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-rw-r--r--libopie2/opiecore/okeyconfigmanager.cpp16
-rw-r--r--libopie2/opiecore/okeyconfigmanager.h76
2 files changed, 88 insertions, 4 deletions
diff --git a/libopie2/opiecore/okeyconfigmanager.cpp b/libopie2/opiecore/okeyconfigmanager.cpp
index e6055e0..18740ef 100644
--- a/libopie2/opiecore/okeyconfigmanager.cpp
+++ b/libopie2/opiecore/okeyconfigmanager.cpp
@@ -1,733 +1,745 @@
#include "okeyconfigmanager.h"
#include "okeyconfigmanager_p.h"
namespace Opie {
namespace Core {
namespace Internal {
/*
* the virtual and hardware key events have both issues...
*/
void fixupKeys( int& key, int &mod, QKeyEvent* e ) {
key = e->key();
mod = e->state();
/*
* virtual keyboard
* else change the button mod only
*/
if ( key == 0 ) {
key = e->ascii();
if ( key > 96 && key < 123)
key -= 32;
}else{
int new_mod = 0;
if ( mod & 256 )
new_mod |= Qt::ShiftButton;
else if ( mod & 512 )
new_mod |= Qt::ControlButton;
else if ( mod & 1024 )
new_mod |= Qt::AltButton;
mod = new_mod == 0? mod : new_mod;
}
}
}
/**
* The default Constructor of a OKeyPair.
* A Key and a Modifier ( Alt/Shift/Ctrl )
* needs to be supplied.
* Use Qt::Key for the information.
* The default arguments create an Empty OKeyPair. If you
* want to get an empty OKeyPair use the static method for getting
* the emptyKey()
*
* @see OKeyPair OKeyPair::emptyKey()
*/
OKeyPair::OKeyPair( int key, int mod )
: m_key( key ), m_mod( mod )
{}
/**
* The destructor
*/
OKeyPair::~OKeyPair() {}
/**
* Is this OKeyPair empty/valid?
*/
bool OKeyPair::isEmpty()const {
return ( ( m_key == -1 )&& ( m_mod == -1 ) );
}
/**
* get the keycode for this OKeyPair. The Key relates to Qt::Key.
*
* @see Qt::Key
* @see setKey
*/
int OKeyPair::keycode()const {
return m_key;
}
/**
* get the modifier key for this OKeyPair. The Modifier State relates
* to the Qt::ButtonState
*
* @see Qt::ButtonState
* @see setModifier
*/
int OKeyPair::modifier()const {
return m_mod;
}
/**
* Set the keycode
* @param key The Keycode to set
*
* @see keycode()
* @see Qt::Key
*/
void OKeyPair::setKeycode( int key ) {
m_key = key;
}
/**
* Set the modifier key
*
* @param the Modifier key
* @see Qt::ButtonState
* @see modifier()
*/
void OKeyPair::setModifier( int mod ) {
m_mod = mod;
}
/**
* Return an OKeyPair for the Return Key without any modifier.
