-rw-r--r-- | noncore/games/minesweep/minefield.cpp | 104 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 7 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 28 |
3 files changed, 87 insertions, 52 deletions
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index 04cfb97..1790110 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp @@ -1,10 +1,10 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** @@ -16,13 +16,14 @@ ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "minefield.h" -#include <qpe/config.h> +#include <qtopia/config.h> +#include <qtopia/qpeapplication.h> #include <qpainter.h> #include <qdrawutil.h> #include <qpixmap.h> #include <qimage.h> #include <qtimer.h> @@ -66,13 +67,13 @@ static const char *pix_mine[]={ "..#.#####.#..", "......#......", "......#......"}; static const int maxGrid = 28; -static const int minGrid = 9; +static const int minGrid = 12; class Mine : public Qt { public: @@ -181,34 +182,42 @@ void Mine::paletteChange() } void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) { int x = cr.x(); int y = cr.y(); - if ( !knownField ) { + if ( !knownField || knownField->width() != cr.width() || + knownField->height() != cr.height() ) { + delete knownField; knownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( knownField ); QBrush br( cg.button().dark(115) ); - qDrawWinButton( &pp, cr, cg, TRUE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, TRUE, &br ); } const int pmmarg=cr.width()/5; - if ( !unknownField ) { + if ( !unknownField || unknownField->width() != cr.width() || + unknownField->height() != cr.height() ) { + delete unknownField; unknownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( unknownField ); QBrush br( cg.button() ); - qDrawWinButton( &pp, cr, cg, FALSE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, FALSE, &br ); } - if ( !flag_pix ) { + if ( !flag_pix || flag_pix->width() != cr.width()-pmmarg*2 || + flag_pix->height() != cr.height()-pmmarg*2 ) { + delete flag_pix; flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } - if ( !mine_pix ) { + if ( !mine_pix || mine_pix->width() != cr.width()-pmmarg*2 || + mine_pix->height() != cr.height()-pmmarg*2 ) { + delete mine_pix; mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } p->save(); @@ -280,12 +289,13 @@ void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) MineField implementation */ MineField::MineField( QWidget* parent, const char* name ) : QScrollView( parent, name ) { + viewport()->setBackgroundMode( NoBackground ); setState( GameOver ); setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); setFocusPolicy( QWidget::NoFocus ); @@ -296,27 +306,23 @@ MineField::MineField( QWidget* parent, const char* name ) ignoreClick = FALSE; currRow = currCol = -1; minecount=0; mineguess=0; nonminecount=0; cellSize = -1; - mines = 0; + + numRows = numCols = 0; + mines = NULL; } MineField::~MineField() { - int i; - if ( mines ) - { - for ( i = 0; i < numCols*numRows; i++ ) - { + for ( int i = 0; i < numCols*numRows; i++ ) delete mines[i]; - } delete[] mines; } -} void MineField::setState( State st ) { stat = st; } @@ -324,31 +330,26 @@ void MineField::setup( int level ) { lev = level; setState( Waiting ); //viewport()->setUpdatesEnabled( FALSE ); int i; - if ( mines ) - { for ( i = 0; i < numCols*numRows; i++ ) - { delete mines[i]; - } delete[] mines; - } switch( lev ) { case 1: numRows = 9 ; numCols = 9 ; minecount = 12; break; case 2: - numRows = 16; - numCols = 16; - minecount = 45; + numRows = 13; + numCols = 13; + minecount = 33; break; case 3: numCols = 18; numRows = 18; minecount = 66 ; break; @@ -394,49 +395,61 @@ void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int // before we can decide how big to make the table. void MineField::setAvailableRect( const QRect &r ) { availableRect = r; int newCellSize = findCellSize(); - if ( newCellSize != cellSize ) { + + + if ( newCellSize == cellSize ) { + setCellSize( cellSize ); + } else { viewport()->setUpdatesEnabled( FALSE ); setCellSize( newCellSize ); viewport()->setUpdatesEnabled( TRUE ); viewport()->repaint( TRUE ); } } int MineField::findCellSize() { - int w = availableRect.width() - 1; - int h = availableRect.height() - 1; + int w = availableRect.width() - 2; + int h = availableRect.height() - 2; int cellsize; cellsize = QMIN( w/numCols, h/numRows ); cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); return cellsize; } void MineField::setCellSize( int cellsize ) { - cellSize = cellsize; - - int w = availableRect.width(); - int h = availableRect.height(); + int b = 2; int w2 = cellsize*numCols; int h2 = cellsize*numRows; + int w = QMIN( availableRect.width(), w2+b ); + int h = QMIN( availableRect.height(), h2+b ); + + // + // Don't rely on the change in cellsize to force a resize, + // as it's possible to have the same size cells when going + // from a large play area to a small one. + // resizeContents( w2, h2 ); - int b = 5; + if ( availableRect.height() < h2 && + availableRect.width() - w > style().scrollBarExtent().width() ) { + w += style().scrollBarExtent().width(); + } - setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, - w2+b, h2+b ); -// QMIN(w,w2+b), QMIN(h,h2+b) ); + setGeometry( availableRect.x() + (availableRect.width()-w)/2, + availableRect.y() + (availableRect.height()-h)/2, w, h ); + cellSize = cellsize; } void MineField::placeMines() { int mines = minecount; @@ -610,16 +623,20 @@ void MineField::updateMine( int row, int col ) if ( !wasEmpty ) nonminecount--; } if ( flagAction != NoAction ) { if ( m->state() == Mine::Flagged ) { + if (mineguess > 0) { --mineguess; emit mineCount( mineguess ); if ( m->isMined() ) --minecount; + } else { + m->setState(Mine::Hidden); + } } else if ( wasFlagged ) { ++mineguess; emit mineCount( mineguess ); if ( m->isMined() ) ++minecount; } @@ -678,17 +695,18 @@ void MineField::readConfig(Config& cfg) lev = cfg.readNumEntry("Level",1); setup(lev); flagAction = NoAction; ignoreClick = FALSE; currRow = currCol = 0; QString grid = cfg.readEntry("Grid"); + int x; if ( !grid.isEmpty() ) { int i=0; minecount=0; mineguess=0; - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat int st = (char)(QChar)grid[i++]-code; Mine* m = mine( y, x ); if ( st >= 5 ) { st-=5; @@ -708,18 +726,26 @@ void MineField::readConfig(Config& cfg) break; default: break; } } } - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { Mine* m = mine( y, x ); if ( m->state() == Mine::Empty ) m->setHint(getHint(y,x)); } } } setState( Playing ); emit mineCount( mineguess ); } +QSize MineField::sizeHint() const +{ + if ( qApp->desktop()->width() >= 240 ) + return QSize(200,200); + else + return QSize(160, 160); +} + diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index 1349c35..e243d77 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h @@ -1,10 +1,10 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** @@ -39,12 +39,15 @@ public: void readConfig(Config&); void writeConfig(Config&) const; int level() const { return lev; } void setAvailableRect( const QRect & ); + + QSize sizeHint() const; + public slots: void setup( int level ); void showMines(); signals: diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 7214a73..d707dab 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp @@ -1,10 +1,10 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** @@ -18,17 +18,17 @@ ** **********************************************************************/ #include "minesweep.h" #include "minefield.h" -#include <qpe/qpeapplication.h> -#include <qpe/resource.h> -#include <qpe/config.h> +#include <qtopia/qpeapplication.h> +#include <qtopia/resource.h> +#include <qtopia/config.h> -#include <qpe/qpetoolbar.h> +#include <qtoolbar.h> #include <qmenubar.h> #include <qpopupmenu.h> #include <qpushbutton.h> #include <qlcdnumber.h> #include <qmessagebox.h> #include <qtimer.h> @@ -195,12 +195,13 @@ void ResultIndicator::showResult( QWidget *ref, bool won ) void ResultIndicator::center() { QWidget *w = parentWidget(); QPoint pp = w->mapToGlobal( QPoint(0,0) ); QSize s = sizeHint()*3; + s.setWidth( QMIN(s.width(), w->width()) ); pp = QPoint( pp.x() + w->width()/2 - s.width()/2, pp.y() + w->height()/ 2 - s.height()/2 ); setGeometry( QRect(pp, s) ); } @@ -221,14 +222,17 @@ void ResultIndicator::timerEvent( QTimerEvent *te ) class MineFrame : public QFrame { public: MineFrame( QWidget *parent, const char *name = 0 ) - :QFrame( parent, name ) {} - void setField( MineField *f ) { field = f; } + :QFrame( parent, name ), field(0) {} + void setField( MineField *f ) { + field = f; + setMinimumSize( field->sizeHint() ); + } protected: void resizeEvent( QResizeEvent *e ) { field->setAvailableRect( contentsRect()); QFrame::resizeEvent(e); } private: @@ -237,26 +241,29 @@ private: MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) : QMainWindow( parent, name, f ) { - QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); srand(::time(0)); setCaption( tr("Mine Hunt") ); - setIcon( Resource::loadPixmap( "minesweep_icon" ) ); + QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); + setIcon( Resource::loadPixmap( "minesweep/MineHunt" ) ); QToolBar *toolBar = new QToolBar( this ); toolBar->setHorizontalStretchable( TRUE ); QMenuBar *menuBar = new QMenuBar( toolBar ); QPopupMenu *gameMenu = new QPopupMenu( this ); gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); + + if (qApp->desktop()->width() >= 240) { gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); + } menuBar->insertItem( tr("Game"), gameMenu ); guessLCD = new QLCDNumber( toolBar ); toolBar->setStretchableWidget( guessLCD ); @@ -301,13 +308,12 @@ MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); timer = new QTimer( this ); - connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); readConfig(); } MineSweep::~MineSweep() |