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-rw-r--r--core/settings/citytime/.cvsignore2
-rw-r--r--core/settings/citytime/TODO2
-rw-r--r--core/settings/citytime/citytime.cpp18
-rw-r--r--core/settings/citytime/citytime.h6
-rw-r--r--core/settings/citytime/citytime.pro10
-rw-r--r--core/settings/citytime/citytimebase.cpp414
-rw-r--r--core/settings/citytime/citytimebase.h60
-rw-r--r--core/settings/citytime/citytimebase.ui1199
-rw-r--r--core/settings/citytime/light.pngbin223 -> 0 bytes
-rw-r--r--core/settings/citytime/mag.pngbin193 -> 0 bytes
-rw-r--r--core/settings/citytime/opie-citytime.control6
-rw-r--r--core/settings/citytime/zonemap.cpp67
-rw-r--r--core/settings/citytime/zonemap.h18
13 files changed, 579 insertions, 1223 deletions
diff --git a/core/settings/citytime/.cvsignore b/core/settings/citytime/.cvsignore
index f4f5e13..2c33e73 100644
--- a/core/settings/citytime/.cvsignore
+++ b/core/settings/citytime/.cvsignore
@@ -1,5 +1,3 @@
moc_*
*.moc
Makefile*
-citytimebase.cpp
-citytimebase.h
diff --git a/core/settings/citytime/TODO b/core/settings/citytime/TODO
new file mode 100644
index 0000000..0511b63
--- a/dev/null
+++ b/core/settings/citytime/TODO
@@ -0,0 +1,2 @@
+- when button is pressed the set city should be shown.
+- better date/ time format \ No newline at end of file
diff --git a/core/settings/citytime/citytime.cpp b/core/settings/citytime/citytime.cpp
index b2f9f14..f33b19f 100644
--- a/core/settings/citytime/citytime.cpp
+++ b/core/settings/citytime/citytime.cpp
@@ -1,272 +1,282 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
+// changes by Maximilian Reiss <harlekin@handhelds.org>
+
#include "zonemap.h"
#include "citytime.h"
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include <qpe/timestring.h>
#include <qpe/tzselect.h>
#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)
#include <qpe/qcopenvelope_qws.h>
#endif
-
#include <qdir.h>
#include <qfile.h>
#include <qlabel.h>
#include <qmessagebox.h>
#include <qregexp.h>
#include <qtextstream.h>
#include <qtoolbutton.h>
+#include <qlayout.h>
#include <stdlib.h>
CityTime::CityTime( QWidget *parent, const char* name,
WFlags fl )
: CityTimeBase( parent, name, fl ),
strRealTz(0),
bAdded(false)
{
Config config( "qpe" );
bWhichClock = config.readBoolEntry( "AMPM", TRUE );
frmMap->changeClock( bWhichClock );
char *pEnv;
pEnv = NULL;
pEnv = getenv("TZ");
if ( pEnv )
strRealTz = pEnv;
pEnv = NULL;
pEnv = getenv("HOME");
if ( pEnv )
strHome = pEnv;
// append the labels to their respective lists...
listCities.setAutoDelete( true );
listTimes.setAutoDelete( true );
listCities.append( cmdCity1 );
listCities.append( cmdCity2 );
listCities.append( cmdCity3 );
listTimes.append( lblCTime1 );
listTimes.append( lblCTime2 );
listTimes.append( lblCTime3 );
// kludgy way of getting the screen size so we don't have to depend
// on a resize event...
QWidget *d = QApplication::desktop();
if ( d->width() < d->height() ) {
// append for that 4 down look
-
listCities.append( cmdCity4 );
listCities.append( cmdCity5 );
listCities.append( cmdCity6 );
listTimes.append( lblCTime4 );
listTimes.append( lblCTime5 );
listTimes.append( lblCTime6 );
lblCTime7->hide();
lblCTime8->hide();
lblCTime9->hide();
cmdCity7->hide();
cmdCity8->hide();
cmdCity9->hide();
} else {
listCities.append( cmdCity7 );
listCities.append( cmdCity8 );
listCities.append( cmdCity9 );
listTimes.append( lblCTime7 );
listTimes.append( lblCTime8 );
listTimes.append( lblCTime9 );
lblCTime4->hide();
lblCTime5->hide();
lblCTime6->hide();
cmdCity4->hide();
cmdCity5->hide();
cmdCity6->hide();
}
+
+ selWidget = frmMap->selectionWidget( this );
+ selWidget->hide();
+ CityTimeBaseLayout->addWidget( selWidget );
bAdded = true;
readInTimes();
changed = FALSE;
- QObject::connect( qApp, SIGNAL( clockChanged(bool) ),
- this, SLOT( changeClock(bool) ) );
+ QObject::connect( qApp, SIGNAL( clockChanged( bool ) ),
+ this, SLOT( changeClock( bool ) ) );
// now start the timer so we can update the time quickly every second
timerEvent( 0 );
}
CityTime::~CityTime()
{
if ( changed ) {
Config cfg("CityTime");
cfg.setGroup("TimeZones");
QListIterator<QToolButton> itCity( listCities );
int i;
bool realTzWritten = FALSE;
for ( i = 0, itCity.toFirst(); i < CITIES; i++, ++itCity ) {
if ( !strCityTz[i].isNull() ) {
cfg.writeEntry("Zone"+QString::number(i), strCityTz[i]);
cfg.writeEntry("ZoneName"+QString::number(i), itCity.current()->text());
if ( strCityTz[i] == strRealTz )
realTzWritten = TRUE;
}
}
if ( realTzWritten ) {
cfg.removeEntry("Zone"+QString::number(CITIES));
cfg.removeEntry("ZoneName"+QString::number(CITIES));
} else {
cfg.writeEntry("Zone"+QString::number(CITIES), strRealTz);
if ( nameRealTz.isEmpty() ) {
int i = strRealTz.find( '/' );
nameRealTz = strRealTz.mid( i+1 );
}
cfg.writeEntry("ZoneName"+QString::number(CITIES), nameRealTz);
}
QCopEnvelope ( "QPE/System", "timeZoneListChange()" );
changed = FALSE;
}
// restore the timezone, just in case we messed with it and
// are destroyed at an inoppurtune moment
if ( !strRealTz.isNull() ) {
// this should be checked, but there is not much that can done at this
//point if it fails
setenv( "TZ", strRealTz, true );
}
}
void CityTime::timerEvent( QTimerEvent *e )
{
if ( e )
killTimer( timerId );
// change the time again!!
showTime();
int ms = 1000 - QTime::currentTime().msec();
timerId = startTimer( ms );
}
void CityTime::mousePressEvent( QMouseEvent * )
{
// DEBUG enable this to get a look at the zone information DEBUG
// frmMap->showZones();
}
void CityTime::showTime( void )
{
int i;
QListIterator<QLabel> itTime(listTimes);
// traverse the list...
for ( i = 0, itTime.toFirst(); i < CITIES; i++, ++itTime) {
if ( !strCityTz[i].isNull() ) {
if ( setenv( "TZ", strCityTz[i], true ) == 0 ) {
itTime.current()->setText( TimeString::shortTime(bWhichClock) );
} else {
QMessageBox::critical( this, tr( "Time Changing" ),
tr( "There was a problem setting timezone %1" )
.arg( QString::number( i + 1 ) ) );
}
}
}
// done playing around... put it all back
unsetenv( "TZ" );
if ( !strRealTz.isNull() ) {
if ( setenv( "TZ", strRealTz, true ) != 0 ) {
QMessageBox::critical( this, tr( "Restore Time Zone" ),
tr( "There was a problem setting your timezone."
"Your time may be wrong now..." ) );
}
}
}
void CityTime::beginNewTz()
{
+ buttonWidget->hide();
frmMap->setFocus();
+ selWidget->show();
+ // CityTimeBaseLayout->addWidget( selWidget );
}
void CityTime::slotNewTz( const QString & strNewCountry,
const QString & strNewCity )
{
// determine what to do based on what putton is pressed...
