-rw-r--r-- | noncore/games/bounce/bounce.pro | 26 | ||||
-rw-r--r-- | noncore/games/bounce/game.cpp (renamed from noncore/games/zbounce/game.cpp) | 2 | ||||
-rw-r--r-- | noncore/games/bounce/game.h (renamed from noncore/games/zbounce/game.h) | 0 | ||||
-rw-r--r-- | noncore/games/bounce/kbounce.cpp | 4 | ||||
-rw-r--r-- | noncore/games/bounce/kbounce.h (renamed from noncore/games/zbounce/kbounce.h) | 0 | ||||
-rw-r--r-- | noncore/games/bounce/main.cpp (renamed from noncore/games/zbounce/main.cpp) | 0 | ||||
-rw-r--r-- | noncore/games/bounce/opie-bounce.control | 20 | ||||
-rw-r--r-- | noncore/games/zbounce/kbounce.cpp | 302 | ||||
-rw-r--r-- | noncore/games/zbounce/opie-zbounce.control | 20 | ||||
-rw-r--r-- | noncore/games/zbounce/zbounce.pro | 26 |
10 files changed, 49 insertions, 351 deletions
diff --git a/noncore/games/bounce/bounce.pro b/noncore/games/bounce/bounce.pro new file mode 100644 index 0000000..7be1fb5 --- a/dev/null +++ b/noncore/games/bounce/bounce.pro | |||
@@ -0,0 +1,26 @@ | |||
1 | TEMPLATE= app | ||
2 | #CONFIG = qt warn_on debug | ||
3 | CONFIG = qt warn_on release | ||
4 | HEADERS = game.h kbounce.h | ||
5 | SOURCES = game.cpp kbounce.cpp main.cpp | ||
6 | INCLUDEPATH+= $(OPIEDIR)/include | ||
7 | DEPENDPATH+= $(OPIEDIR)/include | ||
8 | LIBS += -lqpe | ||
9 | DESTDIR = $(OPIEDIR)/bin | ||
10 | TARGET = bounce | ||
11 | |||
12 | TRANSLATIONS = ../../../i18n/de/bounce.ts \ | ||
13 | ../../../i18n/en/bounce.ts \ | ||
14 | ../../../i18n/es/bounce.ts \ | ||
15 | ../../../i18n/fr/bounce.ts \ | ||
16 | ../../../i18n/hu/bounce.ts \ | ||
17 | ../../../i18n/ja/bounce.ts \ | ||
18 | ../../../i18n/ko/bounce.ts \ | ||
19 | ../../../i18n/no/bounce.ts \ | ||
20 | ../../../i18n/pl/bounce.ts \ | ||
21 | ../../../i18n/pt/bounce.ts \ | ||
22 | ../../../i18n/pt_BR/bounce.ts \ | ||
23 | ../../../i18n/sl/bounce.ts \ | ||
24 | ../../../i18n/zh_CN/bounce.ts \ | ||
25 | ../../../i18n/zh_TW/bounce.ts \ | ||
26 | ../../../i18n/it/bounce.ts | ||
diff --git a/noncore/games/zbounce/game.cpp b/noncore/games/bounce/game.cpp index 7a1a3cd..6ded218 100644 --- a/noncore/games/zbounce/game.cpp +++ b/noncore/games/bounce/game.cpp | |||
@@ -290,13 +290,13 @@ void JezzView::changeCursor() | |||
290 | /*************************************************************************/ | 290 | /*************************************************************************/ |
291 | 291 | ||
292 | JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) | 292 | JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) |
293 | : QWidget( parent, name ), m_wall1( 0 ), m_wall2( 0 ), | 293 | : QWidget( parent, name ), m_wall1( 0 ), m_wall2( 0 ), |
294 | m_text( 0 ), m_running( false ), m_percent( 0 ), m_pictured( false ) | 294 | m_text( 0 ), m_running( false ), m_percent( 0 ), m_pictured( false ) |
295 | { | 295 | { |
296 | QString path = QPEApplication::qpeDir()+"pics/zbounce/"; | 296 | QString path = QPEApplication::qpeDir()+"pics/bounce/"; |
297 | 297 | ||
298 | // load gfx | 298 | // load gfx |
299 | m_ballPixmaps = new QCanvasPixmapArray( path + "ball%1.png", 25 ); | 299 | m_ballPixmaps = new QCanvasPixmapArray( path + "ball%1.png", 25 ); |
300 | for ( unsigned n=0; n < m_ballPixmaps->count(); n++ ) | 300 | for ( unsigned n=0; n < m_ballPixmaps->count(); n++ ) |
