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-rw-r--r--noncore/apps/opie-console/vt102emulation.cpp2
-rw-r--r--noncore/apps/opie-console/vt102emulation.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/noncore/apps/opie-console/vt102emulation.cpp b/noncore/apps/opie-console/vt102emulation.cpp
index 7eecef3..0ebefa0 100644
--- a/noncore/apps/opie-console/vt102emulation.cpp
+++ b/noncore/apps/opie-console/vt102emulation.cpp
@@ -1,795 +1,795 @@
/* ------------------------------------------------------------------------- */
/* */
/* [vt102emulation.cpp] VT102 Terminal Emulation */
/* */
/* ------------------------------------------------------------------------- */
/* */
/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
/* */
/* This file is part of Konsole - an X terminal for KDE */
/* */
/* ------------------------------------------------------------------------- */
/* */
/* Ported Konsole to Qt/Embedded */
/* */
/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
/* */
/* -------------------------------------------------------------------------- */
/*! \class Vt102Emulation
\brief Actual Emulation for Konsole
\sa Widget \sa Screen \sa EmulationLayer
*/
#include "vt102emulation.h"
-#include "widget.h"
+#include "widget_layer.h"
#include "screen.h"
#include "keytrans.h"
#include <stdio.h>
#include <unistd.h>
#include <qkeycode.h>
#include <qtextcodec.h>
/* VT102 Terminal Emulation
This class puts together the screens, the pty and the widget to a
complete terminal emulation. Beside combining it's componentes, it
handles the emulations's protocol.
This module consists of the following sections:
- Constructor/Destructor
- Incoming Bytes Event pipeline
- Outgoing Bytes
- Mouse Events
- Keyboard Events
- Modes and Charset State
- Diagnostics
*/
/* ------------------------------------------------------------------------- */
/* */
/* Constructor / Destructor */
/* */
/* ------------------------------------------------------------------------- */
/*
Nothing really intesting happens here.
*/
/*!
*/
Vt102Emulation::Vt102Emulation(WidgetLayer* gui) : EmulationLayer(gui)
{
QObject::connect(gui,SIGNAL(mouseSignal(int,int,int)),
this,SLOT(onMouse(int,int,int)));
initTokenizer();
reset();
}
/*!
*/
Vt102Emulation::~Vt102Emulation()
{
}
/*!
*/
void Vt102Emulation::reset()
{
resetToken();
resetModes();
resetCharset(0); screen[0]->reset();
resetCharset(1); screen[0]->reset();
setCodec(0);
setKeytrans("linux.keytab");
}
/* ------------------------------------------------------------------------- */
/* */
/* Processing the incoming byte stream */
/* */
/* ------------------------------------------------------------------------- */
/* Incoming Bytes Event pipeline
This section deals with decoding the incoming character stream.
Decoding means here, that the stream is first seperated into `tokens'
which are then mapped to a `meaning' provided as operations by the
`TEScreen' class or by the emulation class itself.
The pipeline proceeds as follows:
- Tokenizing the ESC codes (onRcvChar)
- VT100 code page translation of plain characters (applyCharset)
- Interpretation of ESC codes (tau)
The escape codes and their meaning are described in the
technical reference of this program.
*/
// Tokens ------------------------------------------------------------------ --
/*
Since the tokens are the central notion if this section, we've put them
in front. They provide the syntactical elements used to represent the
terminals operations as byte sequences.
They are encodes here into a single machine word, so that we can later
switch over them easily. Depending on the token itself, additional
argument variables are filled with parameter values.
The tokens are defined below:
- CHR - Printable characters (32..255 but DEL (=127))
- CTL - Control characters (0..31 but ESC (= 27), DEL)
- ESC - Escape codes of the form <ESC><CHR but `[]()+*#'>
- ESC_DE - Escape codes of the form <ESC><any of `()+*#%'> C
- CSI_PN - Escape codes of the form <ESC>'[' {Pn} ';' {Pn} C
- CSI_PS - Escape codes of the form <ESC>'[' {Pn} ';' ... C
- CSI_PR - Escape codes of the form <ESC>'[' '?' {Pn} ';' ... C
- VT52 - VT52 escape codes
- <ESC><Chr>
- <ESC>'Y'{Pc}{Pc}
- XTE_HA - Xterm hacks <ESC>`]' {Pn} `;' {Text} <BEL>
note that this is handled differently
The last two forms allow list of arguments. Since the elements of
the lists are treated individually the same way, they are passed
as individual tokens to the interpretation. Further, because the
meaning of the parameters are names (althought represented as numbers),
they are includes within the token ('N').
