-rw-r--r-- | noncore/games/minesweep/minefield.cpp | 410 |
1 files changed, 256 insertions, 154 deletions
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index be2f9a3..eca1a36 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp | |||
@@ -1,623 +1,725 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #include "minefield.h" | 20 | #include "minefield.h" |
21 | 21 | ||
22 | #include <qpe/config.h> | 22 | #include <qpe/config.h> |
23 | 23 | ||
24 | #include <qpainter.h> | 24 | #include <qpainter.h> |
25 | #include <qdrawutil.h> | 25 | #include <qdrawutil.h> |
26 | #include <qpixmap.h> | 26 | #include <qpixmap.h> |
27 | #include <qimage.h> | 27 | #include <qimage.h> |
28 | #include <qtimer.h> | 28 | #include <qtimer.h> |
29 | 29 | ||
30 | #include <stdlib.h> | 30 | #include <stdlib.h> |
31 | 31 | ||
32 | static const char *pix_flag[]={ | 32 | static const char *pix_flag[]={ |
33 | "13 13 3 1", | 33 | "13 13 3 1", |
34 | "# c #000000", | 34 | "# c #000000", |
35 | "x c #ff0000", | 35 | "x c #ff0000", |
36 | ". c None", | 36 | ". c None", |
37 | ".............", | 37 | ".............", |
38 | ".............", | 38 | ".............", |
39 | ".....#xxxxxx.", | 39 | ".....#xxxxxx.", |
40 | ".....#xxxxxx.", | 40 | ".....#xxxxxx.", |
41 | ".....#xxxxxx.", | 41 | ".....#xxxxxx.", |
42 | ".....#xxxxxx.", | 42 | ".....#xxxxxx.", |
43 | ".....#.......", | 43 | ".....#.......", |
44 | ".....#.......", | 44 | ".....#.......", |
45 | ".....#.......", | 45 | ".....#.......", |
46 | ".....#.......", | 46 | ".....#.......", |
47 | "...#####.....", | 47 | "...#####.....", |
48 | "..#######....", | 48 | "..#######....", |
49 | "............."}; | 49 | "............."}; |
50 | 50 | ||
51 | static const char *pix_mine[]={ | 51 | static const char *pix_mine[]={ |
52 | "13 13 3 1", | 52 | "13 13 3 1", |
53 | "# c #000000", | 53 | "# c #000000", |
54 | ". c None", | 54 | ". c None", |
55 | "a c #ffffff", | 55 | "a c #ffffff", |
56 | "......#......", | 56 | "......#......", |
57 | "......#......", | 57 | "......#......", |
58 | "..#.#####.#..", | 58 | "..#.#####.#..", |
59 | "...#######...", | 59 | "...#######...", |
60 | "..##aa#####..", | 60 | "..##aa#####..", |
61 | "..##aa#####..", | 61 | "..##aa#####..", |
62 | "#############", | 62 | "#############", |
63 | "..#########..", | 63 | "..#########..", |
64 | "..#########..", | 64 | "..#########..", |
65 | "...#######...", | 65 | "...#######...", |
66 | "..#.#####.#..", | 66 | "..#.#####.#..", |
67 | "......#......", | 67 | "......#......", |
68 | "......#......"}; | 68 | "......#......"}; |
69 | 69 | ||
70 | class Mine : public QTableItem | 70 | |
71 | static const int maxGrid = 28; | ||
72 | static const int minGrid = 9; | ||
73 | |||
74 | |||
75 | |||
76 | class Mine : public Qt | ||
71 | { | 77 | { |
72 | public: | 78 | public: |
73 | enum MineState { | 79 | enum MineState { |
74 | Hidden = 0, | 80 | Hidden = 0, |
75 | Empty, | 81 | Empty, |
76 | Mined, | 82 | Mined, |
77 | Flagged, | 83 | Flagged, |
78 | #ifdef MARK_UNSURE | 84 | #ifdef MARK_UNSURE |
79 | Unsure, | 85 | Unsure, |
80 | #endif | 86 | #endif |
81 | Exploded, | 87 | Exploded, |
82 | Wrong | 88 | Wrong |
83 | }; | 89 | }; |
84 | 90 | ||
85 | Mine( QTable* ); | 91 | Mine( MineField* ); |
86 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr, bool selected ); | 92 | void paint( QPainter * p, const QColorGroup & cg, const QRect & cr ); |
87 | EditType editType() const { return Never; } | 93 | |
88 | QSize sizeHint() const { return QSize( 12, 12 ); } | 94 | QSize sizeHint() const { return QSize( maxGrid, maxGrid ); } |
89 | 95 | ||
90 | void activate( bool sure = TRUE ); | 96 | void activate( bool sure = TRUE ); |
91 | void setHint( int ); | 97 | void setHint( int ); |
92 | 98 | ||
93 | void setState( MineState ); | 99 | void setState( MineState ); |
94 | MineState state() const { return st; } | 100 | MineState state() const { return st; } |
95 | 101 | ||
96 | bool isMined() const { return mined; } | 102 | bool isMined() const { return mined; } |
97 | void setMined( bool m ) { mined = m; } | 103 | void setMined( bool m ) { mined = m; } |
98 | 104 | ||
99 | static void paletteChange(); | 105 | static void paletteChange(); |
100 | 106 | ||
101 | private: | 107 | private: |
102 | bool mined; | 108 | bool mined; |
103 | int hint; | 109 | int hint; |
104 | 110 | ||
