-rw-r--r-- | noncore/games/solitaire/canvascardgame.cpp | 3 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascardgame.h | 1 | ||||
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.cpp | 83 | ||||
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.h | 5 |
4 files changed, 90 insertions, 2 deletions
diff --git a/noncore/games/solitaire/canvascardgame.cpp b/noncore/games/solitaire/canvascardgame.cpp index 8e07cc8..8250193 100644 --- a/noncore/games/solitaire/canvascardgame.cpp +++ b/noncore/games/solitaire/canvascardgame.cpp | |||
@@ -324,18 +324,19 @@ void CanvasCardGame::contentsMouseReleaseEvent(QMouseEvent *e) | |||
324 | while ( item ) { | 324 | while ( item ) { |
325 | item->show(); | 325 | item->show(); |
326 | if ( oldPile ) { | 326 | if ( oldPile ) { |
327 | c = oldPile->cardInfront(item); | 327 | c = oldPile->cardInfront(item); |
328 | oldPile->removeCard(item); | 328 | oldPile->removeCard(item); |
329 | } | 329 | } |
330 | pile->addCardToTop(item); | ||
331 | item->setCardPile(pile); | 330 | item->setCardPile(pile); |
332 | //item->move( pile->getCardPos(item) ); | 331 | //item->move( pile->getCardPos(item) ); |
332 | pile->addCardToTop(item); | ||
333 | QPoint p = pile->getCardPos(item); | 333 | QPoint p = pile->getCardPos(item); |
334 | item->setPos( p.x(), p.y(), highestZ ); | 334 | item->setPos( p.x(), p.y(), highestZ ); |
335 | highestZ++; | 335 | highestZ++; |
336 | checkUnusable(); // added for freecell to move card to discard pile | ||
336 | 337 | ||
337 | if (item->getValue() == king && haveWeWon()) { | 338 | if (item->getValue() == king && haveWeWon()) { |
338 | alphaCardPile->hide(); | 339 | alphaCardPile->hide(); |
339 | gameWon(); | 340 | gameWon(); |
340 | moving = NULL; | 341 | moving = NULL; |
341 | return; | 342 | return; |
diff --git a/noncore/games/solitaire/canvascardgame.h b/noncore/games/solitaire/canvascardgame.h index 0dfb85e..d159de6 100644 --- a/noncore/games/solitaire/canvascardgame.h +++ b/noncore/games/solitaire/canvascardgame.h | |||
@@ -75,12 +75,13 @@ public: | |||
75 | void readPile( Config& cfg, CardPile *pile, QString name, int& highestZ ); | 75 | void readPile( Config& cfg, CardPile *pile, QString name, int& highestZ ); |
76 | 76 | ||
77 | protected: | 77 | protected: |
78 | void contentsMousePressEvent(QMouseEvent *e); | 78 | void contentsMousePressEvent(QMouseEvent *e); |
79 | void contentsMouseReleaseEvent(QMouseEvent *e); | 79 | void contentsMouseReleaseEvent(QMouseEvent *e); |
80 | void contentsMouseMoveEvent(QMouseEvent *e); | 80 | void contentsMouseMoveEvent(QMouseEvent *e); |
81 | virtualvoid checkUnusable() { } //added for freecell | ||
81 | 82 | ||
82 | protected: | 83 | protected: |
83 | // Mouse event state variables | 84 | // Mouse event state variables |
84 | bool moved; | 85 | bool moved; |
85 | CanvasCard *moving; | 86 | CanvasCard *moving; |
86 | CanvasCardPile *alphaCardPile; | 87 | CanvasCardPile *alphaCardPile; |
diff --git a/noncore/games/solitaire/freecellcardgame.cpp b/noncore/games/solitaire/freecellcardgame.cpp index 98415aa..aeb32fc 100644 --- a/noncore/games/solitaire/freecellcardgame.cpp +++ b/noncore/games/solitaire/freecellcardgame.cpp | |||
@@ -66,12 +66,95 @@ void FreecellCardGame::deal(void) | |||
66 | highestZ++; | 66 | highestZ++; |
