
index 0000000..e40a265
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/man_black.xpm
@@ -0,0 +1,39 @@
1/* XPM */
2static const char *man_black[]={
3"28 28 8 1",
4". c None",
5"# c #000000",
6"c c #585858",
7"a c #808080",
8"f c #a0a0a0",
9"e c #bdbdbd",
10"b c #dcdcdc",
11"d c #ffffff",
12"..........########..........",
13"........##aaaaaaaa##........",
14"......##ba########aa##......",
15".....#bbc###########aa#.....",
16"....#ddc##############a#....",
17"...#dd#######cccc######a#...",
18"..#dd######aacccccc#####a#..",
19"..#d#####ddeaac##ccc####a#..",
20".#bd####dde#######ccc####a#.",
21".#b####dde#########cc##cc##.",
22"#aa####de#####ccc##ccc#ccc##",
23"#a####ade#####ccc###cc#ccc##",
24"#a####ae########cc#####ccc##",
25"#a####ca#########ac####ccc##",
26"#a###ccc#########ed####acc##",
27"#a###cc####c#####dd###aacc##",
28"#a###ccc###cc###dd####eeaa##",
29"#a####cc####caedde###bbdbc##",
30".#a###ccc#####dd#####bdde##.",
31".#a####ccccc########bddd###.",
32"..#a####cccc#######bdddb##..",
33"..#a######cc#####bbdddb###..",
34"...#a########aebbdddbb###...",
35"....#a#####caaabddbbe###....",
36".....#aa#cccccfbbde####.....",
37"......##a#cccccb######......",
38"........############........",
39"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/man_white.xpm b/noncore/games/kcheckers/pics/man_white.xpm
new file mode 100644
index 0000000..b0968db
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/man_white.xpm
@@ -0,0 +1,41 @@
1/* XPM */
2static const char *man_white[]={
3"28 28 10 1",
4". c None",
5"# c #000000",
6"g c #808080",
7"d c #a0a0a0",
8"f c #b3b3b3",
9"a c #d7d7d7",
10"e c #dcdcdc",
11"h c #e1e1e1",
12"c c #f6f6f6",
13"b c #ffffff",
14"..........########..........",
15"........##aaaaaaaa##........",
16"......##abbcbbbbbbdd##......",
17".....#abbbeeeeeeebbedd#.....",
18"....#abbbeafffffffebeed#....",
19"...#abbeadfggdgggdfebbfd#...",
20"..#abbeafggeeeeeeggfeeefd#..",
21"..#abeafgabbbbbbbeegfebed#..",
22".#abeafgebbeeeeebbbegfebfd#.",
23".#abefgebbedddddeebbhgdbed#.",
24"#abbafgebeddggggdhebegdebfd#",
25"#abefgebbedgggffffebbagdbed#",
26"#abefgebedggffafffeebegdbed#",
27"#abefgebedggfaaaafeebegdbed#",
28"#abefgebedgfaaeeafeebegdbed#",
29"#acefgebedgfaeebbbeebegdbed#",
30"#abeffebedgffeabbbebbegfchd#",
31"#acbhfgebeddfaabbbebhfdhhfd#",
32".#dbhfggebedddfeeebbhgfbhd#.",
33".#debefgeebbeeeeebbhgfbbhd#.",
34"..#deeefgeebbbbbbbhgfbbhd#..",
35"..#debbefggehhhhhfgfhbhhd#..",
36"...#deebeffggggggdfebhhd#...",
37"....#deebeeehddddbbbchd#....",
38".....#ddeeebbbbbbeehdd#.....",
39"......##ddeeeeeeeedd##......",
40"........##dddddddd##........",
41"..........########.........."};
diff --git a/noncore/games/kcheckers/pics/marble1.xpm b/noncore/games/kcheckers/pics/marble1.xpm
new file mode 100644
index 0000000..124cbd2
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble1.xpm
@@ -0,0 +1,240 @@
1/* XPM */
2static const char *marble1[]={
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4"#Y c #cbcee3",
5".s c #cccfe4",
6".X c #cdcfe5",
7"ba c #cdd0e2",
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diff --git a/noncore/games/kcheckers/pics/marble2.xpm b/noncore/games/kcheckers/pics/marble2.xpm
new file mode 100644
index 0000000..f31ee0b
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble2.xpm
