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-rw-r--r--core/pim/todo/tableview.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/core/pim/todo/tableview.cpp b/core/pim/todo/tableview.cpp
index 39f0d72..8cd2e7e 100644
--- a/core/pim/todo/tableview.cpp
+++ b/core/pim/todo/tableview.cpp
@@ -58,209 +58,210 @@ TableView::TableView( MainWindow* window, QWidget* wid )
horizontalHeader()->setLabel(1, tr("Prior.") );
horizontalHeader()->setLabel(2, tr("Description" ) );
setColumnStretchable(3, FALSE );
setColumnWidth(3, 20 );
horizontalHeader()->setLabel(3, tr("Deadline") );
if ( todoWindow()->showDeadline() )
showColumn( 3);
else
hideColumn(3 );
connect((QTable*)this, SIGNAL( clicked( int, int, int, const QPoint& ) ),
this, SLOT( slotClicked(int, int, int, const QPoint& ) ) );
connect((QTable*)this, SIGNAL( pressed( int, int, int, const QPoint& ) ),
this, SLOT( slotPressed(int, int, int, const QPoint& ) ) );
connect((QTable*)this, SIGNAL(valueChanged(int, int) ),
this, SLOT( slotValueChanged(int, int) ) );
connect((QTable*)this, SIGNAL(currentChanged(int, int) ),
this, SLOT( slotCurrentChanged(int, int) ) );
m_menuTimer = new QTimer( this );
connect( m_menuTimer, SIGNAL(timeout()),
this, SLOT(slotShowMenu()) );
m_enablePaint = true;
setUpdatesEnabled( true );
viewport()->setUpdatesEnabled( true );
viewport()->update();
}
/* a new day has started
* update the day
*/
void TableView::newDay() {
clear();
setTodos( begin(),end() );
}
TableView::~TableView() {
}
void TableView::slotShowMenu() {
QPopupMenu *menu = todoWindow()->contextMenu( current() );
menu->exec(QCursor::pos() );
delete menu;
}
OTodo TableView::find(int uid ) {
OTodo ev = TodoView::event( uid );
return ev;
}
void TableView::updateFromTable( const OTodo& ev, CheckItem* item ) {
TodoView::update( ev.uid(), ev );
/* update the other columns */
/* if completed or not we need to update
* the table
*
* We've two cases
* either item or !item
* this makes cases more easy
*/
if ( !item ) {
item = m_cache[ev.uid()];
}
DueTextItem *due = dueItem( item->row() );
due->setCompleted( ev.isCompleted() );
}
QString TableView::type() const {
return QString::fromLatin1( tr("Table View") );
}
int TableView::current() {
int cur = 0;
CheckItem* i = checkItem( currentRow() );
if (i )
cur = i->uid();
return cur;
}
QString TableView::currentRepresentation() {
return text( currentRow(), 2);
}
/* show overdue */
void TableView::showOverDue( bool ) {
clear();
setTodos( begin(), end() );
}
void TableView::setTodos( OTodoAccess::List::Iterator it,
OTodoAccess::List::Iterator end ) {
qWarning("setTodos");
QTime time;
time.start();
m_enablePaint = false;
setUpdatesEnabled( false );
viewport()->setUpdatesEnabled( false );
clear();
QString currentCat = todoWindow()->currentCategory();
- bool showCompleted = todoWindow()->currentCatId();
+ bool showCompleted = todoWindow()->showCompleted();
bool showOverDue = todoWindow()->showOverDue();
qWarning( "Current Category:" + todoWindow()->currentCategory() );
int id = todoWindow()->currentCatId();
QTime t;
t.start();
setNumRows( it.count() );
uint i = 0;
for (; it != end; ++it ) {
OTodo todo = (*it);
/* test if the categories match */
if ( !currentCat.isEmpty() &&
!todo.categories().contains( id ) ) {
continue;
}
/* the item is completed but we shouldn't show it */
if ( !showCompleted && todo.isCompleted() ) {
+ qWarning("isCompleted ");
continue;
}
/* the item is not overdue but we should only show overdue */
if ( showOverDue && !todo.isOverdue() ) {
continue;
}
/* now it's fine to add it */
insertTodo( todo, i );
i++;
}
setNumRows( i );
int elc = time.elapsed();
qWarning("Adding took %d", elc/1000 );
setUpdatesEnabled( true );
viewport()->setUpdatesEnabled( true );
viewport()->update();
m_enablePaint = true;
int el = time.elapsed();
qWarning("adding took %d", el/1000 );
}
void TableView::setTodo( int uid, const OTodo& ev ) {
QMap<int, CheckItem*>::Iterator it = m_cache.find( uid );
if ( it != m_cache.end() ) {
int row = it.data()->row();
/* update checked */
CheckItem* check = checkItem(row );
if (check)
check->setChecked( ev.isCompleted() );
/* update the text */
QString sum = ev.summary();
setText(row, 2, sum.isEmpty() ?
ev.description().left(40).simplifyWhiteSpace() :
sum );
/* update priority */
setText(row, 1, QString::number( ev.priority() ) );
/* update DueDate */
DueTextItem *due = dueItem( row );
due->setToDoEvent( ev );
}
}
void TableView::addEvent( const OTodo& ev) {
int row= numRows();
setNumRows( row + 1 );
insertTodo( ev, row );
}
/*
* find the event
* and then replace the complete row
*/
void TableView::replaceEvent( const OTodo& ev) {
setTodo( ev.uid(), ev );
}
/*
* re aligning table can be slow too
* FIXME: look what performs better
* either this or the old align table
*/
void TableView::removeEvent( int ) {
clear();
setTodos( begin(), end() );
}
void TableView::setShowCompleted( bool b) {
qWarning("Show Completed %d" + b );
setTodos( begin(), end() );
}
void TableView::setShowDeadline( bool b) {
qWarning("Show DeadLine %d" + b );
if (b)
showColumn(3 );
else
hideColumn(3 );
}
void TableView::setShowCategory( const QString& ) {
qWarning("setShowCategory");
setTodos( begin(), end() );
}
void TableView::clear() {
m_cache.clear();
int rows = numRows();
for (int r = 0; r < rows; r++ ) {
for (int c = 0; c < numCols(); c++ ) {
if ( cellWidget(r, c) )
clearCellWidget(r, c );
clearCell(r, c);
}
}
setNumRows( 0);
}
QArray<int> TableView::completed() {
int row = numRows();
QArray<int> ids( row );