105 | MineState st; | 111 | MineState st; |
106 | 112 | MineField *field; | |
113 | |||
107 | static QPixmap* knownField; | 114 | static QPixmap* knownField; |
108 | static QPixmap* unknownField; | 115 | static QPixmap* unknownField; |
109 | static QPixmap* flag_pix; | 116 | static QPixmap* flag_pix; |
110 | static QPixmap* mine_pix; | 117 | static QPixmap* mine_pix; |
111 | }; | 118 | }; |
112 | 119 | ||
113 | QPixmap* Mine::knownField = 0; | 120 | QPixmap* Mine::knownField = 0; |
114 | QPixmap* Mine::unknownField = 0; | 121 | QPixmap* Mine::unknownField = 0; |
115 | QPixmap* Mine::flag_pix = 0; | 122 | QPixmap* Mine::flag_pix = 0; |
116 | QPixmap* Mine::mine_pix = 0; | 123 | QPixmap* Mine::mine_pix = 0; |
117 | 124 | ||
118 | Mine::Mine( QTable *t ) | 125 | Mine::Mine( MineField *f ) |
119 | : QTableItem( t, Never, QString::null ) | ||
120 | { | 126 | { |
121 | mined = FALSE; | 127 | mined = FALSE; |
122 | st = Hidden; | 128 | st = Hidden; |
123 | hint = 0; | 129 | hint = 0; |
130 | field = f; | ||
124 | } | 131 | } |
125 | 132 | ||
126 | void Mine::activate( bool sure ) | 133 | void Mine::activate( bool sure ) |
127 | { | 134 | { |
128 | if ( !sure ) { | 135 | if ( !sure ) { |
129 | switch ( st ) { | 136 | switch ( st ) { |
130 | case Hidden: | 137 | case Hidden: |
131 | setState( Flagged ); | 138 | setState( Flagged ); |
132 | break; | 139 | break; |
133 | case Flagged: | 140 | case Flagged: |
134 | #ifdef MARK_UNSURE | 141 | #ifdef MARK_UNSURE |
135 | setState( Unsure ); | 142 | setState( Unsure ); |
136 | break; | 143 | break; |
137 | case Unsure: | 144 | case Unsure: |
138 | #endif | 145 | #endif |
139 | setState( Hidden ); | 146 | setState( Hidden ); |
140 | default: | 147 | default: |
141 | break; | 148 | break; |
142 | } | 149 | } |
143 | } else if ( st == Flagged ) { | 150 | } else if ( st == Flagged ) { |
144 | return; | 151 | return; |
145 | } else { | 152 | } else { |
146 | if ( mined ) { | 153 | if ( mined ) { |
147 | setState( Exploded ); | 154 | setState( Exploded ); |
148 | } else { | 155 | } else { |
149 | setState( Empty ); | 156 | setState( Empty ); |
150 | } | 157 | } |
151 | } | 158 | } |
152 | } | 159 | } |
153 | 160 | ||
154 | void Mine::setState( MineState s ) | 161 | void Mine::setState( MineState s ) |
155 | { | 162 | { |
156 | st = s; | 163 | st = s; |
157 | } | 164 | } |
158 | 165 | ||
159 | void Mine::setHint( int h ) | 166 | void Mine::setHint( int h ) |
160 | { | 167 | { |
161 | hint = h; | 168 | hint = h; |
162 | } | 169 | } |
163 | 170 | ||
164 | void Mine::paletteChange() | 171 | void Mine::paletteChange() |
165 | { | 172 | { |
166 | delete knownField; | 173 | delete knownField; |
167 | knownField = 0; | 174 | knownField = 0; |
168 | delete unknownField; | 175 | delete unknownField; |
169 | unknownField = 0; | 176 | unknownField = 0; |
170 | delete mine_pix; | 177 | delete mine_pix; |
171 | mine_pix = 0; | 178 | mine_pix = 0; |
172 | delete flag_pix; | 179 | delete flag_pix; |
173 | flag_pix = 0; | 180 | flag_pix = 0; |
174 | } | 181 | } |
175 | 182 | ||
176 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr, bool ) | 183 | void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) |
177 | { | 184 | { |
185 | int x = cr.x(); | ||
186 | int y = cr.y(); | ||
178 | if ( !knownField ) { | 187 | if ( !knownField ) { |
179 | knownField = new QPixmap( cr.width(), cr.height() ); | 188 | knownField = new QPixmap( cr.width(), cr.height() ); |
180 | QPainter pp( knownField ); | 189 | QPainter pp( knownField ); |
181 | QBrush br( cg.button().dark(115) ); | 190 | QBrush br( cg.button().dark(115) ); |
182 | qDrawWinButton( &pp, QRect(0,0,cr.width(), cr.height())/*cr*/, cg, TRUE, &br ); | 191 | qDrawWinButton( &pp, cr, cg, TRUE, &br ); |
183 | } | 192 | } |
184 | 193 | ||
185 | const int pmmarg=cr.width()/5; | 194 | const int pmmarg=cr.width()/5; |
186 | 195 | ||
187 | if ( !unknownField ) { | 196 | if ( !unknownField ) { |
188 | unknownField = new QPixmap( cr.width(), cr.height() ); | 197 | unknownField = new QPixmap( cr.width(), cr.height() ); |
189 | QPainter pp( unknownField ); | 198 | QPainter pp( unknownField ); |
190 | QBrush br( cg.button() ); | 199 | QBrush br( cg.button() ); |
191 | qDrawWinButton( &pp, QRect(0,0,cr.width(), cr.height())/*cr*/, cg, FALSE, &br ); | 200 | qDrawWinButton( &pp, cr, cg, FALSE, &br ); |
192 | } | 201 | } |
193 | 202 | ||