@@ -0,0 +1,595 @@
1/* XPM */
2static const char *marble2[]={
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diff --git a/noncore/games/kcheckers/pics/marble3.xpm b/noncore/games/kcheckers/pics/marble3.xpm
new file mode 100644
index 0000000..36c9b17
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/marble3.xpm
@@ -0,0 +1,33 @@
1/* XPM */
2static const char *marble3[]={
3"28 28 2 1",
4"# c None",
5". c #0000ff",
6"............................",
7"............................",
8"..########################..",
9"..########################..",
10"..########################..",
11"..########################..",
12"..########################..",
13"..########################..",
14"..########################..",
15"..########################..",
16"..########################..",
17"..########################..",
18"..########################..",
19"..########################..",
20"..########################..",
21"..########################..",
22"..########################..",
23"..########################..",
24"..########################..",
25"..########################..",
26"..########################..",
27"..########################..",
28"..########################..",
29"..########################..",
30"..########################..",
31"..########################..",
32"............................",
33"............................"};
diff --git a/noncore/games/kcheckers/pics/wood1.xpm b/noncore/games/kcheckers/pics/wood1.xpm
new file mode 100644
index 0000000..866f8d9
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood1.xpm
@@ -0,0 +1,117 @@
1/* XPM */
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diff --git a/noncore/games/kcheckers/pics/wood2.xpm b/noncore/games/kcheckers/pics/wood2.xpm
new file mode 100644
index 0000000..c2ff364
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood2.xpm
@@ -0,0 +1,114 @@
1/* XPM */
2static const char *wood2[]={
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102"#####a.6#a#a#a#a#a#b.6#b#c#b#b.6#a.N.m.m.R.H.x.x.v.7.T#..U.U.U.U",
103"#a.6#b#b#b#b#b#b#b#b#b#b#b#a.N.4.4.S.R.H.E.E.v.z.v.a.B.z.z.v.v.v",
104".4.4.N.N.N###a#a.6.N.N.N.4.3.3.3.3.4.3.Q.Q.T.T.8#.#d.9.9.9#e#e#e",
105".j.L.O.M#a#a#a#a#a#b#b.6.6#b.6.6#a##.M.L.L.L.l.l.p.5.5.f.f#f#f#f",
106".8.8.8.Q.3.4.4.N#a.6#a#a.N.N###a.6#b#b#b#g#g#g.M.P.H.E.E.v.t.T.T",
107".M.M.M############.N.N.N.N.N.N.N.N.N.N.L.4.4.S.Q.Q.Q.Q.F.x.x.x.x",
108".4.4.4.4.4.N.N.N##.N.N.N.N.N.N.L.L.L.4.4.4.4.l.l.p.p.p.r.d.o.n.n",
109".j.j.j.O.M#########a##.M.L.L.O.5.O.j.P.l.R.H.E.F.x.v.v.z.v.t.T.T",
110".f.f.5.p.l.R.4.4.4.3.3.Q.Q.Q.S.S.E.E.S.3.E.E.x.n.o.r.r#f#f.g.g.f",
111".C.C.d.5.f.5.5.h.g.K.K.g.g.h#h#h#h#i.p.s.n.x.#.a.a.B.B.7.T.T.7.7",
112".T.T.T.U.U#e#e.9.9#j#k#k#l#m.0.0.0.0.Z.Y.Y.W.W.B.B.B.B.y.z.z.z.z",
113".P.P.l.l.R.R.R.R.S.c.c.o.c.c.x.n.c.s.r.5.r.r.p.p.p.p.p.r.r.r.r.r",
114"###a#a.6.6#g#g.6.6.g.g#h.5.r.r.q.r.d.s.c.w.w.x.w.w.w.w.x.F.F.F.F"};
diff --git a/noncore/games/kcheckers/pics/wood3.xpm b/noncore/games/kcheckers/pics/wood3.xpm
new file mode 100644
index 0000000..5f4f7e2
--- a/dev/null
+++ b/noncore/games/kcheckers/pics/wood3.xpm
@@ -0,0 +1,33 @@
1/* XPM */
2static const char *wood3[]={
3"28 28 2 1",
4"# c None",
5". c #ff8c00",
6"............................",