*/
#define TY_CONSTR(T,A,N) ( ((((int)N) & 0xffff) << 16) | ((((int)A) & 0xff) << 8) | (((int)T) & 0xff) )
#define TY_CHR___( ) TY_CONSTR(0,0,0)
#define TY_CTL___(A ) TY_CONSTR(1,A,0)
#define TY_ESC___(A ) TY_CONSTR(2,A,0)
#define TY_ESC_CS(A,B) TY_CONSTR(3,A,B)
#define TY_ESC_DE(A ) TY_CONSTR(4,A,0)
#define TY_CSI_PS(A,N) TY_CONSTR(5,A,N)
#define TY_CSI_PN(A ) TY_CONSTR(6,A,0)
#define TY_CSI_PR(A,N) TY_CONSTR(7,A,N)
#define TY_VT52__(A ) TY_CONSTR(8,A,0)
// Tokenizer --------------------------------------------------------------- --
/* The tokenizers state
The state is represented by the buffer (pbuf, ppos),
and accompanied by decoded arguments kept in (argv,argc).
Note that they are kept internal in the tokenizer.
*/
void Vt102Emulation::resetToken()
{
ppos = 0; argc = 0; argv[0] = 0; argv[1] = 0;
}
void Vt102Emulation::addDigit(int dig)
{
argv[argc] = 10*argv[argc] + dig;
}
void Vt102Emulation::addArgument()
{
argc = QMIN(argc+1,MAXARGS-1);
argv[argc] = 0;
}
void Vt102Emulation::pushToToken(int cc)
{
pbuf[ppos] = cc;
ppos = QMIN(ppos+1,MAXPBUF-1);
}
// Character Classes used while decoding
#define CTL 1
#define CHR 2
#define CPN 4
#define DIG 8
#define SCS 16
#define GRP 32
void Vt102Emulation::initTokenizer()
{ int i; UINT8* s;
for(i = 0; i < 256; i++) tbl[ i] = 0;
for(i = 0; i < 32; i++) tbl[ i] |= CTL;
for(i = 32; i < 256; i++) tbl[ i] |= CHR;
for(s = (UINT8*)"@ABCDGHLMPXcdfry"; *s; s++) tbl[*s] |= CPN;
for(s = (UINT8*)"0123456789" ; *s; s++) tbl[*s] |= DIG;
for(s = (UINT8*)"()+*%" ; *s; s++) tbl[*s] |= SCS;
for(s = (UINT8*)"()+*#[]%" ; *s; s++) tbl[*s] |= GRP;
resetToken();
}
/* Ok, here comes the nasty part of the decoder.
Instead of keeping an explicit state, we deduce it from the
token scanned so far. It is then immediately combined with
the current character to form a scanning decision.
This is done by the following defines.
- P is the length of the token scanned so far.
- L (often P-1) is the position on which contents we base a decision.
- C is a character or a group of characters (taken from 'tbl').
Note that they need to applied in proper order.
*/
#define lec(P,L,C) (p == (P) && s[(L)] == (C))
#define lun( ) (p == 1 && cc >= 32 )
#define les(P,L,C) (p == (P) && s[L] < 256 && (tbl[s[(L)]] & (C)) == (C))
#define eec(C) (p >= 3 && cc == (C))
#define ees(C) (p >= 3 && cc < 256 && (tbl[ cc ] & (C)) == (C))
#define eps(C) (p >= 3 && s[2] != '?' && cc < 256 && (tbl[ cc ] & (C)) == (C))
#define epp( ) (p >= 3 && s[2] == '?' )
#define egt( ) (p == 3 && s[2] == '>' )
#define Xpe (ppos>=2 && pbuf[1] == ']' )
#define Xte (Xpe && cc == 7 )
#define ces(C) ( cc < 256 && (tbl[ cc ] & (C)) == (C) && !Xte)
#define ESC 27
#define CNTL(c) ((c)-'@')
// process an incoming unicode character
void Vt102Emulation::onRcvChar(int cc)
{ int i;
if (cc == 127) return; //VT100: ignore.
if (ces( CTL))
{ // DEC HACK ALERT! Control Characters are allowed *within* esc sequences in VT100
// This means, they do neither a resetToken nor a pushToToken. Some of them, do
// of course. Guess this originates from a weakly layered handling of the X-on
// X-off protocol, which comes really below this level.