194 | if ( !flag_pix ) { | 203 | if ( !flag_pix ) { |
195 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 204 | flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
196 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 205 | flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
197 | } | 206 | } |
198 | 207 | ||
199 | if ( !mine_pix ) { | 208 | if ( !mine_pix ) { |
200 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); | 209 | mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); |
201 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); | 210 | mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); |
202 | } | 211 | } |
203 | 212 | ||
204 | p->save(); | 213 | p->save(); |
205 | 214 | ||
206 | switch(st) { | 215 | switch(st) { |
207 | case Hidden: | 216 | case Hidden: |
208 | p->drawPixmap( 0, 0, *unknownField ); | 217 | p->drawPixmap( x, y, *unknownField ); |
209 | break; | 218 | break; |
210 | case Empty: | 219 | case Empty: |
211 | p->drawPixmap( 0, 0, *knownField ); | 220 | p->drawPixmap( x, y, *knownField ); |
212 | if ( hint > 0 ) { | 221 | if ( hint > 0 ) { |
213 | switch( hint ) { | 222 | switch( hint ) { |
214 | case 1: | 223 | case 1: |
215 | p->setPen( blue ); | 224 | p->setPen( blue ); |
216 | break; | 225 | break; |
217 | case 2: | 226 | case 2: |
218 | p->setPen( green ); | 227 | p->setPen( green.dark() ); |
228 | break; | ||
219 | case 3: | 229 | case 3: |
220 | p->setPen( red ); | 230 | p->setPen( red ); |
221 | break; | 231 | break; |
222 | default: | 232 | case 4: |
233 | p->setPen( darkYellow.dark() ); | ||
234 | break; | ||
235 | case 5: | ||
223 | p->setPen( darkMagenta ); | 236 | p->setPen( darkMagenta ); |
224 | break; | 237 | break; |
238 | case 6: | ||
239 | p->setPen( darkRed ); | ||
240 | break; | ||
241 | default: | ||
242 | p->setPen( black ); | ||
243 | break; | ||
225 | } | 244 | } |
226 | p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, QString().setNum( hint ) ); | 245 | p->drawText( cr, AlignHCenter | AlignVCenter, QString::number( hint ) ); |
227 | } | 246 | } |
228 | break; | 247 | break; |
229 | case Mined: | 248 | case Mined: |
230 | p->drawPixmap( 0, 0, *knownField ); | 249 | p->drawPixmap( x, y, *knownField ); |
231 | p->drawPixmap( pmmarg, pmmarg, *mine_pix ); | 250 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); |
232 | break; | 251 | break; |
233 | case Exploded: | 252 | case Exploded: |
234 | p->drawPixmap( 0, 0, *knownField ); | 253 | p->drawPixmap( x, y, *knownField ); |
235 | p->drawPixmap( pmmarg, pmmarg, *mine_pix ); | 254 | p->drawPixmap( x+pmmarg, y+pmmarg, *mine_pix ); |
236 | p->setPen( red ); | 255 | p->setPen( red ); |
237 | p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "X" ); | 256 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
238 | break; | 257 | break; |
239 | case Flagged: | 258 | case Flagged: |
240 | p->drawPixmap( 0, 0, *unknownField ); | 259 | p->drawPixmap( x, y, *unknownField ); |
241 | p->drawPixmap( pmmarg, pmmarg, *flag_pix ); | 260 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
242 | break; | 261 | break; |
243 | #ifdef MARK_UNSURE | 262 | #ifdef MARK_UNSURE |
244 | case Unsure: | 263 | case Unsure: |
245 | p->drawPixmap( 0, 0, *unknownField ); | 264 | p->drawPixmap( x, y, *unknownField ); |
246 | p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "?" ); | 265 | p->drawText( cr, AlignHCenter | AlignVCenter, "?" ); |
247 | break; | 266 | break; |
248 | #endif | 267 | #endif |
249 | case Wrong: | 268 | case Wrong: |
250 | p->drawPixmap( 0, 0, *unknownField ); | 269 | p->drawPixmap( x, y, *unknownField ); |
251 | p->drawPixmap( pmmarg, pmmarg, *flag_pix ); | 270 | p->drawPixmap( x+pmmarg, y+pmmarg, *flag_pix ); |
252 | p->setPen( red ); | 271 | p->setPen( red ); |
253 | p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "X" ); | 272 | p->drawText( cr, AlignHCenter | AlignVCenter, "X" ); |
254 | break; | 273 | break; |
255 | } | 274 | } |
256 | 275 | ||
257 | p->restore(); | 276 | p->restore(); |
258 | } | 277 | } |
259 | 278 | ||
260 | /* | 279 | /* |
261 | MineField implementation | 280 | MineField implementation |
262 | */ | 281 | */ |
263 | 282 | ||
264 | MineField::MineField( QWidget* parent, const char* name ) | 283 | MineField::MineField( QWidget* parent, const char* name ) |
265 | : QTable( parent, name ) | 284 | : QScrollView( parent, name ) |