7"............................",
8"..########################..",
9"..########################..",
10"..########################..",
11"..########################..",
12"..########################..",
13"..########################..",
14"..########################..",
15"..########################..",
16"..########################..",
17"..########################..",
18"..########################..",
19"..########################..",
20"..########################..",
21"..########################..",
22"..########################..",
23"..########################..",
24"..########################..",
25"..########################..",
26"..########################..",
27"..########################..",
28"..########################..",
29"..########################..",
30"..########################..",
31"..########################..",
32"............................",
33"............................"};
diff --git a/noncore/games/kcheckers/rcheckers.cpp b/noncore/games/kcheckers/rcheckers.cpp
new file mode 100644
index 0000000..a1c7afa
--- a/dev/null
+++ b/noncore/games/kcheckers/rcheckers.cpp
@@ -0,0 +1,476 @@
1//
2// Russian Checkers
3
4
5#include "rcheckers.h"
6
7
8///////////////////////////////////////////////////
9//
10// User Functions
11//
12///////////////////////////////////////////////////
13
14
15bool RCheckers::go1(int from,int field)
16{
17 to=field;
18
19 if(checkCapture1())
20 {
21 bool capture=false;
22 switch(board[from])
23 {
24 case MAN1:
25 if(manCapture1(from,UL,capture)) return true;
26 if(manCapture1(from,UR,capture)) return true;
27 if(manCapture1(from,DL,capture)) return true;
28 if(manCapture1(from,DR,capture)) return true;
29 return false;
30 case KING1:
31 if(kingCapture1(from,UL,capture)) return true;
32 if(kingCapture1(from,UR,capture)) return true;
33 if(kingCapture1(from,DL,capture)) return true;
34 if(kingCapture1(from,DR,capture)) return true;
35 return false;
36 }
37 }
38 else
39 {
40 switch(board[from])
41 {
42 case MAN1:
43 if((to==(from-6))||(to==(from-5)))
44 {
45 board[from]=FREE;
46 if(to<10) board[to]=KING1;
47 else board[to]=MAN1;
48 return true;
49 }
50 return false;
51 case KING1:
52 for(int i=from-6;;i-=6)
53 {
54 if(i==to)
55 {
56 board[from]=FREE;
57 board[to]=KING1;
58 return true;
59 }
60 else if(board[i]==FREE) continue;
61 else break;
62 }
63 for(int i=from-5;;i-=5)
64 {
65 if(i==to)
66 {
67 board[from]=FREE;
68 board[to]=KING1;
69 return true;
70 }
71 else if(board[i]==FREE) continue;
72 else break;
73 }
74 for(int i=from+5;;i+=5)
75 {
76 if(i==to)
77 {
78 board[from]=FREE;
79 board[to]=KING1;
80 return true;
81 }
82 else if(board[i]==FREE) continue;
83 else break;
84 }
85 for(int i=from+6;;i+=6)
86 {
87 if(i==to)
88 {
89 board[from]=FREE;
90 board[to]=KING1;
91 return true;
92 }
93 else if(board[i]==FREE) continue;
94 else break;
95 }
96 return false;
97 }
98 }
99 return false;
100}
101
102
103bool RCheckers::checkCapture1()
104{
105 for(int i=6;i<48;i++)
106 {
107 switch(board[i])
108 {
109 case MAN1:
110 if(board[i-6]==MAN2 || board[i-6]==KING2)
111 if(board[i-12]==FREE) return true;
112 if(board[i-5]==MAN2 || board[i-5]==KING2)
113 if(board[i-10]==FREE) return true;
114 if(board[i+5]==MAN2 || board[i+5]==KING2)
115 if(board[i+10]==FREE) return true;