if (cc == CNTL('X') || cc == CNTL('Z') || cc == ESC) resetToken(); //VT100: CAN or SUB
if (cc != ESC) { tau( TY_CTL___(cc+'@' ), 0, 0); return; }
}
pushToToken(cc); // advance the state
int* s = pbuf;
int p = ppos;
if (getMode(MODE_Ansi)) // decide on proper action
{
if (lec(1,0,ESC)) { return; }
if (les(2,1,GRP)) { return; }
if (Xte ) { XtermHack(); resetToken(); return; }
if (Xpe ) { return; }
if (lec(3,2,'?')) { return; }
if (lec(3,2,'>')) { return; }
if (lun( )) { tau( TY_CHR___(), applyCharset(cc), 0); resetToken(); return; }
if (lec(2,0,ESC)) { tau( TY_ESC___(s[1]), 0, 0); resetToken(); return; }
if (les(3,1,SCS)) { tau( TY_ESC_CS(s[1],s[2]), 0, 0); resetToken(); return; }
if (lec(3,1,'#')) { tau( TY_ESC_DE(s[2]), 0, 0); resetToken(); return; }
// if (egt( )) { tau( TY_CSI_PG(cc ), '>', 0); resetToken(); return; }
if (eps( CPN)) { tau( TY_CSI_PN(cc), argv[0],argv[1]); resetToken(); return; }
if (ees( DIG)) { addDigit(cc-'0'); return; }
if (eec( ';')) { addArgument(); return; }
for (i=0;i<=argc;i++)
if (epp( )) tau( TY_CSI_PR(cc,argv[i]), 0, 0); else
tau( TY_CSI_PS(cc,argv[i]), 0, 0);
resetToken();
}
else // mode VT52
{
if (lec(1,0,ESC)) return;
if (les(1,0,CHR)) { tau( TY_CHR___( ), s[0], 0); resetToken(); return; }
if (lec(2,1,'Y')) return;
if (lec(3,1,'Y')) return;
if (p < 4) { tau( TY_VT52__(s[1] ), 0, 0); resetToken(); return; }
tau( TY_VT52__(s[1] ), s[2],s[3]); resetToken(); return;
}
}
void Vt102Emulation::XtermHack()
{ int i,arg = 0;
for (i = 2; i < ppos && '0'<=pbuf[i] && pbuf[i]<'9' ; i++)
arg = 10*arg + (pbuf[i]-'0');
if (pbuf[i] != ';') { ReportErrorToken(); return; }
QChar *str = new QChar[ppos-i-2];
for (int j = 0; j < ppos-i-2; j++) str[j] = pbuf[i+1+j];
QString unistr(str,ppos-i-2);
// arg == 1 doesn't change the title. In XTerm it only changes the icon name
// (btw: arg=0 changes title and icon, arg=1 only icon, arg=2 only title
if (arg == 0 || arg == 2) emit changeTitle(arg,unistr);
delete [] str;
}
// Interpreting Codes ---------------------------------------------------------
/*
Now that the incoming character stream is properly tokenized,
meaning is assigned to them. These are either operations of
the current screen, or of the emulation class itself.
The token to be interpreteted comes in as a machine word
possibly accompanied by two parameters.
Likewise, the operations assigned to, come with up to two
arguments. One could consider to make up a proper table
from the function below.
The technical reference manual provides more informations
about this mapping.
*/
void Vt102Emulation::tau( int token, int p, int q )
{
//scan_buffer_report();
//if (token == TY_CHR___()) printf("%c",p); else
//printf("tau(%d,%d,%d, %d,%d)\n",(token>>0)&0xff,(token>>8)&0xff,(token>>16)&0xffff,p,q);
switch (token)
{
case TY_CHR___( ) : scr->ShowCharacter (p ); break; //UTF16
// 127 DEL : ignored on input
case TY_CTL___('@' ) : /* NUL: ignored */ break;
case TY_CTL___('A' ) : /* SOH: ignored */ break;
case TY_CTL___('B' ) : /* STX: ignored */ break;
case TY_CTL___('C' ) : /* ETX: ignored */ break;
case TY_CTL___('D' ) : /* EOT: ignored */ break;
case TY_CTL___('E' ) : reportAnswerBack ( ); break; //VT100
case TY_CTL___('F' ) : /* ACK: ignored */ break;
case TY_CTL___('G' ) : gui->bell ( ); break; //VT100
case TY_CTL___('H' ) : scr->BackSpace ( ); break; //VT100
case TY_CTL___('I' ) : scr->Tabulate ( ); break; //VT100
case TY_CTL___('J' ) : scr->NewLine ( ); break; //VT100
case TY_CTL___('K' ) : scr->NewLine ( ); break; //VT100
case TY_CTL___('L' ) : scr->NewLine ( ); break; //VT100
case TY_CTL___('M' ) : scr->Return ( ); break; //VT100
case TY_CTL___('N' ) : useCharset ( 1); break; //VT100
case TY_CTL___('O' ) : useCharset ( 0); break; //VT100
case TY_CTL___('P' ) : /* DLE: ignored */ break;
case TY_CTL___('Q' ) : /* DC1: XON continue */ break; //VT100
case TY_CTL___('R' ) : /* DC2: ignored */ break;
case TY_CTL___('S' ) : /* DC3: XOFF halt */ break; //VT100
case TY_CTL___('T' ) : /* DC4: ignored */ break;
case TY_CTL___('U' ) : /* NAK: ignored */ break;
