-rw-r--r-- | noncore/decorations/flat/flat.cpp | 4 | ||||
-rw-r--r-- | noncore/games/bounce/game.cpp | 17 | ||||
-rw-r--r-- | noncore/games/kbill/Game.cc | 14 | ||||
-rw-r--r-- | noncore/games/kbill/Game.h | 2 | ||||
-rw-r--r-- | noncore/games/kbill/field.cpp | 2 | ||||
-rw-r--r-- | noncore/games/kbill/inputbox.cpp | 10 | ||||
-rw-r--r-- | noncore/games/kbill/kbill.h | 42 | ||||
-rw-r--r-- | noncore/games/zsame/ZSameWidget.cpp | 12 |
8 files changed, 53 insertions, 50 deletions
diff --git a/noncore/decorations/flat/flat.cpp b/noncore/decorations/flat/flat.cpp index a2f12be..9a670cc 100644 --- a/noncore/decorations/flat/flat.cpp +++ b/noncore/decorations/flat/flat.cpp | |||
@@ -283,13 +283,13 @@ void FlatDecoration::drawArea( Area a, QPainter *p, const WindowData *wd ) const | |||
283 | default: | 283 | default: |
284 | FlatDecoration::drawArea( a, p, wd ); | 284 | FlatDecoration::drawArea( a, p, wd ); |
285 | break; | 285 | break; |
286 | } | 286 | } |
287 | } | 287 | } |
288 | 288 | ||
289 | void FlatDecoration::drawButton( Button b, QPainter *p, const WindowData *wd, int x, int y, int w, int h, QWSButton::State state ) const | 289 | void FlatDecoration::drawButton( Button b, QPainter *p, const WindowData *wd, int x, int y, int, int, QWSButton::State state ) const |
290 | { | 290 | { |
291 | QColor c; | 291 | QColor c; |
292 | const QColorGroup &cg = wd->palette.active(); | 292 | const QColorGroup &cg = wd->palette.active(); |
293 | if ( wd->flags & WindowDecorationInterface::WindowData::Active ) | 293 | if ( wd->flags & WindowDecorationInterface::WindowData::Active ) |
294 | c = cg.color(QColorGroup::HighlightedText); | 294 | c = cg.color(QColorGroup::HighlightedText); |
295 | else | 295 | else |
@@ -318,13 +318,13 @@ void FlatDecoration::drawButton( Button b, QPainter *p, const WindowData *wd, in | |||
318 | } | 318 | } |
319 | colorize( tmp, c, r ); | 319 | colorize( tmp, c, r ); |
320 | img = new QImage( scaleButton(tmp,th) ); | 320 | img = new QImage( scaleButton(tmp,th) ); |
321 | FlatDecoration *that = (FlatDecoration *)this; | 321 | FlatDecoration *that = (FlatDecoration *)this; |
322 | that->buttonCache.insert( key, img, 1 ); | 322 | that->buttonCache.insert( key, img, 1 ); |
323 | } | 323 | } |
324 | 324 | ||
325 | p->drawImage( x, y, *img ); | 325 | p->drawImage( x, y, *img ); |
326 | } | 326 | } |
327 | 327 | ||
328 | QRegion FlatDecoration::mask( const WindowData *wd ) const | 328 | QRegion FlatDecoration::mask( const WindowData *wd ) const |
329 | { | 329 | { |
330 | return WindowDecorationInterface::mask( wd ); | 330 | return WindowDecorationInterface::mask( wd ); |
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index bbd3d0b..5ef9f15 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp | |||
@@ -27,13 +27,13 @@ using namespace Opie::Core; | |||
27 | /* QT */ | 27 | /* QT */ |
28 | #include <qtimer.h> | 28 | #include <qtimer.h> |
29 | 29 | ||
30 | /* STD */ | 30 | /* STD */ |
31 | #include <stdlib.h> | 31 | #include <stdlib.h> |