116 if(board[i+6]==MAN2 || board[i+6]==KING2)
117 if(board[i+12]==FREE) return true;
118 break;
119 case KING1:
120 int k;
121 for(k=i-6;board[k]==FREE;k-=6);
122 if(board[k]==MAN2 || board[k]==KING2)
123 if(board[k-6]==FREE) return true;
124
125 for(k=i-5;board[k]==FREE;k-=5);
126 if(board[k]==MAN2 || board[k]==KING2)
127 if(board[k-5]==FREE) return true;
128
129 for(k=i+5;board[k]==FREE;k+=5);
130 if(board[k]==MAN2 || board[k]==KING2)
131 if(board[k+5]==FREE) return true;
132
133 for(k=i+6;board[k]==FREE;k+=6);
134 if(board[k]==MAN2 || board[k]==KING2)
135 if(board[k+6]==FREE) return true;
136 }
137 }
138 return false;
139}
140
141
142// Return TRUE if a course of the user true
143// Return FALSE if a course of the user incorrect
144
145bool RCheckers::manCapture1(int from,int direction,bool &capture)
146{
147 int i=from+direction;
148 if(board[i]==MAN2 || board[i]==KING2)
149 {
150 int k=i+direction;
151 if(board[k]==FREE)
152 {
153 bool next=false;
154 int save=board[i];
155 board[from]=FREE;
156 board[i]=NONE;
157
158 if(k<10)
159 {
160 board[k]=KING1;
161 if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;}
162 }
163 else
164 {
165 board[k]=MAN1;
166 if(direction==UL || direction==DR)
167 {
168 if(manCapture1(k,UR,next)) {board[i]=FREE;return true;}
169 if(manCapture1(k,DL,next)) {board[i]=FREE;return true;}
170 }
171 else
172 {
173 if(manCapture1(k,UL,next)) {board[i]=FREE;return true;}
174 if(manCapture1(k,DR,next)) {board[i]=FREE;return true;}
175 }
176 if(manCapture1(k,direction,next)) {board[i]=FREE;return true;}
177 }
178
179 if((!next) && k==to) {board[i]=FREE;return true;}
180
181 board[k]=FREE;
182 board[i]=save;
183 board[from]=MAN1;
184 capture=true;
185 }
186 }
187 return false;
188}
189
190
191bool RCheckers::kingCapture1(int from,int direction,bool &capture)
192{
193 int i;
194 for(i=from+direction;board[i]==FREE;i+=direction);
195
196 if(board[i]==MAN2 || board[i]==KING2)
197 {
198 int k=i+direction;
199 if(board[k]==FREE)
200 {
201 bool next=false;
202 int save=board[i];
203 board[from]=FREE;
204 board[i]=NONE;
205
206 for(;board[k]==FREE;k+=direction)
207 {
208 board[k]=KING1;
209 if(direction==UL || direction==DR)
210 {
211 if(kingCapture1(k,UR,next)) {board[i]=FREE;return true;}
212 if(kingCapture1(k,DL,next)) {board[i]=FREE;return true;}
213 }
214 else
215 {
216 if(kingCapture1(k,UL,next)) {board[i]=FREE;return true;}
217 if(kingCapture1(k,DR,next)) {board[i]=FREE;return true;}
218 }
219 board[k]=FREE;
220 }
221
222 board[k-=direction]=KING1;
223 if(kingCapture1(k,direction,next)) {board[i]=FREE;return true;}
224 board[k]=FREE;
225
226 if(!next)
227 for(;k!=i;k-=direction)
228 if(k==to) {board[i]=FREE;board[k]=KING1;return true;}
229
230 board[i]=save;
231 board[from]=KING1;
232 capture=true;
233 }
234 }
235 return false;
236}
237
238
239////////////////////////////////////////////////////
240//
241// Computer Functions
242//
243////////////////////////////////////////////////////
244
245
246void RCheckers::kingMove2(int from,int &resMax)
247{
248 board[from]=FREE;
249 for(int i=from-6;board[i]==FREE;i-=6)
250 {
251 board[i]=KING2;
252 turn(resMax);
253 board[i]=FREE;
254 }
255 for(int i=from-5;board[i]==FREE;i-=5)
256 {
257 board[i]=KING2;