QListIterator<QToolButton> itCity(listCities);
int i;
// go through the list and make adjustments based on which button is on
for ( i = 0, itCity.toFirst(); itCity.current(), i < CITIES; i++, ++itCity ) {
QToolButton *cmdTmp = itCity.current();
if ( cmdTmp->isOn() ) {
strCityTz[i] = strNewCountry + strNewCity;
QString s = strNewCity;
cmdTmp->setText( s.replace( QRegExp("_"), " " ) );
cmdTmp->toggle();
// we can actually break, since there is only one button
// that is ever pressed!
changed = TRUE;
break;
}
}
showTime();
+ buttonWidget->show();
+ selWidget->hide();
}
void CityTime::readInTimes( void )
{
Config cfg("CityTime");
cfg.setGroup("TimeZones");
QListIterator<QToolButton> itCity( listCities );
int i=0;
nameRealTz = QString::null;
QString zn;
for ( ; i < CITIES ; i++ ) {
zn = cfg.readEntry("Zone"+QString::number(i), QString::null);
if ( zn.isNull() )
break;
QString nm = cfg.readEntry("ZoneName"+QString::number(i));
strCityTz[i] = zn;
itCity.current()->setText(nm);
if ( zn == strRealTz )
nameRealTz = nm;
++itCity;
}
if ( i == 0 ) {
// write in our own in a shameless self promotion and some humor
QStringList list = timezoneDefaults();
int i;
QStringList::Iterator it = list.begin();
for ( i = 0, itCity.toFirst(); i < CITIES && itCity.current();
i++, ++itCity ) {
strCityTz[i] = *it++;
itCity.current()->setText( *it++ );
}
}
if ( nameRealTz.isEmpty() ) {
//remember the current time zone even if we don't have room
//to show it.
zn = cfg.readEntry("Zone"+QString::number(CITIES), QString::null);
if ( zn == strRealTz )
nameRealTz = cfg.readEntry("ZoneName"+QString::number(CITIES));
i++;
}
}
void CityTime::changeClock( bool newClock )
{
bWhichClock = newClock;
showTime();
}
diff --git a/core/settings/citytime/citytime.h b/core/settings/citytime/citytime.h
index 5a2c4d8..63e3102 100644
--- a/core/settings/citytime/citytime.h
+++ b/core/settings/citytime/citytime.h
@@ -1,66 +1,68 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
-**********************************************************************/
+**********************************************************************/
#ifndef TIMEWIDGETIMPL_H
#define TIMEWIDGETIMPL_H
#include <qlist.h>
#include <qwidget.h>
#include "citytimebase.h"
const int CITIES = 6; // the number of cities...
class ZoneMap;
class CityTime : public CityTimeBase
{
Q_OBJECT
public:
CityTime(QWidget* parent = 0, const char *name = 0, WFlags fl = 0);
~CityTime();
public slots:
void beginNewTz();
void slotNewTz( const QString& strNewCountry, const QString& strNewCity );
void changeClock( bool newClock );
protected:
void timerEvent( QTimerEvent* );
void mousePressEvent( QMouseEvent* event );
private:
void showTime( void ); // get and show the time for various places...
void readInTimes( void ); // a method to get information from the config
QString strRealTz; // save the TZ var
QString nameRealTz; // and what it is called
QString strHome; // the home variable...
bool bAdded; // a flag to indicate things have been added...
bool bWhichClock;
int timerId;
-
+
+
+ QWidget* selWidget;
// a spot to hold the time zone for each city
QString strCityTz[CITIES];
QList<QToolButton> listCities;
QList<QLabel> listTimes;
bool changed;
};
#endif
diff --git a/core/settings/citytime/citytime.pro b/core/settings/citytime/citytime.pro
index 4b0b3ff..52ba3b6 100644
--- a/core/settings/citytime/citytime.pro
+++ b/core/settings/citytime/citytime.pro
@@ -1,26 +1,26 @@
-# $Id$
-CONFIG += qt warn_on release
+#CONFIG += qt warn_on release
+CONFIG += qt warn_on debug
TEMPLATE = app
DESTDIR = $(OPIEDIR)/bin
-INTERFACES = citytimebase.ui
-HEADERS = citytime.h zonemap.h sun.h stylusnormalizer.h
-SOURCES = citytime.cpp zonemap.cpp main.cpp sun.c stylusnormalizer.cpp
+#INTERFACES = citytimebase.ui
+HEADERS = citytime.h citytimebase.h zonemap.h sun.h stylusnormalizer.h
+SOURCES = citytime.cpp citytimebase.cpp zonemap.cpp main.cpp sun.c stylusnormalizer.cpp
TARGET = citytime
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe
TRANSLATIONS = ../../../i18n/de/citytime.ts \
../../../i18n/en/citytime.ts \
../../../i18n/es/citytime.ts \
../../../i18n/fr/citytime.ts \
../../../i18n/hu/citytime.ts \
../../../i18n/ja/citytime.ts \
../../../i18n/ko/citytime.ts \
../../../i18n/no/citytime.ts \
../../../i18n/pl/citytime.ts \
../../../i18n/pt/citytime.ts \
../../../i18n/pt_BR/citytime.ts \
../../../i18n/sl/citytime.ts \
../../../i18n/zh_CN/citytime.ts \
../../../i18n/zh_TW/citytime.ts
diff --git a/core/settings/citytime/citytimebase.cpp b/core/settings/citytime/citytimebase.cpp
new file mode 100644
index 0000000..d734cf3
--- a/dev/null
+++ b/core/settings/citytime/citytimebase.cpp
@@ -0,0 +1,414 @@
+
+
+// changes by Maximilian Reiss <harlekin@handhelds.org>
+
+#include "citytimebase.h"
+
+#include <qlabel.h>
+#include <qpushbutton.h>
+#include <qtoolbutton.h>
+#include "zonemap.h"
+#include <qlayout.h>
+#include <qvariant.h>
+#include <qtooltip.h>
+#include <qwhatsthis.h>
+
+
+/*
+ * Constructs a CityTimeBase which is a child of 'parent', with the
+ * name 'name' and widget flags set to 'f'
+ */
+CityTimeBase::CityTimeBase( QWidget* parent, const char* name, WFlags )
+ : QWidget( parent, name, WStyle_ContextHelp )
+{
+ if ( !name )
+ setName( "CityTimeBase" );
+ setCaption( tr( "City Time" ) );
+ CityTimeBaseLayout = new QVBoxLayout( this );
+ CityTimeBaseLayout->setSpacing( 3 );
+ CityTimeBaseLayout->setMargin( 0 );
+
+ frmMap = new ZoneMap( this, "frmMap" );
+ frmMap->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)7, frmMap->sizePolicy().hasHeightForWidth() ) );
+ CityTimeBaseLayout->addWidget( frmMap );
+
+ buttonWidget = new QWidget( this );
+ QWhatsThis::add( buttonWidget, tr( "Click on one of the set cities to replace it" ) );
+ Layout2 = new QGridLayout( buttonWidget );
+ Layout2->setSpacing( 3 );
+ Layout2->setMargin( 4 );
+
+ cmdCity7 = new QToolButton( buttonWidget, "cmdCity7" );
+ cmdCity7->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity7->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity7_font( cmdCity7->font() );
+ cmdCity7_font.setBold( TRUE );
+ cmdCity7->setFont( cmdCity7_font );
+ cmdCity7->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity7->setText( tr( "" ) );
+ cmdCity7->setToggleButton( TRUE );
+ cmdCity7->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity7, 0, 2 );
+
+ lblCTime9 = new QLabel( buttonWidget, "lblCTime9" );
+ lblCTime9->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, lblCTime9->sizePolicy().hasHeightForWidth() ) );
+ QFont lblCTime9_font( lblCTime9->font() );
+ lblCTime9_font.setPointSize( 10 );
+ lblCTime9->setFont( lblCTime9_font );