266 | { | 285 | { |
267 | setState( GameOver ); | 286 | setState( GameOver ); |
268 | setShowGrid( FALSE ); | ||
269 | horizontalHeader()->hide(); | ||
270 | verticalHeader()->hide(); | ||
271 | setTopMargin( 0 ); | ||
272 | setLeftMargin( 0 ); | ||
273 | 287 | ||
274 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); | 288 | setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); |
275 | |||
276 | setSelectionMode( QTable::NoSelection ); | ||
277 | setFocusPolicy( QWidget::NoFocus ); | ||
278 | |||
279 | setCurrentCell( -1, -1 ); | ||
280 | 289 | ||
281 | connect( this, SIGNAL( pressed( int, int, int, const QPoint& ) ), this, SLOT( cellPressed( int, int ) ) ); | 290 | setFocusPolicy( QWidget::NoFocus ); |
282 | connect( this, SIGNAL( clicked( int, int, int, const QPoint& ) ), this, SLOT( cellClicked( int, int ) ) ); | ||
283 | 291 | ||
284 | holdTimer = new QTimer( this ); | 292 | holdTimer = new QTimer( this ); |
285 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); | 293 | connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) ); |
286 | 294 | ||
287 | flagAction = NoAction; | 295 | flagAction = NoAction; |
288 | ignoreClick = FALSE; | 296 | ignoreClick = FALSE; |
289 | currRow = currCol = 0; | 297 | currRow = currCol = -1; |
290 | minecount=0; | 298 | minecount=0; |
291 | mineguess=0; | 299 | mineguess=0; |
292 | nonminecount=0; | 300 | nonminecount=0; |
301 | cellSize = -1; | ||
302 | mines = 0; | ||
293 | } | 303 | } |
294 | 304 | ||
295 | MineField::~MineField() | 305 | MineField::~MineField() |
296 | { | 306 | { |
307 | int i; | ||
308 | if ( mines ) | ||
309 | { | ||
310 | for ( i = 0; i < numCols*numRows; i++ ) | ||
311 | { | ||
312 | delete mines[i]; | ||
313 | } | ||
314 | delete[] mines; | ||
315 | } | ||
297 | } | 316 | } |
298 | 317 | ||
299 | void MineField::setState( State st ) | 318 | void MineField::setState( State st ) |
300 | { | 319 | { |
301 | stat = st; | 320 | stat = st; |
302 | } | 321 | } |
303 | 322 | ||
304 | |||
305 | void MineField::setup( int level ) | 323 | void MineField::setup( int level ) |
306 | { | 324 | { |
307 | lev = level; | 325 | lev = level; |
308 | setState( Waiting ); | 326 | setState( Waiting ); |
309 | viewport()->setUpdatesEnabled( FALSE ); | 327 | //viewport()->setUpdatesEnabled( FALSE ); |
310 | 328 | ||
311 | int cellsize; | 329 | int i; |
312 | 330 | if ( mines ) | |
313 | int x; | 331 | { |
314 | int y; | 332 | for ( i = 0; i < numCols*numRows; i++ ) |
315 | for ( x = 0; x < numCols(); x++ ) | 333 | { |
316 | for ( y = 0; y < numRows(); y++ ) | 334 | delete mines[i]; |
317 | clearCell( y, x ); | 335 | } |
336 | delete[] mines; | ||
337 | } | ||
318 | 338 | ||
319 | switch( lev ) { | 339 | switch( lev ) { |
320 | case 1: | 340 | case 1: |
321 | setNumRows( 9 ); | 341 | numRows = 9 ; |
322 | setNumCols( 9 ); | 342 | numCols = 9 ; |
323 | minecount = 12; | 343 | minecount = 12; |
324 | cellsize = 21; | ||
325 | break; | 344 | break; |
326 | case 2: | 345 | case 2: |
327 | setNumRows( 16 ); | 346 | numRows = 16; |
328 | setNumCols( 16 ); | 347 | numCols = 16; |
329 | minecount = 45; | 348 | minecount = 45; |
330 | cellsize = 14; | ||
331 | break; | 349 | break; |
332 | case 3: | 350 | case 3: |
333 | setNumRows( 18 ); | 351 | numCols = 18; |
334 | setNumCols( 18 ); | 352 | numRows = 18; |
335 | minecount = 66 ; | 353 | minecount = 66 ; |
336 | cellsize = 12; | ||
337 | break; | 354 | break; |
338 | } | 355 | } |
339 | nonminecount = numRows()*numCols() - minecount; | 356 | mines = new (Mine*)[numRows*numCols]; |
357 | for ( i = 0; i < numCols*numRows; i++ ) | ||
358 | mines[i] = new Mine( this ); | ||
359 | |||
360 | |||
361 | nonminecount = numRows*numCols - minecount; | ||
340 | mineguess = minecount; | 362 | mineguess = minecount; |
341 | emit mineCount( mineguess ); | 363 | emit mineCount( mineguess ); |
342 | Mine::paletteChange(); | 364 | Mine::paletteChange(); |
343 | 365 | ||
344 | for ( y = 0; y < numRows(); y++ ) | 366 | if ( availableRect.isValid() ) |
345 | setRowHeight( y, cellsize ); | 367 | setCellSize(findCellSize()); |
346 | for ( x = 0; x < numCols(); x++ ) | 368 | // viewport()->setUpdatesEnabled( TRUE ); |
347 | setColumnWidth( x, cellsize ); | 369 | //viewport()->repaint( TRUE ); |
348 | for ( x = 0; x < numCols(); x++ ) | 370 | updateContents( 0, 0, numCols*cellSize, numRows*cellSize ); |