*/
OKeyPair OKeyPair::returnKey() {
return OKeyPair( Qt::Key_Return, 0 );
}
/**
* Return an OKeyPair for the Left Arrow Key
* without any modifier Key
*/
OKeyPair OKeyPair::leftArrowKey() {
return OKeyPair( Qt::Key_Left, 0 );
}
/**
* Return an OKeyPair for the Right Arrow Key
* without any modifier Key
*/
OKeyPair OKeyPair::rightArrowKey() {
return OKeyPair( Qt::Key_Right, 0 );
}
/**
* Return an OKeyPair for the Up Arrow Key
* without any modifier Key
*/
OKeyPair OKeyPair::upArrowKey() {
return OKeyPair( Qt::Key_Up, 0 );
}
/**
* Return an OKeyPair for the Down Arrow Key
* without any modifier Key
*/
OKeyPair OKeyPair::downArrowKey() {
return OKeyPair( Qt::Key_Down, 0 );
}
/**
* Return an Empty OKeyPair
*/
OKeyPair OKeyPair::emptyKey() {
return OKeyPair();
}
/**
* This functions uses the Opie::Core::ODevice::buttons
* for OKeyPairList
*
* @see Opie::Core::ODevice
* @see Opie::Core::ODeviceButton
* @see Opie::Core::ODevice::button
*/
OKeyPair::List OKeyPair::hardwareKeys() {
const QValueList<Opie::Core::ODeviceButton> but = Opie::Core::ODevice::inst()->buttons();
OKeyPair::List lst;
for ( QValueList<Opie::Core::ODeviceButton>::ConstIterator it = but.begin();
it != but.end(); ++it )
lst.append( OKeyPair( (*it).keycode(), 0 ) );
return lst;
}
/**
* Equals operator. Check if two OKeyPairs have the same key and modifier
* @see operator!=
*/
bool OKeyPair::operator==( const OKeyPair& pair)const {
if ( m_key != pair.m_key ) return false;
if ( m_mod != pair.m_mod ) return false;
return true;
}
/**
* Not equal operator. calls the equal operator internally
*/
bool OKeyPair::operator!=( const OKeyPair& pair)const {
return !(*this == pair);
}
/**
* The normal Constructor to create a OKeyConfigItem
*
* You can set the the key paramater of this item but if
* you use this item with the OKeyConfigManager your setting
* will be overwritten.
* You can also specify a QObject and slot which sould get called
* once this item is activated. This slot only works if you
* use the OKeyConfigManager.
* The actual Key is read by load()
*
* \code
* void MySlot::create(){
* OKeyConfigItem item(tr("Delete"),"delete",Resource::loadPixmap("trash"),
* 123, OKeyPair(Qt::Key_D,Qt::ControlButton),
* this,SLOT(slotDelete(QWidget*,QKeyEvent*)));
* }
* \endcode
*
* @param text The text exposed to the user
* @param config_key The key used in the config
* @param pix A Pixmap associated with this Item
* @param def The OKeyPair used as default
* @param caller The object where the slot exists
* @param slot The slot which should get called
*
*/
OKeyConfigItem::OKeyConfigItem( const QString& text, const QCString& config_key,
const QPixmap& pix, int id, const OKeyPair& def,
QObject *caller,
const char* slot )
: m_text( text ), m_config( config_key ), m_pix( pix ),
m_id( id ), m_def( def ),
m_obj( caller ), m_str( slot ) {}
/**
* A special Constructor for converting from an Opie::Core::ODeviceButton
* delivered by Opie::Core::ODevice::buttons()
* There is no Config Key set and both default key and key are set
* to Opie::Core::ODeviceButton::keycode() and 0 to modifier
*
* @see Opie::Core::ODevice
* @see Opie::Core::ODeviceButton
* @see Opie::Core::ODevice::buttons()
*/
OKeyConfigItem::OKeyConfigItem( const Opie::Core::ODeviceButton& b )
: m_text( b.userText() ), m_pix( b.pixmap() ), m_id( -1 ),
m_key( OKeyPair( b.keycode(), 0 ) ), m_def( OKeyPair( b.keycode(), 0 ) )
{}
/**
* Destructor
*/
OKeyConfigItem::~OKeyConfigItem() {}
/**
* The text exposed to the user
*
* @see setText
*/
QString OKeyConfigItem::text()const {
return m_text;
}
/**
* The pixmap shown to the user for your action/key
*
* @see setPixmap
*/
QPixmap OKeyConfigItem::pixmap()const {
return m_pix;
}
/**
* Return the OKeyPair this OKeyConfigItem is configured for.
*
* @see setKeyPair
*/
OKeyPair OKeyConfigItem::keyPair()const {
return m_key;
}
/**
* Return the default OKeyPair
* @see setDefaultKeyPair
*/
OKeyPair OKeyConfigItem::defaultKeyPair()const {
return m_def;
}
/**
* Return the Id you assigned to this item.