+ lblCTime9->setText( tr( "" ) );
+ lblCTime9->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime9, 2, 3 );
+
+ cmdCity8 = new QToolButton( buttonWidget, "cmdCity8" );
+ cmdCity8->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity8->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity8_font( cmdCity8->font() );
+ cmdCity8_font.setBold( TRUE );
+ cmdCity8->setFont( cmdCity8_font );
+ cmdCity8->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity8->setText( tr( "" ) );
+ cmdCity8->setToggleButton( TRUE );
+ cmdCity8->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity8, 1, 2 );
+
+ cmdCity2 = new QToolButton( buttonWidget, "cmdCity2" );
+ QFont cmdCity2_font( cmdCity2->font() );
+ cmdCity2_font.setBold( TRUE );
+ cmdCity2->setFont( cmdCity2_font );
+ cmdCity2->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity2->setText( tr( "" ) );
+ cmdCity2->setToggleButton( TRUE );
+ cmdCity2->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity2, 1, 0 );
+
+ lblCTime6 = new QLabel( buttonWidget, "lblCTime6" );
+ QFont lblCTime6_font( lblCTime6->font() );
+ lblCTime6_font.setPointSize( 10 );
+ lblCTime6->setFont( lblCTime6_font );
+ lblCTime6->setText( tr( "" ) );
+ lblCTime6->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime6, 5, 1 );
+
+ cmdCity6 = new QToolButton( buttonWidget, "cmdCity6" );
+ cmdCity6->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity6->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity6_font( cmdCity6->font() );
+ cmdCity6_font.setBold( TRUE );
+ cmdCity6->setFont( cmdCity6_font );
+ cmdCity6->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity6->setText( tr( "" ) );
+ cmdCity6->setToggleButton( TRUE );
+ cmdCity6->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity6, 5, 0 );
+
+ cmdCity4 = new QToolButton( buttonWidget, "cmdCity4" );
+ cmdCity4->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity4->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity4_font( cmdCity4->font() );
+ cmdCity4_font.setBold( TRUE );
+ cmdCity4->setFont( cmdCity4_font );
+ cmdCity4->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity4->setText( tr( "" ) );
+ cmdCity4->setToggleButton( TRUE );
+ cmdCity4->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity4, 3, 0 );
+
+ lblCTime5 = new QLabel( buttonWidget, "lblCTime5" );
+ QFont lblCTime5_font( lblCTime5->font() );
+ lblCTime5_font.setPointSize( 10 );
+ lblCTime5->setFont( lblCTime5_font );
+ lblCTime5->setText( tr( "" ) );
+ lblCTime5->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime5, 4, 1 );
+
+ lblCTime2 = new QLabel( buttonWidget, "lblCTime2" );
+ lblCTime2->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)1, lblCTime2->sizePolicy().hasHeightForWidth() ) );
+ QFont lblCTime2_font( lblCTime2->font() );
+ lblCTime2_font.setPointSize( 10 );
+ lblCTime2->setFont( lblCTime2_font );
+ lblCTime2->setText( tr( "" ) );
+ lblCTime2->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime2, 1, 1 );
+
+ lblCTime1 = new QLabel( buttonWidget, "lblCTime1" );
+ lblCTime1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)1, lblCTime1->sizePolicy().hasHeightForWidth() ) );
+ QFont lblCTime1_font( lblCTime1->font() );
+ lblCTime1_font.setPointSize( 10 );
+ lblCTime1->setFont( lblCTime1_font );
+ lblCTime1->setText( tr( "" ) );
+ lblCTime1->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime1, 0, 1 );
+
+ cmdCity3 = new QToolButton( buttonWidget, "cmdCity3" );
+ cmdCity3->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity3->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity3_font( cmdCity3->font() );
+ cmdCity3_font.setBold( TRUE );
+ cmdCity3->setFont( cmdCity3_font );
+ cmdCity3->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity3->setText( tr( "" ) );
+ cmdCity3->setToggleButton( TRUE );
+ cmdCity3->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity3, 2, 0 );
+
+ lblCTime8 = new QLabel( buttonWidget, "lblCTime8" );
+ lblCTime8->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, lblCTime8->sizePolicy().hasHeightForWidth() ) );
+ QFont lblCTime8_font( lblCTime8->font() );
+ lblCTime8_font.setPointSize( 10 );
+ lblCTime8->setFont( lblCTime8_font );
+ lblCTime8->setText( tr( "" ) );
+ lblCTime8->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime8, 1, 3 );
+
+ cmdCity1 = new QToolButton( buttonWidget, "cmdCity1" );
+ cmdCity1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity1->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity1_font( cmdCity1->font() );
+ cmdCity1_font.setBold( TRUE );
+ cmdCity1->setFont( cmdCity1_font );
+ cmdCity1->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity1->setText( tr( "" ) );
+ cmdCity1->setToggleButton( TRUE );
+ cmdCity1->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity1, 0, 0 );
+
+ lblCTime7 = new QLabel( buttonWidget, "lblCTime7" );
+ lblCTime7->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, lblCTime7->sizePolicy().hasHeightForWidth() ) );
+ QFont lblCTime7_font( lblCTime7->font() );
+ lblCTime7_font.setPointSize( 10 );
+ lblCTime7->setFont( lblCTime7_font );
+ lblCTime7->setText( tr( "" ) );
+ lblCTime7->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime7, 0, 3 );
+
+ lblCTime4 = new QLabel( buttonWidget, "lblCTime4" );
+ QFont lblCTime4_font( lblCTime4->font() );
+ lblCTime4_font.setPointSize( 10 );
+ lblCTime4->setFont( lblCTime4_font );
+ lblCTime4->setText( tr( "" ) );
+ lblCTime4->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime4, 3, 1 );
+
+ cmdCity5 = new QToolButton( buttonWidget, "cmdCity5" );
+ cmdCity5->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity5->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity5_font( cmdCity5->font() );
+ cmdCity5_font.setBold( TRUE );
+ cmdCity5->setFont( cmdCity5_font );
+ cmdCity5->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity5->setText( tr( "" ) );
+ cmdCity5->setToggleButton( TRUE );
+ cmdCity5->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity5, 4, 0 );
+
+ lblCTime3 = new QLabel( buttonWidget, "lblCTime3" );
+ QFont lblCTime3_font( lblCTime3->font() );
+ lblCTime3_font.setPointSize( 10 );
+ lblCTime3->setFont( lblCTime3_font );
+ lblCTime3->setText( tr( "" ) );
+ lblCTime3->setAlignment( int( QLabel::AlignVCenter | QLabel::AlignRight ) );
+
+ Layout2->addWidget( lblCTime3, 2, 1 );
+
+ cmdCity9 = new QToolButton( buttonWidget, "cmdCity9" );
+ cmdCity9->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)1, cmdCity9->sizePolicy().hasHeightForWidth() ) );
+ QFont cmdCity9_font( cmdCity9->font() );
+ cmdCity9_font.setBold( TRUE );
+ cmdCity9->setFont( cmdCity9_font );
