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-rw-r--r--noncore/multimedia/opieplayer2/mediawidget.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/mediawidget.h b/noncore/multimedia/opieplayer2/mediawidget.h
index df03b22..a9dddf8 100644
--- a/noncore/multimedia/opieplayer2/mediawidget.h
+++ b/noncore/multimedia/opieplayer2/mediawidget.h
@@ -1,133 +1,144 @@
/*
Copyright (C) 2002 Simon Hausmann <hausmann@kde.org>
(C) 2002 Max Reiss <harlekin@handhelds.org>
(C) 2002 L. Potter <ljp@llornkcor.com>
(C) 2002 Holger Freyther <zecke@handhelds.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef MEDIAWIDGET_H
#define MEDIAWIDGET_H
#include <qwidget.h>
#include <qmap.h>
#include "mediaplayerstate.h"
#include "playlistwidget.h"
#include <vector>
#include <memory>
+namespace
+{
+ struct simpleAndStupidAllocator
+ {
+ static void *allocate( size_t amount )
+ { return ::operator new( amount ); }
+ static void deallocate( void *p, size_t )
+ { ::operator delete( p ); }
+ };
+}
+
class MediaWidget : public QWidget
{
Q_OBJECT
public:
enum Command { Play = 0, Stop, Next, Previous, VolumeUp, VolumeDown, Loop, PlayList, Forward, Back, FullScreen, Undefined };
enum ButtonType { NormalButton, ToggleButton };
struct Button
{
Button() : command( Undefined ), type( NormalButton ), isDown( false ) {}
Command command;
ButtonType type; // this should be part of the bitfield but gcc2 is too buggy to support this :-(
bool isDown : 1;
QBitmap mask;
QPixmap pixUp;
QPixmap pixDown;
};
#if defined( _CC_GNU_ )
// use that allocator to avoid the default allocator that on gcc2 requires libstdc++ because
// in the BAD_ALLOC macro it uses std::cerr and friends :-(
- typedef std::vector<Button, std::__allocator<Button, std::__new_alloc> > ButtonVector;
+ typedef std::vector<Button, std::__allocator<Button, simpleAndStupidAllocator> > ButtonVector;
#else
typedef std::vector<Button> ButtonVector;
#endif
struct SkinButtonInfo
{
Command command;
const char *fileName;
ButtonType type;
};
MediaWidget( PlayListWidget &_playList, MediaPlayerState &_mediaPlayerState, QWidget *parent = 0, const char *name = 0 );
virtual ~MediaWidget();
public slots:
virtual void setDisplayType( MediaPlayerState::DisplayType displayType ) = 0;
virtual void setLength( long length ) = 0;
virtual void setPlaying( bool playing ) = 0;
virtual void loadSkin() = 0;
signals:
void moreReleased();
void lessReleased();
void forwardReleased();
void backReleased();
void forwardClicked();
void backClicked();
void moreClicked();
void lessClicked();
protected:
void setupButtons( const SkinButtonInfo *skinInfo, uint buttonCount,
const QString &imagePrefix, const QSize &buttonAreaSize );
Button setupButton( const SkinButtonInfo &buttonInfo, const QString &imagePrefix );
QBitmap setupButtonMask( const Command &command, const QString &fileName );
virtual void closeEvent( QCloseEvent * );
virtual void paintEvent( QPaintEvent *pe );
Button *buttonAt( const QPoint &position );
virtual void mousePressEvent( QMouseEvent *event );
virtual void mouseReleaseEvent( QMouseEvent *event );
virtual void makeVisible();
void handleCommand( Command command, bool buttonDown );
bool isOverButton( const QPoint &position, int buttonId ) const;
void paintAllButtons( QPainter &p );
void paintButton( const Button &button );
void paintButton( QPainter &p, const Button &button );
void setToggleButton( Button &button, bool down );
void setToggleButton( Command command, bool down );
void toggleButton( Button &button );
MediaPlayerState &mediaPlayerState;
PlayListWidget &playList;
ButtonVector buttons;
QImage buttonMask;
QPoint upperLeftOfButtonMask;
QPixmap backgroundPixmap;
};
#endif // MEDIAWIDGET_H
/* vim: et sw=4 ts=4
*/