-rw-r--r-- | libopie2/opiecore/okeyconfigmanager.cpp | 16 | ||||
-rw-r--r-- | libopie2/opiecore/okeyconfigmanager.h | 76 |
2 files changed, 88 insertions, 4 deletions
diff --git a/libopie2/opiecore/okeyconfigmanager.cpp b/libopie2/opiecore/okeyconfigmanager.cpp index e6055e0..18740ef 100644 --- a/libopie2/opiecore/okeyconfigmanager.cpp +++ b/libopie2/opiecore/okeyconfigmanager.cpp @@ -1,733 +1,745 @@ #include "okeyconfigmanager.h" #include "okeyconfigmanager_p.h" namespace Opie { namespace Core { namespace Internal { /* * the virtual and hardware key events have both issues... */ void fixupKeys( int& key, int &mod, QKeyEvent* e ) { key = e->key(); mod = e->state(); /* * virtual keyboard * else change the button mod only */ if ( key == 0 ) { key = e->ascii(); if ( key > 96 && key < 123) key -= 32; }else{ int new_mod = 0; if ( mod & 256 ) new_mod |= Qt::ShiftButton; else if ( mod & 512 ) new_mod |= Qt::ControlButton; else if ( mod & 1024 ) new_mod |= Qt::AltButton; mod = new_mod == 0? mod : new_mod; } } } /** * The default Constructor of a OKeyPair. * A Key and a Modifier ( Alt/Shift/Ctrl ) * needs to be supplied. * Use Qt::Key for the information. * The default arguments create an Empty OKeyPair. If you * want to get an empty OKeyPair use the static method for getting * the emptyKey() * * @see OKeyPair OKeyPair::emptyKey() */ OKeyPair::OKeyPair( int key, int mod ) : m_key( key ), m_mod( mod ) {} /** * The destructor */ OKeyPair::~OKeyPair() {} /** * Is this OKeyPair empty/valid? */ bool OKeyPair::isEmpty()const { return ( ( m_key == -1 )&& ( m_mod == -1 ) ); } /** * get the keycode for this OKeyPair. The Key relates to Qt::Key. * * @see Qt::Key * @see setKey */ int OKeyPair::keycode()const { return m_key; } /** * get the modifier key for this OKeyPair. The Modifier State relates * to the Qt::ButtonState * * @see Qt::ButtonState * @see setModifier */ int OKeyPair::modifier()const { return m_mod; } /** * Set the keycode * @param key The Keycode to set * * @see keycode() * @see Qt::Key */ void OKeyPair::setKeycode( int key ) { m_key = key; } /** * Set the modifier key * * @param the Modifier key * @see Qt::ButtonState * @see modifier() */ void OKeyPair::setModifier( int mod ) { m_mod = mod; } /** * Return an OKeyPair for the Return Key without any modifier. */ OKeyPair OKeyPair::returnKey() { return OKeyPair( Qt::Key_Return, 0 ); } /** * Return an OKeyPair for the Left Arrow Key * without any modifier Key */ OKeyPair OKeyPair::leftArrowKey() { return OKeyPair( Qt::Key_Left, 0 ); } /** * Return an OKeyPair for the Right Arrow Key * without any modifier Key */ OKeyPair OKeyPair::rightArrowKey() { return OKeyPair( Qt::Key_Right, 0 ); } /** * Return an OKeyPair for the Up Arrow Key * without any modifier Key */ OKeyPair OKeyPair::upArrowKey() { return OKeyPair( Qt::Key_Up, 0 ); } /** * Return an OKeyPair for the Down Arrow Key * without any modifier Key */ OKeyPair OKeyPair::downArrowKey() { return OKeyPair( Qt::Key_Down, 0 ); } /** * Return an Empty OKeyPair */ OKeyPair OKeyPair::emptyKey() { return OKeyPair(); } /** * This functions uses the Opie::Core::ODevice::buttons * for OKeyPairList * * @see Opie::Core::ODevice * @see Opie::Core::ODeviceButton * @see Opie::Core::ODevice::button */ OKeyPair::List OKeyPair::hardwareKeys() { const QValueList<Opie::Core::ODeviceButton> but = Opie::Core::ODevice::inst()->buttons(); OKeyPair::List lst; for ( QValueList<Opie::Core::ODeviceButton>::ConstIterator it = but.begin(); it != but.end(); ++it ) lst.append( OKeyPair( (*it).keycode(), 0 ) ); return lst; } /** * Equals operator. Check if two OKeyPairs have the same key and modifier * @see operator!= */ bool OKeyPair::operator==( const OKeyPair& pair)const { if ( m_key != pair.m_key ) return false; if ( m_mod != pair.m_mod ) return false; return true; } /** * Not equal operator. calls the equal operator internally */ bool OKeyPair::operator!=( const OKeyPair& pair)const { return !