32 | 32 | ||
33 | #define TILE_SIZE 9 | 33 | #define TILE_SIZE 9 |
34 | 34 | ||
35 | #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) | 35 | #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) |
36 | #define TILE_FREE (TILE_FIRST + 0) | 36 | #define TILE_FREE (TILE_FIRST + 0) |
37 | #define TILE_BORDER (TILE_FIRST + 1) | 37 | #define TILE_BORDER (TILE_FIRST + 1) |
38 | #define TILE_WALLEND (TILE_FIRST + 2) | 38 | #define TILE_WALLEND (TILE_FIRST + 2) |
39 | #define TILE_WALLUP (TILE_FIRST + 3) | 39 | #define TILE_WALLUP (TILE_FIRST + 3) |
@@ -64,13 +64,13 @@ void Arrow::update() | |||
64 | 64 | ||
65 | void Arrow::changeDirection() | 65 | void Arrow::changeDirection() |
66 | { | 66 | { |
67 | m_vertical = ! m_vertical; | 67 | m_vertical = ! m_vertical; |
68 | update(); | 68 | update(); |
69 | } | 69 | } |
70 | 70 | ||
71 | 71 | ||
72 | Ball::Ball(QCanvasPixmapArray* array, QCanvas* canvas) | 72 | Ball::Ball(QCanvasPixmapArray* array, QCanvas* canvas) |
73 | : QCanvasSprite( array, canvas ), m_animDelay( 0 ), m_soundDelay( MS2TICKS(BALL_ANIM_DELAY)/2 ) | 73 | : QCanvasSprite( array, canvas ), m_animDelay( 0 ), m_soundDelay( MS2TICKS(BALL_ANIM_DELAY)/2 ) |
74 | { | 74 | { |
75 | } | 75 | } |
76 | 76 | ||
@@ -97,13 +97,13 @@ void Ball::advance(int stage) | |||
97 | if ( collide(xVelocity(), 0) ) reflectX = true; | 97 | if ( collide(xVelocity(), 0) ) reflectX = true; |
98 | if ( collide(0, yVelocity()) ) reflectY = true; | 98 | if ( collide(0, yVelocity()) ) reflectY = true; |
99 | if ( !reflectX && !reflectY && collide(xVelocity(), yVelocity()) ) reflectX = reflectY = true; | 99 | if ( !reflectX && !reflectY && collide(xVelocity(), yVelocity()) ) reflectX = reflectY = true; |
100 | 100 | ||
101 | // emit collision | 101 | // emit collision |
102 | QRect r = boundingRect(); | 102 | QRect r = boundingRect(); |
103 | r.moveBy( xVelocity(), yVelocity() ); | 103 | r.moveBy( static_cast<int>(xVelocity()), static_cast<int>( yVelocity() ) ); |
104 | JezzField* field = (JezzField *)canvas(); | 104 | JezzField* field = (JezzField *)canvas(); |
105 | 105 | ||
106 | int ul = field->tile( r.left() / TILE_SIZE, r.top() / TILE_SIZE ); | 106 | int ul = field->tile( r.left() / TILE_SIZE, r.top() / TILE_SIZE ); |
107 | int ur = field->tile( r.right() / TILE_SIZE, r.top() / TILE_SIZE ); | 107 | int ur = field->tile( r.right() / TILE_SIZE, r.top() / TILE_SIZE ); |
108 | int bl = field->tile( r.left() / TILE_SIZE, r.bottom() / TILE_SIZE ); | 108 | int bl = field->tile( r.left() / TILE_SIZE, r.bottom() / TILE_SIZE ); |
109 | int br = field->tile( r.right() / TILE_SIZE, r.bottom() / TILE_SIZE ); | 109 | int br = field->tile( r.right() / TILE_SIZE, r.bottom() / TILE_SIZE ); |
@@ -122,13 +122,13 @@ void Ball::advance(int stage) | |||
122 | QCanvasSprite::advance( stage ); | 122 | QCanvasSprite::advance( stage ); |
123 | } | 123 | } |
124 | 124 | ||
125 | bool Ball::collide( double dx, double dy ) | 125 | bool Ball::collide( double dx, double dy ) |