301 | m_ballPixmaps->image(n)->setOffset( 0, 0 ); | 301 | m_ballPixmaps->image(n)->setOffset( 0, 0 ); |
302 | 302 | ||
diff --git a/noncore/games/zbounce/game.h b/noncore/games/bounce/game.h index 656fba3..656fba3 100644 --- a/noncore/games/zbounce/game.h +++ b/noncore/games/bounce/game.h | |||
diff --git a/noncore/games/bounce/kbounce.cpp b/noncore/games/bounce/kbounce.cpp index c1c0f70..f703f74 100644 --- a/noncore/games/bounce/kbounce.cpp +++ b/noncore/games/bounce/kbounce.cpp | |||
@@ -26,13 +26,13 @@ | |||
26 | #include "kbounce.h" | 26 | #include "kbounce.h" |
27 | #include "game.h" | 27 | #include "game.h" |
28 | #include <qlabel.h> | 28 | #include <qlabel.h> |
29 | 29 | ||
30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) | 30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) |
31 | { | 31 | { |
32 | setCaption(tr("ZBounce")); | 32 | setCaption(tr("Bounce")); |
33 | // setup variables | 33 | // setup variables |
34 | m_game.level = 1; | 34 | m_game.level = 1; |
35 | m_game.score = 0; | 35 | m_game.score = 0; |
36 | m_state = Idle; | 36 | m_state = Idle; |
37 | 37 | ||
38 | 38 | ||
@@ -97,13 +97,13 @@ void KJezzball::newGame() | |||
97 | if ( m_state==Idle ) | 97 | if ( m_state==Idle ) |
98 | { | 98 | { |
99 | // update displays | 99 | // update displays |
100 | m_game.level = 1; | 100 | m_game.level = 1; |
101 | m_game.score = 0; | 101 | m_game.score = 0; |
102 | 102 | ||
103 | setCaption(tr("ZBounce Level %1").arg(m_game.level)); | 103 | setCaption(tr("Bounce Level %1").arg(m_game.level)); |
104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | 104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); |
105 | 105 | ||
106 | // start new game | 106 | // start new game |
107 | m_state = Running; | 107 | m_state = Running; |
108 | 108 | ||
109 | createLevel( m_game.level ); | 109 | createLevel( m_game.level ); |
diff --git a/noncore/games/zbounce/kbounce.h b/noncore/games/bounce/kbounce.h index de41710..de41710 100644 --- a/noncore/games/zbounce/kbounce.h +++ b/noncore/games/bounce/kbounce.h | |||
diff --git a/noncore/games/zbounce/main.cpp b/noncore/games/bounce/main.cpp index a6b7c1a..a6b7c1a 100644 --- a/noncore/games/zbounce/main.cpp +++ b/noncore/games/bounce/main.cpp | |||
diff --git a/noncore/games/bounce/opie-bounce.control b/noncore/games/bounce/opie-bounce.control new file mode 100644 index 0000000..b3d3cf9 --- a/dev/null +++ b/noncore/games/bounce/opie-bounce.control | |||
@@ -0,0 +1,20 @@ | |||
1 | Files: bin/bounce apps/Games/bounce.desktop pics/bounce/bounce.png \ | ||
2 | pics/bounce/arrow0000.png pics/bounce/ball0008.png pics/bounce/ball0018.png \ | ||
3 | pics/bounce/arrow0001.png pics/bounce/ball0009.png pics/bounce/ball0019.png \ | ||
4 | pics/bounce/ball0000.png pics/bounce/ball0010.png pics/bounce/ball0020.png \ | ||
5 | pics/bounce/ball0001.png pics/bounce/ball0011.png pics/bounce/ball0021.png \ | ||
6 | pics/bounce/ball0002.png pics/bounce/ball0012.png pics/bounce/ball0022.png \ | ||
7 | pics/bounce/ball0003.png pics/bounce/ball0013.png pics/bounce/ball0023.png \ | ||
8 | pics/bounce/ball0004.png pics/bounce/ball0014.png pics/bounce/ball0024.png \ | ||