* setting is only possible by the constructor
*/
int OKeyConfigItem::id()const{
return m_id;
}
/**
* reutrn the Config Key. Setting it is only possible
* by the constructor
*/
QCString OKeyConfigItem::configKey()const {
return m_config;
}
/**
* @internal
*/
QObject* OKeyConfigItem::object()const{
return m_obj;
}
/**
* @internal
*/
QCString OKeyConfigItem::slot()const {
return m_str;
}
/**
* Set the text
*
* @param text Set the Text of this Action to text
* @see text()
*/
void OKeyConfigItem::setText( const QString& text ) {
m_text = text;
}
/**
* Set the pixmap of this action
*
* @param pix The Pixmap to set
* @see pixmap()
*/
void OKeyConfigItem::setPixmap( const QPixmap& pix ) {
m_pix = pix;
}
/**
* Set the KeyPair the OKeyConfigItem uses.
* Your set Key could get overwritten if you use
* the manager or GUI to configure the key
*
* @param key Set the OKeyPair used
* @see keyPair()
*/
void OKeyConfigItem::setKeyPair( const OKeyPair& key) {
m_key = key;
}
/**
* Set the default KeyPair.
*
* @param key The default keypair
* @see defaultKeyPair()
*/
void OKeyConfigItem::setDefaultKeyPair( const OKeyPair& key ) {
m_def = key;
}
/**
* @internal
*/
void OKeyConfigItem::setConfigKey( const QCString& str) {
m_config = str;
m_config.detach();
}
/**
* @internal
*/
void OKeyConfigItem::setId( int id ) {
m_id = id;
}
/**
* If the item is not configured isEmpty() will return true
* It is empty if no text is present and no default
* and no configured key
*/
bool OKeyConfigItem::isEmpty()const {
if ( !m_def.isEmpty() ) return false;
if ( !m_key.isEmpty() ) return false;
if ( !m_text.isEmpty() ) return false;
if ( m_id != -1 ) return false;
return true;
}
/**
* Check if the KeyPairs are the same
*/
bool OKeyConfigItem::operator==( const OKeyConfigItem& conf )const {
/* if ( isEmpty() == conf.isEmpty() ) return true;
else if ( isEmpty() != conf.isEmpty() ) return false;
else if ( !isEmpty()!= conf.isEmpty() ) return false;
*/
if ( m_id != conf.m_id ) return false;
if ( m_obj != conf.m_obj ) return false;
if ( m_text != conf.m_text ) return false;
if ( m_key != conf.m_key ) return false;
if ( m_def != conf.m_def ) return false;
return true;
}
bool OKeyConfigItem::operator!=( const OKeyConfigItem& conf )const {
return !( *this == conf );
}
+/*! \enum OKeyConfigManager::EventMask
+ <a name="Eventmask flags"></a>
+ This enum is used to tell OKeyConfigManager which type of key events should inspected.
+
+ <ul>
+ <li>\c MaskPressed When a key is pressed an action performs
+ <li>\c MaskReleased When a key is released an action performs
+ </ul>
+*/
+
/**
* \brief c'tor
* The Constructor for a OKeyConfigManager
*
* You can use this manager in multiple ways. Either make it handle
- * QKeyEvents
+ * QKeyEvents. The EventMask is set to OKeyConfigManager::MaskReleased by default.
*
* \code
* Opie::Core::Config conf = oApp->config();
* Opie::Core::OKeyPairList blackList;
* blackList.append(Opie::Core::OKeyPair::leftArrowKey());
* blackList.append(Opie::Core::OKeyPair::rightArrowKey());
* Opie::Core::OKeyConfigManager *manager = new Opie::Core::OKeyConfigManager(conf,"key_actions",blackList,
* false);
* QListView *view = new QListView();
* manager->handleWidget(view);
* manager->addKeyConfig( Opie::Core::OKeyPair::returnKey());
* manager->load();
*
* connect(manager,SIGNAL(actionActivated(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&)),
* this,SLOT(slotHandleKey(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&)));
*
* ....
*
* void update(){
* QDialog diag(true);
* QHBoxLayout *lay = new QHBoxLayout(&diag);
* Opie::Ui::OKeyConfigWidget *wid = new Opie::Ui::OKeyConfigWidget(manager,&diag);
* wid->setChangeMode(Opie::Ui::OKeyConfigWidget::Queu);
* lay->addWidget(wid);
* if(QPEApplication::execDialog( &diag)== QDialog::Accepted){
* wid->save();
* }
* }
*
* ....