126 | { | 126 | { |
127 | QRect r = boundingRect(); | 127 | QRect r = boundingRect(); |
128 | r.moveBy( dx, dy ); | 128 | r.moveBy( static_cast<int>( dx ), static_cast<int>( dy ) ); |
129 | JezzField* field = (JezzField *)canvas(); | 129 | JezzField* field = (JezzField *)canvas(); |
130 | 130 | ||
131 | int ul = field->tile( r.left() / TILE_SIZE, r.top() / TILE_SIZE ); | 131 | int ul = field->tile( r.left() / TILE_SIZE, r.top() / TILE_SIZE ); |
132 | int ur = field->tile( r.right() / TILE_SIZE, r.top() / TILE_SIZE ); | 132 | int ur = field->tile( r.right() / TILE_SIZE, r.top() / TILE_SIZE ); |
133 | int bl = field->tile( r.left() / TILE_SIZE, r.bottom() / TILE_SIZE ); | 133 | int bl = field->tile( r.left() / TILE_SIZE, r.bottom() / TILE_SIZE ); |
134 | int br = field->tile( r.right() / TILE_SIZE, r.bottom() / TILE_SIZE ); | 134 | int br = field->tile( r.right() / TILE_SIZE, r.bottom() / TILE_SIZE ); |
@@ -296,13 +296,13 @@ void JezzView::changeCursor() | |||
296 | /*************************************************************************/ | 296 | /*************************************************************************/ |
297 | 297 | ||
298 | JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) | 298 | JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) |
299 | : QWidget( parent, name ), m_wall1( 0 ), m_wall2( 0 ), | 299 | : QWidget( parent, name ), m_wall1( 0 ), m_wall2( 0 ), |
300 | m_text( 0 ), m_running( false ), m_percent( 0 ), m_pictured( false ) | 300 | m_text( 0 ), m_running( false ), m_percent( 0 ), m_pictured( false ) |
301 | { | 301 | { |
302 | QString path = QPEApplication::qpeDir()+"pics/bounce/"; | 302 | QString path = QPEApplication::qpeDir()+"pics/bounce/"; |
303 | 303 | ||
304 | // load gfx | 304 | // load gfx |
305 | m_ballPixmaps = new QCanvasPixmapArray( path + "ball%1.png", 25 ); | 305 | m_ballPixmaps = new QCanvasPixmapArray( path + "ball%1.png", 25 ); |
306 | for ( unsigned n=0; n < m_ballPixmaps->count(); n++ ) | 306 | for ( unsigned n=0; n < m_ballPixmaps->count(); n++ ) |
307 | m_ballPixmaps->image(n)->setOffset( 0, 0 ); | 307 | m_ballPixmaps->image(n)->setOffset( 0, 0 ); |
308 | 308 | ||
@@ -344,13 +344,13 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) | |||
344 | ball->setVelocity( ((rand() & 1)*2-1)*2, ((rand() & 1)*2-1)*2 ); | 344 | ball->setVelocity( ((rand() & 1)*2-1)*2, ((rand() & 1)*2-1)*2 ); |
345 | ball->setFrame( rand() % 25 ); | 345 | ball->setFrame( rand() % 25 ); |
346 | ball->move( 4*TILE_SIZE + ( rand() - 50 ) % ( (FIELD_WIDTH-8)*TILE_SIZE ), | 346 | ball->move( 4*TILE_SIZE + ( rand() - 50 ) % ( (FIELD_WIDTH-8)*TILE_SIZE ), |
347 | 4*TILE_SIZE + rand() % ( (FIELD_HEIGHT-8)*TILE_SIZE ) ); | 347 | 4*TILE_SIZE + rand() % ( (FIELD_HEIGHT-8)*TILE_SIZE ) ); |
348 | ball->show(); | 348 | ball->show(); |
349 | } | 349 | } |
350 | 350 | ||
351 | // create arrow | 351 | // create arrow |
352 | arrow = new Arrow( m_arrowPixmaps, m_field ); | 352 | arrow = new Arrow( m_arrowPixmaps, m_field ); |