+ cmdCity9->setFocusPolicy( QToolButton::TabFocus );
+ cmdCity9->setText( tr( "" ) );
+ cmdCity9->setToggleButton( TRUE );
+ cmdCity9->setToggleButton( TRUE );
+
+ Layout2->addWidget( cmdCity9, 2, 2 );
+ CityTimeBaseLayout->addWidget( buttonWidget );
+
+ // signals and slots connections
+ connect( frmMap, SIGNAL( signalTz(const QString &, const QString &) ), this, SLOT( slotNewTz(const QString &, const QString &) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity1, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity5, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity6, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity7, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity8, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), cmdCity9, SLOT( setDisabled(bool) ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) );
+ connect( cmdCity1, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity2, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity7, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity3, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity4, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity5, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity6, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity8, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+ connect( cmdCity9, SIGNAL( toggled(bool) ), this, SLOT( beginNewTz() ) );
+
+ // tab order
+ setTabOrder( cmdCity1, cmdCity2 );
+ setTabOrder( cmdCity2, cmdCity3 );
+ setTabOrder( cmdCity3, cmdCity4 );
+ setTabOrder( cmdCity4, cmdCity5 );
+ setTabOrder( cmdCity5, cmdCity6 );
+ setTabOrder( cmdCity6, cmdCity7 );
+ setTabOrder( cmdCity7, cmdCity8 );
+ setTabOrder( cmdCity8, cmdCity9 );
+ setTabOrder( cmdCity9, frmMap );
+}
+
+/*
+ * Destroys the object and frees any allocated resources
+ */
+CityTimeBase::~CityTimeBase()
+{
+ // no need to delete child widgets, Qt does it all for us
+}
+
+/*
+ * Main event handler. Reimplemented to handle application
+ * font changes
+ */
+bool CityTimeBase::event( QEvent* ev )
+{
+ bool ret = QWidget::event( ev );
+ if ( ev->type() == QEvent::ApplicationFontChange ) {
+ QFont cmdCity7_font( cmdCity7->font() );
+ cmdCity7_font.setBold( TRUE );
+ cmdCity7->setFont( cmdCity7_font );
+ QFont lblCTime9_font( lblCTime9->font() );
+ lblCTime9_font.setPointSize( 10 );
+ lblCTime9->setFont( lblCTime9_font );
+ QFont cmdCity8_font( cmdCity8->font() );
+ cmdCity8_font.setBold( TRUE );
+ cmdCity8->setFont( cmdCity8_font );
+ QFont cmdCity2_font( cmdCity2->font() );
+ cmdCity2_font.setBold( TRUE );
+ cmdCity2->setFont( cmdCity2_font );
+ QFont lblCTime6_font( lblCTime6->font() );
+ lblCTime6_font.setPointSize( 10 );
+ lblCTime6->setFont( lblCTime6_font );
+ QFont cmdCity6_font( cmdCity6->font() );
+ cmdCity6_font.setBold( TRUE );
+ cmdCity6->setFont( cmdCity6_font );
+ QFont cmdCity4_font( cmdCity4->font() );
+ cmdCity4_font.setBold( TRUE );
+ cmdCity4->setFont( cmdCity4_font );
+ QFont lblCTime5_font( lblCTime5->font() );
+ lblCTime5_font.setPointSize( 10 );
+ lblCTime5->setFont( lblCTime5_font );
+ QFont lblCTime2_font( lblCTime2->font() );
+ lblCTime2_font.setPointSize( 10 );
+ lblCTime2->setFont( lblCTime2_font );
+ QFont lblCTime1_font( lblCTime1->font() );
+ lblCTime1_font.setPointSize( 10 );
+ lblCTime1->setFont( lblCTime1_font );
+ QFont cmdCity3_font( cmdCity3->font() );
+ cmdCity3_font.setBold( TRUE );
+ cmdCity3->setFont( cmdCity3_font );
+ QFont lblCTime8_font( lblCTime8->font() );
+ lblCTime8_font.setPointSize( 10 );
+ lblCTime8->setFont( lblCTime8_font );
+ QFont cmdCity1_font( cmdCity1->font() );
+ cmdCity1_font.setBold( TRUE );
+ cmdCity1->setFont( cmdCity1_font );
+ QFont lblCTime7_font( lblCTime7->font() );
+ lblCTime7_font.setPointSize( 10 );
+ lblCTime7->setFont( lblCTime7_font );
+ QFont lblCTime4_font( lblCTime4->font() );
+ lblCTime4_font.setPointSize( 10 );
+ lblCTime4->setFont( lblCTime4_font );
+ QFont cmdCity5_font( cmdCity5->font() );
+ cmdCity5_font.setBold( TRUE );
+ cmdCity5->setFont( cmdCity5_font );
+ QFont lblCTime3_font( lblCTime3->font() );
+ lblCTime3_font.setPointSize( 10 );
+ lblCTime3->setFont( lblCTime3_font );
+ QFont cmdCity9_font( cmdCity9->font() );
+ cmdCity9_font.setBold( TRUE );
+ cmdCity9->setFont( cmdCity9_font );
+ }
+ return ret;
+}
+
+void CityTimeBase::beginNewTz()
+{
+ qWarning( "CityTimeBase::beginNewTz(): Not implemented yet!" );
+}
+
+void CityTimeBase::slotNewTz(const QString &, const QString &)
+{
+ qWarning( "CityTimeBase::slotNewTz(const QString &, const QString &): Not implemented yet!" );
+}
+
diff --git a/core/settings/citytime/citytimebase.h b/core/settings/citytime/citytimebase.h
new file mode 100644
index 0000000..56606ee
--- a/dev/null
+++ b/core/settings/citytime/citytimebase.h
@@ -0,0 +1,60 @@
+/****************************************************************************
+** Form interface generated from reading ui file 'citytimebase.ui'
+**
+** Created: Sat Oct 12 11:23:02 2002
+** by: The User Interface Compiler (uic)
+**
+** WARNING! All changes made in this file will be lost!
+****************************************************************************/
+#ifndef CITYTIMEBASE_H
+#define CITYTIMEBASE_H
+
+#include <qvariant.h>
+#include <qwidget.h>
+class QVBoxLayout;
+class QHBoxLayout;
+class QGridLayout;
+class QLabel;
+class QToolButton;
+class ZoneMap;
+
+class CityTimeBase : public QWidget
+{
+ Q_OBJECT
+
+public:
+ CityTimeBase( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 );
+ ~CityTimeBase();
+
+ ZoneMap* frmMap;
+ QToolButton* cmdCity7;
+ QLabel* lblCTime9;
+ QToolButton* cmdCity8;
+ QToolButton* cmdCity2;
+ QLabel* lblCTime6;
+ QToolButton* cmdCity6;
+ QToolButton* cmdCity4;
+ QLabel* lblCTime5;
+ QLabel* lblCTime2;
+ QLabel* lblCTime1;
+ QToolButton* cmdCity3;
+ QLabel* lblCTime8;
+ QToolButton* cmdCity1;
+ QLabel* lblCTime7;
+ QLabel* lblCTime4;
+ QToolButton* cmdCity5;
+ QLabel* lblCTime3;
+ QToolButton* cmdCity9;
+
+public slots:
+ virtual void beginNewTz();
+ virtual void slotNewTz(const QString &, const QString &);
+
+protected:
+ QVBoxLayout* CityTimeBaseLayout;
+ QGridLayout* Layout2;
+ bool event( QEvent* );
+ QWidget* buttonWidget;
+};
+
+#endif // CITYTIMEBASE_H
diff --git a/core/settings/citytime/citytimebase.ui b/core/settings/citytime/citytimebase.ui
deleted file mode 100644
index a17b92e..0000000
--- a/core/settings/citytime/citytimebase.ui
+++ b/dev/null
@@ -1,1199 +0,0 @@
-<!DOCTYPE UI><UI>
-<class>CityTimeBase</class>
-<comment>*********************************************************************
-** Copyright (C) 2001 Trolltech AS. All rights reserved.