(*this == pair); } /** * The normal Constructor to create a OKeyConfigItem * * You can set the the key paramater of this item but if * you use this item with the OKeyConfigManager your setting * will be overwritten. * You can also specify a QObject and slot which sould get called * once this item is activated. This slot only works if you * use the OKeyConfigManager. * The actual Key is read by load() * * \code * void MySlot::create(){ * OKeyConfigItem item(tr("Delete"),"delete",Resource::loadPixmap("trash"), * 123, OKeyPair(Qt::Key_D,Qt::ControlButton), * this,SLOT(slotDelete(QWidget*,QKeyEvent*))); * } * \endcode * * @param text The text exposed to the user * @param config_key The key used in the config * @param pix A Pixmap associated with this Item * @param def The OKeyPair used as default * @param caller The object where the slot exists * @param slot The slot which should get called * */ OKeyConfigItem::OKeyConfigItem( const QString& text, const QCString& config_key, const QPixmap& pix, int id, const OKeyPair& def, QObject *caller, const char* slot ) : m_text( text ), m_config( config_key ), m_pix( pix ), m_id( id ), m_def( def ), m_obj( caller ), m_str( slot ) {} /** * A special Constructor for converting from an Opie::Core::ODeviceButton * delivered by Opie::Core::ODevice::buttons() * There is no Config Key set and both default key and key are set * to Opie::Core::ODeviceButton::keycode() and 0 to modifier * * @see Opie::Core::ODevice * @see Opie::Core::ODeviceButton * @see Opie::Core::ODevice::buttons() */ OKeyConfigItem::OKeyConfigItem( const Opie::Core::ODeviceButton& b ) : m_text( b.userText() ), m_pix( b.pixmap() ), m_id( -1 ), m_key( OKeyPair( b.keycode(), 0 ) ), m_def( OKeyPair( b.keycode(), 0 ) ) {} /** * Destructor */ OKeyConfigItem::~OKeyConfigItem() {} /** * The text exposed to the user * * @see setText */ QString OKeyConfigItem::text()const { return m_text; } /** * The pixmap shown to the user for your action/key * * @see setPixmap */ QPixmap OKeyConfigItem::pixmap()const { return m_pix; } /** * Return the OKeyPair this OKeyConfigItem is configured for. * * @see setKeyPair */ OKeyPair OKeyConfigItem::keyPair()const { return m_key; } /** * Return the default OKeyPair * @see setDefaultKeyPair */ OKeyPair OKeyConfigItem::defaultKeyPair()const { return m_def; } /** * Return the Id you assigned to this item. * setting is only possible by the constructor */ int OKeyConfigItem::id()const{ return m_id; } /** * reutrn the Config Key. Setting it is only possible * by the constructor */ QCString OKeyConfigItem::configKey()const { return m_config; } /** * @internal */ QObject* OKeyConfigItem::object()const{ return m_obj; } /** * @internal */ QCString OKeyConfigItem::slot()const { return m_str; } /** * Set the text * * @param text Set the Text of this Action to text * @see text() */ void OKeyConfigItem::setText( const QString& text ) { m_text = text; } /** * Set the pixmap of this action * * @param pix The Pixmap to set * @see pixmap() */ void OKeyConfigItem::setPixmap( const QPixmap& pix ) { m_pix = pix; } /** * Set the KeyPair the OKeyConfigItem uses. * Your set Key could get overwritten if you use * the manager or GUI to configure the key * * @param key Set the OKeyPair used * @see keyPair() */ void OKeyConfigItem::setKeyPair( const OKeyPair& key) { m_key = key; } /** * Set the default KeyPair. * * @param key The default keypair * @see defaultKeyPair() */ void OKeyConfigItem::setDefaultKeyPair( const OKeyPair& key ) { m_def = key; } /** * @internal */ void OKeyConfigItem::setConfigKey( const QCString& str) { m_config = str; m_config.detach(); } /** * @internal */ void OKeyConfigItem::setId( int id ) { m_id = id; } /** * If the item is not configured isEmpty() will return true * It is empty if no text is present and no default * and no configured key */ bool OKeyConfigItem::isEmpty()const { if ( !m_def.isEmpty() ) return false; if ( !m_key.isEmpty() ) return false; if ( !m_text.isEmpty() ) return false; if ( m_id != -1 ) return false; return true; } /** * Check if the KeyPairs are the same */ bool OKeyConfigItem::operator==( const OKeyConfigItem& conf )const { /* if ( isEmpty() == conf.isEmpty() ) return true; else if ( isEmpty() != conf.isEmpty() ) return false; else if ( !isEmpty()!