353 | arrow->show(); | 353 | arrow->show(); |
354 | 354 | ||
355 | // create text label | 355 | // create text label |
356 | m_text = new QCanvasText( m_field ); | 356 | m_text = new QCanvasText( m_field ); |
@@ -371,13 +371,13 @@ JezzGame::~JezzGame() | |||
371 | delete m_field; | 371 | delete m_field; |
372 | delete m_ballPixmaps; | 372 | delete m_ballPixmaps; |
373 | } | 373 | } |
374 | 374 | ||
375 | void JezzGame::display( QString text, int size ) | 375 | void JezzGame::display( QString text, int size ) |
376 | { | 376 | { |
377 | odebug << "This function \"display\" shouldn't be called!!!" << oendl; | 377 | odebug << "This function \"display\" shouldn't be called!!!" << oendl; |
378 | if ( !text.isEmpty() ) | 378 | if ( !text.isEmpty() ) |
379 | { | 379 | { |
380 | QFont font( "Helvetica", size, QFont::Bold ); | 380 | QFont font( "Helvetica", size, QFont::Bold ); |
381 | font.setStyleHint( QFont::Helvetica ); | 381 | font.setStyleHint( QFont::Helvetica ); |
382 | m_text->setFont( font ); | 382 | m_text->setFont( font ); |
383 | m_text->setText( text ); | 383 | m_text->setText( text ); |
@@ -410,13 +410,14 @@ void JezzGame::makeBlack() | |||
410 | for ( int y=0; y<FIELD_HEIGHT; y++ ) | 410 | for ( int y=0; y<FIELD_HEIGHT; y++ ) |
411 | for ( int x=0; x<FIELD_WIDTH; x++ ) | 411 | for ( int x=0; x<FIELD_WIDTH; x++ ) |
412 | m_buf[x][y] = m_field->tile( x, y ); | 412 | m_buf[x][y] = m_field->tile( x, y ); |
413 | 413 | ||
414 | // fill areas that contains a ball | 414 | // fill areas that contains a ball |
415 | for ( Ball *ball=m_balls.first(); ball!=0; ball=m_balls.next() ) | 415 | for ( Ball *ball=m_balls.first(); ball!=0; ball=m_balls.next() ) |
416 | fill( ball->x()/TILE_SIZE, ball->y()/TILE_SIZE ); | 416 | fill( static_cast<int>( ball->x()/TILE_SIZE ), |
417 | static_cast<int>( ball->y()/TILE_SIZE ) ); | ||
417 | 418 | ||
418 | // areas still free can be blacked now | 419 | // areas still free can be blacked now |
419 | for ( int y=0; y<FIELD_HEIGHT; y++ ) | 420 | for ( int y=0; y<FIELD_HEIGHT; y++ ) |
420 | for ( int x=0; x<FIELD_WIDTH; x++ ) | 421 | for ( int x=0; x<FIELD_WIDTH; x++ ) |
421 | { | 422 | { |
422 | if ( m_buf[x][y]==TILE_FREE ) | 423 | if ( m_buf[x][y]==TILE_FREE ) |
diff --git a/noncore/games/kbill/Game.cc b/noncore/games/kbill/Game.cc index 624b50b..4cd5322 100644 --- a/noncore/games/kbill/Game.cc +++ b/noncore/games/kbill/Game.cc | |||
@@ -55,13 +55,13 @@ void Game::update_info() { | |||
55 | sprintf (str, "Bill:%d/%d System:%d/%d/%d Level:%d Score:%d", | 55 | sprintf (str, "Bill:%d/%d System:%d/%d/%d Level:%d Score:%d", |
56 | bill.on_screen, bill.off_screen, net.base, net.off, | 56 | bill.on_screen, bill.off_screen, net.base, net.off, |
57 | net.win, level, score); | 57 | net.win, level, score); |
58 | ui.draw_str(str, 5, scrheight-5); | 58 | ui.draw_str(str, 5, scrheight-5); |
59 | efficiency += ((100*net.base-10*net.win)/net.units); | 59 | efficiency += ((100*net.base-10*net.win)/net.units); |
60 | } | 60 | } |
61 | 61 | ||