-**
-** This file is part of Qtopia Environment.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-** $Id$
-**
-*********************************************************************</comment>
-<author>Trenton Schulz</author>
-<widget>
- <class>QWidget</class>
- <property stdset="1">
- <name>name</name>
- <cstring>CityTimeBase</cstring>
- </property>
- <property stdset="1">
- <name>geometry</name>
- <rect>
- <x>0</x>
- <y>0</y>
- <width>285</width>
- <height>359</height>
- </rect>
- </property>
- <property stdset="1">
- <name>caption</name>
- <string>City Time</string>
- </property>
- <property>
- <name>layoutMargin</name>
- </property>
- <property>
- <name>layoutSpacing</name>
- </property>
- <vbox>
- <property stdset="1">
- <name>margin</name>
- <number>0</number>
- </property>
- <property stdset="1">
- <name>spacing</name>
- <number>3</number>
- </property>
- <widget>
- <class>ZoneMap</class>
- <property stdset="1">
- <name>name</name>
- <cstring>frmMap</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
- <sizepolicy>
- <hsizetype>7</hsizetype>
- <vsizetype>7</vsizetype>
- </sizepolicy>
- </property>
- </widget>
- <widget>
- <class>QLayoutWidget</class>
- <property stdset="1">
- <name>name</name>
- <cstring>Layout2</cstring>
- </property>
- <property>
- <name>layoutMargin</name>
- </property>
- <property>
- <name>layoutSpacing</name>
- </property>
- <grid>
- <property stdset="1">
- <name>margin</name>
- <number>4</number>
- </property>
- <property stdset="1">
- <name>spacing</name>
- <number>3</number>
- </property>
- <widget row="0" column="2" >
- <class>QToolButton</class>
- <property stdset="1">
- <name>name</name>
- <cstring>cmdCity7</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
- <sizepolicy>
- <hsizetype>5</hsizetype>
- <vsizetype>1</vsizetype>
- </sizepolicy>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <bold>1</bold>
- </font>
- </property>
- <property stdset="1">
- <name>focusPolicy</name>
- <enum>TabFocus</enum>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- </widget>
- <widget row="2" column="3" >
- <class>QLabel</class>
- <property stdset="1">
- <name>name</name>
- <cstring>lblCTime9</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
- <sizepolicy>
- <hsizetype>5</hsizetype>
- <vsizetype>1</vsizetype>
- </sizepolicy>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <pointsize>10</pointsize>
- </font>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>alignment</name>
- <set>AlignVCenter|AlignRight</set>
- </property>
- <property>
- <name>hAlign</name>
- </property>
- </widget>
- <widget row="1" column="2" >
- <class>QToolButton</class>
- <property stdset="1">
- <name>name</name>
- <cstring>cmdCity8</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
- <sizepolicy>
- <hsizetype>5</hsizetype>
- <vsizetype>1</vsizetype>
- </sizepolicy>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <bold>1</bold>
- </font>
- </property>
- <property stdset="1">
- <name>focusPolicy</name>
- <enum>TabFocus</enum>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- </widget>
- <widget row="1" column="0" >
- <class>QToolButton</class>
- <property stdset="1">
- <name>name</name>
- <cstring>cmdCity2</cstring>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <bold>1</bold>
- </font>
- </property>
- <property stdset="1">
- <name>focusPolicy</name>
- <enum>TabFocus</enum>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- </widget>
- <widget row="5" column="1" >
- <class>QLabel</class>
- <property stdset="1">
- <name>name</name>
- <cstring>lblCTime6</cstring>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <pointsize>10</pointsize>
- </font>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>alignment</name>
- <set>AlignVCenter|AlignRight</set>
- </property>
- <property>
- <name>hAlign</name>
- </property>
- </widget>
- <widget row="5" column="0" >
- <class>QToolButton</class>
- <property stdset="1">
- <name>name</name>
- <cstring>cmdCity6</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
- <sizepolicy>
- <hsizetype>5</hsizetype>
- <vsizetype>1</vsizetype>
- </sizepolicy>
- </property>
- <property stdset="1">
- <name>font</name>
- <font>
- <bold>1</bold>
- </font>
- </property>
- <property stdset="1">
- <name>focusPolicy</name>
- <enum>TabFocus</enum>
- </property>
- <property stdset="1">
- <name>text</name>
- <string></string>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- <property stdset="1">
- <name>toggleButton</name>
- <bool>true</bool>
- </property>
- </widget>
- <widget row="3" column="0" >
- <class>QToolButton</class>
- <property stdset="1">
- <name>name</name>
- <cstring>cmdCity4</cstring>
- </property>
- <property stdset="1">
- <name>sizePolicy</name>
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- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity2</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity3</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity4</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity7</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity8</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity1</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity2</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity3</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity4</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity1</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity2</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity3</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity4</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity5</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity7</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity8</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity7</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity8</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity1</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity3</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity4</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity5</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity6</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity7</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity8</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity1</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity2</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity3</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity4</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity7</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity8</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity9</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>cmdCity2</receiver>
- <slot>setDisabled(bool)</slot>
- </connection>
- <connection>
- <sender>cmdCity1</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity2</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity7</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity3</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity4</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity5</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity6</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity8</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <connection>
- <sender>cmdCity9</sender>
- <signal>toggled(bool)</signal>
- <receiver>CityTimeBase</receiver>
- <slot>beginNewTz()</slot>
- </connection>
- <slot access="public">beginNewTz()</slot>
- <slot access="public">slotNewTz(const QString &amp;, const QString &amp;)</slot>
-</connections>
-<tabstops>
- <tabstop>cmdCity1</tabstop>
- <tabstop>cmdCity2</tabstop>
- <tabstop>cmdCity3</tabstop>
- <tabstop>cmdCity4</tabstop>
- <tabstop>cmdCity5</tabstop>
- <tabstop>cmdCity6</tabstop>
- <tabstop>cmdCity7</tabstop>
- <tabstop>cmdCity8</tabstop>
- <tabstop>cmdCity9</tabstop>
- <tabstop>frmMap</tabstop>
-</tabstops>
-</UI>
diff --git a/core/settings/citytime/light.png b/core/settings/citytime/light.png
deleted file mode 100644
index 2aab906..0000000
--- a/core/settings/citytime/light.png
+++ b/dev/null
Binary files differ
diff --git a/core/settings/citytime/mag.png b/core/settings/citytime/mag.png
deleted file mode 100644
index 9cbd32b..0000000
--- a/core/settings/citytime/mag.png
+++ b/dev/null
Binary files differ
diff --git a/core/settings/citytime/opie-citytime.control b/core/settings/citytime/opie-citytime.control
index aa94dd4..faaf3a2 100644
--- a/core/settings/citytime/opie-citytime.control
+++ b/core/settings/citytime/opie-citytime.control
@@ -1,9 +1,9 @@
-Files: bin/citytime apps/Applications/citytime.desktop pics/citytime
+Files: bin/citytime apps/Settings/citytime.desktop pics/citytime
Priority: optional
-Section: opie/applications
-Maintainer: Warwick Allison <warwick@trolltech.com>
+Section: opie/settings
+Maintainer: Maximilian Reiss <harlekin@handhelds.org>
Architecture: arm
Version: $QPE_VERSION-$SUB_VERSION
Depends: opie-base ($QPE_VERSION), timezones
Description: Time-zone / world clock settings
The time-zone manager for the Opie environment.
diff --git a/core/settings/citytime/zonemap.cpp b/core/settings/citytime/zonemap.cpp
index 1d60aee..872e786 100644
--- a/core/settings/citytime/zonemap.cpp
+++ b/core/settings/citytime/zonemap.cpp
@@ -1,670 +1,731 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
+// changes by Maximilian Reiss <harlekin@handhelds.org>
+
#include "sun.h"
#include "zonemap.h"
#include <qpe/resource.h>
#include <qpe/timestring.h>
#include <qpe/qpeapplication.h>
#include <qdatetime.h>
#include <qfile.h>
#include <qimage.h>
#include <qlabel.h>
#include <qlist.h>
#include <qmessagebox.h>
#include <qpixmap.h>
#include <qpainter.h>
#include <qregexp.h>
#include <qtextstream.h>
#include <qtimer.h>
#include <qtoolbutton.h>
+#include <qlayout.h>
+#include <qhbox.h>
+#include <qlistview.h>
+#include <qwhatsthis.h>
#include <limits.h>
// the map file...
static const char strZONEINFO[] = "/usr/share/zoneinfo/zone.tab";
static const char strMAP[] = "citytime/simple_grid_400";
// the maximum distance we'll allow the pointer to be away from a city
// and still show the city's time
static const int iTHRESHOLD = 50000;
// The label offset (how far away from pointer)
static const int iLABELOFFSET = 8;
// the size of the dot to draw, and where to start it
static const int iCITYSIZE = 3;
const int iCITYOFFSET = 2;
// the darkening function
static inline void darken( QImage *pImage, int start, int stop, int row );
static void dayNight( QImage *pImage );
ZoneField::ZoneField( const QString& strLine )
{
// make a bunch of RegExp's to match the data from the line
QRegExp regCoord( "[-+][0-9]+" ); // the latitude
QRegExp regCountry( "[A-Za-z]+/" ); // the country (not good enough)
QRegExp regCity( "[A-Za-z_-]*" ); // the city
int iStart,
iStop,
iLen,
tmp;
QString strTmp;
// we should be able to assume that the country code is always the first
// two chars, so just grap them and let it go...
strCountryCode = strLine.left( 2 );
iStart = regCoord.match( strLine, 0, &iLen );
if ( iStart >= 0 ) {
strTmp = strLine.mid( iStart, iLen );
tmp = strTmp.toInt();
// okay, there are two versions of the format, make a decision based on
// the size...