* MyListView::keyPressEvent( QKeyEvent* e ){
* Opie::Ui::OKeyConfigItem item = manager->handleKeyEvent(e);
* if(!item.isEmpty() ){
* switch(item.id()){
* case My_Delete_Key:
* break;
* }
* }
* }
*
* \endcode
*
* @param conf The Config where the KeySetting should be stored
* @param group The group where the KeySetting will be stored
* @param black Which keys shouldn't be allowed to handle
* @param grabkeyboard Calls QPEApplication::grabKeyboard to allow handling of DeviceButtons
* @param par The parent/owner of this manager
* @param name The name of this object
*/
OKeyConfigManager::OKeyConfigManager( Opie::Core::OConfig* conf,
const QString& group,
const OKeyPair::List& black,
bool grabkeyboard, QObject* par,
const char* name)
: QObject( par, name ), m_conf( conf ), m_group( group ),
m_blackKeys( black ), m_grab( grabkeyboard ), m_map( 0 ){
if ( m_grab )
QPEApplication::grabKeyboard();
+ m_event_mask = OKeyConfigManager::MaskReleased;
}
/**
* Destructor
*/
OKeyConfigManager::~OKeyConfigManager() {
if ( m_grab )
QPEApplication::ungrabKeyboard();
}
/**
* Load the Configuration from the OConfig
* If a Key is restricted but was in the config we will
* make it be the empty key paur
* We will change the group but restore to the previous.
*
* @see OKeyPair::emptyKey
*/
void OKeyConfigManager::load() {
Opie::Core::OConfigGroupSaver( m_conf, m_group );
/*
* Read each item
*/
int key, mod;
for( OKeyConfigItem::List::Iterator it = m_keys.begin(); it != m_keys.end(); ++it ) {
key = m_conf->readNumEntry( (*it).configKey()+"key", (*it).defaultKeyPair().keycode() );
mod = m_conf->readNumEntry( (*it).configKey()+"mod", (*it).defaultKeyPair().modifier() );
OKeyPair okey( key, mod );
if ( !m_blackKeys.contains( okey ) && key != -1 && mod != -1 )
(*it).setKeyPair( OKeyPair(key, mod) );
else
(*it).setKeyPair( OKeyPair::emptyKey() );
}
delete m_map; m_map = 0;
}
/**
* We will save the current configuration
* to the OConfig. We will change the group but restore
* to the previous
*/
void OKeyConfigManager::save() {
Opie::Core::OConfigGroupSaver( m_conf, m_group );
/*
* Write each item
*/
for( OKeyConfigItem::List::Iterator it = m_keys.begin();it != m_keys.end(); ++it ) {
/* skip empty items */
if ( (*it).isEmpty() )
continue;
OKeyPair pair = (*it).keyPair();
OKeyPair deft = (*it).defaultKeyPair();
/*
* don't write if it is the default setting
* FIXME allow to remove Keys from config
if ( (pair.keycode() == deft.keycode()) &&
(pair.modifier()== deft.modifier() ) )
return;
*/
m_conf->writeEntry((*it).configKey()+"key", pair.keycode() );
m_conf->writeEntry((*it).configKey()+"mod", pair.modifier() );
}
m_conf->write();
}
/**
* This is function uses a QMap internally but you can have the same keycode
* with different modifier key. The behaviour is undefined if you add a OKeyConfigItem
* with same keycode and modifier key. The GUI takes care that a user can't
* cofigure two keys.