67 | } | 67 | } |
68 | 68 | ||
69 | endDealing(); | 69 | endDealing(); |
70 | } | 70 | } |
71 | 71 | ||
72 | // checks if smaller card with different color, that could be put on top on the | ||
73 | // card, is present in working or freecell pile | ||
74 | bool FreecellCardGame::checkNeeded(Card *card) | ||
75 | { | ||
76 | if (card->getValue() > 2){ | ||
77 | int i; | ||
78 | Card *c; | ||
79 | for (i=0;i<4;i++){ | ||
80 | c = freecellPiles[i]->cardOnBottom(); | ||
81 | if (c != NULL){ | ||
82 | if (card->isRed()!= c->isRed() && card->getValue()== c->getValue()+1){ | ||
83 | return (false); | ||
84 | } | ||
85 | } | ||
86 | } | ||
87 | for (i=0;i<8;i++){ | ||
88 | c=workingPiles[i]->cardOnBottom(); | ||
89 | while (c!=NULL){ | ||
90 | if (card->isRed() != c->isRed()&& card->getValue() == c->getValue()+1) { | ||
91 | return (false); | ||
92 | } | ||
93 | c=workingPiles[i]->cardInfront(c); | ||
94 | } | ||
95 | } | ||
96 | } | ||
97 | return(true); | ||
98 | } | ||
99 | |||
100 | // added to move cards, on which no card can be moved, to discard pile | ||
101 | void FreecellCardGame::checkUnusable() | ||
102 | { | ||
103 | int i,j; | ||
104 | //printf("void FreecellCardGame::checkUnusable()\n"); | ||
105 | Card *top_one; | ||
106 | for (i=0;i < 8;i++) | ||
107 | { | ||
108 | top_one = workingPiles[i]->cardOnTop(); | ||
109 | if (top_one != NULL) | ||
110 | { | ||
111 | j = 0; | ||
112 | while ((j < 4)) | ||
113 | { | ||
114 | if (discardPiles[j]->isAllowedOnTop(top_one)){ | ||
115 | if (checkNeeded(top_one)){ | ||
116 | top_one->setCardPile(discardPiles[j]); | ||
117 | workingPiles[i]->removeCard(top_one); | ||
118 | // printf("k %d f work%d to disk%d on %d\n ",top_one->getValue(),i+1,j+1,highestZ); | ||
119 | discardPiles[j]->addCardToTop(top_one); | ||
120 | top_one->setPos(discardPiles[j]->getX(),discardPiles[j]->getY(),highestZ); | ||
121 | highestZ++; | ||
122 | j = 4; | ||
123 | checkUnusable(); | ||
124 | } | ||
125 | } | ||
126 | j++; | ||
127 | } | ||
128 | } | ||
129 | } | ||
130 | for (i=0;i<4;i++){ | ||
131 | top_one = freecellPiles[i]->cardOnTop(); | ||
132 | if (top_one != NULL) | ||
133 | { | ||
134 | j = 0; | ||
135 | while ((j < 4)) | ||
136 | { | ||
137 | if (discardPiles[j]->isAllowedOnTop(top_one)){ | ||
138 | if (checkNeeded(top_one)){ | ||
139 | top_one->setCardPile(discardPiles[j]); | ||
140 | freecellPiles[i]->removeCard(top_one); | ||
141 | // printf("k %d f work%d to disk%d on %d\n ",top_one->getValue(),i+1,j+1,highestZ); | ||
142 | discardPiles[j]->addCardToTop(top_one); | ||
143 | top_one->setPos(discardPiles[j]->getX(),discardPiles[j]->getY(),highestZ); | ||
144 | highestZ++; | ||
145 | j = 4; | ||
146 | checkUnusable(); | ||
147 | } | ||
148 | } | ||
149 | j++; | ||
150 | } | ||
151 | } | ||
152 | } | ||
153 | } | ||
154 | |||
72 | 155 | ||
73 | bool FreecellCardGame::mousePressCard( Card *c, QPoint p ) | 156 | bool FreecellCardGame::mousePressCard( Card *c, QPoint p ) |
74 | { | 157 | { |
75 | Q_UNUSED(p); | 158 | Q_UNUSED(p); |
76 | 159 | ||
77 | if ( !c->getCardPile()->isAllowedToBeMoved(c) ) { | 160 | if ( !c->getCardPile()->isAllowedToBeMoved(c) ) { |
