-rw-r--r-- | noncore/games/qasteroids/view.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/qasteroids/view.cpp b/noncore/games/qasteroids/view.cpp index ef08343..448a54a 100644 --- a/noncore/games/qasteroids/view.cpp +++ b/noncore/games/qasteroids/view.cpp @@ -67,20 +67,20 @@ struct kas_animations [] = { // { ID_ROCK_LARGE, "rock1/rock1\%1.png", 32 }, { ID_ROCK_MEDIUM, "rock2/rock2\%1.png", 32 }, { ID_ROCK_SMALL, "rock3/rock3\%1.png", 32 }, { ID_SHIP, "ship/ship\%1.png", 32 }, - { ID_MISSILE, "missile/missile.png", 1 }, + { ID_MISSILE, "missile/missile.png", 0 }, { ID_BIT, "bits/bits\%1.png", 16 }, - { ID_EXHAUST, "exhaust/exhaust.png", 1 }, - { ID_ENERGY_POWERUP, "powerups/energy.png", 1 }, + { ID_EXHAUST, "exhaust/exhaust.png", 0 }, + { ID_ENERGY_POWERUP, "powerups/energy.png", 0 }, // { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 }, - { ID_BRAKE_POWERUP, "powerups/brake.png", 1 }, - { ID_SHIELD_POWERUP, "powerups/shield.png", 1 }, - { ID_SHOOT_POWERUP, "powerups/shoot.png", 1 }, + { ID_BRAKE_POWERUP, "powerups/brake.png", 0 }, + { ID_SHIELD_POWERUP, "powerups/shield.png", 0 }, + { ID_SHOOT_POWERUP, "powerups/shoot.png", 0 }, { ID_SHIELD, "shield/shield\%1.png", 6 }, { 0, 0, 0 } }; |