9 | pics/bounce/ball0005.png pics/bounce/ball0015.png pics/bounce/tiles.png \ | ||
10 | pics/bounce/ball0006.png pics/bounce/ball0016.png \ | ||
11 | pics/bounce/ball0007.png pics/bounce/ball0017.png \ | ||
12 | Version: 0.6 | ||
13 | Depends: opie-base ($QPE_VERSION) | ||
14 | Priority: optional | ||
15 | Section: opie/games | ||
16 | Maintainer: Martin Imobersteg <imm@gmx.ch> | ||
17 | Architecture: arm | ||
18 | License: GPL | ||
19 | Description: bounce | ||
20 | A JezzGame like game for Qtopia. | ||
diff --git a/noncore/games/zbounce/kbounce.cpp b/noncore/games/zbounce/kbounce.cpp deleted file mode 100644 index c1c0f70..0000000 --- a/noncore/games/zbounce/kbounce.cpp +++ b/dev/null | |||
@@ -1,302 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> | ||
3 | * | ||
4 | * This program is free software; you can redistribute it and/or | ||
5 | * modify it under the terms of the GNU Library General Public | ||
6 | * License as published by the Free Software Foundation; either | ||
7 | * version 2 of the License,Life or (at your option) any later version. | ||
8 | * | ||
9 | * This program is distributed in the hope that it will be useful, | ||
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
12 | * Library General Public License for more details. | ||
13 | * | ||
14 | * You should have received a copy of the GNU Library General Public | ||
15 | * License along with this program; if not, write to the Free | ||
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | ||
17 | */ | ||
18 | |||
19 | #include <qlayout.h> | ||
20 | #include <qtimer.h> | ||
21 | #include <qlcdnumber.h> | ||
22 | #include <qmessagebox.h> | ||
23 | #include <qmainwindow.h> | ||
24 | #include <qpe/qpeapplication.h> | ||
25 | |||
26 | #include "kbounce.h" | ||
27 | #include "game.h" | ||
28 | #include <qlabel.h> | ||
29 | |||
30 | KJezzball::KJezzball() : QMainWindow(0), m_gameWidget( 0 ) | ||
31 | { | ||
32 | setCaption(tr("ZBounce")); | ||
33 | // setup variables | ||
34 | m_game.level = 1; | ||
35 | m_game.score = 0; | ||
36 | m_state = Idle; | ||
37 | |||
38 | |||
39 | menu = menuBar(); | ||
40 | game = new QPopupMenu; | ||
41 | game->insertItem(tr("&New game"), this, SLOT(newGame()), Key_N ); | ||
42 | game->insertItem(tr("&Pause game"), this, SLOT(pauseGame()), Key_P ); | ||
43 | game->insertSeparator(); | ||
44 | game->insertItem(tr("&About"), this, SLOT(about())); | ||
45 | menu->insertItem( tr("&Game"), game ); | ||
46 | |||
47 | // create widgets | ||
48 | m_view = new QWidget( this, "m_view" ); | ||
49 | setCentralWidget( m_view ); | ||
50 | |||
51 | m_layout = new QGridLayout( m_view ); | ||
52 | m_layout->setSpacing( 0 ); | ||
53 | m_layout->setMargin( 0 ); | ||
54 | |||
55 | ScoreLabel = new QLabel( m_view, "ScoreLabel" ); | ||
56 | ScoreLabel->setText( tr( "Score: 00" ) ); | ||
57 | ScoreLabel->setAlignment( int( QLabel::AlignCenter ) ); | ||
58 | |||
59 | m_layout->addWidget( ScoreLabel, 1, 0 ); | ||
60 | |||
61 | LivesLabel = new QLabel( m_view, "LivesLabel" ); | ||
62 | LivesLabel->setText( tr( "Lives: 0%" ) ); | ||
63 | LivesLabel->setAlignment( int( QLabel::AlignCenter ) ); | ||
64 | |||
65 | m_layout->addWidget( LivesLabel, 1, 2 ); | ||
66 | |||
67 | FilledLabel = new QLabel( m_view, "FilledLabel" ); | ||