*
* Make sure you call e->ignore if you don't want to handle this event
*/
OKeyConfigItem OKeyConfigManager::handleKeyEvent( QKeyEvent* e ) {
/*
* Fix Up issues with Qt/E, my keybard, and virtual input
* methods
* First my Keyboard delivers 256,512,1024 for shift/ctrl/alt instead of the button state
* Also key() on virtual inputmethods are zero and only ascii. We need to fix upper and lower
* case ascii
*/
int key, mod;
Opie::Core::Internal::fixupKeys( key, mod, e );
OKeyConfigItem::List _keyList = keyList( key );
if ( _keyList.isEmpty() )
return OKeyConfigItem();
OKeyConfigItem item;
for ( OKeyConfigItem::List::Iterator it = _keyList.begin(); it != _keyList.end();
++it ) {
if ( (*it).keyPair().modifier() == mod ) {
item = *it;
break;
}
}
return item;
}
/**
* Return the associated id of the item or -1 if no item
* matched the key
*
* @see handleKeyEvent
*/
int OKeyConfigManager::handleKeyEventId( QKeyEvent* ev) {
return handleKeyEvent( ev ).id();
}
/**
* Add Key Config to the List of items
*/
void OKeyConfigManager::addKeyConfig( const OKeyConfigItem& item ) {
m_keys.append( item );
delete m_map; m_map = 0;
}
/**
* Remove the Key from the Config. Internal lists will be destroyed
* and rebuild on demand later
*/
void OKeyConfigManager::removeKeyConfig( const OKeyConfigItem& item ) {
m_keys.remove( item );
delete m_map; m_map = 0;
}
/**
* Clears the complete list
*/
void OKeyConfigManager::clearKeyConfig() {
m_keys.clear();
delete m_map; m_map = 0;
}
/**
*
*/
Opie::Core::OKeyConfigItem::List OKeyConfigManager::keyConfigList()const{
return m_keys;
}
/**
* Add this OKeyPair to the blackList.
* Internal lists will be destroyed
*/
void OKeyConfigManager::addToBlackList( const OKeyPair& key) {
m_blackKeys.append( key );
delete m_map; m_map = 0;
}
/**
* Remove this OKeyPair from the black List
* Internal lists will be destroyed
*/
void OKeyConfigManager::removeFromBlackList( const OKeyPair& key ) {
m_blackKeys.remove( key );
delete m_map; m_map = 0;
}
/**
* Clear the blackList
*/
void OKeyConfigManager::clearBlackList() {
m_blackKeys.clear();
delete m_map; m_map = 0;
}
/**
* Return a copy of the blackList
*/
OKeyPair::List OKeyConfigManager::blackList()const {
return m_blackKeys;
}
/**
* Ask the Manager to handle KeyEvents for you.
* All handled keys will emit a QSignal and return true
* that it handled the keyevent
*/
void OKeyConfigManager::handleWidget( QWidget* wid ) {
wid->installEventFilter( this );
}
/**
* @internal
*/
bool OKeyConfigManager::eventFilter( QObject* obj, QEvent* ev) {
if ( !obj->isWidgetType() )
return false;
- if ( ev->type() != QEvent::KeyPress && ev->type() != QEvent::KeyRelease )
+ if ( (ev->type() != QEvent::KeyPress||!testEventMask(MaskPressed)) &&
+ (ev->type() != QEvent::KeyRelease||!testEventMask(MaskReleased)) )
return false;
QKeyEvent *key = static_cast<QKeyEvent*>( ev );
OKeyConfigItem item = handleKeyEvent( key );
if ( item.isEmpty() )
return false;
QWidget *wid = static_cast<QWidget*>( obj );
if ( item.object() && !item.slot().isEmpty() ) {
connect( this, SIGNAL( actionActivated(QWidget*, QKeyEvent*)),
item.object(), item.slot().data() );
emit actionActivated(wid, key);
disconnect( this, SIGNAL(actionActivated(QWidget*,QKeyEvent*)),
item.object(), item.slot().data() );
}
emit actionActivated( wid, key, item );
return true;
}
/**
* @internal
*/
OKeyConfigItem::List OKeyConfigManager::keyList( int keycode) {
/*
* Create the map if not existing anymore
*/
if ( !m_map ) {
m_map = new OKeyMapConfigPrivate;
/* for every key */
for ( OKeyConfigItem::List::Iterator it = m_keys.begin();
it!= m_keys.end(); ++it ) {
bool add = true;
/* see if this key is blocked */
OKeyPair pair = (*it).keyPair();
for ( OKeyPair::List::Iterator pairIt = m_blackKeys.begin();
pairIt != m_blackKeys.end(); ++pairIt ) {
if ( (*pairIt).keycode() == pair.keycode() &&
(*pairIt).modifier() == pair.modifier() ) {
add = false;
break;
}
}
/* check if we added it */
if ( add )
(*m_map)[pair.keycode()].append( *it );
}
}
return (*m_map)[keycode];
}
}
}
diff --git a/libopie2/opiecore/okeyconfigmanager.h b/libopie2/opiecore/okeyconfigmanager.h
index d610375..b861675 100644
--- a/libopie2/opiecore/okeyconfigmanager.h
+++ b/libopie2/opiecore/okeyconfigmanager.h
@@ -1,205 +1,277 @@
/*
* Copyright (C) 2004
* LGPL v2 zecke@handhelds.org
*/
#ifndef ODP_KEY_MANAGER_WIDGET_H
#define ODP_KEY_MANAGER_WIDGET_H
#include <opie2/oconfig.h>
#include <opie2/odevice.h>
#include <qstring.h>
#include <qpixmap.h>
#include <qcstring.h>
#include <qvaluelist.h>
namespace Opie {
namespace Core {
/**
* \brief small class representing a Key with possible modifiers
* This class holds information about key code and possible
* modifier state. That is the lowest level of the key input
* functions.
