-rw-r--r-- | noncore/games/go/gowidget.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index 8567b30..1d38c9f 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -35,13 +35,13 @@ //#include <stdio.h> #include "amigo.h" #include "goplayutils.h" static const enum bVal computer_color = BLACK; - + static int current_handicap = 1; static QBrush *goBrush; //static QImage *newBlackStone; //static QImage *blackStone; //static QImage *whiteStone; @@ -49,13 +49,13 @@ static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; static bool smallStones = FALSE; GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : - QMainWindow( parent, name ) + QMainWindow( parent, name ) { setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); setCentralWidget(go); toolbar = new QPEToolBar(this); @@ -71,38 +71,38 @@ GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : a->addTo( file ); a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); a->addTo( file ); a->addTo( toolbar ); - - + + a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); a->addTo( file ); a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); a->setToggleAction( TRUE ); connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); a->addTo( file ); - + mb->insertItem( tr( "Game" ), file ); - + QLabel *turnLabel = new QLabel( toolbar ); turnLabel->setBackgroundMode( PaletteButton ); - connect( go, SIGNAL(showTurn(const QPixmap&)), + connect( go, SIGNAL(showTurn(const QPixmap&)), turnLabel, SLOT(setPixmap(const QPixmap&)) ); - + QLabel * scoreLabel = new QLabel( toolbar ); scoreLabel->setBackgroundMode( PaletteButton ); - connect( go, SIGNAL(showScore(const QString&)), + connect( go, SIGNAL(showScore(const QString&)), scoreLabel, SLOT(setText(const QString&)) ); toolbar->setStretchableWidget( scoreLabel ); - + go->readConfig(); } void GoMainWidget::resizeEvent( QResizeEvent * ) { //### this won't work because of the text label... @@ -114,23 +114,23 @@ void GoMainWidget::resizeEvent( QResizeEvent * ) */ } GoWidget *GoWidget::self = 0; GoWidget::GoWidget( QWidget *parent, const char* name) : - QWidget( parent, name ) + QWidget( parent, name ) { if ( self ) fatal( "Only one Go widget allowed" ); self = this; twoplayer = FALSE; - + d = bx = by = 1; - - QPixmap pix = Resource::loadPixmap( "pine" ); + + QPixmap pix = Resource::loadPixmap( "go/pine" ); goBrush = new QBrush( black, pix ); /* QString fn = Resource::findPixmap("Go-black"); blackStone = new QImage( fn ); fn = Resource::findPixmap("Go-black-highlight"); newBlackStone = new QImage( fn ); @@ -201,13 +201,13 @@ void GoWidget::resizeEvent( QResizeEvent * ) by = (height() - 18*d)/2 ; if ( d < 10 && !smallStones ) { blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); - + smallStones = TRUE; } else if ( d >= 10 && smallStones ) { blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); smallStones = FALSE; @@ -235,41 +235,41 @@ void GoWidget::init() void GoWidget::paintEvent( QPaintEvent *e ) { int i,j; int r = whiteStone->width()/2; - + QPainter p(this); p.fillRect( bx - d/2, by - d/2, 19*d, 19*d, *goBrush ); int xMin = QMAX( x2board(e->rect().left()), 0 ); int xMax = QMIN( x2board(e->rect().right()), 18 ); int yMin = QMAX( y2board(e->rect().top()), 0 ); int yMax = QMIN( y2board(e->rect().bottom()), 18 ); QColor pine( 255, 186, 89 ); p.setPen( pine.dark() ); - + for ( i = xMin; i < xMax+1 ; i ++ ) { p.drawLine( bx+i*d, by, bx+i*d, by+18*d ); } for ( j = yMin; j < yMax+1 ; j ++ ) { p.drawLine( bx, by+j*d, bx+18*d, by+j*d); } // dots are at (3,3), (3,9), (3,15) and so on p.setBrush( black ); for ( i = 3; i < xMax+1; i+=6 ) for ( j = 3; j < yMax+1; j+=6 ) p.drawEllipse( bx+i*d-2, by+j*d-2, 5, 5 ); - - + + for ( i = xMin; i < xMax+1; i++ ) for ( j = yMin; j < yMax+1; j++ ) { - if ( board[i][j] == WHITE || + if ( board[i][j] == WHITE || currentPlayer==WHITE && newX == i && newY == j ) p.drawPixmap( bx+i*d - r, by+j*d - r, *whiteStone ); else if ( i == lastX && j == lastY ) p.drawPixmap( bx+i*d - r, by+j*d - r, *newBlackStone ); else if ( board[i][j] == BLACK || currentPlayer==BLACK && newX == i && newY == j) @@ -391,25 +391,25 @@ void GoWidget::showStone( int x, int y, enum bVal c ) } if ( board[x][y] == -1 && !Suicide( c, x, y ) ) { newX = x; newY = y; refresh(x,y); } - + } void GoWidget::mouseReleaseEvent( QMouseEvent * ) { if ( gameActive && newX > -1 ) doMove( newX, newY ); newX = newY = -1; } void GoWidget::refresh( int x, int y ) { - update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 ); + update( bx+d*x-d/2-1, by+d*y-d/2-1, d+2, d+2 ); } void GoWidget::removeStone(short x, short y) { board[x][y]=-1; refresh( x, y ); |