349 | for ( y = 0; y < numRows(); y++ ) | ||
350 | setItem( y, x, new Mine( this ) ); | ||
351 | |||
352 | updateGeometry(); | 371 | updateGeometry(); |
353 | viewport()->setUpdatesEnabled( TRUE ); | 372 | } |
354 | viewport()->repaint( TRUE ); | 373 | |
374 | void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) | ||
375 | { | ||
376 | int c1 = clipx / cellSize; | ||
377 | int c2 = ( clipx + clipw - 1 ) / cellSize; | ||
378 | int r1 = clipy / cellSize; | ||
379 | int r2 = ( clipy + cliph - 1 ) / cellSize; | ||
380 | |||
381 | for ( int c = c1; c <= c2 ; c++ ) { | ||
382 | for ( int r = r1; r <= r2 ; r++ ) { | ||
383 | int x = c * cellSize; | ||
384 | int y = r * cellSize; | ||
385 | Mine *m = mine( r, c ); | ||
386 | if ( m ) | ||
387 | m->paint( p, colorGroup(), QRect(x, y, cellSize, cellSize ) ); | ||
388 | } | ||
389 | } | ||
390 | } | ||
391 | |||
392 | |||
393 | // Chicken and egg problem: We need to know how big the parent is | ||
394 | // before we can decide how big to make the table. | ||
395 | |||
396 | void MineField::setAvailableRect( const QRect &r ) | ||
397 | { | ||
398 | availableRect = r; | ||
399 | int newCellSize = findCellSize(); | ||
400 | if ( newCellSize != cellSize ) { | ||
401 | viewport()->setUpdatesEnabled( FALSE ); | ||
402 | setCellSize( newCellSize ); | ||
403 | viewport()->setUpdatesEnabled( TRUE ); | ||
404 | viewport()->repaint( TRUE ); | ||
405 | } | ||
406 | } | ||
407 | |||
408 | int MineField::findCellSize() | ||
409 | { | ||
410 | int w = availableRect.width() - 1; | ||
411 | int h = availableRect.height() - 1; | ||
412 | int cellsize; | ||
413 | |||
414 | cellsize = QMIN( w/numCols, h/numRows ); | ||
415 | cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); | ||
416 | return cellsize; | ||
417 | } | ||
418 | |||
419 | |||
420 | void MineField::setCellSize( int cellsize ) | ||
421 | { | ||
422 | cellSize = cellsize; | ||
423 | |||
424 | int w = availableRect.width(); | ||
425 | int h = availableRect.height(); | ||
426 | |||
427 | int w2 = cellsize*numCols; | ||
428 | int h2 = cellsize*numRows; | ||
429 | |||
430 | resizeContents( w2, h2 ); | ||
431 | |||
432 | int b = 5; | ||
433 | |||
434 | setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, | ||
435 | w2+b, h2+b ); | ||
436 | // QMIN(w,w2+b), QMIN(h,h2+b) ); | ||
355 | } | 437 | } |
356 | 438 | ||
357 | 439 | ||
358 | void MineField::placeMines() | 440 | void MineField::placeMines() |
359 | { | 441 | { |
360 | int mines = minecount; | 442 | int mines = minecount; |
361 | while ( mines ) { | 443 | while ( mines ) { |
362 | int col = int((double(rand()) / double(RAND_MAX)) * numCols()); | 444 | int col = int((double(rand()) / double(RAND_MAX)) * numCols); |
363 | int row = int((double(rand()) / double(RAND_MAX)) * numRows()); | 445 | int row = int((double(rand()) / double(RAND_MAX)) * numRows); |
364 | 446 | ||
365 | Mine* mine = (Mine*)item( row, col ); | 447 | Mine* m = mine( row, col ); |
366 | 448 | ||
367 | if ( mine && !mine->isMined() && mine->state() == Mine::Hidden ) { | 449 | if ( m && !m->isMined() && m->state() == Mine::Hidden ) { |
368 | mine->setMined( TRUE ); | 450 | m->setMined( TRUE ); |
369 | mines--; | 451 | mines--; |
370 | } | 452 | } |
371 | } | 453 | } |
372 | } | 454 | } |
373 | 455 | ||
374 | void MineField::paintFocus( QPainter*, const QRect& ) | 456 | |
457 | void MineField::updateCell( int r, int c ) | ||
375 | { | 458 | { |
459 | updateContents( c*cellSize, r*cellSize, cellSize, cellSize ); | ||
376 | } | 460 | } |
377 | 461 | ||
378 | void MineField::viewportMousePressEvent( QMouseEvent* e ) | 462 | |
463 | void MineField::contentsMousePressEvent( QMouseEvent* e ) | ||
379 | { | 464 | { |
380 | QTable::viewportMousePressEvent( e ); | 465 | int c = e->pos().x() / cellSize; |
466 | int r = e->pos().y() / cellSize; | ||
467 | if ( onBoard( r, c ) ) | ||
468 | cellPressed( r, c ); | ||
469 | else | ||
470 | currCol = currRow = -1; | ||
381 | } | 471 | } |
382 | 472 | ||
383 | void MineField::viewportMouseReleaseEvent( QMouseEvent* e ) | 473 | void MineField::contentsMouseReleaseEvent( QMouseEvent* e ) |
384 | { | 474 | { |
385 | QTable::viewportMouseReleaseEvent( e ); | 475 | int c = e->pos().x() / cellSize; |
476 | int r = e->pos().y() / cellSize; | ||
477 | if ( onBoard( r, c ) && c == currCol && r == currRow ) | ||