= conf.isEmpty() ) return false; */ if ( m_id != conf.m_id ) return false; if ( m_obj != conf.m_obj ) return false; if ( m_text != conf.m_text ) return false; if ( m_key != conf.m_key ) return false; if ( m_def != conf.m_def ) return false; return true; } bool OKeyConfigItem::operator!=( const OKeyConfigItem& conf )const { return !( *this == conf ); } +/*! \enum OKeyConfigManager::EventMask + <a name="Eventmask flags"></a> + This enum is used to tell OKeyConfigManager which type of key events should inspected. + + <ul> + <li>\c MaskPressed When a key is pressed an action performs + <li>\c MaskReleased When a key is released an action performs + </ul> +*/ + /** * \brief c'tor * The Constructor for a OKeyConfigManager * * You can use this manager in multiple ways. Either make it handle - * QKeyEvents + * QKeyEvents. The EventMask is set to OKeyConfigManager::MaskReleased by default. * * \code * Opie::Core::Config conf = oApp->config(); * Opie::Core::OKeyPairList blackList; * blackList.append(Opie::Core::OKeyPair::leftArrowKey()); * blackList.append(Opie::Core::OKeyPair::rightArrowKey()); * Opie::Core::OKeyConfigManager *manager = new Opie::Core::OKeyConfigManager(conf,"key_actions",blackList, * false); * QListView *view = new QListView(); * manager->handleWidget(view); * manager->addKeyConfig( Opie::Core::OKeyPair::returnKey()); * manager->load(); * * connect(manager,SIGNAL(actionActivated(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&)), * this,SLOT(slotHandleKey(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&))); * * .... * * void update(){ * QDialog diag(true); * QHBoxLayout *lay = new QHBoxLayout(&diag); * Opie::Ui::OKeyConfigWidget *wid = new Opie::Ui::OKeyConfigWidget(manager,&diag); * wid->setChangeMode(Opie::Ui::OKeyConfigWidget::Queu); * lay->addWidget(wid); * if(QPEApplication::execDialog( &diag)== QDialog::Accepted){ * wid->save(); * } * } * * .... * MyListView::keyPressEvent( QKeyEvent* e ){ * Opie::Ui::OKeyConfigItem item = manager->handleKeyEvent(e); * if(!item.isEmpty() ){ * switch(item.id()){ * case My_Delete_Key: * break; * } * } * } * * \endcode * * @param conf The Config where the KeySetting should be stored * @param group The group where the KeySetting will be stored * @param black Which keys shouldn't be allowed to handle * @param grabkeyboard Calls QPEApplication::grabKeyboard to allow handling of DeviceButtons * @param par The parent/owner of this manager * @param name The name of this object */ OKeyConfigManager::OKeyConfigManager( Opie::Core::OConfig* conf, const QString& group, const OKeyPair::List& black, bool grabkeyboard, QObject* par, const char* name) : QObject( par, name ), m_conf( conf ), m_group( group ), m_blackKeys( black ), m_grab( grabkeyboard ), m_map( 0 ){ if ( m_grab ) QPEApplication::grabKeyboard(); + m_event_mask = OKeyConfigManager::MaskReleased; } /** * Destructor */ OKeyConfigManager::~OKeyConfigManager() { if ( m_grab ) QPEApplication::ungrabKeyboard(); } /** * Load the Configuration from the OConfig * If a Key is restricted but was in the config we will * make it be the empty key paur * We will change the group but restore to the previous. * * @see OKeyPair::emptyKey */ void OKeyConfigManager::load() { Opie::Core::OConfigGroupSaver( m_conf, m_group ); /* * Read each item */ int key, mod; for( OKeyConfigItem::List::Iterator it = m_keys.begin(); it != m_keys.end(); ++it ) { key = m_conf->readNumEntry( (*it).configKey()+"key", (*it).defaultKeyPair().keycode() ); mod = m_conf->readNumEntry( (*it).configKey()+"mod", (*it).defaultKeyPair().modifier() ); OKeyPair okey( key, mod ); if ( !m_blackKeys.contains( okey ) && key != -1 && mod != -1 ) (*it).setKeyPair( OKeyPair(key, mod) ); else (*it).setKeyPair( OKeyPair::emptyKey() ); } delete m_map; m_map = 0; } /** * We will save the current configuration * to the OConfig. We will change the group but restore * to the previous */ void OKeyConfigManager::save() { Opie::Core::OConfigGroupSaver( m_conf, m_group ); /* * Write each item */ for( OKeyConfigItem::List::Iterator it = m_keys.begin();it != m_keys.end(); ++it ) { /* skip empty items */ if ( (*it).isEmpty() ) continue; OKeyPair pair = (*it).keyPair(); OKeyPair deft = (*it).defaultKeyPair(); /* * don't write if it is the default setting * FIXME allow to remove Keys from config if ( (pair.keycode() == deft.keycode()) && (pair.modifier()== deft.modifier() ) ) return; */ m_conf->writeEntry((*it).configKey()+"key", pair.keycode() ); m_conf->writeEntry((*it).configKey()+"mod", pair.modifier() ); } m_conf->write(); } /** * This is function uses a QMap internally but you can have the same keycode * with different modifier key. The behaviour is undefined if you add a OKeyConfigItem * with same keycode and modifier key. The GUI takes care that a user can't * cofigure two keys. * * Make sure you call e->ignore if you don't want to handle this event */ OKeyConfigItem OKeyConfigManager::handleKeyEvent( QKeyEvent* e ) { /* * Fix Up issues with Qt/E, my keybard, and virtual input * methods * First my Keyboard delivers 256,512,1024 for shift/ctrl/alt instead of the button state * Also key() on virtual inputmethods are zero and only ascii. We need to fix upper and lower * case ascii */ int key, mod; Opie::Core::Internal::fixupKeys( key, mod, e ); OKeyConfigItem::List _keyList = keyList( key ); if ( _keyList.isEmpty() ) return OKeyConfigItem(); OKeyConfigItem item; for ( OKeyConfigItem::List::Iterator it = _keyList.begin(); it != _keyList.end(); ++it ) { if ( (*it).keyPair().modifier() == mod ) { item = *it; break; } } return item; } /** * Return the associated id of the item or -1 if no item * matched the key * * @see handleKeyEvent */ int OKeyConfigManager::handleKeyEventId( QKeyEvent* ev) { return handleKeyEvent( ev ).id(); } /** * Add Key Config to the List of items */ void OKeyConfigManager::addKeyConfig( const OKeyConfigItem& item ) { m_keys.append( item ); delete m_map; m_map = 0; } /** * Remove the Key from the Config. Internal lists will be destroyed * and rebuild on demand later */ void OKeyConfigManager::removeKeyConfig( const OKeyConfigItem& item ) { m_keys.remove( item ); delete m_map; m_map = 0; } /** * Clears the complete list */ void OKeyConfigManager::clearKeyConfig() { m_keys.clear(); delete m_map; m_map = 0; } /** * */ Opie::Core::OKeyConfigItem::List OKeyConfigManager::keyConfigList()const{ return m_keys; } /** * Add this OKeyPair to the blackList. * Internal lists will be destroyed */ void OKeyConfigManager::addToBlackList( const OKeyPair& key) { m_blackKeys.append( key ); delete m_map; m_map = 0; } /** * Remove this OKeyPair from the black List * Internal lists will be destroyed */ void OKeyConfigManager::removeFromBlackList( const OKeyPair& key ) { m_blackKeys.remove( key ); delete m_map; m_map = 0; } /** * Clear the blackList */ void OKeyConfigManager::clearBlackList() { m_blackKeys.clear(); delete m_map; m_map = 0; } /** * Return a copy of the blackList */ OKeyPair::List OKeyConfigManager::blackList()const { return m_blackKeys; } /** * Ask the Manager to handle KeyEvents for you. * All handled keys will emit a QSignal and return true * that it handled the keyevent */ void OKeyConfigManager::handleWidget( QWidget* wid ) { wid->installEventFilter( this ); } /** * @internal */ bool OKeyConfigManager::eventFilter( QObject* obj, QEvent* ev) { if ( !obj->isWidgetType() ) return false; - if ( ev->type() != QEvent::KeyPress && ev->type() != QEvent::KeyRelease ) + if ( (ev->type() != QEvent::KeyPress||!testEventMask(MaskPressed)) && + (ev->type() != QEvent::KeyRelease||!testEventMask(MaskReleased)) ) return