62 | void Game::update_score (int action) { | 62 | void Game::update_score (int action) { |
63 | switch (action){ | 63 | switch (action){ |
64 | case ENDLEVEL: score+=(level*efficiency/iteration); break; | 64 | case ENDLEVEL: score+=(level*efficiency/iteration); break; |
65 | default: score+=(action*action*BILLPOINTS); | 65 | default: score+=(action*action*BILLPOINTS); |
66 | } | 66 | } |
67 | } | 67 | } |
@@ -69,13 +69,13 @@ void Game::update_score (int action) { | |||
69 | void Game::warp_to_level (unsigned int lev) { | 69 | void Game::warp_to_level (unsigned int lev) { |
70 | if (state==PLAYING) { | 70 | if (state==PLAYING) { |
71 | if (lev <= level) return; | 71 | if (lev <= level) return; |
72 | setup_level(lev); | 72 | setup_level(lev); |
73 | } | 73 | } |
74 | else { | 74 | else { |
75 | if (lev<=0) return; | 75 | if (lev <=0) return; |
76 | start(lev); | 76 | start(lev); |
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | void Game::button_press(int x, int y) { | 80 | void Game::button_press(int x, int y) { |
81 | int i, counter=0, flag=0; | 81 | int i, counter=0, flag=0; |
@@ -96,13 +96,13 @@ void Game::button_press(int x, int y) { | |||
96 | grabbed = i; | 96 | grabbed = i; |
97 | flag = 1; | 97 | flag = 1; |
98 | } | 98 | } |
99 | else if (bill.list[i].state != bill.list[i].STRAY && | 99 | else if (bill.list[i].state != bill.list[i].STRAY && |
100 | bill.list[i].clicked(x, y)) | 100 | bill.list[i].clicked(x, y)) |
101 | { | 101 | { |
102 | if (bill.list[i].state == bill.list[i].AT) | 102 | if (bill.list[i].state == bill.list[i].AT) |
103 | net.computers[bill.list[i].target_c].busy=0; | 103 | net.computers[bill.list[i].target_c].busy=0; |
104 | bill.list[i].index = -1; | 104 | bill.list[i].index = -1; |
105 | bill.list[i].cels = bill.dcels; | 105 | bill.list[i].cels = bill.dcels; |
106 | bill.list[i].x_offset = -2; | 106 | bill.list[i].x_offset = -2; |
107 | bill.list[i].y_offset = -15; | 107 | bill.list[i].y_offset = -15; |
108 | bill.list[i].state = bill.list[i].DYING; | 108 | bill.list[i].state = bill.list[i].DYING; |
@@ -128,32 +128,32 @@ void Game::button_release(int x, int y) { | |||
128 | } | 128 | } |
129 | for (i=0; i<net.units; i++) | 129 | for (i=0; i<net.units; i++) |
130 | if (net.computers[i].oncomputer(x, y) | 130 | if (net.computers[i].oncomputer(x, y) |
131 | && | 131 | && |
132 | net.computers[i].compatible (bill.list[grabbed].cargo) | 132 | net.computers[i].compatible (bill.list[grabbed].cargo) |
133 | && | 133 | && |
134 | (net.computers[i].os == OS.WINGDOWS || | 134 | (net.computers[i].os == OS.WINGDOWS || |
135 | net.computers[i].os == OS.OFF)) | 135 | net.computers[i].os == OS.OFF)) |
136 | { | 136 | { |
137 | net.base++; | 137 | net.base++; |
138 | if (net.computers[i].os == OS.WINGDOWS) | 138 | if (net.computers[i].os == OS.WINGDOWS) |
139 | net.win--; | 139 | net.win--; |
140 | else | 140 | else |
141 | net.off--; | 141 | net.off--; |
142 | net.computers[i].os = bill.list[grabbed].cargo; | 142 | net.computers[i].os = bill.list[grabbed].cargo; |