* There are also static methods to get special keys.
* OKeyPair will be used with \see OKeyConfigItem
*
* @since 1.2
*/
class OKeyPair {
public:
typedef QValueList<OKeyPair> List;
OKeyPair( int key = -1, int modifier = -1);
~OKeyPair();
bool operator==( const OKeyPair& )const;
bool operator!=( const OKeyPair& )const;
bool isEmpty()const;
int keycode()const;
int modifier()const;
void setKeycode( int );
void setModifier( int );
static OKeyPair returnKey();
static OKeyPair leftArrowKey();
static OKeyPair rightArrowKey();
static OKeyPair upArrowKey();
static OKeyPair downArrowKey();
static OKeyPair emptyKey();
static OKeyPair::List hardwareKeys();
private:
int m_key;
int m_mod;
class Private;
Private* d;
};
/**
* A class to represent an OKeyPair.
* It consists out of a Text exposed to the user, Config Key Item,
* Pixmap, A default OKeyPair and the set OKeyPair.
* You can also pass an id to it
*
* @since 1.1.2
*/
class OKeyConfigItem {
friend class OKeyConfigManager;
public:
typedef QValueList<OKeyConfigItem> List;
OKeyConfigItem( const QString& text = QString::null , const QCString& config_key = QCString(),
const QPixmap& symbol = QPixmap(),
int id = -1,
const OKeyPair& def = OKeyPair::emptyKey(),
QObject *caller = 0, const char* slot = 0);
OKeyConfigItem( const Opie::Core::ODeviceButton& );
~OKeyConfigItem();
bool operator==( const OKeyConfigItem& )const;
bool operator!=( const OKeyConfigItem& )const;
QString text()const;
QPixmap pixmap()const;
int id()const;
OKeyPair keyPair()const;
OKeyPair defaultKeyPair()const;
QCString configKey()const;
void setText( const QString& text );
void setPixmap( const QPixmap& );
void setKeyPair( const OKeyPair& );
void setDefaultKeyPair( const OKeyPair& );
bool isEmpty()const;
protected:
QObject *object()const;
QCString slot()const;
void setId( int id );
void setConfigKey( const QCString& );
private:
QString m_text;
QCString m_config;
QPixmap m_pix;
int m_id;
OKeyPair m_key;
OKeyPair m_def;
QObject *m_obj;
QCString m_str;
class Private;
Private *d;
};
/**
* \brief A manager to load and save Key Actions and get notified
* This is the Manager for KeyActions.
* You can say from which config and group to read data, to grab the
* keyboard to handle hardware keys, you can supply a blacklist of
* keys which should not be used by allowed to be used.
* You can even pass this manager to a Widget to do the configuration for you.
* You need to add OKeyConfigItem for your keys and then issue a load() to
* read the Key information.
* You can either handle the QKeyEvent yourself and ask this class if it is
* handled by your action and let give you the action. Or you can install
* the event filter and get a signal.
- * You need to load ans save yourself!
+ * You need to load and save yourself!