case TY_CTL___('V' ) : /* SYN: ignored */ break;
case TY_CTL___('W' ) : /* ETB: ignored */ break;
case TY_CTL___('X' ) : scr->ShowCharacter ( 0x2592); break; //VT100
case TY_CTL___('Y' ) : /* EM : ignored */ break;
case TY_CTL___('Z' ) : scr->ShowCharacter ( 0x2592); break; //VT100
case TY_CTL___('[' ) : /* ESC: cannot be seen here. */ break;
case TY_CTL___('\\' ) : /* FS : ignored */ break;
case TY_CTL___(']' ) : /* GS : ignored */ break;
case TY_CTL___('^' ) : /* RS : ignored */ break;
case TY_CTL___('_' ) : /* US : ignored */ break;
case TY_ESC___('D' ) : scr->index ( ); break; //VT100
case TY_ESC___('E' ) : scr->NextLine ( ); break; //VT100
case TY_ESC___('H' ) : scr->changeTabStop (TRUE ); break; //VT100
case TY_ESC___('M' ) : scr->reverseIndex ( ); break; //VT100
case TY_ESC___('Z' ) : reportTerminalType ( ); break;
case TY_ESC___('c' ) : reset ( ); break;
case TY_ESC___('n' ) : useCharset ( 2); break;
case TY_ESC___('o' ) : useCharset ( 3); break;
case TY_ESC___('7' ) : saveCursor ( ); break;
case TY_ESC___('8' ) : restoreCursor ( ); break;
case TY_ESC___('=' ) : setMode (MODE_AppKeyPad); break;
case TY_ESC___('>' ) : resetMode (MODE_AppKeyPad); break;
case TY_ESC___('<' ) : setMode (MODE_Ansi ); break; //VT100
case TY_ESC_CS('(', '0') : setCharset (0, '0'); break; //VT100
case TY_ESC_CS('(', 'A') : setCharset (0, 'A'); break; //VT100
case TY_ESC_CS('(', 'B') : setCharset (0, 'B'); break; //VT100
case TY_ESC_CS(')', '0') : setCharset (1, '0'); break; //VT100
case TY_ESC_CS(')', 'A') : setCharset (1, 'A'); break; //VT100
case TY_ESC_CS(')', 'B') : setCharset (1, 'B'); break; //VT100
case TY_ESC_CS('*', '0') : setCharset (2, '0'); break; //VT100
case TY_ESC_CS('*', 'A') : setCharset (2, 'A'); break; //VT100
case TY_ESC_CS('*', 'B') : setCharset (2, 'B'); break; //VT100
case TY_ESC_CS('+', '0') : setCharset (3, '0'); break; //VT100
case TY_ESC_CS('+', 'A') : setCharset (3, 'A'); break; //VT100
case TY_ESC_CS('+', 'B') : setCharset (3, 'B'); break; //VT100
case TY_ESC_CS('%', 'G') : setCodec (1 ); break; //LINUX
case TY_ESC_CS('%', '@') : setCodec (0 ); break; //LINUX
case TY_ESC_DE('3' ) : /* IGNORED: double high, top half */ break;
case TY_ESC_DE('4' ) : /* IGNORED: double high, bottom half */ break;
case TY_ESC_DE('5' ) : /* IGNORED: single width, single high*/ break;
case TY_ESC_DE('6' ) : /* IGNORED: double width, single high*/ break;
case TY_ESC_DE('8' ) : scr->helpAlign ( ); break;
case TY_CSI_PS('K', 0) : scr->clearToEndOfLine ( ); break;
case TY_CSI_PS('K', 1) : scr->clearToBeginOfLine ( ); break;
case TY_CSI_PS('K', 2) : scr->clearEntireLine ( ); break;
case TY_CSI_PS('J', 0) : scr->clearToEndOfScreen ( ); break;
case TY_CSI_PS('J', 1) : scr->clearToBeginOfScreen ( ); break;
case TY_CSI_PS('J', 2) : scr->clearEntireScreen ( ); break;
case TY_CSI_PS('g', 0) : scr->changeTabStop (FALSE ); break; //VT100
case TY_CSI_PS('g', 3) : scr->clearTabStops ( ); break; //VT100
case TY_CSI_PS('h', 4) : scr-> setMode (MODE_Insert ); break;
case TY_CSI_PS('h', 20) : setMode (MODE_NewLine ); break;
case TY_CSI_PS('i', 0) : /* IGNORE: attached printer */ break; //VT100
case TY_CSI_PS('l', 4) : scr-> resetMode (MODE_Insert ); break;
case TY_CSI_PS('l', 20) : resetMode (MODE_NewLine ); break;
case TY_CSI_PS('m', 0) : scr->setDefaultRendition ( ); break;
case TY_CSI_PS('m', 1) : scr-> setRendition (RE_BOLD ); break; //VT100
case TY_CSI_PS('m', 4) : scr-> setRendition (RE_UNDERLINE); break; //VT100
case TY_CSI_PS('m', 5) : scr-> setRendition (RE_BLINK ); break; //VT100
case TY_CSI_PS('m', 7) : scr-> setRendition (RE_REVERSE ); break;
case TY_CSI_PS('m', 10) : /* IGNORED: mapping related */ break; //LINUX
case TY_CSI_PS('m', 11) : /* IGNORED: mapping related */ break; //LINUX
case TY_CSI_PS('m', 12) : /* IGNORED: mapping related */ break; //LINUX
case TY_CSI_PS('m', 22) : scr->resetRendition (RE_BOLD ); break;
case TY_CSI_PS('m', 24) : scr->resetRendition (RE_UNDERLINE); break;
case TY_CSI_PS('m', 25) : scr->resetRendition (RE_BLINK ); break;
case TY_CSI_PS('m', 27) : scr->resetRendition (RE_REVERSE ); break;