143 | bill.list[grabbed].state = bill.list[grabbed].OFF; | 143 | bill.list[grabbed].state = bill.list[grabbed].OFF; |
144 | grabbed = EMPTY; | 144 | grabbed = EMPTY; |
145 | return; | 145 | return; |
146 | } | 146 | } |
147 | grabbed = EMPTY; | 147 | grabbed = EMPTY; |
148 | } | 148 | } |
149 | 149 | ||
150 | void Game::update() { | 150 | void Game::update() { |
151 | switch (state) { | 151 | switch (state) { |
152 | case PLAYING: | 152 | case PLAYING: |
153 | ui.clear(); | 153 | ui.clear(); |
154 | bucket.draw(); | 154 | bucket.draw(); |
155 | net.update(); | 155 | net.update(); |
156 | net.draw(); | 156 | net.draw(); |
157 | bill.update(); | 157 | bill.update(); |
158 | bill.draw(); | 158 | bill.draw(); |
159 | update_info(); | 159 | update_info(); |
diff --git a/noncore/games/kbill/Game.h b/noncore/games/kbill/Game.h index 4473936..5c9c497 100644 --- a/noncore/games/kbill/Game.h +++ b/noncore/games/kbill/Game.h | |||
@@ -1,13 +1,13 @@ | |||
1 | #ifndef GAME_H | 1 | #ifndef GAME_H |
2 | #define GAME_H | 2 | #define GAME_H |
3 | 3 | ||
4 | #include "objects.h" | 4 | #include "objects.h" |
5 | 5 | ||
6 | class Game { | 6 | class Game { |
7 | unsigned state; | 7 | int state; |
8 | int efficiency; | 8 | int efficiency; |
9 | public: | 9 | public: |
10 | unsigned score, level, iteration; | 10 | unsigned score, level, iteration; |
11 | Picture logo; | 11 | Picture logo; |
12 | int grabbed; | 12 | int grabbed; |
13 | 13 | ||
diff --git a/noncore/games/kbill/field.cpp b/noncore/games/kbill/field.cpp index a974ab2..0dd8d72 100644 --- a/noncore/games/kbill/field.cpp +++ b/noncore/games/kbill/field.cpp | |||
@@ -77,7 +77,7 @@ void Field::startTimer() { | |||
77 | void Field::Timer(){ | 77 | void Field::Timer(){ |
78 | game.update(); | 78 | game.update(); |
79 | } | 79 | } |
80 | 80 | ||
81 | void Field::paintEvent(QPaintEvent *) { | 81 | void Field::paintEvent(QPaintEvent *) { |
82 | bitBlt(this, 0, 0, pix); | 82 | bitBlt(this, 0, 0, pix); |
83 | } \ No newline at end of file | 83 | } |
diff --git a/noncore/games/kbill/inputbox.cpp b/noncore/games/kbill/inputbox.cpp index 5087fbb..7aaebe7 100644 --- a/noncore/games/kbill/inputbox.cpp +++ b/noncore/games/kbill/inputbox.cpp | |||
@@ -13,29 +13,29 @@ | |||
13 | * the Free Software Foundation; either version 2 of the License, or * | 13 | * the Free Software Foundation; either version 2 of the License, or * |
14 | * (at your option) any later version. * | 14 | * (at your option) any later version. * |
15 | * * | 15 | * * |
16 | ***************************************************************************/ | 16 | ***************************************************************************/ |
17 | 17 | ||
18 | #include "inputbox.h" | 18 | #include "inputbox.h" |
19 | InputBox::InputBox(QWidget *parent, const char *name, const char *caption, const char *text) : QDialog(parent, name, TRUE) { | 19 | InputBox::InputBox(QWidget *parent, const char *name, const char *, const char *) : QDialog(parent, name, TRUE) { |