*
* @since 1.1.2
*/
class OKeyConfigManager : public QObject {
Q_OBJECT
typedef QMap<int, OKeyConfigItem::List> OKeyMapConfigPrivate;
public:
OKeyConfigManager(Opie::Core::OConfig *conf = 0,
const QString& group = QString::null,
const OKeyPair::List &block = OKeyPair::List(),
- bool grabkeyboard = false, QObject * par = 0,
+ bool grabkeyboard = false, QObject * par = 0,
const char* name = 0 );
~OKeyConfigManager();
void load();
void save();
OKeyConfigItem handleKeyEvent( QKeyEvent* );
int handleKeyEventId( QKeyEvent* );
void addKeyConfig( const OKeyConfigItem& );
void removeKeyConfig( const OKeyConfigItem& );
void clearKeyConfig();
void addToBlackList( const OKeyPair& );
void removeFromBlackList( const OKeyPair& );
void clearBlackList();
OKeyPair::List blackList()const;
void handleWidget( QWidget* );
bool eventFilter( QObject*, QEvent* );
+ /**
+ * Sets the event mask flags aMask.
+ *
+ * aMask is a combination of OKeyConfigManager::EventMask
+ *
+ * @see eventMask(), testEventMask(), addEventMask(), clearEventMask()
+ */
+ void setEventMask(uint aMask);
+ /**
+ * Returns the event mask flags set.
+ *
+ * aMask is a combination of OKeyConfigManager::EventMask
+ *
+ * @see setEventMask(), testEventMask(), addEventMask(), clearEventMask()
+ */
+ uint eventMask()const;
+ /**
+ * Test if the event mask flag aMask is set.
+ *
+ * @param aMask one of OKeyConfigManager::EventMask
+ *
+ * @see eventMask(), setEventMask(), addEventMask(), clearEventMask()
+ */
+ bool testEventMask(uint aMask);
+ /**
+ * Add the event mask flag aMask.
+ *
+ * @param aMask one of OKeyConfigManager::EventMask
+ *
+ * @see eventMask(), setEventMask(), addEventMask(), clearEventMask()
+ */
+ void addEventMask(uint aMask);
+ /**
+ * Clears the event mask flag aMask.
+ *
+ * @param aMask is one of OKeyConfigManager::EventMask
+ *
+ * @see eventMask(), testEventMask(), addEventMask(), setEventMask()
+ */
+ void clearEventMask(uint aMask);
+
OKeyConfigItem::List keyConfigList()const;
+
+ enum EventMask {
+ MaskPressed = 0x1,
+ MaskReleased = 0x2,
+ };
signals:
/**
* The Signals are triggered on KeyPress and KeyRelease!
* You can check the isDown of the QKeyEvent
* @see QKeyEvent
*/
void actionActivated( QWidget*, QKeyEvent*, const Opie::Core::OKeyConfigItem& );
/**
* This Signal correspondents to the OKeyConfigItem slot
* and object
*
* @see OKeyConfigItem::slot
* @see OKeyConfigItem::object
*/
void actionActivated( QWidget* par, QKeyEvent* key);
private:
OKeyConfigItem::List keyList( int );
OKeyConfigItem::List m_keys;
QValueList<QWidget*> m_widgets;
Opie::Core::OConfig *m_conf;
QString m_group;
OKeyPair::List m_blackKeys;
bool m_grab : 1;
OKeyMapConfigPrivate *m_map;
class Private;
Private *d;
+ uint m_event_mask;
};
+inline bool OKeyConfigManager::testEventMask(uint aMask)
+{
+ return (m_event_mask&aMask)!=0;
+}
+
+inline void OKeyConfigManager::addEventMask(uint aMask)
+{
+ m_event_mask |= aMask;
+}
+
+inline void OKeyConfigManager::clearEventMask(uint aMask)
+{
+ m_event_mask &= ~aMask;
+}
+
+inline void OKeyConfigManager::setEventMask(uint aMask)
+{
+ m_event_mask = aMask;
+}
+
+inline uint OKeyConfigManager::eventMask()const
+{
+ return m_event_mask;
+}
+
}
}
#endif