diff --git a/noncore/games/solitaire/freecellcardgame.h b/noncore/games/solitaire/freecellcardgame.h index f1b09ab..2df751b 100644 --- a/noncore/games/solitaire/freecellcardgame.h +++ b/noncore/games/solitaire/freecellcardgame.h | |||
@@ -43,13 +43,13 @@ public: | |||
43 | PatienceWorkingPile(x, y, canvas) { } | 43 | PatienceWorkingPile(x, y, canvas) { } |
44 | 44 | ||
45 | virtual bool isAllowedOnTop(Card *card) { | 45 | virtual bool isAllowedOnTop(Card *card) { |
46 | if ( cardOnBottom() == NULL ) { | 46 | if ( cardOnBottom() == NULL ) { |
47 | int numberOfCardsBeingMoved = 0; | 47 | int numberOfCardsBeingMoved = 0; |
48 | Card *tempCard = card; | 48 | Card *tempCard = card; |
49 | 49 | ||
50 | while ((tempCard != NULL)) { | 50 | while ((tempCard != NULL)) { |
51 | numberOfCardsBeingMoved++; | 51 | numberOfCardsBeingMoved++; |
52 | tempCard = cardInfront(tempCard); | 52 | tempCard = cardInfront(tempCard); |
53 | } | 53 | } |
54 | 54 | ||
55 | if (numberOfCardsBeingMoved > numberOfFreeCells) | 55 | if (numberOfCardsBeingMoved > numberOfFreeCells) |
@@ -59,12 +59,13 @@ public: | |||
59 | if ( card->isFacing() && | 59 | if ( card->isFacing() && |
60 | cardOnTop() == NULL ) | 60 | cardOnTop() == NULL ) |
61 | return TRUE; | 61 | return TRUE; |
62 | return PatienceWorkingPile::isAllowedOnTop( card ); | 62 | return PatienceWorkingPile::isAllowedOnTop( card ); |
63 | } | 63 | } |
64 | 64 | ||
65 | |||
65 | virtual bool isAllowedToBeMoved(Card *card) { | 66 | virtual bool isAllowedToBeMoved(Card *card) { |
66 | int nextExpectedValue = (int)card->getValue(); | 67 | int nextExpectedValue = (int)card->getValue(); |
67 | bool nextExpectedColor = card->isRed(); | 68 | bool nextExpectedColor = card->isRed(); |
68 | int numberOfCardsBeingMoved = 0; | 69 | int numberOfCardsBeingMoved = 0; |
69 | 70 | ||
70 | while ((card != NULL)) { | 71 | while ((card != NULL)) { |
@@ -135,16 +136,18 @@ public: | |||
135 | virtual void mousePress(QPoint p) { Q_UNUSED(p); } | 136 | virtual void mousePress(QPoint p) { Q_UNUSED(p); } |
136 | virtual void mouseRelease(QPoint p) { Q_UNUSED(p); } | 137 | virtual void mouseRelease(QPoint p) { Q_UNUSED(p); } |
137 | // virtual void mouseMove(QPoint p); | 138 | // virtual void mouseMove(QPoint p); |
138 | virtual bool mousePressCard(Card *card, QPoint p); | 139 | virtual bool mousePressCard(Card *card, QPoint p); |
139 | virtual void mouseReleaseCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } | 140 | virtual void mouseReleaseCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } |
140 | // virtual void mouseMoveCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } | 141 | // virtual void mouseMoveCard(Card *card, QPoint p) { Q_UNUSED(card); Q_UNUSED(p); } |
142 | virtual void checkUnusable(); | ||
141 | void readConfig( Config& cfg ); | 143 | void readConfig( Config& cfg ); |
142 | void writeConfig( Config& cfg ); | 144 | void writeConfig( Config& cfg ); |
143 | bool snapOn; | 145 | bool snapOn; |
144 | private: | 146 | private: |
147 | bool checkNeeded(Card *card); | ||
145 | FreecellFreecellPile *freecellPiles[8]; | 148 | FreecellFreecellPile *freecellPiles[8]; |
146 | FreecellWorkingPile *workingPiles[8]; | 149 | FreecellWorkingPile *workingPiles[8]; |
147 | FreecellDiscardPile *discardPiles[4]; | 150 | FreecellDiscardPile *discardPiles[4]; |
148 | }; | 151 | }; |
149 | 152 | ||
150 | 153 | ||