// Oh BTW, we are storing everything in seconds!
if ( iLen < 7 ) {
_y = tmp / 100;
_y *= 60;
_y += tmp % 100;
_y *= 60;
} else {
_y = tmp / 10000;
_y *= 60;
tmp %= 10000;
_y += tmp / 100;
_y *= 60;
tmp %= 100;
_y += tmp;
}
}
iStart = regCoord.match( strLine, iStart + iLen, &iLen );
if ( iStart >= 0 ) {
strTmp = strLine.mid( iStart, iLen );
tmp = strTmp.toInt();
if ( iLen < 8 ) {
_x = tmp / 100;
_x *= 60;
_x += tmp % 100;
_x *= 60;
} else {
_x = tmp / 10000;
_x *= 60;
tmp %= 10000;
_x += tmp / 100;
_x *= 60;
tmp %= 100;
_x += tmp;
}
}
iStart = regCountry.match( strLine, 0, &iLen );
// help with the shortcoming in 2.x regexp...
iStop = strLine.findRev( '/' );
if ( iStart >= 0 ) {
iLen = (iStop - iStart) + 1;
strCountry = strLine.mid( iStart, iLen );
}
// now match the city...
iStart = regCity.match( strLine, iStart + iLen, &iLen );
if ( iStart >= 0 ) {
strCity = strLine.mid( iStart, iLen );
}
}
void ZoneField::showStructure( void ) const
{
qDebug( "Country: %s", strCountry.latin1() );
qDebug( "City: %s", strCity.latin1() );
qDebug( "x: %d", _x );
qDebug( "y: %d\n", _y );
}
ZoneMap::ZoneMap( QWidget *parent, const char* name )
: QScrollView( parent, name ),
pLast( 0 ),
pRepaint( 0 ),
ox( 0 ),
oy( 0 ),
drawableW( -1 ),
drawableH( -1 ),
bZoom( FALSE ),
bIllum( TRUE ),
cursor( 0 )
{
viewport()->setFocusPolicy( StrongFocus );
// set mouse tracking so we can use the mouse move event
zones.setAutoDelete( true );
// get the map loaded
// just set the current image to point
pixCurr = new QPixmap();
QPixmap pixZoom = Resource::loadPixmap( "mag" );
cmdZoom = new QToolButton( this, "Zoom command" );
cmdZoom->setPixmap( pixZoom );
cmdZoom->setToggleButton( true );
cmdZoom->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)0,
(QSizePolicy::SizeType)0,
cmdZoom->sizePolicy().hasHeightForWidth() ) );
cmdZoom->setMaximumSize( cmdZoom->sizeHint() );
// probably don't need this, but just in case...
cmdZoom->move( width() - cmdZoom->width(), height() - cmdZoom->height() );
lblCity = new QLabel( tr( "CITY" ), this, "City Label" );
lblCity->setMinimumSize( lblCity->sizeHint() );
lblCity->setFrameStyle( QFrame::Plain | QFrame::Box );
lblCity->setBackgroundColor( yellow );
lblCity->hide();
// A timer to make sure the label gets hidden
tHide = new QTimer( this, "Label Timer" );
QObject::connect( tHide, SIGNAL( timeout() ),
lblCity, SLOT( hide() ) );
QObject::connect( tHide, SIGNAL( timeout() ),
this, SLOT( slotRedraw() ) );
QTimer *tUpdate = new QTimer( this, "Update Timer" );
QObject::connect( tUpdate, SIGNAL( timeout() ),
this, SLOT( slotUpdate() ) );
QObject::connect( qApp, SIGNAL( timeChanged() ),
this, SLOT( slotUpdate() ) );
QObject::connect( cmdZoom, SIGNAL( toggled( bool ) ),
this, SLOT( slotZoom( bool ) ) );
QObject::connect( &norm, SIGNAL( signalNewPoint( const QPoint& ) ),
this, SLOT( slotFindCity( const QPoint& ) ) );
QObject::connect( qApp, SIGNAL( clockChanged( bool ) ),
this, SLOT( changeClock( bool ) ) );
// update the sun's movement every 5 minutes
tUpdate->start( 5 * 60 * 1000 );
// May as well read in the timezone information too...
readZones();
}
ZoneMap::~ZoneMap()
{
}
void ZoneMap::readZones( void )
{
QFile fZone( strZONEINFO );
if ( !fZone.open( IO_ReadOnly ) ) {
QMessageBox::warning (this,
tr( "Unable to Find Timezone Info" ),
tr( "<p>Unable to find any timezone information in %1" )
.arg( strZONEINFO ));
exit(-1);
} else {
QTextStream tZone( &fZone );
while ( !tZone.atEnd() ) {
QString strLine = tZone.readLine();
// only pass on lines that aren't comments
if ( strLine[0] != '#' ) {
zones.append( new ZoneField( strLine ) );
}
}
fZone.close();
}
}
void ZoneMap::viewportMousePressEvent( QMouseEvent* event )
{
// add the mouse event into the normalizer, and get the average,
// pass it along
slotRedraw();
norm.start();
norm.addEvent( event->pos() );
}
void ZoneMap::viewportMouseMoveEvent( QMouseEvent* event )
{
norm.addEvent( event->pos() );
}
void ZoneMap::viewportMouseReleaseEvent( QMouseEvent* )
{
// get the averaged points in case a timeout hasn't occurred,
// more for "mouse clicks"
norm.stop();
if ( pLast != NULL ) {
emit signalTz( pLast->country(), pLast->city() );
pLast = NULL;
}
tHide->start( 2000, true );
}
void ZoneMap::keyPressEvent( QKeyEvent *ke )
{
switch ( ke->key() ) {
case Key_Left:
case Key_Right:
case Key_Up:
case Key_Down: {
tHide->stop();
if ( !cursor )
slotFindCity( QPoint( contentsWidth(), contentsHeight() ) / 2 );
ZoneField *city = findCityNear( cursor, ke->key() );
if ( city ) {
cursor = city;
int tmpx, tmpy;
zoneToWin( cursor->x(), cursor->y(), tmpx, tmpy );
ensureVisible( tmpx, tmpy );
showCity( cursor );
tHide->start( 3000, true );
}
}
break;
case Key_Space:
case Key_Enter:
case Key_Return:
if ( cursor ) {
emit signalTz( cursor->country(), cursor->city() );
tHide->start( 0, true );
}
break;
}
}
ZoneField *ZoneMap::findCityNear( ZoneField *city, int key )
{
ZoneField *pZone;
ZoneField *pClosest = 0;
long ddist = LONG_MAX;
QListIterator<ZoneField> it( zones );
for (; it.current(); ++it) {
pZone = it.current();
long dx = (pZone->x() - city->x())/100;
long dy = (pZone->y() - city->y())/100;
switch ( key ) {
case Key_Right:
case Key_Left:
if ( key == Key_Left )
dx = -dx;
if ( dx > 0 ) {
long dist = QABS(dy)*4 + dx;
if ( dist < ddist ) {
ddist = dist;
pClosest = pZone;
}
}
break;
case Key_Down:
case Key_Up:
if ( key == Key_Down )
dy = -dy;
if ( dy > 0 ) {
long dist = QABS(dx)*4 + dy;
if ( dist < ddist ) {
ddist = dist;
pClosest = pZone;
}
}
break;
}
}
return pClosest;
}
void ZoneMap::slotFindCity( const QPoint &pos )
{
lblCity->hide();
// given coordinates on the screen find the closest city and display the
// label close to it
int tmpx, tmpy, x, y;
long lDistance,
lClosest;
ZoneField *pZone,
*pClosest;
if ( tHide->isActive() ) {
tHide->stop();
}
viewportToContents(pos.x(), pos.y(), tmpx, tmpy);
winToZone( tmpx, tmpy, x, y );
// Find city alogorithim: start out at an (near) infinite distance away and
// then find the closest city, (similar to the Z-buffer technique, I guess)
// the only problem is that this is all done with doubles, but I don't know
// another way to do it at the moment. Another problem is a linked list is
// used obviously something indexed would help
QListIterator<ZoneField> it( zones );
pClosest = 0;
lClosest = LONG_MAX;
for (; it.current(); ++it) {
pZone = it.current();
// use the manhattenLength, a good enough of an appoximation here
lDistance = QABS( x - pZone->x() ) + QABS( y - pZone->y() );
// first to zero wins!
if ( lDistance < lClosest ) {
lClosest = lDistance;
pClosest = pZone;
}
}
// Okay, we found the closest city, but it might still be too far away.
if ( lClosest <= iTHRESHOLD ) {
showCity( pClosest );
cursor = pClosest;
}
}
void ZoneMap::showCity( ZoneField *city )
{
pLast = city;
// we'll use city and country a couple of times, get them to save some
// time
QString strCity = pLast->city();
QString strCountry = pLast->country();
// Display the time at this location by setting the environment timezone
// getting the current time [there] and then swapping back the variable
// so no one notices...