68 | FilledLabel->setText( tr( "Filled: 00%" ) ); | ||
69 | FilledLabel->setAlignment( int( QLabel::AlignCenter ) ); | ||
70 | |||
71 | m_layout->addWidget( FilledLabel, 1, 1 ); | ||
72 | |||
73 | TimeLabel = new QLabel( m_view, "TimeLabel" ); | ||
74 | TimeLabel->setText( tr( "Time: 00" ) ); | ||
75 | TimeLabel->setAlignment( int( QLabel::AlignCenter ) ); | ||
76 | |||
77 | m_layout->addWidget( TimeLabel, 1, 3 ); | ||
78 | |||
79 | // create timers | ||
80 | m_nextLevelTimer = new QTimer( this, "m_nextLevelTimer" ); | ||
81 | connect( m_nextLevelTimer, SIGNAL(timeout()), this, SLOT(switchLevel()) ); | ||
82 | |||
83 | m_gameOverTimer = new QTimer( this, "m_gameOverTimer" ); | ||
84 | connect( m_gameOverTimer, SIGNAL(timeout()), this, SLOT(gameOverNow()) ); | ||
85 | |||
86 | m_timer = new QTimer( this, "m_timer" ); | ||
87 | connect( m_timer, SIGNAL(timeout()), this, SLOT(second()) ); | ||
88 | |||
89 | // create demo game | ||
90 | createLevel( 1 ); | ||
91 | } | ||
92 | |||
93 | void KJezzball::newGame() | ||
94 | { | ||
95 | // Check for running game | ||
96 | closeGame(); | ||
97 | if ( m_state==Idle ) | ||
98 | { | ||
99 | // update displays | ||
100 | m_game.level = 1; | ||
101 | m_game.score = 0; | ||
102 | |||
103 | setCaption(tr("ZBounce Level %1").arg(m_game.level)); | ||
104 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | ||
105 | |||
106 | // start new game | ||
107 | m_state = Running; | ||
108 | |||
109 | createLevel( m_game.level ); | ||
110 | startLevel(); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | void KJezzball::about() | ||
115 | { | ||
116 | QMessageBox::information( this, "About", "Written by: Stefan Schimanski\nPorted by: Martin Imobersteg\n\nThis program is distributed under\nthe terms of the GPL v2." ); | ||
117 | } | ||
118 | |||
119 | void KJezzball::closeGame() | ||
120 | { | ||
121 | if ( m_state!=Idle ) | ||
122 | { | ||
123 | stopLevel(); | ||
124 | m_state = Idle; | ||
125 | } | ||
126 | } | ||
127 | |||
128 | void KJezzball::pauseGame() | ||
129 | { | ||
130 | switch ( m_state ) | ||
131 | { | ||
132 | case Running: | ||
133 | m_state = Paused; | ||
134 | m_gameWidget->display( tr("Game paused.\nPress P to continue!") ); | ||
135 | stopLevel(); | ||
136 | break; | ||
137 | |||
138 | case Paused: | ||
139 | case Suspend: | ||
140 | m_state = Running; | ||
141 | m_gameWidget->display( QString::null ); | ||
142 | startLevel(); | ||
143 | break; | ||
144 | |||
145 | case Idle: | ||
146 | break; | ||
147 | } | ||
148 | } | ||
149 | |||
150 | void KJezzball::gameOver() | ||
151 | { | ||
152 | stopLevel(); | ||
153 | m_gameOverTimer->start( 100, TRUE ); | ||
154 | } | ||
155 | |||
156 | |||
157 | void KJezzball::gameOverNow() | ||
158 | { | ||
159 | m_state = Idle; | ||
160 | |||
161 | QString score; | ||
162 | score.setNum( m_game.score ); | ||
163 | QMessageBox::information( this, "Game Over", tr("Game Over!\nScore: %1").arg(score) ); | ||
164 | } | ||
165 | |||
166 | void KJezzball::focusOutEvent( QFocusEvent *ev ) | ||
167 | { | ||
168 | if ( m_state==Running ) | ||
169 | { | ||
170 | stopLevel(); | ||
171 | m_state = Suspend; | ||
172 | } | ||
173 | |||
174 | QMainWindow::focusOutEvent( ev ); | ||
175 | } | ||
176 | |||