478 | cellClicked( r, c ); | ||
479 | |||
480 | |||
386 | if ( flagAction == FlagNext ) { | 481 | if ( flagAction == FlagNext ) { |
387 | flagAction = NoAction; | 482 | flagAction = NoAction; |
388 | } | 483 | } |
389 | } | 484 | } |
390 | 485 | ||
486 | |||
487 | |||
488 | /* | ||
489 | state == Waiting means no "hold" | ||
490 | |||
491 | |||
492 | */ | ||
493 | void MineField::cellPressed( int row, int col ) | ||
494 | { | ||
495 | if ( state() == GameOver ) | ||
496 | return; | ||
497 | currRow = row; | ||
498 | currCol = col; | ||
499 | if ( state() == Playing ) | ||
500 | holdTimer->start( 150, TRUE ); | ||
501 | } | ||
502 | |||
503 | void MineField::held() | ||
504 | { | ||
505 | flagAction = FlagNext; | ||
506 | updateMine( currRow, currCol ); | ||
507 | ignoreClick = TRUE; | ||
508 | } | ||
509 | |||
510 | |||
511 | |||
512 | |||
391 | void MineField::keyPressEvent( QKeyEvent* e ) | 513 | void MineField::keyPressEvent( QKeyEvent* e ) |
392 | { | 514 | { |
393 | #if defined(Q_WS_QWS) || defined(_WS_QWS_) | 515 | #if defined(Q_WS_QWS) || defined(_WS_QWS_) |
394 | flagAction = ( e->key() == Key_Up ) ? FlagOn : NoAction; | 516 | flagAction = ( e->key() == Key_Up ) ? FlagOn : NoAction; |
395 | #else | 517 | #else |
396 | flagAction = ( ( e->state() & ShiftButton ) == ShiftButton ) ? FlagOn : NoAction; | 518 | flagAction = ( ( e->state() & ShiftButton ) == ShiftButton ) ? FlagOn : NoAction; |
397 | #endif | 519 | #endif |
398 | } | 520 | } |
399 | 521 | ||
400 | void MineField::keyReleaseEvent( QKeyEvent* ) | 522 | void MineField::keyReleaseEvent( QKeyEvent* ) |
401 | { | 523 | { |
402 | flagAction = NoAction; | 524 | flagAction = NoAction; |
403 | } | 525 | } |
404 | 526 | ||
405 | int MineField::getHint( int row, int col ) | 527 | int MineField::getHint( int row, int col ) |
406 | { | 528 | { |
407 | int hint = 0; | 529 | int hint = 0; |
408 | for ( int c = col-1; c <= col+1; c++ ) | 530 | for ( int c = col-1; c <= col+1; c++ ) |
409 | for ( int r = row-1; r <= row+1; r++ ) { | 531 | for ( int r = row-1; r <= row+1; r++ ) { |
410 | Mine* mine = (Mine*)item( r, c ); | 532 | Mine* m = mine( r, c ); |
411 | if ( mine && mine->isMined() ) | 533 | if ( m && m->isMined() ) |
412 | hint++; | 534 | hint++; |
413 | } | 535 | } |
414 | 536 | ||
415 | return hint; | 537 | return hint; |
416 | } | 538 | } |
417 | 539 | ||
418 | void MineField::setHint( Mine* mine ) | 540 | void MineField::setHint( int row, int col ) |
419 | { | 541 | { |
420 | if ( !mine ) | 542 | Mine *m = mine( row, col ); |
543 | if ( !m ) | ||
421 | return; | 544 | return; |
422 | 545 | ||
423 | int row = mine->row(); | ||
424 | int col = mine->col(); | ||
425 | int hint = getHint( row, col ); | 546 | int hint = getHint( row, col ); |
426 | 547 | ||
427 | if ( !hint ) { | 548 | if ( !hint ) { |
428 | for ( int c = col-1; c <= col+1; c++ ) | 549 | for ( int c = col-1; c <= col+1; c++ ) |
429 | for ( int r = row-1; r <= row+1; r++ ) { | 550 | for ( int r = row-1; r <= row+1; r++ ) { |
430 | Mine* mine = (Mine*)item( r, c ); | 551 | Mine* m = mine( r, c ); |
431 | if ( mine && mine->state() == Mine::Hidden ) { | 552 | if ( m && m->state() == Mine::Hidden ) { |
432 | mine->activate( TRUE ); | 553 | m->activate( TRUE ); |
433 | nonminecount--; | 554 | nonminecount--; |
434 | setHint( mine ); | 555 | setHint( r, c ); |
435 | updateCell( r, c ); | 556 | updateCell( r, c ); |
436 | } | 557 | } |
437 | } | 558 | } |
438 | } | 559 | } |
439 | 560 | ||
440 | mine->setHint( hint ); | 561 | m->setHint( hint ); |
441 | updateCell( row, col ); | 562 | updateCell( row, col ); |
442 | } | 563 | } |
443 | 564 | ||
444 | /* | 565 | /* |
445 | state == Waiting means no "hold" | ||
446 | |||
447 | |||
448 | */ | ||
449 | void MineField::cellPressed( int row, int col ) | ||
450 | { | ||
451 | if ( state() == GameOver ) | ||
452 | return; | ||
453 | currRow = row; | ||
454 | currCol = col; | ||
455 | if ( state() == Playing ) | ||
456 | holdTimer->start( 150, TRUE ); | ||
457 | } | ||
458 | |||
459 | void MineField::held() | ||
460 | { | ||
461 | flagAction = FlagNext; | ||
462 | updateMine( currRow, currCol ); | ||
463 | ignoreClick = TRUE; | ||
464 | } | ||
465 | |||
466 | /* | ||
467 | Only place mines after first click, since it is pointless to | 566 | Only place mines after first click, since it is pointless to |