20 | // setCaption(caption); | 20 | // setCaption(caption); |
21 | // | 21 | // |
22 | // question = new QLabel(this); | 22 | // question = new QLabel(this); |
23 | // question->setText(text); | 23 | // question->setText(text); |
24 | // question->setGeometry(10, 10, 240, 50); | 24 | // question->setGeometry(10, 10, 240, 50); |
25 | // | 25 | // |
26 | // input = new QLineEdit(this); | 26 | // input = new QLineEdit(this); |
27 | // input->setGeometry(10, 60, 240, 30); | 27 | // input->setGeometry(10, 60, 240, 30); |
28 | // input->setFocus(); | 28 | // input->setFocus(); |
29 | // input->setMaxLength(19); | 29 | // input->setMaxLength(19); |
30 | // | 30 | // |
31 | // ok = new QPushButton( "Ok", this ); | 31 | // ok = new QPushButton( "Ok", this ); |
32 | // ok->setGeometry(10, 100, 100,30 ); | 32 | // ok->setGeometry(10, 100, 100,30 ); |
33 | // ok->setDefault(TRUE); | 33 | // ok->setDefault(TRUE); |
34 | // connect( ok, SIGNAL(clicked()), SLOT(accept()) ); | 34 | // connect( ok, SIGNAL(clicked()), SLOT(accept()) ); |
35 | // | 35 | // |
36 | // cancel = new QPushButton( "Cancel", this ); | 36 | // cancel = new QPushButton( "Cancel", this ); |
37 | // cancel->setGeometry(150, 100, 100,30 ); | 37 | // cancel->setGeometry(150, 100, 100,30 ); |
38 | // connect( cancel, SIGNAL(clicked()), SLOT(reject()) ); | 38 | // connect( cancel, SIGNAL(clicked()), SLOT(reject()) ); |
39 | } | 39 | } |
40 | 40 | ||
41 | InputBox::~InputBox(){ | 41 | InputBox::~InputBox(){ |
diff --git a/noncore/games/kbill/kbill.h b/noncore/games/kbill/kbill.h index fbc0c6c..da1a111 100644 --- a/noncore/games/kbill/kbill.h +++ b/noncore/games/kbill/kbill.h | |||
@@ -25,30 +25,32 @@ | |||
25 | #include <qpopupmenu.h> | 25 | #include <qpopupmenu.h> |
26 | 26 | ||
27 | #include "field.h" | 27 | #include "field.h" |
28 | 28 | ||
29 | class KBill : public QMainWindow | 29 | class KBill : public QMainWindow |
30 | { | 30 | { |
31 | Q_OBJECT | 31 | Q_OBJECT |
32 | public: | 32 | public: |
33 | KBill(); | 33 | KBill(); |
34 | ~KBill(); | 34 | ~KBill(); |
35 | Field* getField(); | 35 | Field* getField(); |
36 | private: | 36 | private: |
37 | QMenuBar *menu; | 37 | QMenuBar *menu; |
38 | QPopupMenu *file, *help; | 38 | QPopupMenu *file, *help; |
39 | Field *field; | 39 | Field *field; |
40 | int pauseid; | 40 | int pauseid; |
41 | protected slots: | 41 | |
42 | void Quit(); | 42 | protected slots: |
43 | void About(); | 43 | void Quit(); |
44 | void NewGame(); | 44 | void About(); |
45 | void Pause(); | 45 | void NewGame(); |
46 | void WarpTo(); | 46 | void Pause(); |
47 | void Story(); | 47 | void WarpTo(); |
48 | void Rules(); | 48 | void Story(); |
49 | void ViewHighScores(); | 49 | void Rules(); |
50 | 50 | void ViewHighScores(); | |
51 | friend class UI; | 51 | |
52 | protected: | ||
53 | friend class UI; | ||
52 | }; | 54 | }; |
53 | 55 | ||
54 | #endif | 56 | #endif |