case TY_CSI_PS('m', 30) : scr->setForeColor ( 0); break;
case TY_CSI_PS('m', 31) : scr->setForeColor ( 1); break;
case TY_CSI_PS('m', 32) : scr->setForeColor ( 2); break;
case TY_CSI_PS('m', 33) : scr->setForeColor ( 3); break;
case TY_CSI_PS('m', 34) : scr->setForeColor ( 4); break;
case TY_CSI_PS('m', 35) : scr->setForeColor ( 5); break;
case TY_CSI_PS('m', 36) : scr->setForeColor ( 6); break;
case TY_CSI_PS('m', 37) : scr->setForeColor ( 7); break;
case TY_CSI_PS('m', 39) : scr->setForeColorToDefault( ); break;
case TY_CSI_PS('m', 40) : scr->setBackColor ( 0); break;
case TY_CSI_PS('m', 41) : scr->setBackColor ( 1); break;
case TY_CSI_PS('m', 42) : scr->setBackColor ( 2); break;
case TY_CSI_PS('m', 43) : scr->setBackColor ( 3); break;
case TY_CSI_PS('m', 44) : scr->setBackColor ( 4); break;
case TY_CSI_PS('m', 45) : scr->setBackColor ( 5); break;
case TY_CSI_PS('m', 46) : scr->setBackColor ( 6); break;
case TY_CSI_PS('m', 47) : scr->setBackColor ( 7); break;
case TY_CSI_PS('m', 49) : scr->setBackColorToDefault( ); break;
case TY_CSI_PS('m', 90) : scr->setForeColor ( 8); break;
case TY_CSI_PS('m', 91) : scr->setForeColor ( 9); break;
case TY_CSI_PS('m', 92) : scr->setForeColor ( 10); break;
case TY_CSI_PS('m', 93) : scr->setForeColor ( 11); break;
case TY_CSI_PS('m', 94) : scr->setForeColor ( 12); break;
case TY_CSI_PS('m', 95) : scr->setForeColor ( 13); break;
case TY_CSI_PS('m', 96) : scr->setForeColor ( 14); break;
case TY_CSI_PS('m', 97) : scr->setForeColor ( 15); break;
case TY_CSI_PS('m', 100) : scr->setBackColor ( 8); break;
case TY_CSI_PS('m', 101) : scr->setBackColor ( 9); break;
case TY_CSI_PS('m', 102) : scr->setBackColor ( 10); break;
case TY_CSI_PS('m', 103) : scr->setBackColor ( 11); break;
case TY_CSI_PS('m', 104) : scr->setBackColor ( 12); break;
case TY_CSI_PS('m', 105) : scr->setBackColor ( 13); break;
case TY_CSI_PS('m', 106) : scr->setBackColor ( 14); break;
case TY_CSI_PS('m', 107) : scr->setBackColor ( 15); break;
case TY_CSI_PS('n', 5) : reportStatus ( ); break;
case TY_CSI_PS('n', 6) : reportCursorPosition ( ); break;
case TY_CSI_PS('q', 0) : /* IGNORED: LEDs off */ break; //VT100
case TY_CSI_PS('q', 1) : /* IGNORED: LED1 on */ break; //VT100
case TY_CSI_PS('q', 2) : /* IGNORED: LED2 on */ break; //VT100
case TY_CSI_PS('q', 3) : /* IGNORED: LED3 on */ break; //VT100
case TY_CSI_PS('q', 4) : /* IGNORED: LED4 on */ break; //VT100
case TY_CSI_PS('x', 0) : reportTerminalParms ( 2); break; //VT100
case TY_CSI_PS('x', 1) : reportTerminalParms ( 3); break; //VT100
case TY_CSI_PN('@' ) : scr->insertChars (p ); break;
case TY_CSI_PN('A' ) : scr->cursorUp (p ); break; //VT100
case TY_CSI_PN('B' ) : scr->cursorDown (p ); break; //VT100
case TY_CSI_PN('C' ) : scr->cursorRight (p ); break; //VT100
case TY_CSI_PN('D' ) : scr->cursorLeft (p ); break; //VT100
case TY_CSI_PN('G' ) : scr->setCursorX (p ); break; //LINUX
case TY_CSI_PN('H' ) : scr->setCursorYX (p, q); break; //VT100
case TY_CSI_PN('L' ) : scr->insertLines (p ); break;
case TY_CSI_PN('M' ) : scr->deleteLines (p ); break;
case TY_CSI_PN('P' ) : scr->deleteChars (p ); break;
case TY_CSI_PN('X' ) : scr->eraseChars (p ); break;
case TY_CSI_PN('c' ) : reportTerminalType ( ); break; //VT100
case TY_CSI_PN('d' ) : scr->setCursorY (p ); break; //LINUX
case TY_CSI_PN('f' ) : scr->setCursorYX (p, q); break; //VT100
case TY_CSI_PN('r' ) : scr->setMargins (p, q); break; //VT100
case TY_CSI_PN('y' ) : /* IGNORED: Confidence test */ break; //VT100
case TY_CSI_PR('h', 1) : setMode (MODE_AppCuKeys); break; //VT100
case TY_CSI_PR('l', 1) : resetMode (MODE_AppCuKeys); break; //VT100
case TY_CSI_PR('s', 1) : saveMode (MODE_AppCuKeys); break; //FIXME
case TY_CSI_PR('r', 1) : restoreMode (MODE_AppCuKeys); break; //FIXME
case TY_CSI_PR('l', 2) : resetMode (MODE_Ansi ); break; //VT100
case TY_CSI_PR('h', 3) : setColumns ( 132); break; //VT100
case TY_CSI_PR('l', 3) : setColumns ( 80); break; //VT100
case TY_CSI_PR('h', 4) : /* IGNORED: soft scrolling */ break; //VT100