468 | kill the player before the game has started. | 567 | kill the player before the game has started. |
469 | */ | 568 | */ |
470 | 569 | ||
471 | void MineField::cellClicked( int row, int col ) | 570 | void MineField::cellClicked( int row, int col ) |
472 | { | 571 | { |
473 | if ( state() == GameOver ) | 572 | if ( state() == GameOver ) |
474 | return; | 573 | return; |
475 | if ( state() == Waiting ) { | 574 | if ( state() == Waiting ) { |
476 | Mine* mine = (Mine*)item( row, col ); | 575 | Mine* m = mine( row, col ); |
477 | if ( !mine ) | 576 | if ( !m ) |
478 | return; | 577 | return; |
479 | mine->setState( Mine::Empty ); | 578 | m->setState( Mine::Empty ); |
480 | nonminecount--; | 579 | nonminecount--; |
481 | placeMines(); | 580 | placeMines(); |
482 | setState( Playing ); | 581 | setState( Playing ); |
483 | emit gameStarted(); | 582 | emit gameStarted(); |
484 | updateMine( row, col ); | 583 | updateMine( row, col ); |
485 | } else { // state() == Playing | 584 | } else { // state() == Playing |
486 | holdTimer->stop(); | 585 | holdTimer->stop(); |
487 | if ( ignoreClick ) | 586 | if ( ignoreClick ) |
488 | ignoreClick = FALSE; | 587 | ignoreClick = FALSE; |
489 | else | 588 | else |
490 | updateMine( row, col ); | 589 | updateMine( row, col ); |
491 | } | 590 | } |
492 | } | 591 | } |
493 | 592 | ||
494 | void MineField::updateMine( int row, int col ) | 593 | void MineField::updateMine( int row, int col ) |
495 | { | 594 | { |
496 | Mine* mine = (Mine*)item( row, col ); | 595 | Mine* m = mine( row, col ); |
497 | if ( !mine ) | 596 | if ( !m ) |
498 | return; | 597 | return; |
499 | 598 | ||
500 | bool wasFlagged = mine->state() == Mine::Flagged; | 599 | bool wasFlagged = m->state() == Mine::Flagged; |
501 | bool wasEmpty = mine->state() == Mine::Empty; | 600 | bool wasEmpty = m->state() == Mine::Empty; |
502 | 601 | ||
503 | mine->activate( flagAction == NoAction ); | 602 | m->activate( flagAction == NoAction ); |
504 | 603 | ||
505 | if ( mine->state() == Mine::Exploded ) { | 604 | if ( m->state() == Mine::Exploded ) { |
506 | emit gameOver( FALSE ); | 605 | emit gameOver( FALSE ); |
507 | setState( GameOver ); | 606 | setState( GameOver ); |
508 | return; | 607 | return; |
509 | } else if ( mine->state() == Mine::Empty ) { | 608 | } else if ( m->state() == Mine::Empty ) { |
510 | setHint( mine ); | 609 | setHint( row, col ); |
511 | if ( !wasEmpty ) | 610 | if ( !wasEmpty ) |
512 | nonminecount--; | 611 | nonminecount--; |
513 | } | 612 | } |
514 | 613 | ||
515 | if ( flagAction != NoAction ) { | 614 | if ( flagAction != NoAction ) { |
516 | if ( mine->state() == Mine::Flagged ) { | 615 | if ( m->state() == Mine::Flagged ) { |
517 | --mineguess; | 616 | --mineguess; |
518 | emit mineCount( mineguess ); | 617 | emit mineCount( mineguess ); |
519 | if ( mine->isMined() ) | 618 | if ( m->isMined() ) |
520 | --minecount; | 619 | --minecount; |
521 | } else if ( wasFlagged ) { | 620 | } else if ( wasFlagged ) { |
522 | ++mineguess; | 621 | ++mineguess; |
523 | emit mineCount( mineguess ); | 622 | emit mineCount( mineguess ); |
524 | if ( mine->isMined() ) | 623 | if ( m->isMined() ) |
525 | ++minecount; | 624 | ++minecount; |
526 | } | 625 | } |
527 | } | 626 | } |
528 | 627 | ||
529 | updateCell( row, col ); | 628 | updateCell( row, col ); |
530 | 629 | ||
531 | if ( !minecount && !mineguess || !nonminecount ) { | 630 | if ( !minecount && !mineguess || !nonminecount ) { |
532 | emit gameOver( TRUE ); | 631 | emit gameOver( TRUE ); |
533 | setState( GameOver ); | 632 | setState( GameOver ); |
534 | } | 633 | } |
535 | } | 634 | } |
536 | 635 | ||
537 | void MineField::showMines() | 636 | void MineField::showMines() |
538 | { | 637 | { |
539 | for ( int c = 0; c < numCols(); c++ ) | 638 | for ( int c = 0; c < numCols; c++ ) |
540 | for ( int r = 0; r < numRows(); r++ ) { | 639 | for ( int r = 0; r < numRows; r++ ) { |
541 | Mine* mine = (Mine*)item( r, c ); | 640 | Mine* m = mine( r, c ); |
542 | if ( !mine ) | 641 | if ( !m ) |
543 | continue; | 642 | continue; |
544 | if ( mine->isMined() && mine->state() == Mine::Hidden ) | 643 | if ( m->isMined() && m->state() == Mine::Hidden ) |
545 | mine->setState( Mine::Mined ); | 644 | m->setState( Mine::Mined ); |
546 | if ( !mine->isMined() && mine->state() == Mine::Flagged ) | 645 | if ( !m->isMined() && m->state() == Mine::Flagged ) |
