-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 8 | ||||
-rw-r--r-- | core/multimedia/opieplayer/loopcontrol.cpp | 20 |
2 files changed, 16 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 9a55608..3dfe182 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -24,13 +24,13 @@ #include <qwidget.h> #include <qpixmap.h> #include <qbutton.h> #include <qpainter.h> #include <qframe.h> #include <qlayout.h> - +#include <qdir.h> #include "audiowidget.h" #include "mediaplayerstate.h" #include <stdlib.h> #include <stdio.h> @@ -82,13 +82,17 @@ AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : cfg.setGroup("Options"); skin = cfg.readEntry("Skin","default"); //skin = "scaleTest"; // color of background, frame, degree of transparency // QString skinPath = "opieplayer/skins/" + skin; - QString skinPath = "opieplayer2/skins/" + skin; + QString skinPath; + skinPath = "opieplayer2/skins/" + skin; + if(!QDir(skinPath).exists()) + skinPath = "opieplayer2/skins/default"; + qDebug("skin path "+skinPath); pixBg = new QPixmap( Resource::loadPixmap( QString("%1/background").arg(skinPath) ) ); imgUp = new QImage( Resource::loadImage( QString("%1/skin_up").arg(skinPath) ) ); imgDn = new QImage( Resource::loadImage( QString("%1/skin_down").arg(skinPath) ) ); diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp index ba14882..8cf0a75 100644 --- a/core/multimedia/opieplayer/loopcontrol.cpp +++ b/core/multimedia/opieplayer/loopcontrol.cpp @@ -97,13 +97,13 @@ Mutex *audioMutex; LoopControl::LoopControl( QObject *parent, const char *name ) : QObject( parent, name ) { isMuted = FALSE; connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) ); -//qDebug("starting loopcontrol"); +qDebug("starting loopcontrol"); audioMutex = new Mutex; pthread_attr_init(&audio_attr); #define USE_REALTIME_AUDIO_THREAD #ifdef USE_REALTIME_AUDIO_THREAD // Attempt to set it to real-time round robin @@ -114,13 +114,13 @@ LoopControl::LoopControl( QObject *parent, const char *name ) } else { qDebug( "Error setting up a realtime thread, reverting to using a normal thread." ); pthread_attr_destroy(&audio_attr); pthread_attr_init(&audio_attr); } #endif -//qDebug("create audio thread"); +qDebug("create audio thread"); pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this); } LoopControl::~LoopControl() { stop(); @@ -361,18 +361,18 @@ bool LoopControl::init( const QString& filename ) { stream = 0; // only play stream 0 for now current_frame = total_video_frames = total_audio_samples = 0; qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() ); // ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin - if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { - if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) { - total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); - mediaPlayerState->libMpeg3Decoder()->close(); - } - } +// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { +// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) { +// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); +// mediaPlayerState->libMpeg3Decoder()->close(); +// } +// } if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) { audioMutex->unlock(); return FALSE; } @@ -386,17 +386,17 @@ bool LoopControl::init( const QString& filename ) { channels = 2; //dont akx me why, but it needs this hack else channels = mediaPlayerState->curDecoder()->audioChannels( astream ); qDebug( "LC- channels = %d", channels ); - if ( !total_audio_samples ) +// if ( !total_audio_samples ) total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream ); total_audio_samples += 1000; - + qDebug("total samples %d", total_audio_samples); mediaPlayerState->setLength( total_audio_samples ); freq = mediaPlayerState->curDecoder()->audioFrequency( astream ); qDebug( "LC- frequency = %d", freq ); audioSampleCounter = 0; |