-rw-r--r-- | core/apps/calibrate/calibrate.cpp | 27 | ||||
-rw-r--r-- | core/apps/calibrate/calibrate.h | 6 |
2 files changed, 29 insertions, 4 deletions
diff --git a/core/apps/calibrate/calibrate.cpp b/core/apps/calibrate/calibrate.cpp index a5f8792..e079195 100644 --- a/core/apps/calibrate/calibrate.cpp +++ b/core/apps/calibrate/calibrate.cpp @@ -1,260 +1,283 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <math.h> #include "calibrate.h" #include <qpe/resource.h> #include <qpe/qcopenvelope_qws.h> #include <qapplication.h> -#if defined(Q_WS_QWS) || defined(_WS_QWS_) +//#if defined(Q_WS_QWS) || defined(_WS_QWS_) #include <qpainter.h> #include <qtimer.h> #include <qwindowsystem_qws.h> #include <qgfx_qws.h> Calibrate::Calibrate( QWidget* parent, const char * name, WFlags wf ) : QDialog( parent, name, TRUE, wf | WStyle_Tool | WStyle_Customize | WStyle_StaysOnTop ) { +#ifdef QWS showCross = TRUE; const int offset = 30; QRect desk = qApp->desktop() ->geometry(); setGeometry( 0, 0, desk.width(), desk.height() ); if ( desk.height() < 250 ) { int w = desk.height() / 3; logo.convertFromImage( Resource::loadImage( "logo/opielogo" ).smoothScale( w, w ) ); } else { logo = Resource::loadPixmap( "logo/opielogo" ); } cd.screenPoints[ QWSPointerCalibrationData::TopLeft ] = QPoint( offset, offset ); cd.screenPoints[ QWSPointerCalibrationData::BottomLeft ] = QPoint( offset, qt_screen->deviceHeight() - offset ); cd.screenPoints[ QWSPointerCalibrationData::BottomRight ] = QPoint( qt_screen->deviceWidth() - offset, qt_screen->deviceHeight() - offset ); cd.screenPoints[ QWSPointerCalibrationData::TopRight ] = QPoint( qt_screen->deviceWidth() - offset, offset ); cd.screenPoints[ QWSPointerCalibrationData::Center ] = QPoint( qt_screen->deviceWidth() / 2, qt_screen->deviceHeight() / 2 ); goodcd = cd; reset(); timer = new QTimer( this ); connect( timer, SIGNAL( timeout() ), this, SLOT( timeout() ) ); +#endif } Calibrate::~Calibrate() { store(); } void Calibrate::show() { +#ifdef QWS grabMouse(); QWSServer::mouseHandler() ->getCalibration( &goodcd ); QWSServer::mouseHandler() ->clearCalibration(); QDialog::show(); +#endif } void Calibrate::store() { +#ifdef QWS QWSServer::mouseHandler() ->calibrate( &goodcd ); +#endif } void Calibrate::hide() { if ( isVisible ( )) { store(); // hack - calibrate is a launcher dialog, but treated like a standalone app { QCopEnvelope e( "QPE/System", "closing(QString)" ); e << QString ( "calibrate" ); } } QDialog::hide(); } void Calibrate::reset() { +#ifdef QWS penPos = QPoint(); location = QWSPointerCalibrationData::TopLeft; crossPos = fromDevice( cd.screenPoints[ location ] ); +#endif } QPoint Calibrate::fromDevice( const QPoint &p ) { +#ifdef QWS return qt_screen->mapFromDevice ( p, QSize( qt_screen->deviceWidth ( ), qt_screen->deviceHeight() ) ); +#else + return QPoint(); +#endif + } bool Calibrate::sanityCheck() { +#ifdef QWS QPoint tl = cd.devPoints[QWSPointerCalibrationData::TopLeft]; QPoint tr = cd.devPoints[QWSPointerCalibrationData::TopRight]; QPoint bl = cd.devPoints[QWSPointerCalibrationData::BottomLeft]; QPoint br = cd.devPoints[QWSPointerCalibrationData::BottomRight]; // not needed anywhere .. just calculate it, so it's there cd. devPoints [QWSPointerCalibrationData::Center] = QRect ( tl, br ). normalize ( ). center ( ); int dlx = QABS( bl. x ( ) - tl. x ( )); int dly = QABS( bl. y ( ) - tl. y ( )); int drx = QABS( br. x ( ) - tr. x ( )); int dry = QABS( br. y ( ) - tr. y ( )); int dtx = QABS( tr. x ( ) - tl. x ( )); int dty = QABS( tr. y ( ) - tl. y ( )); int dbx = QABS( br. x ( ) - bl. x ( )); int dby = QABS( br. y ( ) - bl. y ( )); int dl = (int) ::sqrt (( dlx * dlx ) + ( dly * dly )); // calculate vector lengths for all sides int dr = (int) ::sqrt (( drx * drx ) + ( dry * dry )); int dt = (int) ::sqrt (( dtx * dtx ) + ( dty * dty )); int db = (int) ::sqrt (( dbx * dbx ) + ( dby * dby )); // Calculate leeway for x/y (we do not care if diff1/diff2 is for x or y here !) int diff1 = QABS( dl - dr ); int avg1 = ( dl + dr ) / 2; int diff2 = QABS( dt - db ); int avg2 = ( dt + db ) / 