258 turn(resMax);
259 board[i]=FREE;
260 }
261 for(int i=from+5;board[i]==FREE;i+=5)
262 {
263 board[i]=KING2;
264 turn(resMax);
265 board[i]=FREE;
266 }
267 for(int i=from+6;board[i]==FREE;i+=6)
268 {
269 board[i]=KING2;
270 turn(resMax);
271 board[i]=FREE;
272 }
273 board[from]=KING2;
274}
275
276
277bool RCheckers::checkCapture2()
278{
279 for(int i=6;i<48;i++)
280 {
281 switch(board[i])
282 {
283 case MAN2:
284 if(board[i-6]==MAN1 || board[i-6]==KING1)
285 if(board[i-12]==FREE) return true;
286 if(board[i-5]==MAN1 || board[i-5]==KING1)
287 if(board[i-10]==FREE) return true;
288 if(board[i+5]==MAN1 || board[i+5]==KING1)
289 if(board[i+10]==FREE) return true;
290 if(board[i+6]==MAN1 || board[i+6]==KING1)
291 if(board[i+12]==FREE) return true;
292 break;
293 case KING2:
294 int k;
295 for(k=i-6;board[k]==FREE;k-=6);
296 if(board[k]==MAN1 || board[k]==KING1)
297 if(board[k-6]==FREE) return true;
298
299 for(k=i-5;board[k]==FREE;k-=5);
300 if(board[k]==MAN1 || board[k]==KING1)
301 if(board[k-5]==FREE) return true;
302
303 for(k=i+5;board[k]==FREE;k+=5);
304 if(board[k]==MAN1 || board[k]==KING1)
305 if(board[k+5]==FREE) return true;
306
307 for(k=i+6;board[k]==FREE;k+=6);
308 if(board[k]==MAN1 || board[k]==KING1)
309 if(board[k+6]==FREE) return true;
310 }
311 }
312 return false;
313}
314
315
316// Return TRUE if it is possible to capture
317// Return FALSE if it is impossible to capture
318
319bool RCheckers::manCapture2(int from,int &resMax)
320{
321 bool capture=false;
322
323 int i=from-6;
324 if(board[i]==MAN1 || board[i]==KING1)
325 {
326 int k=from-12;
327 if(board[k]==FREE)
328 {
329 int save=board[i];
330 board[from]=FREE;
331 board[i]=NONE;
332 board[k]=MAN2;
333 resMax--;
334 if(!manCapture2(k,resMax)) turn(resMax,true);
335 resMax++;
336 board[k]=FREE;
337 board[i]=save;
338 board[from]=MAN2;
339 capture=true;
340 }
341 }
342
343 i=from-5;
344 if(board[i]==MAN1 || board[i]==KING1)
345 {
346 int k=from-10;
347 if(board[k]==FREE)
348 {
349 int save=board[i];
350 board[from]=FREE;
351 board[i]=NONE;
352 board[k]=MAN2;
353 resMax--;
354 if(!manCapture2(k,resMax)) turn(resMax,true);
355 resMax++;
356 board[k]=FREE;
357 board[i]=save;
358 board[from]=MAN2;
359 capture=true;
360 }
361 }
362
363 i=from+5;
364 if(board[i]==MAN1 || board[i]==KING1)
365 {
366 int k=from+10;
367 if(board[k]==FREE)
368 {
369 int save=board[i];
370 board[from]=FREE;
371 board[i]=NONE;
372 resMax--;
373 if(from>32)
374 {
375 board[k]=KING2;
376 if(!kingCapture2(k,UL,resMax)) turn(resMax,true);
377 }
378 else
379 {
380 board[k]=MAN2;
381 if(!manCapture2(k,resMax)) turn(resMax,true);
382 }
383 resMax++;
384 board[k]=FREE;
385 board[i]=save;
386 board[from]=MAN2;
387 capture=true;
388 }
389 }
390
391 i=from+6;
392 if(board[i]==MAN1 || board[i]==KING1)
393 {
394 int k=from+12;
395 if(board[k]==FREE)
396 {
397 int save=board[i];
398 board[from]=FREE;
399 board[i]=NONE;
400 resMax--;
401 if(from>32)
402 {
403 board[k]=KING2;
404 if(!kingCapture2(k,UR,resMax)) turn(resMax,true);
405 }
406 else
407 {
408 board[k]=MAN2;
409 if(!manCapture2(k,resMax)) turn(resMax,true);
410 }
411 resMax++;
412 board[k]=FREE;
413 board[i]=save;
414 board[from]=MAN2;
415 capture=true;
416 }
417 }
418
419 if(capture) return true;
420 return false;