diff --git a/noncore/games/zsame/ZSameWidget.cpp b/noncore/games/zsame/ZSameWidget.cpp index 4fab0f6..04ad825 100644 --- a/noncore/games/zsame/ZSameWidget.cpp +++ b/noncore/games/zsame/ZSameWidget.cpp | |||
@@ -106,20 +106,20 @@ ZSameWidget::ZSameWidget( QWidget* parent, const char* name, WFlags fl ) | |||
106 | } | 106 | } |
107 | 107 | ||
108 | ZSameWidget::~ZSameWidget() { | 108 | ZSameWidget::~ZSameWidget() { |
109 | 109 | ||
110 | } | 110 | } |
111 | 111 | ||
112 | void ZSameWidget::readProperties(Config *conf) { | 112 | void ZSameWidget::readProperties(Config *) { |
113 | /* | 113 | /* |
114 | Q_ASSERT(conf); | 114 | Q_ASSERT(conf); |
115 | stone->readProperties(conf); | 115 | stone->readProperties(conf); |
116 | */ | 116 | */ |
117 | } | 117 | } |
118 | 118 | ||
119 | void ZSameWidget::saveProperties(Config *conf) { | 119 | void ZSameWidget::saveProperties(Config *) { |
120 | /* | 120 | /* |
121 | Q_ASSERT(conf); | 121 | Q_ASSERT(conf); |
122 | stone->saveProperties(conf); | 122 | stone->saveProperties(conf); |
123 | conf->sync(); | 123 | conf->sync(); |
124 | */ | 124 | */ |
125 | } | 125 | } |
@@ -186,30 +186,30 @@ void ZSameWidget::m_quit() { | |||
186 | 186 | ||
187 | void ZSameWidget::m_tglboard() { | 187 | void ZSameWidget::m_tglboard() { |
188 | //kdDebug() << "toggled" << endl; | 188 | //kdDebug() << "toggled" << endl; |
189 | } | 189 | } |
190 | 190 | ||
191 | 191 | ||
192 | void ZSameWidget::setColors(int colors) { | 192 | void ZSameWidget::setColors(int ) { |
193 | //status->changeItem(i18n("%1 Colors").arg(colors),1); | 193 | //status->changeItem(i18n("%1 Colors").arg(colors),1); |
194 | } | 194 | } |
195 | 195 | ||
196 | void ZSameWidget::setBoard(int board) { | 196 | void ZSameWidget::setBoard(int ) { |
197 | //status->changeItem(i18n("Board: %1").arg(board, 6), 2); | 197 | //status->changeItem(i18n("Board: %1").arg(board, 6), 2); |
198 | } | 198 | } |
199 | 199 | ||
200 | void ZSameWidget::setMarked(int m) { | 200 | void ZSameWidget::setMarked(int ) { |
201 | // status->changeItem(i18n("Marked: %1").arg(m, 6),3); | 201 | // status->changeItem(i18n("Marked: %1").arg(m, 6),3); |
202 | } | 202 | } |
203 | 203 | ||
204 | void ZSameWidget::stonesRemoved(int,int) { | 204 | void ZSameWidget::stonesRemoved(int,int) { |
205 | //KNotifyClient::event("stones removed", | 205 | //KNotifyClient::event("stones removed", |
206 | // i18n("%1 stones removed.").arg(stone->marked())); | 206 | // i18n("%1 stones removed.").arg(stone->marked())); |
207 | } | 207 | } |
208 | 208 | ||
209 | void ZSameWidget::setScore(int score) { | 209 | void ZSameWidget::setScore(int ) { |
210 | // status->changeItem(i18n("Score: %1").arg(score, 6),4); | 210 | // status->changeItem(i18n("Score: %1").arg(score, 6),4); |
211 | // undo->setEnabled(stone->undoPossible()); | 211 | // undo->setEnabled(stone->undoPossible()); |
212 | // restart->setEnabled(!stone->isOriginalBoard()); | 212 | // restart->setEnabled(!stone->isOriginalBoard()); |
213 | } | 213 | } |
214 | 214 | ||
215 | void ZSameWidget::gameover() { | 215 | void ZSameWidget::gameover() { |