false; QKeyEvent *key = static_cast<QKeyEvent*>( ev ); OKeyConfigItem item = handleKeyEvent( key ); if ( item.isEmpty() ) return false; QWidget *wid = static_cast<QWidget*>( obj ); if ( item.object() && !item.slot().isEmpty() ) { connect( this, SIGNAL( actionActivated(QWidget*, QKeyEvent*)), item.object(), item.slot().data() ); emit actionActivated(wid, key); disconnect( this, SIGNAL(actionActivated(QWidget*,QKeyEvent*)), item.object(), item.slot().data() ); } emit actionActivated( wid, key, item ); return true; } /** * @internal */ OKeyConfigItem::List OKeyConfigManager::keyList( int keycode) { /* * Create the map if not existing anymore */ if ( !m_map ) { m_map = new OKeyMapConfigPrivate; /* for every key */ for ( OKeyConfigItem::List::Iterator it = m_keys.begin(); it!= m_keys.end(); ++it ) { bool add = true; /* see if this key is blocked */ OKeyPair pair = (*it).keyPair(); for ( OKeyPair::List::Iterator pairIt = m_blackKeys.begin(); pairIt != m_blackKeys.end(); ++pairIt ) { if ( (*pairIt).keycode() == pair.keycode() && (*pairIt).modifier() == pair.modifier() ) { add = false; break; } } /* check if we added it */ if ( add ) (*m_map)[pair.keycode()].append( *it ); } } return (*m_map)[keycode]; } } } diff --git a/libopie2/opiecore/okeyconfigmanager.h b/libopie2/opiecore/okeyconfigmanager.h index d610375..b861675 100644 --- a/libopie2/opiecore/okeyconfigmanager.h +++ b/libopie2/opiecore/okeyconfigmanager.h @@ -1,205 +1,277 @@ /* * Copyright (C) 2004 * LGPL v2 zecke@handhelds.org */ #ifndef ODP_KEY_MANAGER_WIDGET_H #define ODP_KEY_MANAGER_WIDGET_H #include <opie2/oconfig.h> #include <opie2/odevice.h> #include <qstring.h> #include <qpixmap.h> #include <qcstring.h> #include <qvaluelist.h> namespace Opie { namespace Core { /** * \brief small class representing a Key with possible modifiers * This class holds information about key code and possible * modifier state. That is the lowest level of the key input * functions. * There are also static methods to get special keys. * OKeyPair will be used with \see OKeyConfigItem * * @since 1.2 */ class OKeyPair { public: typedef QValueList<OKeyPair> List; OKeyPair( int key = -1, int modifier = -1); ~OKeyPair(); bool operator==( const OKeyPair& )const; bool operator!=( const OKeyPair& )const; bool isEmpty()const; int keycode()const; int modifier()const; void setKeycode( int ); void setModifier( int ); static OKeyPair returnKey(); static OKeyPair leftArrowKey(); static OKeyPair rightArrowKey(); static OKeyPair upArrowKey(); static OKeyPair downArrowKey(); static OKeyPair emptyKey(); static OKeyPair::List hardwareKeys(); private: int m_key; int m_mod; class Private; Private* d; }; /** * A class to represent an OKeyPair. * It consists out of a Text exposed to the user, Config Key Item, * Pixmap, A default OKeyPair and the set OKeyPair. * You can also pass an id to it * * @since 1.1.2 */ class OKeyConfigItem { friend class OKeyConfigManager; public: typedef QValueList<OKeyConfigItem> List; OKeyConfigItem( const QString& text = QString::null , const QCString& config_key = QCString(), const QPixmap& symbol = QPixmap(), int id = -1, const OKeyPair& def = OKeyPair::emptyKey(), QObject *caller = 0, const char* slot = 0); OKeyConfigItem( const Opie::Core::ODeviceButton& ); ~OKeyConfigItem(); bool operator==( const OKeyConfigItem& )const; bool operator!=( const OKeyConfigItem& )const; QString text()const; QPixmap pixmap()const; int id()const; OKeyPair keyPair()const; OKeyPair defaultKeyPair()const; QCString configKey()const; void setText( const QString& text ); void setPixmap( const QPixmap& ); void setKeyPair( const OKeyPair& ); void setDefaultKeyPair( const OKeyPair& ); bool isEmpty()const; protected: QObject *object()const; QCString slot()const; void setId( int id ); void setConfigKey( const QCString& ); private: QString m_text; QCString m_config; QPixmap m_pix; int m_id; OKeyPair m_key; OKeyPair m_def; QObject *m_obj; QCString m_str; class Private; Private *d; }; /** * \brief A manager to load and save Key Actions and get notified * This is the Manager for KeyActions. * You can say from which config and group to read data, to grab the * keyboard to handle hardware keys, you can supply a blacklist of * keys which should not be used by allowed to be used. * You can even pass this manager to a Widget to do the configuration for you. * You need to add OKeyConfigItem for your keys and then issue a load() to * read the Key information. * You can either handle the QKeyEvent yourself and ask this class if it is * handled by your action and let give you the action. Or you can install * the event filter and get a signal. - * You need to load ans save yourself! + * You need to load and save yourself! * * @since 1.1.2 */ class OKeyConfigManager : public QObject { Q_OBJECT typedef QMap<int, OKeyConfigItem::List> OKeyMapConfigPrivate; public: OKeyConfigManager(Opie::Core::OConfig *conf = 0, const QString& group = QString::null, const OKeyPair::List &block = OKeyPair::List(), - bool grabkeyboard = false, QObject * par = 0, + bool grabkeyboard = false, QObject * par = 0, const char* name = 0 ); ~OKeyConfigManager(); void load(); void save(); OKeyConfigItem handleKeyEvent( QKeyEvent* ); int handleKeyEventId( QKeyEvent* ); void addKeyConfig( const OKeyConfigItem& ); void removeKeyConfig( const OKeyConfigItem& ); void clearKeyConfig(); void addToBlackList( const OKeyPair& ); void removeFromBlackList( const OKeyPair& ); void clearBlackList(); OKeyPair::List blackList()const; void handleWidget( QWidget* ); bool eventFilter( QObject*, QEvent* ); + /** + * Sets the event mask flags aMask. + * + * aMask is a combination of OKeyConfigManager::EventMask + * + * @see eventMask(), testEventMask(), addEventMask(), clearEventMask() + */ + void setEventMask(uint aMask); + /** + * Returns the event mask flags set. + * + * aMask is a combination of OKeyConfigManager::EventMask + * + * @see setEventMask(), testEventMask(), addEventMask(), clearEventMask() + */ + uint eventMask()const; + /** + * Test if the event mask flag aMask is set. + * + * @param aMask one of OKeyConfigManager::EventMask + * + * @see eventMask(), setEventMask(), addEventMask(), clearEventMask() + */ + bool testEventMask(uint aMask); + /** + * Add the event mask flag aMask. + * + * @param aMask one of OKeyConfigManager::EventMask + * + * @see eventMask(), setEventMask(), addEventMask(), clearEventMask() + */ + void addEventMask(uint aMask); + /** + * Clears the event mask flag aMask. + * + * @param aMask is one of OKeyConfigManager::EventMask + * + * @see eventMask(), testEventMask(), addEventMask(), setEventMask() + */ + void clearEventMask(uint aMask); + OKeyConfigItem::List keyConfigList()const; + + enum EventMask { + MaskPressed = 0x1, + MaskReleased = 0x2, + }; signals: /** * The Signals are triggered on KeyPress and KeyRelease! * You can check the isDown of the QKeyEvent * @see QKeyEvent */ void actionActivated( QWidget*, QKeyEvent*, const Opie::Core::OKeyConfigItem& ); /** * This Signal correspondents to the OKeyConfigItem slot * and object * * @see OKeyConfigItem::slot * @see OKeyConfigItem::object */ void actionActivated( QWidget* par, QKeyEvent* key); private: OKeyConfigItem::List keyList( int ); OKeyConfigItem::List m_keys; QValueList<QWidget*> m_widgets; Opie::Core::OConfig *m_conf; QString m_group; OKeyPair::List m_blackKeys; bool m_grab : 1; OKeyMapConfigPrivate *m_map; class Private; Private *d; + uint m_event_mask; }; +inline bool OKeyConfigManager::testEventMask(uint aMask) +{ + return (m_event_mask&aMask)!=0; +} + +inline void OKeyConfigManager::addEventMask(uint aMask) +{ + m_event_mask |= aMask; +} + +inline void OKeyConfigManager::clearEventMask(uint aMask) +{ + m_event_mask &= ~aMask; +} + +inline void OKeyConfigManager::setEventMask(uint aMask) +{ + m_event_mask = aMask; +} + +inline uint OKeyConfigManager::eventMask()const +{ + return m_event_mask; +} + } } #endif |