547 | mine->setState( Mine::Wrong ); | 646 | m->setState( Mine::Wrong ); |
548 | 647 | ||
549 | updateCell( r, c ); | 648 | updateCell( r, c ); |
550 | } | 649 | } |
551 | } | 650 | } |
552 | 651 | ||
553 | void MineField::paletteChange( const QPalette &o ) | 652 | void MineField::paletteChange( const QPalette &o ) |
554 | { | 653 | { |
555 | Mine::paletteChange(); | 654 | Mine::paletteChange(); |
556 | QTable::paletteChange( o ); | 655 | QScrollView::paletteChange( o ); |
557 | } | 656 | } |
558 | 657 | ||
559 | void MineField::writeConfig(Config& cfg) const | 658 | void MineField::writeConfig(Config& cfg) const |
560 | { | 659 | { |
561 | cfg.setGroup("Field"); | 660 | cfg.setGroup("Field"); |
562 | cfg.writeEntry("Level",lev); | 661 | cfg.writeEntry("Level",lev); |
563 | QString grid=""; | 662 | QString grid=""; |
564 | if ( stat == Playing ) { | 663 | if ( stat == Playing ) { |
565 | for ( int x = 0; x < numCols(); x++ ) | 664 | for ( int x = 0; x < numCols; x++ ) |
566 | for ( int y = 0; y < numRows(); y++ ) { | 665 | for ( int y = 0; y < numRows; y++ ) { |
567 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 666 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
568 | Mine* mine = (Mine*)item( y, x ); | 667 | const Mine* m = mine( y, x ); |
569 | int st = (int)mine->state(); if ( mine->isMined() ) st+=5; | 668 | int st = (int)m->state(); if ( m->isMined() ) st+=5; |
570 | grid += code + st; | 669 | grid += code + st; |
571 | } | 670 | } |
572 | } | 671 | } |
573 | cfg.writeEntry("Grid",grid); | 672 | cfg.writeEntry("Grid",grid); |
574 | } | 673 | } |
575 | 674 | ||
576 | void MineField::readConfig(Config& cfg) | 675 | void MineField::readConfig(Config& cfg) |
577 | { | 676 | { |
578 | cfg.setGroup("Field"); | 677 | cfg.setGroup("Field"); |
579 | lev = cfg.readNumEntry("Level",1); | 678 | lev = cfg.readNumEntry("Level",1); |
580 | setup(lev); | 679 | setup(lev); |
581 | flagAction = NoAction; | 680 | flagAction = NoAction; |
582 | ignoreClick = FALSE; | 681 | ignoreClick = FALSE; |
583 | currRow = currCol = 0; | 682 | currRow = currCol = 0; |
584 | QString grid = cfg.readEntry("Grid"); | 683 | QString grid = cfg.readEntry("Grid"); |
585 | if ( !grid.isEmpty() ) { | 684 | if ( !grid.isEmpty() ) { |
586 | int i=0; | 685 | int i=0; |
587 | minecount=0; | 686 | minecount=0; |
588 | mineguess=0; | 687 | mineguess=0; |
589 | for ( int x = 0; x < numCols(); x++ ) { | 688 | for ( int x = 0; x < numCols; x++ ) { |
590 | for ( int y = 0; y < numRows(); y++ ) { | 689 | for ( int y = 0; y < numRows; y++ ) { |
591 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat | 690 | char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat |
592 | int st = (char)(QChar)grid[i++]-code; | 691 | int st = (char)(QChar)grid[i++]-code; |
593 | Mine* mine = (Mine*)item( y, x ); | 692 | Mine* m = mine( y, x ); |
594 | if ( st >= 5 ) { | 693 | if ( st >= 5 ) { |
595 | st-=5; | 694 | st-=5; |
596 | mine->setMined(TRUE); | 695 | m->setMined(TRUE); |
597 | minecount++; | 696 | minecount++; |
598 | mineguess++; | 697 | mineguess++; |
599 | } | 698 | } |
600 | mine->setState((Mine::MineState)st); | 699 | m->setState((Mine::MineState)st); |
601 | switch ( mine->state() ) { | 700 | switch ( m->state() ) { |
602 | case Mine::Flagged: | 701 | case Mine::Flagged: |
603 | if (mine->isMined()) | 702 | if (m->isMined()) |
604 | minecount--; | 703 | minecount--; |
605 | mineguess--; | 704 | mineguess--; |
606 | break; | 705 | break; |
607 | case Mine::Empty: | 706 | case Mine::Empty: |
608 | --nonminecount; | 707 | --nonminecount; |
708 | break; | ||
709 | default: | ||
710 | break; | ||
609 | } | 711 | } |
610 | } | 712 | } |
611 | } | 713 | } |
612 | for ( int x = 0; x < numCols(); x++ ) { | 714 | for ( int x = 0; x < numCols; x++ ) { |
613 | for ( int y = 0; y < numRows(); y++ ) { | 715 | for ( int y = 0; y < numRows; y++ ) { |
614 | Mine* mine = (Mine*)item( y, x ); | 716 | Mine* m = mine( y, x ); |
615 | if ( mine->state() == Mine::Empty ) | 717 | if ( m->state() == Mine::Empty ) |
616 | mine->setHint(getHint(y,x)); | 718 | m->setHint(getHint(y,x)); |
617 | } | 719 | } |
618 | } | 720 | } |
619 | } | 721 | } |
620 | setState( Playing ); | 722 | setState( Playing ); |
621 | emit mineCount( mineguess ); | 723 | emit mineCount( mineguess ); |
622 | } | 724 | } |
623 | 725 | ||