case TY_CSI_PR('l', 4) : /* IGNORED: soft scrolling */ break; //VT100
case TY_CSI_PR('h', 5) : scr-> setMode (MODE_Screen ); break; //VT100
case TY_CSI_PR('l', 5) : scr-> resetMode (MODE_Screen ); break; //VT100
case TY_CSI_PR('h', 6) : scr-> setMode (MODE_Origin ); break; //VT100
case TY_CSI_PR('l', 6) : scr-> resetMode (MODE_Origin ); break; //VT100
case TY_CSI_PR('s', 6) : scr-> saveMode (MODE_Origin ); break; //FIXME
case TY_CSI_PR('r', 6) : scr->restoreMode (MODE_Origin ); break; //FIXME
case TY_CSI_PR('h', 7) : scr-> setMode (MODE_Wrap ); break; //VT100
case TY_CSI_PR('l', 7) : scr-> resetMode (MODE_Wrap ); break; //VT100
case TY_CSI_PR('s', 7) : scr-> saveMode (MODE_Wrap ); break; //FIXME
case TY_CSI_PR('r', 7) : scr->restoreMode (MODE_Wrap ); break; //FIXME
case TY_CSI_PR('h', 8) : /* IGNORED: autorepeat on */ break; //VT100
case TY_CSI_PR('l', 8) : /* IGNORED: autorepeat off */ break; //VT100
case TY_CSI_PR('h', 9) : /* IGNORED: interlace */ break; //VT100
case TY_CSI_PR('l', 9) : /* IGNORED: interlace */ break; //VT100
case TY_CSI_PR('h', 25) : setMode (MODE_Cursor ); break; //VT100
case TY_CSI_PR('l', 25) : resetMode (MODE_Cursor ); break; //VT100
case TY_CSI_PR('h', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
case TY_CSI_PR('l', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
case TY_CSI_PR('s', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
case TY_CSI_PR('r', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
case TY_CSI_PR('h', 47) : setMode (MODE_AppScreen); break; //VT100
case TY_CSI_PR('l', 47) : resetMode (MODE_AppScreen); break; //VT100
case TY_CSI_PR('h', 1000) : setMode (MODE_Mouse1000); break; //XTERM
case TY_CSI_PR('l', 1000) : resetMode (MODE_Mouse1000); break; //XTERM
case TY_CSI_PR('s', 1000) : saveMode (MODE_Mouse1000); break; //XTERM
case TY_CSI_PR('r', 1000) : restoreMode (MODE_Mouse1000); break; //XTERM
case TY_CSI_PR('h', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
case TY_CSI_PR('l', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
case TY_CSI_PR('s', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
case TY_CSI_PR('r', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
case TY_CSI_PR('h', 1047) : setMode (MODE_AppScreen); break; //XTERM
case TY_CSI_PR('l', 1047) : resetMode (MODE_AppScreen); break; //XTERM
//FIXME: Unitoken: save translations
case TY_CSI_PR('h', 1048) : saveCursor ( ); break; //XTERM
case TY_CSI_PR('l', 1048) : restoreCursor ( ); break; //XTERM
//FIXME: every once new sequences like this pop up in xterm.
// Here's a guess of what they could mean.
case TY_CSI_PR('h', 1049) : setMode (MODE_AppScreen); break; //XTERM
case TY_CSI_PR('l', 1049) : resetMode (MODE_AppScreen); break; //XTERM
//FIXME: when changing between vt52 and ansi mode evtl do some resetting.
case TY_VT52__('A' ) : scr->cursorUp ( 1); break; //VT52
case TY_VT52__('B' ) : scr->cursorDown ( 1); break; //VT52
case TY_VT52__('C' ) : scr->cursorRight ( 1); break; //VT52
case TY_VT52__('D' ) : scr->cursorLeft ( 1); break; //VT52
case TY_VT52__('F' ) : setAndUseCharset (0, '0'); break; //VT52
case TY_VT52__('G' ) : setAndUseCharset (0, 'B'); break; //VT52
case TY_VT52__('H' ) : scr->setCursorYX (1,1 ); break; //VT52
case TY_VT52__('I' ) : scr->reverseIndex ( ); break; //VT52
case TY_VT52__('J' ) : scr->clearToEndOfScreen ( ); break; //VT52
case TY_VT52__('K' ) : scr->clearToEndOfLine ( ); break; //VT52
case TY_VT52__('Y' ) : scr->setCursorYX (p-31,q-31 ); break; //VT52
case TY_VT52__('Z' ) : reportTerminalType ( ); break; //VT52
case TY_VT52__('<' ) : setMode (MODE_Ansi ); break; //VT52
case TY_VT52__('=' ) : setMode (MODE_AppKeyPad); break; //VT52
case TY_VT52__('>' ) : resetMode (MODE_AppKeyPad); break; //VT52
default : ReportErrorToken(); break;
};
}
/* ------------------------------------------------------------------------- */
/* */
/* Terminal to Host protocol */
/* */
/* ------------------------------------------------------------------------- */
/*
Outgoing bytes originate from several sources:
- Replies to Enquieries.
