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-rw-r--r--core/multimedia/opieplayer/audiowidget.cpp8
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp20
2 files changed, 16 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp
index 9a55608..3dfe182 100644
--- a/core/multimedia/opieplayer/audiowidget.cpp
+++ b/core/multimedia/opieplayer/audiowidget.cpp
@@ -24,13 +24,13 @@
#include <qwidget.h>
#include <qpixmap.h>
#include <qbutton.h>
#include <qpainter.h>
#include <qframe.h>
#include <qlayout.h>
-
+#include <qdir.h>
#include "audiowidget.h"
#include "mediaplayerstate.h"
#include <stdlib.h>
#include <stdio.h>
@@ -82,13 +82,17 @@ AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) :
cfg.setGroup("Options");
skin = cfg.readEntry("Skin","default");
//skin = "scaleTest";
// color of background, frame, degree of transparency
// QString skinPath = "opieplayer/skins/" + skin;
- QString skinPath = "opieplayer2/skins/" + skin;
+ QString skinPath;
+ skinPath = "opieplayer2/skins/" + skin;
+ if(!QDir(skinPath).exists())
+ skinPath = "opieplayer2/skins/default";
+
qDebug("skin path "+skinPath);
pixBg = new QPixmap( Resource::loadPixmap( QString("%1/background").arg(skinPath) ) );
imgUp = new QImage( Resource::loadImage( QString("%1/skin_up").arg(skinPath) ) );
imgDn = new QImage( Resource::loadImage( QString("%1/skin_down").arg(skinPath) ) );
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index ba14882..8cf0a75 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -97,13 +97,13 @@ Mutex *audioMutex;
LoopControl::LoopControl( QObject *parent, const char *name )
: QObject( parent, name ) {
isMuted = FALSE;
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) );
-//qDebug("starting loopcontrol");
+qDebug("starting loopcontrol");
audioMutex = new Mutex;
pthread_attr_init(&audio_attr);
#define USE_REALTIME_AUDIO_THREAD
#ifdef USE_REALTIME_AUDIO_THREAD
// Attempt to set it to real-time round robin
@@ -114,13 +114,13 @@ LoopControl::LoopControl( QObject *parent, const char *name )
} else {
qDebug( "Error setting up a realtime thread, reverting to using a normal thread." );
pthread_attr_destroy(&audio_attr);
pthread_attr_init(&audio_attr);
}
#endif
-//qDebug("create audio thread");
+qDebug("create audio thread");
pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this);
}
LoopControl::~LoopControl() {
stop();
@@ -361,18 +361,18 @@ bool LoopControl::init( const QString& filename ) {
stream = 0; // only play stream 0 for now
current_frame = total_video_frames = total_audio_samples = 0;
qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() );
// ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin
- if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
- if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) {
- total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
- mediaPlayerState->libMpeg3Decoder()->close();
- }
- }
+// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
+// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) {
+// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
+// mediaPlayerState->libMpeg3Decoder()->close();
+// }
+// }
if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) {
audioMutex->unlock();
return FALSE;
}
@@ -386,17 +386,17 @@ bool LoopControl::init( const QString& filename ) {
channels = 2; //dont akx me why, but it needs this hack
else
channels = mediaPlayerState->curDecoder()->audioChannels( astream );
qDebug( "LC- channels = %d", channels );
- if ( !total_audio_samples )
+// if ( !total_audio_samples )
total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream );
total_audio_samples += 1000;
-
+ qDebug("total samples %d", total_audio_samples);
mediaPlayerState->setLength( total_audio_samples );
freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
qDebug( "LC- frequency = %d", freq );
audioSampleCounter = 0;