177 | void KJezzball::focusInEvent ( QFocusEvent *ev ) | ||
178 | { | ||
179 | if ( m_state==Suspend ) | ||
180 | { | ||
181 | startLevel(); | ||
182 | m_state = Running; | ||
183 | } | ||
184 | |||
185 | QMainWindow::focusInEvent( ev ); | ||
186 | } | ||
187 | |||
188 | void KJezzball::second() | ||
189 | { | ||
190 | m_level.time--; | ||
191 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); | ||
192 | if ( m_level.time<=0 ) | ||
193 | { | ||
194 | gameOver(); | ||
195 | } | ||
196 | } | ||
197 | |||
198 | void KJezzball::died() | ||
199 | { | ||
200 | m_level.lifes--; | ||
201 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); | ||
202 | if ( m_level.lifes==0 ) gameOver(); | ||
203 | } | ||
204 | |||
205 | void KJezzball::newPercent( int percent ) | ||
206 | { | ||
207 | FilledLabel->setText( tr( "Filled: %1%" ).arg(percent) ); | ||
208 | if ( percent>=75 ) | ||
209 | { | ||
210 | m_level.score = m_level.lifes*15 + (percent-75)*2*(m_game.level+5); | ||
211 | nextLevel(); | ||
212 | } | ||
213 | } | ||
214 | |||
215 | void KJezzball::createLevel( int level ) | ||
216 | { | ||
217 | // destroy old game | ||
218 | if ( m_gameWidget ) delete m_gameWidget; | ||
219 | |||
220 | m_gameWidget = new JezzGame( level+1, m_view, "m_gameWidget" ); | ||
221 | |||
222 | m_gameWidget->show(); | ||
223 | m_layout->addMultiCellWidget( m_gameWidget, 0, 0, 0, 3 ); | ||
224 | connect( m_gameWidget, SIGNAL(died()), this, SLOT(died()) ); | ||
225 | connect( m_gameWidget, SIGNAL(newPercent(int)), this, SLOT(newPercent(int)) ); | ||
226 | |||
227 | // update displays | ||
228 | m_level.lifes = level+1; | ||
229 | LivesLabel->setText( tr( "Lives: %1" ).arg(m_level.lifes) ); | ||
230 | FilledLabel->setText( tr( "Filled: 0%" ) ); | ||
231 | |||
232 | m_level.time = (level+2)*30; | ||
233 | TimeLabel->setText( tr( "Time: %1" ).arg(m_level.time) ); | ||
234 | |||
235 | m_level.score = 0; | ||
236 | } | ||
237 | |||
238 | void KJezzball::startLevel() | ||
239 | { | ||
240 | if ( m_gameWidget ) | ||
241 | { | ||
242 | m_timer->start( 1000 ); | ||
243 | m_gameWidget->start(); | ||
244 | } | ||
245 | } | ||
246 | |||
247 | void KJezzball::stopLevel() | ||
248 | { | ||
249 | if ( m_gameWidget ) | ||
250 | { | ||
251 | m_gameWidget->stop(); | ||
252 | m_timer->stop(); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | void KJezzball::nextLevel() | ||
257 | { | ||
258 | stopLevel(); | ||
259 | m_nextLevelTimer->start( 100, TRUE ); | ||
260 | } | ||
261 | |||
262 | void KJezzball::switchLevel() | ||
263 | { | ||
264 | m_game.score += m_level.score; | ||
265 | ScoreLabel->setText( tr( "Score: %1" ).arg(m_game.score) ); | ||
266 | |||
267 | QString score; | ||
268 | score.setNum( m_level.score ); | ||
269 | |||
270 | QString level; | ||
271 | level.setNum( m_game.level ); | ||
272 | |||
273 | QString foo = QString( | ||
274 | tr("Successfully cleared more than 75%.\n") + | ||
275 | tr("%1 points: 15 points per life\n").arg(m_level.lifes*15) + | ||
276 | tr("%1 points: Bonus\n").arg((m_gameWidget->percent()-75)*2*(m_game.level+5)) + | ||
277 | tr("%1 points: Total score\n").arg(score) + | ||
278 | tr("On to level %1.\nYou get %2 lives this time!")).arg(m_game.level+1).arg(m_game.level+2); | ||
279 | |||