- Mouse Events
- Keyboard Events
*/
/*!
*/
void Vt102Emulation::sendString(const char* s)
{
QByteArray tmp;
tmp.setRawData( s, strlen( s ));
emit sndBlock( tmp);
}
void Vt102Emulation::sendString(const QByteArray& s)
{
emit sndBlock( s );
}
// Replies ----------------------------------------------------------------- --
// This section copes with replies send as response to an enquiery control code.
/*!
*/
void Vt102Emulation::reportCursorPosition()
{ char tmp[20];
sprintf(tmp,"\033[%d;%dR",scr->getCursorY()+1,scr->getCursorX()+1);
sendString(tmp);
}
/*
What follows here is rather obsolete and faked stuff.
The correspondent enquieries are neverthenless issued.
*/
/*!
*/
void Vt102Emulation::reportTerminalType()
{
//FIXME: should change?
if (getMode(MODE_Ansi))
// sendString("\033[?1;2c"); // I'm a VT100 with AP0 //FIXME: send only in response to ^[[0c
sendString("\033[>0;115;0c"); // I'm a VT220 //FIXME: send only in response to ^[[>c
else
sendString("\033/Z"); // I'm a VT52
}
void Vt102Emulation::reportTerminalParms(int p)
// DECREPTPARM
{ char tmp[100];
sprintf(tmp,"\033[%d;1;1;112;112;1;0x",p); // not really true.
sendString(tmp);
}
/*!
*/
void Vt102Emulation::reportStatus()
{
sendString("\033[0n"); //VT100. Device status report. 0 = Ready.
}
/*!
*/
#define ANSWER_BACK "" // This is really obsolete VT100 stuff.
void Vt102Emulation::reportAnswerBack()
{
sendString(ANSWER_BACK);
}
// Mouse Handling ---------------------------------------------------------- --
/*!
Mouse clicks are possibly reported to the client
application if it has issued interest in them.
They are normally consumed by the widget for copy
and paste, but may be propagated from the widget
when gui->setMouseMarks is set via setMode(MODE_Mouse1000).
`x',`y' are 1-based.
`ev' (event) indicates the button pressed (0-2)
or a general mouse release (3).
*/
void Vt102Emulation::onMouse( int cb, int cx, int cy )
{ char tmp[20];
if (!connected) return;
sprintf(tmp,"\033[M%c%c%c",cb+040,cx+040,cy+040);
sendString(tmp);
}
// Keyboard Handling ------------------------------------------------------- --
#define encodeMode(M,B) BITS(B,getMode(M))
#define encodeStat(M,B) BITS(B,((ev->state() & (M)) == (M)))
/*
Keyboard event handling has been simplified somewhat by pushing
the complications towards a configuration file [see KeyTrans class].
*/
void Vt102Emulation::onKeyPress( QKeyEvent* ev )
{
if (!connected) return; // someone else gets the keys
//printf("State/Key: 0x%04x 0x%04x (%d,%d)\n",ev->state(),ev->key(),ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);
// revert to non-history when typing
if (scr->getHistCursor() != scr->getHistLines());
scr->setHistCursor(scr->getHistLines());
// lookup in keyboard translation table ...
int cmd; const char* txt; int len;
if (keytrans->findEntry(ev->key(), encodeMode(MODE_NewLine , BITS_NewLine ) + // OLD,
encodeMode(MODE_Ansi , BITS_Ansi ) + // OBSOLETE,
encodeMode(MODE_AppCuKeys, BITS_AppCuKeys ) + // VT100 stuff
encodeStat(ControlButton , BITS_Control ) +
encodeStat(ShiftButton , BITS_Shift ) +
encodeStat(AltButton , BITS_Alt ),
&cmd, &txt, &len ))
//printf("cmd: %d, %s, %d\n",cmd,txt,len);
{
switch(cmd) // ... and execute if found.