2; // Calculate leeway for "real" vector length against "manhattan" vector length // This is a check, if the rect is rotated (other then 0/90/180/270) // It needs to be performed only for the triange (bl, tl, tr) int diff3 = QABS(( dlx + dly + dtx + dty ) - ( dl + dt )); int avg3 = (( dlx + dly + dtx + dty ) + ( dl + dt )) / 2; if (( diff1 > ( avg1 / 20 )) || // 5% leeway ( diff2 > ( avg2 / 20 )) || ( diff3 > ( avg3 / 20 ))) return false; else return true; +#else +return true; +#endif } void Calibrate::moveCrosshair( QPoint pt ) { showCross = FALSE; repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 ); showCross = TRUE; crossPos = pt; repaint( crossPos.x() - 8, crossPos.y() - 8, 16, 16 ); } void Calibrate::paintEvent( QPaintEvent * ) { QPainter p( this ); int y; if ( !logo.isNull() ) { y = height() / 2 - logo.height() - 15; p.drawPixmap( ( width() - logo.width() ) / 2, y, logo ); } y = height() / 2 + 15; p.drawText( 0, y + height() / 8, width(), height() - y, AlignHCenter, tr( "Touch the crosshairs firmly and\n" "accurately to calibrate your screen." ) ); QFont f = p.font(); f.setBold( TRUE ); p.setFont( f ); p.drawText( 0, y, width(), height() - y, AlignHCenter | WordBreak, tr( "Welcome to Opie" ) ); if ( showCross ) { p.drawRect( crossPos.x() - 1, crossPos.y() - 8, 2, 7 ); p.drawRect( crossPos.x() - 1, crossPos.y() + 1, 2, 7 ); p.drawRect( crossPos.x() - 8, crossPos.y() - 1, 7, 2 ); p.drawRect( crossPos.x() + 1, crossPos.y() - 1, 7, 2 ); } } void Calibrate::mousePressEvent( QMouseEvent *e ) { +#ifdef QWS // map to device coordinates QPoint devPos = qt_screen->mapToDevice( e->pos(), QSize( qt_screen->width(), qt_screen->height() ) ); if ( penPos.isNull() ) penPos = devPos; else penPos = QPoint( ( penPos.x() + devPos.x() ) / 2, ( penPos.y() + devPos.y() ) / 2 ); +#endif } void Calibrate::mouseReleaseEvent( QMouseEvent * ) { +#ifdef QWS if ( timer->isActive() ) return ; bool doMove = TRUE; cd.devPoints[ location ] = penPos; if ( location < QWSPointerCalibrationData::TopRight ) { location = (QWSPointerCalibrationData::Location) ( int( location ) + 1 ); } else { if ( sanityCheck() ) { reset(); goodcd = cd; hide(); emit accept(); doMove = FALSE; } else { location = QWSPointerCalibrationData::TopLeft; } } if ( doMove ) { QPoint target = fromDevice( cd.screenPoints[ location ] ); dx = ( target.x() - crossPos.x() ) / 10; dy = ( target.y() - crossPos.y() ) / 10; timer->start( 30 ); } +#endif } void Calibrate::timeout() { +#ifdef QWS QPoint target = fromDevice( cd.screenPoints[ location ] ); bool doneX = FALSE; bool doneY = FALSE; QPoint newPos( crossPos.x() + dx, crossPos.y() + dy ); if ( QABS( crossPos.x() - target.x() ) <= QABS( dx ) ) { newPos.setX( target.x() ); doneX = TRUE; } if ( QABS( crossPos.y() - target.y() ) <= QABS( dy ) ) { newPos.setY( target.y() ); doneY = TRUE; } if ( doneX && doneY ) { penPos = QPoint(); timer->stop(); } moveCrosshair( newPos ); +#endif } -#endif // _WS_QWS_ +//#endif // _WS_QWS_ diff --git a/core/apps/calibrate/calibrate.h b/core/apps/calibrate/calibrate.h index 97108c9..06aa0c9 100644 --- a/core/apps/calibrate/calibrate.h +++ b/core/apps/calibrate/calibrate.h @@ -1,67 +1,69 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qwsmouse_qws.h> -#if defined(Q_WS_QWS) || defined(_WS_QWS_) +//#if defined(Q_WS_QWS) || defined(_WS_QWS_) #include <qdialog.h> #include <qpixmap.h> class QTimer; class Calibrate : public QDialog { Q_OBJECT public: Calibrate(QWidget* parent=0, const char * name=0, WFlags=0); ~Calibrate(); void show(); void hide(); private: QPoint fromDevice( const QPoint &p ); bool sanityCheck(); void moveCrosshair( QPoint pt ); void paintEvent( QPaintEvent * ); void mousePressEvent( QMouseEvent * ); void mouseReleaseEvent( QMouseEvent * ); private slots: void timeout(); private: void store(); void reset(); QPixmap logo; +#ifdef QWS QWSPointerCalibrationData goodcd,cd; QWSPointerCalibrationData::Location location; +#endif QPoint crossPos; QPoint penPos; QPixmap saveUnder; QTimer *timer; int dx; int dy; bool showCross; }; -#endif // _WS_QWS_ +//#endif // _WS_QWS_ |