-rw-r--r-- | core/launcher/serverapp.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/core/launcher/serverapp.cpp b/core/launcher/serverapp.cpp index e18bcee..11381e6 100644 --- a/core/launcher/serverapp.cpp +++ b/core/launcher/serverapp.cpp @@ -17,13 +17,13 @@ ** not clear to you. ** **********************************************************************/ #include "serverapp.h" -#include <opie/odevice.h> +#include <opie2/odevice.h> #include <qtopia/password.h> #include <qtopia/config.h> #include <qtopia/power.h> #ifdef Q_WS_QWS @@ -366,44 +366,44 @@ void ServerApplication::apmTimeout() { *m_ps_last = *m_ps; *m_ps = PowerStatusManager::readStatus(); if ( m_ps->acStatus() != m_ps_last-> acStatus() ) m_screensaver-> powerStatusChanged( *m_ps ); - if ( m_ps->acStatus() == PowerStatus::Online ) { + if ( m_ps->acStatus() == PowerStatus::Online ) { return; } - + int bat = m_ps-> batteryPercentRemaining(); if ( bat < m_ps_last-> batteryPercentRemaining() ) { if ( bat <= m_powerCritical ) { QMessageBox battlow( tr("WARNING"), tr("<p>The battery level is critical!" "<p>Keep power off until AC is restored"), QMessageBox::Warning, QMessageBox::Cancel, QMessageBox::NoButton, QMessageBox::NoButton, 0, QString::null, TRUE, WStyle_StaysOnTop); battlow.setButtonText(QMessageBox::Cancel, tr("Ok")); - battlow.exec(); + battlow.exec(); } else if ( bat <= m_powerVeryLow ) pa->alert( tr( "The battery is running very low. "), 2 ); } - + if ( m_ps-> backupBatteryStatus() == PowerStatus::VeryLow ) { QMessageBox battlow( tr("WARNING"), tr("<p>The Back-up battery is very low" "<p>Please charge the back-up battery"), QMessageBox::Warning, QMessageBox::Cancel, QMessageBox::NoButton, QMessageBox::NoButton, 0, QString::null, TRUE, WStyle_StaysOnTop); battlow.setButtonText(QMessageBox::Cancel, tr("Ok")); - battlow.exec(); - } + battlow.exec(); + } } void ServerApplication::systemMessage( const QCString& msg, const QByteArray& data ) { QDataStream stream ( data, IO_ReadOnly ); @@ -823,25 +823,25 @@ bool ServerApplication::recoverMemory() return FALSE; } void ServerApplication::keyClick(int , bool press, bool ) { if ( press && m_keyclick_sound ) - ODevice::inst() -> keySound(); + ODevice::inst() -> playKeySound(); } void ServerApplication::screenClick(bool press) { if ( press && m_screentap_sound ) - ODevice::inst() -> touchSound(); + ODevice::inst() -> playTouchSound(); } void ServerApplication::soundAlarm() { if ( me ()->m_alarm_sound ) - ODevice::inst()->alarmSound(); + ODevice::inst()->playAlarmSound(); } ServerApplication *ServerApplication::me ( ) { return static_cast<ServerApplication*>( qApp ); } |