QString strSave;
char *p = getenv( "TZ" );
if ( p ) {
strSave = p;
}
// set the timezone :)
setenv( "TZ", strCountry + strCity, true );
lblCity->setText( strCity.replace( QRegExp("_"), " ") + "\n" +
TimeString::shortTime( ampm ) );
lblCity->setMinimumSize( lblCity->sizeHint() );
// undue our damage...
unsetenv( "TZ" );
if ( p )
setenv( "TZ", strSave, true );
// Now decide where to move the label, x & y can be reused
int tmpx, tmpy, x, y;
zoneToWin( pLast->x(), pLast->y(), tmpx, tmpy );
contentsToViewport(tmpx, tmpy, x, y);
if ( lblCity->width() > drawableW - x ) {
// oops... try putting it on the right
x = x - lblCity->width() - iLABELOFFSET;
} else {
// the default...
x += iLABELOFFSET;
}
if ( lblCity->height() > drawableH - y ) {
// move it up...
y = y - lblCity->height() - iLABELOFFSET;
} else if ( y < 0 ) {
// the city is actually off the screen...
// this only happens on the a zoom when you are near the top,
// a quick workaround..
y = iLABELOFFSET;
} else {
// the default
y += iLABELOFFSET;
}
// draw in the city and the label
if ( pRepaint ) {
int repx,
repy;
zoneToWin( pRepaint->x(), pRepaint->y(), repx, repy );
updateContents( repx - iCITYOFFSET, repy - iCITYOFFSET,
iCITYSIZE, iCITYSIZE );
}
updateContents( tmpx - iCITYOFFSET, tmpy - iCITYOFFSET, iCITYSIZE,
iCITYSIZE );
pRepaint = pLast;
lblCity->move( x, y );
lblCity->show();
}
void ZoneMap::resizeEvent( QResizeEvent *e )
{
// keep the zoom button down in the corner
QSize _size = e->size();
cmdZoom->move( _size.width() - cmdZoom->width(),
_size.height() - cmdZoom->height() );
if ( !bZoom ) {
drawableW = width() - 2 * frameWidth();
drawableH = height() - 2 * frameWidth();
makeMap( drawableW, drawableH );
resizeContents( drawableW, drawableH );
}
}
void ZoneMap::showZones( void ) const
{
// go through the zones in the list and just display the values...
QListIterator<ZoneField> itZone( zones );
for ( itZone.toFirst(); itZone.current(); ++itZone ) {
ZoneField *pZone = itZone.current();
pZone->showStructure();
}
}
+
+QWidget* ZoneMap::selectionWidget( QWidget *parent) {
+
+ QWidget *returnWidget = new QWidget( parent );
+
+ QVBoxLayout *layout = new QVBoxLayout( returnWidget );
+ QHBox *hBox = new QHBox( returnWidget );
+ QListView *continentView = new QListView( hBox );
+ continentView->addColumn( tr("Continent") );
+ QWhatsThis::add( continentView, tr("Select a continent/country here, then select a city") );
+ connect ( continentView, SIGNAL( clicked ( QListViewItem * ) ), this, SLOT( slotGetCities( QListViewItem * ) ) );
+
+ QStringList continentList;
+ QListIterator<ZoneField> itZone( zones );
+ for ( itZone.toFirst(); itZone.current(); ++itZone ) {
+ ZoneField *pZone = itZone.current();
+ if ( continentList.contains( pZone->country() ) == 0 ) {
+ QString name;
+ QListViewItem *item;
+ if ( !(pZone->country().length() > 24) ) {
+ name = pZone->country().left(pZone->country().length()-1 );
+ } else {
+ name = pZone->country().left( 24 );
+ }
+ item = new QListViewItem( continentView, name, pZone->country() );
+ continentList.append( pZone->country() );
+ }
+ }
+
+ cityView = new QListView( hBox );
+ cityView->addColumn( tr("City") );
+
+ layout->addWidget( hBox );
+ return returnWidget;
+}
+
+void ZoneMap::slotGetCities( QListViewItem * contItem) {
+
+ cityView->clear();
+ selectedCont = contItem->text( 1 );
+ QListIterator<ZoneField> itZone( zones );
+ for ( itZone.toFirst(); itZone.current(); ++itZone ) {
+ ZoneField *pZone = itZone.current();
+ if ( pZone->country() == contItem->text( 1 ) ) {
+ QListViewItem *item;
+ item = new QListViewItem( cityView, pZone->city() );
+ connect ( cityView, SIGNAL( clicked ( QListViewItem* ) ), this, SLOT( slotCitySelected( QListViewItem* ) ) );
+ }
+ }
+}
+
+void ZoneMap::slotCitySelected( QListViewItem *cityItem ) {
+ if ( cityItem ) {
+ emit signalTz( selectedCont, cityItem->text( 0 ) );
+ }
+}
+
void ZoneMap::drawCities( QPainter *p )
{
- int x,
- y,
- j;
+ int x, y, j;
// draw in the cities
// for testing only as when you put it
// on the small screen it looks awful and not to mention useless
p->setPen( red );
QListIterator<ZoneField> itZone( zones );
for ( itZone.toFirst(), j = 0; itZone.current(); ++itZone, j++ ) {
ZoneField *pZone = itZone.current();
zoneToWin( pZone->x(), pZone->y(), x, y );
if ( x > wImg )
x = x - wImg;
p->drawRect( x - iCITYOFFSET, y - iCITYOFFSET, iCITYSIZE, iCITYSIZE);
}
}
static void dayNight(QImage *pImage)
{
// create a mask the functions from sun.h
double dJulian,
dSunRad,
dSunDecl,
dSunRadius,
dSunLong;
int wImage = pImage->width(),
hImage = pImage->height(),
iStart,
iStop,
iMid,
relw,
i;
short wtab[ wImage ];
time_t tCurrent;
struct tm *pTm;
// get the position of the sun bassed on our current time...
tCurrent = time( NULL );
pTm = gmtime( &tCurrent );
dJulian = jtime( pTm );
sunpos( dJulian, 0, &dSunRad, &dSunDecl, &dSunRadius, &dSunLong );
// now get the projected illumination
projillum( wtab, wImage, hImage, dSunDecl );
relw = wImage - int( wImage * 0.0275 );
// draw the map, keeping in mind that we may go too far off the map...
iMid = ( relw * ( 24*60 - pTm->tm_hour * 60 - pTm->tm_min ) ) / ( 24*60 );
for ( i = 0; i < hImage; i++ ) {
if ( wtab[i] > 0 ) {
iStart = iMid - wtab[i];
iStop = iMid + wtab[i];
if ( iStart < 0 ) {
darken( pImage, iStop, wImage + iStart, i );
} else if ( iStop > wImage ) {
darken( pImage, iStop - wImage, iStart, i );
} else {
darken( pImage, 0, iStart, i );
darken( pImage, iStop, wImage, i );
}
} else {
darken( pImage, 0, wImage, i );
}
}
}
static inline void darken( QImage *pImage, int start, int stop, int row )
{
int colors,
j;
uchar *p;
// assume that the image is similar to the one we have...
colors = pImage->numColors() / 2;
p = pImage->scanLine( row );
for ( j = start; j <= stop; j++ ) {
if ( p[j] < colors )
p[j] += colors;
}
}
void ZoneMap::makeMap( int w, int h )
{
QImage imgOrig = Resource::loadImage( strMAP );
if ( imgOrig.isNull() ) {
QMessageBox::warning( this,
tr( "Couldn't Find Map" ),
tr( "<p>Couldn't load map: %1, exiting")
.arg( strMAP ) );
exit(-1);
}
// set up the color table for darkening...
imgOrig = imgOrig.convertDepth( 8 );
int numColors = imgOrig.numColors();
// double the colors
imgOrig.setNumColors( 2 * numColors );
// darken the new ones...
for ( int i = 0; i < numColors; i++ ) {
QRgb rgb = imgOrig.color( i );
imgOrig.setColor ( i + numColors, qRgb( 2 * qRed( rgb ) / 3,
2 * qGreen( rgb ) / 3, 2 * qBlue( rgb ) / 3 ) );
}
// else go one with making the map...
if ( bIllum ) {
// do a daylight mask
dayNight(&imgOrig);
}
// redo the width and height
wImg = w;
hImg = h;
ox = ( wImg / 2 ) - int( wImg * 0.0275 );
oy = hImg / 2;
pixCurr->convertFromImage( imgOrig.smoothScale(w, h),
QPixmap::ThresholdDither );
}
void ZoneMap::drawCity( QPainter *p, const ZoneField *pCity )
{
int x,
y;
p->setPen( red );
zoneToWin( pCity->x(), pCity->y(), x, y );
p->drawRect( x - iCITYOFFSET, y - iCITYOFFSET, iCITYSIZE, iCITYSIZE );
}
void ZoneMap::drawContents( QPainter *p, int cx, int cy, int cw, int ch )
{
// if there is a need to resize, then do it...