280 | QMessageBox::information( this, "Success", foo ); | ||
281 | |||
282 | m_game.level++; | ||
283 | |||
284 | createLevel( m_game.level ); | ||
285 | startLevel(); | ||
286 | } | ||
287 | |||
288 | void KJezzball::keyPressEvent( QKeyEvent *ev ) | ||
289 | { | ||
290 | if ( ev->key() == Key_Space || | ||
291 | ev->key() == Key_Up || | ||
292 | ev->key() == Key_Down || | ||
293 | ev->key() == Key_Right || | ||
294 | ev->key() == Key_Left ) | ||
295 | { | ||
296 | m_gameWidget->changeCursor(); | ||
297 | } | ||
298 | else | ||
299 | { | ||
300 | ev->ignore(); | ||
301 | } | ||
302 | } | ||
diff --git a/noncore/games/zbounce/opie-zbounce.control b/noncore/games/zbounce/opie-zbounce.control deleted file mode 100644 index d419eaf..0000000 --- a/noncore/games/zbounce/opie-zbounce.control +++ b/dev/null | |||
@@ -1,20 +0,0 @@ | |||
1 | Files: bin/zbounce apps/Games/zbounce.desktop pics/zbounce/zbounce.png \ | ||
2 | pics/zbounce/arrow0000.png pics/zbounce/ball0008.png pics/zbounce/ball0018.png \ | ||
3 | pics/zbounce/arrow0001.png pics/zbounce/ball0009.png pics/zbounce/ball0019.png \ | ||
4 | pics/zbounce/ball0000.png pics/zbounce/ball0010.png pics/zbounce/ball0020.png \ | ||
5 | pics/zbounce/ball0001.png pics/zbounce/ball0011.png pics/zbounce/ball0021.png \ | ||
6 | pics/zbounce/ball0002.png pics/zbounce/ball0012.png pics/zbounce/ball0022.png \ | ||
7 | pics/zbounce/ball0003.png pics/zbounce/ball0013.png pics/zbounce/ball0023.png \ | ||
8 | pics/zbounce/ball0004.png pics/zbounce/ball0014.png pics/zbounce/ball0024.png \ | ||
9 | pics/zbounce/ball0005.png pics/zbounce/ball0015.png pics/zbounce/tiles.png \ | ||
10 | pics/zbounce/ball0006.png pics/zbounce/ball0016.png \ | ||
11 | pics/zbounce/ball0007.png pics/zbounce/ball0017.png \ | ||
12 | Version: 0.6 | ||
13 | Depends: opie-base ($QPE_VERSION) | ||
14 | Priority: optional | ||
15 | Section: opie/games | ||
16 | Maintainer: Martin Imobersteg <imm@gmx.ch> | ||
17 | Architecture: arm | ||
18 | License: GPL | ||
19 | Description: ZBounce | ||
20 | A JezzGame like game for Qtopia. | ||
diff --git a/noncore/games/zbounce/zbounce.pro b/noncore/games/zbounce/zbounce.pro deleted file mode 100644 index 9852f04..0000000 --- a/noncore/games/zbounce/zbounce.pro +++ b/dev/null | |||
@@ -1,26 +0,0 @@ | |||
1 | TEMPLATE= app | ||
2 | #CONFIG = qt warn_on debug | ||
3 | CONFIG = qt warn_on release | ||
4 | HEADERS = game.h kbounce.h | ||
5 | SOURCES = game.cpp kbounce.cpp main.cpp | ||
6 | INCLUDEPATH+= $(OPIEDIR)/include | ||
7 | DEPENDPATH+= $(OPIEDIR)/include | ||
8 | LIBS += -lqpe | ||
9 | DESTDIR = $(OPIEDIR)/bin | ||
10 | TARGET = zbounce | ||
11 | |||
12 | TRANSLATIONS = ../../../i18n/de/zbounce.ts \ | ||
13 | ../../../i18n/en/zbounce.ts \ | ||
14 | ../../../i18n/es/zbounce.ts \ | ||
15 | ../../../i18n/fr/zbounce.ts \ | ||
16 | ../../../i18n/hu/zbounce.ts \ | ||
17 | ../../../i18n/ja/zbounce.ts \ | ||
18 | ../../../i18n/ko/zbounce.ts \ | ||
19 | ../../../i18n/no/zbounce.ts \ | ||
20 | ../../../i18n/pl/zbounce.ts \ | ||
21 | ../../../i18n/pt/zbounce.ts \ | ||
22 | ../../../i18n/pt_BR/zbounce.ts \ | ||
23 | ../../../i18n/sl/zbounce.ts \ | ||
24 | ../../../i18n/zh_CN/zbounce.ts \ | ||
25 | ../../../i18n/zh_TW/zbounce.ts \ | ||
26 | ../../../i18n/it/zbounce.ts | ||