421}
422
423
424bool RCheckers::kingCapture2(int from,int direction,int &resMax)
425{
426 int i;
427 for(i=from+direction;board[i]==FREE;i+=direction);
428
429 if(board[i]==MAN1 || board[i]==KING1)
430 {
431 int k=i+direction;
432 if(board[k]==FREE)
433 {
434 bool capture=false;
435 int save=board[i];
436 board[from]=FREE;
437 board[i]=NONE;
438 resMax--;
439
440 for(;board[k]==FREE;k+=direction)
441 {
442 board[k]=KING2;
443 if(direction==UL || direction==DR)
444 {
445 if(kingCapture2(k,UR,resMax)) capture=true;
446 if(kingCapture2(k,DL,resMax)) capture=true;
447 }
448 else
449 {
450 if(kingCapture2(k,UL,resMax)) capture=true;
451 if(kingCapture2(k,DR,resMax)) capture=true;
452 }
453 board[k]=FREE;
454 }
455
456 board[k-=direction]=KING2;
457 if(kingCapture2(k,direction,resMax)) capture=true;
458 board[k]=FREE;
459
460 if(!capture)
461 for(;k!=i;k-=direction)
462 {
463 board[k]=KING2;
464 turn(resMax,true);
465 board[k]=FREE;
466 }
467
468 resMax++;
469 board[i]=save;
470 board[from]=KING2;
471 return true;
472 }
473 }
474 return false;
475}
476
diff --git a/noncore/games/kcheckers/rcheckers.h b/noncore/games/kcheckers/rcheckers.h
new file mode 100644
index 0000000..d44bfd1
--- a/dev/null
+++ b/noncore/games/kcheckers/rcheckers.h
@@ -0,0 +1,28 @@
1
2#ifndef RCHECKERS_H
3#define RCHECKERS_H
4
5#include <checkers.h>
6
7
8class RCheckers:public Checkers
9{
10 public:
11 RCheckers(int skill):Checkers(skill){};
12 bool go1(int,int);
13
14 bool checkCapture1();
15 bool checkCapture2();
16
17 private:
18 void kingMove2(int,int &);
19
20 bool manCapture1(int,int,bool &);
21 bool kingCapture1(int,int,bool &);
22
23 bool manCapture2(int,int &);
24 bool kingCapture2(int,int,int &);
25
26};
27
28#endif
diff --git a/pics/KCheckers.xpm b/pics/KCheckers.xpm
new file mode 100644
index 0000000..6570d88
--- a/dev/null
+++ b/pics/KCheckers.xpm
@@ -0,0 +1,41 @@
1/* XPM */
2static const char *biglogo[]={
3"32 32 6 1",
4". c None",
5"# c #000000",
6"a c #303030",
7"d c #d7d7d7",
8"c c #eaeaea",
9"b c #ffffff",
10"................................",
11"................................",
12"................................",
13"................................",
14"....########################....",
15"....#aaaaaaaaaaaaaaaaaaaaaa#....",
16"....#abbbbbbbbbb##########a#....",
17"....#abbbbbbbcbc##########a#....",
18"....#abbbbbbbbbb##########a#....",
19"....#abbbbbcbcbc##########a#....",
20"....#abbbbbbbbbb##########a#....",
21"....#abbbcbcbcbc##########a#....",
22"....#abbbbbbbbbc##########a#....",
23"....#abcbcbcbbcc##########a#....",
24"....#abbbbbbbccc##########a#....",
25"....#abcbcbccccc##########a#....",
26"....#a##########cccccccccca#....",
27"....#a##########cccccccccca#....",
28"....#a##########ccccccccdca#....",
29"....#a##########cccccccccca#....",
30"....#a##########ccccccdcdca#....",
31"....#a##########cccccccccca#....",
32"....#a##########ccccdcdcdca#....",
33"....#a##########cccccccccda#....",
34"....#a##########ccdcdcdcdca#....",
35"....#a##########cccccccdcda#....",
36"....#aaaaaaaaaaaaaaaaaaaaaa#....",
37"....########################....",
38"................................",
39"................................",
40"................................",
41"................................"};