{
case CMD_emitSelection : gui->insertSelection(); return;
case CMD_scrollPageUp : gui->scroll(-gui->lines()/2); return;
case CMD_scrollPageDown : gui->scroll(+gui->lines()/2); return;
case CMD_scrollLineUp : gui->scroll(-1 ); return;
case CMD_scrollLineDown : gui->scroll(+1 ); return;
case CMD_send : sendString( txt ); return;
case CMD_prevSession : emit prevSession(); return;
case CMD_nextSession : emit nextSession(); return;
}
}
// fall back handling
if (!ev->text().isEmpty())
{
if (ev->state() & AltButton) sendString("\033"); // ESC, this is the ALT prefix
/// very hacky
if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='A')) sendString("\01");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='B')) sendString("\02");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='C')) sendString("\03");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='D')) sendString("\04");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='E')) sendString("\05");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='F')) sendString("\06");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='G')) sendString("\07");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='H')) sendString("\010");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='I')) sendString("\011");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='J')) sendString("\012");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='K')) sendString("\013");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='L')) sendString("\014");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='M')) sendString("\015");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='N')) sendString("\016");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='O')) sendString("\017");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='P')) sendString("\020");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Q')) sendString("\021");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='R')) sendString("\022");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='S')) sendString("\023");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='T')) sendString("\024");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='U')) sendString("\025");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='V')) sendString("\026");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='W')) sendString("\027");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='X')) sendString("\030");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Y')) sendString("\031");
else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Z')) sendString("\032");
else
{
QCString s = codec->fromUnicode(ev->text()); // encode for application
sendString( s ); // we may well have s.length() > 1
}
return;
}
}
/* ------------------------------------------------------------------------- */
/* */
/* VT100 Charsets */
/* */
/* ------------------------------------------------------------------------- */
diff --git a/noncore/apps/opie-console/vt102emulation.h b/noncore/apps/opie-console/vt102emulation.h
index de4a62f..17ab449 100644
--- a/noncore/apps/opie-console/vt102emulation.h
+++ b/noncore/apps/opie-console/vt102emulation.h
@@ -1,153 +1,153 @@
/* -------------------------------------------------------------------------- */
/* */
/* [TEmuVt102.h] X Terminal Emulation */
/* */
/* -------------------------------------------------------------------------- */
/* */
/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
/* */
/* This file is part of Konsole - an X terminal for KDE */
/* */
/* -------------------------------------------------------------------------- */
/* */
/* Ported Konsole to Qt/Embedded */
/* */
/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
/* */
/* -------------------------------------------------------------------------- */
/* Ported embedded-konsole to opie-terminal */
/* */
/* Copyright (C) 2002 by opie developers <opie@handhelds.org> */
/* */
/* -------------------------------------------------------------------------- */
#ifndef VT102EMU_H
#define VT102EMU_H
-#include "widget.h"
+#include "widget_layer.h"
#include "screen.h"
#include "emulation_layer.h"
#include <qtimer.h>
#include <stdio.h>
//
#define MODE_AppScreen (MODES_SCREEN+0)
#define MODE_AppCuKeys (MODES_SCREEN+1)
#define MODE_AppKeyPad (MODES_SCREEN+2)
#define MODE_Mouse1000 (MODES_SCREEN+3)
#define MODE_Ansi (MODES_SCREEN+4)
#define MODE_total (MODES_SCREEN+5)
struct DECpar
{
BOOL mode[MODE_total];
};
struct CharCodes
{
// coding info
char charset[4]; //
int cu_cs; // actual charset.
bool graphic; // Some VT100 tricks
bool pound ; // Some VT100 tricks
bool sa_graphic; // saved graphic
bool sa_pound; // saved pound
};
class Vt102Emulation: public EmulationLayer
{ Q_OBJECT
public:
Vt102Emulation(WidgetLayer* gui);
~Vt102Emulation();
public slots: // signals incoming from Widget
void onKeyPress(QKeyEvent*);
void onMouse(int cb, int cx, int cy);
signals:
void changeTitle(int,const QString&);
void prevSession();
void nextSession();
public:
void reset();
/**
* receive a char from IOLayer
*/
void onRcvChar(int cc);
/**
* sends a list of bytes to the IOLayer
*/
void sendString(const QByteArray&);
/**
* @deprecated use QByteArray instead
* see sendString() above
*/
void sendString(const char *);
public:
BOOL getMode (int m);
void setMode (int m);
void resetMode (int m);
void saveMode (int m);
void restoreMode(int m);
void resetModes();
void setConnect(bool r);
private:
void resetToken();
#define MAXPBUF 80
void pushToToken(int cc);
int pbuf[MAXPBUF]; //FIXME: overflow?
int ppos;
#define MAXARGS 15
void addDigit(int dig);
void addArgument();
int argv[MAXARGS];
int argc;
void initTokenizer();
int tbl[256];
void scan_buffer_report(); //FIXME: rename
void ReportErrorToken(); //FIXME: rename
void tau(int code, int p, int q);
void XtermHack();
//
void reportTerminalType();
void reportStatus();
void reportAnswerBack();
void reportCursorPosition();
void reportTerminalParms(int p);
protected:
unsigned short applyCharset(unsigned short c);
void setCharset(int n, int cs);
void useCharset(int n);
void setAndUseCharset(int n, int cs);
void saveCursor();
void restoreCursor();
void resetCharset(int scrno);
CharCodes charset[2];
DECpar currParm;
DECpar saveParm;
};
#endif // ifndef ANSIEMU_H