// get our drawable area
drawableW = width() - 2 * frameWidth();
drawableH = height() - 2 * frameWidth();
int pixmapW = pixCurr->width(),
pixmapH = pixCurr->height();
if ( !bZoom && ( ( pixmapW != drawableW ) ||
( pixmapH != drawableH) ) ) {
makeMap( drawableW, drawableH );
}
// taken from the scrollview example...
int rowheight = pixCurr->height();
int toprow = cy / rowheight;
int bottomrow = ( cy + ch + rowheight - 1 ) / rowheight;
int colwidth = pixCurr->width();
int leftcol= cx / colwidth;
int rightcol= ( cx + cw + colwidth - 1 ) / colwidth;
for ( int r = toprow; r <= bottomrow; r++ ) {
int py = r * rowheight;
for ( int c = leftcol; c <= rightcol; c++ ) {
int px = c * colwidth;
p->drawPixmap( px, py, *pixCurr );
}
}
// Draw that city!
if ( pLast )
drawCity( p, pLast );
}
void ZoneMap::slotZoom( bool setZoom )
{
bZoom = setZoom;
if ( bZoom ) {
makeMap( 2 * wImg , 2 * hImg );
resizeContents( wImg, hImg );
} else {
makeMap( drawableW, drawableH );
resizeContents( drawableW, drawableH );
}
}
void ZoneMap::slotIllum( bool setIllum )
{
bIllum = !setIllum;
// make the map...
makeMap( pixCurr->width(), pixCurr->height() );
updateContents( 0, 0, wImg, hImg );
}
void ZoneMap::slotUpdate( void )
{
// recalculate the light, most people will never see this,
// but it is good to be complete
makeMap ( pixCurr->width(), pixCurr->height() );
updateContents( contentsX(), contentsY(), drawableW, drawableH );
}
void ZoneMap::slotRedraw( void )
{
// paint over that pesky city...
int x,
y;
if ( pRepaint ) {
pLast = 0;
zoneToWin(pRepaint->x(), pRepaint->y(), x, y);
updateContents( x - iCITYOFFSET, y - iCITYOFFSET, iCITYSIZE, iCITYSIZE);
pRepaint = 0;
}
}
void ZoneMap::changeClock( bool whichClock )
{
ampm = whichClock;
}
diff --git a/core/settings/citytime/zonemap.h b/core/settings/citytime/zonemap.h
index c9c2035..ea0142b 100644
--- a/core/settings/citytime/zonemap.h
+++ b/core/settings/citytime/zonemap.h
@@ -1,157 +1,165 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
-**********************************************************************/
+**********************************************************************/
#ifndef ZONEMAP_H
#define ZONEMAP_H
#include "stylusnormalizer.h"
#include <qlist.h>
#include <qscrollview.h>
#include <qstring.h>
extern const int iCITYOFFSET;
class QImage;
class QComboBox;
class QLabel;
class QTimer;
class QToolButton;
-
+class QListViewItem;
+class QListView;
class ZoneField
{
public:
ZoneField( const QString & );
void showStructure( void ) const;
inline int x( void ) const { return _x; };
inline int y( void ) const { return _y; };
inline QString city( void ) const { return strCity; };
inline QString country( void ) const { return strCountry; };
inline QString code( void ) const { return strCountryCode; };
private:
int _x;
int _y;
QString strCountryCode;
QString strCountry;
QString strCity;
};
class ZoneMap : public QScrollView
{
Q_OBJECT
public:
ZoneMap( QWidget *parent = 0, const char *name = 0 );
~ZoneMap();
void showZones( void ) const;
+ QWidget* selectionWidget( QWidget* parent );
// convert between the pixels on the image and the coordinates in the
// database
inline bool zoneToWin( int zoneX, int zoneY, int &winX, int &winY ) const;
inline bool winToZone( int winX, int winY, int &zoneX, int &zoneY ) const;
public slots:
void slotZoom( bool setZoom );
void slotIllum( bool setIllum );
void slotUpdate( void );
void slotRedraw( void );
void slotFindCity( const QPoint &pos ); // Find the closest city
void changeClock( bool );
signals:
void signalTz( const QString &newCountry, const QString &newCity );
protected:
virtual void viewportMouseMoveEvent( QMouseEvent *event );
virtual void viewportMousePressEvent( QMouseEvent *event );
virtual void viewportMouseReleaseEvent( QMouseEvent *event );
virtual void keyPressEvent( QKeyEvent * );
virtual void resizeEvent( QResizeEvent *);
virtual void drawContents( QPainter *p, int cx, int cy, int cw, int ch );
+private slots:
+ void slotGetCities( QListViewItem * );
+ void slotCitySelected( QListViewItem * );
private:
ZoneField *findCityNear( ZoneField *city, int key );
void showCity( ZoneField *city );
void drawCities( QPainter *p ); // put all the cities on the map (ugly)
void drawCity( QPainter *p, const ZoneField *pCity ); // draw the given city on the map
void readZones( void ); // Read in the zone information from the file
void zoom( void ); // Zoom the map...
void makeMap( int width, int height );
QPixmap* pixCurr; // image to be drawn on the screen
QLabel* lblCity; // the "tool-tip" that shows up when you pick a city...
QToolButton *cmdZoom; // our zoom option...
QTimer* tHide; // the timer to hide the "tool tip"
ZoneField *pLast; // the last known good city that was found...
ZoneField *pRepaint; // save the location to maximize the repaint...
QList<ZoneField> zones; // a linked list to hold all this information
StylusNormalizer norm;
+ QListView *cityView;
+ QString selectedCont;
+
//the True width and height of the map...
int wImg;
int hImg;
// the pixel points that correspond to (0, 0);
int ox;
int oy;
// the drawable area of the map...
int drawableW;
int drawableH;
bool bZoom; // a flag to indicate zoom is active
bool bIllum; // flag to indicat that illumination is active
bool ampm;
ZoneField *cursor;
};
inline bool ZoneMap::zoneToWin( int zoneX, int zoneY,
int &winX, int &winY ) const
{
winY = oy - ( ( hImg * zoneY ) / 648000 ); // 180 degrees in secs
winX = ox + ( ( wImg * zoneX ) / 1296000 ); // 360 degrees in secs
// whoa, some things aren't in the best spots..
if ( winX > wImg ) {
winX = wImg - iCITYOFFSET;
} else if ( winX <= 0 ) {
winX = iCITYOFFSET;
}
if ( winY >= hImg ) {
winY = hImg - iCITYOFFSET;
} else if ( winY <= 0 ) {
winY = iCITYOFFSET;
}
// perhaps in the future there will be some real error checking
// for now just return true...
return true;
}
-
-inline bool ZoneMap::winToZone( int winX, int winY,
+
+inline bool ZoneMap::winToZone( int winX, int winY,
int &zoneX, int &zoneY ) const
{
zoneY = ( 648000 * ( oy - winY ) ) / hImg;
zoneX = ( 1296000 * ( winX - ox ) ) / wImg;
// perhaps in the future there will be some real error checking
// for now just return true...
return true;
-}
+}
#endif