-rw-r--r-- | core/pim/notes/editwindow.h | 2 | ||||
-rw-r--r-- | inputmethods/multikey/configdlg.h | 2 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/core/pim/notes/editwindow.h b/core/pim/notes/editwindow.h index 57c5241..30c44d6 100644 --- a/core/pim/notes/editwindow.h +++ b/core/pim/notes/editwindow.h @@ -1,22 +1,22 @@ #include <qdialog.h> #include <qlayout.h> #include <qmultilineedit.h> #include <qmessagebox.h> #include <qtextstream.h> #include <qfile.h> #include <qfileinfo.h> class editWindowWidget : public QDialog { Q_OBJECT public: - editWindowWidget::editWindowWidget(QWidget* parent = 0, const char* name = 0, bool modal = FALSE, WFlags fl = 0); + editWindowWidget(QWidget* parent = 0, const char* name = 0, bool modal = FALSE, WFlags fl = 0); ~editWindowWidget(); void loadFile(QString fileName); void saveFile(QString fileName); private: QMultiLineEdit *editArea; }; diff --git a/inputmethods/multikey/configdlg.h b/inputmethods/multikey/configdlg.h index 91ae429..8e96e9b 100644 --- a/inputmethods/multikey/configdlg.h +++ b/inputmethods/multikey/configdlg.h @@ -1,65 +1,65 @@ #include <qpe/qpeapplication.h> #include <qdialog.h> #include <qcheckbox.h> #include <qlistbox.h> #include <qpushbutton.h> #ifndef CONFIGDLG_H #define CONFIGDLG_H class ConfigDlg : public QDialog { Q_OBJECT public: ConfigDlg (); - static QStringList ConfigDlg::loadSw(); + static QStringList loadSw(); signals: void pickboardToggled(bool on_off); void repeatToggled(bool on_off); void setMapToDefault(); void setMapToFile(QString map); void reloadKeyboard(); void configDlgClosed(); void reloadSw(); protected: virtual void accept(); protected slots: void moveSelectedUp(); void moveSelectedDown(); private slots: void setMap(int index); void addMap(); void removeMap(); virtual void closeEvent ( QCloseEvent * ); // all those required slots for the color push buttons void keyColorClicked(); void keyColorPressedClicked(); void keyColorLinesClicked(); void textColorClicked(); private: QCheckBox *pick_button; QCheckBox *repeat_button; QListBox *keymaps; QPushButton *add_button; QPushButton *remove_button; QStringList default_maps; // the maps in your share/multikey/ dir QStringList custom_maps; // maps you added with the 'add' button QStringList sw_maps; // maps, which used in keyboard switch rotation ring /* color buttons */ QPushButton *keycolor_button; QPushButton *keycolor_pressed_button; QPushButton *keycolor_lines_button; QPushButton *textcolor_button; }; #endif diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index e243d77..8d0f754 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h @@ -21,84 +21,84 @@ #define MINEFIELD_H #include <qscrollview.h> class Mine; class Config; class MineField : public QScrollView { Q_OBJECT public: MineField( QWidget* parent = 0, const char* name = 0 ); ~MineField(); enum State { Waiting, Playing, GameOver }; State state() const { return stat; } void readConfig(Config&); void writeConfig(Config&) const; int level() const { return lev; } void setAvailableRect( const QRect & ); QSize sizeHint() const; public slots: void setup( int level ); void showMines(); signals: void gameOver( bool won ); void gameStarted(); void mineCount( int ); protected: void contentsMousePressEvent( QMouseEvent* ); void contentsMouseReleaseEvent( QMouseEvent* ); void keyPressEvent( QKeyEvent* ); void keyReleaseEvent( QKeyEvent* ); void drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ); int getHint( int row, int col ); void setHint( int r, int c ); void updateMine( int row, int col ); void paletteChange( const QPalette & ); void updateCell( int r, int c ); bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } Mine *mine( int row, int col ) { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } const Mine *mine( int row, int col ) const { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } protected slots: void cellPressed( int row, int col ); void cellClicked( int row, int col ); void held(); private: int findCellSize(); void setCellSize( int ); State stat; - void MineField::setState( State st ); - void MineField::placeMines(); + void setState( State st ); + void placeMines(); enum FlagAction { NoAction, FlagOn, FlagNext }; FlagAction flagAction; bool ignoreClick; int currRow; int currCol; int numRows, numCols; int minecount; int mineguess; int nonminecount; int lev; QRect availableRect; int cellSize; QTimer *holdTimer; Mine **mines; }; #endif // MINEFIELD_H |