summaryrefslogtreecommitdiff
Side-by-side diff
Diffstat (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave/opie-sfcave.control2
-rw-r--r--noncore/games/sfcave/sfcave.cpp46
-rw-r--r--noncore/games/sfcave/sfcave.h8
-rw-r--r--noncore/games/sfcave/sfcave.pro5
4 files changed, 20 insertions, 41 deletions
diff --git a/noncore/games/sfcave/opie-sfcave.control b/noncore/games/sfcave/opie-sfcave.control
index 0ff3e2c..1d98a19 100644
--- a/noncore/games/sfcave/opie-sfcave.control
+++ b/noncore/games/sfcave/opie-sfcave.control
@@ -1,9 +1,9 @@
Package: opie-sfcave
-Files: bin/sfcave apps/Games/sfcave.desktop pics/sfcave
+Files: plugins/applications/libsfcave.so* bin/sfcave apps/Games/sfcave.desktop pics/sfcave
Priority: optional
Section: opie/games
Maintainer: Andy Qua <andy.qua@blueyonder.co.uk>
Architecture: arm
Depends: task-opie-minimal
Description: SFCave for the Zaurus. Fly the dot though the cave avoiding the walls.
Version: $QPE_VERSION$EXTRAVERSION
diff --git a/noncore/games/sfcave/sfcave.cpp b/noncore/games/sfcave/sfcave.cpp
index 9b30fe6..5dca427 100644
--- a/noncore/games/sfcave/sfcave.cpp
+++ b/noncore/games/sfcave/sfcave.cpp
@@ -1,19 +1,17 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
-#ifdef QWS
-#include <qpe/qpeapplication.h>
+#include <opie2/oapplicationfactory.h>
#include <qpe/config.h>
-#else
+
#include <qapplication.h>
-#endif
#include <qdir.h>
#include "helpwindow.h"
#include "sfcave.h"
#define CAPTION "SFCave 1.13 by AndyQ"
#define UP_THRUST 0.6
@@ -127,52 +125,28 @@ int SFCave::flyHardScores[7][3] = { { 0, 20, 5 },
int SFCave::initialGateGaps[] = { 75, 50, 25 };
#define FLYSCORES( x, y ) (*(flyScores + ((x)*3) + y))
bool movel;
-int main( int argc, char *argv[] )
-{
- movel = true;
-#ifdef QWS
- QPEApplication a( argc, argv );
-#else
- QApplication a( argc, argv );
-#endif
+OPIE_EXPORT_APP( Opie::Core::OApplicationFactory<SFCave> )
- int speed = 3;
- for ( int i = 0 ; i < argc ; ++i )
- {
- if ( strcmp( argv[i], "-s" ) == 0 )
- {
- if ( i+1 < argc )
- speed = atoi( argv[i+1] );
- }
- }
+SFCave :: SFCave( QWidget *w, const char *name, WFlags fl )
+ : QMainWindow( w, name, fl )
- SFCave app( speed );
- a.setMainWidget( &app );
- app.show();
- app.start();
- a.exec();
-}
+{
+ showMaximized();
+ movel = true;
+ int spd = 3;
-SFCave :: SFCave( int spd, QWidget *w, char *name )
- : QMainWindow( w, name )
-{
replayIt = 0;
-#ifdef QWS
- showMaximized();
-#else
- resize( 240, 284 );
-#endif
replayFile = QDir::home().path();
replayFile += "/sfcave.replay";
printf( "%s\n", (const char *)replayFile );
sWidth = width();
sHeight = height();
segSize = sWidth/(MAPSIZE-1)+1;
@@ -208,16 +182,18 @@ SFCave :: SFCave( int spd, QWidget *w, char *name )
// setUp();
crashLineLength = -1;
state = STATE_MENU;
prevState = STATE_MENU;
gameTimer = new QTimer( this, "game timer" );
connect( gameTimer, SIGNAL( timeout() ),
this, SLOT( run() ) );
+
+ QTimer::singleShot(0, this, SLOT(start()));
}
SFCave :: ~SFCave()
{
}
void SFCave :: start()
{
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h
index b1fe819..7bdf881 100644
--- a/noncore/games/sfcave/sfcave.h
+++ b/noncore/games/sfcave/sfcave.h
@@ -90,19 +90,25 @@ public:
int dir;
bool showScoreZones;
bool press;
double thrust;
bool running;
- SFCave( int speed = 3, QWidget *p = 0, char *name = 0 );
+ SFCave( QWidget *p = 0, const char *name = 0, WFlags fl = 0 );
~SFCave();
+
+ static QString appName() { return QString::fromLatin1( QUICKAPP_NAME ); }
+
+public slots:
void start();
+public:
+
void setSeed( int seed );
int nextInt( int range );
void setUp();
void handleGameSFCave();
void handleGameGates();
void handleGameFly();
bool checkFlyGameCollision();
void moveFlyGameLandscape();
diff --git a/noncore/games/sfcave/sfcave.pro b/noncore/games/sfcave/sfcave.pro
index a0df828..3a26a79 100644
--- a/noncore/games/sfcave/sfcave.pro
+++ b/noncore/games/sfcave/sfcave.pro
@@ -1,13 +1,10 @@
-TEMPLATE = app
-CONFIG += qt warn_on
-DESTDIR = $(OPIEDIR)/bin
+CONFIG += qt quick-app
SOURCES = sfcave.cpp helpwindow.cpp random.cpp
HEADERS = sfcave.h helpwindow.h random.h
TARGET = sfcave
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe
-
include ( $(OPIEDIR)/include.pro )